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6fb60e15a3 |
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@@ -1,17 +0,0 @@
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dependencies {
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implementation project(':common')
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implementation project(':core')
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compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
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compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
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implementation 'org.apache.httpcomponents:httpclient:4.5.14'
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implementation 'com.sparkjava:spark-core:2.9.4'
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testImplementation platform('org.junit:junit-bom:5.13.4')
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testImplementation 'org.junit.jupiter:junit-jupiter'
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testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
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}
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test {
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useJUnitPlatform()
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}
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@@ -1,401 +0,0 @@
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package eu.mhsl.craftattack.spawn.arena.appliances.arena;
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import com.google.gson.Gson;
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import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
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import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
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import eu.mhsl.craftattack.spawn.core.Main;
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import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
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import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
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import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
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import eu.mhsl.craftattack.spawn.core.util.entity.DisplayVillager;
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import eu.mhsl.craftattack.spawn.core.util.listener.DismissInventoryOpenFromHolder;
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import eu.mhsl.craftattack.spawn.core.util.listener.PlayerInteractAtEntityEventListener;
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import eu.mhsl.craftattack.spawn.core.util.server.PluginMessage;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.World;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Villager;
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import org.bukkit.event.Listener;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.scheduler.BukkitTask;
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import org.bukkit.util.Vector;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.Base64;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.stream.Stream;
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/**
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* The arena server: tribune, start pads, arenas, fights and resets.
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* The main server sends a copy of the player's inventory to {@code /api/arena/inventory} before connecting the player.
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*/
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public class Arena extends Appliance {
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public enum PlayerState {
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TRIBUNE,
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PAD,
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FIGHT,
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BUILD
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}
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private record InventoryRequest(UUID player, String items) {
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}
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private final Map<UUID, PlayerState> states = new HashMap<>();
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private ArenaWorlds worlds;
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private ArenaSettings settings;
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private Teams teams;
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private ArenaResetter resetter;
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private final List<ArenaSlot> slots = new ArrayList<>();
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private @Nullable Lobby lobby;
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private @Nullable DisplayVillager.ConfigBound villager;
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private @Nullable BukkitTask tickTask;
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public Arena() {
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super("arena");
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}
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@Override
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public void onEnable() {
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this.worlds = new ArenaWorlds();
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this.villager = new DisplayVillager.ConfigBound(this.localConfig(), villager -> {
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villager.customName(Component.text("Zurück zu CraftAttack", NamedTextColor.GOLD));
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villager.setProfession(Villager.Profession.CARTOGRAPHER);
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villager.setVillagerType(Villager.Type.PLAINS);
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});
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this.villager.getVillager().addScoreboardTag(Displays.MANAGED_TAG);
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this.start();
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}
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@Override
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public void onDisable() {
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this.stop();
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}
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/**
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* Reads the settings and builds pads, arenas and displays. Separate from onEnable so setup changes
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* can be applied without restarting the appliance.
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*/
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private void start() {
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this.settings = ArenaSettings.read(this.localConfig(), this.worlds.play());
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this.teams = new Teams();
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this.resetter = new ArenaResetter(this.worlds, this.settings.resetBlocksPerTick());
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this.settings.arenas().stream()
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.filter(ArenaSettings.Slot::isComplete)
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.forEach(slot -> this.slots.add(new ArenaSlot(slot, this.worlds.play())));
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this.settings.arenas().stream()
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.filter(slot -> !slot.isComplete())
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.forEach(slot -> Main.logger().warning("Arena '" + slot.name() + "' is incomplete (region, spawn1, spawn2) and stays disabled"));
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if(this.settings.padsComplete()) this.lobby = new Lobby(this, this.settings.pads());
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else Main.logger().warning("Arena: pads are not set up, fights cannot be started");
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this.syncRegions().forEach(region -> this.worlds.keepLoaded(region, Main.instance()));
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this.removeStrayVillagers();
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this.placeStarterPlatform();
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this.syncAll();
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Bukkit.getOnlinePlayers().stream()
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.filter(player -> this.state(player) != PlayerState.BUILD)
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.forEach(this::toTribune);
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this.tickTask = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tick, 1, 1);
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}
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private void stop() {
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if(this.tickTask != null) this.tickTask.cancel();
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this.slots.forEach(slot -> {
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if(slot.fight != null) slot.fight.abort();
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slot.remove();
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});
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this.slots.clear();
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if(this.lobby != null) this.lobby.shutdown();
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this.lobby = null;
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this.resetter.cancel();
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this.teams.clear();
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this.worlds.releaseChunks(Main.instance());
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}
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public void reload() {
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if(this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FIGHT))
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throw new ApplianceCommand.Error("Es läuft gerade ein Kampf");
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if(this.lobby != null && !this.lobby.isIdle())
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throw new ApplianceCommand.Error("Gerade steht jemand auf einem Startfeld");
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this.stop();
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this.start();
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}
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/**
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* Copies the whole tribune area and all arenas from the template.
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*/
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public void syncAll() {
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this.slots.forEach(slot -> slot.state = ArenaSlot.State.RESET);
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List<Region> regions = this.syncRegions();
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for(int i = 0; i < regions.size(); i++) {
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boolean last = i == regions.size() - 1;
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this.resetter.reset(regions.get(i), () -> {
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if(!last) return;
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this.slots.forEach(slot -> slot.state = ArenaSlot.State.FREE);
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Main.logger().info("Arena: all regions synced from the template");
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});
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}
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if(regions.isEmpty()) this.slots.forEach(slot -> slot.state = ArenaSlot.State.FREE);
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}
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public boolean isBusy() {
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return this.slots.stream().anyMatch(slot -> slot.state != ArenaSlot.State.FREE)
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|| (this.lobby != null && !this.lobby.isIdle());
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}
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private List<Region> syncRegions() {
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return Stream.concat(
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Stream.ofNullable(this.settings.syncRegion()),
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this.slots.stream().map(slot -> slot.settings.region())
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).toList();
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}
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private void tick() {
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this.resetter.tick();
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if(this.lobby != null) this.lobby.tick();
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if(Bukkit.getCurrentTick() % 10 != 0) return;
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this.slots.forEach(ArenaSlot::updateDisplay);
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// nobody takes damage outside of fights, so falling into the void would never end
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World play = this.worlds.play();
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play.getPlayers().stream()
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.filter(player -> player.getY() < play.getMinHeight() - 16 && this.state(player) != PlayerState.FIGHT)
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.forEach(this::toTribune);
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}
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/**
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* Removes old copies of the return villager, for example after its position was changed in the config by hand.
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*/
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private void removeStrayVillagers() {
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Region region = this.settings.syncRegion();
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if(region == null || this.villager == null) return;
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UUID current = this.villager.getUniqueId();
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for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
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for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
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for(Entity entity : this.worlds.play().getChunkAt(cx, cz).getEntities()) {
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if(!(entity instanceof Villager) || entity.getUniqueId().equals(current)) continue;
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if(!entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
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entity.remove();
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Main.logger().info("Arena: removed a stray return villager at " + entity.getLocation().toVector());
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}
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}
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}
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}
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/**
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* A fresh, empty world gets a small platform at the tribune spawn, so the first visitors do not fall into the void.
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*/
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private void placeStarterPlatform() {
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Location spawn = this.settings.tribuneSpawn();
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if(spawn == null) return;
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for(World world : new World[]{this.worlds.play(), this.worlds.template()}) {
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Location below = spawn.clone();
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below.setWorld(world);
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below.subtract(0, 1, 0);
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if(!below.getBlock().getType().isAir()) return;
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}
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for(World world : new World[]{this.worlds.play(), this.worlds.template()}) {
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for(int dx = -3; dx <= 3; dx++) {
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for(int dz = -3; dz <= 3; dz++) {
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world.getBlockAt(spawn.getBlockX() + dx, spawn.getBlockY() - 1, spawn.getBlockZ() + dz).setType(Material.SMOOTH_STONE, false);
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}
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}
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}
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Main.logger().info("Arena: placed a starter platform at the tribune spawn");
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}
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boolean hasFreeSlot() {
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return this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FREE);
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}
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void startFight(List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
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ArenaSlot slot = this.slots.stream().filter(s -> s.state == ArenaSlot.State.FREE).findFirst().orElse(null);
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if(slot == null) {
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teams.forEach(team -> team.forEach(this::toTribune));
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return;
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}
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new Fight(this, slot, teams, mode, kits).start();
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}
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void resetSlot(ArenaSlot slot) {
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if(!this.slots.contains(slot)) return;
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slot.state = ArenaSlot.State.RESET;
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this.resetter.reset(slot.settings.region(), () -> {
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if(!this.slots.contains(slot)) return;
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slot.state = ArenaSlot.State.FREE;
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Location display = slot.settings.displayLocation(this.worlds.play());
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Style.play(display, Sound.BLOCK_BEACON_ACTIVATE, 1.5f, 1.2f);
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});
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}
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/**
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* Brings the player back to the tribune with the own inventory, locked.
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*/
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public void toTribune(Player player) {
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if(this.lobby != null) this.lobby.leave(player);
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this.setState(player, PlayerState.TRIBUNE);
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this.teams.leave(player);
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player.closeInventory();
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Location spawn = this.settings.tribuneSpawn();
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player.teleport(spawn != null ? spawn : this.worlds.play().getSpawnLocation());
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restore(player, GameMode.ADVENTURE);
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InventoryStore.apply(player, player.getUniqueId());
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}
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/**
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* Full health and food, no effects, no fire.
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*/
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static void restore(Player player, GameMode gameMode) {
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player.setGameMode(gameMode);
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player.getActivePotionEffects().stream().map(PotionEffect::getType).forEach(player::removePotionEffect);
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player.setHealth(Objects.requireNonNull(player.getAttribute(Attribute.MAX_HEALTH)).getValue());
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player.setAbsorptionAmount(0);
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player.setFoodLevel(20);
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player.setSaturation(5);
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player.setExhaustion(0);
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player.setFireTicks(0);
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player.setFreezeTicks(0);
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player.setFallDistance(0);
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player.setArrowsInBody(0, false);
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player.setVelocity(new Vector());
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}
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public void toggleBuild(Player player) {
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PlayerState state = this.state(player);
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if(state == PlayerState.BUILD) {
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Location target = player.getLocation().clone();
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target.setWorld(this.worlds.play());
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this.toTribune(player);
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if(!this.isInsideArena(target)) player.teleport(target);
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player.sendMessage(Style.message("Bau-Modus beendet. Änderungen an der Vorlage übernimmst du mit /arenasetup sync."));
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return;
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}
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if(state != PlayerState.TRIBUNE) throw new ApplianceCommand.Error("Nur von der Tribüne aus möglich");
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this.setState(player, PlayerState.BUILD);
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this.teams.leave(player);
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Location target = player.getLocation().clone();
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target.setWorld(this.worlds.template());
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player.getInventory().clear();
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player.teleport(target);
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player.setGameMode(GameMode.CREATIVE);
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player.sendMessage(Style.message("Du bist in der Vorlage. Mit /build kommst du zurück."));
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}
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void moveVillager(Location location) {
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Objects.requireNonNull(this.villager).updateLocation(location);
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}
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List<String> arenaNames() {
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return this.settings.arenas().stream().map(ArenaSettings.Slot::name).toList();
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}
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public void sendToCraftAttack(Player player) {
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PluginMessage.connect(player, this.settings.returnServer());
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}
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public void handleQuit(Player player) {
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Fight fight = this.fightOf(player);
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if(fight != null && fight.isAlive(player.getUniqueId())) fight.forfeit(player.getUniqueId());
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if(this.lobby != null) this.lobby.leave(player);
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this.teams.leave(player);
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this.states.remove(player.getUniqueId());
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}
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public PlayerState state(Player player) {
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return this.states.getOrDefault(player.getUniqueId(), PlayerState.TRIBUNE);
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}
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void setState(Player player, PlayerState state) {
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this.states.put(player.getUniqueId(), state);
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}
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/**
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* The fight the player is part of, also during the short celebration after it ended.
|
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*/
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public @Nullable Fight fightOf(Player player) {
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return this.slots.stream()
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.map(slot -> slot.fight)
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.filter(fight -> fight != null && fight.involves(player.getUniqueId()))
|
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.findFirst()
|
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.orElse(null);
|
||||
}
|
||||
|
||||
/**
|
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* Whether blocks may change at this position of the play world: only inside arenas.
|
||||
*/
|
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public boolean isInsideArena(Location location) {
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return this.slots.stream().anyMatch(slot -> slot.settings.region().contains(location.getX(), location.getY(), location.getZ()));
|
||||
}
|
||||
|
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public @Nullable Region arenaRegionOf(Player player) {
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Fight fight = this.fightOf(player);
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return fight == null ? null : fight.region();
|
||||
}
|
||||
|
||||
public @Nullable Lobby lobby() {
|
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return this.lobby;
|
||||
}
|
||||
|
||||
public ArenaWorlds worlds() {
|
||||
return this.worlds;
|
||||
}
|
||||
|
||||
ArenaSettings settings() {
|
||||
return this.settings;
|
||||
}
|
||||
|
||||
Teams teams() {
|
||||
return this.teams;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void httpApi(HttpServer.ApiBuilder apiBuilder) {
|
||||
Gson gson = new Gson();
|
||||
apiBuilder.rawPost("inventory", (request, response) -> {
|
||||
InventoryRequest body = gson.fromJson(request.body(), InventoryRequest.class);
|
||||
if(body == null || body.player() == null || body.items() == null) throw new IllegalArgumentException("player and items are required");
|
||||
InventoryStore.put(body.player(), Base64.getDecoder().decode(body.items()));
|
||||
return HttpServer.nothing;
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new BuildCommand(), new ArenaSetupCommand(), new CraftAttackCommand());
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
UUID villager = Objects.requireNonNull(this.villager).getUniqueId();
|
||||
return List.of(
|
||||
new PlayerConnectionListener(),
|
||||
new LockListener(),
|
||||
new FightListener(),
|
||||
new WorldProtectionListener(),
|
||||
new ModeMenuListener(),
|
||||
new NoProgressListener(),
|
||||
new PlayerInteractAtEntityEventListener(villager, event -> this.sendToCraftAttack(event.getPlayer())),
|
||||
new DismissInventoryOpenFromHolder(villager)
|
||||
);
|
||||
}
|
||||
}
|
||||
-127
@@ -1,127 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.ResetCursor;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.Container;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
|
||||
/**
|
||||
* Copies regions from the template world over the play world. Only blocks that differ are written,
|
||||
* without physics. Block entities (chests, signs, banners) are always copied, so changed contents are reset too.
