changelog: alligator arena, documentation and known limits for 0.2.1; current launcher and editor screenshots everywhere, coaster in the readme pictures
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@@ -20,16 +20,16 @@ More pictures:
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| **Launcher**: mods with options, save-game editor, one-click play | **Level editor**: brushes, tiles, meshes, objects, textures, play-test with F5 |
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| **Test World**: all 253 figures and objects of the game in one level | **Alligator Arena**: a minigame with new, scripted enemies |
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| **Debug view**: collision and invisible objects in the running game | **glTF/OBJ** export and import for Blender |
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| **Llama Coaster**: a new roller coaster track for the catacombs cart | **Debug view**: collision and invisible objects in the running game |
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| **glTF/OBJ** export and import for Blender | |
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## Features
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* **Mods** – tick, *Apply*, *Play*: Test World, Alligator Arena, your own levels, Boot to level,
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* **Mods** – tick, *Apply*, *Play*: Test World, Alligator Arena, Llama Coaster, your own levels, Boot to level,
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Intro skip, Mirror mode, Practice tools (save/restore position, extra checkpoints), Randomizer,
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Draw distance, Built-in cheats, Debug wireframe, Free camera & noclip.
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* **Level editor** – new levels from templates or editing the original levels; brushes, the base
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