From 9596800889d5e8374561764c7ac8f3806a75b919 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Elias=20M=C3=BCller?= Date: Wed, 15 Oct 2025 00:51:50 +0200 Subject: [PATCH] fixed extra space in lambda expression in SpaceSnake spawn calculation --- .../instance/game/stateless/types/spaceSnake/SpaceSnake.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/spaceSnake/SpaceSnake.java b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/spaceSnake/SpaceSnake.java index 09b4f50..904d147 100644 --- a/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/spaceSnake/SpaceSnake.java +++ b/src/main/java/eu/mhsl/minenet/minigames/instance/game/stateless/types/spaceSnake/SpaceSnake.java @@ -128,7 +128,7 @@ public class SpaceSnake extends StatelessGame { } private Pos getSaveSpawn(Pos blockPos) { - return blockPos.add(0.5).withY((y ) -> y + 2); + return blockPos.add(0.5).withY((y) -> y + 2); } private void updateInv(Player player) {