tool paths configurable by environment (LLAMAMOD_CD, LAMA_WINEPREFIX, LAMA_MOD, APPTEST_ROOT, APPTEST_ISO; tools/lamapaths.py), music tracks without a file on the cd marked in the editor and the tutorial uses kronk, levelbuild.py accepts the english texture names
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@@ -57,7 +57,9 @@ public final class ViewerDemo {
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o.put(a, args[++i]);
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}
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}
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Path cd = Path.of(o.getOrDefault("--cd", System.getProperty("user.home") + "/.wine-lama/iso-dk/Setup/Eng/Cd"));
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String envCd = System.getenv("LLAMAMOD_CD");
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Path cd = Path.of(o.getOrDefault(
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"--cd", envCd != null ? envCd : System.getProperty("user.home") + "/.wine-lama/iso-dk/Setup/Eng/Cd"));
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byte[] wad;
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if (args[0].equals("testworld")) {
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byte[] base = Files.readAllBytes(cd.resolve(LevelBuilder.BASE_WAD));
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@@ -191,8 +191,14 @@ public final class EnvMath {
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"ENDGAME"
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};
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/** Ids whose {@code .ASF} file the (German) CD does not have: GAMEOVER, TALLY, PUZZLE2, PLATFORM. */
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private static final List<Integer> NO_FILE = List.of(10, 11, 36, 37);
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public static String musicLabel(int id) {
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return id >= 0 && id < MUSIC.length ? id + " – " + MUSIC[id] : id + " – (unknown)";
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if (id < 0 || id >= MUSIC.length) {
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return id + " – (unknown)";
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}
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return id + " – " + MUSIC[id] + (NO_FILE.contains(id) ? " (no file on the CD)" : "");
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}
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// ------------------------------------------------------------ lights
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