|
||||
* The work is spread over ticks with a fixed block budget.
|
||||
*/
|
||||
final class ArenaResetter {
|
||||
private record Job(Region region, ResetCursor cursor, Runnable onDone) {
|
||||
}
|
||||
|
||||
private final World play;
|
||||
private final World template;
|
||||
private final int blocksPerTick;
|
||||
private final Queue<Job> jobs = new ArrayDeque<>();
|
||||
private Job current;
|
||||
|
||||
ArenaResetter(ArenaWorlds worlds, int blocksPerTick) {
|
||||
this.play = worlds.play();
|
||||
this.template = worlds.template();
|
||||
this.blocksPerTick = blocksPerTick;
|
||||
}
|
||||
|
||||
void reset(Region region, Runnable onDone) {
|
||||
this.jobs.add(new Job(region, new ResetCursor(region), onDone));
|
||||
}
|
||||
|
||||
boolean isBusy() {
|
||||
return this.current != null || !this.jobs.isEmpty();
|
||||
}
|
||||
|
||||
void cancel() {
|
||||
this.jobs.clear();
|
||||
this.current = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called every server tick.
|
||||
*/
|
||||
void tick() {
|
||||
int budget = this.blocksPerTick;
|
||||
while(budget > 0) {
|
||||
if(this.current == null) {
|
||||
this.current = this.jobs.poll();
|
||||
if(this.current == null) return;
|
||||
this.prepare(this.current.region);
|
||||
}
|
||||
|
||||
budget -= this.current.cursor.advance(budget, this::copyBlock);
|
||||
if(!this.current.cursor.isDone()) return;
|
||||
|
||||
this.finish(this.current.region);
|
||||
Job done = this.current;
|
||||
this.current = null;
|
||||
try {
|
||||
done.onDone.run();
|
||||
} catch(Exception e) {
|
||||
Main.logger().warning("Arena: error after reset: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void prepare(Region region) {
|
||||
this.removeEntities(region);
|
||||
// empty containers first, otherwise replacing them would drop their contents
|
||||
for(BlockState state : this.blockEntities(this.play, region, false)) {
|
||||
if(state instanceof Container container) container.getInventory().clear();
|
||||
}
|
||||
}
|
||||
|
||||
private void copyBlock(int x, int y, int z) {
|
||||
BlockData source = this.template.getBlockAt(x, y, z).getBlockData();
|
||||
Block target = this.play.getBlockAt(x, y, z);
|
||||
if(!target.getBlockData().equals(source)) target.setBlockData(source, false);
|
||||
}
|
||||
|
||||
private void finish(Region region) {
|
||||
for(BlockState state : this.blockEntities(this.template, region, true)) {
|
||||
state.copy(new Location(this.play, state.getX(), state.getY(), state.getZ())).update(true, false);
|
||||
}
|
||||
this.removeEntities(region);
|
||||
}
|
||||
|
||||
private List<BlockState> blockEntities(World world, Region region, boolean snapshot) {
|
||||
List<BlockState> states = new ArrayList<>();
|
||||
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
|
||||
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
|
||||
Chunk chunk = world.getChunkAt(cx, cz);
|
||||
for(BlockState state : chunk.getTileEntities(snapshot)) {
|
||||
if(region.contains(state.getX(), state.getY(), state.getZ())) states.add(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
return states;
|
||||
}
|
||||
|
||||
private void removeEntities(Region region) {
|
||||
BoundingBox box = new BoundingBox(
|
||||
region.minX(), region.minY(), region.minZ(),
|
||||
region.maxX() + 1, region.maxY() + 1, region.maxZ() + 1
|
||||
);
|
||||
for(Entity entity : this.play.getNearbyEntities(box)) {
|
||||
if(entity instanceof Player) continue;
|
||||
if(entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
|
||||
entity.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
-94
@@ -1,94 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Positions and limits from the {@code arena} config section. All positions refer to the play world,
|
||||
* no matter which world was stored.
|
||||
*/
|
||||
record ArenaSettings(
|
||||
@Nullable Location tribuneSpawn,
|
||||
@Nullable Region syncRegion,
|
||||
@Nullable Region[] pads,
|
||||
List<Slot> arenas,
|
||||
int fightSeconds,
|
||||
int countdownSeconds,
|
||||
int resetBlocksPerTick,
|
||||
String returnServer
|
||||
) {
|
||||
static final String[] PAD_KEYS = {"red", "blue"};
|
||||
|
||||
record Slot(String name, @Nullable Region region, @Nullable Location[] spawns, @Nullable Location display) {
|
||||
boolean isComplete() {
|
||||
return this.region != null && this.spawns[0] != null && this.spawns[1] != null;
|
||||
}
|
||||
|
||||
Location displayLocation(World world) {
|
||||
if(this.display != null) return this.display;
|
||||
return new Location(world, this.region.centerX(), this.region.maxY() + 1.5, this.region.centerZ());
|
||||
}
|
||||
}
|
||||
|
||||
static ArenaSettings read(ConfigurationSection config, World world) {
|
||||
Region[] pads = new Region[PAD_KEYS.length];
|
||||
for(int i = 0; i < PAD_KEYS.length; i++) {
|
||||
pads[i] = readRegion(config.getConfigurationSection("pads." + PAD_KEYS[i]));
|
||||
}
|
||||
|
||||
List<Slot> arenas = new ArrayList<>();
|
||||
ConfigurationSection arenaSection = config.getConfigurationSection("arenas");
|
||||
if(arenaSection != null) {
|
||||
for(String name : arenaSection.getKeys(false)) {
|
||||
ConfigurationSection slot = arenaSection.getConfigurationSection(name);
|
||||
if(slot == null) continue;
|
||||
arenas.add(new Slot(
|
||||
name,
|
||||
readRegion(slot.getConfigurationSection("region")),
|
||||
new Location[]{
|
||||
readLocation(slot.getConfigurationSection("spawn1"), world),
|
||||
readLocation(slot.getConfigurationSection("spawn2"), world)
|
||||
},
|
||||
readLocation(slot.getConfigurationSection("display"), world)
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
return new ArenaSettings(
|
||||
readLocation(config.getConfigurationSection("tribuneSpawn"), world),
|
||||
readRegion(config.getConfigurationSection("syncRegion")),
|
||||
pads,
|
||||
arenas,
|
||||
Math.max(1, config.getInt("fightMinutes", 10)) * 60,
|
||||
Math.max(1, config.getInt("countdownSeconds", 5)),
|
||||
Math.max(1000, config.getInt("resetBlocksPerTick", 20000)),
|
||||
config.getString("connect-server-name", "craftattack")
|
||||
);
|
||||
}
|
||||
|
||||
boolean padsComplete() {
|
||||
return this.pads[0] != null && this.pads[1] != null;
|
||||
}
|
||||
|
||||
private static @Nullable Region readRegion(@Nullable ConfigurationSection section) {
|
||||
if(section == null) return null;
|
||||
List<Integer> a = section.getIntegerList("pos1");
|
||||
List<Integer> b = section.getIntegerList("pos2");
|
||||
if(a.size() != 3 || b.size() != 3) return null;
|
||||
return Region.of(a.get(0), a.get(1), a.get(2), b.get(0), b.get(1), b.get(2));
|
||||
}
|
||||
|
||||
private static @Nullable Location readLocation(@Nullable ConfigurationSection section, World world) {
|
||||
if(section == null) return null;
|
||||
Location location = ConfigUtil.Position.paseLocation(section);
|
||||
location.setWorld(world);
|
||||
return location;
|
||||
}
|
||||
}
|
||||
-116
@@ -1,116 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
/**
|
||||
* Setting up tribune, pads and arenas at the own position. Works in the play world and in the template.
|
||||
* Changes take effect with {@code /arenasetup reload}.
|
||||
*/
|
||||
class ArenaSetupCommand extends ApplianceCommand.PlayerChecked<Arena> {
|
||||
private static final String USAGE = String.join("\n",
|
||||
"/arenasetup tribune",
|
||||
"/arenasetup villager",
|
||||
"/arenasetup pad <red|blue> <pos1|pos2>",
|
||||
"/arenasetup arena <name> <pos1|pos2|spawn1|spawn2|display|remove>",
|
||||
"/arenasetup syncregion <pos1|pos2>",
|
||||
"/arenasetup sync",
|
||||
"/arenasetup reload"
|
||||
);
|
||||
|
||||
ArenaSetupCommand() {
|
||||
super("arenasetup");
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable String permission() {
|
||||
return "admin";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(args.length == 0) throw new Error("\n" + USAGE);
|
||||
Location location = this.getPlayer().getLocation().clone();
|
||||
location.setWorld(this.getAppliance().worlds().play());
|
||||
ConfigurationSection config = this.getAppliance().localConfig();
|
||||
|
||||
switch(args[0]) {
|
||||
case "tribune" -> this.writeLocation(config, "tribuneSpawn", location);
|
||||
case "villager" -> this.getAppliance().moveVillager(location);
|
||||
case "pad" -> {
|
||||
if(args.length < 3 || !List.of(ArenaSettings.PAD_KEYS).contains(args[1])) throw new Error(USAGE);
|
||||
this.writeCorner(config, "pads." + args[1], args[2], location);
|
||||
}
|
||||
case "arena" -> {
|
||||
if(args.length < 3) throw new Error(USAGE);
|
||||
String path = "arenas." + args[1];
|
||||
switch(args[2]) {
|
||||
case "pos1", "pos2" -> this.writeCorner(config, path + ".region", args[2], location);
|
||||
case "spawn1", "spawn2", "display" -> this.writeLocation(config, path + "." + args[2], location);
|
||||
case "remove" -> config.set(path, null);
|
||||
default -> throw new Error(USAGE);
|
||||
}
|
||||
}
|
||||
case "syncregion" -> {
|
||||
if(args.length < 2) throw new Error(USAGE);
|
||||
this.writeCorner(config, "syncRegion", args[1], location);
|
||||
}
|
||||
case "sync" -> {
|
||||
if(this.getAppliance().isBusy()) throw new Error("Es läuft gerade ein Kampf, Countdown oder Reset");
|
||||
this.getAppliance().syncAll();
|
||||
sender.sendMessage(Style.message("Die Spielwelt wird aus der Vorlage übernommen."));
|
||||
return;
|
||||
}
|
||||
case "reload" -> {
|
||||
this.getAppliance().reload();
|
||||
sender.sendMessage(Style.message("Einstellungen übernommen. Die Arenen werden aus der Vorlage aufgebaut."));
|
||||
return;
|
||||
}
|
||||
default -> throw new Error("\n" + USAGE);
|
||||
}
|
||||
|
||||
Configuration.saveChanges();
|
||||
sender.sendMessage(Style.message("Gespeichert. Mit /arenasetup reload übernehmen."));
|
||||
}
|
||||
|
||||
private void writeCorner(ConfigurationSection config, String path, String corner, Location location) {
|
||||
if(!corner.equals("pos1") && !corner.equals("pos2")) throw new Error(USAGE);
|
||||
config.set(path + "." + corner, List.of(location.getBlockX(), location.getBlockY(), location.getBlockZ()));
|
||||
}
|
||||
|
||||
private void writeLocation(ConfigurationSection config, String path, Location location) {
|
||||
ConfigurationSection section = Optional.ofNullable(config.getConfigurationSection(path)).orElseGet(() -> config.createSection(path));
|
||||
ConfigUtil.Position.writeLocation(section, location);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
List<String> options = switch(args.length) {
|
||||
case 1 -> List.of("tribune", "villager", "pad", "arena", "syncregion", "sync", "reload");
|
||||
case 2 -> switch(args[0]) {
|
||||
case "pad" -> Arrays.asList(ArenaSettings.PAD_KEYS);
|
||||
case "syncregion" -> List.of("pos1", "pos2");
|
||||
case "arena" -> this.getAppliance().arenaNames();
|
||||
default -> List.of();
|
||||
};
|
||||
case 3 -> switch(args[0]) {
|
||||
case "pad" -> List.of("pos1", "pos2");
|
||||
case "arena" -> List.of("pos1", "pos2", "spawn1", "spawn2", "display", "remove");
|
||||
default -> List.of();
|
||||
};
|
||||
default -> List.of();
|
||||
};
|
||||
return this.tabCompleteReducer(options, args);
|
||||
}
|
||||
}
|
||||
@@ -1,45 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.TextDisplay;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* One arena: free, in a fight or being reset.
