64 Commits

Author SHA1 Message Date
8756cf2f17 removed unnecessary logging 2025-10-16 23:14:04 +02:00
cfdf469c39 updated pvp library 2025-10-16 22:57:34 +02:00
67d0fad071 updated to 1.21.10 2025-10-16 22:41:05 +02:00
294d4bde0d added dashes to allowed characters in Languages 2025-10-16 22:09:29 +02:00
8f6950f9af configure IntelliJ project settings and add .gitignore for IDE and Gradle 2025-10-16 01:07:28 +02:00
794dc1dbb1 reformatted project 2025-10-16 00:58:52 +02:00
cf0499df44 Merge pull request 'develop-fairScoreboard' (#4) from develop-fairScoreboard into develop
Reviewed-on: #4
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2025-10-15 22:25:34 +00:00
0b65a62016 Merge branch 'develop' into develop-fairScoreboard 2025-10-15 22:25:24 +00:00
c301e775c9 added translation to all messages, ChatFormatHandler and new chat icons 2025-10-16 00:24:48 +02:00
d083ca3e1a fix: include '!' in regex for language file processing 2025-10-15 22:57:45 +02:00
50200b46ae Merge pull request 'develop-turtleGame' (#6) from develop-turtleGame into develop
Reviewed-on: #6
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2025-10-15 20:21:27 +00:00
46a0f6e5be Merge remote-tracking branch 'origin/develop-turtleGame' into develop-turtleGame 2025-10-15 22:20:14 +02:00
758c51a2e1 Merge remote-tracking branch 'origin/develop' into develop-turtleGame
# Conflicts:
#	src/main/resources/lang/locales.map.csv
2025-10-15 22:19:39 +02:00
fd3f51c018 Merge pull request 'added SpaceSnake' (#5) from develop-spaceSnake into develop
Reviewed-on: #5
Reviewed-by: Lars Neuhaus <larslukasneuhaus@gmx.de>
2025-10-15 20:11:37 +00:00
be6b6da68e fix: prevent null instance in Turtle adaptView method 2025-10-15 22:01:10 +02:00
9f71523a07 lowered snack count 2025-10-15 21:56:48 +02:00
6d8c5ed917 solved pr comments 2025-10-15 21:33:17 +02:00
35dc924104 added null ckeck for boostTask and boostRefillTask 2025-10-15 21:30:11 +02:00
eff5e36987 solved some pr comments 2025-10-15 21:26:02 +02:00
9e2125cba3 Merge remote-tracking branch 'origin/develop' into develop-turtleGame
# Conflicts:
#	src/main/resources/lang/locales.map.csv
2025-10-15 21:06:04 +02:00
c8bf5f9186 added turtle game to pve 2025-10-15 21:04:46 +02:00
1830307f4b increased boost refill when eating flowers, changed speed options 2025-10-15 21:03:12 +02:00
3dfff84c61 changed left player detection to use hasResult of Score 2025-10-15 20:55:30 +02:00
6076c0ca15 Refactored player state management in SpaceSnake and implemented endgame handling 2025-10-15 20:54:26 +02:00
41028e3389 SpaceSnake displayBlock to Fallingblock
powerup detection via boundingbox
2025-10-15 20:36:52 +02:00
bc3f5f58a4 prevent diamond block as building block in SpaceSnake 2025-10-15 19:28:48 +02:00
512805de05 Merge branch 'develop' into develop-spaceSnake 2025-10-15 00:52:30 +02:00
9596800889 fixed extra space in lambda expression in SpaceSnake spawn calculation 2025-10-15 00:51:50 +02:00
a8a15a1c7c adjusted SpaceSnake spawn position and random bounds 2025-10-15 00:51:08 +02:00
db78ff33ce fixed typo in game name: renamed SNAKE3D to SPACESNAKE 2025-10-15 00:46:34 +02:00
5bb07596a1 added SpaceSnake game and related assets 2025-10-15 00:42:11 +02:00
c4aaa7acf9 added flowers and grass to HeightTerrainGenerator 2025-10-11 15:17:23 +02:00
097438886c added stickfight start and working length option 2025-10-11 12:22:50 +02:00
ae59482d7c solved pr comment 2025-10-11 11:36:01 +02:00
123c01da14 added possibility for same scores Tournament 2025-10-11 01:07:40 +02:00
e871c0bcb5 added possibility for same scores in PointsWinScore 2025-10-11 00:19:02 +02:00
c3f5170c33 added random height variations for elytra race gates 2025-10-10 22:53:56 +02:00
90832aacd0 added some globalRestrictions 2025-10-10 16:56:26 +02:00
dccb57b056 added LowestPointsWinScore and Stickfight win condition 2025-10-10 16:15:02 +02:00
368356c739 fixed unbreakable snow in Spleef 2025-10-10 15:20:43 +02:00
14a7e0c25f removed knockback for finished players in TrafficLightRace 2025-10-10 15:09:43 +02:00
398c3666e4 deathcube spectator mode when done 2025-10-10 12:00:12 +02:00
d5910b4b54 renamed methods 2025-10-06 17:40:08 +02:00
ec76dd5c85 added boost charge when eating snacks 2025-10-06 17:31:04 +02:00
84de61388e improved speed mechanic and bomb spawning, added countdown for last player 2025-10-05 18:24:46 +02:00
96170e9486 Merge pull request 'added BlockBreakRace' (#3) from develop-blockBreakRace into develop
Reviewed-on: #3
Reviewed-by: Lars Neuhaus <larslukasneuhaus@gmx.de>
2025-10-05 08:03:04 +00:00
9a97b746bc Merge branch 'develop' into develop-blockBreakRace 2025-10-05 08:02:56 +00:00
dece9c13b7 added translations 2025-10-05 00:19:37 +02:00
39fb7f4956 added boost mechanic 2025-10-05 00:13:56 +02:00
a2afc49d20 refactored BlockBreakRace to show players all items before the game starts 2025-10-04 21:38:50 +02:00
20b93cc9ae added BlockBreakRace game and related assets 2025-10-04 21:34:40 +02:00
75314748da removed sidebar, added names for items 2025-10-04 18:32:27 +02:00
61aa7543be improved sidebar (ordered and colored) 2025-10-04 16:29:03 +02:00
2fac287e1e added sidebar 2025-10-04 16:11:10 +02:00
2a6f2f2a44 added particle effects and sounds 2025-10-04 15:39:19 +02:00
382d850605 added better speed mechanic 2025-10-04 14:03:44 +02:00
a49b3b20cc Merge remote-tracking branch 'origin/develop' into develop-turtleGame 2025-10-04 13:53:17 +02:00
148b5fc634 fixed spectator mode after playing tetris 2025-10-04 13:50:53 +02:00
abf907af24 added todos 2025-10-04 13:49:49 +02:00
8bd0ab1974 fixed error after game ends 2025-10-04 13:39:57 +02:00
2c92553a8a added bombs 2025-10-04 13:15:57 +02:00
f26c3a9e6d improved entity collision check while generating 2025-10-04 00:36:50 +02:00
81524cfecf added snacks with collision, switched to multiplayer arena 2025-10-04 00:09:19 +02:00
f2fc4835c3 started random snack generation 2025-10-03 19:32:52 +02:00
177 changed files with 3049 additions and 2068 deletions

148
.gitignore vendored
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@@ -1,3 +1,120 @@
# Created by https://www.toptal.com/developers/gitignore/api/gradle,intellij,java
# Edit at https://www.toptal.com/developers/gitignore?templates=gradle,intellij,java
### Intellij ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# AWS User-specific
.idea/**/aws.xml
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# SonarLint plugin
.idea/sonarlint/
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### Intellij Patch ###
# Comment Reason: https://github.com/joeblau/gitignore.io/issues/186#issuecomment-215987721
# *.iml
# modules.xml
# .idea/misc.xml
# *.ipr
# Sonarlint plugin
# https://plugins.jetbrains.com/plugin/7973-sonarlint
.idea/**/sonarlint/
# SonarQube Plugin
# https://plugins.jetbrains.com/plugin/7238-sonarqube-community-plugin
.idea/**/sonarIssues.xml
# Markdown Navigator plugin
# https://plugins.jetbrains.com/plugin/7896-markdown-navigator-enhanced
.idea/**/markdown-navigator.xml
.idea/**/markdown-navigator-enh.xml
.idea/**/markdown-navigator/
# Cache file creation bug
# See https://youtrack.jetbrains.com/issue/JBR-2257
.idea/$CACHE_FILE$
# CodeStream plugin
# https://plugins.jetbrains.com/plugin/12206-codestream
.idea/codestream.xml
# Azure Toolkit for IntelliJ plugin
# https://plugins.jetbrains.com/plugin/8053-azure-toolkit-for-intellij
.idea/**/azureSettings.xml
### Java ###
# Compiled class file
*.class
@@ -23,8 +140,35 @@
hs_err_pid*
replay_pid*
.idea
### Gradle ###
.gradle
build/*
**/build/
!src/**/build/
# Ignore Gradle GUI config
gradle-app.setting
# Avoid ignoring Gradle wrapper jar file (.jar files are usually ignored)
!gradle-wrapper.jar
# Avoid ignore Gradle wrappper properties
!gradle-wrapper.properties
# Cache of project
.gradletasknamecache
# Eclipse Gradle plugin generated files
# Eclipse Core
.project
# JDT-specific (Eclipse Java Development Tools)
.classpath
### Gradle Patch ###
# Java heap dump
*.hprof
# End of https://www.toptal.com/developers/gitignore/api/gradle,intellij,java
/resources/
/build/
/bin/

3
.idea/.gitignore generated vendored Normal file
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@@ -0,0 +1,3 @@
# Default ignored files
/shelf/
/workspace.xml

16
.idea/codeStyles/Project.xml generated Normal file
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@@ -0,0 +1,16 @@
<component name="ProjectCodeStyleConfiguration">
<code_scheme name="Project" version="173">
<codeStyleSettings language="JAVA">
<option name="SPACE_BEFORE_IF_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_WHILE_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_FOR_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_TRY_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_CATCH_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_SWITCH_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_SYNCHRONIZED_PARENTHESES" value="false" />
<indentOptions>
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
</codeStyleSettings>
</code_scheme>
</component>

5
.idea/codeStyles/codeStyleConfig.xml generated Normal file
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@@ -0,0 +1,5 @@
<component name="ProjectCodeStyleConfiguration">
<state>
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Minigames" />
</state>
</component>

6
.idea/compiler.xml generated Normal file
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CompilerConfiguration">
<bytecodeTargetLevel target="25" />
</component>
</project>

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@@ -0,0 +1,7 @@
<component name="InspectionProjectProfileManager">
<profile version="1.0">
<option name="myName" value="Project Default" />
<inspection_tool class="UnqualifiedFieldAccess" enabled="true" level="WARNING" enabled_by_default="true" />
<inspection_tool class="UnqualifiedMethodAccess" enabled="true" level="WARNING" enabled_by_default="true" />
</profile>
</component>

40
.idea/jarRepositories.xml generated Normal file
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@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RemoteRepositoriesConfiguration">
<remote-repository>
<option name="id" value="central" />
<option name="name" value="Maven Central repository" />
<option name="url" value="https://repo1.maven.org/maven2" />
</remote-repository>
<remote-repository>
<option name="id" value="jboss.community" />
<option name="name" value="JBoss Community repository" />
<option name="url" value="https://repository.jboss.org/nexus/content/repositories/public/" />
</remote-repository>
<remote-repository>
<option name="id" value="maven3" />
<option name="name" value="maven3" />
<option name="url" value="https://oss.sonatype.org/content/repositories/snapshots" />
</remote-repository>
<remote-repository>
<option name="id" value="MavenRepo" />
<option name="name" value="MavenRepo" />
<option name="url" value="https://repo.maven.apache.org/maven2/" />
</remote-repository>
<remote-repository>
<option name="id" value="maven2" />
<option name="name" value="maven2" />
<option name="url" value="https://repo.unnamed.team/repository/unnamed-public/" />
</remote-repository>
<remote-repository>
<option name="id" value="maven4" />
<option name="name" value="maven4" />
<option name="url" value="https://jitpack.io" />
</remote-repository>
<remote-repository>
<option name="id" value="Google" />
<option name="name" value="Google" />
<option name="url" value="https://dl.google.com/dl/android/maven2/" />
</remote-repository>
</component>
</project>

5
.idea/misc.xml generated Normal file
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@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ExternalStorageConfigurationManager" enabled="true" />
<component name="ProjectRootManager" version="2" languageLevel="JDK_25" default="true" project-jdk-name="openjdk-25" project-jdk-type="JavaSDK" />
</project>

9
.idea/modules.xml generated Normal file
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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.main.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.main.iml" />
<module fileurl="file://$PROJECT_DIR$/.idea/modules/Minigames.test.iml" filepath="$PROJECT_DIR$/.idea/modules/Minigames.test.iml" />
</modules>
</component>
</project>

13
.idea/modules/Minigames.main.iml generated Normal file
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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

13
.idea/modules/Minigames.test.iml generated Normal file
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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
</configuration>
</facet>
</component>
</module>

6
.idea/vcs.xml generated Normal file
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@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

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@@ -3,7 +3,7 @@
plugins {
id 'java'
id "com.github.johnrengelman.shadow" version "7.1.0"
id "com.github.johnrengelman.shadow" version "8.1.1"
}
group 'eu.mhsl.minenet'
@@ -35,7 +35,7 @@ allprojects {
java {
toolchain {
languageVersion = JavaLanguageVersion.of(21)
languageVersion = JavaLanguageVersion.of(25)
}
}
@@ -44,7 +44,7 @@ dependencies {
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.9.0'
//https://jitpack.io/#Minestom/Minestom
implementation 'net.minestom:minestom-snapshots:fd51c8d17a'
implementation 'net.minestom:minestom:2025.10.11-1.21.10'
//Tools
implementation 'de.articdive:jnoise:3.0.2'
@@ -57,7 +57,7 @@ dependencies {
//PvP
implementation 'io.github.TogAr2:MinestomPvP:PR62-SNAPSHOT'
implementation 'io.github.TogAr2:MinestomPvP:56a831b41cb2ec6db8da681ad5d212ed7c71e3ee'
// Hephaestus engine
implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")

BIN
gradle/wrapper/gradle-wrapper.jar vendored Normal file

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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.1.0-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME

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@@ -3,12 +3,13 @@ package eu.mhsl.minenet.minigames;
import eu.mhsl.minenet.minigames.api.HttpServer;
import eu.mhsl.minenet.minigames.command.Commands;
import eu.mhsl.minenet.minigames.handler.Listeners;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.server.tasks.TablistUpdateTask;
import io.github.togar2.pvp.MinestomPvP;
import net.minestom.server.Auth;
import net.minestom.server.MinecraftServer;
import net.minestom.server.extras.bungee.BungeeCordProxy;
import net.minestom.server.extras.lan.OpenToLAN;
import net.minestom.server.extras.velocity.VelocityProxy;
import net.minestom.server.timer.TaskSchedule;
import org.spongepowered.configurate.ConfigurateException;
import org.spongepowered.configurate.ConfigurationNode;
@@ -24,44 +25,51 @@ public class Main {
private final static Logger logger = Logger.getGlobal();
public static ConfigurationNode globalConfig;
public static void main(String[] args) throws ConfigurateException {
@SuppressWarnings("ResultOfMethodCallIgnored")
static void main() throws ConfigurateException {
//noinspection ResultOfMethodCallIgnored
Resource.values(); // This initializes and preloads the enum and extracts the resources
Languages.getInstance(); //Preload languages into the jvm
globalConfig = YamlConfigurationLoader
.builder()
.path(Resource.CONFIG.getPath())
.build()
.load();
.builder()
.path(Resource.CONFIG.getPath())
.build()
.load();
ConfigurationNode serverConfig = globalConfig.node("server");
logger.info("Initialize Minecraft server...");
MinecraftServer server = MinecraftServer.init();
// MinestomPvP.init();
MinecraftServer server = null;
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) {
server = MinecraftServer.init(new Auth.Bungee());
}
if(globalConfig.node("velocity", "enabled").getBoolean()) {
server = MinecraftServer.init(new Auth.Velocity(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString())));
}
if(server == null) server = MinecraftServer.init();
MinestomPvP.init();
MinecraftServer.setBrandName("mhsl.eu - minenet - credits to minestom");
MinecraftServer.setCompressionThreshold(serverConfig.node("compression-threshold").getInt(0));
System.setProperty("minestom.chunk-view-distance", String.valueOf(serverConfig.node("view-distance").getInt()));
System.setProperty("minestom.registry.unsafe-ops", "true");
Commands.values();
Listeners.values();
Dimension.values();
new HttpServer();
MinecraftServer.getSchedulerManager().scheduleTask(new TablistUpdateTask(), TaskSchedule.tick(20), TaskSchedule.tick(20));
logger.info("Starting Minecraft server ... ");
if(serverConfig.node("open-to-lan").getBoolean()) OpenToLAN.open();
if(globalConfig.node("bungeecord", "enabled").getBoolean()) BungeeCordProxy.enable();
if(globalConfig.node("velocity", "enabled").getBoolean()) {
VelocityProxy.enable(Objects.requireNonNull(globalConfig.node("velocity", "secret").getString()));
}
server.start("0.0.0.0", serverConfig.node("port").getInt(25565));
System.gc();

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@@ -21,6 +21,7 @@ public enum Resource {
private final Path path;
private final String name;
Resource(String name, boolean keepOutdated) {
this.name = name;
this.path = Path.of("resources/" + name);
@@ -28,7 +29,7 @@ public enum Resource {
try {
Logger.getLogger("ressource").info("extracting resource " + name + " ... ");
ResourceUtils.extractResource(name, keepOutdated);
} catch (URISyntaxException | IOException e) {
} catch(URISyntaxException | IOException e) {
throw new RuntimeException(e);
}
}
@@ -38,10 +39,10 @@ public enum Resource {
}
public Path getPath() {
return path;
return this.path;
}
public String getName() {
return name;
return this.name;
}
}

View File

@@ -12,11 +12,11 @@ public abstract class Controller<Q, R> implements Route {
@SuppressWarnings("unchecked")
public Controller() {
this.requestType = ((Class<Q>) ((ParameterizedType) getClass().getGenericSuperclass()).getActualTypeArguments()[0]);
this.requestType = ((Class<Q>) ((ParameterizedType) this.getClass().getGenericSuperclass()).getActualTypeArguments()[0]);
}
@Override
public Object handle(Request request, Response response) throws Exception {
public Object handle(Request request, Response response) {
response.header("Access-Control-Allow-Origin", "*");
response.header("Access-Control-Allow-Methods", "*");
@@ -28,7 +28,7 @@ public abstract class Controller<Q, R> implements Route {
req = new Gson().fromJson(request.body(), this.requestType);
}
return new Gson().toJson(handle(req, response));
return new Gson().toJson(this.handle(req, response));
}
public abstract R handle(Q request, Response response);

