Elias Müller MineTec
MineTec pushed to develop at MarianumMobile/Client 2025-12-03 16:12:44 +00:00
a689cf4fef Merge remote-tracking branch 'origin/develop' into develop
8f92ab06d9 fix webuntis server URL and certificate
Compare 2 commits »
MineTec deleted branch develop-bloodmoon from CraftAttack/spawn 2025-11-23 14:03:09 +00:00
MineTec pushed to master at CraftAttack/spawn 2025-11-23 14:03:09 +00:00
2087b4c379 Merge pull request 'develop-bloodmoon' (#10) from develop-bloodmoon into master
4d9548aafc resolved pr comments
4c63800189 Merge branch 'master' into develop-bloodmoon
b8725bc0f2 made bossbar shrink until end of bloodmoon, fixed horde spawning
c90d767f0f added todos
Compare 18 commits »
MineTec merged pull request CraftAttack/spawn#10 2025-11-23 14:03:07 +00:00
develop-bloodmoon
MineTec approved CraftAttack/spawn#10 2025-11-23 14:03:00 +00:00
develop-bloodmoon
MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:29:21 +00:00
develop-bloodmoon

kannst du das ein bisschen debouncen?

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:28:18 +00:00
develop-bloodmoon

magic number in variable auslagern in der Appliance configmäßig

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:20:23 +00:00
develop-bloodmoon

mMn. würde hier ein Skeleton-Skull oder auch eine ominous potion besser als icon passen

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:18:35 +00:00
develop-bloodmoon

ggf. Nullable annotation und schauen, ob nulls in der drop liste irgendwelche Probleme machen

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:17:22 +00:00
develop-bloodmoon

eine klassenvariable random würde wahrscheinlich sinn machen

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:14:09 +00:00
develop-bloodmoon

hier die Variable aus dem map.get zu überschreiben sieht komisch aus

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:04:28 +00:00
develop-bloodmoon

WeakHashMap implementierung verwenden

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:03:23 +00:00
develop-bloodmoon

stray?

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:01:28 +00:00
develop-bloodmoon

wenn keine Effekte, wozu der Eintrag?

MineTec commented on pull request CraftAttack/spawn#10 2025-11-23 13:00:48 +00:00
develop-bloodmoon

?

MineTec deleted branch develop-elias from CraftAttack/website 2025-11-21 20:56:36 +00:00
MineTec pushed to main at CraftAttack/website 2025-11-21 20:55:42 +00:00
2a7975e1b3 updated team member roles
MineTec created branch develop-elias in CraftAttack/website 2025-11-21 20:52:49 +00:00
MineTec pushed to develop-elias at CraftAttack/website 2025-11-21 20:52:49 +00:00
2a7975e1b3 updated team member roles
MineTec pushed to master at CraftAttack/spawn 2025-11-16 11:02:51 +00:00
ba2befb467 refactored event hierarchy; replaced SpawnEvent with direct Event implementation, added StrikeUpdateListener and refactored whitelist profile update logic