|
||||
*/
|
||||
final class ArenaSlot {
|
||||
enum State {
|
||||
FREE,
|
||||
FIGHT,
|
||||
RESET
|
||||
}
|
||||
|
||||
final ArenaSettings.Slot settings;
|
||||
State state = State.RESET;
|
||||
@Nullable Fight fight;
|
||||
private final TextDisplay display;
|
||||
|
||||
ArenaSlot(ArenaSettings.Slot settings, World world) {
|
||||
this.settings = settings;
|
||||
// seen from the tribune across half an arena, so twice the size
|
||||
this.display = Displays.spawn(settings.displayLocation(world), 2f);
|
||||
}
|
||||
|
||||
void updateDisplay() {
|
||||
Component title = Component.text("Arena " + this.settings.name(), NamedTextColor.GOLD);
|
||||
Component status = switch(this.state) {
|
||||
case FREE -> Component.text("Frei", NamedTextColor.GREEN);
|
||||
case RESET -> Component.text("Wird zurückgesetzt", NamedTextColor.YELLOW);
|
||||
case FIGHT -> this.fight == null
|
||||
? Component.text("Kampf", NamedTextColor.RED)
|
||||
: this.fight.headline().appendNewline().append(Component.text(Style.time(this.fight.secondsLeft()), NamedTextColor.WHITE));
|
||||
};
|
||||
this.display.text(title.appendNewline().append(status));
|
||||
}
|
||||
|
||||
void remove() {
|
||||
this.display.remove();
|
||||
}
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRules;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
/**
|
||||
* The play world and its template. Players only fight in the play world; admins build in the template,
|
||||
* which is copied over the play world on every reset.
|
||||
*/
|
||||
final class ArenaWorlds {
|
||||
static final String PLAY = "arena";
|
||||
static final String TEMPLATE = "arena_template";
|
||||
|
||||
private static final class VoidGenerator extends ChunkGenerator {
|
||||
}
|
||||
|
||||
private final World play;
|
||||
private final World template;
|
||||
|
||||
ArenaWorlds() {
|
||||
this.play = load(PLAY);
|
||||
this.template = load(TEMPLATE);
|
||||
|
||||
for(World world : new World[]{this.play, this.template}) {
|
||||
world.setGameRule(GameRules.ADVANCE_TIME, false);
|
||||
world.setGameRule(GameRules.ADVANCE_WEATHER, false);
|
||||
world.setGameRule(GameRules.SPAWN_MOBS, false);
|
||||
world.setGameRule(GameRules.SPAWN_MONSTERS, false);
|
||||
world.setGameRule(GameRules.SPAWN_PHANTOMS, false);
|
||||
world.setGameRule(GameRules.SPAWN_PATROLS, false);
|
||||
world.setGameRule(GameRules.SPAWN_WANDERING_TRADERS, false);
|
||||
world.setGameRule(GameRules.SPAWN_WARDENS, false);
|
||||
world.setGameRule(GameRules.RAIDS, false);
|
||||
world.setGameRule(GameRules.SHOW_DEATH_MESSAGES, false);
|
||||
world.setGameRule(GameRules.SHOW_ADVANCEMENT_MESSAGES, false);
|
||||
world.setStorm(false);
|
||||
world.setThundering(false);
|
||||
world.setTime(6000);
|
||||
}
|
||||
this.play.setGameRule(GameRules.IMMEDIATE_RESPAWN, true);
|
||||
this.play.setGameRule(GameRules.KEEP_INVENTORY, true);
|
||||
this.template.setGameRule(GameRules.RANDOM_TICK_SPEED, 0);
|
||||
this.template.setGameRule(GameRules.FIRE_SPREAD_RADIUS_AROUND_PLAYER, 0);
|
||||
}
|
||||
|
||||
private static World load(String name) {
|
||||
World world = Bukkit.getWorld(name);
|
||||
if(world != null) return world;
|
||||
return Objects.requireNonNull(
|
||||
new WorldCreator(name).generator(new VoidGenerator()).generateStructures(false).createWorld(),
|
||||
"Could not create world " + name
|
||||
);
|
||||
}
|
||||
|
||||
World play() {
|
||||
return this.play;
|
||||
}
|
||||
|
||||
World template() {
|
||||
return this.template;
|
||||
}
|
||||
|
||||
boolean isPlay(World world) {
|
||||
return this.play.equals(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Keeps all chunks of the region loaded in both worlds, so resets never wait for chunk loading.
|
||||
*/
|
||||
void keepLoaded(Region region, Plugin plugin) {
|
||||
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
|
||||
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
|
||||
this.play.addPluginChunkTicket(cx, cz, plugin);
|
||||
this.template.addPluginChunkTicket(cx, cz, plugin);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void releaseChunks(Plugin plugin) {
|
||||
this.play.removePluginChunkTickets(plugin);
|
||||
this.template.removePluginChunkTickets(plugin);
|
||||
}
|
||||
}
|
||||
-26
@@ -1,26 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Switches between the play world and the template at the same position.
|
||||
*/
|
||||
class BuildCommand extends ApplianceCommand.PlayerChecked<Arena> {
|
||||
BuildCommand() {
|
||||
super("build");
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable String permission() {
|
||||
return "arena.build";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
this.getAppliance().toggleBuild(this.getPlayer());
|
||||
}
|
||||
}
|
||||
-17
@@ -1,17 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
class CraftAttackCommand extends ApplianceCommand.PlayerChecked<Arena> {
|
||||
CraftAttackCommand() {
|
||||
super("craftattack");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
this.getAppliance().sendToCraftAttack(this.getPlayer());
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Display;
|
||||
import org.bukkit.entity.TextDisplay;
|
||||
import org.bukkit.util.Transformation;
|
||||
|
||||
/**
|
||||
* Floating texts above pads and arenas. They are not saved with the world and come back with every start.
|
||||
*/
|
||||
final class Displays {
|
||||
static final String MANAGED_TAG = "arena_managed";
|
||||
|
||||
private Displays() {
|
||||
}
|
||||
|
||||
static TextDisplay spawn(Location location) {
|
||||
return spawn(location, 1f);
|
||||
}
|
||||
|
||||
static TextDisplay spawn(Location location, float scale) {
|
||||
// displays are not saved, they would vanish with an unloaded chunk
|
||||
location.getWorld().addPluginChunkTicket(location.getBlockX() >> 4, location.getBlockZ() >> 4, Main.instance());
|
||||
return location.getWorld().spawn(location, TextDisplay.class, display -> {
|
||||
display.setPersistent(false);
|
||||
display.setBillboard(Display.Billboard.CENTER);
|
||||
display.setAlignment(TextDisplay.TextAlignment.CENTER);
|
||||
display.setShadowed(true);
|
||||
display.setBackgroundColor(Color.fromARGB(110, 0, 0, 0));
|
||||
display.setLineWidth(220);
|
||||
display.addScoreboardTag(MANAGED_TAG);
|
||||
if(scale != 1f) {
|
||||
Transformation transformation = display.getTransformation();
|
||||
transformation.getScale().set(scale);
|
||||
display.setTransformation(transformation);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,405 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import net.kyori.adventure.bossbar.BossBar;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.JoinConfiguration;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.title.Title;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedHashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* A running fight in one arena between team 0 (red pad, spawn 1) and team 1 (blue pad, spawn 2).
|
||||
* A team loses once none of its players is left in the arena.
|
||||
*/
|
||||
final class Fight {
|
||||
private static final int CELEBRATION_TICKS = 60;
|
||||
private static final double SPECTATOR_RANGE = 32;
|
||||
private static final double SPAWN_SPREAD = 2;
|
||||
|
||||
private final Arena arena;
|
||||
private final ArenaSlot slot;
|
||||
private final List<List<UUID>> teams;
|
||||
private final Map<UUID, String> names = new HashMap<>();
|
||||
private final List<Set<UUID>> alive;
|
||||
private final FightMode mode;
|
||||
private final Map<UUID, UUID> kits;
|
||||
private final BossBar bossBar;
|
||||
private final Set<UUID> bossBarViewers = new HashSet<>();
|
||||
private int secondsLeft;
|
||||
private boolean over;
|
||||
private @Nullable BukkitTask timer;
|
||||
|
||||
Fight(Arena arena, ArenaSlot slot, List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
|
||||
this.arena = arena;
|
||||
this.slot = slot;
|
||||
this.teams = teams.stream().map(team -> team.stream().map(Player::getUniqueId).toList()).toList();
|
||||
teams.forEach(team -> team.forEach(player -> this.names.put(player.getUniqueId(), player.getName())));
|
||||
this.alive = this.teams.stream().map(team -> (Set<UUID>) new LinkedHashSet<>(team)).toList();
|
||||
this.mode = mode;
|
||||
this.kits = kits;
|
||||
this.secondsLeft = arena.settings().fightSeconds();
|
||||
this.bossBar = BossBar.bossBar(Component.empty(), 1f, BossBar.Color.RED, BossBar.Overlay.NOTCHED_10);
|
||||
}
|
||||
|
||||
void start() {
|
||||
this.slot.state = ArenaSlot.State.FIGHT;
|
||||
this.slot.fight = this;
|
||||
|
||||
for(int team = 0; team < 2; team++) {
|
||||
List<UUID> members = this.teams.get(team);
|
||||
for(int i = 0; i < members.size(); i++) {
|
||||
Player player = Bukkit.getPlayer(members.get(i));
|
||||
if(player == null) continue;
|
||||
this.arena.setState(player, Arena.PlayerState.FIGHT);
|
||||
this.arena.teams().join(player, Teams.fight(team));
|
||||
player.closeInventory();
|
||||
player.teleport(this.spawnFor(team, i, members.size()));
|
||||
Arena.restore(player, GameMode.SURVIVAL);
|
||||
InventoryStore.apply(player, this.kits.getOrDefault(player.getUniqueId(), player.getUniqueId()));
|
||||
|
||||
player.showTitle(Title.title(
|
||||
Component.text("Kampf!", NamedTextColor.GOLD),
|
||||
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(1 - team)),
|
||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
|
||||
));
|
||||
Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
|
||||
}
|
||||
}
|
||||
// players who left during the countdown never arrived
|
||||
for(int team = 0; team < 2; team++) this.alive.get(team).removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
|
||||
|
||||
Bukkit.broadcast(Style.message(
|
||||
this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1))
|
||||
.append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(this.isTeamFight()), NamedTextColor.GRAY))
|
||||
));
|
||||
this.updateBossBar();
|
||||
this.timer = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tickSecond, 20, 20);
|
||||
if(this.alive.get(0).isEmpty() || this.alive.get(1).isEmpty()) this.checkEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* Team members stand in a small circle around the spawn, facing the same way.
|
||||
*/
|
||||
private Location spawnFor(int team, int index, int count) {
|
||||
Location center = this.slot.settings.spawns()[team];
|
||||
if(count == 1) return center;
|
||||
double angle = 2 * Math.PI * index / count;
|
||||
Location spot = center.clone().add(Math.cos(angle) * SPAWN_SPREAD, 0, Math.sin(angle) * SPAWN_SPREAD);
|
||||
boolean free = spot.getBlock().isPassable() && spot.clone().add(0, 1, 0).getBlock().isPassable()
|
||||
&& !spot.clone().subtract(0, 1, 0).getBlock().isPassable();
|
||||
return free ? spot : center;
|
||||
}
|
||||
|
||||
private boolean isTeamFight() {
|
||||
return this.teams.get(0).size() > 1 || this.teams.get(1).size() > 1;
|
||||
}
|
||||
|
||||
private Component teamNames(int team) {
|
||||
return Component.join(
|
||||
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
|
||||
this.teams.get(team).stream().map(uuid -> Component.text(this.names.get(uuid), Style.PAD_TEXT_COLORS[team])).toList()
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Short form for bossbar and displays: names in a duel, "Rot 2/3" in a team fight.
|
||||
*/
|
||||
Component headline() {
|
||||
if(!this.isTeamFight()) {
|
||||
return this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1));
|
||||
}
|
||||
return Component.text("Rot " + this.alive.get(0).size() + "/" + this.teams.get(0).size(), Style.PAD_TEXT_COLORS[0])
|
||||
.append(Component.text(" gegen ", NamedTextColor.GRAY))
|
||||
.append(Component.text("Blau " + this.alive.get(1).size() + "/" + this.teams.get(1).size(), Style.PAD_TEXT_COLORS[1]));
|
||||
}
|
||||
|
||||
int secondsLeft() {
|
||||
return this.secondsLeft;
|
||||
}
|
||||
|
||||
boolean isOver() {
|
||||
return this.over;
|
||||
}
|
||||
|
||||
boolean involves(UUID player) {
|
||||
return this.teams.get(0).contains(player) || this.teams.get(1).contains(player);
|
||||
}
|
||||
|
||||
boolean isAlive(UUID player) {
|
||||
return this.alive.get(0).contains(player) || this.alive.get(1).contains(player);
|
||||
}
|
||||
|
||||
boolean sameTeam(UUID a, UUID b) {
|
||||
int team = this.teamOf(a);
|
||||
return team != -1 && team == this.teamOf(b);
|
||||
}
|
||||
|
||||
Region region() {
|
||||
return this.slot.settings.region();
|
||||
}
|
||||
|
||||
ArenaSlot slot() {
|
||||
return this.slot;
|
||||
}
|
||||
|
||||
private void tickSecond() {
|
||||
if(this.over) return;
|
||||
if(--this.secondsLeft <= 0) {
|
||||
this.timeUp();
|
||||
return;
|
||||
}
|
||||
if(this.secondsLeft == 60 || this.secondsLeft == 10) {
|
||||
this.alivePlayers().forEach(player -> {
|
||||
player.sendActionBar(Component.text("Noch " + this.secondsLeft + " Sekunden", NamedTextColor.YELLOW));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_HAT, 0.8f);
|
||||
});
|
||||
}
|
||||
this.updateBossBar();
|
||||
}
|
||||
|
||||
/**
|
||||
* More survivors win, then more hearts left, otherwise a draw.