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@@ -10,6 +10,7 @@ import static spark.Spark.*;
public class HttpServer {
private static final ConfigurationNode apiConfig = Main.globalConfig.node("api");
public HttpServer() {
if(!apiConfig.node("enabled").getBoolean()) return;

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@@ -6,8 +6,12 @@ import spark.Response;
import java.util.UUID;
record Req(UUID room) {}
record Resp() {}
record Req(UUID room) {
}
record Resp() {
}
public class CloseRoom extends Controller<Req, Resp> {
@Override
public Resp handle(Req request, Response response) {

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@@ -6,8 +6,12 @@ import spark.Response;
import java.util.UUID;
record Req() {}
record Resp(UUID uuid) {}
record Req() {
}
record Resp(UUID uuid) {
}
public class CreateRoom extends Controller<Req, Resp> {
@Override
public Resp handle(Req request, Response response) {

View File

@@ -8,8 +8,12 @@ import spark.Response;
import java.util.UUID;
record Req(UUID player, UUID room) {}
record Resp(String error) {}
record Req(UUID player, UUID room) {
}
record Resp(String error) {
}
public class QueueRoom extends Controller<Req, Resp> {
@Override
public Resp handle(Req request, Response response) {

View File

@@ -1,9 +1,8 @@
package eu.mhsl.minenet.minigames.command;
import eu.mhsl.minenet.minigames.command.privileged.SkinCommand;
import eu.mhsl.minenet.minigames.command.privileged.*;
import eu.mhsl.minenet.minigames.command.anonymous.HubCommand;
import eu.mhsl.minenet.minigames.command.anonymous.LeaveCommand;
import eu.mhsl.minenet.minigames.command.privileged.*;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.MinecraftServer;
@@ -21,7 +20,6 @@ public enum Commands {
ROOM(new RoomCommand()),
UPDATE(new RefreshCommandsCommand()),
OP(new OpCommand()),
FAKEPLAYER(new FakeplayerCommand()),
KICK(new KickCommand()),
SKIN(new SkinCommand()),
SETOWNER(new SetRoomOwnerCommand()),
@@ -34,14 +32,18 @@ public enum Commands {
PLAYERLIMIT(new PlayerLimitCommand()),
SETMEMORIAL(new SetMemorialCommand());
Commands(Command handler) {
MinecraftServer.getCommandManager().register(handler);
}
static {
MinecraftServer.getCommandManager().setUnknownCommandCallback((sender, command) -> {
if(command.isBlank()) return;
new ChatMessage(Icon.ERROR).appendStatic("Unknown command: ").quote(command).send(sender);
new ChatMessage(Icon.ERROR)
.appendTranslated("common#unknownCommand")
.appendSpace()
.quote(command)
.send(sender);
});
}
Commands(Command handler) {
MinecraftServer.getCommandManager().register(handler);
}
}

View File

@@ -11,20 +11,21 @@ import java.util.List;
public class PrivilegedCommand extends Command {
private final List<CommandCondition> conditions = new ArrayList<>();
public PrivilegedCommand(@NotNull String name, @Nullable String... aliases) {
super(name, aliases);
construct();
this.construct();
}
public PrivilegedCommand(@NotNull String name) {
super(name);
construct();
this.construct();
}
private void construct() {
addCondition(isPrivileged());
this.addCondition(this.isPrivileged());
setCondition((sender, commandString) -> conditions.parallelStream().allMatch(condition -> condition.canUse(sender, commandString)));
this.setCondition((sender, commandString) -> this.conditions.parallelStream().allMatch(condition -> condition.canUse(sender, commandString)));
}
protected CommandCondition isPrivileged() {
@@ -32,6 +33,6 @@ public class PrivilegedCommand extends Command {
}
protected void addCondition(CommandCondition condition) {
conditions.add(condition);
this.conditions.add(condition);
}
}

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.command.anonymous;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import net.minestom.server.command.builder.Command;
import net.minestom.server.entity.Player;
@@ -10,12 +10,12 @@ public class HubCommand extends Command {
public HubCommand() {
super("hub");
setCondition(
this.setCondition(
(sender, commandString) ->
((Player) sender).getInstance() instanceof Room room && !room.apiDriven
);
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
if(Room.getRoom((Player) sender).orElseThrow().apiDriven) return;
Room.unsetRoom((Player) sender);
MoveInstance.move((Player) sender, Hub.INSTANCE);

View File

@@ -9,8 +9,8 @@ public class LeaveCommand extends Command {
public LeaveCommand() {
super("leave");
setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Game);
this.setCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Game);
setDefaultExecutor((sender, context) -> Room.setOwnRoom((Player) sender));
this.setDefaultExecutor((sender, context) -> Room.setOwnRoom((Player) sender));
}
}

View File

@@ -14,26 +14,26 @@ public class DebugCommand extends PrivilegedCommand {
public DebugCommand() {
super("debug");
setDefaultExecutor((sender, args) -> {
this.setDefaultExecutor((sender, args) -> {
new ChatMessage(Icon.CHAT).appendTranslated("sample").send(sender);
new ActionBarMessage().appendTranslated("sample").send(sender);
new TitleMessage().subtitle(subtitleMessage -> subtitleMessage.appendTranslated("sample")).appendTranslated("sample").send(sender);
List<String> testplayers = new ArrayList<>() {
{
add("MineTec");
add("Goldi187");
add("Test");
this.add("MineTec");
this.add("Goldi187");
this.add("Test");
}
};
new ChatMessage(Icon.STAR, true)
.appendTranslated("score#result")
.newLine()
.indent()
.numberedList(testplayers)
.undent()
.newLine()
.appendTranslated("score#thanks")
.send(sender);
.appendTranslated("score#result")
.newLine()
.indent()
.numberedList(testplayers)
.undent()
.newLine()
.appendTranslated("score#thanks")
.send(sender);
new ChatMessage(Icon.SCIENCE).appendStatic(((Player) sender).getUuid().toString()).send(sender);
});

View File

@@ -1,31 +0,0 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.command.builder.arguments.ArgumentType;
import net.minestom.server.entity.Player;
import java.util.UUID;
public class FakeplayerCommand extends PrivilegedCommand {
public FakeplayerCommand() {
super("fakeplayer");
addSyntax((sender, context) -> {
if(sender instanceof Player p) {
if(p.getInstance() instanceof Room room) {
// FakePlayer.initPlayer( // TODO FakePlayer does no longer exists
// UUID.randomUUID(),
// context.getRaw("name"),
// new FakePlayerOption().setInTabList(true).setRegistered(true),
// fakePlayer -> Room.setRoom(fakePlayer, room)
// );
} else {
new ChatMessage(Icon.ERROR).appendStatic("Du musst dich in einer Raumlobby befinden!").send(sender);
}
}
}, ArgumentType.String("name"));
}
}

View File

@@ -8,7 +8,7 @@ public class FlyCommand extends PrivilegedCommand {
public FlyCommand() {
super("fly");
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
Player p = (Player) sender;
p.setVelocity(new Vec(0, 5, 0));
p.setFlying(!p.isFlying());

View File

@@ -7,11 +7,11 @@ import net.minestom.server.entity.Player;
public class GameStartCommand extends PrivilegedCommand {
public GameStartCommand() {
super("gameStart");
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
Player player = (Player) sender;
if(player.getInstance() instanceof StatelessGame game) {
game.startAccessor();
}
});
});
}
}

View File

@@ -7,7 +7,7 @@ import net.minestom.server.entity.Player;
public class GameStopCommand extends PrivilegedCommand {
public GameStopCommand() {
super("gameStop");
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
Player player = (Player) sender;
if(player.getInstance() instanceof StatelessGame game) {
game.stop();

View File

@@ -12,7 +12,7 @@ public class GameTimeoutCommand extends PrivilegedCommand {
ArgumentInteger timeout = ArgumentType.Integer("timeout");
addSyntax((sender, context) -> {
this.addSyntax((sender, context) -> {
Player player = (Player) sender;
if(player.getInstance() instanceof StatelessGame game) {
game.setTimeLimit(context.get(timeout));

View File

@@ -11,9 +11,9 @@ public class GamemodeCommand extends PrivilegedCommand {
super("gamemode", "gm");
addSyntax((sender, context) -> ((Player) sender).setGameMode(
this.addSyntax((sender, context) -> ((Player) sender).setGameMode(
context.get("target")),
ArgumentType.Enum("target", GameMode.class).setFormat(ArgumentEnum.Format.LOWER_CASED)
ArgumentType.Enum("target", GameMode.class).setFormat(ArgumentEnum.Format.LOWER_CASED)
);
}
}

View File

@@ -1,17 +1,18 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.util.Monitoring;
public class GcCommand extends PrivilegedCommand {
private static long lastRun = System.currentTimeMillis();
public GcCommand() {
super("gc");
setDefaultExecutor((sender, context) -> {
long nextRun = (lastRun - (System.currentTimeMillis() - 30*1000)) / 1000;
this.setDefaultExecutor((sender, context) -> {
long nextRun = (lastRun - (System.currentTimeMillis() - 30 * 1000)) / 1000;
if(nextRun > 0) {
new ChatMessage(Icon.ERROR).appendStatic("Please wait ").appendStatic(String.valueOf(nextRun)).appendStatic(" seconds before running GC again!").send(sender);
return;
@@ -24,10 +25,10 @@ public class GcCommand extends PrivilegedCommand {
long after = Monitoring.getRamUsage();
new ChatMessage(Icon.SUCCESS).appendStatic("Garbage collector ran successfully!").newLine()
.appendStatic("before: ").appendStatic(String.valueOf(before)).appendStatic("MB").newLine()
.appendStatic("now: ").appendStatic(String.valueOf(after)).appendStatic("MB").newLine()
.appendStatic("difference: ").appendStatic(String.valueOf(before-after)).appendStatic("MB")
.send(sender);
.appendStatic("before: ").appendStatic(String.valueOf(before)).appendStatic("MB").newLine()
.appendStatic("now: ").appendStatic(String.valueOf(after)).appendStatic("MB").newLine()
.appendStatic("difference: ").appendStatic(String.valueOf(before - after)).appendStatic("MB")
.send(sender);
});
}
}

View File

@@ -13,7 +13,7 @@ public class InstanceProxyMoveCommand extends PrivilegedCommand {
ArgumentWord serverArgument = new ArgumentWord("server");
addSyntax((sender, context) -> {
this.addSyntax((sender, context) -> {
Instance room = ((Player) sender).getInstance();
room.getPlayers().forEach(player -> {
Room.unsetRoom(player);

View File

@@ -11,17 +11,17 @@ public class KickCommand extends PrivilegedCommand {
public KickCommand() {
super("kick");
addSyntax(
this.addSyntax(
(sender, context) ->
kick(context.getRaw("player"), ""),
ArgumentType.Entity("player").onlyPlayers(true)
this.kick(context.getRaw("player"), ""),
ArgumentType.Entity("player").onlyPlayers(true)
);
addSyntax(
this.addSyntax(
(sender, context) ->
kick(context.getRaw("player"), context.getRaw("reason")),
ArgumentType.Entity("player").onlyPlayers(true),
ArgumentType.String("reason")
this.kick(context.getRaw("player"), context.getRaw("reason")),
ArgumentType.Entity("player").onlyPlayers(true),
ArgumentType.String("reason")
);
}

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.lang.Lang;
import eu.mhsl.minenet.minigames.lang.Languages;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
@@ -13,11 +13,11 @@ public class LangTestCommand extends PrivilegedCommand {
public LangTestCommand() {
super("langtest");
setDefaultExecutor((sender, context) -> sendMessage(Languages.getInstance().getLanguage((Player) sender), "sample").send(sender));
this.setDefaultExecutor((sender, context) -> this.sendMessage(Languages.getInstance().getLanguage((Player) sender), "sample").send(sender));
var targetString = ArgumentType.String("mapId");
addSyntax((sender, context) -> sendMessage(Languages.getInstance().getLanguage((Player) sender), context.get("mapId")).send(sender), targetString);
this.addSyntax((sender, context) -> this.sendMessage(Languages.getInstance().getLanguage((Player) sender), context.get("mapId")).send(sender), targetString);
}
private TranslatableMessage sendMessage(Lang lang, String mapId) {

View File

@@ -11,7 +11,7 @@ public class OpCommand extends PrivilegedCommand {
public OpCommand() {
super("op");
addSyntax((sender, context) -> {
this.addSyntax((sender, context) -> {
Player target = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("target"));
if(target != null) {
target.setPermissionLevel(4);

View File

@@ -10,8 +10,9 @@ public class PlayerLimitCommand extends PrivilegedCommand {
ArgumentInteger count = ArgumentType.Integer("count");
addSyntax((sender, context) -> {
System.setProperty("minenet.playerlimit", String.valueOf(context.get(count)));
}, count);
this.addSyntax((sender, context) -> System.setProperty(
"minenet.playerlimit",
String.valueOf(context.get(count))
), count);
}
}

View File

@@ -13,10 +13,11 @@ import java.net.http.HttpResponse;
public class PublishRewardCommand extends PrivilegedCommand {
private final HttpClient rewardPublishClient = HttpClient.newHttpClient();
public PublishRewardCommand() {
super("publishReward");
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
try {
Room room = Room.getRoom((Player) sender).orElseThrow();
TournamentDisplay world = new TournamentDisplay(room.getTournament());
@@ -24,14 +25,14 @@ public class PublishRewardCommand extends PrivilegedCommand {
String rewardRequestJson = new Gson().toJson(room.getTournament().getRewards());
HttpRequest giveRewardsRequest = HttpRequest.newBuilder()
.uri(new URI("http://10.20.7.1:8080/api/event/reward"))
.POST(HttpRequest.BodyPublishers.ofString(rewardRequestJson))
.build();
.uri(new URI("http://10.20.7.1:8080/api/event/reward"))
.POST(HttpRequest.BodyPublishers.ofString(rewardRequestJson))
.build();
room.getTournament().getRewards();
HttpResponse<Void> rawResponse = rewardPublishClient.send(giveRewardsRequest, HttpResponse.BodyHandlers.discarding());
HttpResponse<Void> rawResponse = this.rewardPublishClient.send(giveRewardsRequest, HttpResponse.BodyHandlers.discarding());
sender.sendMessage(String.format("Rewards published: HTTP %s", rawResponse.statusCode()));
} catch (Exception e) {
} catch(Exception e) {
sender.sendMessage(e.getMessage());
}
});

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
@@ -10,7 +10,7 @@ public class RefreshCommandsCommand extends PrivilegedCommand {
public RefreshCommandsCommand() {
super("refreshCommands");
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
MinecraftServer.getConnectionManager().getOnlinePlayers().forEach(Player::refreshCommands);
new ChatMessage(Icon.SUCCESS).appendStatic("Updated command syntax!").send(sender);
});

View File

@@ -1,10 +1,10 @@
package eu.mhsl.minenet.minigames.command.privileged;
import eu.mhsl.minenet.minigames.command.PrivilegedCommand;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.TranslatableMessage;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.minestom.server.entity.Player;
import java.util.stream.Collectors;
@@ -13,14 +13,14 @@ public class RoomCommand extends PrivilegedCommand {
public RoomCommand() {
super("room");
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
TranslatableMessage out = new ChatMessage(Icon.SCIENCE).appendStatic("Rooms:").newLine();
Room.getAllRooms().forEach((roomInstance) -> out
.newLine()
.appendStatic("Owner: ").appendStatic(roomInstance.getOwner() != null ? roomInstance.getOwner().getUsername() : "none").newLine()
.appendStatic("Players: ").appendStatic(String.valueOf(roomInstance.getAllMembers().size())).newLine()
.list(roomInstance.getAllMembers().stream().map(Player::getUsername).collect(Collectors.toList())).newLine());
.newLine()
.appendStatic("Owner: ").appendStatic(roomInstance.getOwner() != null ? roomInstance.getOwner().getUsername() : "none").newLine()
.appendStatic("Players: ").appendStatic(String.valueOf(roomInstance.getAllMembers().size())).newLine()
.list(roomInstance.getAllMembers().stream().map(Player::getUsername).collect(Collectors.toList())).newLine());
out.send(sender);
});

View File

@@ -20,37 +20,37 @@ public class SetMemorialCommand extends PrivilegedCommand {
ArgumentString titleArgument = ArgumentType.String("title");
ArgumentString loreArgument = ArgumentType.String("lore");
materialArgument.setSuggestionCallback((sender, context, suggestion) -> {
Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
.forEach(suggestion::addEntry);
});
materialArgument.setSuggestionCallback(
(_, _, suggestion) -> Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
.forEach(suggestion::addEntry)
);
addSyntax((sender, context) -> {
this.addSyntax((sender, context) -> {
Room
.getRoom((Player) sender)
.orElseThrow()
.getTournament()
.setMemorialConfiguration(
new MemorialConfiguration(
Material.fromNamespaceId(context.get(materialArgument)),
context.get(titleArgument),
context.get(loreArgument)
)
);
.getRoom((Player) sender)
.orElseThrow()
.getTournament()
.setMemorialConfiguration(
new MemorialConfiguration(
Material.fromKey(context.get(materialArgument)),
context.get(titleArgument),
context.get(loreArgument)
)
);
sender.sendMessage(
Component.text()
.append(Component.text("Memorial gesetzt:", NamedTextColor.GOLD))
.appendNewline()
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
.appendNewline()
.append(Component.text(context.get(titleArgument), NamedTextColor.RED))
.appendNewline()
.append(Component.text(context.get(loreArgument), NamedTextColor.DARK_RED))
.build()
Component.text()
.append(Component.text("Memorial gesetzt:", NamedTextColor.GOLD))
.appendNewline()
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
.appendNewline()
.append(Component.text(context.get(titleArgument), NamedTextColor.RED))
.appendNewline()
.append(Component.text(context.get(loreArgument), NamedTextColor.DARK_RED))
.build()
);
}, materialArgument, titleArgument, loreArgument);
}

View File

@@ -22,34 +22,34 @@ public class SetRewardCommand extends PrivilegedCommand {
ArgumentWord materialArgument = ArgumentType.Word("material");
ArgumentStringArray amountsArgument = ArgumentType.StringArray("amount");
materialArgument.setSuggestionCallback((sender, context, suggestion) -> {
Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
.forEach(suggestion::addEntry);
});
materialArgument.setSuggestionCallback(
(_, _, suggestion) -> Material
.values()
.stream()
.map(material -> new SuggestionEntry(material.name(), Component.text(material.name())))
.forEach(suggestion::addEntry)
);
addSyntax((sender, context) -> {
this.addSyntax((sender, context) -> {
Room
.getRoom((Player) sender)
.orElseThrow()
.getTournament()
.setRewardConfiguration(
new RewardConfiguration(
Material.fromNamespaceId(context.get(materialArgument)),
Arrays.stream(context.get(amountsArgument)).map(Integer::valueOf).collect(Collectors.toList())
)
);
.getRoom((Player) sender)
.orElseThrow()
.getTournament()
.setRewardConfiguration(
new RewardConfiguration(
Material.fromKey(context.get(materialArgument)),
Arrays.stream(context.get(amountsArgument)).map(Integer::valueOf).collect(Collectors.toList())
)
);
sender.sendMessage(
Component.text()
.append(Component.text("Belohnung gesetzt:", NamedTextColor.GOLD))
.appendNewline()
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
.appendNewline()
.append(Component.text(String.join(", ", context.get(amountsArgument)), NamedTextColor.RED))
.build()
Component.text()
.append(Component.text("Belohnung gesetzt:", NamedTextColor.GOLD))
.appendNewline()
.append(Component.text(context.get(materialArgument), NamedTextColor.AQUA))
.appendNewline()
.append(Component.text(String.join(", ", context.get(amountsArgument)), NamedTextColor.RED))
.build()
);
}, materialArgument, amountsArgument);
}

