MineTec merged pull request CraftAttack/spawn#18 2026-11-10 22:23:54 +00:00
Feature/silence named mobs
MineTec deleted branch feature/silence-named-mobs from CraftAttack/spawn 2026-11-10 22:23:54 +00:00
MineTec pushed to master at CraftAttack/spawn 2026-11-10 22:23:54 +00:00
b920d989b2 Merge pull request 'Feature/silence named mobs' (#18) from feature/silence-named-mobs into master
b601eba016 Merge branch 'master' into feature/silence-named-mobs
6505bda43e feat: implement feedback system for silence nametag actions with action bar updates
fb78a450b8 refactor: separate nametag item handling from silence actions and add rename aliases
5ae2ac933a feat: refactor silence and unsilence logic into applyNametagAction method in SilenceNametag
Compare 23 commits »
MineTec approved CraftAttack/spawn#18 2026-11-10 22:23:47 +00:00
Feature/silence named mobs
MineTec pushed to feature/silence-named-mobs at CraftAttack/spawn 2026-11-09 18:44:40 +00:00
b601eba016 Merge branch 'master' into feature/silence-named-mobs
d18ddc7b07 Remove outdated outlawed PvP system and related configurations
b06ba40d16 Merge pull request 'added combined info bar for TPS, MSPT and online player count' (#17) from feature/combinedInfoBar into master
3eca590c6f added combined info bar for TPS, MSPT and online player count
f6ac150a8f arena: challenger idling 1 min in the options gets sent back to the tribune
Compare 53 commits »
MineTec released LlamaMod 0.2.5 at MineTec/llamamod 2026-11-08 17:40:57 +00:00
MineTec pushed tag v0.2.5 to MineTec/llamamod 2026-11-08 17:38:47 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-08 17:38:46 +00:00
06241ea1ff 0.2.5
87a1998dd4 devmode test: load the exe outside assertThrows so it skips cleanly without game files (ci)
Compare 2 commits »
MineTec pushed tag v0.2.4 to MineTec/llamamod 2026-11-08 17:28:04 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-08 17:28:04 +00:00
165134c0d8 0.2.4
526059c70a mountain 3 crash fix mod (keeps the boulder spawners alive, one word of t1l5m003), object palette test skips without a display
ec2876d9c8 developer mode mod: game's developer switch on (warp with a+s, river log cheat), keys for the hidden aux inputs (fly, heart and fruit, idols, coins) on both exe versions
e36ff2d2c2 mountain 3 crash: rollingbouldermountain spawners end while their boulders still write parent.v13 (use after free), seen in game, one-word level fix tested; diag tooling in notes/dev
8b3c38fe56 debug wireframe: allowance areas option (off, floating spots, all edges) from an exact port of the engine floor test, capped by level memory
Compare 13 commits »
MineTec released LlamaMod 0.2.3 at MineTec/llamamod 2026-11-07 20:22:35 +00:00
MineTec pushed tag v0.2.3 to MineTec/llamamod 2026-11-07 20:18:13 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-07 20:18:13 +00:00
d32d197b54 0.2.3
0568ae7f24 exit logic corrected from in-game debugging: the leveldoor only sets g101-g105, the llama's script ends the level (material 16, exit cell, near the floor); stale floor record after a position jump explains the hover exit skip in jungle day 2
64259ea15b fly key capture lets shift, ctrl and alt through, so the play-here crosshair no longer sticks after flying fast
322e36c0f3 toolbar block icons centred in their 16px box (test for all icons), tutorials say where the objects tab is
52c70e817d editor: fly keys work while another component has the keyboard focus (window-wide key dispatcher during right-mouse fly), held keys cleared when the flight ends
Compare 5 commits »
MineTec released LlamaMod 0.2.2 at MineTec/llamamod 2026-11-07 17:36:56 +00:00
MineTec pushed tag v0.2.2 to MineTec/llamamod 2026-11-07 17:34:34 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-07 17:34:33 +00:00
1cc59bfb78 0.2.2
932ccf5fc8 warning dialog for unsupported groove.exe versions at start and before the first apply of a session (nothing blocked)
ff6673af66 readme and docs: german and english game versions supported, what happens with other versions
ca22c75fac english groove.exe (2000-10-17) supported next to the german one: named exe sites found by signatures per build (german patches byte-identical), base patch and every exe mod on both, unknown builds get a clear message; display diagnostics moved to troubleshooting with a warning (it flashes every monitor black)
f984019199 gitignore the english groove.exe used for version support
Compare 5 commits »
MineTec released LlamaMod 0.2.1 at MineTec/llamamod 2026-11-07 16:12:58 +00:00
MineTec pushed tag v0.2.1 to MineTec/llamamod 2026-11-07 16:11:41 +00:00
MineTec created branch master in MineTec/llamamod 2026-11-07 16:03:11 +00:00
MineTec pushed to master at MineTec/llamamod 2026-11-07 16:03:11 +00:00
abe97b6977 changelog: alligator arena, documentation and known limits for 0.2.1; current launcher and editor screenshots everywhere, coaster in the readme pictures
bc8408d963 save path of the relocated coin and flag arrays verified in game: saves after finishing jungle 2 and village 1 byte-identical to the old exe, testlevel coins never reach the save
a64df88c77 release automation: gitea actions build every push and publish tagged releases (version from the tag, packages, sha256sums, changelog section as text), simple 5-step install guide in the readme
f5fd411592 llama coaster: ride the catacombs coaster cart on a new track (loop or grand circuit with drops, climbs, boosts, spin pads and jumps), 1-3 laps, three speeds, coins; offline cart simulation checks every jump and climb; roller coaster chapter in the strats docs
6d449257a7 tool paths configurable by environment (LLAMAMOD_CD, LAMA_WINEPREFIX, LAMA_MOD, APPTEST_ROOT, APPTEST_ISO; tools/lamapaths.py), music tracks without a file on the cd marked in the editor and the tutorial uses kronk, levelbuild.py accepts the english texture names
Compare 10 commits »