dce7804fed
refactor: simplify rendering logic, remove redundant cases, and replace bounds checks with Math.clamp
MineTec2026-06-21 18:09:11 +02:00
1d3040610e
refactor: replace fully qualified class names with imports and simplify code readability across rendering modules
MineTec2026-06-21 17:56:32 +02:00
f83ccdc7ff
add RenderManager: improve CPU control with global render queue and parallel trace pooling
MineTec2026-06-21 17:49:57 +02:00
220cda1deb
add survival mode support: camera, film system, and dynamic crafting recipes for photos
MineTec2026-06-21 17:30:24 +02:00
fed94f97d1
add sign text rendering: support font loading, text rasterization, and color adjustments for signs
MineTec2026-06-21 16:15:57 +02:00
5330948dbd
enhance entity rendering: add support for villager levels, horse armor, llama decor, and saddle/chest states
MineTec2026-06-21 15:32:53 +02:00
094aa463c5
refactor and simplify rendering logic; remove redundant code and consolidate utility methods
MineTec2026-06-21 14:42:10 +02:00
c5d5eae1c1
refactor block entity handling and add support for invisible materials
MineTec2026-06-21 14:22:10 +02:00
f1844a9dd9
wire up rendering + build config
MineTec2026-06-07 18:57:53 +02:00