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Minecraft/PixelPics
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75 Commits 2 Branches 0 Tags
492bcb3a39da55478154a8371eac1d78da2faa48
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3 Commits
Author SHA1 Message Date
MineTec 291d51891f rendering fixes: rebaked cubes keep unshaded/additive (end portal/gateway in displays), piston heads no longer skulls (shared block-entity material source), armor/horse armor/carpets/saddles from the equippable component (custom assets, trader llama carpet), inverse-transpose normals for non-uniformly scaled displays, later layer wins on equal depth like vanilla, block tints exactly like vanilla blockcolors (redstone table, stems by age, untinted unknown blocks), pose visibility not forced, pptest scenes tint_blocks/equip_assets/display_fixes 2026-11-05 13:18:04 +01:00
MineTec bf7e52138d updated project, configured gradle 2025-07-12 12:15:26 +02:00
Pupsi 4d6d19b4df initial commit 2025-03-18 19:13:59 +01:00
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