View File

@@ -15,21 +15,20 @@ public class SetRoomOwnerCommand extends PrivilegedCommand {
public SetRoomOwnerCommand() {
super("setRoomOwner");
addCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
this.addCondition((sender, commandString) -> ((Player) sender).getInstance() instanceof Room);
setDefaultExecutor((sender, context) -> {
this.setDefaultExecutor((sender, context) -> {
if(sender instanceof Player p) {
Room.getRoom(p).orElseThrow().setOwner(p);
new ChatMessage(Icon.SUCCESS).appendStatic("You are now the owner of this room!").send(sender);
new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSelf").send(sender);
}
});
addSyntax((sender, context) -> {
System.out.println("Test");
this.addSyntax((sender, context) -> {
if(sender instanceof Player p) {
Player newOwner = MinecraftServer.getConnectionManager().getOnlinePlayerByUsername(context.getRaw("player"));
Room.getRoom(p).orElseThrow().setOwner(Objects.requireNonNull(newOwner));
new ChatMessage(Icon.SUCCESS).appendStatic("The new owner has been set!").send(sender);
new ChatMessage(Icon.SUCCESS).appendTranslated("room#ownerSet").send(sender);
}
}, ArgumentType.Entity("player").onlyPlayers(true));
}

View File

@@ -9,7 +9,7 @@ public class SkinCommand extends PrivilegedCommand {
public SkinCommand() {
super("skin");
addSyntax((sender, context) -> {
this.addSyntax((sender, context) -> {
if(sender instanceof Player p) {
p.setSkin(PlayerSkin.fromUsername(context.getRaw("target")));
}

View File

@@ -1,13 +1,17 @@
package eu.mhsl.minenet.minigames.handler;
import eu.mhsl.minenet.minigames.handler.global.*;
import eu.mhsl.minenet.minigames.handler.global.AddEntityToInstanceEventListener;
import eu.mhsl.minenet.minigames.handler.global.ChatFormatHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLeaveHandler;
import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
import net.minestom.server.MinecraftServer;
import net.minestom.server.event.EventListener;
public enum Listeners {
SPAWN(new AddEntityToInstanceEventListener()),
LOGIN(new PlayerLoginHandler()),
LEAVE(new PlayerLeaveHandler());
LEAVE(new PlayerLeaveHandler()),
CHAT(new ChatFormatHandler());
Listeners(EventListener<?> event) {
MinecraftServer.getGlobalEventHandler().addListener(event);

View File

@@ -0,0 +1,20 @@
package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerChatEvent;
import org.jetbrains.annotations.NotNull;
public class ChatFormatHandler implements EventListener<PlayerChatEvent> {
@Override
public @NotNull Class<PlayerChatEvent> eventType() {
return PlayerChatEvent.class;
}
@Override
public @NotNull Result run(@NotNull PlayerChatEvent event) {
event.setFormattedMessage(new ChatMessage(Icon.CHAT).appendStatic(event.getRawMessage()).build(event.getPlayer()));
return Result.SUCCESS;
}
}

View File

@@ -1,5 +1,9 @@
package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.PlayerDisconnectEvent;
@@ -14,7 +18,11 @@ public class PlayerLeaveHandler implements EventListener<PlayerDisconnectEvent>
@Override
public @NotNull Result run(@NotNull PlayerDisconnectEvent event) {
Player p = event.getPlayer();
// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Leavetext: ").appendStatic(p.getDisplayName()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
new ChatMessage(Icon.LEAVE)
.appendStatic(p.getName().color(NamedTextColor.GRAY))
.appendSpace()
.appendTranslated("common#leave", NamedTextColor.DARK_GRAY)
.send(MinecraftServer.getConnectionManager().getOnlinePlayers());
return Result.SUCCESS;
}
}

View File

@@ -2,13 +2,13 @@ package eu.mhsl.minenet.minigames.handler.global;
import eu.mhsl.minenet.minigames.Main;
import eu.mhsl.minenet.minigames.api.QueuedPlayerRooms;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.instance.transfer.Transfer;
import eu.mhsl.minenet.minigames.skin.SkinCache;
import eu.mhsl.minenet.minigames.util.MoveInstance;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import eu.mhsl.minenet.minigames.instance.hub.Hub;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.player.AsyncPlayerConfigurationEvent;
import net.minestom.server.network.packet.server.play.TeamsPacket;
@@ -61,12 +61,11 @@ public class PlayerLoginHandler implements EventListener<AsyncPlayerConfiguratio
if(Objects.requireNonNull(Main.globalConfig.node("admins").getList(String.class)).stream().anyMatch(s -> s.equalsIgnoreCase(p.getUsername()))) {
p.setPermissionLevel(4);
}
} catch (SerializationException | NullPointerException ignored) {}
} catch(SerializationException | NullPointerException ignored) {
}
Logger.getLogger("user").info(p.getUsername() + " joined");
// new ChatMessage(Icon.SCIENCE).appendStatic("unübersetzter Jointext: ").appendStatic(p.getUsername()).send(MinecraftServer.getConnectionManager().getOnlinePlayers());
return Result.SUCCESS;
}
}

View File

@@ -1,48 +1,50 @@
package eu.mhsl.minenet.minigames.instance;
import net.kyori.adventure.key.Key;
import net.minestom.server.MinecraftServer;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.utils.NamespaceID;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
/**
* Prebuilt dimensions
*/
public enum Dimension {
OVERWORLD(
NamespaceID.from("minenet:fullbright_overworld"),
DimensionType
.builder()
.ambientLight(2.0f)
.build()
Key.key("minenet:fullbright_overworld"),
DimensionType
.builder()
.ambientLight(1.0f)
.build()
),
NETHER(
NamespaceID.from("minenet:fullbright_nether"),
DimensionType
.builder()
.ambientLight(2.0f)
.effects("minecraft:the_nether")
.build()
Key.key("minenet:fullbright_nether"),
DimensionType
.builder()
.ambientLight(1.0f)
.effects("minecraft:the_nether")
.build()
),
THE_END(
NamespaceID.from("minenet:fullbright_end"),
DimensionType
.builder()
.ambientLight(2.0f)
.effects("minecraft:the_end")
.build()
Key.key("minenet:fullbright_end"),
DimensionType
.builder()
.ambientLight(1.0f)
.effects("minecraft:the_end")
.build()
);
public final DimensionType DIMENSION;
public final NamespaceID namespaceID;
public final DynamicRegistry.Key<DimensionType> key;
Dimension(NamespaceID namespaceID, DimensionType dimType) {
public final Key namespaceID;
public final RegistryKey<@NotNull DimensionType> key;
Dimension(Key namespaceID, DimensionType dimType) {
this.DIMENSION = dimType;
this.namespaceID = namespaceID;
this.key = MinecraftServer.getDimensionTypeRegistry().register(namespaceID, DIMENSION);
this.key = MinecraftServer.getDimensionTypeRegistry().register(this.namespaceID, this.DIMENSION);
}
}

View File

@@ -7,21 +7,21 @@ import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.instance.Instance;
import net.minestom.server.instance.InstanceContainer;
import net.minestom.server.instance.InstanceManager;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.util.UUID;
public class MineNetInstance extends InstanceContainer {
public MineNetInstance(DynamicRegistry.Key<DimensionType> type) {
public MineNetInstance(RegistryKey<@NotNull DimensionType> type) {
super(UUID.randomUUID(), type);
MinecraftServer.getInstanceManager().registerInstance(this);
eventNode()
.addListener(AddEntityToInstanceEvent.class, this::onEntityAdd)
.addListener(RemoveEntityFromInstanceEvent.class, this::onEntityRemove);
this.eventNode()
.addListener(AddEntityToInstanceEvent.class, this::onEntityAdd)
.addListener(RemoveEntityFromInstanceEvent.class, this::onEntityRemove);
}
private void onEntityRemove(RemoveEntityFromInstanceEvent removeEntityFromInstanceEvent) {
@@ -38,6 +38,7 @@ public class MineNetInstance extends InstanceContainer {
/**
* Called when Player joins this instance
*
* @param p player who is joining
* @return setCanceled
*/
@@ -47,18 +48,15 @@ public class MineNetInstance extends InstanceContainer {
/**
* Called when Player leaves this instance
*
* @param p player who is leaving
*/
protected void onPlayerLeave(Player p) {
}
/**
*
* @param target
*/
public void destroy(Instance target) {
getPlayers().forEach(player -> {
this.getPlayers().forEach(player -> {
if(target != null)
player.setInstance(target);
else
@@ -66,9 +64,9 @@ public class MineNetInstance extends InstanceContainer {
});
MinecraftServer.getSchedulerManager().scheduleTask(
() -> MinecraftServer.getInstanceManager().unregisterInstance(this),
TaskSchedule.seconds(10),
TaskSchedule.stop()
() -> MinecraftServer.getInstanceManager().unregisterInstance(this),
TaskSchedule.seconds(10),
TaskSchedule.stop()
);
}
}

View File

@@ -1,14 +1,14 @@
package eu.mhsl.minenet.minigames.instance.game;
import eu.mhsl.minenet.minigames.instance.MineNetInstance;
import eu.mhsl.minenet.minigames.instance.Spawnable;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.Icon;
import eu.mhsl.minenet.minigames.message.type.ChatMessage;
import eu.mhsl.minenet.minigames.score.Score;
import eu.mhsl.minenet.minigames.util.CommonEventHandles;
import eu.mhsl.minenet.minigames.instance.Spawnable;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
@@ -16,7 +16,7 @@ import net.minestom.server.event.item.ItemDropEvent;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
@@ -28,64 +28,56 @@ import java.util.concurrent.CompletableFuture;
import java.util.logging.Logger;
public abstract class Game extends MineNetInstance implements Spawnable {
protected final Random rnd = new Random();
protected final Logger logger;
protected Room parentRoom;
protected boolean isRunning = false;
protected boolean isBeforeBeginning = true;
protected final Random rnd = new Random(); //TODO better way than ths?
protected final Logger logger;
public Game(DynamicRegistry.Key<DimensionType> dimensionType) {
public Game(RegistryKey<@NotNull DimensionType> dimensionType) {
super(dimensionType);
MinecraftServer.getInstanceManager().registerInstance(this);
logger = Logger.getLogger("Game:" + getUuid());
this.logger = Logger.getLogger("Game:" + this.getUuid());
eventNode()
this.eventNode()
.addListener(PlayerMoveEvent.class, this::onPlayerMove)
.addListener(PlayerBlockBreakEvent.class, this::onBlockBreak)
.addListener(PlayerBlockPlaceEvent.class, this::onBlockPlace)
.addListener(ItemDropEvent.class, this::onItemDrop);
}
public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
try {
Room originRoom = Room.getRoom(owner).orElseThrow();
Game game = factory.manufacture(originRoom, options);
game.load();
originRoom.moveMembersToInstance(game);
new ChatMessage(Icon.INFO)
.appendTranslated(factory.name())
.newLine()
.appendTranslated(factory.description())
.send(originRoom.getAllMembers());
} catch(Exception e) {
new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> Room.getRoom(owner).orElseThrow().moveMembersToRoomLobby());
e.printStackTrace(System.err);
}
}
public Game setParent(Room parentRoom) {
this.parentRoom = parentRoom;
return this;
}
public static void initialize(GameFactory factory, List<Option<?>> options, Player owner) {
try {
Game game = factory.manufacture(Room.getRoom(owner).orElseThrow(), options);
game.load();
Room.getRoom(owner).orElseThrow().moveMembersToInstance(game);
MinecraftServer.getSchedulerManager().scheduleTask(() -> {
game.getPlayers().forEach(player -> new ChatMessage(Icon.SCIENCE)
.appendStatic(factory.name().getAssembled(player).asComponent())
.newLine()
.appendStatic(factory.description().getAssembled(player).asComponent())
.send(player));
return TaskSchedule.stop();
}, TaskSchedule.seconds(3));
} catch (Exception e) {
new ChatMessage(Icon.ERROR).appendStatic("Instance crashed: " + e.getMessage()).send(owner);
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> Room.getRoom(owner).orElseThrow().moveMembersToRoomLobby());
e.printStackTrace(System.err);
}
}
/**
* Load and start countdown
*/
public void load() {
scheduler().submitTask(() -> {
this.scheduler().submitTask(() -> {
CompletableFuture<Void> callback = new CompletableFuture<>();
this.onLoad(callback);
// callback.whenComplete((unused, throwable) -> this.start());
@@ -95,13 +87,13 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
protected void start() {
isRunning = true;
isBeforeBeginning = false;
this.isRunning = true;
this.isBeforeBeginning = false;
this.onStart();
}
public void stop() {
isRunning = false;
this.isRunning = false;
this.onStop();
this.unload();
}
@@ -109,12 +101,12 @@ public abstract class Game extends MineNetInstance implements Spawnable {
public void unload() {
this.onUnload();
getPlayers().forEach(Room::setOwnRoom);
this.getPlayers().forEach(Room::setOwnRoom);
scheduler().scheduleTask(() -> {
this.scheduler().scheduleTask(() -> {
logger.info("stopping game instance " + this.uuid);
getPlayers().forEach(player -> player.kick("timeout"));
this.logger.info("stopping game instance " + this.uuid);
this.getPlayers().forEach(player -> player.kick("timeout"));
MinecraftServer.getInstanceManager().unregisterInstance(this);
@@ -125,9 +117,14 @@ public abstract class Game extends MineNetInstance implements Spawnable {
callback.complete(null);
}
protected void onStart() {}
protected void onStop() {}
protected void onUnload() {}
protected void onStart() {
}
protected void onStop() {
}
protected void onUnload() {
}
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
@@ -151,7 +148,7 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
protected void checkAbandoned() {
scheduleNextTick((instance) -> {
this.scheduleNextTick((instance) -> {
if(instance.getPlayers().isEmpty()) this.unload();
});
}
@@ -161,10 +158,10 @@ public abstract class Game extends MineNetInstance implements Spawnable {
}
public boolean isRunning() {
return isRunning;
return this.isRunning;
}
public Pos getSpawn() {
return new Pos(0,50,0);
return new Pos(0, 50, 0);
}
}

View File

@@ -1,21 +1,23 @@
package eu.mhsl.minenet.minigames.instance.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun.AnvilRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.BackroomsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.acidRain.AcidRainFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace.BlockBreakRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.fastbridge.FastbridgeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.highGround.HighGroundFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.jumpDive.JumpDiveFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun.MinerunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake.SpaceSnakeFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.spleef.SpleefFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight.StickFightFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.sumo.SumoFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.TetrisFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tntrun.TntRunFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.towerdefense.TowerdefenseFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.trafficlightrace.TrafficLightRaceFactory;
@@ -30,24 +32,28 @@ public enum GameList {
BEDWARS(new BedwarsFactory(), GameType.PROTOTYPE),
BACKROOMS(new BackroomsFactory(), GameType.PROTOTYPE),
BOWSPLEEF(new BowSpleefFactory(), GameType.PROTOTYPE),
TURTLEGAME(new TurtleGameFactory(), GameType.PROTOTYPE),
TETRIS(new TetrisFactory(), GameType.OTHER),
TNTRUN(new TntRunFactory(), GameType.OTHER),
ANVILRUN(new AnvilRunFactory(), GameType.PVE),
ACIDRAIN(new AcidRainFactory(), GameType.PVE),
TURTLEGAME(new TurtleGameFactory(), GameType.PVE),
ELYTRARACE(new ElytraRaceFactory(), GameType.PVP),
SPLEEF(new SpleefFactory(), GameType.PVP),
JUMPDIVE(new JumpDiveFactory(), GameType.JUMPNRUN),
SUMO(new SumoFactory(), GameType.PVP),
HIGHGROUND(new HighGroundFactory(), GameType.PVP),
FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER);
FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER),
BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER),
SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP);
private final GameFactory factory;
private final GameType type;
GameList(GameFactory factory, GameType type) {
this.factory = factory;
this.type = type;
}
public GameFactory getFactory() {
return this.factory;
}

View File

@@ -22,15 +22,15 @@ public enum GameType {
}
public Material getIcon() {
return icon;
return this.icon;
}
public TranslatedComponent getTitle() {
return title;
return this.title;
}
public TranslatedComponent getDescription() {
return description;
return this.description;
}

