MineTec pushed to feature/silence-named-mobs at CraftAttack/spawn 2026-11-09 18:44:40 +00:00
b601eba016 Merge branch 'master' into feature/silence-named-mobs
d18ddc7b07 Remove outdated outlawed PvP system and related configurations
b06ba40d16 Merge pull request 'added combined info bar for TPS, MSPT and online player count' (#17) from feature/combinedInfoBar into master
3eca590c6f added combined info bar for TPS, MSPT and online player count
f6ac150a8f arena: challenger idling 1 min in the options gets sent back to the tribune
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MineTec released LlamaMod 0.2.5 at MineTec/llamamod 2026-11-08 17:40:57 +00:00
MineTec pushed tag v0.2.5 to MineTec/llamamod 2026-11-08 17:38:47 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-08 17:38:46 +00:00
06241ea1ff 0.2.5
87a1998dd4 devmode test: load the exe outside assertThrows so it skips cleanly without game files (ci)
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MineTec pushed tag v0.2.4 to MineTec/llamamod 2026-11-08 17:28:04 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-08 17:28:04 +00:00
165134c0d8 0.2.4
526059c70a mountain 3 crash fix mod (keeps the boulder spawners alive, one word of t1l5m003), object palette test skips without a display
ec2876d9c8 developer mode mod: game's developer switch on (warp with a+s, river log cheat), keys for the hidden aux inputs (fly, heart and fruit, idols, coins) on both exe versions
e36ff2d2c2 mountain 3 crash: rollingbouldermountain spawners end while their boulders still write parent.v13 (use after free), seen in game, one-word level fix tested; diag tooling in notes/dev
8b3c38fe56 debug wireframe: allowance areas option (off, floating spots, all edges) from an exact port of the engine floor test, capped by level memory
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MineTec released LlamaMod 0.2.3 at MineTec/llamamod 2026-11-07 20:22:35 +00:00
MineTec pushed tag v0.2.3 to MineTec/llamamod 2026-11-07 20:18:13 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-07 20:18:13 +00:00
d32d197b54 0.2.3
0568ae7f24 exit logic corrected from in-game debugging: the leveldoor only sets g101-g105, the llama's script ends the level (material 16, exit cell, near the floor); stale floor record after a position jump explains the hover exit skip in jungle day 2
64259ea15b fly key capture lets shift, ctrl and alt through, so the play-here crosshair no longer sticks after flying fast
322e36c0f3 toolbar block icons centred in their 16px box (test for all icons), tutorials say where the objects tab is
52c70e817d editor: fly keys work while another component has the keyboard focus (window-wide key dispatcher during right-mouse fly), held keys cleared when the flight ends
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MineTec released LlamaMod 0.2.2 at MineTec/llamamod 2026-11-07 17:36:56 +00:00
MineTec pushed tag v0.2.2 to MineTec/llamamod 2026-11-07 17:34:34 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-07 17:34:33 +00:00
1cc59bfb78 0.2.2
932ccf5fc8 warning dialog for unsupported groove.exe versions at start and before the first apply of a session (nothing blocked)
ff6673af66 readme and docs: german and english game versions supported, what happens with other versions
ca22c75fac english groove.exe (2000-10-17) supported next to the german one: named exe sites found by signatures per build (german patches byte-identical), base patch and every exe mod on both, unknown builds get a clear message; display diagnostics moved to troubleshooting with a warning (it flashes every monitor black)
f984019199 gitignore the english groove.exe used for version support
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MineTec released LlamaMod 0.2.1 at MineTec/llamamod 2026-11-07 16:12:58 +00:00
MineTec pushed tag v0.2.1 to MineTec/llamamod 2026-11-07 16:11:41 +00:00
MineTec created branch master in MineTec/llamamod 2026-11-07 16:03:11 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-07 16:03:11 +00:00
abe97b6977 changelog: alligator arena, documentation and known limits for 0.2.1; current launcher and editor screenshots everywhere, coaster in the readme pictures
bc8408d963 save path of the relocated coin and flag arrays verified in game: saves after finishing jungle 2 and village 1 byte-identical to the old exe, testlevel coins never reach the save
a64df88c77 release automation: gitea actions build every push and publish tagged releases (version from the tag, packages, sha256sums, changelog section as text), simple 5-step install guide in the readme
f5fd411592 llama coaster: ride the catacombs coaster cart on a new track (loop or grand circuit with drops, climbs, boosts, spin pads and jumps), 1-3 laps, three speeds, coins; offline cart simulation checks every jump and climb; roller coaster chapter in the strats docs
6d449257a7 tool paths configurable by environment (LLAMAMOD_CD, LAMA_WINEPREFIX, LAMA_MOD, APPTEST_ROOT, APPTEST_ISO; tools/lamapaths.py), music tracks without a file on the cd marked in the editor and the tutorial uses kronk, levelbuild.py accepts the english texture names
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MineTec created repository MineTec/llamamod 2026-11-07 15:57:26 +00:00
MineTec pushed to main at CraftAttack/proxy 2026-11-07 08:21:17 +00:00
ad532c8b99 Umbau zu proxy: Appliances wie in spawn
MineTec renamed repository from chat-bridge to CraftAttack/proxy 2026-11-07 07:55:34 +00:00
MineTec pushed to develop at MineNet/Minigames 2026-11-06 20:50:19 +00:00
2d92eb7f0b Merge remote-tracking branch 'origin/develop-backrooms' into develop
8a9f3a8ad0 added Bacteria monster to Backrooms game with camouflage mechanics, lure sounds, and sprinting behavior
817693239b refactored Backrooms game to introduce modular game systems, procedural generation, and enhanced mechanics
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