increased boost refill when eating flowers, changed speed options

This commit is contained in:
2025-10-15 21:03:12 +02:00
parent 3dfff84c61
commit 1830307f4b
2 changed files with 2 additions and 2 deletions

View File

@@ -122,7 +122,7 @@ class TurtleGame extends StatelessGame {
this.snacks.remove(snack);
snack.remove();
this.turtlePlayerMap.get(p).increaseScore();
this.turtlePlayerMap.get(p).increaseBoostChargeLevel(0.02f);
this.turtlePlayerMap.get(p).increaseBoostChargeLevel(0.04f);
}
protected void explode(Player p, Entity bomb) {

View File

@@ -27,7 +27,7 @@ public class TurtleGameFactory implements GameFactory {
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30, 40))
.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 4, 6, 8, 10));
.addOption(new NumericOption("startSpeed", Material.LEATHER_BOOTS, TranslatedComponent.byId("game_TurtleGame#startSpeed"), 2, 3, 4, 6, 8));
}
@Override