View File

@@ -9,11 +9,12 @@ import eu.mhsl.minenet.minigames.score.Score;
import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.registry.DynamicRegistry;
import net.minestom.server.registry.RegistryKey;
import net.minestom.server.timer.ExecutionType;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
import net.minestom.server.world.DimensionType;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.concurrent.CompletableFuture;
@@ -26,7 +27,7 @@ public class StatelessGame extends Game {
private int timeLimit = 0;
private int timePlayed = 0;
public StatelessGame(DynamicRegistry.Key<DimensionType> dimensionType, String gameName, Score score) {
public StatelessGame(RegistryKey<@NotNull DimensionType> dimensionType, String gameName, Score score) {
super(dimensionType);
this.score = score;
this.name = gameName;
@@ -37,7 +38,7 @@ public class StatelessGame extends Game {
}
public String getName() {
return name;
return this.name;
}
public void setTimeLimit(int limit) {
@@ -47,20 +48,23 @@ public class StatelessGame extends Game {
this.timePlayed = 0;
}
if(this.timeLimit > 0) {
this.timeLimitTask = scheduler().submitTask(() -> {
if(!isRunning || timeLimit == 0) return TaskSchedule.stop();
if(timeLimit <= timePlayed) {
stop();
this.timeLimitTask = this.scheduler().submitTask(() -> {
if(!this.isRunning || this.timeLimit == 0) return TaskSchedule.stop();
if(this.timeLimit <= this.timePlayed) {
this.stop();
return TaskSchedule.stop();
}
int timeLeft = timeLimit - timePlayed;
switch (timeLeft) {
case 90, 60, 30, 10, 5, 4, 3, 2, 1 ->
new ChatMessage(Icon.SCIENCE).appendStatic("Noch " + timeLeft + " Sekunden!").send(getPlayers());
int timeLeft = this.timeLimit - this.timePlayed;
switch(timeLeft) {
case 90, 60, 30, 10, 5, 4, 3, 2, 1 -> new ChatMessage(Icon.TIME)
.appendStatic(String.valueOf(timeLeft))
.appendSpace()
.appendTranslated(timeLeft == 1 ? "common#secondsLeft_singular" : "common#secondsLeft_plural")
.send(this.getPlayers());
}
timePlayed++;
this.timePlayed++;
return TaskSchedule.seconds(1);
}, ExecutionType.TICK_START);
@@ -77,37 +81,48 @@ public class StatelessGame extends Game {
* When overriding make sure to call this::start after countdown!
*/
protected CompletableFuture<Void> countdownStart() {
return new Countdown(TitleMessage.class)
.countdown(Audience.audience(getPlayers()), 5, countdownModifier -> countdownModifier.message = new TitleMessage(Duration.ofMillis(300), Duration.ofMillis(700))
.subtitle(subtitleMessage -> subtitleMessage.appendStatic(Component.text("in ", NamedTextColor.DARK_GREEN))
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))));
}
Duration fadeIn = Duration.ofMillis(300);
Duration stay = Duration.ofMillis(700);
return new Countdown()
.countdown(
Audience.audience(this.getPlayers()),
5,
modifier -> modifier.message = new TitleMessage(fadeIn, stay)
.subtitle(subtitleMessage -> subtitleMessage
.appendTranslated("common#startIn", NamedTextColor.DARK_GREEN)
.appendSpace()
.appendStatic(Component.text(modifier.timeLeft, NamedTextColor.GREEN))
.appendSpace()
.appendTranslated(modifier.timeLeft == 1 ? "common#second" : "common#seconds", NamedTextColor.DARK_GREEN)
)
);
}
public void startAccessor() {
this.start();
}
@Override
protected void start() {
score.setInstance(this);
score.attachListeners();
this.score.setInstance(this);
this.score.attachListeners();
countdownStart().thenRun(super::start);
this.countdownStart().thenRun(super::start);
}
@Override
public void stop() {
isRunning = false;
this.isRunning = false;
this.onStop();
getScore().insertRemainingPlayers(getPlayers());
this.publishScore(getScore());
this.getScore().insertRemainingPlayers(this.getPlayers());
this.publishScore(this.getScore());
countdownUnload();
this.countdownUnload();
}
private void countdownUnload() {
new TitleMessage(Duration.ofSeconds(1)).appendTranslated("score#done").send(getPlayers());
scheduler().scheduleTask(this::unload, TaskSchedule.seconds(5), TaskSchedule.stop());
new TitleMessage(Duration.ofSeconds(1)).appendTranslated("score#done").send(this.getPlayers());
this.scheduler().scheduleTask(this::unload, TaskSchedule.seconds(5), TaskSchedule.stop());
}
}

View File

@@ -5,12 +5,12 @@ import java.util.ArrayList;
public class ConfigManager {
private final ArrayList<Option<?>> items = new ArrayList<>();
public ConfigManager addOption(Option option) {
items.add(option);
public ConfigManager addOption(Option<?> option) {
this.items.add(option);
return this;
}
public ArrayList<Option<?>> getAll() {
return items;
return this.items;
}
}

View File

@@ -4,20 +4,18 @@ import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.Restriction;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionData;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import eu.mhsl.minenet.minigames.shared.inventory.InteractableInventory;
import eu.mhsl.minenet.minigames.util.InventoryItemAlignment;
import eu.mhsl.minenet.minigames.instance.room.Room;
import net.kyori.adventure.sound.Sound;
import net.kyori.adventure.text.format.NamedTextColor;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.instance.AddEntityToInstanceEvent;
import net.minestom.server.event.instance.RemoveEntityFromInstanceEvent;
import net.minestom.server.inventory.InventoryType;
import net.minestom.server.inventory.click.ClickType;
import net.minestom.server.inventory.condition.InventoryConditionResult;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.sound.SoundEvent;
@@ -40,54 +38,54 @@ public class GameConfigurationInventory extends InteractableInventory {
this.factory = factory;
room.eventNode()
.addListener(AddEntityToInstanceEvent.class, addEntityToInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
.addListener(RemoveEntityFromInstanceEvent.class, removeEntityFromInstanceEvent -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
.addListener(AddEntityToInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton))
.addListener(RemoveEntityFromInstanceEvent.class, _ -> MinecraftServer.getSchedulerManager().scheduleNextTick(this::updatePlayButton));
ConfigManager config = factory.configuration();
setClickableItem(
ItemStack.builder(Material.RED_WOOL)
.customName(
TranslatedComponent.byId("common#back")
.setColor(NamedTextColor.RED)
.getAssembled(p)
)
.build(),
0,
itemClick -> itemClick.getPlayer().closeInventory(),
true
this.setClickableItem(
ItemStack.builder(Material.RED_WOOL)
.customName(
TranslatedComponent.byId("common#back")
.setColor(NamedTextColor.RED)
.getAssembled(p)
)
.build(),
0,
itemClick -> itemClick.player().closeInventory(),
true
);
setDummyItem(Material.BLACK_STAINED_GLASS_PANE,1);
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, 1);
setDummyItem(
ItemStack.builder(Material.NAME_TAG)
.customName(
factory.name().setColor(NamedTextColor.GOLD).getAssembled(p)
)
.build(),
4
this.setDummyItem(
ItemStack.builder(Material.NAME_TAG)
.customName(
factory.name().setColor(NamedTextColor.GOLD).getAssembled(p)
)
.build(),
4
);
setDummyItem(Material.BLACK_STAINED_GLASS_PANE,7);
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, 7);
updatePlayButton();
this.updatePlayButton();
for(int i = 9; i <= 17; i++) {
setDummyItem(Material.BLACK_STAINED_GLASS_PANE, i);
this.setDummyItem(Material.BLACK_STAINED_GLASS_PANE, i);
}
if(config == null) {
setDummyItem(
ItemStack.builder(Material.BARRIER)
.customName(
TranslatedComponent.byId("room#noOption").setColor(NamedTextColor.RED).getAssembled(p)
)
.lore(
TranslatedComponent.assemble("room#noOptionDescription", p)
)
.build(),
31
this.setDummyItem(
ItemStack.builder(Material.BARRIER)
.customName(
TranslatedComponent.byId("room#noOption").setColor(NamedTextColor.RED).getAssembled(p)
)
.lore(
TranslatedComponent.assemble("room#noOptionDescription", p)
)
.build(),
31
);
} else {
@@ -95,11 +93,11 @@ public class GameConfigurationInventory extends InteractableInventory {
InventoryItemAlignment itemAlignment = new InventoryItemAlignment(config.getAll().size(), 3);
for(Option<?> item : config.getAll()) {
InventoryItemAlignment.ItemOffset current = itemAlignment.next();
map.put(offset + current.get(), item);
this.map.put(offset + current.get(), item);
setDummyItem(
item.getCurrent(p),
offset + current.get()
this.setDummyItem(
item.getCurrent(p),
offset + current.get()
);
}
}
@@ -107,62 +105,61 @@ public class GameConfigurationInventory extends InteractableInventory {
}
@Override
protected void onClick(Player player, int slot, ClickType clickType, InventoryConditionResult inventoryConditionResult) {
inventoryConditionResult.setCancel(true);
protected void onClick(Player player, int slot, Click clickType) {
if(!map.containsKey(slot)) return;
if(!this.map.containsKey(slot)) return;
Option<?> item = map.get(slot);
setDummyItem(
item.getNext(p),
slot
Option<?> item = this.map.get(slot);
this.setDummyItem(
item.getNext(this.p),
slot
);
update();
this.update();
}
private void updatePlayButton() {
RestrictionHandler restrictionHandler = factory.globalRestrictions();
RestrictionData restrictionData = new RestrictionData(room);
RestrictionHandler restrictionHandler = this.factory.globalRestrictions();
RestrictionData restrictionData = new RestrictionData(this.room);
if(restrictionHandler.canPlay(restrictionData)) {
setClickableItem(
ItemStack.builder(restrictionHandler.getWarnings(restrictionData).size() > 0 ? Material.YELLOW_WOOL : Material.GREEN_WOOL)
.customName(TranslatedComponent.byId("restriction#success").setColor(NamedTextColor.GREEN).getAssembled(p))
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(p)).collect(Collectors.toList()))
.build(),
8,
itemClick -> Game.initialize(factory, map.values().stream().toList(), itemClick.getPlayer()),
true
this.setClickableItem(
ItemStack.builder(!restrictionHandler.getWarnings(restrictionData).isEmpty() ? Material.YELLOW_WOOL : Material.GREEN_WOOL)
.customName(TranslatedComponent.byId("restriction#success").setColor(NamedTextColor.GREEN).getAssembled(this.p))
.lore(restrictionHandler.getWarnings(restrictionData).stream().map(translatedComponent -> translatedComponent.getAssembled(this.p)).collect(Collectors.toList()))
.build(),
8,
itemClick -> Game.initialize(this.factory, this.map.values().stream().toList(), itemClick.player()),
true
);
} else {
setClickableItem(
ItemStack.builder(Material.RED_WOOL)
.customName(TranslatedComponent.byId("restriction#fail").setColor(NamedTextColor.RED).getAssembled(p))
.lore(
restrictionHandler.getRestrictions()
.stream()
.filter(iRestriction -> iRestriction.calculate(restrictionData).type().equals(Restriction.Type.FAIL))
.map(iRestriction -> iRestriction.calculate(restrictionData).description().getAssembled(p))
.collect(Collectors.toList()))
.build(),
8,
itemClick -> {
if(restrictionHandler.canPlay(restrictionData)) {
updatePlayButton();
return;
}
itemClick.getPlayer().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
},
false
this.setClickableItem(
ItemStack.builder(Material.RED_WOOL)
.customName(TranslatedComponent.byId("restriction#fail").setColor(NamedTextColor.RED).getAssembled(this.p))
.lore(
restrictionHandler.getRestrictions()
.stream()
.filter(iRestriction -> iRestriction.calculate(restrictionData).type().equals(Restriction.Type.FAIL))
.map(iRestriction -> iRestriction.calculate(restrictionData).description().getAssembled(this.p))
.collect(Collectors.toList()))
.build(),
8,
itemClick -> {
if(restrictionHandler.canPlay(restrictionData)) {
this.updatePlayButton();
return;
}
itemClick.player().playSound(Sound.sound(SoundEvent.ENTITY_SILVERFISH_DEATH, Sound.Source.AMBIENT, 1f, 1f));
},
false
);
}
update();
this.update();
}
}

View File

@@ -12,9 +12,11 @@ import java.util.Map;
public interface GameFactory {
TranslatedComponent name();
default ConfigManager configuration() {
return null;
}
default RestrictionHandler globalRestrictions() {
return new RestrictionHandler();
}
@@ -22,6 +24,7 @@ public interface GameFactory {
default Material symbol() {
return Material.GRASS_BLOCK;
}
default TranslatedComponent description() {
return TranslatedComponent.byId("GameFactory#missingDescription");
}
@@ -29,17 +32,17 @@ public interface GameFactory {
Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception;
default Game manufacture(Room parent, List<Option<?>> configuration) throws Exception {
if(configuration == null) return manufacture(parent);
if(configuration == null) return this.manufacture(parent);
Map<String, Option<?>> cnf = new HashMap<>();
configuration.forEach(option -> cnf.put(option.getId(), option));
return manufacture(parent, cnf);
return this.manufacture(parent, cnf);
}
default Game manufacture(Room parent) throws Exception {
if(this.configuration() == null) return manufacture(parent, List.of());
if(this.configuration() == null) return this.manufacture(parent, List.of());
return manufacture(parent, this.configuration().getAll());
return this.manufacture(parent, this.configuration().getAll());
}
}

View File

@@ -12,12 +12,12 @@ import java.util.List;
import java.util.Objects;
public abstract class Option<T> {
private RestrictionHandler restrictionHandler;
private final Material item;
private final TranslatedComponent name;
private final String id;
protected T currentValue;
private final List<T> options;
protected T currentValue;
private RestrictionHandler restrictionHandler;
private int pointer = 0;
public Option(String id, Material item, TranslatedComponent name, List<T> options) {
@@ -26,46 +26,45 @@ public abstract class Option<T> {
this.name = name;
this.options = options;
currentValue = options.getFirst();
this.currentValue = options.getFirst();
}
public RestrictionHandler getRestrictionHandler() {
return this.restrictionHandler;
}
public void setRestrictionHandler(RestrictionHandler restrictionHandler) {
this.restrictionHandler = restrictionHandler;
}
public RestrictionHandler getRestrictionHandler() {
return restrictionHandler;
}
public ItemStack getNext(Player p) {
if(++pointer >= options.size()) pointer = 0;
currentValue = options.get(pointer);
return getCurrent(p);
if(++this.pointer >= this.options.size()) this.pointer = 0;
this.currentValue = this.options.get(this.pointer);
return this.getCurrent(p);
}
public ItemStack getCurrent(Player p) {
String value = options.get(pointer).toString();
return ItemStack.builder(item)
.customName(name.getAssembled(p))
.lore(TranslatedComponent.byId("optionCommon#value").setColor(NamedTextColor.GOLD).getAssembled(p)
.append(Component.text(": ")).append(Component.text(value)))
.build();
String value = this.options.get(this.pointer).toString();
return ItemStack.builder(this.item)
.customName(this.name.getAssembled(p))
.lore(TranslatedComponent.byId("optionCommon#value").setColor(NamedTextColor.GOLD).getAssembled(p)
.append(Component.text(": ")).append(Component.text(value)))
.build();
}
public int getAsInt() {
return Integer.parseInt(getAsString());
return Integer.parseInt(this.getAsString());
}
public boolean getAsBoolean() {
return Objects.equals(getAsString(), "true") || Objects.equals(getAsString(), "1");
return Objects.equals(this.getAsString(), "true") || Objects.equals(this.getAsString(), "1");
}
public String getAsString() {
return currentValue.toString();
return this.currentValue.toString();
}
public String getId() {
return id;
return this.id;
}
}

View File

@@ -10,7 +10,7 @@ public record Restriction(TranslatedComponent name, TranslatedComponent descript
this.warnMessage = warnMessage;
this.type = type;
if (this.warnMessage == null && this.type.equals(Type.WARN)) {
if(this.warnMessage == null && this.type.equals(Type.WARN)) {
throw new IllegalStateException("warnMessage cannot be null when RestrictionType is WARN");
}
}

View File

@@ -22,18 +22,18 @@ public class RestrictionHandler {
}
public List<IRestriction> getRestrictions() {
return restrictions;
return this.restrictions;
}
public boolean canPlay(RestrictionData data) {
if(restrictions.size() < 1) return true;
if(this.restrictions.isEmpty()) return true;
return this.restrictions.stream()
.noneMatch(iRestriction -> iRestriction.calculate(data).type().equals(Restriction.Type.FAIL));
.noneMatch(iRestriction -> iRestriction.calculate(data).type().equals(Restriction.Type.FAIL));
}
public List<TranslatedComponent> getWarnings(RestrictionData data) {
List<TranslatedComponent> warnings = new ArrayList<>();
for (IRestriction r : this.restrictions) {
for(IRestriction r : this.restrictions) {
Restriction calculated = r.calculate(data);
if(!calculated.type().equals(Restriction.Type.WARN)) continue;

View File

@@ -15,10 +15,10 @@ public class MaximalPlayeramountGameRestriction implements IRestriction {
@Override
public Restriction calculate(RestrictionData data) {
return new Restriction(
TranslatedComponent.byId("restriction#maxPlayersInRoom"),
TranslatedComponent.byId("restriction#maxPlayersInRoomDescription"),
null,
data.room().getAllMembers().size() > this.max ? Restriction.Type.FAIL : Restriction.Type.OK
TranslatedComponent.byId("restriction#maxPlayersInRoom"),
TranslatedComponent.byId("restriction#maxPlayersInRoomDescription"),
null,
data.room().getAllMembers().size() > this.max ? Restriction.Type.FAIL : Restriction.Type.OK
);
}
}

View File

@@ -15,10 +15,10 @@ public class MinimalPlayeramountGameRestriction implements IRestriction {
@Override
public Restriction calculate(RestrictionData data) {
return new Restriction(
TranslatedComponent.byId("restriction#minPlayersInRoom"),
TranslatedComponent.byId("restriction#minPlayersInRoomDescription"),
null,
data.room().getAllMembers().size() < this.min ? Restriction.Type.FAIL : Restriction.Type.OK
TranslatedComponent.byId("restriction#minPlayersInRoom"),
TranslatedComponent.byId("restriction#minPlayersInRoomDescription"),
null,
data.room().getAllMembers().size() < this.min ? Restriction.Type.FAIL : Restriction.Type.OK
);
}
}

View File

@@ -27,26 +27,26 @@ import java.util.concurrent.CompletableFuture;
public class AcidRain extends StatelessGame {
final private int radius = 20;
private int generationOffset = 0;
final private int roofHeight = 55;
private int difficulty = 0;
final JNoise noise = JNoise.newBuilder()
.fastSimplex()
.setSeed(rnd.nextLong())
.setFrequency(0.09)
.build();
.fastSimplex()
.setSeed(this.rnd.nextLong())
.setFrequency(0.09)
.build();
final private int radius = 20;
final private int roofHeight = 55;
private int generationOffset = 0;
private int difficulty = 0;
public AcidRain() {
super(Dimension.OVERWORLD.key, "acidRain", new LastWinsScore());
setGenerator(
new CircularPlateTerrainGenerator(radius)
.setPlateHeight(50)
.setPlatePallet(BlockPallet.STONE)
this.setGenerator(
new CircularPlateTerrainGenerator(this.radius)
.setPlateHeight(50)
.setPlatePallet(BlockPallet.STONE)
);
eventNode().addListener(PlayerTickEvent.class, this::onPlayerTick);
this.eventNode().addListener(PlayerTickEvent.class, this::onPlayerTick);
}
@Override
@@ -61,39 +61,40 @@ public class AcidRain extends StatelessGame {
MinecraftServer.getSchedulerManager().submitTask(() -> {
getPlayers().forEach(player -> {
player.sendPacket(new ParticlePacket(Particle.SNEEZE, 0, 60, 0, radius, radius, radius, 1f, 500));
player.sendPacket(new ParticlePacket(Particle.ITEM_SLIME, 0, 60, 0, radius, radius, radius, 1f, 500));
this.getPlayers().forEach(player -> {
player.sendPacket(new ParticlePacket(Particle.SNEEZE, 0, 60, 0, this.radius, this.radius, this.radius, 1f, 500));
player.sendPacket(new ParticlePacket(Particle.ITEM_SLIME, 0, 60, 0, this.radius, this.radius, this.radius, 1f, 500));
});
if(!isRunning) return TaskSchedule.stop();
if(!this.isRunning) return TaskSchedule.stop();
return TaskSchedule.millis(100);
}, ExecutionType.TICK_END);
MinecraftServer.getSchedulerManager().submitTask(() -> {
generationOffset++;
generatePlatform(generationOffset);
this.generationOffset++;
this.generatePlatform(this.generationOffset);
if(!isRunning) return TaskSchedule.stop();
return TaskSchedule.millis((long) NumberUtil.map(50 - difficulty, 0, 50, 100, 1000));
if(!this.isRunning) return TaskSchedule.stop();
return TaskSchedule.millis((long) NumberUtil.map(50 - this.difficulty, 0, 50, 100, 1000));
}, ExecutionType.TICK_END);
MinecraftServer.getSchedulerManager().submitTask(() -> {
difficulty++;
this.difficulty++;
if(difficulty >= 50) return TaskSchedule.stop();
if(this.difficulty >= 50) return TaskSchedule.stop();
return TaskSchedule.seconds(3);
});
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < 50) playerDeath(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < 50) this.playerDeath(playerMoveEvent.getPlayer());
}
private void onPlayerTick(PlayerTickEvent playerTickEvent) {
if(isBeforeBeginning) return;
if(getBlock(playerTickEvent.getPlayer().getPosition().withY(roofHeight)).isAir()) playerDeath(playerTickEvent.getPlayer());
if(this.isBeforeBeginning) return;
if(this.getBlock(playerTickEvent.getPlayer().getPosition().withY(this.roofHeight)).isAir())
this.playerDeath(playerTickEvent.getPlayer());
}
private void generatePlatform(long offset) {
@@ -102,19 +103,20 @@ public class AcidRain extends StatelessGame {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
batch.setBlock(x, roofHeight, z, Block.AIR);
batch.setBlock(x, this.roofHeight, z, Block.AIR);
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
if(noise.getNoise(x + offset, z + offset) > 0.4) continue;
if(this.noise.getNoise(x + offset, z + offset) > 0.4) continue;
batch.setBlock(x, roofHeight, z, Block.OAK_PLANKS);
batch.setBlock(x, this.roofHeight, z, Block.OAK_PLANKS);
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
BatchUtil.loadAndApplyBatch(batch, this, () -> {
});
}
private void playerDeath(Player p) {
p.setGameMode(GameMode.SPECTATOR);
getScore().insertResult(p);
this.getScore().insertResult(p);
}
@Override

