24 Commits

Author SHA1 Message Date
aaad777f9b added Sumo Minigame 2025-07-25 20:22:45 +02:00
c62c7cfd1a added Sumo Minigame 2025-07-19 01:33:37 +02:00
4575164e80 Merge branch 'develop' into develop-hannes
# Conflicts:
#	build.gradle
#	src/main/java/eu/mhsl/minenet/minigames/instance/game/GameList.java
2025-07-18 21:09:37 +02:00
edf26785a3 removed accidental code change 2025-04-16 23:45:03 +02:00
4d90f5fc28 added missing 'this' qualifier 2025-04-13 12:59:22 +02:00
343decb05a added this qualifier to tetris classes 2025-04-12 23:53:40 +02:00
36c6c93edb started towerdefense path mechanic 2025-04-11 00:51:43 +02:00
24af27f2e3 fixed different player gamemodes in lobby after games 2025-03-22 11:11:08 +01:00
13132eace6 fixed minestom-pvp version, made stickfight playable 2025-03-03 20:28:10 +01:00
8d479b69e3 updated JumpDive translations 2025-03-03 01:31:57 +01:00
5ca8ad8bd7 added jumpDive game 2025-03-03 01:28:29 +01:00
3f2ba1e428 prevent execution of /hub in api driven rooms 2025-03-02 23:40:39 +01:00
5bab1a1ac7 fixed skin not being applied properly, made /skin privileged 2025-03-02 23:35:30 +01:00
8fdd0487bf updated project to newest minestom commit 2025-03-02 23:26:58 +01:00
e0ee1e66c9 added description message on game start 2025-01-02 01:08:53 +01:00
5acb44b0e1 disabled player collisions 2025-01-01 22:20:57 +01:00
7cd849946b fixed elytra race spectators flying elytra 2024-12-27 12:02:38 +01:00
a71aca5d6c added missing translations 2024-12-27 12:01:44 +01:00
ea08ac7a81 fixed tnt run falling before start 2024-12-27 11:10:18 +01:00
ee192c1035 fixed some bugs 2024-12-27 10:58:07 +01:00
81dbf16d3f fixed tetris player inputs 2024-12-27 10:53:02 +01:00
f03011e4f1 Merge remote-tracking branch 'origin/develop' into develop 2024-12-24 00:26:53 +01:00
9069ead9e9 fixed barrier border for terrain generator 2024-12-24 00:26:41 +01:00
cc371a9c12 Test game 2024-11-02 21:53:17 +01:00
40 changed files with 728 additions and 196 deletions

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@ -10,8 +10,6 @@ group 'eu.mhsl.minenet'
version '1.0-SNAPSHOT'
repositories {
//maven 'https://repo.unnamed.team/repository/unnamed-public/'
mavenCentral()
google()
@ -46,7 +44,7 @@ dependencies {
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
//https://jitpack.io/#Minestom/Minestom
implementation 'net.minestom:minestom-snapshots:d707b0674f'
implementation 'net.minestom:minestom-snapshots:fd51c8d17a'
//Tools
implementation 'de.articdive:jnoise:3.0.2'
@ -55,11 +53,11 @@ dependencies {
implementation 'org.spongepowered:configurate-yaml:4.1.2'
implementation 'com.sparkjava:spark-core:2.9.4'
implementation 'com.google.code.gson:gson:2.10.1'
implementation 'com.google.guava:guava:32.0.0-android'
implementation 'com.google.guava:guava:32.0.1-android'
//PvP
implementation 'com.github.TogAr2:MinestomPvP:04180ddf9a'
implementation 'io.github.TogAr2:MinestomPvP:PR62-SNAPSHOT'
// Hephaestus engine
implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")

View File

@ -1,5 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

56
gradlew vendored Normal file → Executable file
View File

@ -15,6 +15,8 @@
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
@ -25,7 +27,7 @@
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# eu.mhsl.minenet.minigames.command line, like:
# command line, like:
#
# ksh Gradle
#
@ -35,7 +37,7 @@
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «eu.mhsl.minenet.minigames.command», «set», and «ulimit».
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
@ -55,7 +57,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@ -80,13 +82,12 @@ do
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@ -117,7 +118,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java eu.mhsl.minenet.minigames.command to use to start the JVM.
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
@ -133,29 +134,36 @@ location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java eu.mhsl.minenet.minigames.command, stacking in reverse order:
# * args from the eu.mhsl.minenet.minigames.command line
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
@ -193,11 +201,15 @@ if "$cygwin" || "$msys" ; then
done
fi
# Collect all arguments for the java eu.mhsl.minenet.minigames.command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
@ -205,6 +217,12 @@ set -- \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
@ -214,7 +232,7 @@ set -- \
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor eu.mhsl.minenet.minigames.command substitution, so instead we
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap

39
gradlew.bat vendored
View File

@ -13,8 +13,10 @@
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%" == "" @echo off
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@ -25,7 +27,8 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@ -40,13 +43,13 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' eu.mhsl.minenet.gameList.command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
@ -56,16 +59,16 @@ set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the eu.mhsl.minenet.gameList.command line
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@ -75,13 +78,15 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal

View File

@ -1,6 +1,6 @@
package eu.mhsl.minenet.minigames.command;
import eu.mhsl.minenet.minigames.command.anonymous.SkinCommand;
import eu.mhsl.minenet.minigames.command.privileged.SkinCommand;
import eu.mhsl.minenet.minigames.command.privileged.*;
import eu.mhsl.minenet.minigames.command.anonymous.HubCommand;
import eu.mhsl.minenet.minigames.command.anonymous.LeaveCommand;
@ -41,7 +41,7 @@ public enum Commands {
static {
MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
if(command.isBlank()) return;
new ChatMessage(Icon.ERROR).appendStatic("Unknown command").quote(command).send(sender);
new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
});
}
}

View File

@ -10,9 +10,13 @@ public class HubCommand extends Command {
public HubCommand() {
super("hub");
setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
setCondition(
(sender, commandString) ->
((Player) sender).getInstance() instanceof Room room && !room.apiDriven
);
setDefaultExecutor((sender, context) -> {
if(Room.getRoom((Player) sender).orElseThrow().apiDriven) return;
Room.unsetRoom((Player) sender);
MoveInstance.move((Player) sender, Hub.INSTANCE);
});

