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4 Commits
ffba86ac41
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develop
| Author | SHA1 | Date | |
|---|---|---|---|
| cbec1ea7f8 | |||
| c176cfaf2c | |||
| 56f56d48b6 | |||
| 991e51bc10 |
@@ -7,22 +7,11 @@ public enum Orientation {
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UPSIDE_DOWN;
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public Orientation rotated(boolean clockwise) {
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switch(this) {
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case NONE -> {
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return clockwise ? Orientation.RIGHT : Orientation.LEFT;
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}
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case RIGHT -> {
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return clockwise ? Orientation.UPSIDE_DOWN : Orientation.NONE;
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}
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case UPSIDE_DOWN -> {
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return clockwise ? Orientation.LEFT : Orientation.RIGHT;
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}
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case LEFT -> {
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return clockwise ? Orientation.NONE : Orientation.UPSIDE_DOWN;
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}
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default -> {
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return Orientation.NONE;
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}
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}
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return switch(this) {
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case NONE -> clockwise ? Orientation.RIGHT : Orientation.LEFT;
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case RIGHT -> clockwise ? Orientation.UPSIDE_DOWN : Orientation.NONE;
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case UPSIDE_DOWN -> clockwise ? Orientation.LEFT : Orientation.RIGHT;
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case LEFT -> clockwise ? Orientation.NONE : Orientation.UPSIDE_DOWN;
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};
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}
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}
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@@ -3,7 +3,8 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
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import java.util.Map;
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import java.util.stream.IntStream;
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public final class RotationChecker {private static final Map<Orientation, int[][]> STANDARD_WALL_KICKS = Map.of(
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public final class RotationChecker {
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private static final Map<Orientation, int[][]> STANDARD_WALL_KICKS = Map.of(
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Orientation.NONE, new int[][] {{0,0}, {0,0}, {0,0}, {0,0}, {0,0}},
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Orientation.RIGHT, new int[][] {{0,0}, {1,0}, {1,-1}, {0,2}, {1,2}},
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Orientation.UPSIDE_DOWN, new int[][] {{0,0}, {0,0}, {0,0}, {0,0}, {0,0}},
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@@ -2,10 +2,9 @@ package eu.mhsl.minenet.minigames.instance.game.stateless.types.tetris.game;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import net.kyori.adventure.text.Component;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.scoreboard.Sidebar;
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import net.minestom.server.timer.Scheduler;
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import net.minestom.server.timer.Task;
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import net.minestom.server.timer.TaskSchedule;
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import java.util.*;
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@@ -23,6 +22,9 @@ public class TetrisGame {
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private final Map<Button, Long> lastPresses = new HashMap<>();
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private final List<TetrisGame> otherTetrisGames = new ArrayList<>();
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private final Random random;
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private Task tetrominoLockTask;
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private int lockDelayResets;
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private int currentTetrominoLowestY = Integer.MAX_VALUE;
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public boolean lost = false;
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public boolean paused = true;
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public Tetromino currentTetromino;
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@@ -54,24 +56,27 @@ public class TetrisGame {
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}
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public void pressedButton(Button button) {
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final int standardButtonDelay = 100;
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final int buttonDebounce = 70;
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final int standardButtonDelay = 95;
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final int wsButtonDebounce = 70;
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if(this.lastPresses.getOrDefault(button, 0L) >= System.currentTimeMillis() - standardButtonDelay) return;
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this.lastPresses.put(button, System.currentTimeMillis());
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if(button == Button.W) this.lastPresses.put(button, System.currentTimeMillis() + buttonDebounce);
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if(button == Button.S) this.lastPresses.put(button, System.currentTimeMillis() - buttonDebounce);
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switch(button) {
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case W -> this.lastPresses.put(button, System.currentTimeMillis() + wsButtonDebounce);
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case S -> this.lastPresses.put(button, System.currentTimeMillis() - wsButtonDebounce);
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case mouseLeft, mouseRight -> this.lastPresses.put(button, 0L);
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default -> this.lastPresses.put(button, System.currentTimeMillis());
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}
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if(this.lost || this.paused) return;
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switch(button) {
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case A -> this.currentTetromino.moveLeft();
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case A -> this.moveLeft();
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case S -> this.moveDown();
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case D -> this.currentTetromino.moveRight();
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case D -> this.moveRight();
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case W -> this.hardDrop();
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case mouseLeft -> this.currentTetromino.rotate(false);
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case mouseRight -> this.currentTetromino.rotate(true);
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case mouseLeft -> this.rotate(false);
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case mouseRight -> this.rotate(true);
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case space -> this.switchHold();
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}
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}
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@@ -82,8 +87,7 @@ public class TetrisGame {