|
||||
*/
|
||||
private void timeUp() {
|
||||
int red = this.alive.get(0).size();
|
||||
int blue = this.alive.get(1).size();
|
||||
if(red != blue) {
|
||||
this.finish(red > blue ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Überlebende)", NamedTextColor.GRAY));
|
||||
return;
|
||||
}
|
||||
double redHealth = this.health(0);
|
||||
double blueHealth = this.health(1);
|
||||
if(Math.abs(redHealth - blueHealth) >= 0.5) {
|
||||
this.finish(redHealth > blueHealth ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Herzen übrig)", NamedTextColor.GRAY));
|
||||
return;
|
||||
}
|
||||
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
|
||||
}
|
||||
|
||||
private double health(int team) {
|
||||
return this.alive.get(team).stream()
|
||||
.map(Bukkit::getPlayer)
|
||||
.filter(player -> player != null)
|
||||
.mapToDouble(player -> player.getHealth() + player.getAbsorptionAmount())
|
||||
.sum();
|
||||
}
|
||||
|
||||
private void updateBossBar() {
|
||||
this.bossBar.name(this.headline().append(Component.text(" " + Style.time(this.secondsLeft), NamedTextColor.WHITE)));
|
||||
this.bossBar.progress(Math.clamp((float) this.secondsLeft / this.arena.settings().fightSeconds(), 0f, 1f));
|
||||
|
||||
Set<UUID> viewers = new HashSet<>();
|
||||
for(Player player : this.arena.worlds().play().getPlayers()) {
|
||||
if(this.isAlive(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
|
||||
}
|
||||
for(UUID uuid : this.bossBarViewers) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null && !viewers.contains(uuid)) player.hideBossBar(this.bossBar);
|
||||
}
|
||||
for(UUID uuid : viewers) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null) player.showBossBar(this.bossBar);
|
||||
}
|
||||
this.bossBarViewers.clear();
|
||||
this.bossBarViewers.addAll(viewers);
|
||||
}
|
||||
|
||||
private boolean isSpectating(Player player) {
|
||||
if(this.arena.state(player) != Arena.PlayerState.TRIBUNE && this.arena.state(player) != Arena.PlayerState.PAD) return false;
|
||||
Region region = this.slot.settings.region();
|
||||
double dx = Math.max(0, Math.max(region.minX() - player.getX(), player.getX() - (region.maxX() + 1)));
|
||||
double dz = Math.max(0, Math.max(region.minZ() - player.getZ(), player.getZ() - (region.maxZ() + 1)));
|
||||
return Math.hypot(dx, dz) <= SPECTATOR_RANGE;
|
||||
}
|
||||
|
||||
/**
|
||||
* The player took lethal damage: out of the fight and back to the tribune.
|
||||
*/
|
||||
void defeated(Player player) {
|
||||
this.knockOut(player, Component.empty(), "ist ausgeschieden");
|
||||
}
|
||||
|
||||
/**
|
||||
* The player got out of the box, for example by glitching through a wall with an ender pearl.
|
||||
*/
|
||||
void leftBox(Player player) {
|
||||
this.knockOut(player, Component.text("Du hast die Arena verlassen", NamedTextColor.GRAY), "hat die Arena verlassen");
|
||||
}
|
||||
|
||||
private void knockOut(Player player, Component subtitle, String what) {
|
||||
if(this.over || !this.eliminate(player.getUniqueId())) return;
|
||||
player.showTitle(Title.title(Component.text("Ausgeschieden", NamedTextColor.RED), subtitle));
|
||||
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||
this.arena.toTribune(player);
|
||||
this.announceElimination(player.getUniqueId(), what);
|
||||
this.checkEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* The player left the server during the fight.
|
||||
*/
|
||||
void forfeit(UUID quitter) {
|
||||
if(this.over || !this.eliminate(quitter)) return;
|
||||
this.announceElimination(quitter, "hat die Arena verlassen");
|
||||
this.checkEnd();
|
||||
}
|
||||
|
||||
private boolean eliminate(UUID player) {
|
||||
int team = this.teamOf(player);
|
||||
return team != -1 && this.alive.get(team).remove(player);
|
||||
}
|
||||
|
||||
private void announceElimination(UUID player, String what) {
|
||||
if(!this.isTeamFight()) return;
|
||||
int team = this.teamOf(player);
|
||||
Component message = Component.text(this.names.get(player), Style.PAD_TEXT_COLORS[team])
|
||||
.append(Component.text(" " + what + ". ", NamedTextColor.GRAY))
|
||||
.append(this.headline());
|
||||
this.alivePlayers().forEach(fighter -> fighter.sendActionBar(message));
|
||||
this.updateBossBar();
|
||||
}
|
||||
|
||||
private void checkEnd() {
|
||||
if(this.over) return;
|
||||
boolean redOut = this.alive.get(0).isEmpty();
|
||||
boolean blueOut = this.alive.get(1).isEmpty();
|
||||
if(redOut && blueOut) this.finish(-1, Component.text("Niemand ist mehr übrig.", NamedTextColor.GRAY));
|
||||
else if(redOut) this.finish(1, this.detail(1));
|
||||
else if(blueOut) this.finish(0, this.detail(0));
|
||||
}
|
||||
|
||||
private Component detail(int winner) {
|
||||
String hearts = Style.hearts(this.health(winner));
|
||||
String survivors = this.isTeamFight() ? this.alive.get(winner).size() + " übrig, " : "";
|
||||
return Component.text("(" + this.mode.displayName(this.isTeamFight()) + ", " + survivors + hearts + " ❤)", NamedTextColor.GRAY);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ends the fight without a winner and without celebration, for example on shutdown.
|
||||
*/
|
||||
void abort() {
|
||||
if(this.over) return;
|
||||
this.over = true;
|
||||
this.stopTimer();
|
||||
this.hideBossBar();
|
||||
this.alivePlayers().forEach(this.arena::toTribune);
|
||||
this.slot.fight = null;
|
||||
}
|
||||
|
||||
private void finish(int winner, Component detail) {
|
||||
this.over = true;
|
||||
this.stopTimer();
|
||||
|
||||
if(winner == -1) {
|
||||
Bukkit.broadcast(Style.message(
|
||||
this.teamNames(0).append(Component.text(" und ", NamedTextColor.GRAY)).append(this.teamNames(1))
|
||||
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY)).append(detail)
|
||||
));
|
||||
this.alivePlayers().forEach(player -> {
|
||||
player.showTitle(Title.title(Component.text("Unentschieden", NamedTextColor.YELLOW), detail));
|
||||
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
|
||||
this.arena.toTribune(player);
|
||||
});
|
||||
this.afterCelebration();
|
||||
return;
|
||||
}
|
||||
|
||||
int loser = 1 - winner;
|
||||
boolean plural = this.teams.get(winner).size() > 1;
|
||||
Bukkit.broadcast(Style.message(
|
||||
this.teamNames(winner)
|
||||
.append(Component.text(plural ? " gewinnen gegen " : " hat gegen ", NamedTextColor.GRAY))
|
||||
.append(this.teamNames(loser))
|
||||
.append(Component.text(plural ? " " : " gewonnen ", NamedTextColor.GRAY))
|
||||
.append(detail)
|
||||
));
|
||||
|
||||
for(UUID uuid : this.teams.get(loser)) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player == null) continue;
|
||||
player.showTitle(Title.title(Component.text("Verloren", NamedTextColor.RED), Component.empty()));
|
||||
if(this.alive.get(loser).contains(uuid)) this.arena.toTribune(player);
|
||||
}
|
||||
for(UUID uuid : this.teams.get(winner)) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player == null) continue;
|
||||
player.showTitle(Title.title(
|
||||
Component.text("Gewonnen!", NamedTextColor.GOLD),
|
||||
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(loser))
|
||||
));
|
||||
Style.play(player, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
|
||||
if(this.alive.get(winner).contains(uuid)) this.celebrate(player.getLocation(), Style.PAD_PARTICLE_COLORS[winner]);
|
||||
}
|
||||
this.afterCelebration();
|
||||
}
|
||||
|
||||
private void celebrate(Location location, Color color) {
|
||||
Location top = location.clone().add(0, 2.2, 0);
|
||||
Particle.FIREWORK.builder().location(top).count(40).offset(0.6, 0.6, 0.6).extra(0.15).receivers(64).spawn();
|
||||
Particle.DUST.builder().location(top).count(60).offset(1, 1, 1).data(new Particle.DustOptions(color, 1.6f)).receivers(64).spawn();
|
||||
Style.play(top, Sound.ENTITY_FIREWORK_ROCKET_TWINKLE, 2f, 1f);
|
||||
Style.play(top, Sound.ENTITY_FIREWORK_ROCKET_LARGE_BLAST, 2f, 1f);
|
||||
}
|
||||
|
||||
private void hideBossBar() {
|
||||
this.bossBarViewers.forEach(uuid -> {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null) player.hideBossBar(this.bossBar);
|
||||
});
|
||||
this.bossBarViewers.clear();
|
||||
}
|
||||
|
||||
private void afterCelebration() {
|
||||
this.hideBossBar();
|
||||
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
|
||||
for(Player player : this.alivePlayers()) {
|
||||
if(this.arena.fightOf(player) == this && this.arena.state(player) == Arena.PlayerState.FIGHT) this.arena.toTribune(player);
|
||||
}
|
||||
this.slot.fight = null;
|
||||
this.arena.resetSlot(this.slot);
|
||||
}, CELEBRATION_TICKS);
|
||||
}
|
||||
|
||||
private void stopTimer() {
|
||||
if(this.timer != null) this.timer.cancel();
|
||||
this.timer = null;
|
||||
}
|
||||
|
||||
private int teamOf(UUID player) {
|
||||
if(this.teams.get(0).contains(player)) return 0;
|
||||
if(this.teams.get(1).contains(player)) return 1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
private List<Player> alivePlayers() {
|
||||
List<Player> players = new ArrayList<>();
|
||||
for(Set<UUID> team : this.alive) {
|
||||
for(UUID uuid : team) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player != null) players.add(player);
|
||||
}
|
||||
}
|
||||
return players;
|
||||
}
|
||||
}
|
||||
-111
@@ -1,111 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import io.papermc.paper.datacomponent.DataComponentTypes;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Projectile;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
/**
|
||||
* Lethal damage ends the fight instead of killing the player. Totems still work as usual.
|
||||
*/
|
||||
class FightListener extends ApplianceListener<Arena> {
|
||||
private boolean isFighting(Player player) {
|
||||
Fight fight = this.getAppliance().fightOf(player);
|
||||
return fight != null && !fight.isOver() && fight.isAlive(player.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Only fighters hit each other, and never their own team directly. Explosions still hurt everyone.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void onDamageByPlayer(EntityDamageByEntityEvent event) {
|
||||
if(!(event.getEntity() instanceof Player victim)) return;
|
||||
Player attacker = switch(event.getDamager()) {
|
||||
case Player player -> player;
|
||||
case Projectile projectile when projectile.getShooter() instanceof Player shooter -> shooter;
|
||||
default -> null;
|
||||
};
|
||||
if(attacker == null || attacker == victim) return;
|
||||
Fight fight = this.getAppliance().fightOf(attacker);
|
||||
if(!this.isFighting(attacker) || fight.sameTeam(attacker.getUniqueId(), victim.getUniqueId())) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onDamage(EntityDamageEvent event) {
|
||||
if(!(event.getEntity() instanceof Player player)) return;
|
||||
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT) return;
|
||||
Fight fight = this.getAppliance().fightOf(player);
|
||||
if(fight == null || fight.isOver()) {
|
||||
event.setCancelled(true);
|
||||
return;
|
||||
}
|
||||
if(event.getFinalDamage() < player.getHealth()) return;
|
||||
if(this.hasDeathProtection(player.getInventory().getItemInMainHand())
|
||||
|| this.hasDeathProtection(player.getInventory().getItemInOffHand())) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
fight.defeated(player);
|
||||
}
|
||||
|
||||
private boolean hasDeathProtection(ItemStack item) {
|
||||
return !item.isEmpty() && item.hasData(DataComponentTypes.DEATH_PROTECTION);
|
||||
}
|
||||
|
||||
/**
|
||||
* Safety net if a death gets through anyway: nothing drops and the fight ends.
|
||||
*/
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
event.setKeepInventory(true);
|
||||
event.getDrops().clear();
|
||||
event.setKeepLevel(true);
|
||||
event.setDroppedExp(0);
|
||||
event.deathMessage(null);
|
||||
Fight fight = this.getAppliance().fightOf(event.getPlayer());
|
||||
if(fight != null) fight.defeated(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRespawn(PlayerRespawnEvent event) {
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> this.getAppliance().toTribune(event.getPlayer()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Ender pearls and chorus fruits must not leave the arena.
|
||||
*/
|
||||
@EventHandler(ignoreCancelled = true)
|
||||
public void onTeleport(PlayerTeleportEvent event) {
|
||||
if(event.getCause() == PlayerTeleportEvent.TeleportCause.PLUGIN || event.getCause() == PlayerTeleportEvent.TeleportCause.COMMAND) return;
|
||||
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.FIGHT) return;
|
||||
Region region = this.getAppliance().arenaRegionOf(event.getPlayer());
|
||||
if(region == null) return;
|
||||
if(event.getTo().getWorld() != event.getFrom().getWorld() || !region.contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Whoever ends up outside the box anyway (ender pearl through a wall or corner) loses.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onMove(PlayerMoveEvent event) {
|
||||
if(!event.hasChangedBlock()) return;
|
||||
Player player = event.getPlayer();
|
||||
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT || !this.isFighting(player)) return;
|
||||
Fight fight = this.getAppliance().fightOf(player);
|
||||
if(event.getTo().getWorld() == this.getAppliance().worlds().play() && fight.region().contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) return;
|
||||
fight.leftBox(player);
|
||||
}
|
||||
}
|
||||
-43
@@ -1,43 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Inventory copies sent by the main server. Kept in memory only: after a restart of the arena server
|
||||
* players arrive with an empty inventory until they come over again.