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@ -1,11 +1,11 @@
package eu.mhsl.minenet.minigames.command.anonymous;
package eu.mhsl.minenet.minigames.command.privileged;
import net.minestom.server.command.builder.Command;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import net.minestom.server.command.builder.arguments.ArgumentType;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.PlayerSkin;
public class SkinCommand extends Command {
public class SkinCommand extends PrivilegedCommand {
public SkinCommand() {
super("skin");

View File

@ -11,6 +11,8 @@ import net.minestom.server.entity.Player;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
import net.minestom.server.network.packet.server.play.TeamsPacket;
import net.minestom.server.scoreboard.Team;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import org.spongepowered.configurate.serialize.SerializationException;
@ -20,6 +22,11 @@ import java.util.UUID;
import java.util.logging.Logger;
public class PlayerLoginHandler implements EventListener<AsyncPlayerConfigurationEvent> {
public static final Team globalTeam = MinecraftServer.getTeamManager()
.createBuilder("global")
.collisionRule(TeamsPacket.CollisionRule.NEVER)
.build();
@Override
public @NotNull Class<AsyncPlayerConfigurationEvent> eventType() {
return AsyncPlayerConfigurationEvent.class;
@ -37,13 +44,14 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
MinecraftServer.getSchedulerManager().scheduleTask(
() -> {
p.setTeam(globalTeam);
if(pushQueue != null) {
Room.setRoom(p, Room.getRoom(pushQueue).orElseThrow());
} else {
MoveInstance.move(p, Hub.INSTANCE);
}
},
TaskSchedule.seconds(5),
TaskSchedule.seconds(1),
TaskSchedule.stop()
);

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@ -11,7 +11,6 @@ import eu.mhsl.minenet.minigames.instance.Spawnable;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
@ -43,13 +42,13 @@ public abstract class Game extends MineNetInstance implements Spawnable {
MinecraftServer.getInstanceManager().registerInstance(this);
logger = Logger.getLogger("Game:" + getUniqueId());
logger = Logger.getLogger("Game:" + getUuid());
eventNode()
.addListener(PlayerMoveEvent.class, this::onPlayerMove)
.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
.addListener(ItemDropEvent.class, this::onItemDrop);
.addListener(PlayerMoveEvent.class, this::onPlayerMove)
.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
.addListener(ItemDropEvent.class, this::onItemDrop);
}
public Game setParent(Room parentRoom) {
@ -64,6 +63,17 @@ public abstract class Game extends MineNetInstance implements Spawnable {
game.load();
Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
.appendStatic(factory.name().getAssembled(player).asComponent())
.newLine()
.appendStatic(factory.description().getAssembled(player).asComponent())
.send(player));
return TaskSchedule.stop();
}, TaskSchedule.seconds(3));
} catch (Exception e) {
new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> Room.getRoom(owner).orElseThrow().moveMembersToRoomLobby());
@ -99,15 +109,11 @@ public abstract class Game extends MineNetInstance implements Spawnable {
public void unload() {
this.onUnload();
getPlayers().forEach(player -> {
Room.setOwnRoom(player);
player.setGameMode(GameMode.SURVIVAL);
player.setInvisible(false);
});
getPlayers().forEach(Room::setOwnRoom);
scheduler().scheduleTask(() -> {
logger.info("stopping game instance " + this.uniqueId);
logger.info("stopping game instance " + this.uuid);
getPlayers().forEach(player -> player.kick("timeout"));
MinecraftServer.getInstanceManager().unregisterInstance(this);

View File

@ -8,29 +8,33 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.Backroo
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.test.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
public enum GameList {
DEATHCUBE(new DeathcubeFactory(), GameType.JUMPNRUN),
STICKFIGHT(new StickFightFactory(), GameType.PVP),
MINERUN(new MinerunFactory(), GameType.JUMPNRUN),
TRAFFICLIGHTRACE(new TrafficLightRaceFactory(), GameType.OTHER),
STICKFIGHT(new StickFightFactory(), GameType.PROTOTYPE),
TOWERDEFENSE(new TowerdefenseFactory(), GameType.PROTOTYPE),
BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
ANVILRUN(new AnvilRunFactory(), GameType.PROTOTYPE),
BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
TETRIS(new TetrisFactory(), GameType.OTHER),
TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE),
ACIDRAIN(new AcidRainFactory(), GameType.PVE),
ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
SPLEEF(new SpleefFactory(), GameType.PVP),
BOWSPLEEF(new BowSpleefFactory(), GameType.PVP);
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
SUMO(new SumoFactory(), GameType.PVP);
private final GameFactory factory;
private final GameType type;
@ -43,6 +47,6 @@ public enum GameList {
}
public GameType getType() {
return type;
return this.type;
}
}

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@ -11,6 +11,7 @@ import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
@ -20,6 +21,7 @@ import java.util.concurrent.CompletableFuture;
public class StatelessGame extends Game {
private final String name;
private final Score score;
private Task timeLimitTask;
private int timeLimit = 0;
private int timePlayed = 0;
@ -40,8 +42,12 @@ public class StatelessGame extends Game {
public void setTimeLimit(int limit) {
this.timeLimit = limit;
if(timeLimit > 0) {
scheduler().submitTask(() -> {
if(this.timeLimitTask != null) {
this.timeLimitTask.cancel();
this.timePlayed = 0;
}
if(this.timeLimit > 0) {
this.timeLimitTask = scheduler().submitTask(() -> {
if(!isRunning || timeLimit == 0) return TaskSchedule.stop();
if(timeLimit <= timePlayed) {
stop();

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@ -15,6 +15,11 @@ public class AcidRainFactory implements GameFactory {
return TranslatedComponent.byId("game_AcidRain#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_AcidRain#description");
}
@Override
public Material symbol() {
return Material.SLIME_BALL;