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public void start() {
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this.paused = false;
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Scheduler scheduler = MinecraftServer.getSchedulerManager();
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scheduler.submitTask(() -> {
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this.instance.scheduler().submitTask(() -> {
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if(this.lost) return TaskSchedule.stop();
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int standardTickDelay = 40;
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if(this.isFast) standardTickDelay = 20;
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@@ -111,9 +115,12 @@ public class TetrisGame {
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public void tick() {
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if(this.lost || this.paused) return;
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if(!this.currentTetromino.moveDown()) {
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this.setActiveTetrominoDown();
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if(this.currentTetromino.moveDown()) {
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this.stopTetrominoLockTask(this.currentTetromino.getYPosition() < this.currentTetrominoLowestY, false);
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} else {
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this.scheduleTetrominoLock();
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}
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this.currentTetrominoLowestY = Math.min(this.currentTetrominoLowestY, this.currentTetromino.getYPosition());
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}
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public int getScore() {
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@@ -139,33 +146,43 @@ public class TetrisGame {
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this.lost = true;
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}
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private boolean moveDown() {
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private void moveDown() {
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if(!this.currentTetromino.moveDown()) {
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this.setActiveTetrominoDown();
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return false;
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this.scheduleTetrominoLock();
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return;
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}
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this.stopTetrominoLockTask(this.currentTetromino.getYPosition() < this.currentTetrominoLowestY, false);
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this.score += 1;
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this.updateInfo();
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return true;
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}
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private boolean hardDrop() {
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private void moveLeft() {
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if(this.currentTetromino.moveLeft()) this.onSuccessfulMoveOrRotate();
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}
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private void moveRight() {
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if(this.currentTetromino.moveRight()) this.onSuccessfulMoveOrRotate();
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}
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private void rotate(boolean clockwise) {
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if(this.currentTetromino.rotate(clockwise)) this.onSuccessfulMoveOrRotate();
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}
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private void hardDrop() {
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if(!this.currentTetromino.moveDown()) {
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this.setActiveTetrominoDown();
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return false;
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this.lockActiveTetromino();
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return;
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}
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this.score += 2;
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this.updateInfo();
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while(this.currentTetromino.moveDown()) {
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do {
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this.score += 2;
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this.updateInfo();
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}
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this.setActiveTetrominoDown();
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return true;
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} while(this.currentTetromino.moveDown());
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this.updateInfo();
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this.lockActiveTetromino();
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}
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private boolean switchHold() {
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if(!this.holdPossible) return false;
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private void switchHold() {
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if(!this.holdPossible) return;
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this.stopTetrominoLockTask(true);
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Tetromino newCurrentTetromino;
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if(this.holdTetromino == null) {
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@@ -181,6 +198,7 @@ public class TetrisGame {
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this.holdTetromino = new Tetromino(this.instance, this.currentTetromino.getShape());
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this.currentTetromino = newCurrentTetromino;
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this.currentTetrominoLowestY = Integer.MAX_VALUE;
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this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
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this.currentTetromino.draw();
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if(!this.currentTetromino.moveDown()) this.loose();
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@@ -189,7 +207,12 @@ public class TetrisGame {
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this.holdTetromino.setPosition(this.holdPosition.add(xChange, 0, 0));
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this.holdTetromino.drawAsEntities();
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this.holdPossible = false;
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return true;
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}
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private void onSuccessfulMoveOrRotate() {
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if(!this.currentTetromino.isGrounded()) return;
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this.stopTetrominoLockTask(false);
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this.scheduleTetrominoLock();
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}
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private void updateNextTetrominoes() {
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@@ -235,11 +258,39 @@ public class TetrisGame {
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this.sidebar.updateLineScore("2", this.level);
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}
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private void setActiveTetrominoDown() {
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private void scheduleTetrominoLock() {