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.MinecraftServer;
@@ -27,10 +27,10 @@ class AnvilRun extends StatelessGame {
final int spawnHeight = 30;
final int radius;
int anvilsPerSecond;
final int seconds;
final int anvilHeight = 200;
final List<Pos> anvilSpawnPositions = new ArrayList<>();
int anvilsPerSecond;
public AnvilRun(int radius, int seconds) {
super(Dimension.OVERWORLD.key, "Anvil Run", new LastWinsScore());
@@ -38,25 +38,25 @@ class AnvilRun extends StatelessGame {
this.seconds = seconds;
this.setGenerator(new CircularPlateTerrainGenerator(radius));
eventNode().addListener(EntityTickEvent.class, this::onEntityTick);
this.eventNode().addListener(EntityTickEvent.class, this::onEntityTick);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
anvilSpawnPositions.add(new Pos(x+0.5, anvilHeight, z+0.5));
this.anvilSpawnPositions.add(new Pos(x + 0.5, this.anvilHeight, z + 0.5));
batch.setBlock(x, spawnHeight-1, z, Block.SNOW_BLOCK);
batch.setBlock(x, this.spawnHeight - 1, z, Block.SNOW_BLOCK);
}
}
this.anvilsPerSecond = anvilSpawnPositions.size() / this.seconds;
Collections.shuffle(anvilSpawnPositions);
this.anvilsPerSecond = this.anvilSpawnPositions.size() / this.seconds;
Collections.shuffle(this.anvilSpawnPositions);
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@@ -72,12 +72,12 @@ class AnvilRun extends StatelessGame {
super.onStart();
Scheduler scheduler = MinecraftServer.getSchedulerManager();
for(int i=0; i<this.anvilSpawnPositions.size(); i++) {
for(int i = 0; i < this.anvilSpawnPositions.size(); i++) {
final int j = i;
scheduler.scheduleTask(
() -> spawnAnvil(this.anvilSpawnPositions.get(j)),
() -> this.spawnAnvil(this.anvilSpawnPositions.get(j)),
TaskSchedule.millis(
(long) Math.floor((double) i/this.anvilsPerSecond * 1000)
(long) Math.floor((double) i / this.anvilsPerSecond * 1000)
),
TaskSchedule.stop()
);
@@ -87,25 +87,26 @@ class AnvilRun extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
super.onPlayerMove(playerMoveEvent);
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < spawnHeight - 2) {
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.spawnHeight - 2) {
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(getSpawn());
playerMoveEvent.getPlayer().teleport(this.getSpawn());
return;
}
if(playerMoveEvent.getNewPosition().y() < spawnHeight - 2) getScore().insertResult(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < this.spawnHeight - 2)
this.getScore().insertResult(playerMoveEvent.getPlayer());
}
protected void onEntityTick(@NotNull EntityTickEvent entityTickEvent) {
if(!entityTickEvent.getEntity().getEntityType().equals(EntityType.FALLING_BLOCK)) return;
Pos anvilPosition = entityTickEvent.getEntity().getPosition();
if(anvilPosition.y() > spawnHeight + 0.5) return;
if(anvilPosition.y() < spawnHeight - 3) entityTickEvent.getEntity().remove();
if(this.getBlock(anvilPosition.withY(spawnHeight-1)).isAir()) return;
this.setBlock(anvilPosition.withY(spawnHeight-1), Block.AIR);
if(anvilPosition.y() > this.spawnHeight + 0.5) return;
if(anvilPosition.y() < this.spawnHeight - 3) entityTickEvent.getEntity().remove();
if(this.getBlock(anvilPosition.withY(this.spawnHeight - 1)).isAir()) return;
this.setBlock(anvilPosition.withY(this.spawnHeight - 1), Block.AIR);
}
@Override
public Pos getSpawn() {
return new Pos(0, spawnHeight, 0);
return new Pos(0, this.spawnHeight, 0);
}
}

View File

@@ -1,9 +1,9 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;

View File

@@ -10,7 +10,7 @@ public class Backrooms extends StatelessGame {
public Backrooms() {
super(Dimension.NETHER.key, "Backrooms", new NoScore());
BackroomsGenerator generator = new BackroomsGenerator();
setGenerator(unit -> generator.generateRoom(unit, 50));
this.setGenerator(unit -> generator.generateRoom(unit, 50));
}
@Override

View File

@@ -3,6 +3,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import net.minestom.server.instance.generator.UnitModifier;
import java.util.concurrent.ThreadLocalRandom;
public class BackroomsGenerator {
@@ -11,8 +12,8 @@ public class BackroomsGenerator {
var start = unit.absoluteStart();
var yPos = start.blockY() + y;
for (int x = 0; x < unit.size().blockX(); x++) {
for (int z = 0; z < unit.size().blockZ(); z++) {
for(int x = 0; x < unit.size().blockX(); x++) {
for(int z = 0; z < unit.size().blockZ(); z++) {
var xPos = start.blockX() + x;
var zPos = start.blockZ() + z;
@@ -23,27 +24,27 @@ public class BackroomsGenerator {
modifier.setBlock(xPos, yPos + 4, zPos, Block.SMOOTH_STONE_SLAB);
// idk man... dont ask about this
if (
(x - 2) % 4 == 0 && (
((z - 2) % 8 == 0) ||
((z - 2) % 8 == 1) ||
((z - 2) % 8 == 3) ||
((z - 2) % 8 == 4)
)
if(
(x - 2) % 4 == 0 && (
((z - 2) % 8 == 0) ||
((z - 2) % 8 == 1) ||
((z - 2) % 8 == 3) ||
((z - 2) % 8 == 4)
)
) {
modifier.setBlock(xPos, yPos + 4, zPos, Block.SEA_LANTERN);
}
}
}
generateWalls(modifier, start.blockX() + 0, yPos + 1, start.blockZ() + 0);
generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 0);
generateWalls(modifier, start.blockX() + 0, yPos + 1, start.blockZ() + 8);
generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 8);
this.generateWalls(modifier, start.blockX(), yPos + 1, start.blockZ());
this.generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ());
this.generateWalls(modifier, start.blockX(), yPos + 1, start.blockZ() + 8);
this.generateWalls(modifier, start.blockX() + 8, yPos + 1, start.blockZ() + 8);
}
private void generateWalls(UnitModifier modifier, int xPos, int yPos, int zPos) {
generatePillar(modifier, xPos, yPos, zPos, Block.CHISELED_SANDSTONE);
this.generatePillar(modifier, xPos, yPos, zPos, Block.CHISELED_SANDSTONE);
var random = ThreadLocalRandom.current();
@@ -55,31 +56,31 @@ public class BackroomsGenerator {
var door1pos = random.nextInt(2, 6);
var door2pos = random.nextInt(2, 6);
if (wall1) {
for (int x = xPos; x < xPos + 8; x++) {
generatePillar(modifier, x, yPos, zPos, Block.SMOOTH_SANDSTONE);
if(wall1) {
for(int x = xPos; x < xPos + 8; x++) {
this.generatePillar(modifier, x, yPos, zPos, Block.SMOOTH_SANDSTONE);
}
}
if (wall2) {
for (int z = zPos; z < zPos + 8; z++) {
generatePillar(modifier, xPos, yPos, z, Block.SMOOTH_SANDSTONE);
if(wall2) {
for(int z = zPos; z < zPos + 8; z++) {
this.generatePillar(modifier, xPos, yPos, z, Block.SMOOTH_SANDSTONE);
}
}
if (door1 && wall1) {
generatePillar(modifier, xPos + door1pos, yPos, zPos, Block.AIR);
generatePillar(modifier, xPos + door1pos + 1, yPos, zPos, Block.AIR);
if(door1 && wall1) {
this.generatePillar(modifier, xPos + door1pos, yPos, zPos, Block.AIR);
this.generatePillar(modifier, xPos + door1pos + 1, yPos, zPos, Block.AIR);
}
if (door2 && wall2) {
generatePillar(modifier, xPos, yPos, zPos + door2pos, Block.AIR);
generatePillar(modifier, xPos, yPos, zPos + door2pos + 1, Block.AIR);
if(door2 && wall2) {
this.generatePillar(modifier, xPos, yPos, zPos + door2pos, Block.AIR);
this.generatePillar(modifier, xPos, yPos, zPos + door2pos + 1, Block.AIR);
}
}
private void generatePillar(UnitModifier modifier, int xPos, int yPos, int zPos, Block material) {
for (int y = yPos; y < yPos + 3; y++) {
for(int y = yPos; y < yPos + 3; y++) {
modifier.setBlock(xPos, y, zPos, material);
}
}

View File

@@ -29,7 +29,9 @@ import net.minestom.server.timer.TaskSchedule;
import org.jetbrains.annotations.NotNull;
import java.io.IOException;
import java.util.*;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class Bedwars extends StatelessGame {
@@ -39,22 +41,22 @@ public class Bedwars extends StatelessGame {
public Bedwars() throws IOException {
super(Dimension.OVERWORLD.key, "Bedwars", new LastWinsScore());
setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("bedwars/test")));
this.setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("bedwars/test")));
Configuration config = ConfigurationProvider.getProvider(YamlConfiguration.class).load(Resource.GAME_MAP.getPath().resolve("bedwars/test/config.yml").toFile());
List<String> teamNames = config.getStringList("setup.teams");
teamNames.forEach(teamName -> {
String path = "teams." + teamName;
teams.add(new BedwarsTeam(
config.getString(path + ".name"),
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawn")),
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawner")),
config.getStringList(path + ".pos.bed").stream().map(Position::getPosFromCommaSeparated).toList().toArray(new Pos[0]),
MaterialUtil.fromString(config.getString(path + ".material.block"), Material.BLACK_WOOL)
this.teams.add(new BedwarsTeam(
config.getString(path + ".name"),
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawn")),
Position.getPosFromCommaSeparated(config.getString(path + ".pos.spawner")),
config.getStringList(path + ".pos.bed").stream().map(Position::getPosFromCommaSeparated).toList().toArray(new Pos[0]),
MaterialUtil.fromString(config.getString(path + ".material.block"), Material.BLACK_WOOL)
));
});
eventNode().addListener(PickupItemEvent.class, pickupItemEvent -> {
this.eventNode().addListener(PickupItemEvent.class, pickupItemEvent -> {
if(pickupItemEvent.getEntity() instanceof Player p) {
p.getInventory().addItemStack(pickupItemEvent.getItemStack());
}
@@ -68,10 +70,10 @@ public class Bedwars extends StatelessGame {
@Override
protected void onStart() {
scheduler().submitTask(() -> {
if(!isRunning) return TaskSchedule.stop();
this.scheduler().submitTask(() -> {
if(!this.isRunning) return TaskSchedule.stop();
teams.forEach(bedwarsTeam -> {
this.teams.forEach(bedwarsTeam -> {
ItemEntity item = new ItemEntity(ItemStack.of(bedwarsTeam.getBlock()));
item.setNoGravity(true);
item.setInstance(this, bedwarsTeam.getSpawner());
@@ -84,16 +86,17 @@ public class Bedwars extends StatelessGame {
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
placedBlocks.add(playerBlockPlaceEvent.getBlockPosition());
this.placedBlocks.add(playerBlockPlaceEvent.getBlockPosition());
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent playerBlockBreakEvent) {
if(!placedBlocks.contains(playerBlockBreakEvent.getBlockPosition())) playerBlockBreakEvent.setCancelled(true);
if(!this.placedBlocks.contains(playerBlockBreakEvent.getBlockPosition()))
playerBlockBreakEvent.setCancelled(true);
teams.forEach(bedwarsTeam -> {
this.teams.forEach(bedwarsTeam -> {
if(Arrays.stream(bedwarsTeam.getBed()).anyMatch(pos -> pos.sameBlock(playerBlockBreakEvent.getBlockPosition())))
breakBed(bedwarsTeam);
this.breakBed(bedwarsTeam);
});
if(playerBlockBreakEvent.isCancelled())
@@ -102,13 +105,13 @@ public class Bedwars extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < 0) death(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < 0) this.death(playerMoveEvent.getPlayer());
}
private void breakBed(BedwarsTeam team) {
team.removeBed();
for (Pos blockPos : team.getBed()) {
setBlock(blockPos, Material.AIR.block());
for(Pos blockPos : team.getBed()) {
this.setBlock(blockPos, Material.AIR.block());
}
}

View File

@@ -20,7 +20,7 @@ public class BedwarsFactory implements GameFactory {
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(1));
.addRestriction(new MinimalPlayeramountGameRestriction(1));
}
@Override

View File

@@ -8,16 +8,12 @@ import java.util.ArrayList;
import java.util.List;
public class BedwarsTeam {
private List<Player> members = new ArrayList<>();
private final String name;
private final Pos spawn;
private final Pos spawner;
private final Pos[] bed;
private final Material block;
private List<Player> members = new ArrayList<>();
private boolean hasBed = true;
public BedwarsTeam(String name, Pos spawn, Pos spawner, Pos[] bed, Material block) {
@@ -33,11 +29,11 @@ public class BedwarsTeam {
}
public boolean isHasBed() {
return hasBed;
return this.hasBed;
}
public List<Player> getMembers() {
return members;
return this.members;
}
public void setMembers(List<Player> members) {
@@ -45,22 +41,22 @@ public class BedwarsTeam {
}
public String getName() {
return name;
return this.name;
}
public Pos getSpawn() {
return spawn;
return this.spawn;
}
public Pos getSpawner() {
return spawner;
return this.spawner;
}
public Pos[] getBed() {
return bed;
return this.bed;
}
public Material getBlock() {
return block;
return this.block;
}
}

View File

@@ -0,0 +1,79 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class BlockBreakRace extends StatelessGame {
private final int height;
private int spawnCount = 0;
public BlockBreakRace(int height) {
super(Dimension.OVERWORLD.key, "blockBreakRace", new FirstWinsScore());
this.height = height;
this.setGenerator(new BlockBreakRaceGenerator(height));
}
@Override
protected boolean onPlayerJoin(Player p) {
PlayerInventory inv = p.getInventory();
inv.addItemStack(ItemStack.of(Material.DIAMOND_PICKAXE));
inv.addItemStack(ItemStack.of(Material.DIAMOND_AXE));
inv.addItemStack(ItemStack.of(Material.DIAMOND_SHOVEL));
return super.onPlayerJoin(p);
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> player.setGameMode(GameMode.SURVIVAL));
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
List<Material> allowedMaterials = List.of(Material.STONE, Material.OAK_PLANKS, Material.DIRT);
if(!allowedMaterials.contains(event.getBlock().registry().material())) event.setCancelled(true);
if(this.isBeforeBeginning) event.setCancelled(true);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(this.isBeforeBeginning) return;
if(playerMoveEvent.getNewPosition().y() < BlockBreakRaceGenerator.BOTTOM_Y) {
Player player = playerMoveEvent.getPlayer();
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
player.getInventory().clear();
}
}
@Override
public Pos getSpawn() {
int idx = this.spawnCount++;
int cols = BlockBreakRaceGenerator.ROW_OFFSETS_X.length;
int rows = BlockBreakRaceGenerator.ROW_OFFSETS_Z.length;
int perChunk = cols * rows;
int zChunk = idx / perChunk;
int gridIndex = idx % perChunk;
int xIndex = gridIndex % cols;
int zIndex = gridIndex / cols;
int localX = BlockBreakRaceGenerator.ROW_OFFSETS_X[xIndex];
int localZ = BlockBreakRaceGenerator.ROW_OFFSETS_Z[zIndex];
int absZ = (zChunk * 16) + localZ;
return new Pos(localX, BlockBreakRaceGenerator.BOTTOM_Y + this.height + 1, absZ).add(0.5);
}
}

View File

@@ -0,0 +1,40 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class BlockBreakRaceFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_BlockBreakRace#name");
}
@Override
public Material symbol() {
return Material.DIAMOND_PICKAXE;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_BlockBreakRace#description");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 20, 30, 40, 50));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new BlockBreakRace(configuration.get("height").getAsInt()).setParent(parent);
}
}