|
||||
*/
|
||||
final class InventoryStore {
|
||||
static final int MAX_BYTES = 16 * 1024 * 1024;
|
||||
private static final Map<UUID, byte[]> snapshots = new ConcurrentHashMap<>();
|
||||
|
||||
private InventoryStore() {
|
||||
}
|
||||
|
||||
static void put(UUID player, byte[] serializedItems) {
|
||||
if(serializedItems.length > MAX_BYTES) throw new IllegalArgumentException("Inventory too large");
|
||||
snapshots.put(player, serializedItems);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return a fresh copy of the player's inventory, empty if none was sent
|
||||
*/
|
||||
static ItemStack[] get(UUID player) {
|
||||
byte[] bytes = snapshots.get(player);
|
||||
if(bytes == null) return new ItemStack[0];
|
||||
return ItemStack.deserializeItemsFromBytes(bytes);
|
||||
}
|
||||
|
||||
static void apply(Player player, UUID source) {
|
||||
ItemStack[] items = get(source);
|
||||
int size = player.getInventory().getSize();
|
||||
ItemStack[] contents = new ItemStack[size];
|
||||
System.arraycopy(items, 0, contents, 0, Math.min(items.length, size));
|
||||
player.getInventory().setContents(contents);
|
||||
player.setItemOnCursor(null);
|
||||
}
|
||||
}
|
||||
@@ -1,410 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
|
||||
import eu.mhsl.craftattack.spawn.core.util.world.InteractSounds;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.JoinConfiguration;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.title.Title;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.TextDisplay;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* The two start pads in the world: who stands where, pushing others away from taken pads,
|
||||
* inventories, countdown, texts, particles and sounds. The rules themselves live in {@link PadLobby}.
|
||||
*/
|
||||
final class Lobby implements PadLobby.Listener {
|
||||
/** How far around a taken pad other players get pushed away. */
|
||||
private static final double PUSH_MARGIN = 0.4;
|
||||
/** How long a full lobby waits for the challenger to close the options. */
|
||||
private static final int CHOOSING_SECONDS = 20;
|
||||
/** Whoever keeps the options open this long without clicking anything gets sent off the pad. */
|
||||
private static final int MENU_IDLE_TICKS = 60 * 20;
|
||||
|
||||
private final Arena arena;
|
||||
private final Region[] regions;
|
||||
private final PadLobby pads;
|
||||
private final TextDisplay[] displays = new TextDisplay[PadLobby.PADS];
|
||||
private final Map<UUID, Long> lastPushSound = new HashMap<>();
|
||||
private long ticks;
|
||||
private @Nullable UUID menuViewer;
|
||||
private int menuIdleTicks;
|
||||
|
||||
Lobby(Arena arena, Region[] regions) {
|
||||
this.arena = arena;
|
||||
this.regions = regions;
|
||||
this.pads = new PadLobby(this, arena.settings().countdownSeconds(), CHOOSING_SECONDS);
|
||||
for(int i = 0; i < PadLobby.PADS; i++) {
|
||||
Region region = regions[i];
|
||||
this.displays[i] = Displays.spawn(new Location(arena.worlds().play(), region.centerX(), region.maxY() + 2.6, region.centerZ()));
|
||||
}
|
||||
}
|
||||
|
||||
void tick() {
|
||||
this.ticks++;
|
||||
for(Player player : this.arena.worlds().play().getPlayers()) {
|
||||
Arena.PlayerState state = this.arena.state(player);
|
||||
if(state == Arena.PlayerState.PAD) this.checkLeave(player);
|
||||
else if(state == Arena.PlayerState.TRIBUNE) this.checkEnter(player);
|
||||
}
|
||||
|
||||
this.checkMenuIdle();
|
||||
this.pads.tick(this.arena.hasFreeSlot());
|
||||
|
||||
if(this.ticks % 3 == 0) this.drawParticles();
|
||||
if(this.ticks % 5 == 0) this.updateDisplays();
|
||||
}
|
||||
|
||||
private void checkMenuIdle() {
|
||||
if(this.menuViewer == null || ++this.menuIdleTicks < MENU_IDLE_TICKS) return;
|
||||
Player player = Bukkit.getPlayer(this.menuViewer);
|
||||
this.menuViewer = null;
|
||||
if(player == null || !ModeMenu.isOpen(player)) return;
|
||||
this.arena.toTribune(player);
|
||||
player.sendMessage(Style.message("Du hast eine Minute lang nichts ausgewählt und wurdest vom Feld geschickt."));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||
}
|
||||
|
||||
private void checkLeave(Player player) {
|
||||
int pad = this.pads.padOf(player.getUniqueId());
|
||||
if(pad != -1 && this.isOn(player, pad, 0)) return;
|
||||
this.leave(player);
|
||||
}
|
||||
|
||||
private void checkEnter(Player player) {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
if(this.pads.isPadFull(pad)) {
|
||||
if(this.isOn(player, pad, PUSH_MARGIN)) this.pushAway(player, pad);
|
||||
continue;
|
||||
}
|
||||
if(!this.isOn(player, pad, 0)) continue;
|
||||
if(!this.pads.enter(pad, player.getUniqueId())) continue;
|
||||
|
||||
this.arena.setState(player, Arena.PlayerState.PAD);
|
||||
this.arena.teams().join(player, Teams.pad(pad));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.4f);
|
||||
if(this.pads.isWaitingForChallenger()) {
|
||||
player.sendActionBar(this.choosingText());
|
||||
} else if(!player.getUniqueId().equals(this.pads.challenger())) {
|
||||
player.sendActionBar(Component.text(Style.PAD_NAMES[pad] + " " + this.pads.players(pad).size() + "/" + this.pads.size(pad)
|
||||
+ ", Modus: " + this.modeName(), Style.PAD_TEXT_COLORS[pad]));
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the player from the pad, if standing on one.
|
||||
*/
|
||||
void leave(Player player) {
|
||||
if(this.pads.padOf(player.getUniqueId()) == -1) return;
|
||||
this.pads.leave(player.getUniqueId());
|
||||
if(ModeMenu.isOpen(player)) player.closeInventory();
|
||||
this.arena.teams().leave(player);
|
||||
this.arena.setState(player, Arena.PlayerState.TRIBUNE);
|
||||
}
|
||||
|
||||
void handleMenuClick(Player player, ModeMenu menu, ModeMenu.Click click) {
|
||||
int ownSize = menu.ownSize;
|
||||
int opponentSize = menu.opponentSize;
|
||||
FightMode mode = menu.mode;
|
||||
this.menuIdleTicks = 0;
|
||||
switch(click) {
|
||||
case ModeMenu.OwnSize(int size) -> ownSize = size;
|
||||
case ModeMenu.OpponentSize(int size) -> opponentSize = size;
|
||||
case ModeMenu.Mode(FightMode chosen) -> mode = chosen;
|
||||
case ModeMenu.Done() -> {
|
||||
InteractSounds.of(player).success();
|
||||
player.closeInventory();
|
||||
player.sendActionBar(Component.text(this.pads.size(this.pads.challengerPad()) + " gegen " + this.pads.size(1 - this.pads.challengerPad())
|
||||
+ ", Modus: " + this.modeName() + ". Rechtsklick öffnet die Auswahl wieder.", NamedTextColor.GOLD));
|
||||
return;
|
||||
}
|
||||
}
|
||||
// switching to teams drops the opponent's inventory mode
|
||||
if(!mode.isAllowed(ownSize, opponentSize)) mode = FightMode.OWN;
|
||||
|
||||
int ownPad = this.pads.challengerPad();
|
||||
String problem = switch(this.pads.configure(player.getUniqueId(), ownSize, opponentSize, mode)) {
|
||||
case OK -> null;
|
||||
case NOT_ALLOWED -> "Der Countdown läuft schon";
|
||||
case OWN_TOO_SMALL -> "Auf deinem Feld stehen schon " + this.pads.players(ownPad).size();
|
||||
case OPPONENT_TOO_SMALL -> "Auf dem anderen Feld stehen schon " + this.pads.players(1 - ownPad).size();
|
||||
case INVALID -> "Das geht so nicht";
|
||||
};
|
||||
if(problem != null) {
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||
player.sendActionBar(Component.text(problem, NamedTextColor.RED));
|
||||
if(!this.pads.canConfigure(player.getUniqueId())) player.closeInventory();
|
||||
return;
|
||||
}
|
||||
menu.ownSize = ownSize;
|
||||
menu.opponentSize = opponentSize;
|
||||
menu.mode = mode;
|
||||
menu.draw();
|
||||
InteractSounds.of(player).click();
|
||||
}
|
||||
|
||||
/**
|
||||
* Right click on the pad: the challenger opens the options again.
|
||||
*/
|
||||
boolean openMenu(Player player) {
|
||||
if(!this.pads.canConfigure(player.getUniqueId()) || ModeMenu.isOpen(player)) return false;
|
||||
int pad = this.pads.challengerPad();
|
||||
InteractSounds.of(player).open();
|
||||
ModeMenu.open(player, pad, this.pads.size(pad), this.pads.size(1 - pad), this.pads.mode());
|
||||
this.menuViewer = player.getUniqueId();
|
||||
this.menuIdleTicks = 0;
|
||||
this.pads.setChoosing(player.getUniqueId(), true);
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* The challenger closed the options: a full lobby starts counting down now.
