fixed extra space in lambda expression in SpaceSnake spawn calculation
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@@ -128,7 +128,7 @@ public class SpaceSnake extends StatelessGame {
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}
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private Pos getSaveSpawn(Pos blockPos) {
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return blockPos.add(0.5).withY((y ) -> y + 2);
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return blockPos.add(0.5).withY((y) -> y + 2);
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}
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private void updateInv(Player player) {
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