4 Commits

4 changed files with 115 additions and 60 deletions

View File

@@ -7,22 +7,11 @@ public enum Orientation {
UPSIDE_DOWN;
public Orientation rotated(boolean clockwise) {
switch(this) {
case NONE -> {
return clockwise ? Orientation.RIGHT : Orientation.LEFT;
}
case RIGHT -> {
return clockwise ? Orientation.UPSIDE_DOWN : Orientation.NONE;
}
case UPSIDE_DOWN -> {
return clockwise ? Orientation.LEFT : Orientation.RIGHT;
}
case LEFT -> {
return clockwise ? Orientation.NONE : Orientation.UPSIDE_DOWN;
}
default -> {
return Orientation.NONE;
}
}
return switch(this) {
case NONE -> clockwise ? Orientation.RIGHT : Orientation.LEFT;
case RIGHT -> clockwise ? Orientation.UPSIDE_DOWN : Orientation.NONE;
case UPSIDE_DOWN -> clockwise ? Orientation.LEFT : Orientation.RIGHT;
case LEFT -> clockwise ? Orientation.NONE : Orientation.UPSIDE_DOWN;
};
}
}

View File

@@ -3,7 +3,8 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
import java.util.Map;
import java.util.stream.IntStream;
public final class RotationChecker {private static final Map<Orientation, int[][]> STANDARD_WALL_KICKS = Map.of(
public final class RotationChecker {
private static final Map<Orientation, int[][]> STANDARD_WALL_KICKS = Map.of(
Orientation.NONE, new int[][] {{0,0}, {0,0}, {0,0}, {0,0}, {0,0}},
Orientation.RIGHT, new int[][] {{0,0}, {1,0}, {1,-1}, {0,2}, {1,2}},
Orientation.UPSIDE_DOWN, new int[][] {{0,0}, {0,0}, {0,0}, {0,0}, {0,0}},

View File

@@ -2,10 +2,9 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
import net.kyori.adventure.text.Component;
import net.minestom.server.MinecraftServer;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.scoreboard.Sidebar;
import net.minestom.server.timer.Scheduler;
import net.minestom.server.timer.Task;
import net.minestom.server.timer.TaskSchedule;
import java.util.*;
@@ -23,6 +22,9 @@ public class TetrisGame {
private final Map<Button, Long> lastPresses = new HashMap<>();
private final List<TetrisGame> otherTetrisGames = new ArrayList<>();
private final Random random;
private Task tetrominoLockTask;
private int lockDelayResets;
private int currentTetrominoLowestY = Integer.MAX_VALUE;
public boolean lost = false;
public boolean paused = true;
public Tetromino currentTetromino;
@@ -54,24 +56,27 @@ public class TetrisGame {
}
public void pressedButton(Button button) {
final int standardButtonDelay = 100;
final int buttonDebounce = 70;
final int standardButtonDelay = 95;
final int wsButtonDebounce = 70;
if(this.lastPresses.getOrDefault(button, 0L) >= System.currentTimeMillis() - standardButtonDelay) return;
this.lastPresses.put(button, System.currentTimeMillis());
if(button == Button.W) this.lastPresses.put(button, System.currentTimeMillis() + buttonDebounce);
if(button == Button.S) this.lastPresses.put(button, System.currentTimeMillis() - buttonDebounce);
switch(button) {
case W -> this.lastPresses.put(button, System.currentTimeMillis() + wsButtonDebounce);
case S -> this.lastPresses.put(button, System.currentTimeMillis() - wsButtonDebounce);
case mouseLeft, mouseRight -> this.lastPresses.put(button, 0L);
default -> this.lastPresses.put(button, System.currentTimeMillis());
}
if(this.lost || this.paused) return;
switch(button) {
case A -> this.currentTetromino.moveLeft();
case A -> this.moveLeft();
case S -> this.moveDown();
case D -> this.currentTetromino.moveRight();
case D -> this.moveRight();
case W -> this.hardDrop();
case mouseLeft -> this.currentTetromino.rotate(false);
case mouseRight -> this.currentTetromino.rotate(true);
case mouseLeft -> this.rotate(false);
case mouseRight -> this.rotate(true);
case space -> this.switchHold();
}
}
@@ -82,8 +87,7 @@ public class TetrisGame {
public void start() {
this.paused = false;
Scheduler scheduler = MinecraftServer.getSchedulerManager();
scheduler.submitTask(() -> {
this.instance.scheduler().submitTask(() -> {
if(this.lost) return TaskSchedule.stop();
int standardTickDelay = 40;
if(this.isFast) standardTickDelay = 20;
@@ -111,9 +115,12 @@ public class TetrisGame {
public void tick() {
if(this.lost || this.paused) return;
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
if(this.currentTetromino.moveDown()) {
this.stopTetrominoLockTask(this.currentTetromino.getYPosition() < this.currentTetrominoLowestY, false);
} else {
this.scheduleTetrominoLock();
}
this.currentTetrominoLowestY = Math.min(this.currentTetrominoLowestY, this.currentTetromino.getYPosition());
}
public int getScore() {
@@ -139,33 +146,43 @@ public class TetrisGame {
this.lost = true;
}
private boolean moveDown() {
private void moveDown() {
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
return false;
this.scheduleTetrominoLock();
return;
}
this.stopTetrominoLockTask(this.currentTetromino.getYPosition() < this.currentTetrominoLowestY, false);
this.score += 1;
this.updateInfo();
return true;
}
private boolean hardDrop() {
private void moveLeft() {
if(this.currentTetromino.moveLeft()) this.onSuccessfulMoveOrRotate();
}
private void moveRight() {
if(this.currentTetromino.moveRight()) this.onSuccessfulMoveOrRotate();
}
private void rotate(boolean clockwise) {
if(this.currentTetromino.rotate(clockwise)) this.onSuccessfulMoveOrRotate();
}
private void hardDrop() {
if(!this.currentTetromino.moveDown()) {
this.setActiveTetrominoDown();
return false;
this.lockActiveTetromino();
return;
}
this.score += 2;
this.updateInfo();
while(this.currentTetromino.moveDown()) {
do {
this.score += 2;
this.updateInfo();
}
this.setActiveTetrominoDown();
return true;
} while(this.currentTetromino.moveDown());
this.updateInfo();
this.lockActiveTetromino();
}
private boolean switchHold() {
if(!this.holdPossible) return false;
private void switchHold() {
if(!this.holdPossible) return;
this.stopTetrominoLockTask(true);
Tetromino newCurrentTetromino;
if(this.holdTetromino == null) {
@@ -181,6 +198,7 @@ public class TetrisGame {
this.holdTetromino = new Tetromino(this.instance, this.currentTetromino.getShape());
this.currentTetromino = newCurrentTetromino;
this.currentTetrominoLowestY = Integer.MAX_VALUE;
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) this.loose();
@@ -189,7 +207,12 @@ public class TetrisGame {
this.holdTetromino.setPosition(this.holdPosition.add(xChange, 0, 0));
this.holdTetromino.drawAsEntities();
this.holdPossible = false;
return true;
}
private void onSuccessfulMoveOrRotate() {
if(!this.currentTetromino.isGrounded()) return;
this.stopTetrominoLockTask(false);
this.scheduleTetrominoLock();
}
private void updateNextTetrominoes() {
@@ -235,11 +258,39 @@ public class TetrisGame {
this.sidebar.updateLineScore("2", this.level);
}
private void setActiveTetrominoDown() {
private void scheduleTetrominoLock() {
if(this.tetrominoLockTask == null || !this.tetrominoLockTask.isAlive())
this.tetrominoLockTask = this.instance.scheduler().scheduleTask(() -> {
if(this.currentTetromino.isGrounded()) {
this.lockActiveTetromino();
} else {
this.stopTetrominoLockTask(false, false);
}
return TaskSchedule.stop();
}, TaskSchedule.millis(500));
}
private void stopTetrominoLockTask(boolean resetHard) {
this.stopTetrominoLockTask(resetHard, true);
}
private void stopTetrominoLockTask(boolean resetHard, boolean addToResets) {
if(resetHard) this.lockDelayResets = 0;
if(this.lockDelayResets >= 15 && addToResets) {
this.lockActiveTetromino();
return;
}
if(this.tetrominoLockTask != null) {
this.tetrominoLockTask.cancel();
this.tetrominoLockTask = null;
if(!resetHard && addToResets) this.lockDelayResets++;
}
}
private void lockActiveTetromino() {
this.stopTetrominoLockTask(true);
this.currentTetromino.removeOwnEntities();
this.currentTetromino = this.nextTetrominoes.removeFirst();
this.currentTetromino.remove();
this.updateNextTetrominoes();
int removedLines = this.playfield.removeFullLines();
int combatLines = 0;
@@ -297,6 +348,11 @@ public class TetrisGame {
this.updateInfo();
this.currentTetromino = this.nextTetrominoes.removeFirst();
this.currentTetromino.remove();
this.updateNextTetrominoes();
this.currentTetrominoLowestY = Integer.MAX_VALUE;
this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
this.currentTetromino.draw();
if(!this.currentTetromino.moveDown()) {

