MineTec pushed to master at MineTec/aboutme 2026-10-10 21:48:37 +00:00
80b371664e automated age added slogan redesigned back with skill categories and expandable details fixed card flip on touch devices and accessibility improvements
e62a87d284 redesigned imprint footer
4d968edfea added social media preview and favicons for google updated meta description
Compare 3 commits »
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:34:44 +00:00
05f2fcb9da Cycle random stage themes every 50 jumps in the endless part and unload chunks far behind the player
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:28:11 +00:00
d4465063d4 Launch more fireworks across the field of view, near and far
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:24:24 +00:00
c9da982285 Never generate upward jumps from blocks lower than a full block
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:17:20 +00:00
f2b7602321 Add an admin-only /joker command to hand out jokers for testing
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:13:05 +00:00
a262010c82 Keep the block display a few ticks after placing the real block to avoid flickering
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:09:04 +00:00
38bb9c6dc8 Add feather fall and spring jokers, drop jokers on checkpoints with 10% chance and only give a totem when starting from zero
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:06:38 +00:00
555f4024e4 Simplify the rescue totem: keep the platform and ladder and disallow breaking blocks
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 11:03:12 +00:00
7e85a6d229 Compress the stages so the endless part starts at 1000, keep the stage in the action bar permanently and let the bridge cover the next 10 blocks from the current position
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-10 10:57:25 +00:00
40bedc3c43 Spawn ambient particles along the course ahead instead of only around the player
MineTec pushed to develop at Minecraft/PixelPics 2026-10-08 21:33:16 +00:00
8dd295e5d6 update to Paper 26.2, Java 25 and Gradle 9.6.1
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:53:29 +00:00
de3578eafe Count skipped checkpoints when jumping past them
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:48:46 +00:00
249cd0c08a Add /reset to start over from scratch and hint at it in the endless stage
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:46:19 +00:00
e2c574bf0b Upload the limbo jar to a temp file, verify the checksum and rename it atomically
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:38:11 +00:00
115064cafa Make the underground stages dark from the start
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:35:09 +00:00
806d76e560 Resume from the last checkpoint, celebrate reaching the end with fireworks, continue endlessly afterwards and start the run right on spawn
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:31:50 +00:00
137e162ea4 Give every stage its own time of day with smooth transitions, ambient particles and music
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:23:18 +00:00
de6b987ffd Drop a random joker on every diamond block and simplify the generator around an explicit course position
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:17:03 +00:00
ef1662b144 Add bridge and rescue totem jokers and fix dark block displays during the transition
MineTec pushed to master at Minecraft/EndlessJumper 2026-10-07 22:11:30 +00:00
f56a3765c6 Show each player's current score in the tab list