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@ -26,7 +26,7 @@ public class AnvilRunFactory implements GameFactory {
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 5, 10, 15, 20, 25, 30))
.addOption(new NumericOption("seconds", Material.STICK, TranslatedComponent.byId("optionCommon#seconds"), 10, 30, 60, 90, 120));
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 10, 30, 60, 90, 120));
}
@Override

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@ -12,7 +12,12 @@ import java.util.Map;
public class BowSpleefFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("");
return TranslatedComponent.byId("game_BowSpleef#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_BowSpleef#description");
}
@Override

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@ -8,6 +8,7 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import org.jetbrains.annotations.NotNull;

View File

@ -169,6 +169,7 @@ public class ElytraRace extends StatelessGame {
if(newPos.z() > ringCount * ringSpacing) {
getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
player.setFlyingWithElytra(false);
}
}

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@ -14,7 +14,12 @@ import java.util.Map;
public class ElytraRaceFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("");
return TranslatedComponent.byId("game_ElytraRace#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_ElytraRace#description");
}
@Override
@ -25,7 +30,7 @@ public class ElytraRaceFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("ringCount"), 5, 10, 20, 30, 40, 50));
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("game_ElytraRace#ringCount"), 5, 10, 20, 30, 40, 50));
}
@Override

View File

@ -0,0 +1,99 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import net.kyori.adventure.sound.Sound;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.sound.SoundEvent;
import org.jetbrains.annotations.NotNull;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class JumpDive extends StatelessGame {
private final int radius;
private final int height;
private final int timeLimit;
private final WeakHashMap<Player, Integer> scores = new WeakHashMap<>();
public JumpDive(int radius, int height, int timeLimit) {
super(Dimension.OVERWORLD.key, "jumpDive", new PointsWinScore());
this.radius = radius;
this.height = height;
this.timeLimit = timeLimit;
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius*2; x <= radius*2; x++) {
for(int z = -radius*2; z <= radius*2; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) {
batch.setBlock(x, height, z, BlockPallet.STONE.rnd());
} else {
batch.setBlock(x, 0, z, BlockPallet.GROUND.rnd());
batch.setBlock(x, 1, z, Block.WATER);
}
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@Override
protected void onStart() {
setTimeLimit(timeLimit);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player p = playerMoveEvent.getPlayer();
if(
p.isOnGround() && playerMoveEvent.getNewPosition().y() < height
|| playerMoveEvent.getNewPosition().y() < 0
|| isBeforeBeginning && playerMoveEvent.getNewPosition().y() < height
) {
p.teleport(getSpawn());
playerMoveEvent.setCancelled(true);
}
if(
playerMoveEvent.getNewPosition().y() <= 1
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < radius + 0.5
&& !(!isBeforeBeginning && !isRunning)
) {
setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
scores.merge(p, 1, Integer::sum);
p.teleport(getSpawn());
playerMoveEvent.setCancelled(true);
p.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 2f, 2f));
}
}
@Override
protected void onStop() {
getPlayers().forEach(player -> getScore().insertResult(player, scores.getOrDefault(player, 0)));
}
@Override
public Pos getSpawn() {
double theta = rnd.nextDouble() * 2 * Math.PI;
double spawnRadius = radius + 2;
double x = spawnRadius * Math.cos(theta);
double z = spawnRadius * Math.sin(theta);
return new Pos(x, height + 2, z).withLookAt(new Pos(0, height, 0));
}
}

View File

@ -0,0 +1,43 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class JumpDiveFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_jumpDive#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_jumpDive#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 5, 8, 10, 12, 14, 16))
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 30, 60, 90))
.addOption(new NumericOption("timeLimit", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 60, 120, 180, 240, 300));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new JumpDive(configuration.get("radius").getAsInt(), configuration.get("height").getAsInt(), configuration.get("timeLimit").getAsInt()).setParent(parent);
}
@Override
public Material symbol() {
return Material.WATER_BUCKET;
}
}

View File

@ -22,7 +22,7 @@ public class MinerunFactory implements GameFactory {
return new ConfigManager()
.addOption(new NumericOption("width", Material.OAK_FENCE, TranslatedComponent.byId("optionCommon#width"), 10, 30, 50, 100))
.addOption(new NumericOption("length", Material.ZOMBIE_HEAD, TranslatedComponent.byId("optionCommon#length"), 50, 100, 150, 200))
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMiens"), 30, 40, 50, 60, 70));
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMines"), 30, 40, 50, 60, 70));
}
@Override

View File

@ -78,6 +78,7 @@ public class Spleef extends StatelessGame {
}
private void destroyBlock(PlayerStartDiggingEvent event) {
if(!isRunning) return;
setBlock(event.getBlockPosition(), Block.AIR);
}

View File

@ -33,7 +33,7 @@ public class SpleefFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("game_Spleef#radius"), 10, 20, 30))
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("stackCount", Material.SCAFFOLDING, TranslatedComponent.byId("game_Spleef#stackCount"), 1, 2, 3, 4, 5));
}

View File

@ -3,20 +3,23 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class Stickfight extends StatelessGame {
private final double radius = 20;
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
public Stickfight() {
super(Dimension.OVERWORLD.key, "Stickfight", new LastWinsScore());
@ -38,21 +41,56 @@ public class Stickfight extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for (int z = -10; z <= 10; z++) {
batch.setBlock(0, 50, z, Block.SANDSTONE);
}
batch.setBlock(0, 50, 0, Block.GOLD_BLOCK);
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
}
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
@Override
protected void start() {
List<Player> players = getPlayers().stream().toList();
int numPlayers = players.size();
for (int i = 0; i < numPlayers; i++) {
double angle = (2 * Math.PI / numPlayers) * i;
int spawnX = (int) (radius * Math.cos(angle));
int spawnZ = (int) (radius * Math.sin(angle));
int spawnY = 50;
Pos spawnpoint = new Pos(spawnX, spawnY + 1, spawnZ).add(0.5);
spawnPoints.put(players.get(i), spawnpoint.withLookAt(getSpawn()));
players.get(i).teleport(spawnpoint);
generateBridge(spawnX, spawnY, spawnZ);
}
setBlock(0, 50, 0, Block.GOLD_BLOCK);
super.start();
}
private void generateBridge(int startX, int startY, int startZ) {
int steps = (int) (radius * 1.5);
for (int i = 0; i < steps; i++) {
double t = (double) i / steps;
int x = (int) (startX * (1 - t));
int z = (int) (startZ * (1 - t));
setBlock(x, startY, z, Block.SANDSTONE);
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(isBeforeBeginning) playerMoveEvent.setCancelled(true);
if(!spawnPoints.containsKey(playerMoveEvent.getPlayer())) {
playerMoveEvent.setCancelled(true);
return;
}
if(isBeforeBeginning) {
if(spawnPoints.get(playerMoveEvent.getPlayer()).distance(playerMoveEvent.getNewPosition()) < 1) return;
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
}
if(playerMoveEvent.getNewPosition().y() < 40) {
playerMoveEvent.getPlayer().teleport(new Pos(0, 51, 0));
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
}
}