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if(this.tetrominoLockTask == null || !this.tetrominoLockTask.isAlive())
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this.tetrominoLockTask = this.instance.scheduler().scheduleTask(() -> {
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if(this.currentTetromino.isGrounded()) {
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this.lockActiveTetromino();
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} else {
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this.stopTetrominoLockTask(false, false);
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}
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return TaskSchedule.stop();
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}, TaskSchedule.millis(500));
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}
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private void stopTetrominoLockTask(boolean resetHard) {
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this.stopTetrominoLockTask(resetHard, true);
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}
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private void stopTetrominoLockTask(boolean resetHard, boolean addToResets) {
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if(resetHard) this.lockDelayResets = 0;
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if(this.lockDelayResets >= 15 && addToResets) {
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this.lockActiveTetromino();
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return;
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}
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if(this.tetrominoLockTask != null) {
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this.tetrominoLockTask.cancel();
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this.tetrominoLockTask = null;
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if(!resetHard && addToResets) this.lockDelayResets++;
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}
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}
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private void lockActiveTetromino() {
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this.stopTetrominoLockTask(true);
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this.currentTetromino.removeOwnEntities();
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this.currentTetromino = this.nextTetrominoes.removeFirst();
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this.currentTetromino.remove();
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this.updateNextTetrominoes();
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int removedLines = this.playfield.removeFullLines();
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int combatLines = 0;
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@@ -297,6 +348,11 @@ public class TetrisGame {
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this.updateInfo();
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this.currentTetromino = this.nextTetrominoes.removeFirst();
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this.currentTetromino.remove();
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this.updateNextTetrominoes();
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this.currentTetrominoLowestY = Integer.MAX_VALUE;
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this.currentTetromino.setPosition(this.tetrominoSpawnPosition);
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this.currentTetromino.draw();
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if(!this.currentTetromino.moveDown()) {
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@@ -44,7 +44,7 @@ public class Tetromino {
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this.position = new Pos(newPosition.x(), newPosition.y(), newPosition.z());
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}
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public void rotate(boolean clockwise) {
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public boolean rotate(boolean clockwise) {
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int[][] newShapeArray = this.getTurnedShapeArray(clockwise);
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Orientation newOrientation = this.orientation.rotated(clockwise);
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@@ -53,10 +53,11 @@ public class Tetromino {
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Pos candidate = new Pos(this.position.x() + k[0], this.position.y() + k[1], this.position.z());
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if(this.checkCollisionAndMove(candidate, newShapeArray)) {
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this.orientation = newOrientation;
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return;
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return true;
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}
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}
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return false;
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}
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public boolean moveDown() {
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@@ -64,14 +65,14 @@ public class Tetromino {
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return this.checkCollisionAndMove(newPosition, this.shapeArray);
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}
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public void moveLeft() {
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public boolean moveLeft() {
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Pos newPosition = this.position.sub(1, 0, 0);
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this.checkCollisionAndMove(newPosition, this.shapeArray);
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return this.checkCollisionAndMove(newPosition, this.shapeArray);
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}
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public void moveRight() {
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public boolean moveRight() {
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Pos newPosition = this.position.add(1, 0, 0);
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this.checkCollisionAndMove(newPosition, this.shapeArray);
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return this.checkCollisionAndMove(newPosition, this.shapeArray);
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}
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public void draw() {
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@@ -230,6 +231,10 @@ public class Tetromino {
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return false;
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}
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public boolean isGrounded() {
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return this.hasCollision(this.position.sub(0, 1, 0), this.shapeArray);
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}
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private boolean checkCollisionAndMove(Pos newPosition, int[][] newShapeArray) {
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if(this.hasCollision(newPosition, newShapeArray)) return false;
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this.remove();
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@@ -239,6 +244,10 @@ public class Tetromino {
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return true;
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}
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public int getYPosition() {
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return Math.toIntExact(Math.round(this.position.y()));
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}
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public enum Shape {
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I,
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J,
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Reference in New Issue
Block a user