|
||||
*/
|
||||
void menuClosed(Player player) {
|
||||
if(player.getUniqueId().equals(this.menuViewer)) this.menuViewer = null;
|
||||
this.pads.setChoosing(player.getUniqueId(), false);
|
||||
}
|
||||
|
||||
private Component choosingText() {
|
||||
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
||||
String name = challenger == null ? "Der Herausforderer" : challenger.getName();
|
||||
return Component.text(name + " wählt noch Teams und Modus", NamedTextColor.YELLOW);
|
||||
}
|
||||
|
||||
private boolean isTeamFight() {
|
||||
return this.pads.size(0) > 1 || this.pads.size(1) > 1;
|
||||
}
|
||||
|
||||
private String modeName() {
|
||||
return this.pads.mode().displayName(this.isTeamFight());
|
||||
}
|
||||
|
||||
boolean isIdle() {
|
||||
return this.pads.isIdle();
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) this.playersOn(pad).forEach(this::leave);
|
||||
for(TextDisplay display : this.displays) display.remove();
|
||||
}
|
||||
|
||||
private boolean isOn(Player player, int pad, double margin) {
|
||||
Region region = this.regions[pad];
|
||||
return player.getX() >= region.minX() - margin && player.getX() < region.maxX() + 1 + margin
|
||||
&& player.getZ() >= region.minZ() - margin && player.getZ() < region.maxZ() + 1 + margin
|
||||
&& player.getY() >= region.minY() - 0.5 && player.getY() < region.maxY() + 2;
|
||||
}
|
||||
|
||||
private void pushAway(Player player, int pad) {
|
||||
Region region = this.regions[pad];
|
||||
Vector direction = new Vector(player.getX() - region.centerX(), 0, player.getZ() - region.centerZ());
|
||||
if(direction.lengthSquared() < 0.01) direction = new Vector(1, 0, 0);
|
||||
player.setVelocity(direction.normalize().multiply(0.6).setY(0.25));
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
if(now - this.lastPushSound.getOrDefault(player.getUniqueId(), 0L) < 1000) return;
|
||||
this.lastPushSound.put(player.getUniqueId(), now);
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
|
||||
player.sendActionBar(Component.text("Dieses Feld ist voll", NamedTextColor.RED));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void challengerSelected(UUID challenger, boolean first) {
|
||||
Player player = Bukkit.getPlayer(challenger);
|
||||
if(player == null) return;
|
||||
if(!first) {
|
||||
player.sendMessage(Style.message("Du führst jetzt die Herausforderung an. Rechtsklick auf dem Feld öffnet die Auswahl."));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
|
||||
return;
|
||||
}
|
||||
player.sendMessage(Style.message("Du forderst heraus. Wähle Teamgröße und Modus, Rechtsklick auf dem Feld öffnet die Auswahl wieder. Wer sich auf die Felder stellt, macht mit."));
|
||||
this.openMenu(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void waitingForChallenger() {
|
||||
UUID challenger = this.pads.challenger();
|
||||
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
|
||||
if(player != null && player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu menu) {
|
||||
menu.everyoneThere = true;
|
||||
menu.draw();
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
|
||||
}
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
this.playersOn(pad).stream()
|
||||
.filter(occupant -> !occupant.getUniqueId().equals(challenger))
|
||||
.forEach(occupant -> occupant.sendActionBar(this.choosingText()));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void countdownStarted() {
|
||||
UUID challenger = this.pads.challenger();
|
||||
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
|
||||
if(player != null && ModeMenu.isOpen(player)) player.closeInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kitAssigned(UUID uuid, UUID kitOwner) {
|
||||
Player player = Bukkit.getPlayer(uuid);
|
||||
if(player == null) return;
|
||||
InventoryStore.apply(player, kitOwner);
|
||||
if(uuid.equals(kitOwner)) return;
|
||||
Player owner = Bukkit.getPlayer(kitOwner);
|
||||
player.sendMessage(Style.message("Du kämpfst mit dem Inventar von " + (owner == null ? "jemand anderem" : owner.getName()) + ". Verlasse das Feld, um abzubrechen."));
|
||||
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void countdown(int secondsLeft) {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
Component opponents = this.namesOn(1 - pad);
|
||||
for(Player player : this.playersOn(pad)) {
|
||||
player.showTitle(Title.title(
|
||||
Component.text(secondsLeft, NamedTextColor.GOLD),
|
||||
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(opponents),
|
||||
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
|
||||
));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void countdownCancelled() {
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
for(Player player : this.playersOn(pad)) {
|
||||
player.clearTitle();
|
||||
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
|
||||
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
|
||||
List<List<Player>> players = teams.stream()
|
||||
.map(team -> team.stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList())
|
||||
.toList();
|
||||
if(players.get(0).isEmpty() || players.get(1).isEmpty()) {
|
||||
players.forEach(team -> team.forEach(this.arena::toTribune));
|
||||
return;
|
||||
}
|
||||
this.arena.startFight(players, mode, kits);
|
||||
}
|
||||
|
||||
private List<Player> playersOn(int pad) {
|
||||
return this.pads.players(pad).stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList();
|
||||
}
|
||||
|
||||
private Component namesOn(int pad) {
|
||||
return Component.join(
|
||||
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
|
||||
this.playersOn(pad).stream().map(player -> Component.text(player.getName(), Style.PAD_TEXT_COLORS[pad])).toList()
|
||||
);
|
||||
}
|
||||
|
||||
private void updateDisplays() {
|
||||
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
|
||||
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
|
||||
int challengerPad = this.pads.challengerPad();
|
||||
String modeText = "Modus: " + this.modeName();
|
||||
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
List<Player> players = this.playersOn(pad);
|
||||
Component title = Component.text(Style.PAD_NAMES[pad], Style.PAD_TEXT_COLORS[pad]);
|
||||
if(challenger != null) title = title.append(Component.text(" " + players.size() + "/" + this.pads.size(pad), NamedTextColor.WHITE));
|
||||
|
||||
Component body;
|
||||
if(waiting) {
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text("Alle Arenen belegt, gleich geht es los", NamedTextColor.GRAY));
|
||||
} else if(this.pads.isWaitingForChallenger() && challenger != null) {
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text(challenger.getName() + " wählt noch", NamedTextColor.YELLOW));
|
||||
} else if(this.pads.isCountingDown()) {
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text("Kampf beginnt in " + this.pads.secondsLeft(), NamedTextColor.GOLD));
|
||||
} else if(challenger == null) {
|
||||
body = !this.arena.hasFreeSlot()
|
||||
? Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
|
||||
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE))
|
||||
: Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
|
||||
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
|
||||
} else if(pad == challengerPad) {
|
||||
body = this.namesOn(pad).appendNewline()
|
||||
.append(Component.text(players.size() == 1 ? "fordert heraus" : "fordern heraus", NamedTextColor.GRAY)).appendNewline()
|
||||
.append(Component.text(modeText, NamedTextColor.WHITE));
|
||||
} else {
|
||||
Component who = players.isEmpty()
|
||||
? Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
|
||||
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[challengerPad]))
|
||||
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE))
|
||||
: this.namesOn(pad).appendNewline().append(Component.text("nehmen an", NamedTextColor.GRAY));
|
||||
body = who.appendNewline().append(Component.text(modeText, NamedTextColor.GRAY));
|
||||
}
|
||||
this.displays[pad].text(title.appendNewline().append(body));
|
||||
}
|
||||
}
|
||||
|
||||
private void drawParticles() {
|
||||
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
|
||||
boolean countdown = this.pads.isCountingDown() && !waiting;
|
||||
for(int pad = 0; pad < PadLobby.PADS; pad++) {
|
||||
Region region = this.regions[pad];
|
||||
Color color = waiting ? Style.WAITING_PARTICLE_COLOR : Style.PAD_PARTICLE_COLORS[pad];
|
||||
boolean full = this.pads.isPadFull(pad);
|
||||
double spacing = countdown ? 0.25 : full ? 0.4 : 0.6;
|
||||
this.drawOutline(region, new Particle.DustOptions(color, full ? 1.2f : 0.9f), spacing);
|
||||
|
||||
double speed = countdown ? 0.6 : 0.3;
|
||||
for(Player occupant : this.playersOn(pad)) {
|
||||
for(int strand = 0; strand < 2; strand++) {
|
||||
double angle = this.ticks * speed + strand * Math.PI;
|
||||
double height = (this.ticks % 40) / 20.0;
|
||||
Location point = occupant.getLocation().add(Math.cos(angle) * 0.7, height, Math.sin(angle) * 0.7);
|
||||
Particle.DUST.builder().location(point).data(new Particle.DustOptions(color, 1f)).receivers(48).spawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void drawOutline(Region region, Particle.DustOptions dust, double spacing) {
|
||||
double y = region.minY() + 0.1;
|
||||
double minX = region.minX();
|
||||
double maxX = region.maxX() + 1;
|
||||
double minZ = region.minZ();
|
||||
double maxZ = region.maxZ() + 1;
|
||||
Location location = new Location(this.arena.worlds().play(), 0, y, 0);
|
||||
for(double x = minX; x <= maxX; x += spacing) {
|
||||
this.dust(location.set(x, y, minZ), dust);
|
||||
this.dust(location.set(x, y, maxZ), dust);
|
||||
}
|
||||
for(double z = minZ; z <= maxZ; z += spacing) {
|
||||
this.dust(location.set(minX, y, z), dust);
|
||||
this.dust(location.set(maxX, y, z), dust);
|
||||
}
|
||||
}
|
||||
|
||||
private void dust(Location location, Particle.DustOptions dust) {
|
||||
Particle.DUST.builder().location(location).data(dust).receivers(48).spawn();
|
||||
}
|
||||
}
|
||||
-99
@@ -1,99 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityPickupItemEvent;
|
||||
import org.bukkit.event.entity.EntityToggleGlideEvent;
|
||||
import org.bukkit.event.entity.FoodLevelChangeEvent;
|
||||
import org.bukkit.event.entity.ProjectileLaunchEvent;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryDragEvent;
|
||||
import org.bukkit.event.inventory.InventoryOpenEvent;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
|
||||
/**
|
||||
* Outside of a fight the inventory can be looked at, but nothing can be moved, dropped or used.
|
||||
* Nobody takes damage or gets hungry on the tribune.
|
||||
*/
|
||||
class LockListener extends ApplianceListener<Arena> {
|
||||
private boolean isLocked(Object entity) {
|
||||
if(!(entity instanceof Player player)) return false;
|
||||
Arena.PlayerState state = this.getAppliance().state(player);
|
||||
return state == Arena.PlayerState.TRIBUNE || state == Arena.PlayerState.PAD;
|
||||
}
|
||||
|
||||
private void cancelIfLocked(Object entity, Cancellable event) {
|
||||
if(this.isLocked(entity)) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onClick(InventoryClickEvent event) {
|
||||
this.cancelIfLocked(event.getWhoClicked(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onDrag(InventoryDragEvent event) {
|
||||
this.cancelIfLocked(event.getWhoClicked(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onDrop(PlayerDropItemEvent event) {
|
||||
this.cancelIfLocked(event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onSwapHands(PlayerSwapHandItemsEvent event) {
|
||||
this.cancelIfLocked(event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onInteract(PlayerInteractEvent event) {
|
||||
this.cancelIfLocked(event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onConsume(PlayerItemConsumeEvent event) {
|
||||
this.cancelIfLocked(event.getPlayer(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onPickup(EntityPickupItemEvent event) {
|
||||
this.cancelIfLocked(event.getEntity(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onLaunch(ProjectileLaunchEvent event) {
|
||||
this.cancelIfLocked(event.getEntity().getShooter(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onGlide(EntityToggleGlideEvent event) {
|
||||
if(event.isGliding()) this.cancelIfLocked(event.getEntity(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onHunger(FoodLevelChangeEvent event) {
|
||||
this.cancelIfLocked(event.getEntity(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void onDamage(EntityDamageEvent event) {
|
||||
this.cancelIfLocked(event.getEntity(), event);
|
||||
}
|
||||
|
||||
/**
|
||||
* Ender chests would keep items between fights.
|
||||
*/
|
||||
@EventHandler
|
||||
public void onOpen(InventoryOpenEvent event) {
|
||||
if(event.getInventory().getType() == InventoryType.ENDER_CHEST) event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -1,150 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
|
||||
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
|
||||
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
|
||||
import eu.mhsl.craftattack.spawn.core.util.inventory.PlaceholderItems;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextDecoration;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.SkullMeta;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Chest menu in which the challenger picks team sizes and mode. Every click applies at once.
|
||||
* Works for Bedrock players as well.
|
||||
*/
|
||||
final class ModeMenu implements InventoryHolder {
|
||||
private static final int OWN_ROW = 10;
|
||||
private static final int OPPONENT_ROW = 19;
|
||||
private static final int[] MODE_SLOTS = {29, 31, 33};
|
||||
private static final FightMode[] MODES = {FightMode.OWN, FightMode.CHALLENGER, FightMode.OPPONENT};
|
||||
private static final int DONE_SLOT = 40;
|
||||
|
||||
sealed interface Click {
|
||||
}
|
||||
|
||||
record OwnSize(int size) implements Click {
|
||||
}
|
||||
|
||||
record OpponentSize(int size) implements Click {
|
||||
}
|
||||
|
||||
record Mode(FightMode mode) implements Click {
|
||||
}
|
||||
|
||||
record Done() implements Click {
|
||||
}
|
||||
|
||||
private final Inventory inventory;
|
||||
private final Player challenger;
|
||||
private final int ownPad;
|
||||
int ownSize;
|
||||
int opponentSize;
|
||||
FightMode mode;
|
||||
/** Both pads are full, only the challenger closing the menu is missing. */
|
||||
boolean everyoneThere;
|
||||
|
||||
private ModeMenu(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
|
||||
this.challenger = challenger;
|
||||
this.ownPad = ownPad;
|
||||
this.ownSize = ownSize;
|
||||
this.opponentSize = opponentSize;
|
||||
this.mode = mode;
|
||||
this.inventory = Bukkit.createInventory(this, 45, Component.text("Teams und Kampfmodus"));
|
||||
this.draw();
|
||||
}
|
||||
|
||||
static void open(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
|
||||
challenger.openInventory(new ModeMenu(challenger, ownPad, ownSize, opponentSize, mode).getInventory());
|
||||
}
|
||||
|
||||
static boolean isOpen(Player player) {
|
||||
return player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu;
|
||||
}
|
||||
|
||||
Click clickAt(int slot) {
|
||||
if(slot > OWN_ROW && slot <= OWN_ROW + PadLobby.MAX_TEAM_SIZE) return new OwnSize(slot - OWN_ROW);
|
||||
if(slot > OPPONENT_ROW && slot <= OPPONENT_ROW + PadLobby.MAX_TEAM_SIZE) return new OpponentSize(slot - OPPONENT_ROW);
|
||||
for(int i = 0; i < MODE_SLOTS.length; i++) {
|
||||
if(MODE_SLOTS[i] == slot) return new Mode(MODES[i]);
|
||||
}
|
||||
if(slot == DONE_SLOT) return new Done();
|
||||
return null;
|
||||
}
|
||||
|
||||
void draw() {
|
||||
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
|
||||
int opponentPad = 1 - this.ownPad;
|
||||
boolean teams = this.ownSize > 1 || this.opponentSize > 1;
|
||||
|
||||
this.inventory.setItem(OWN_ROW, this.label(Material.PLAYER_HEAD, "Dein Team", this.ownPad, "So viele stehen mit dir auf dem " + Style.PAD_NAMES[this.ownPad] + ".")
|
||||
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger)).build());
|
||||
this.inventory.setItem(OPPONENT_ROW, this.label(Material.SKELETON_SKULL, "Gegner", opponentPad, "So viele stellen sich auf das " + Style.PAD_NAMES[opponentPad] + ".").build());
|
||||
for(int size = 1; size <= PadLobby.MAX_TEAM_SIZE; size++) {
|
||||
this.inventory.setItem(OWN_ROW + size, this.sizeItem(size, this.ownPad, size == this.ownSize));
|
||||
this.inventory.setItem(OPPONENT_ROW + size, this.sizeItem(size, opponentPad, size == this.opponentSize));
|
||||
}
|
||||
|
||||
for(int i = 0; i < MODES.length; i++) {
|
||||
FightMode mode = MODES[i];
|
||||
this.inventory.setItem(MODE_SLOTS[i], this.modeItem(mode, teams, mode == this.mode, mode.isAllowed(this.ownSize, this.opponentSize)));
|
||||
}
|
||||
|
||||
ItemBuilder done = ItemBuilder.of(Material.LIME_CONCRETE)
|
||||
.displayName(Component.text(this.everyoneThere ? "Fertig, Kampf starten" : "Fertig", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false))
|
||||
.lore(this.ownSize + " gegen " + this.opponentSize + ", " + this.mode.displayName(teams) + ". "
|
||||
+ (this.everyoneThere ? "Alle sind da, der Countdown startet, sobald du fertig bist." : "Jetzt fehlen nur noch die anderen auf den Feldern."));
|
||||
if(this.everyoneThere) done.glint();
|
||||
this.inventory.setItem(DONE_SLOT, done.build());
|
||||
}
|
||||
|
||||
private ItemBuilder label(Material material, String name, int pad, String text) {
|
||||
return ItemBuilder.of(material)
|
||||
.displayName(Component.text(name, Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false))
|
||||
.lore(text);
|
||||
}
|
||||
|
||||
private ItemStack sizeItem(int size, int pad, boolean selected) {
|
||||
ItemBuilder builder = ItemBuilder.of(pad == 0 ? Material.RED_CONCRETE : Material.BLUE_CONCRETE)
|
||||
.amount(size)
|
||||
.displayName(Component.text(size + " Spieler", Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false));
|
||||
builder.lore(selected ? "Ausgewählt" : "Klicken zum Auswählen", selected ? NamedTextColor.GREEN : NamedTextColor.YELLOW);
|
||||
if(selected) builder.glint();
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
private ItemStack modeItem(FightMode mode, boolean teams, boolean selected, boolean allowed) {
|
||||
ItemBuilder builder = switch(mode) {
|
||||
case OWN -> ItemBuilder.of(Material.IRON_SWORD)
|
||||
.lore("Jeder kämpft mit seinem eigenen Inventar.");
|
||||
case CHALLENGER -> ItemBuilder.of(Material.PLAYER_HEAD)
|
||||
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger))
|
||||
.lore(teams ? "Alle kämpfen mit deinem Inventar." : "Ihr kämpft beide mit deinem Inventar.");
|
||||
case OPPONENT -> ItemBuilder.of(allowed ? Material.CHEST : Material.BARRIER)
|
||||
.lore(allowed
|
||||
? "Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt."