View File

@ -0,0 +1,128 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.test;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.block.Block;
import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class Sumo extends StatelessGame {
int radius;
int health;
int seconds;
int originalRadius;
int timer;
WeakHashMap<Player, Integer> healthMap = new WeakHashMap<>();
public Sumo(int radius, int health, int seconds) {
super(Dimension.OVERWORLD.key, "Sumo", new LastWinsScore());
this.getScore().setIgnoreLastPlayers(1);
this.setTime(6000);
this.setTimeRate(0);
this.radius = radius;
this.health = health;
this.seconds = seconds;
this.originalRadius = radius;
this.timer = seconds;
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build().createNode()
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if (this.isBeforeBeginning)
prepareAttackEvent.setCancelled(true);
});
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
}
@Override
protected void start() {
this.getPlayers().forEach(player -> {
this.healthMap.put(player, this.health);
player.setLevel(this.healthMap.get(player));
});
MinecraftServer.getSchedulerManager().scheduleTask(
() -> {
if(this.isBeforeBeginning) return TaskSchedule.seconds(1);
this.timer--;
double percent = (double) this.timer / this.seconds;
int radius = (int) (this.originalRadius * percent);
if (this.radius >= 5) {
this.radius = radius;
this.generatePlatform();
return TaskSchedule.seconds(1);
}
return TaskSchedule.stop();
},
TaskSchedule.seconds(1)
);
super.start();
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
this.generatePlatform();
}
private void generatePlatform() {
int buffer = 5;
for(int x = -this.radius - buffer; x <= this.radius + buffer; x++) {
for(int z = -this.radius - buffer; z <= this.radius + buffer; z++) {
double distance = new Pos(x, 0, z).distance(new Pos(0, 0, 0));
if(distance <= this.radius) {
boolean isEdge = this.radius - 1 < distance;
this.setBlock(x, 0, z, isEdge ? Block.RED_CONCRETE : Block.WHITE_CONCRETE);
} else {
this.setBlock(x, 0, z, Block.AIR);
}
}
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() < -10) {
player.teleport(this.getSpawn());
this.healthMap.put(player, this.healthMap.get(player) - 1);
player.setLevel(this.healthMap.get(player));
if (this.healthMap.get(player) == 0) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
}
}
@Override
public Pos getSpawn() {
return new Pos(0, 2, 0);
}
}

View File

@ -0,0 +1,33 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.test;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class SumoFactory implements GameFactory {
@Override
public TranslatedComponent name() {return TranslatedComponent.byId("game_Sumo#name");}
public TranslatedComponent description() {
return TranslatedComponent.byId("game_Sumo#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("health", Material.GOLDEN_APPLE, TranslatedComponent.byId("game_Sumo#lives"), 1, 2, 3, 4, 5))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Sumo(configuration.get("radius").getAsInt(), configuration.get("health").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
}
}