View File

@@ -0,0 +1,65 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace;
import eu.mhsl.minenet.minigames.world.generator.featureEnriched.ValeGenerator;
import eu.mhsl.minenet.minigames.world.generator.terrain.BaseGenerator;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.instance.block.Block;
import net.minestom.server.instance.generator.GenerationUnit;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
public class BlockBreakRaceGenerator extends BaseGenerator {
public static final int BOTTOM_Y = 50;
public static final int[] ROW_OFFSETS_X = {4, 8, 12};
public static final int[] ROW_OFFSETS_Z = {4, 8, 12};
private static final Block[] FILL_BLOCKS = {
Block.STONE,
Block.DIRT,
Block.OAK_PLANKS
};
public final int TOP_Y;
private final Random random = ThreadLocalRandom.current();
public BlockBreakRaceGenerator(int height) {
this.TOP_Y = BOTTOM_Y + height;
ValeGenerator vale = new ValeGenerator();
vale.setXShiftMultiplier(i -> 0.5d);
vale.setHeightNoiseMultiplier(i -> 2);
vale.setXShiftOffset(i -> 40d);
this.addMixIn(vale);
this.addMixIn(unit -> {
if(unit.absoluteStart().chunkX() != 0) return;
for(int localX : ROW_OFFSETS_X) {
for(int localZ : ROW_OFFSETS_Z) {
final int absZ = unit.absoluteStart().blockZ() + localZ;
this.placeTube(unit, localX, absZ);
}
}
});
}
private void placeTube(GenerationUnit unit, int x, int z) {
for(int y = BOTTOM_Y; y < this.TOP_Y; y++) {
Block fill = FILL_BLOCKS[this.random.nextInt(FILL_BLOCKS.length)];
unit.modifier().fill(
new Pos(x, y, z),
new Pos(x, y, z).add(1),
fill
);
}
for(int dx = -1; dx <= 1; dx++) {
for(int dz = -1; dz <= 1; dz++) {
if(dx == 0 && dz == 0) continue; // Zentrum überspringen
unit.modifier().fill(
new Pos(x + dx, BOTTOM_Y, z + dz),
new Pos(x + dx, this.TOP_Y + 3, z + dz).add(1),
Block.BARRIER
);
}
}
}
}

View File

@@ -9,7 +9,9 @@ import eu.mhsl.minenet.minigames.util.GeneratorUtils;
import net.minestom.server.coordinate.Point;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.*;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.metadata.other.PrimedTntMeta;
import net.minestom.server.event.EventListener;
import net.minestom.server.event.entity.projectile.ProjectileCollideWithBlockEvent;
@@ -29,6 +31,7 @@ public class BowSpleef extends StatelessGame {
private static final Tag<Boolean> ARROW_FIRST_HIT = Tag.Boolean("ARROW_ALREADY_LIT");
private final int radius = 30;
private final int totalElevation = 50;
public BowSpleef() {
super(Dimension.OVERWORLD.key, "bowSpleef", new LastWinsScore());
@@ -67,41 +70,41 @@ public class BowSpleef extends StatelessGame {
// .build()
// );
eventNode().addListener(
EventListener
.builder(ProjectileCollideWithBlockEvent.class)
.handler(projectileBlockHitEvent -> {
Entity projectile = projectileBlockHitEvent.getEntity();
if(!projectile.getTag(ARROW_FIRST_HIT)) {
projectile.remove();
return;
}
this.eventNode().addListener(
EventListener
.builder(ProjectileCollideWithBlockEvent.class)
.handler(projectileBlockHitEvent -> {
Entity projectile = projectileBlockHitEvent.getEntity();
if(!projectile.getTag(ARROW_FIRST_HIT)) {
projectile.remove();
return;
}
float radius = 0.5F;
Point arrowPos = projectile.getPosition();
GeneratorUtils.foreachXZ(arrowPos.add(radius), arrowPos.sub(radius), point -> {
Point location = point.add(projectile.getVelocity().mul(0.04)).withY(totalElevation);
if(!getBlock(location).isAir()) {
setBlock(location, Block.AIR);
float radius = 0.5F;
Point arrowPos = projectile.getPosition();
GeneratorUtils.foreachXZ(arrowPos.add(radius), arrowPos.sub(radius), point -> {
Point location = point.add(projectile.getVelocity().mul(0.04)).withY(this.totalElevation);
if(!this.getBlock(location).isAir()) {
this.setBlock(location, Block.AIR);
Entity fallingTnt = new Entity(EntityType.TNT);
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
fallingTntMeta.setFuseTime(20);
fallingTnt.setInstance(this, location);
fallingTnt.setVelocity(new Vec(0, 3, 0));
}
});
Entity fallingTnt = new Entity(EntityType.TNT);
PrimedTntMeta fallingTntMeta = (PrimedTntMeta) fallingTnt.getEntityMeta();
fallingTntMeta.setFuseTime(20);
fallingTnt.setInstance(this, location);
fallingTnt.setVelocity(new Vec(0, 3, 0));
}
});
projectile.setTag(ARROW_FIRST_HIT, false);
})
.build()
projectile.setTag(ARROW_FIRST_HIT, false);
})
.build()
);
eventNode().addListener(
EventListener
.builder(ProjectileCollideWithEntityEvent.class)
.handler(projectileEntityHitEvent -> projectileEntityHitEvent.setCancelled(true))
.build()
this.eventNode().addListener(
EventListener
.builder(ProjectileCollideWithEntityEvent.class)
.handler(projectileEntityHitEvent -> projectileEntityHitEvent.setCancelled(true))
.build()
);
}
@@ -109,11 +112,11 @@ public class BowSpleef extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
batch.setBlock(x, totalElevation, z, Block.TNT);
batch.setBlock(x, this.totalElevation, z, Block.TNT);
}
}
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
@@ -121,28 +124,28 @@ public class BowSpleef extends StatelessGame {
@Override
protected void onStart() {
getPlayers().forEach(player -> {
this.getPlayers().forEach(player -> {
player.getInventory().setItemStack(
0,
ItemStack
.builder(Material.BOW)
.customName(TranslatedComponent.byId("bow").getAssembled(player))
.glowing(true)
.build()
0,
ItemStack
.builder(Material.BOW)
.customName(TranslatedComponent.byId("bow").getAssembled(player))
.glowing(true)
.build()
);
});
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
getScore().insertResult(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
this.getScore().insertResult(playerMoveEvent.getPlayer());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
}
}
@Override
public Pos getSpawn() {
return new Pos(0, totalElevation + 1, 0);
return new Pos(0, this.totalElevation + 1, 0);
}
}

View File

@@ -3,6 +3,8 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
@@ -29,4 +31,10 @@ public class BowSpleefFactory implements GameFactory {
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new BowSpleef().setParent(parent);
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
}

View File

@@ -1,14 +1,14 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.GameMode;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import org.jetbrains.annotations.NotNull;
@@ -26,28 +26,27 @@ class Deathcube extends StatelessGame {
this.radius = radius;
this.height = height + 49;
this.percentage = percentage;
this.setGenerator(new CircularPlateTerrainGenerator(radius+10).setPlateHeight(50));
this.setGenerator(new CircularPlateTerrainGenerator(radius + 10).setPlateHeight(50));
if(pvpEnabled == 1) eventNode().addChild(
if(pvpEnabled == 1) this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build().createNode()
);
System.out.println(radius);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
for (int y = 49; y < height; y++) {
if(super.rnd.nextInt(1, 100) <= percentage) {
for(int y = 49; y < this.height; y++) {
if(super.rnd.nextInt(1, 100) <= this.percentage) {
batch.setBlock(x, y, z, BlockPallet.WOOD.rnd());
}
}
@@ -62,18 +61,20 @@ class Deathcube extends StatelessGame {
super.onPlayerMove(playerMoveEvent);
if(playerMoveEvent.getNewPosition().y() < 48) {
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(getSpawn());
playerMoveEvent.getPlayer().teleport(this.getSpawn());
return;
}
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() > 51.5) {
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() > 51.5) {
playerMoveEvent.setCancelled(true);
return;
}
if(playerMoveEvent.getNewPosition().y() > height) getScore().insertResult(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() <= this.height) return;
this.getScore().insertResult(playerMoveEvent.getPlayer());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
}
@Override
public Pos getSpawn() {
return new Pos(0, 50, -(radius+5));
return new Pos(0, 50, -(this.radius + 5));
}
}

View File

@@ -1,9 +1,9 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
@@ -25,10 +25,10 @@ public class DeathcubeFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 10, 30, 50))
.addOption(new NumericOption("percentage", Material.COBWEB, TranslatedComponent.byId("game_Deathcube#optionPercentageBlocks"), 5, 7, 9, 11, 13))
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 0, 1));
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 10, 30, 50))
.addOption(new NumericOption("percentage", Material.COBWEB, TranslatedComponent.byId("game_Deathcube#optionPercentageBlocks"), 5, 7, 9, 11, 13))
.addOption(new NumericOption("pvpEnabled", Material.STICK, TranslatedComponent.byId("game_Deathcube#optionPvpEnabled"), 0, 1));
}

View File

@@ -20,7 +20,10 @@ import net.minestom.server.coordinate.Vec;
import net.minestom.server.entity.EquipmentSlot;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.*;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerStartFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerStopFlyingWithElytraEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.ItemStack;
@@ -33,6 +36,7 @@ import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import java.util.concurrent.CompletableFuture;
@@ -48,80 +52,74 @@ public class ElytraRace extends StatelessGame {
private final Material resetMaterial = Material.RED_DYE;
private final int boostMultiplier = 50;
private final Material ringMaterial = Material.GOLD_BLOCK;
private int generatedUntil = 0;
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
public CheckPointData next(int spacing) {
return new CheckPointData(nextCheckpoint, nextCheckpoint + spacing);
}
}
private final Map<Player, CheckPointData> playerCheckpoints = new HashMap<>();
private int generatedUntil = 0;
public ElytraRace(int ringCount) {
super(Dimension.OVERWORLD.key, "ElytraRace", new FirstWinsScore());
this.ringCount = ringCount;
setGenerator(vale);
vale.setCalculateSeaLevel(point -> seaLevel);
vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
vale.addMixIn(new PlaneTerrainGenerator(gameHeight, Block.BARRIER));
this.setGenerator(this.vale);
this.vale.setCalculateSeaLevel(point -> this.seaLevel);
this.vale.setXShiftMultiplier(integer -> NumberUtil.map(integer, 50, 500, 0, 1));
this.vale.addMixIn(new PlaneTerrainGenerator(this.gameHeight, Block.BARRIER));
eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
this.eventNode().addListener(PlayerUseItemEvent.class, playerUseItemEvent -> {
Player player = playerUseItemEvent.getPlayer();
Material usedMaterial = playerUseItemEvent.getItemStack().material();
if(usedMaterial.equals(boostMaterial)) {
if(!player.isFlyingWithElytra()) return;
if(usedMaterial.equals(this.boostMaterial)) {
if(!player.isFlyingWithElytra()) return;
boost(player);
InventoryUtil.removeItemFromPlayer(player, boostMaterial, 1);
} else if(usedMaterial.equals(resetMaterial)) {
toCheckpoint(player);
InventoryUtil.removeItemFromPlayer(player, resetMaterial, 1);
this.boost(player);
InventoryUtil.removeItemFromPlayer(player, this.boostMaterial, 1);
} else if(usedMaterial.equals(this.resetMaterial)) {
this.toCheckpoint(player);
InventoryUtil.removeItemFromPlayer(player, this.resetMaterial, 1);
}
});
eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
this.eventNode().addListener(PlayerStopFlyingWithElytraEvent.class, playerStopFlyingWithElytraEvent -> {
Player player = playerStopFlyingWithElytraEvent.getPlayer();
if(Position.blocksBelowPlayer(this, player).contains(ringMaterial.block())) {
if(Position.blocksBelowPlayer(this, player).contains(this.ringMaterial.block())) {
player.setFlyingWithElytra(true);
boost(player);
this.boost(player);
} else {
toCheckpoint(player);
this.toCheckpoint(player);
// getScore().insertResult(playerStopFlyingWithElytraEvent.getPlayer());
// playerStopFlyingWithElytraEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
}
});
eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
if(!isRunning) {
this.eventNode().addListener(PlayerStartFlyingWithElytraEvent.class, playerStartFlyingWithElytraEvent -> {
if(!this.isRunning) {
playerStartFlyingWithElytraEvent.getPlayer().setFlyingWithElytra(false);
return;
}
boost(playerStartFlyingWithElytraEvent.getPlayer());
this.boost(playerStartFlyingWithElytraEvent.getPlayer());
});
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
Point spawnpoint = new Pos(vale.getXShiftAtZ(0), -46, 0);
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> setBlock(point, BlockPallet.STREET.rnd()));
Point spawnpoint = new Pos(this.vale.getXShiftAtZ(0), -46, 0);
GeneratorUtils.iterateArea(spawnpoint.sub(5, 0, 5), spawnpoint.add(5, 0, 5), point -> this.setBlock(point, BlockPallet.STREET.rnd()));
generateRing(ringSpacing);
generateRing(ringSpacing * 2);
this.generateRing(this.ringSpacing);
this.generateRing(this.ringSpacing * 2);
callback.complete(null);
}
@Override
protected void onStart() {
getPlayers().forEach(player -> {
this.getPlayers().forEach(player -> {
player.getInventory().setEquipment(EquipmentSlot.CHESTPLATE, (byte) 0, ItemStack.of(Material.ELYTRA));
for(int i = 0; i < 3; i++) {
player.getInventory().setItemStack(i, ItemStack.builder(boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
player.getInventory().setItemStack(i, ItemStack.builder(this.boostMaterial).customName(TranslatedComponent.byId("boost").getAssembled(player)).build());
}
addResetItemToPlayer(player);
this.addResetItemToPlayer(player);
});
}
@@ -130,44 +128,44 @@ public class ElytraRace extends StatelessGame {
Player player = playerMoveEvent.getPlayer();
Point newPos = playerMoveEvent.getNewPosition();
if(isBeforeBeginning && playerMoveEvent.getNewPosition().y() < getSpawn().y()) {
player.teleport(getSpawn());
if(this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.getSpawn().y()) {
player.teleport(this.getSpawn());
return;
}
playerCheckpoints.putIfAbsent(player, new CheckPointData(ringSpacing, ringSpacing * 2));
this.playerCheckpoints.putIfAbsent(player, new CheckPointData(this.ringSpacing, this.ringSpacing * 2));
if(newPos.z() > generatedUntil - ringSpacing) {
generateRing(generatedUntil + ringSpacing);
if(newPos.z() > this.generatedUntil - this.ringSpacing) {
this.generateRing(this.generatedUntil + this.ringSpacing);
}
if(newPos.z() > playerCheckpoints.get(player).nextCheckpoint) {
playerCheckpoints.put(player, playerCheckpoints.get(player).next(ringSpacing));
boost(player);
if(newPos.z() > this.playerCheckpoints.get(player).nextCheckpoint) {
this.playerCheckpoints.put(player, this.playerCheckpoints.get(player).next(this.ringSpacing));
this.boost(player);
}
if(newPos.y() > gameHeight - 5) {
Point particlePoint = newPos.withY(gameHeight);
if(newPos.y() > this.gameHeight - 5) {
Point particlePoint = newPos.withY(this.gameHeight);
ParticlePacket particle = new ParticlePacket(
Particle.WAX_ON,
particlePoint.blockX(),
particlePoint.blockY(),
particlePoint.withZ(z -> z+10).blockZ(),
20,
0,
30,
1f,
Math.toIntExact((long) NumberUtil.map(newPos.y(), gameHeight - 5, gameHeight, 50, 500))
Particle.WAX_ON,
particlePoint.blockX(),
particlePoint.blockY(),
particlePoint.withZ(z -> z + 10).blockZ(),
20,
0,
30,
1f,
Math.toIntExact((long) NumberUtil.map(newPos.y(), this.gameHeight - 5, this.gameHeight, 50, 500))
);
player.sendPacket(particle);
}
if(getBlock(player.getPosition()).equals(Block.WATER)) {
toCheckpoint(player);
if(this.getBlock(player.getPosition()).equals(Block.WATER)) {
this.toCheckpoint(player);
}
if(newPos.z() > ringCount * ringSpacing) {
getScore().insertResult(player);
if(newPos.z() > this.ringCount * this.ringSpacing) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
player.setFlyingWithElytra(false);
}
@@ -175,43 +173,44 @@ public class ElytraRace extends StatelessGame {
@Override
public Pos getSpawn() {
return new Pos(vale.getXShiftAtZ(0), -45, 0);
return new Pos(this.vale.getXShiftAtZ(0), -45, 0);
}
private void addResetItemToPlayer(Player p) {
p.getInventory().setItemStack(8, ItemStack.builder(resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
p.getInventory().setItemStack(8, ItemStack.builder(this.resetMaterial).customName(TranslatedComponent.byId("reset").getAssembled(p)).build());
}
private Point getRingPositionAtZ(int z) {
return new Pos(vale.getXShiftAtZ(z), -45, z);
Random random = new Random(this.hashCode() + z);
return new Pos(this.vale.getXShiftAtZ(z), -45 + random.nextInt(-5, 15), z);
}
private CompletableFuture<Void> generateRing(int zPos) {
if(zPos > ringCount * ringSpacing) return null;
boolean isLast = (zPos == ringCount * ringSpacing);
private void generateRing(int zPos) {
if(zPos > this.ringCount * this.ringSpacing) return;
boolean isLast = (zPos == this.ringCount * this.ringSpacing);
generatedUntil = zPos;
this.generatedUntil = zPos;
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
Point ringPos = getRingPositionAtZ(zPos);
Point ringPos = this.getRingPositionAtZ(zPos);
GeneratorUtils.iterateArea(
ringPos.sub(100, 0, 0).withY(0),
ringPos.add(100, 0, 0).withY(seaLevel),
point -> batch.setBlock(point, Block.BARRIER)
ringPos.sub(100, 0, 0).withY(0),
ringPos.add(100, 0, 0).withY(this.seaLevel),
point -> batch.setBlock(point, Block.BARRIER)
);
GeneratorUtils.iterateArea(
ringPos.sub(3, 3, 0),
ringPos.add(3, 3, 0),
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : ringMaterial.block())
ringPos.sub(3, 3, 0),
ringPos.add(3, 3, 0),
point -> batch.setBlock(point, isLast ? Block.DIAMOND_BLOCK : this.ringMaterial.block())
);
GeneratorUtils.iterateArea(
ringPos.sub(2, 2, 0),
ringPos.add(2, 2, 0),
point -> batch.setBlock(point, Block.AIR)
ringPos.sub(2, 2, 0),
ringPos.add(2, 2, 0),
point -> batch.setBlock(point, Block.AIR)
);
BatchUtil.loadAndApplyBatch(batch, this, () -> {});
return null;
BatchUtil.loadAndApplyBatch(batch, this, () -> {
});
}
private void boost(Player player) {
@@ -219,13 +218,13 @@ public class ElytraRace extends StatelessGame {
Vec playerVelocity = player.getPosition().direction();
player.setVelocity(
player.getVelocity().add(playerVelocity.mul(boostMultiplier))
.withY(playerVelocity.withY(v -> v * boostMultiplier).y())
player.getVelocity().add(playerVelocity.mul(this.boostMultiplier))
.withY(playerVelocity.withY(v -> v * this.boostMultiplier).y())
);
}
private void toCheckpoint(Player p) {
Point checkpointPos = getRingPositionAtZ(playerCheckpoints.get(p).currentCheckpoint);
Point checkpointPos = this.getRingPositionAtZ(this.playerCheckpoints.get(p).currentCheckpoint);
p.setVelocity(Vec.ZERO);
p.setFlyingWithElytra(false);
p.teleport(Pos.fromPoint(checkpointPos).add(0.5, 0, 0.5));
@@ -233,28 +232,36 @@ public class ElytraRace extends StatelessGame {
p.setFlying(true);
p.setFlyingSpeed(0);
new Countdown(TitleMessage.class)
.countdown(
Audience.audience(p),
3,
countdownModifier ->
countdownModifier.message = new TitleMessage(
Duration.ofMillis(300),
Duration.ofMillis(700)
)
.subtitle(
subtitleMessage ->
subtitleMessage
.appendStatic(Component.text("Launch in ", NamedTextColor.DARK_GREEN))
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
.appendStatic(Component.text(" seconds", NamedTextColor.DARK_GREEN))
)
).thenRun(() -> {
p.setFlying(false);
p.setFlyingSpeed(1);
p.setFlyingWithElytra(true);
boost(p);
addResetItemToPlayer(p);
});
new Countdown()
.countdown(
Audience.audience(p),
3,
countdownModifier ->
countdownModifier.message = new TitleMessage(
Duration.ofMillis(300),
Duration.ofMillis(700)
)
.subtitle(
subtitleMessage ->
subtitleMessage
.appendTranslated("game_ElytraRace#launchIn")
.appendSpace()
.appendStatic(Component.text(countdownModifier.timeLeft, NamedTextColor.GREEN))
.appendSpace()
.appendTranslated(countdownModifier.timeLeft == 1 ? "common#second" : "common#seconds")
)
).thenRun(() -> {
p.setFlying(false);
p.setFlyingSpeed(1);
p.setFlyingWithElytra(true);
this.boost(p);
this.addResetItemToPlayer(p);
});
}
private record CheckPointData(int currentCheckpoint, int nextCheckpoint) {
public CheckPointData next(int spacing) {
return new CheckPointData(this.nextCheckpoint, this.nextCheckpoint + spacing);
}
}
}

