Author SHA1 Message Date
Pupsi 6fb60e15a3 added basic frost walker mechanic to boats 2026-09-09 17:41:43 +02:00
2 changed files with 99 additions and 0 deletions
@@ -0,0 +1,52 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.frostWalkerBoat;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Levelled;
import org.bukkit.entity.Boat;
import org.bukkit.event.EventHandler;
import org.bukkit.event.vehicle.VehicleMoveEvent;
import org.bukkit.util.Vector;
class BoatMoveListener extends ApplianceListener<FrostWalkerBoat> {
@EventHandler
public void onBoatMove(VehicleMoveEvent event) {
if(!(event.getVehicle() instanceof Boat boat)) return;
// if(!event.getVehicle().getPersistentDataContainer().has(
// this.getAppliance().getNamespacedKey(),
// PersistentDataType.BOOLEAN)
// ) return;
//
// if(Boolean.FALSE.equals(event.getVehicle().getPersistentDataContainer().get(
// this.getAppliance().getNamespacedKey(),
// PersistentDataType.BOOLEAN
// ))) return;
Block blockAtBoat = event.getTo().getBlock();
if(blockAtBoat.getType() == Material.WATER) {
if (!(blockAtBoat.getBlockData() instanceof Levelled waterData)) return;
if (waterData.getLevel() != 0) return;
if (!blockAtBoat.getRelative(BlockFace.UP).isEmpty()) return;
Location teleportLocation = event.getTo().clone();
teleportLocation.setY(blockAtBoat.getY()+1.1);
boat.teleport(teleportLocation);
}
Vector velocity = event.getTo().toVector().subtract(event.getFrom().toVector());
velocity.setY(0);
Block iceTargetBlock;
if(velocity.isZero()) {
iceTargetBlock = event.getTo().getBlock().getRelative(BlockFace.DOWN);
} else {
Location iceTargetLocation = blockAtBoat.getLocation().clone().add(velocity.clone().normalize().multiply(5));
iceTargetBlock = iceTargetLocation.getBlock().getRelative(BlockFace.DOWN);
}
this.getAppliance().freezeWater(iceTargetBlock);
}
}
@@ -0,0 +1,47 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.frostWalkerBoat;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Levelled;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class FrostWalkerBoat extends Appliance {
public NamespacedKey getNamespacedKey() {
return new NamespacedKey(this.getClass().getSimpleName().toLowerCase(), "is_frostwalker_enchanted");
}
public void freezeWater(Block targetBlock) {
int radius = 4;
double circleRadiusSquared = Math.pow(radius + 0.5, 2);
for(int xOffset = -radius; xOffset <= radius; xOffset++) {
for(int zOffset = -radius; zOffset <= radius; zOffset++) {
int distanceSquared =
xOffset * xOffset + zOffset * zOffset;
if(distanceSquared > circleRadiusSquared) continue;
Block block = targetBlock.getRelative(xOffset, 0, zOffset);
if(block.getType() != Material.WATER) continue;
if(!(block.getBlockData() instanceof Levelled waterData)) continue;
if(waterData.getLevel() != 0) continue;
if(!block.getRelative(BlockFace.UP).isEmpty()) continue;
block.setType(Material.FROSTED_ICE);
}
}
}
@Override
@NotNull
protected List<Listener> listeners() {
return List.of(new BoatMoveListener());
}
}