View File

@ -7,7 +7,6 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.Tetro
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
@ -29,7 +28,7 @@ class Tetris extends StatelessGame {
public Tetris(int nextTetrominoesCount, boolean isFast, boolean hasCombat) {
super(Dimension.THE_END.key, "Tetris", new PointsWinScore());
eventNode()
this.eventNode()
.addListener(PlayerUseItemEvent.class, this::onPlayerInteract)
.addListener(PlayerHandAnimationEvent.class, this::onPlayerAttack)
.addListener(PlayerTickEvent.class, this::onPlayerTick);
@ -59,7 +58,7 @@ class Tetris extends StatelessGame {
protected void onStop() {
this.tetrisGames.forEach((player, tetrisGame) -> {
tetrisGame.loose();
getScore().insertResult(player, tetrisGame.getScore());
this.getScore().insertResult(player, tetrisGame.getScore());
tetrisGame.sidebar.removeViewer(player);
});
}
@ -73,7 +72,6 @@ class Tetris extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
Player player = event.getPlayer();
Pos previousPosition = event.getPlayer().getPosition();
Pos currentPosition = event.getNewPosition();
TetrisGame tetrisGame = this.tetrisGames.get(player);
@ -85,37 +83,14 @@ class Tetris extends StatelessGame {
if(tetrisGame.lost) return;
if(player.getGameMode() == GameMode.SPECTATOR) return;
if(player.inputs().forward()) tetrisGame.pressedButton(TetrisGame.Button.W);
if(player.inputs().backward()) tetrisGame.pressedButton(TetrisGame.Button.S);
if(player.inputs().right()) tetrisGame.pressedButton(TetrisGame.Button.D);
if(player.inputs().left()) tetrisGame.pressedButton(TetrisGame.Button.A);
if(player.inputs().jump()) tetrisGame.pressedButton(TetrisGame.Button.space);
event.setNewPosition(tetrisGame.getPlayerSpawnPosition().withView(currentPosition));
player.setSprinting(false);
Vec movementVector = currentPosition.asVec().sub(previousPosition.asVec());
float yaw = player.getPosition().yaw();
double yawRadians = Math.toRadians(yaw);
double forwardX = -Math.sin(yawRadians);
double forwardZ = Math.cos(yawRadians);
Vec forward = new Vec(forwardX, 0, forwardZ).normalize();
Vec left = forward.cross(new Vec(0, 1, 0)).normalize();
double forwardAmount = movementVector.dot(forward);
double leftAmount = movementVector.dot(left);
double buttonPressAmount = 0.05;
if (forwardAmount > buttonPressAmount) {
tetrisGame.pressedButton(TetrisGame.Button.W);
} else if (forwardAmount < -buttonPressAmount) {
tetrisGame.pressedButton(TetrisGame.Button.S);
}
if (leftAmount > buttonPressAmount) {
tetrisGame.pressedButton(TetrisGame.Button.D);
} else if (leftAmount < -buttonPressAmount) {
tetrisGame.pressedButton(TetrisGame.Button.A);
}
if(previousPosition.y() < currentPosition.y()) tetrisGame.pressedButton(TetrisGame.Button.space);
}
protected void onPlayerInteract(@NotNull PlayerUseItemEvent event) {
@ -131,7 +106,7 @@ class Tetris extends StatelessGame {
TetrisGame tetrisGame = this.tetrisGames.get(player);
if(tetrisGame == null) return;
if(tetrisGame.lost && player.getGameMode() != GameMode.SPECTATOR) {
letPlayerLoose(player);
this.letPlayerLoose(player);
}
}
@ -139,15 +114,15 @@ class Tetris extends StatelessGame {
TetrisGame tetrisGame = this.tetrisGames.get(player);
player.setGameMode(GameMode.SPECTATOR);
player.setInvisible(true);
getScore().insertResult(player, tetrisGame.getScore());
this.getScore().insertResult(player, tetrisGame.getScore());
boolean allGamesLost = this.tetrisGames.values().stream()
.filter(game -> !game.lost)
.toList()
.isEmpty();
if(!setTimeLimit && !allGamesLost) {
.filter(game -> !game.lost)
.toList()
.isEmpty();
if(!this.setTimeLimit && !allGamesLost) {
this.setTimeLimit(90);
setTimeLimit = true;
this.setTimeLimit = true;
}
}
@ -158,13 +133,13 @@ class Tetris extends StatelessGame {
if(this.tetrisGames.get(p) == null) {
this.tetrisGames.put(p, new TetrisGame(
this,
getSpawn().sub(6, 8, 15).add(this.tetrisGames.size()*30, 0, 0),
Tetromino.Shape.J,
this.nextTetrominoesCount,
this.isFast,
this.hasCombat,
this.randomSeed
this,
this.getSpawn().sub(6, 8, 15).add(this.tetrisGames.size()*30, 0, 0),
Tetromino.Shape.J,
this.nextTetrominoesCount,
this.isFast,
this.hasCombat,
this.randomSeed
));
this.tetrisGames.get(p).generate();
this.tetrisGames.values().forEach(tetrisGame -> tetrisGame.updateOtherTetrisGames(this.tetrisGames.values()));

View File

@ -74,10 +74,10 @@ public class Playfield {
}
}
batch.setBlock(getPlayerSpawnPosition().sub(0, 1, 0), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(1, 1, 0), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(1, 1, 1), Block.STONE);
batch.setBlock(getPlayerSpawnPosition().sub(0, 1, 1), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(0, 1, 0), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(1, 1, 0), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(1, 1, 1), Block.STONE);
batch.setBlock(this.getPlayerSpawnPosition().sub(0, 1, 1), Block.STONE);
BatchUtil.loadAndApplyBatch(batch, this.instance, () -> {});
}
@ -90,7 +90,7 @@ public class Playfield {
if(this.instance.getBlock(this.lowerLeftCorner.add(x, y, 1)) == Block.AIR) isFullLine = false;
}
if(isFullLine) {
removeFullLine(y);
this.removeFullLine(y);
removedLinesCounter += 1;
y -= 1;
}
@ -99,10 +99,10 @@ public class Playfield {
}
public void addLines(int lines) {
int xPosMissing = random.nextInt(1, 10);
int xPosMissing = this.random.nextInt(1, 10);
for (int i = 0; i < lines; i++) {
moveAllLinesUp();
this.moveAllLinesUp();
for (int x = 1; x < 11; x++) {
if(x != xPosMissing) {
this.instance.setBlock(this.lowerLeftCorner.add(x, 1, 1), Block.LIGHT_GRAY_CONCRETE);

View File

@ -121,8 +121,8 @@ public class TetrisGame {
public void tick() {
if(this.lost || this.paused) return;
if(!currentTetromino.moveDown()) {
setActiveTetrominoDown();
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
}
}
@ -176,7 +176,7 @@ public class TetrisGame {
}
private boolean switchHold() {
if(!holdPossible) return false;
if(!this.holdPossible) return false;
Tetromino newCurrentTetromino;
if(this.holdTetromino == null) {
@ -194,7 +194,7 @@ public class TetrisGame {
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) loose();
if(!this.currentTetromino.moveDown()) this.loose();
double xChange = this.holdTetromino.getXChange();
this.holdTetromino.setPosition(this.holdPosition.add(xChange, 0, 0));
@ -312,7 +312,7 @@ public class TetrisGame {
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) {
loose();
this.loose();
}
}
}

