Fixed Deathcube not showing blocks, aswell edited the win condition.

Edited the Options for Deathcube to more realistic values
This commit is contained in:
Elias Müller 2022-10-08 23:40:05 +02:00
parent 631463d845
commit 89aca9bd98
2 changed files with 6 additions and 5 deletions
src/main/java/eu/mhsl/minenet/minigames/instance/game/minigame/types/deathcube

@ -21,9 +21,10 @@ class Deathcube extends Minigame {
public Deathcube(int radius, int height, int percentage) {
super(Dimension.THE_END.DIMENSION, "Deathcube");
this.radius = radius;
this.height = height;
this.height = height + 49;
this.percentage = percentage;
this.setGenerator(new CircularTerrainGenerator(40, true));
this.setGenerator(new CircularTerrainGenerator(radius+10, true));
System.out.println(radius);
}
@Override
@ -49,7 +50,7 @@ class Deathcube extends Minigame {
protected void onPlayerMove(@NotNull PlayerMoveEvent playerMoveEvent) {
super.onPlayerMove(playerMoveEvent);
if(isBeforeBeginning) if(playerMoveEvent.getNewPosition().y() > 51.5) playerMoveEvent.setCancelled(true);
if(playerMoveEvent.getNewPosition().y() > 100) getScore().addResult(playerMoveEvent.getPlayer());
if(playerMoveEvent.getNewPosition().y() > height) getScore().addResult(playerMoveEvent.getPlayer());
}
@Override

@ -24,8 +24,8 @@ public class DeathcubeFactory implements GameFactory {
@Override
public ConfigManager configuration() {
return new ConfigManager()
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 30, 50, 100))
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 50, 100, 150, 200))
.addOption(new NumericOption("radius", Material.HEART_OF_THE_SEA, TranslatedComponent.byId("optionCommon#radius"), 10, 20, 30))
.addOption(new NumericOption("height", Material.SCAFFOLDING, TranslatedComponent.byId("optionCommon#height"), 10, 30, 50))
.addOption(new NumericOption("percentage", Material.COBWEB, TranslatedComponent.byId("game_Deathcube#optionPercentageBlocks"), 5, 7, 9, 11, 13));
}