tool paths configurable by environment (LLAMAMOD_CD, LAMA_WINEPREFIX, LAMA_MOD, APPTEST_ROOT, APPTEST_ISO; tools/lamapaths.py), music tracks without a file on the cd marked in the editor and the tutorial uses kronk, levelbuild.py accepts the english texture names
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@@ -92,8 +92,9 @@ processResources {
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test {
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useJUnitPlatform()
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// golden tests: -Dllamamod.cd=<cd dir> -Dllamamod.ref=<python reference dir>
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systemProperty 'llamamod.cd', System.getProperty('llamamod.cd', "${System.getProperty('user.home')}/.wine-lama/iso-dk/Setup/Eng/Cd")
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// golden tests: -Dllamamod.cd=<cd dir> (or env LLAMAMOD_CD) -Dllamamod.ref=<python reference dir>;
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// tests that need the CD are skipped when the folder does not exist
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systemProperty 'llamamod.cd', System.getProperty('llamamod.cd', System.getenv('LLAMAMOD_CD') ?: "${System.getProperty('user.home')}/.wine-lama/iso-dk/Setup/Eng/Cd")
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systemProperty 'llamamod.ref', System.getProperty('llamamod.ref', '')
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// level builder references: python3 tools/levelbuild.py levels/testwelt.py <lbref>/testwelt.wad etc.
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systemProperty 'llamamod.lbref', System.getProperty('llamamod.lbref', '')
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