View File

@ -38,13 +38,13 @@ public class Tetromino {
this.uuid = UUID.randomUUID();
switch (this.shape) {
case I -> shapeArray = new int[][]{{0, 0, 0, 0}, {1, 1, 1, 1}, {0, 0, 0, 0}, {0, 0, 0, 0}};
case J -> shapeArray = new int[][]{{1,0,0}, {1,1,1}, {0,0,0}};
case L -> shapeArray = new int[][]{{0,0,1}, {1,1,1}, {0,0,0}};
case O -> shapeArray = new int[][]{{1,1}, {1,1}};
case S -> shapeArray = new int[][]{{0,1,1}, {1,1,0}, {0,0,0}};
case T -> shapeArray = new int[][]{{0,1,0}, {1,1,1}, {0,0,0}};
case Z -> shapeArray = new int[][]{{1,1,0}, {0,1,1}, {0,0,0}};
case I -> this.shapeArray = new int[][]{{0, 0, 0, 0}, {1, 1, 1, 1}, {0, 0, 0, 0}, {0, 0, 0, 0}};
case J -> this.shapeArray = new int[][]{{1,0,0}, {1,1,1}, {0,0,0}};
case L -> this.shapeArray = new int[][]{{0,0,1}, {1,1,1}, {0,0,0}};
case O -> this.shapeArray = new int[][]{{1,1}, {1,1}};
case S -> this.shapeArray = new int[][]{{0,1,1}, {1,1,0}, {0,0,0}};
case T -> this.shapeArray = new int[][]{{0,1,0}, {1,1,1}, {0,0,0}};
case Z -> this.shapeArray = new int[][]{{1,1,0}, {0,1,1}, {0,0,0}};
}
}
@ -58,22 +58,22 @@ public class Tetromino {
public boolean rotate(boolean clockwise) {
int[][] newShapeArray = this.getTurnedShapeArray(clockwise);
return checkCollisionAndMove(this.position, newShapeArray);
return this.checkCollisionAndMove(this.position, newShapeArray);
}
public boolean moveDown() {
Pos newPosition = this.position.sub(0, 1, 0);
return checkCollisionAndMove(newPosition, this.shapeArray);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
}
public boolean moveLeft() {
Pos newPosition = this.position.sub(1, 0, 0);
return checkCollisionAndMove(newPosition, this.shapeArray);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
}
public boolean moveRight() {
Pos newPosition = this.position.add(1, 0, 0);
return checkCollisionAndMove(newPosition, this.shapeArray);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
}
public void draw() {
@ -83,11 +83,11 @@ public class Tetromino {
public void draw(boolean withGhost) {
if(withGhost) {
Pos ghostPos = this.position;
while (!checkCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
while (!this.checkCollision(ghostPos.sub(0, 1, 0), this.shapeArray)) {
ghostPos = ghostPos.sub(0, 1, 0);
}
Pos positionChange = this.position.sub(ghostPos);
getBlockPositions().forEach(pos -> {
this.getBlockPositions().forEach(pos -> {
Entity ghostBlock = new Entity(ghostEntityType);
((FallingBlockMeta) ghostBlock.getEntityMeta()).setBlock(this.getGhostBlock());
ghostBlock.setNoGravity(true);
@ -97,11 +97,11 @@ public class Tetromino {
});
}
getBlockPositions().forEach(pos -> this.instance.setBlock(pos, this.getColoredBlock()));
this.getBlockPositions().forEach(pos -> this.instance.setBlock(pos, this.getColoredBlock()));
}
public void drawAsEntities() {
getBlockPositions().forEach(pos -> {
this.getBlockPositions().forEach(pos -> {
Entity ghostBlock = new Entity(ghostEntityType);
((FallingBlockMeta) ghostBlock.getEntityMeta()).setBlock(this.getColoredBlock());
ghostBlock.setNoGravity(true);
@ -222,10 +222,10 @@ public class Tetromino {
}
private boolean checkCollision(Pos newPosition, int[][] newShapeArray) {
List<Pos> newBlockPositions = getBlockPositions(newPosition, newShapeArray);
List<Pos> newBlockPositions = this.getBlockPositions(newPosition, newShapeArray);
for(Pos pos : newBlockPositions) {
if(isPartOfTetromino(pos)) continue;
if(this.isPartOfTetromino(pos)) continue;
if(this.instance.getBlock(pos) == this.getGhostBlock()) continue;
if(this.instance.getBlock(pos) != Block.AIR) return true;
}
@ -234,7 +234,7 @@ public class Tetromino {
}
private boolean checkCollisionAndMove(Pos newPosition, int[][] newShapeArray) {
if(!checkCollision(newPosition, newShapeArray)) {
if(!this.checkCollision(newPosition, newShapeArray)) {
this.remove();
this.shapeArray = Arrays.stream(newShapeArray).map(int[]::clone).toArray(int[][]::new);
this.setPosition(newPosition);

View File

@ -7,10 +7,7 @@ import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.metadata.other.PrimedTntMeta;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
@ -51,7 +48,13 @@ public class TntRun extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
if(isBeforeBeginning) {
playerMoveEvent.getPlayer().teleport(getSpawn());
return;
}
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
getScore().insertResult(playerMoveEvent.getPlayer());
}
@ -67,10 +70,10 @@ public class TntRun extends StatelessGame {
setBlock(firstLocation, Block.AIR);
setBlock(secondLocation, Block.AIR);
Entity fallingTnt = new Entity(EntityType.TNT);
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
fallingTntMeta.setFuseTime(20);
fallingTnt.setInstance(this, secondLocation);
// Entity fallingTnt = new Entity(EntityType.TNT);
// PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
// fallingTntMeta.setFuseTime(20);
// fallingTnt.setInstance(this, secondLocation);
}
}
}

View File

@ -14,7 +14,12 @@ import java.util.Map;
public class TntRunFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_tntRun#name");
return TranslatedComponent.byId("game_TntRun#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_TntRun#description");
}
@Override
@ -25,8 +30,8 @@ public class TntRunFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.STICK, TranslatedComponent.byId("game_tntRun#radius"), 20, 30, 50, 60))
.addOption(new NumericOption("levels", Material.SCAFFOLDING, TranslatedComponent.byId("game_tntRun#levels"), 1, 2, 3, 4, 5));
.addOption(new NumericOption("radius", Material.STICK, TranslatedComponent.byId("optionCommon#radius"), 20, 30, 50, 60))
.addOption(new NumericOption("levels", Material.SCAFFOLDING, TranslatedComponent.byId("game_TntRun#levels"), 1, 2, 3, 4, 5));
}
@Override