View File

@@ -30,7 +30,7 @@ public class ElytraRaceFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("game_ElytraRace#ringCount"), 5, 10, 20, 30, 40, 50));
.addOption(new NumericOption("ringCount", Material.DIAMOND_BLOCK, TranslatedComponent.byId("game_ElytraRace#ringCount"), 5, 10, 20, 30, 40, 50));
}
@Override

View File

@@ -28,8 +28,8 @@ public class Fastbridge extends StatelessGame {
Pos newPos = playerMoveEvent.getNewPosition();
if(this.getScore().hasResult(player)) return;
if(newPos.y() < 0) {
player.teleport(getSpawn());
if(!isBeforeBeginning) this.resetPlayer(player);
player.teleport(this.getSpawn());
if(!this.isBeforeBeginning) this.resetPlayer(player);
}
if(newPos.x() > 53) {
this.getScore().insertResult(player);
@@ -39,19 +39,19 @@ public class Fastbridge extends StatelessGame {
@Override
protected void onStart() {
getPlayers().forEach(player -> {
this.getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
resetPlayer(player);
this.resetPlayer(player);
});
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
if(isBeforeBeginning) playerBlockPlaceEvent.setCancelled(true);
if(this.isBeforeBeginning) playerBlockPlaceEvent.setCancelled(true);
}
private void resetPlayer(Player player) {
if(isBeforeBeginning) return;
if(this.isBeforeBeginning) return;
PlayerInventory inventory = player.getInventory();
inventory.clear();
inventory.addItemStack(ItemStack.of(Material.WHITE_WOOL, 64));
@@ -59,6 +59,6 @@ public class Fastbridge extends StatelessGame {
@Override
public synchronized Pos getSpawn() {
return new Pos(24, 1, currentSpawn++*Chunk.CHUNK_SIZE_Z*2-8, -90, 0);
return new Pos(24, 1, this.currentSpawn++ * Chunk.CHUNK_SIZE_Z * 2 - 8, -90, 0);
}
}

View File

@@ -7,14 +7,14 @@ import net.minestom.server.instance.block.Block;
public class FastbridgeChunkgenerator extends BaseGenerator {
public FastbridgeChunkgenerator() {
this.addMixIn(unit -> {
if (unit.absoluteStart().chunkZ() % 2 == 0) {
if(unit.absoluteStart().chunkZ() % 2 == 0) {
unit.modifier().fill(Block.BARRIER);
return;
}
if (unit.absoluteStart().chunkX() != 1 && unit.absoluteStart().chunkX() != 3) return;
for (int x = 5; x <= 10; x++){
for (int z = 5; z <= 10; z++){
if(unit.absoluteStart().chunkX() != 1 && unit.absoluteStart().chunkX() != 3) return;
for(int x = 5; x <= 10; x++) {
for(int z = 5; z <= 10; z++) {
unit.modifier().setRelative(x, 64, z, unit.absoluteStart().chunkX() == 3 ? Block.GOLD_BLOCK : Block.GRASS_BLOCK);
}
}

View File

@@ -8,6 +8,7 @@ import io.github.togar2.pvp.events.EntityKnockbackEvent;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import io.github.togar2.pvp.feature.knockback.KnockbackSettings;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.event.instance.InstanceTickEvent;
@@ -43,20 +44,20 @@ class HighGround extends StatelessGame {
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if(this.isBeforeBeginning){
if(this.isBeforeBeginning) {
prepareAttackEvent.setCancelled(true);
}
});
this.eventNode().addListener(
EntityKnockbackEvent.class,
entityKnockbackEvent -> entityKnockbackEvent.setStrength(1.1f)
entityKnockbackEvent -> entityKnockbackEvent.setSettings(new KnockbackSettings(1.1, 1.1, 2, 0, 0))
);
this.eventNode().addListener(InstanceTickEvent.class, instanceTickEvent -> {
if (this.isBeforeBeginning || !this.isRunning) return;
this.eventNode().addListener(InstanceTickEvent.class, instanceTickEvent -> {
if(this.isBeforeBeginning || !this.isRunning) return;
this.getPlayers().forEach(player -> {
if((player.isOnGround() && player.getPosition().y() >= 1) || (!player.isOnGround() && player.getPosition().y() >= 1.5)){
if((player.isOnGround() && player.getPosition().y() >= 1) || (!player.isOnGround() && player.getPosition().y() >= 1.5)) {
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
player.setLevel(this.scoreMap.get(player) / 20);
player.setExp((this.scoreMap.get(player) % 20) / 20.0f);
@@ -67,20 +68,20 @@ class HighGround extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
for (int y = 0; y >= -3; y--) {
for(int y = 0; y >= -3; y--) {
int radius = (Math.abs(y) * 5) + this.radius;
for (int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
double distance = new Pos(x, 0, z).distance(0, 0, 0);
if (distance <= radius) {
if(distance <= radius) {
this.setBlock(x, y, z, y == 0 ? Block.DIAMOND_BLOCK : Block.GRASS_BLOCK);
Pos featurePosition = new Pos(x, y + 1, z);
if(y >= 0 || this.getBlock(featurePosition).isSolid()) continue;
if (this.rnd.nextDouble() < 0.1){
if(this.rnd.nextDouble() < 0.1) {
this.setBlock(featurePosition, Block.SHORT_GRASS);
}
if (this.rnd.nextDouble() < 0.01){
if(this.rnd.nextDouble() < 0.01) {
this.setBlock(featurePosition, BlockPallet.FLOWER.rnd());
}
}
@@ -92,7 +93,7 @@ class HighGround extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
Player player = playerMoveEvent.getPlayer();
if(playerMoveEvent.getNewPosition().y() < -10){
if(playerMoveEvent.getNewPosition().y() < -10) {
player.teleport(this.getSpawn());
}
}

View File

@@ -5,6 +5,8 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
@@ -30,12 +32,18 @@ public class HighGroundFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 3, 5, 7, 10))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 3, 5, 7, 10))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new HighGround(configuration.get("radius").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
}

View File

@@ -35,10 +35,10 @@ public class JumpDive extends StatelessGame {
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = -radius*2; x <= radius*2; x++) {
for(int z = -radius*2; z <= radius*2; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) {
batch.setBlock(x, height, z, BlockPallet.STONE.rnd());
for(int x = -this.radius * 2; x <= this.radius * 2; x++) {
for(int z = -this.radius * 2; z <= this.radius * 2; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) {
batch.setBlock(x, this.height, z, BlockPallet.STONE.rnd());
} else {
batch.setBlock(x, 0, z, BlockPallet.GROUND.rnd());
batch.setBlock(x, 1, z, Block.WATER);
@@ -51,7 +51,7 @@ public class JumpDive extends StatelessGame {
@Override
protected void onStart() {
setTimeLimit(timeLimit);
this.setTimeLimit(this.timeLimit);
}
@Override
@@ -59,22 +59,22 @@ public class JumpDive extends StatelessGame {
Player p = playerMoveEvent.getPlayer();
if(
p.isOnGround() && playerMoveEvent.getNewPosition().y() < height
|| playerMoveEvent.getNewPosition().y() < 0
|| isBeforeBeginning && playerMoveEvent.getNewPosition().y() < height
p.isOnGround() && playerMoveEvent.getNewPosition().y() < this.height
|| playerMoveEvent.getNewPosition().y() < 0
|| this.isBeforeBeginning && playerMoveEvent.getNewPosition().y() < this.height
) {
p.teleport(getSpawn());
p.teleport(this.getSpawn());
playerMoveEvent.setCancelled(true);
}
if(
playerMoveEvent.getNewPosition().y() <= 1
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < radius + 0.5
&& !(!isBeforeBeginning && !isRunning)
&& playerMoveEvent.getNewPosition().distance(0, 1, 0) < this.radius + 0.5
&& !(!this.isBeforeBeginning && !this.isRunning)
) {
setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
scores.merge(p, 1, Integer::sum);
p.teleport(getSpawn());
this.setBlock(playerMoveEvent.getNewPosition().withY(1), Block.REDSTONE_BLOCK);
this.scores.merge(p, 1, Integer::sum);
p.teleport(this.getSpawn());
playerMoveEvent.setCancelled(true);
p.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 2f, 2f));
}
@@ -82,18 +82,18 @@ public class JumpDive extends StatelessGame {
@Override
protected void onStop() {
getPlayers().forEach(player -> getScore().insertResult(player, scores.getOrDefault(player, 0)));
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.scores.getOrDefault(player, 0)));
}
@Override
public Pos getSpawn() {
double theta = rnd.nextDouble() * 2 * Math.PI;
double theta = this.rnd.nextDouble() * 2 * Math.PI;
double spawnRadius = radius + 2;
double spawnRadius = this.radius + 2;
double x = spawnRadius * Math.cos(theta);
double z = spawnRadius * Math.sin(theta);
return new Pos(x, height + 2, z).withLookAt(new Pos(0, height, 0));
return new Pos(x, this.height + 2, z).withLookAt(new Pos(0, this.height, 0));
}
}

View File

@@ -1,11 +1,11 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.minerun;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.FirstWinsScore;
import eu.mhsl.minenet.minigames.util.BatchUtil;
import eu.mhsl.minenet.minigames.util.CommonProperties;
import eu.mhsl.minenet.minigames.util.Intersect;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.SquarePlateTerrainGenerator;
import net.kyori.adventure.sound.Sound;
@@ -18,7 +18,7 @@ import net.minestom.server.instance.block.Block;
import net.minestom.server.sound.SoundEvent;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.Random;
import java.util.concurrent.CompletableFuture;
class Minerun extends StatelessGame {
@@ -33,7 +33,7 @@ class Minerun extends StatelessGame {
public Minerun(int width, int length, int minePercentage) {
super(Dimension.THE_END.key, "Minerun", new FirstWinsScore());
setGenerator(new SquarePlateTerrainGenerator(width, length + preRun + afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
this.setGenerator(new SquarePlateTerrainGenerator(width, length + this.preRun + this.afterFinishLine).setPlateHeight(50).setGenerateBorders(true));
this.width = width;
this.length = length;
@@ -42,24 +42,24 @@ class Minerun extends StatelessGame {
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
int spawnToFinishLine = preRun + length + afterMines;
int spawnToFinishLine = this.preRun + this.length + this.afterMines;
Random random = new Random();
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x <= width; x++) {
for(int z = preRun; z <= length + preRun; z++) {
for(int x = 0; x <= this.width; x++) {
for(int z = this.preRun; z <= this.length + this.preRun; z++) {
if (random.nextInt(0, 100) < minePercentage) {
if(random.nextInt(0, 100) < this.minePercentage) {
batch.setBlock(x, 50, z, BlockPallet.PRESSURE_PLATES.rnd());
}
}
}
for(int x = 0; x <= width; x++) {
for(int x = 0; x <= this.width; x++) {
batch.setBlock(x, 49, spawnToFinishLine, Block.GOLD_BLOCK);
batch.setBlock(x, 49, preRun, Block.GOLD_BLOCK);
batch.setBlock(x, 50, preRun, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
batch.setBlock(x, 49, this.preRun, Block.GOLD_BLOCK);
batch.setBlock(x, 50, this.preRun, Block.OAK_FENCE.withProperties(CommonProperties.fenceEastWest));
}
BatchUtil.loadAndApplyBatch(batch, this, () -> callback.complete(null));
}
@@ -67,11 +67,11 @@ class Minerun extends StatelessGame {
@Override
protected void onStart() {
AbsoluteBlockBatch batch = new AbsoluteBlockBatch();
for(int x = 0; x <= width; x++) {
batch.setBlock(x, 50, preRun, Block.AIR);
for(int x = 0; x <= this.width; x++) {
batch.setBlock(x, 50, this.preRun, Block.AIR);
}
BatchUtil.loadAndApplyBatch(batch, this, () -> playSound(Sound.sound(SoundEvent.BLOCK_WOOD_BREAK, Sound.Source.BLOCK, 1f, 1f)));
BatchUtil.loadAndApplyBatch(batch, this, () -> this.playSound(Sound.sound(SoundEvent.BLOCK_WOOD_BREAK, Sound.Source.BLOCK, 1f, 1f)));
}
@Override
@@ -80,23 +80,23 @@ class Minerun extends StatelessGame {
Player p = playerMoveEvent.getPlayer();
Pos middle = playerMoveEvent.getNewPosition();
if(isBeforeBeginning && middle.z() > preRun+0.5) { //player cannot go forward before the game start
if(this.isBeforeBeginning && middle.z() > this.preRun + 0.5) { //player cannot go forward before the game start
playerMoveEvent.setCancelled(true);
}
if(Intersect.withPressurePlate(this, BlockPallet.PRESSURE_PLATES, middle)) { //Player died
p.playSound(Sound.sound(SoundEvent.ENTITY_GENERIC_EXPLODE, Sound.Source.PLAYER, 1f, 1f));
p.teleport(new Pos(p.getPosition().x(), getSpawn().y(), getSpawn().z()));
p.teleport(new Pos(p.getPosition().x(), this.getSpawn().y(), this.getSpawn().z()));
}
if(middle.z() > preRun + length + afterMines) { // Player finished
getScore().insertResult(p);
if(middle.z() > this.preRun + this.length + this.afterMines) { // Player finished
this.getScore().insertResult(p);
p.setGameMode(GameMode.SPECTATOR);
}
}
@Override
public Pos getSpawn() {
return new Pos((double) width /2, 50, 3);
return new Pos((double) this.width / 2, 50, 3);
}
}

View File

@@ -20,9 +20,9 @@ public class MinerunFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("width", Material.OAK_FENCE, TranslatedComponent.byId("optionCommon#width"), 10, 30, 50, 100))
.addOption(new NumericOption("length", Material.ZOMBIE_HEAD, TranslatedComponent.byId("optionCommon#length"), 50, 100, 150, 200))
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMines"), 30, 40, 50, 60, 70));
.addOption(new NumericOption("width", Material.OAK_FENCE, TranslatedComponent.byId("optionCommon#width"), 10, 30, 50, 100))
.addOption(new NumericOption("length", Material.ZOMBIE_HEAD, TranslatedComponent.byId("optionCommon#length"), 50, 100, 150, 200))
.addOption(new NumericOption("percentage", Material.LIGHT_WEIGHTED_PRESSURE_PLATE, TranslatedComponent.byId("game_Minerun#optionPercentageMines"), 30, 40, 50, 60, 70));
}
@Override

View File

@@ -0,0 +1,185 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import eu.mhsl.minenet.minigames.util.MaterialUtil;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.events.PrepareAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
import net.kyori.adventure.sound.Sound;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.EntityType;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.entity.metadata.other.FallingBlockMeta;
import net.minestom.server.event.entity.EntityTickEvent;
import net.minestom.server.event.player.PlayerBlockPlaceEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.instance.WorldBorder;
import net.minestom.server.instance.block.Block;
import net.minestom.server.inventory.PlayerInventory;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import net.minestom.server.sound.SoundEvent;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Consumer;
import java.util.function.Supplier;
public class SpaceSnake extends StatelessGame {
private final Map<Player, PlayState> playerStates = new WeakHashMap<>();
private final Supplier<Integer> posInBoundsH = () -> this.rnd.nextInt(-60, 300);
private int mapSize;
private final Supplier<Integer> posInBoundsW = () -> this.rnd.nextInt(-this.mapSize / 2, this.mapSize / 2);
public SpaceSnake(int mapSize, int powerUpCount) {
super(Dimension.THE_END.key, "spaceSnake", new PointsWinScore());
this.mapSize = mapSize;
this.setWorldBorder(new WorldBorder(this.mapSize, 0, 0, 0, 0));
for(int i = 0; i < powerUpCount; i++) {
this.spawnPowerUp();
}
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build()
.createNode()
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if(this.isBeforeBeginning) prepareAttackEvent.setCancelled(true);
});
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
}
@Override
protected void onStart() {
this.getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
this.updateInv(player);
player.setHeldItemSlot((byte) 1);
});
}
@Override
protected void onStop() {
this.getPlayers().forEach(player -> this.getScore().insertResult(player, this.playerStates.get(player).length.get()));
}
@Override
protected boolean onPlayerJoin(Player p) {
Pos spawn = new Pos(this.posInBoundsW.get(), -60, this.posInBoundsW.get());
PlayState state = new PlayState(
new AtomicInteger(3),
new ArrayDeque<>(List.of(spawn)),
MaterialUtil.getRandomFullBlock(material -> !material.equals(Material.DIAMOND_BLOCK)),
spawn
);
this.playerStates.put(p, state);
this.setBlock(spawn, state.blockType.block());
MinecraftServer.getSchedulerManager().scheduleNextTick(
() -> p.teleport(this.getSaveSpawn(spawn))
);
return super.onPlayerJoin(p);
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
PlayState state = this.playerStates.get(playerMoveEvent.getPlayer());
if(this.isBeforeBeginning) {
boolean falling = state.blocks.stream().anyMatch(pos -> pos.y() > playerMoveEvent.getNewPosition().y());
if(falling) playerMoveEvent.getPlayer().teleport(this.getSaveSpawn(state.spawn));
return;
}
if(playerMoveEvent.getNewPosition().y() < -64) {
this.getScore().insertResult(playerMoveEvent.getPlayer(), state.length.get());
playerMoveEvent.getPlayer().teleport(this.getSpawn());
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
long livingPlayers = this.getPlayers().stream()
.filter(p -> this.getScore().hasResult(p))
.count();
if(livingPlayers == 1) this.setTimeLimit(10);
if(livingPlayers == 0) this.stop();
}
}
@Override
protected void onBlockPlace(@NotNull PlayerBlockPlaceEvent playerBlockPlaceEvent) {
if(this.isBeforeBeginning) {
playerBlockPlaceEvent.setCancelled(true);
return;
}
PlayState state = this.playerStates.get(playerBlockPlaceEvent.getPlayer());
state.blocks.add(playerBlockPlaceEvent.getBlockPosition().asVec().asPosition());
state.cutToLength(pos -> this.setBlock(pos, Block.AIR));
MinecraftServer.getSchedulerManager().scheduleNextTick(() -> this.updateInv(playerBlockPlaceEvent.getPlayer()));
playerBlockPlaceEvent.getPlayer().setLevel(state.length.get());
}
private Pos getSaveSpawn(Pos blockPos) {
return blockPos.add(0.5).withY((y) -> y + 2);
}
private void updateInv(Player player) {
PlayerInventory inventory = player.getInventory();
inventory.clear();
inventory.addItemStack(ItemStack.of(Material.STICK, 1).with(builder -> builder.glowing(true)));
inventory.addItemStack(ItemStack.of(this.playerStates.get(player).blockType, 64));
}
private void spawnPowerUp() {
Pos spawnPos = new Pos(this.posInBoundsW.get(), this.posInBoundsH.get(), this.posInBoundsW.get());
Entity display = new Entity(EntityType.FALLING_BLOCK);
((FallingBlockMeta) display.getEntityMeta()).setBlock(Block.DIAMOND_BLOCK);
display.setGlowing(true);
display.setNoGravity(true);
display.setInstance(this, spawnPos);
display.eventNode().addListener(EntityTickEvent.class, onTick -> {
Player player = this.getPlayers().stream()
.filter(p -> !this.getScore().hasResult(p))
.filter(p -> p.getBoundingBox()
.grow(1, 1, 1)
.intersectBox(display.getPosition().sub(p.getPosition()), display.getBoundingBox())
)
.findAny()
.orElse(null);
if(player == null) return;
this.spawnPowerUp();
display.remove();
this.onPowerup(player);
});
}
private void onPowerup(Player player) {
PlayState state = this.playerStates.get(player);
state.length.incrementAndGet();
player.setLevel(player.getLevel() + 1);
player.playSound(Sound.sound(SoundEvent.ENTITY_EXPERIENCE_ORB_PICKUP, Sound.Source.PLAYER, 1f, 1f));
}
record PlayState(AtomicInteger length, Queue<Pos> blocks, Material blockType, Pos spawn) {
public void cutToLength(Consumer<Pos> removed) {
while(this.blocks.size() > this.length.get()) {
removed.accept(this.blocks.poll());
}
}
}
}

