fixed boat stuttering
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@@ -25,6 +25,7 @@ public class BoatRace extends StatelessGame {
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protected boolean onPlayerJoin(Player p) {
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Entity boat = new Entity(EntityType.OAK_BOAT);
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boat.setInstance(this, this.getSpawn());
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boat.setSynchronizationTicks(100000);
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MinecraftServer.getSchedulerManager().scheduleNextTick(() -> boat.addPassenger(p));
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return super.onPlayerJoin(p);
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}
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