View File

@ -3,23 +3,74 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.generator.MazeGenerator;
import eu.mhsl.minenet.minigames.score.NoScore;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.Player;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class Towerdefense extends StatelessGame {
private final Random random = new Random();
private final AbsoluteBlockBatch mazeBatch = new AbsoluteBlockBatch();
private final List<Pos> mazePath = new ArrayList<>();
private List<TowerdefenseRoom> instances = new ArrayList<>();
public Towerdefense() {
super(Dimension.NETHER.key, "Towerdefense", new NoScore());
super(Dimension.NETHER.key, "Towerdefense", new LastWinsScore());
setGenerator(new MazeGenerator());
this.generateMaze();
}
private void generateMaze() {
Pos position = new Pos(0, 0, 0);
this.addMazePosition(position, Block.GREEN_WOOL);
List<Integer> previousDirections = new ArrayList<>();
int direction = 1; // 0 -> right; 1 -> straight; 2 -> left
for (int i = 0; i < 9; i++) {
for (int j = 0; j < 3; j++) {
position = position.add(direction-1,0,direction%2);
this.addMazePosition(position, Block.WHITE_WOOL);
}
int origin = 0;
int bound = 3;
long rightLeftDifference = previousDirections.stream().filter(integer -> integer == 0).count() - previousDirections.stream().filter(integer -> integer == 2).count();
if(rightLeftDifference >= 2 || direction == 2) origin = 1;
if(rightLeftDifference <= -2 || direction == 0) bound = 2;
direction = this.random.nextInt(origin, bound);
previousDirections.add(direction);
}
this.addMazePosition(position, Block.WHITE_WOOL);
this.addMazePosition(position.add(0,0,1), Block.WHITE_WOOL);
this.addMazePosition(position.add(0,0,2), Block.RED_WOOL);
}
private void addMazePosition(Pos position, Block pathBlock) {
this.mazeBatch.setBlock(position, pathBlock);
this.mazePath.add(position.add(0.5,1,0.5));
}
public AbsoluteBlockBatch getMazeBatch() {
return this.mazeBatch;
}
public List<Pos> getMazePath() {
return this.mazePath;
}
@Override
protected boolean onPlayerJoin(Player p) {
p.getInventory().setItemStack(1, ItemStack.of(Material.ARMOR_STAND));
TowerdefenseRoom newRoom = new TowerdefenseRoom(p, this);
this.instances.add(newRoom);
p.setInstance(newRoom);
newRoom.startWave(List.of(EntityType.ENDERMAN, EntityType.BLAZE, EntityType.PLAYER, EntityType.HORSE, EntityType.ARMOR_STAND, EntityType.SKELETON));
return false;
}
}

View File

@ -0,0 +1,58 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.generator.MazeGenerator;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.*;
import net.minestom.server.entity.attribute.Attribute;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.timer.TaskSchedule;
import java.util.List;
import java.util.UUID;
public class TowerdefenseRoom extends InstanceContainer {
private final Player player;
private final Towerdefense game;
public TowerdefenseRoom(Player player, Towerdefense game) {
super(UUID.randomUUID(), Dimension.OVERWORLD.key);
MinecraftServer.getInstanceManager().registerInstance(this);
this.player = player;
this.game = game;
this.player.setGameMode(GameMode.ADVENTURE);
this.player.setAllowFlying(true);
this.player.getInventory().setItemStack(0, ItemStack.of(Material.ARMOR_STAND));
setGenerator(new MazeGenerator());
BatchUtil.loadAndApplyBatch(this.game.getMazeBatch(), this, () -> {});
}
public void startWave(List<EntityType> entities) {
int counter = 0;
for(EntityType entityType : entities) {
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
this.addEntity(new EntityCreature(entityType));
return TaskSchedule.stop();
}, TaskSchedule.millis(800L*counter));
counter++;
}
}
private void addEntity(EntityCreature entity) {
entity.setInstance(this, this.game.getMazePath().getFirst());
entity.getAttribute(Attribute.MOVEMENT_SPEED).setBaseValue(0.15);
entity.getNavigator().setPathTo(this.game.getMazePath().get(1), 0.7, () -> changeEntityGoal(entity, 1));
}
private void changeEntityGoal(EntityCreature entity, int positionIndex) {
if(positionIndex == this.game.getMazePath().size()-1) {
return;
}
entity.getNavigator().setPathTo(this.game.getMazePath().get(positionIndex+1), 0.7, () -> changeEntityGoal(entity, positionIndex+1));
}
}

View File

@ -17,6 +17,11 @@ public class TrafficLightRaceFactory implements GameFactory {
return TranslatedComponent.byId("game_TrafficlightRace#name");
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_TrafficlightRace#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()

View File

@ -41,7 +41,7 @@ public class Room extends MineNetInstance implements Spawnable {
}
public static void deleteRoom(Room room) {
logger.info("Deleting room " + room.uniqueId);
logger.info("Deleting room " + room.uuid);
rooms.remove(room);
players.values().removeAll(Collections.singleton(room));
room.getAllMembers().forEach(player -> MoveInstance.move(player, Hub.INSTANCE));
@ -65,6 +65,7 @@ public class Room extends MineNetInstance implements Spawnable {
p.clearTitle();
p.getInventory().clear();
p.setGameMode(GameMode.ADVENTURE);
p.setInvisible(false);
rooms.add(room);
players.put(p, room);
MoveInstance.move(p, room);

View File

@ -31,7 +31,7 @@ public class Languages {
return getLanguage(p.getSettings().locale().toString()); // TODO funktioniert die locale noch?
}
public Lang getLanguage(String mapId) {
return languages.computeIfAbsent(mapId, unused -> languages.computeIfAbsent(defaultLanguage, (key) -> new DummyLang()));
return languages.computeIfAbsent(mapId.toLowerCase(), unused -> languages.computeIfAbsent(defaultLanguage, (key) -> new DummyLang()));
}
private void readAll() {

View File

@ -28,10 +28,6 @@ public class InteractableEntity extends EntityCreature {
.addListener(PlayerEntityInteractEvent.class, this::onInteract) //TODO Why are some of these listeners not working?
.addListener(EntityAttackEvent.class, this::onAttack);
System.out.println(eventNode().getChildren());
System.out.println(eventNode().getParent().getChildren());
}
private void setInstanceEvent(@NotNull AddEntityToInstanceEvent addEntityToInstanceEvent) {

