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develop
| Author | SHA1 | Date | |
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| 5e94479949 | |||
| b15c9c97b0 | |||
| 334e130cf6 | |||
| 31385fbd7f | |||
| b1b1e24104 |
@@ -60,9 +60,9 @@ dependencies {
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implementation 'io.github.TogAr2:MinestomPvP:PR62-SNAPSHOT'
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// Hephaestus engine
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implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")
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implementation("team.unnamed:hephaestus-reader-blockbench:0.2.1-SNAPSHOT")
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implementation("team.unnamed:hephaestus-runtime-minestom:0.2.1-SNAPSHOT")
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// implementation("team.unnamed:hephaestus-api:0.2.1-SNAPSHOT")
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// implementation("team.unnamed:hephaestus-reader-blockbench:0.2.1-SNAPSHOT")
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// implementation("team.unnamed:hephaestus-runtime-minestom:0.2.1-SNAPSHOT")
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}
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tasks {
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@@ -6,6 +6,7 @@ import eu.mhsl.minenet.minigames.instance.game.stateless.types.anvilRun.AnvilRun
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.backrooms.BackroomsFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.bedwars.BedwarsFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.blockBreakRace.BlockBreakRaceFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.boatRace.BoatRaceFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.bowSpleef.BowSpleefFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.deathcube.DeathcubeFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.types.elytraRace.ElytraRaceFactory;
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@@ -44,7 +45,8 @@ public enum GameList {
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HIGHGROUND(new HighGroundFactory(), GameType.PVP),
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FASTBRIDGE(new FastbridgeFactory(), GameType.OTHER),
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BLOCKBREAKRACE(new BlockBreakRaceFactory(), GameType.OTHER),
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SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP);
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SPACESNAKE(new SpaceSnakeFactory(), GameType.PVP),
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BOATRACE(new BoatRaceFactory(), GameType.OTHER);
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private final GameFactory factory;
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private final GameType type;
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@@ -0,0 +1,75 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.boatRace;
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import eu.mhsl.minenet.minigames.Resource;
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import eu.mhsl.minenet.minigames.handler.global.PlayerLoginHandler;
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import eu.mhsl.minenet.minigames.instance.Dimension;
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import eu.mhsl.minenet.minigames.instance.game.stateless.StatelessGame;
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import eu.mhsl.minenet.minigames.score.FirstWinsScore;
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import eu.mhsl.minenet.minigames.util.CommonProperties;
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import net.minestom.server.MinecraftServer;
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import net.minestom.server.coordinate.Pos;
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import net.minestom.server.entity.Entity;
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import net.minestom.server.entity.EntityType;
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import net.minestom.server.entity.GameMode;
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import net.minestom.server.entity.Player;
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import net.minestom.server.event.player.PlayerMoveEvent;
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import net.minestom.server.instance.anvil.AnvilLoader;
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import net.minestom.server.instance.block.Block;
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import org.jetbrains.annotations.NotNull;
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import java.util.concurrent.CompletableFuture;
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public class BoatRace extends StatelessGame {
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public BoatRace() {
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super(Dimension.OVERWORLD.key, "boatRace", new FirstWinsScore());
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this.setChunkLoader(new AnvilLoader(Resource.GAME_MAP.getPath().resolve("boatRace/woodlandMansion")));
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}
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@Override
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protected boolean onPlayerJoin(Player p) {
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Entity boat = new Entity(EntityType.OAK_BOAT);
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boat.setInstance(this, this.getSpawn());
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boat.setSynchronizationTicks(100000);
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PlayerLoginHandler.globalTeam.addMember(boat.getUuid().toString());
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MinecraftServer.getSchedulerManager().scheduleNextTick(() -> boat.addPassenger(p));
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return super.onPlayerJoin(p);
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}
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@Override
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protected void onLoad(@NotNull CompletableFuture<Void> callback) {
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for(int z = 9; z <= 32; z++) {
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this.setBlock(31, 235, z, Block.CHERRY_FENCE.withProperties(CommonProperties.fenceNorthSouth));
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}
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}
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@Override
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protected void onStart() {
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for(int z = 9; z <= 32; z++) {
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this.setBlock(31, 235, z, Block.AIR);
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}
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}
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@Override
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protected void onPlayerMove(@NotNull PlayerMoveEvent event) {
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if (this.isBeforeBeginning) return;
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if(event.getNewPosition().z() > 469) {
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Player player = event.getPlayer();
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this.getScore().insertResult(player);
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Entity vehicle = player.getVehicle();
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if(vehicle != null) {
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vehicle.removePassenger(player);
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player.teleport(player.getPosition().withY(y -> y + 3));
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player.setGameMode(GameMode.SPECTATOR);
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vehicle.remove();
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}
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}
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}
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@Override
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public Pos getSpawn() {
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return new Pos(20, 236, 20, -90, 0);
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}
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}
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@@ -0,0 +1,27 @@
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package eu.mhsl.minenet.minigames.instance.game.stateless.types.boatRace;
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import eu.mhsl.minenet.minigames.instance.game.Game;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.GameFactory;
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import eu.mhsl.minenet.minigames.instance.game.stateless.config.Option;
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import eu.mhsl.minenet.minigames.instance.room.Room;
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import eu.mhsl.minenet.minigames.message.component.TranslatedComponent;
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import net.minestom.server.item.Material;
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import java.util.Map;
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public class BoatRaceFactory implements GameFactory {
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@Override
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public TranslatedComponent name() {
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return TranslatedComponent.byId("game_BoatRace#name");
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}
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@Override
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public Material symbol() {
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return Material.OAK_BOAT;
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}
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@Override
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public Game manufacture(Room parent, Map<String, Option<?>> configuration) throws Exception {
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return new BoatRace().setParent(parent);
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}
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}
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@@ -10,4 +10,11 @@ public class CommonProperties {
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this.put("east", "true");
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}
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};
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public static Map<String, String> fenceNorthSouth = new HashMap<>() {
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{
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this.put("north", "true");
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this.put("south", "true");
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}
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};
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}
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@@ -105,7 +105,7 @@ optionPvpEnabled;pvp enabled;PvP aktiviert
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;;
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ns:game_Stickfight#;;
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name;Stickfight;Stockschlacht
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description;Push your opponents off the Bridge;Stoße deine Gegener von der Brücke
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description;Push your opponents off the Bridge;Stoße deine Gegener von der Brücke, der Spieler mit den wenigsten Toden gewinnt!
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;;
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ns:game_TrafficlightRace#;;
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name;Red light green light;Rotes licht, Grünes licht
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@@ -170,3 +170,7 @@ ns:game_TurtleGame#;;
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name;Turtle Game;Turtle Game
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description;Eat snacks and dodge bombs to get the highest score!;Esse Snacks und weiche Bomben aus, um den höchsten Score zu erreichen!
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startSpeed;Start Speed;Startgeschwindigkeit
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;;
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ns:game_BoatRace#;;
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name;Boatrace;Bootrennen
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description;;
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