|
||||
: "Geht nur bei 1 gegen 1.");
|
||||
};
|
||||
builder.displayName(Component.text(mode.displayName(teams), allowed ? NamedTextColor.GOLD : NamedTextColor.DARK_GRAY).decoration(TextDecoration.ITALIC, false));
|
||||
if(!allowed) return builder.build();
|
||||
builder.appendLore(Component.empty());
|
||||
if(selected) {
|
||||
builder.glint().appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
|
||||
} else {
|
||||
builder.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
|
||||
}
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Inventory getInventory() {
|
||||
return this.inventory;
|
||||
}
|
||||
}
|
||||
-41
@@ -1,41 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.inventory.EquipmentSlot;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||
|
||||
class ModeMenuListener extends ApplianceListener<Arena> {
|
||||
@EventHandler
|
||||
public void onClick(InventoryClickEvent event) {
|
||||
if(!(event.getView().getTopInventory().getHolder(false) instanceof ModeMenu menu)) return;
|
||||
event.setCancelled(true);
|
||||
if(!(event.getWhoClicked() instanceof Player player)) return;
|
||||
if(event.getRawSlot() >= event.getView().getTopInventory().getSize()) return;
|
||||
|
||||
ModeMenu.Click click = menu.clickAt(event.getRawSlot());
|
||||
Lobby lobby = this.getAppliance().lobby();
|
||||
if(click != null && lobby != null) lobby.handleMenuClick(player, menu, click);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onClose(InventoryCloseEvent event) {
|
||||
if(!(event.getInventory().getHolder(false) instanceof ModeMenu)) return;
|
||||
if(!(event.getPlayer() instanceof Player player)) return;
|
||||
Lobby lobby = this.getAppliance().lobby();
|
||||
if(lobby != null) lobby.menuClosed(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRightClick(PlayerInteractEvent event) {
|
||||
if(event.getHand() != EquipmentSlot.HAND) return;
|
||||
if(event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
|
||||
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.PAD) return;
|
||||
Lobby lobby = this.getAppliance().lobby();
|
||||
if(lobby != null && lobby.openMenu(event.getPlayer())) event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
-21
@@ -1,21 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import com.destroystokyo.paper.event.player.PlayerAdvancementCriterionGrantEvent;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerRecipeDiscoverEvent;
|
||||
|
||||
/**
|
||||
* Nothing done in the arena counts as progress: no advancements, no recipe unlocks.
|
||||
*/
|
||||
class NoProgressListener extends ApplianceListener<Arena> {
|
||||
@EventHandler
|
||||
public void onCriterion(PlayerAdvancementCriterionGrantEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRecipe(PlayerRecipeDiscoverEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
-22
@@ -1,22 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
class PlayerConnectionListener extends ApplianceListener<Arena> {
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
event.getPlayer().getEnderChest().clear();
|
||||
this.getAppliance().toTribune(event.getPlayer());
|
||||
event.getPlayer().sendMessage(Style.message(
|
||||
"Willkommen in der Arena! Stell dich auf ein Startfeld, um jemanden herauszufordern. Zurück geht es beim Villager oder mit /craftattack."
|
||||
));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
this.getAppliance().handleQuit(event.getPlayer());
|
||||
}
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
/**
|
||||
* Colors, texts and sounds of the arena, so everything looks and sounds the same everywhere.
|
||||
* Player facing texts use no dashes.
|
||||
*/
|
||||
final class Style {
|
||||
static final Component PREFIX = Component.text("[Arena] ", NamedTextColor.GOLD);
|
||||
|
||||
static final NamedTextColor[] PAD_TEXT_COLORS = {NamedTextColor.RED, NamedTextColor.BLUE};
|
||||
static final Color[] PAD_PARTICLE_COLORS = {Color.fromRGB(255, 70, 70), Color.fromRGB(80, 120, 255)};
|
||||
static final String[] PAD_NAMES = {"Rotes Feld", "Blaues Feld"};
|
||||
static final Color WAITING_PARTICLE_COLOR = Color.fromRGB(150, 150, 150);
|
||||
|
||||
private Style() {
|
||||
}
|
||||
|
||||
static Component message(String text) {
|
||||
return PREFIX.append(Component.text(text, NamedTextColor.GRAY));
|
||||
}
|
||||
|
||||
static Component message(Component text) {
|
||||
return PREFIX.append(text.colorIfAbsent(NamedTextColor.GRAY));
|
||||
}
|
||||
|
||||
static Component name(String name, TextColor color) {
|
||||
return Component.text(name, color);
|
||||
}
|
||||
|
||||
static String hearts(double health) {
|
||||
return String.format(Locale.GERMAN, "%.1f", health / 2);
|
||||
}
|
||||
|
||||
static String time(int seconds) {
|
||||
return String.format("%d:%02d", seconds / 60, seconds % 60);
|
||||
}
|
||||
|
||||
static void play(Player player, Sound sound, float pitch) {
|
||||
player.playSound(player, sound, 1f, pitch);
|
||||
}
|
||||
|
||||
static void play(Location location, Sound sound, float volume, float pitch) {
|
||||
location.getWorld().playSound(location, sound, volume, pitch);
|
||||
}
|
||||
}
|
||||
@@ -1,48 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scoreboard.Scoreboard;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
|
||||
/**
|
||||
* Scoreboard teams for the colored names. Players on a pad cannot be pushed (no collision),
|
||||
* on the tribune and in a fight collision stays on.
|
||||
*/
|
||||
final class Teams {
|
||||
private static final String[] NAMES = {"arena_pad_red", "arena_pad_blue", "arena_fight_red", "arena_fight_blue"};
|
||||
|
||||
private final Team[] teams = new Team[NAMES.length];
|
||||
|
||||
Teams() {
|
||||
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
|
||||
for(int i = 0; i < NAMES.length; i++) {
|
||||
Team team = scoreboard.getTeam(NAMES[i]);
|
||||
if(team == null) team = scoreboard.registerNewTeam(NAMES[i]);
|
||||
team.color(Style.PAD_TEXT_COLORS[i % 2]);
|
||||
team.setOption(Team.Option.COLLISION_RULE, i < 2 ? Team.OptionStatus.NEVER : Team.OptionStatus.ALWAYS);
|
||||
this.teams[i] = team;
|
||||
}
|
||||
}
|
||||
|
||||
static int pad(int pad) {
|
||||
return pad;
|
||||
}
|
||||
|
||||
static int fight(int side) {
|
||||
return 2 + side;
|
||||
}
|
||||
|
||||
void join(Player player, int team) {
|
||||
this.leave(player);
|
||||
this.teams[team].addEntry(player.getName());
|
||||
}
|
||||
|
||||
void leave(Player player) {
|
||||
for(Team team : this.teams) team.removeEntry(player.getName());
|
||||
}
|
||||
|
||||
void clear() {
|
||||
for(Team team : this.teams) team.getEntries().forEach(team::removeEntry);
|
||||
}
|
||||
}
|
||||
-145
@@ -1,145 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockBurnEvent;
|
||||
import org.bukkit.event.block.BlockExplodeEvent;
|
||||
import org.bukkit.event.block.BlockFadeEvent;
|
||||
import org.bukkit.event.block.BlockFormEvent;
|
||||
import org.bukkit.event.block.BlockFromToEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockPistonExtendEvent;
|
||||
import org.bukkit.event.block.BlockPistonRetractEvent;
|
||||
import org.bukkit.event.block.BlockPlaceEvent;
|
||||
import org.bukkit.event.block.BlockSpreadEvent;
|
||||
import org.bukkit.event.block.LeavesDecayEvent;
|
||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
import org.bukkit.event.hanging.HangingPlaceEvent;
|
||||
import org.bukkit.event.player.PlayerBucketEmptyEvent;
|
||||
import org.bukkit.event.player.PlayerBucketFillEvent;
|
||||
import org.bukkit.event.world.StructureGrowEvent;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* In the play world blocks may only change inside the arenas. Everything else (tribune, pads, the space
|
||||
* between arenas) stays exactly as in the template.
|
||||
*/
|
||||
class WorldProtectionListener extends ApplianceListener<Arena> {
|
||||
private boolean isProtected(Block block) {
|
||||
return this.isProtected(block.getLocation());
|
||||
}
|
||||
|
||||
private boolean isProtected(Location location) {
|
||||
if(!this.getAppliance().worlds().isPlay(location.getWorld())) return false;
|
||||
return !this.getAppliance().isInsideArena(location);
|
||||
}
|
||||
|
||||
private void cancelIfProtected(Block block, Cancellable event) {
|
||||
if(this.isProtected(block)) event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onPlace(BlockPlaceEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBreak(BlockBreakEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBucketEmpty(PlayerBucketEmptyEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBucketFill(PlayerBucketFillEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onFlow(BlockFromToEvent event) {
|
||||
this.cancelIfProtected(event.getToBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onSpread(BlockSpreadEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onForm(BlockFormEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onFade(BlockFadeEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onIgnite(BlockIgniteEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBurn(BlockBurnEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onLeavesDecay(LeavesDecayEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
|
||||
this.cancelIfProtected(event.getBlock(), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onHangingPlace(HangingPlaceEvent event) {
|
||||
this.cancelIfProtected(event.getBlock().getRelative(event.getBlockFace()), event);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onGrow(StructureGrowEvent event) {
|
||||
if(!this.getAppliance().worlds().isPlay(event.getWorld())) return;
|
||||
event.getBlocks().removeIf(state -> this.isProtected(state.getLocation()));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onPistonExtend(BlockPistonExtendEvent event) {
|
||||
if(this.anyProtected(event.getBlock(), event.getBlocks(), event.getDirection().getModX(), event.getDirection().getModY(), event.getDirection().getModZ()))
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onPistonRetract(BlockPistonRetractEvent event) {
|
||||
if(this.anyProtected(event.getBlock(), event.getBlocks(), event.getDirection().getModX(), event.getDirection().getModY(), event.getDirection().getModZ()))
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
private boolean anyProtected(Block piston, List<Block> moved, int dx, int dy, int dz) {
|
||||
if(this.isProtected(piston) || this.isProtected(piston.getRelative(dx, dy, dz))) return true;
|
||||
return moved.stream().anyMatch(block -> this.isProtected(block) || this.isProtected(block.getRelative(dx, dy, dz)));
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onEntityExplode(EntityExplodeEvent event) {
|
||||
event.blockList().removeIf(this::isProtected);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
|
||||
public void onBlockExplode(BlockExplodeEvent event) {
|
||||
event.blockList().removeIf(this::isProtected);
|
||||
}
|
||||
}
|
||||
-25
@@ -1,25 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
/**
|
||||
* Which inventory the fighters use. The challenger chooses it.
|
||||
*/
|
||||
public enum FightMode {
|
||||
OWN,
|
||||
CHALLENGER,
|
||||
OPPONENT;
|
||||
|
||||
/**
|
||||
* With more than one player on a side, "the opponent's inventory" would be ambiguous.
|
||||
*/
|
||||
public boolean isAllowed(int ownSize, int opponentSize) {
|
||||
return this != OPPONENT || (ownSize == 1 && opponentSize == 1);
|
||||
}
|
||||
|
||||
public String displayName(boolean teams) {
|
||||
return switch(this) {
|
||||
case OWN -> "Jeder sein eigenes";
|
||||
case CHALLENGER -> teams ? "Alle mit meinem" : "Beide mit meinem";
|
||||
case OPPONENT -> "Beide mit dem des Gegners";
|
||||
};
|
||||
}
|
||||
}
|
||||
-282
@@ -1,282 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* State of the two start pads. The first player on a pad becomes the challenger and picks team sizes and mode.
|
||||
* Everyone else joins a team by stepping on a pad. Once both pads hold exactly the chosen number of players
|
||||
* and the challenger is done choosing (or took too long), the countdown runs and then the fight starts.