View File

@ -3,7 +3,6 @@ package eu.mhsl.minenet.minigames.skin;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.PlayerSkin;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.TaskSchedule;
import java.util.HashMap;
@ -12,19 +11,15 @@ import java.util.Map;
public class SkinCache {
private static final Map<String, PlayerSkin> skins = new HashMap<>();
public static PlayerSkin getSkin(Player p) {
return SkinCache.getSkin(p.getUsername());
}
public static PlayerSkin getSkin(String p) {
if(!skins.containsKey(p)) skins.put(p, PlayerSkin.fromUsername(p));
return skins.get(p);
}
public static void applySkin(Player p) {
MinecraftServer.getSchedulerManager().submitTask(() -> {
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
p.setSkin(SkinCache.getSkin(p.getUsername()));
return TaskSchedule.stop();
}, ExecutionType.TICK_END);
}, TaskSchedule.millis(500));
}
}

View File

@ -67,7 +67,7 @@ public class SquarePlateTerrainGenerator extends PlateTerrainGenerator {
}
if(generateBorders) {
Runnable generateBorder = () -> unit.modifier().fill(bottom, bottom.add(1, 0, 1), Block.BARRIER); // TODO DimensionType.OVERWORLD.getMaxY() is now hardcoded 0, might break behaviour
Runnable generateBorder = () -> unit.modifier().fill(bottom, bottom.add(1, DimensionType.VANILLA_MAX_Y, 1), Block.BARRIER);
if(bottom.z() <= length+1 && bottom.z() >= -1 && bottom.x() >= -1 && bottom.x() <= width+1) {
if(bottom.x() == -1 || bottom.x() == width+1) {

View File

@ -23,7 +23,11 @@ other_description;Games which does not fit into other Categories;Spiele welche n
pvp;Player vs Player;Spieler gegen Spieler
pvp_description;Fight against other Players;Kämpfe gegen andere Spieler
pve;Player vs Enviroment;Spieler gegen Umwelt
pve_description;Surivie the world or fight entities;Überlebe die Welt oder kämpfe gegen Mobs
pve_description;Survive the world or fight entities;Überlebe die Welt oder kämpfe gegen Mobs
jumpnrun;jump and run;jump and run
jumpnrun_description;Proof your jump-and-run skills;Stelle deine jump-and-run Fähigkeiten unter Beweis
prototype;Prototype;Prototyp
prototype_description;Prototype games;Prototyp Spiele
;;
ns:hub#;;
invTitle;MineNet Servernetwork;MineNet Servernetzwerk
@ -36,7 +40,7 @@ join_notFound;Lobby not found: ;Lobby konnte nicht gefunden werden:
;;
ns:score#;;
result;Results;Ergebnisse
thanks;Thank you for Playing;Danke für's spielen
thanks;Thank you for Playing;Danke für's Spielen
finish;You did it;Du hast es geschafft
death;You are out;Du hast verloren
done;Finish;Fertig
@ -65,15 +69,26 @@ noOptionDescription;There are no options for this Game;Es gibt keine Einstellung
ns:GameFactory#;;
missingDescription;No description;Keine Beschreibung
;;
ns:game_TntRun#;;
name;TNT run;TNT Rennen
description;The tnt at the ground disappears, don't fall;Das TNT am Boden verschwindet, falle nicht herunter
levels;levels;Ebenen
;;
ns:game_ElytraRace#;;
name;Elytra race;Elytra Rennen
description;Be fast while flying through the rings;Sei schnell während du durch die Ringe fliegst
ringCount;ring count;Anzahl der Ringe
;;
ns:game_Minerun#;;
name;Minerun;Minenrennen
description;Ditch deadly Mines in the ground an be the first in the goal;Weiche den tödlichen Bodenmienen aus und sei der erste im Ziel
optionPercentageMines;Percentage of Miens;Prozentsatz der Minen
optionPercentageMines;Percentage of mines;Prozentsatz der Minen
;;
ns:game_Deathcube#;;
name;Deathcube;Todeswürfel
description;Find a way to jump higher and be the first on the top;Finde einen weg nach oben und sei der erste im Ziel
optionPercentageBlocks;Percentage of Blocks;Prozentsatz der Blöcke
optionPvpEnabled;pvp enabled;PvP aktiviert
;;
ns:game_Stickfight#;;
name;Stickfight;Stockschlacht
@ -83,6 +98,14 @@ ns:game_TrafficlightRace#;;
name;Red light green light;Rotes licht, Grünes licht
description;Only go forward if the Trafficlights show green;Gehe nur bei Grün vorran
;;
ns:game_AcidRain#;;
name;Acid rain;Säureregen
description;Stay under the holey roof to dodge acid rain;Bleib unter dem löchrigen Dach um dem sauren Regen auszuweichen
;;
ns:game_BowSpleef#;;
name;Bow spleef;Bogen Spleef
description;Spleef other players and be the last survivor;Zerstöre Blöcke unter anderen Spielern und sei der letzte im Feld
;;
ns:game_Towerdefense#;;
name;Towerdefense;Towerdefense
description;Protect the path ????;??????
@ -91,6 +114,7 @@ ns:game_Spleef#;;
name;Spleef;Spleef;
description;Spleef other players and be the last survivor;Zerstöre Blöcke unter anderen Spielern und sei der letzte im Feld
shovelName;Snow thrower;Schneeflug
stackCount;levels;Ebenen
;;
ns:game_Tetris#;;
name;Tetris;Tetris
@ -100,5 +124,14 @@ isFast;Fast mode;Schneller Modus
hasCombat;Competitive mode;Kompetitiver Modus
;;
ns:game_AnvilRun#;;
name;Anvil Run;Anvil Run
description;Run away from falling anvils;Renne von fallenden Ambossen davon
name;Anvil run;Anvil run
description;Run away from falling anvils;Renne von fallenden Ambossen davon
;;
ns:game_jumpDive#;;
name;Jump dive;Wassersprung
description;Jump into the water, avoiding already used spots!;Springe ins wasser an stellen, in denen noch niemand zuvor gelandet ist!
;;
ns:game_Sumo#;;
name;Sumo;Sumo
lives;Lives;Leben
description;Knock your enemies off and stay on top!;Versuche deinen Gegner von der Plattform zu schubsen!

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