agent brief: verify merges in snapshots instead of the main tree

This commit is contained in:
MineTec committed 2026-11-07 11:57:34 +01:00
1 parent 2f22a56cec
commit b35792a4ed
1 file changed
+5 -2
+5 -2
View File
@@ -7,8 +7,11 @@
current version (never blindly overwrite a file another agent may have changed meanwhile).
- Do NOT commit (the coordinator commits after each package). Do not touch git in the main tree.
- Build in your own copy: `JAVA_HOME=/usr/lib/jvm/java-21-openjdk-amd64 ./gradlew spotlessApply build fatJar`.
After copy-back run `JAVA_HOME=/usr/lib/jvm/java-21-openjdk-amd64 ./gradlew spotlessApply build` in the main tree
once; if it fails only because of another agent's half-merged change, wait a few minutes and retry.
NEVER run gradle in ~/projects/llamamod itself (parallel builds clash in build/test-results). After copy-back,
verify with a fresh snapshot: `rsync -a --exclude build --exclude .gradle --exclude re/proj --exclude out
~/projects/llamamod/ $CLAUDE_JOB_DIR/tmp/<agent>/snap/` and build/test there (then delete the snapshot).
If it fails only because of another agent's half-merged change, wait a few minutes and retry. The coordinator
runs the main-tree build.
- Every behaviour change needs a test (unit test where possible) and, for UI, a screenshot check on YOUR display;
for game-side changes an in-game check with tools/apptest.py (your display, session names prefixed with your name).
- Keep user-facing texts English, short and plain. Update the relevant notes/*.md and, if users see the change,