elytra race fix boost ring 1
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@@ -133,7 +133,7 @@ public class ElytraRace extends StatelessGame {
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return;
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}
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this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
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this.playerCheckpoints.putIfAbsent(player, new CheckPointData(0, this.ringSpacing));
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if(newPos.z() > this.generatedUntil - this.ringSpacing) {
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this.generateRing(this.generatedUntil + this.ringSpacing);
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