Lars Neuhaus Pupsi
  • Joined on 2023-09-28
Pupsi commented on pull request MineNet/Minigames#6 2025-10-15 19:32:46 +00:00
develop-turtleGame

nein

Pupsi pushed to develop-turtleGame at MineNet/Minigames 2025-10-15 19:30:16 +00:00
35dc924104 added null ckeck for boostTask and boostRefillTask
Pupsi pushed to develop-turtleGame at MineNet/Minigames 2025-10-15 19:26:07 +00:00
eff5e36987 solved some pr comments
9e2125cba3 Merge remote-tracking branch 'origin/develop' into develop-turtleGame
c4aaa7acf9 added flowers and grass to HeightTerrainGenerator
097438886c added stickfight start and working length option
c3f5170c33 added random height variations for elytra race gates
Compare 14 commits »
Pupsi approved MineNet/Minigames#5 2025-10-15 19:14:20 +00:00
added SpaceSnake
Pupsi created pull request MineNet/Minigames#6 2025-10-15 19:05:12 +00:00
develop-turtleGame
Pupsi pushed to develop-turtleGame at MineNet/Minigames 2025-10-15 19:04:49 +00:00
c8bf5f9186 added turtle game to pve
Pupsi pushed to develop-turtleGame at MineNet/Minigames 2025-10-15 19:03:16 +00:00
1830307f4b increased boost refill when eating flowers, changed speed options
Pupsi pushed to develop-turtleGame at MineNet/Minigames 2025-10-15 18:55:35 +00:00
3dfff84c61 changed left player detection to use hasResult of Score
Pupsi commented on pull request MineNet/Minigames#5 2025-10-15 15:50:37 +00:00
added SpaceSnake

Diamant Blöcke ausschließen wäre gut.

Pupsi commented on pull request MineNet/Minigames#5 2025-10-15 15:50:37 +00:00
added SpaceSnake

Seiht man auf Bedrock wahrscheinlich nicht. Vielleicht geht falling block.

Pupsi commented on pull request MineNet/Minigames#5 2025-10-15 15:50:37 +00:00
added SpaceSnake

Vielleicht Kollision mit bounding box überprüfen? Wäre dann gelichmäßiger (vor allem auf y-Achse).

Pupsi suggested changes for MineNet/Minigames#5 2025-10-15 15:50:37 +00:00
added SpaceSnake
Pupsi commented on pull request MineNet/Minigames#5 2025-10-15 14:13:02 +00:00
added SpaceSnake

Es sollte ein allgemeines Timeout geben und das Spiel sollte stoppen, wenn nur noch ein Spieler übrig ist.

Pupsi commented on pull request MineNet/Minigames#5 2025-10-15 14:11:45 +00:00
added SpaceSnake

Nach Timeout oder GameStop sollten die restlichen Spieler ihren erreichten Score bekommen. Aktuell bekommen alle übrigen Spieler 0 Punkte.

Pupsi commented on pull request MineNet/Minigames#5 2025-10-15 14:09:26 +00:00
added SpaceSnake

Es sollte vielleicht irgendeine Möglichkeit geben, wieder nach unten zu kommen. Z.B. von oben wieder nach unten teleportieren oder eine Möglichkeit nach unten zu bauen.

Pupsi approved CraftAttack/spawn#8 2025-10-12 21:42:55 +00:00
added IronGolemAnimation
Pupsi pushed to develop at MineNet/Minigames 2025-10-11 13:17:28 +00:00
c4aaa7acf9 added flowers and grass to HeightTerrainGenerator
Pupsi pushed to develop at MineNet/Minigames 2025-10-11 10:22:55 +00:00
097438886c added stickfight start and working length option
Pupsi pushed to develop-fairScoreboard at MineNet/Minigames 2025-10-11 09:36:08 +00:00
ae59482d7c solved pr comment
Pupsi commented on pull request MineNet/Minigames#4 2025-10-11 09:35:28 +00:00
develop-fairScoreboard

Weil count keine effectively final temp variable (oder so) ist