View File

@@ -0,0 +1,41 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.spaceSnake;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
import java.util.Map;
public class SpaceSnakeFactory implements GameFactory {
@Override
public TranslatedComponent name() {
return TranslatedComponent.byId("game_SpaceSnake#name");
}
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("width", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#width"), 20, 30, 40, 50, 60, 70, 80))
.addOption(new NumericOption("powerUpCount", Material.DIAMOND, TranslatedComponent.byId("game_SpaceSnake#powerUpCount"), 50, 100, 200, 300));
}
@Override
public Material symbol() {
return Material.GREEN_CONCRETE_POWDER;
}
@Override
public TranslatedComponent description() {
return TranslatedComponent.byId("game_SpaceSnake#description");
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new SpaceSnake(configuration.get("width").getAsInt(), configuration.get("powerUpCount").getAsInt()).setParent(parent);
}
}

View File

@@ -9,44 +9,45 @@ import eu.mhsl.minenet.minigames.world.BlockPallet;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.GameMode;
import net.minestom.server.event.player.PlayerBlockBreakEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerStartDiggingEvent;
import net.minestom.server.instance.batch.AbsoluteBlockBatch;
import net.minestom.server.instance.block.Block;
import net.minestom.server.item.*;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.concurrent.CompletableFuture;
public class Spleef extends StatelessGame {
final int heightPerLevel = 20;
final int totalElevation = 50;
int radius;
int stackCount;
final int heightPerLevel = 20;
final int totalElevation = 50;
public Spleef(int radius, int stackCount) {
super(Dimension.OVERWORLD.key, "Spleef", new LastWinsScore());
getScore().setIgnoreLastPlayers(1);
this.getScore().setIgnoreLastPlayers(1);
this.radius = radius;
this.stackCount = stackCount;
setGenerator(new CircularPlateTerrainGenerator(50));
this.setGenerator(new CircularPlateTerrainGenerator(50));
eventNode().addListener(PlayerStartDiggingEvent.class, this::destroyBlock);
this.eventNode().addListener(PlayerStartDiggingEvent.class, this::destroyBlock);
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
AbsoluteBlockBatch circle = new AbsoluteBlockBatch();
for (int level = 0; level < stackCount; level++) {
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > radius) continue;
for(int level = 0; level < this.stackCount; level++) {
for(int x = -this.radius; x <= this.radius; x++) {
for(int z = -this.radius; z <= this.radius; z++) {
if(new Pos(x, 0, z).distance(new Pos(0, 0, 0)) > this.radius) continue;
circle.setBlock(x, totalElevation + (level * heightPerLevel), z, BlockPallet.WINTER.rnd());
circle.setBlock(x, this.totalElevation + (level * this.heightPerLevel), z, BlockPallet.WINTER.rnd());
}
}
}
@@ -56,13 +57,13 @@ public class Spleef extends StatelessGame {
@Override
protected void onStart() {
getPlayers().forEach(player -> {
this.getPlayers().forEach(player -> {
player.setGameMode(GameMode.SURVIVAL);
player.getInventory().addItemStack(
ItemStack
.builder(Material.DIAMOND_SHOVEL)
.customName(TranslatedComponent.byId("game_Spleef#shovelName").getAssembled(player))
.build()
ItemStack
.builder(Material.DIAMOND_SHOVEL)
.customName(TranslatedComponent.byId("game_Spleef#shovelName").getAssembled(player))
.build()
);
player.setHeldItemSlot((byte) 0);
});
@@ -70,20 +71,29 @@ public class Spleef extends StatelessGame {
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(playerMoveEvent.getNewPosition().y() < totalElevation) {
if(playerMoveEvent.getNewPosition().y() < this.totalElevation) {
playerMoveEvent.getPlayer().setGameMode(GameMode.SPECTATOR);
playerMoveEvent.getPlayer().getInventory().clear();
getScore().insertResult(playerMoveEvent.getPlayer());
this.getScore().insertResult(playerMoveEvent.getPlayer());
}
}
@Override
protected void onBlockBreak(@NotNull PlayerBlockBreakEvent event) {
if(!this.isRunning) {
event.setCancelled(true);
return;
}
this.setBlock(event.getBlockPosition(), Block.AIR);
}
private void destroyBlock(PlayerStartDiggingEvent event) {
if(!isRunning) return;
setBlock(event.getBlockPosition(), Block.AIR);
if(!this.isRunning) return;
this.setBlock(event.getBlockPosition(), Block.AIR);
}
@Override
public Pos getSpawn() {
return new Pos(0, totalElevation + heightPerLevel * (stackCount-1) + 1, 0);
return new Pos(0, this.totalElevation + this.heightPerLevel * (this.stackCount - 1) + 1, 0);
}
}

View File

@@ -22,7 +22,7 @@ public class SpleefFactory implements GameFactory {
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
@Override
@@ -33,8 +33,8 @@ public class SpleefFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("stackCount", Material.SCAFFOLDING, TranslatedComponent.byId("game_Spleef#stackCount"), 1, 2, 3, 4, 5));
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("stackCount", Material.SCAFFOLDING, TranslatedComponent.byId("game_Spleef#stackCount"), 1, 2, 3, 4, 5));
}
@Override

View File

@@ -28,19 +28,19 @@ public class StickFightFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 5, 7, 9, 11));
.addOption(new NumericOption("length", Material.SANDSTONE, TranslatedComponent.byId("optionCommon#length"), 7, 10, 13, 16, 19));
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2))
.addRestriction(new MaximalPlayeramountGameRestriction(4));
.addRestriction(new MinimalPlayeramountGameRestriction(2))
.addRestriction(new MaximalPlayeramountGameRestriction(4));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) {
return new Stickfight().setParent(parent);
return new Stickfight(configuration.get("length").getAsInt()).setParent(parent);
}
@Override

View File

@@ -2,7 +2,7 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.stickfight;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.score.LastWinsScore;
import eu.mhsl.minenet.minigames.score.LowestPointsWinScore;
import eu.mhsl.minenet.minigames.world.generator.terrain.CircularPlateTerrainGenerator;
import io.github.togar2.pvp.events.FinalAttackEvent;
import io.github.togar2.pvp.feature.CombatFeatures;
@@ -13,17 +13,21 @@ import net.minestom.server.instance.block.Block;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.concurrent.CompletableFuture;
public class Stickfight extends StatelessGame {
private final double radius = 20;
private final double radius;
private final WeakHashMap<Player, Pos> spawnPoints = new WeakHashMap<>();
private final Map<Player, Integer> scoreMap = new WeakHashMap<>();
private boolean countdownStarted = false;
public Stickfight() {
super(Dimension.OVERWORLD.key, "Stickfight", new LastWinsScore());
public Stickfight(int length) {
super(Dimension.OVERWORLD.key, "Stickfight", new LowestPointsWinScore());
this.radius = length;
eventNode().addChild(
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
@@ -31,66 +35,88 @@ public class Stickfight extends StatelessGame {
.build().createNode()
);
eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
this.eventNode().addListener(FinalAttackEvent.class, finalAttackEvent -> {
if(this.isBeforeBeginning) finalAttackEvent.setCancelled(true);
finalAttackEvent.setBaseDamage(0);
((Player) finalAttackEvent.getTarget()).setHealth(20);
});
setGenerator(new CircularPlateTerrainGenerator(20));
this.setGenerator(new CircularPlateTerrainGenerator(20));
}
@Override
protected void onLoad(@NotNull CompletableFuture<Void> callback) {
setBlock(0, 50, 0, Block.DIAMOND_BLOCK);
this.replaceCircle(Block.SANDSTONE);
}
private void replaceCircle(Block block) {
int radius = 8;
for(int x = -radius; x <= radius; x++) {
for(int z = -radius; z <= radius; z++) {
Pos blockPosition = this.getSpawn().add(x, -1, z);
if(blockPosition.distance(this.getSpawn().sub(0, 1, 0)) <= radius) this.setBlock(blockPosition, block);
}
}
}
@Override
protected void start() {
List<Player> players = getPlayers().stream().toList();
List<Player> players = this.getPlayers().stream().toList();
int numPlayers = players.size();
this.countdownStarted = true;
for (int i = 0; i < numPlayers; i++) {
this.replaceCircle(Block.AIR);
for(int i = 0; i < numPlayers; i++) {
double angle = (2 * Math.PI / numPlayers) * i;
int spawnX = (int) (radius * Math.cos(angle));
int spawnZ = (int) (radius * Math.sin(angle));
int spawnX = (int) (this.radius * Math.cos(angle));
int spawnZ = (int) (this.radius * Math.sin(angle));
int spawnY = 50;
Pos spawnpoint = new Pos(spawnX, spawnY + 1, spawnZ).add(0.5);
spawnPoints.put(players.get(i), spawnpoint.withLookAt(getSpawn()));
this.spawnPoints.put(players.get(i), spawnpoint.withLookAt(this.getSpawn()));
players.get(i).teleport(spawnpoint);
generateBridge(spawnX, spawnY, spawnZ);
this.generateBridge(spawnX, spawnY, spawnZ);
}
setBlock(0, 50, 0, Block.GOLD_BLOCK);
this.setBlock(0, 50, 0, Block.GOLD_BLOCK);
super.start();
}
@Override
protected void onStop() {
this.scoreMap.forEach((player, score) -> this.getScore().insertResult(player, score));
}
private void generateBridge(int startX, int startY, int startZ) {
int steps = (int) (radius * 1.5);
for (int i = 0; i < steps; i++) {
int steps = (int) (this.radius * 1.5);
for(int i = 0; i < steps; i++) {
double t = (double) i / steps;
int x = (int) (startX * (1 - t));
int z = (int) (startZ * (1 - t));
setBlock(x, startY, z, Block.SANDSTONE);
this.setBlock(x, startY, z, Block.SANDSTONE);
}
}
@Override
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
if(!spawnPoints.containsKey(playerMoveEvent.getPlayer())) {
playerMoveEvent.setCancelled(true);
Player player = playerMoveEvent.getPlayer();
if(!this.spawnPoints.containsKey(player)) {
if(playerMoveEvent.getNewPosition().y() < 45) player.teleport(this.getSpawn());
if(this.countdownStarted) playerMoveEvent.setCancelled(true);
return;
}
if(isBeforeBeginning) {
if(spawnPoints.get(playerMoveEvent.getPlayer()).distance(playerMoveEvent.getNewPosition()) < 1) return;
if(this.isBeforeBeginning) {
if(this.spawnPoints.get(player).distance(playerMoveEvent.getNewPosition()) < 1) return;
playerMoveEvent.setCancelled(true);
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
player.teleport(this.spawnPoints.get(player));
}
if(playerMoveEvent.getNewPosition().y() < 40) {
playerMoveEvent.getPlayer().teleport(spawnPoints.get(playerMoveEvent.getPlayer()));
player.teleport(this.spawnPoints.get(player));
this.scoreMap.putIfAbsent(player, 0);
this.scoreMap.put(player, this.scoreMap.get(player) + 1);
}
}

View File

@@ -42,16 +42,16 @@ public class Sumo extends StatelessGame {
this.timer = seconds;
this.eventNode().addChild(
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build()
.createNode()
CombatFeatures.empty()
.add(CombatFeatures.VANILLA_ATTACK)
.add(CombatFeatures.VANILLA_DAMAGE)
.add(CombatFeatures.VANILLA_KNOCKBACK)
.build()
.createNode()
);
this.eventNode().addListener(PrepareAttackEvent.class, prepareAttackEvent -> {
if (this.isBeforeBeginning)
if(this.isBeforeBeginning)
prepareAttackEvent.setCancelled(true);
});
@@ -74,7 +74,7 @@ public class Sumo extends StatelessGame {
this.timer--;
double percent = (double) this.timer / this.seconds;
int radius = (int) (this.originalRadius * percent);
if (this.radius >= 5) {
if(this.radius >= 5) {
this.radius = radius;
this.generatePlatform();
return TaskSchedule.seconds(1);
@@ -115,7 +115,7 @@ public class Sumo extends StatelessGame {
player.teleport(this.getSpawn());
this.healthMap.put(player, this.healthMap.get(player) - 1);
player.setLevel(this.healthMap.get(player));
if (this.healthMap.get(player) == 0) {
if(this.healthMap.get(player) == 0) {
this.getScore().insertResult(player);
player.setGameMode(GameMode.SPECTATOR);
}
@@ -124,6 +124,6 @@ public class Sumo extends StatelessGame {
@Override
public Pos getSpawn() {
return new Pos(0, 2, 0);
return new Pos(0, 2, 0);
}
}

View File

@@ -5,6 +5,8 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.RestrictionHandler;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.restriction.common.MinimalPlayeramountGameRestriction;
import eu.mhsl.minenet.minigames.instance.room.Room;
import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
import net.minestom.server.item.Material;
@@ -29,13 +31,19 @@ public class SumoFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("health", Material.GOLDEN_APPLE, TranslatedComponent.byId("game_Sumo#lives"), 1, 2, 3, 4, 5))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("health", Material.GOLDEN_APPLE, TranslatedComponent.byId("game_Sumo#lives"), 1, 2, 3, 4, 5))
.addOption(new NumericOption("seconds", Material.CLOCK, TranslatedComponent.byId("optionCommon#seconds"), 30, 60, 90, 120));
}
@Override
public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
return new Sumo(configuration.get("radius").getAsInt(), configuration.get("health").getAsInt(), configuration.get("seconds").getAsInt()).setParent(parent);
}
@Override
public RestrictionHandler globalRestrictions() {
return new RestrictionHandler()
.addRestriction(new MinimalPlayeramountGameRestriction(2));
}
}

View File

@@ -1,8 +1,8 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.TetrisGame;
import eu.mhsl.minenet.minigames.instance.Dimension;
import eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game.Tetromino;
import eu.mhsl.minenet.minigames.score.PointsWinScore;
import net.kyori.adventure.text.Component;
@@ -10,20 +10,25 @@ import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Entity;
import net.minestom.server.entity.GameMode;
import net.minestom.server.entity.Player;
import net.minestom.server.event.player.*;
import net.minestom.server.event.player.PlayerHandAnimationEvent;
import net.minestom.server.event.player.PlayerMoveEvent;
import net.minestom.server.event.player.PlayerTickEvent;
import net.minestom.server.event.player.PlayerUseItemEvent;
import net.minestom.server.item.ItemStack;
import net.minestom.server.item.Material;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.Map;
import java.util.Random;
import java.util.WeakHashMap;
class Tetris extends StatelessGame {
private final Map<Player, TetrisGame> tetrisGames = new WeakHashMap<>();
private final int nextTetrominoesCount;
private final boolean isFast;
private final boolean hasCombat;
private boolean setTimeLimit = false;
private final long randomSeed;
private boolean setTimeLimit = false;
public Tetris(int nextTetrominoesCount, boolean isFast, boolean hasCombat) {
super(Dimension.THE_END.key, "Tetris", new PointsWinScore());
@@ -112,9 +117,11 @@ class Tetris extends StatelessGame {
private void letPlayerLoose(Player player) {
TetrisGame tetrisGame = this.tetrisGames.get(player);
player.setGameMode(GameMode.SPECTATOR);
player.setInvisible(true);
this.getScore().insertResult(player, tetrisGame.getScore());
if(!this.getScore().hasResult(player)) {
player.setGameMode(GameMode.SPECTATOR);
player.setInvisible(true);
this.getScore().insertResult(player, tetrisGame.getScore());
}
boolean allGamesLost = this.tetrisGames.values().stream()
.filter(game -> !game.lost)
@@ -134,7 +141,7 @@ class Tetris extends StatelessGame {
if(this.tetrisGames.get(p) == null) {
this.tetrisGames.put(p, new TetrisGame(
this,
this.getSpawn().sub(6, 8, 15).add(this.tetrisGames.size()*30, 0, 0),
this.getSpawn().sub(6, 8, 15).add(this.tetrisGames.size() * 30, 0, 0),
Tetromino.Shape.J,
this.nextTetrominoesCount,
this.isFast,

View File

@@ -1,9 +1,9 @@
package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris;
import eu.mhsl.minenet.minigames.instance.game.Game;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.ConfigManager;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.BoolOption;
import eu.mhsl.minenet.minigames.instance.game.stateless.config.common.NumericOption;
import eu.mhsl.minenet.minigames.instance.room.Room;

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