removed sidebar, added names for items
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@@ -6,6 +6,7 @@ import eu.mhsl.minenet.minigames.score.PointsWinScore;
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import net.kyori.adventure.sound.Sound;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.kyori.adventure.text.format.TextDecoration;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.coordinate.Vec;
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@@ -18,7 +19,6 @@ import net.minestom.server.item.ItemStack;
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import net.minestom.server.item.Material;
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import net.minestom.server.network.packet.server.play.ParticlePacket;
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import net.minestom.server.particle.Particle;
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import net.minestom.server.scoreboard.Sidebar;
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import net.minestom.server.sound.SoundEvent;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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@@ -30,18 +30,15 @@ class TurtleGame extends StatelessGame {
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private final int radius;
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private final Map<Player, EntityCreature> turtlePlayerMap = new WeakHashMap<>();
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private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
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private final Map<Player, Sidebar> sidebarMap = new HashMap<>();
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private final ArrayList<Entity> snacks = new ArrayList<>();
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private final ArrayList<Entity> bombs = new ArrayList<>();
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private final Block snackBlock = Block.SUNFLOWER.withProperty("half", "upper");
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private double speed;
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private final double maxSpeedIncrease;
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public TurtleGame(int radius, int startSpeed) {
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super(Dimension.OVERWORLD.key, "Turtle Game", new PointsWinScore());
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this.radius = radius;
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this.speed = startSpeed;
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this.maxSpeedIncrease = (double) this.radius / 4;
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this.eventNode()
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.addListener(PlayerTickEvent.class, this::onPlayerTick);
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@@ -84,7 +81,10 @@ class TurtleGame extends StatelessGame {
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.forEach(snack -> {
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this.eat(p, snack);
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this.generateNewSnack();
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if(this.scoreMap.values().stream().mapToInt(Integer::intValue).sum() % 4 == 0) this.generateNewBomb();
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if(this.scoreMap.values().stream().mapToInt(Integer::intValue).sum() % 4 == 0) {
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this.generateNewBomb();
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this.speed += 0.4;
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}
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});
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this.bombs.stream()
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.filter(bomb -> bomb.getBoundingBox().intersectBox(turtle.getPosition().sub(bomb.getPosition()), turtle.getBoundingBox()))
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@@ -92,10 +92,7 @@ class TurtleGame extends StatelessGame {
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.forEach(bomb -> {
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this.explode(p, bomb);
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this.generateNewBomb(2);
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this.speed += this.maxSpeedIncrease / this.getPlayers().size();
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this.sidebarMap.values().forEach(sidebar -> sidebar.updateLineContent("1",
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Component.text("Speed: ").color(NamedTextColor.BLUE)
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.append(Component.text(String.format("%3d", (int) this.speed)).color(NamedTextColor.RED))));
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this.speed += 0.3;
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});
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}
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}
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@@ -108,9 +105,7 @@ class TurtleGame extends StatelessGame {
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this.snacks.remove(snack);
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snack.remove();
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this.scoreMap.put(p, this.scoreMap.get(p) + 1);
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this.sidebarMap.get(p).updateLineContent("0",
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Component.text("Score: ").color(NamedTextColor.GREEN)
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.append(Component.text(String.format("%3d", this.scoreMap.get(p))).color(NamedTextColor.RED)));
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p.setLevel(this.scoreMap.get(p));
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}
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protected void explode(Player p, Entity bomb) {
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@@ -126,9 +121,6 @@ class TurtleGame extends StatelessGame {
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this.getScore().insertResult(p, this.scoreMap.get(p));
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this.bombs.remove(bomb);
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bomb.remove();
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this.sidebarMap.values().forEach(sidebar -> sidebar.updateLineContent("2",
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Component.text("Players: ").color(NamedTextColor.AQUA)
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.append(Component.text(String.format("%3d", (int) this.turtlePlayerMap.keySet().stream().filter(player -> !player.isFlying()).count())).color(NamedTextColor.RED))));
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}
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@Override
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@@ -138,33 +130,7 @@ class TurtleGame extends StatelessGame {
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this.turtlePlayerMap.put(p, turtle);
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}
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this.scoreMap.putIfAbsent(p, 0);
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this.sidebarMap.putIfAbsent(p, new Sidebar(Component.text("Info:").color(NamedTextColor.GOLD)));
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Sidebar sidebar = this.sidebarMap.get(p);
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sidebar.createLine(new Sidebar.ScoreboardLine(
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"0",
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Component.text("Score: ").color(NamedTextColor.GREEN)
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.append(Component.text(String.format("%3d", this.scoreMap.get(p))).color(NamedTextColor.RED)),
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3,
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Sidebar.NumberFormat.blank()
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));
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sidebar.createLine(new Sidebar.ScoreboardLine(
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"1",
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Component.text("Speed: ").color(NamedTextColor.BLUE)
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.append(Component.text(String.format("%3d", (int) this.speed)).color(NamedTextColor.RED)),
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2,
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Sidebar.NumberFormat.blank()
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));
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sidebar.createLine(new Sidebar.ScoreboardLine(
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"2",
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Component.text("Players: ").color(NamedTextColor.AQUA)
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.append(Component.text(String.format("%3d", (int) this.turtlePlayerMap.keySet().stream().filter(player -> !player.isFlying()).count())).color(NamedTextColor.RED)),
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1,
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Sidebar.NumberFormat.blank()
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));
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sidebar.addViewer(p);
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this.sidebarMap.values().forEach(bar -> bar.updateLineContent("2",
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Component.text("Players: ").color(NamedTextColor.AQUA)
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.append(Component.text(String.format("%3d", (int) this.turtlePlayerMap.keySet().stream().filter(player -> !player.isFlying()).count())).color(NamedTextColor.RED))));
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p.setLevel(this.scoreMap.get(p));
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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MinecraftServer.getSchedulerManager().scheduleNextTick(() -> {
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@@ -181,7 +147,6 @@ class TurtleGame extends StatelessGame {
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protected void onPlayerLeave(Player p) {
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EntityCreature turtle = this.turtlePlayerMap.get(p);
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turtle.remove();
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this.sidebarMap.get(p).removeViewer(p);
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}
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@Override
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@@ -205,6 +170,9 @@ class TurtleGame extends StatelessGame {
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Entity snack = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) snack.getEntityMeta();
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meta.setBlock(this.snackBlock.withProperty("half", "upper"));
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meta.setCustomName(Component.text("Snack").color(NamedTextColor.WHITE));
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meta.setCustomNameVisible(true);
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meta.setHasGlowingEffect(true);
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snack.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(snack);
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if(spawnPosition == null) {
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@@ -225,6 +193,8 @@ class TurtleGame extends StatelessGame {
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Entity bomb = new Entity(EntityType.FALLING_BLOCK);
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FallingBlockMeta meta = (FallingBlockMeta) bomb.getEntityMeta();
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meta.setBlock(Block.TNT);
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meta.setCustomName(Component.text("Bomb").color(NamedTextColor.RED).decorate(TextDecoration.BOLD));
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meta.setCustomNameVisible(true);
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bomb.setInstance(this);
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Pos spawnPosition = this.newSpawnPosition(bomb, 2);
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if(spawnPosition == null) {
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@@ -27,7 +27,7 @@ public class TurtleGameFactory implements GameFactory {
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public ConfigManager configuration() {
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return new ConfigManager()
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.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30, 40))
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.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 4, 6, 8));
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.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 4, 6, 8, 10));
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}
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@Override
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