View File

@@ -44,7 +44,7 @@ public class Tetromino {
this.position = new Pos(newPosition.x(), newPosition.y(), newPosition.z());
}
public void rotate(boolean clockwise) {
public boolean rotate(boolean clockwise) {
int[][] newShapeArray = this.getTurnedShapeArray(clockwise);
Orientation newOrientation = this.orientation.rotated(clockwise);
@@ -53,10 +53,11 @@ public class Tetromino {
Pos candidate = new Pos(this.position.x() + k[0], this.position.y() + k[1], this.position.z());
if(this.checkCollisionAndMove(candidate, newShapeArray)) {
this.orientation = newOrientation;
return;
return true;
}
}
return false;
}
public boolean moveDown() {
@@ -64,14 +65,14 @@ public class Tetromino {
return this.checkCollisionAndMove(newPosition, this.shapeArray);
}
public void moveLeft() {
public boolean moveLeft() {
Pos newPosition = this.position.sub(1, 0, 0);
this.checkCollisionAndMove(newPosition, this.shapeArray);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
}
public void moveRight() {
public boolean moveRight() {
Pos newPosition = this.position.add(1, 0, 0);
this.checkCollisionAndMove(newPosition, this.shapeArray);
return this.checkCollisionAndMove(newPosition, this.shapeArray);
}
public void draw() {
@@ -230,6 +231,10 @@ public class Tetromino {
return false;
}
public boolean isGrounded() {
return this.hasCollision(this.position.sub(0, 1, 0), this.shapeArray);
}
private boolean checkCollisionAndMove(Pos newPosition, int[][] newShapeArray) {
if(this.hasCollision(newPosition, newShapeArray)) return false;
this.remove();
@@ -239,6 +244,10 @@ public class Tetromino {
return true;
}
public int getYPosition() {
return Math.toIntExact(Math.round(this.position.y()));
}
public enum Shape {
I,
J,