|
||||
*/
|
||||
public class PadLobby {
|
||||
public static final int PADS = 2;
|
||||
public static final int MAX_TEAM_SIZE = 4;
|
||||
|
||||
public interface Listener {
|
||||
/** The player is now the challenger and may change the options until the countdown runs. */
|
||||
void challengerSelected(UUID challenger, boolean first);
|
||||
|
||||
/** The player should now hold the inventory of {@code kitOwner} (the own one to revert). */
|
||||
void kitAssigned(UUID player, UUID kitOwner);
|
||||
|
||||
/** Both pads are exactly full, but the challenger still has the options open. */
|
||||
void waitingForChallenger();
|
||||
|
||||
/** Both pads are exactly full, the options are fixed now. */
|
||||
void countdownStarted();
|
||||
|
||||
void countdown(int secondsLeft);
|
||||
|
||||
void countdownCancelled();
|
||||
|
||||
/**
|
||||
* @param teams players per pad
|
||||
* @param kits whose inventory each player fights with
|
||||
*/
|
||||
void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits);
|
||||
}
|
||||
|
||||
private final Listener listener;
|
||||
private final int countdownTicks;
|
||||
private final int choosingTicks;
|
||||
private final List<List<UUID>> pads = List.of(new ArrayList<>(), new ArrayList<>());
|
||||
/** Everyone on a pad, in the order they stepped on. The first one is the challenger. */
|
||||
private final List<UUID> order = new ArrayList<>();
|
||||
private final Map<UUID, UUID> kits = new HashMap<>();
|
||||
private final int[] sizes = {1, 1};
|
||||
private FightMode mode = FightMode.OWN;
|
||||
private int ticksLeft = -1;
|
||||
private boolean choosing;
|
||||
/** How much longer everyone waits for the challenger to finish choosing; -1 while nobody waits. */
|
||||
private int choosingTicksLeft = -1;
|
||||
|
||||
/**
|
||||
* @param choosingSeconds how long a full lobby waits for the challenger to close the options
|
||||
*/
|
||||
public PadLobby(Listener listener, int countdownSeconds, int choosingSeconds) {
|
||||
this.listener = listener;
|
||||
this.countdownTicks = countdownSeconds * 20;
|
||||
this.choosingTicks = choosingSeconds * 20;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return false if the pad is already full or the player stands on a pad
|
||||
*/
|
||||
public boolean enter(int pad, UUID player) {
|
||||
if(this.padOf(player) != -1) return false;
|
||||
boolean first = this.order.isEmpty();
|
||||
if(!first && this.pads.get(pad).size() >= this.sizes[pad]) return false;
|
||||
|
||||
this.pads.get(pad).add(player);
|
||||
this.order.add(player);
|
||||
this.kits.put(player, player);
|
||||
if(first) {
|
||||
this.sizes[0] = 1;
|
||||
this.sizes[1] = 1;
|
||||
this.mode = FightMode.OWN;
|
||||
this.listener.challengerSelected(player, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
this.refreshKits();
|
||||
this.startCountdownIfReady();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void leave(UUID player) {
|
||||
int pad = this.padOf(player);
|
||||
if(pad == -1) return;
|
||||
|
||||
boolean wasFull = this.isFull();
|
||||
boolean wasChallenger = player.equals(this.challenger());
|
||||
this.pads.get(pad).remove(player);
|
||||
this.order.remove(player);
|
||||
this.kits.remove(player);
|
||||
this.listener.kitAssigned(player, player);
|
||||
|
||||
if(wasFull) {
|
||||
if(this.isCountingDown()) this.listener.countdownCancelled();
|
||||
this.ticksLeft = -1;
|
||||
this.choosingTicksLeft = -1;
|
||||
}
|
||||
if(wasChallenger) this.choosing = false;
|
||||
|
||||
this.refreshKits();
|
||||
// the longest waiting player takes over; team sizes and mode stay as chosen
|
||||
if(wasChallenger && !this.order.isEmpty()) {
|
||||
this.listener.challengerSelected(this.order.getFirst(), false);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ConfigureResult {
|
||||
OK,
|
||||
NOT_ALLOWED,
|
||||
OWN_TOO_SMALL,
|
||||
OPPONENT_TOO_SMALL,
|
||||
INVALID
|
||||
}
|
||||
|
||||
/**
|
||||
* Only the challenger can change the options, and only until the countdown runs.
|
||||
* Teams cannot be smaller than the players already standing there.
|
||||
*
|
||||
* @param ownSize players on the challenger's pad
|
||||
* @param opponentSize players on the other pad
|
||||
*/
|
||||
public ConfigureResult configure(UUID player, int ownSize, int opponentSize, FightMode mode) {
|
||||
if(!this.canConfigure(player)) return ConfigureResult.NOT_ALLOWED;
|
||||
if(ownSize < 1 || ownSize > MAX_TEAM_SIZE || opponentSize < 1 || opponentSize > MAX_TEAM_SIZE) return ConfigureResult.INVALID;
|
||||
if(!mode.isAllowed(ownSize, opponentSize)) return ConfigureResult.INVALID;
|
||||
int own = this.challengerPad();
|
||||
if(ownSize < this.pads.get(own).size()) return ConfigureResult.OWN_TOO_SMALL;
|
||||
if(opponentSize < this.pads.get(1 - own).size()) return ConfigureResult.OPPONENT_TOO_SMALL;
|
||||
|
||||
this.sizes[own] = ownSize;
|
||||
this.sizes[1 - own] = opponentSize;
|
||||
this.mode = mode;
|
||||
this.refreshKits();
|
||||
this.startCountdownIfReady();
|
||||
return ConfigureResult.OK;
|
||||
}
|
||||
|
||||
/**
|
||||
* The challenger opened or closed the options. While they are open, a full lobby waits instead of counting down.
|
||||
*/
|
||||
public void setChoosing(UUID player, boolean choosing) {
|
||||
if(!this.canConfigure(player) || this.choosing == choosing) return;
|
||||
this.choosing = choosing;
|
||||
this.startCountdownIfReady();
|
||||
}
|
||||
|
||||
public boolean isWaitingForChallenger() {
|
||||
return this.choosingTicksLeft >= 0;
|
||||
}
|
||||
|
||||
private void startCountdownIfReady() {
|
||||
if(this.isCountingDown()) return;
|
||||
if(!this.isFull()) {
|
||||
this.choosingTicksLeft = -1;
|
||||
return;
|
||||
}
|
||||
if(this.choosing) {
|
||||
if(this.choosingTicksLeft >= 0) return;
|
||||
this.choosingTicksLeft = this.choosingTicks;
|
||||
this.listener.waitingForChallenger();
|
||||
return;
|
||||
}
|
||||
this.choosingTicksLeft = -1;
|
||||
this.ticksLeft = this.countdownTicks;
|
||||
this.listener.countdownStarted();
|
||||
}
|
||||
|
||||
public boolean canConfigure(UUID player) {
|
||||
return player.equals(this.challenger()) && !this.isCountingDown();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called every server tick. The countdown only runs while an arena is free.
|
||||
*/
|
||||
public void tick(boolean arenaAvailable) {
|
||||
if(this.choosingTicksLeft >= 0 && this.choosingTicksLeft-- == 0) {
|
||||
this.choosing = false;
|
||||
this.startCountdownIfReady();
|
||||
}
|
||||
if(this.ticksLeft < 0) return;
|
||||
if(!arenaAvailable) {
|
||||
this.ticksLeft = this.countdownTicks;
|
||||
return;
|
||||
}
|
||||
|
||||
if(this.ticksLeft % 20 == 0 && this.ticksLeft > 0) this.listener.countdown(this.ticksLeft / 20);
|
||||
if(this.ticksLeft-- > 0) return;
|
||||
|
||||
List<List<UUID>> teams = List.of(List.copyOf(this.pads.get(0)), List.copyOf(this.pads.get(1)));
|
||||
UUID challenger = this.challenger();
|
||||
FightMode mode = this.mode;
|
||||
Map<UUID, UUID> kits = Map.copyOf(this.kits);
|
||||
this.pads.forEach(List::clear);
|
||||
this.order.clear();
|
||||
this.kits.clear();
|
||||
this.sizes[0] = 1;
|
||||
this.sizes[1] = 1;
|
||||
this.mode = FightMode.OWN;
|
||||
this.ticksLeft = -1;
|
||||
this.choosing = false;
|
||||
this.listener.start(teams, challenger, mode, kits);
|
||||
}
|
||||
|
||||
/**
|
||||
* Works out whose inventory everyone should hold and reports only the changes.
|
||||
*/
|
||||
private void refreshKits() {
|
||||
UUID challenger = this.challenger();
|
||||
if(challenger == null) return;
|
||||
int challengerPad = this.challengerPad();
|
||||
UUID firstOpponent = this.pads.get(1 - challengerPad).isEmpty() ? null : this.pads.get(1 - challengerPad).getFirst();
|
||||
|
||||
for(UUID player : this.order) {
|
||||
UUID wanted = switch(this.mode) {
|
||||
case OWN -> player;
|
||||
case CHALLENGER -> challenger;
|
||||
case OPPONENT -> player.equals(challenger) && firstOpponent != null ? firstOpponent : player;
|
||||
};
|
||||
if(wanted.equals(this.kits.get(player))) continue;
|
||||
this.kits.put(player, wanted);
|
||||
this.listener.kitAssigned(player, wanted);
|
||||
}
|
||||
}
|
||||
|
||||
public int padOf(UUID player) {
|
||||
for(int i = 0; i < PADS; i++) {
|
||||
if(this.pads.get(i).contains(player)) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
public List<UUID> players(int pad) {
|
||||
return List.copyOf(this.pads.get(pad));
|
||||
}
|
||||
|
||||
public int size(int pad) {
|
||||
return this.sizes[pad];
|
||||
}
|
||||
|
||||
public boolean isPadFull(int pad) {
|
||||
return !this.order.isEmpty() && this.pads.get(pad).size() >= this.sizes[pad];
|
||||
}
|
||||
|
||||
public @Nullable UUID challenger() {
|
||||
return this.order.isEmpty() ? null : this.order.getFirst();
|
||||
}
|
||||
|
||||
public int challengerPad() {
|
||||
UUID challenger = this.challenger();
|
||||
return challenger == null ? -1 : this.padOf(challenger);
|
||||
}
|
||||
|
||||
public FightMode mode() {
|
||||
return this.mode;
|
||||
}
|
||||
|
||||
public boolean isFull() {
|
||||
return this.pads.get(0).size() == this.sizes[0] && this.pads.get(1).size() == this.sizes[1];
|
||||
}
|
||||
|
||||
public boolean isCountingDown() {
|
||||
return this.ticksLeft >= 0;
|
||||
}
|
||||
|
||||
public boolean isIdle() {
|
||||
return this.order.isEmpty();
|
||||
}
|
||||
|
||||
/** Seconds until the start, rounded up; -1 without countdown. */
|
||||
public int secondsLeft() {
|
||||
return this.ticksLeft < 0 ? -1 : (this.ticksLeft + 19) / 20;
|
||||
}
|
||||
}
|
||||
-58
@@ -1,58 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
/**
|
||||
* Axis-aligned box of whole blocks, both corners inclusive.
|
||||
*/
|
||||
public record Region(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) {
|
||||
public static Region of(int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return new Region(
|
||||
Math.min(x1, x2), Math.min(y1, y2), Math.min(z1, z2),
|
||||
Math.max(x1, x2), Math.max(y1, y2), Math.max(z1, z2)
|
||||
);
|
||||
}
|
||||
|
||||
public boolean contains(int x, int y, int z) {
|
||||
return x >= this.minX && x <= this.maxX
|
||||
&& y >= this.minY && y <= this.maxY
|
||||
&& z >= this.minZ && z <= this.maxZ;
|
||||
}
|
||||
|
||||
public boolean contains(double x, double y, double z) {
|
||||
return this.contains((int) Math.floor(x), (int) Math.floor(y), (int) Math.floor(z));
|
||||
}
|
||||
|
||||
public Region expand(int horizontal, int up) {
|
||||
return new Region(
|
||||
this.minX - horizontal, this.minY, this.minZ - horizontal,
|
||||
this.maxX + horizontal, this.maxY + up, this.maxZ + horizontal
|
||||
);
|
||||
}
|
||||
|
||||
public long volume() {
|
||||
return (long) (this.maxX - this.minX + 1) * (this.maxY - this.minY + 1) * (this.maxZ - this.minZ + 1);
|
||||
}
|
||||
|
||||
public double centerX() {
|
||||
return (this.minX + this.maxX + 1) / 2.0;
|
||||
}
|
||||
|
||||
public double centerZ() {
|
||||
return (this.minZ + this.maxZ + 1) / 2.0;
|
||||
}
|
||||
|
||||
public int minChunkX() {
|
||||
return this.minX >> 4;
|
||||
}
|
||||
|
||||
public int maxChunkX() {
|
||||
return this.maxX >> 4;
|
||||
}
|
||||
|
||||
public int minChunkZ() {
|
||||
return this.minZ >> 4;
|
||||
}
|
||||
|
||||
public int maxChunkZ() {
|
||||
return this.maxZ >> 4;
|
||||
}
|
||||
}
|
||||
-52
@@ -1,52 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
/**
|
||||
* Walks through every block of a region in portions, so a reset can be spread over several ticks.
|
||||
*/
|
||||
public class ResetCursor {
|
||||
@FunctionalInterface
|
||||
public interface BlockVisitor {
|
||||
void visit(int x, int y, int z);
|
||||
}
|
||||
|
||||
private final Region region;
|
||||
private int x;
|
||||
private int y;
|
||||
private int z;
|
||||
private boolean done;
|
||||
|
||||
public ResetCursor(Region region) {
|
||||
this.region = region;
|
||||
this.x = region.minX();
|
||||
this.y = region.minY();
|
||||
this.z = region.minZ();
|
||||
}
|
||||
|
||||
/**
|
||||
* Visits up to {@code budget} blocks, continuing where the last call stopped.
|
||||
*
|
||||
* @return number of visited blocks
|
||||
*/
|
||||
public int advance(int budget, BlockVisitor visitor) {
|
||||
int visited = 0;
|
||||
while(!this.done && visited < budget) {
|
||||
visitor.visit(this.x, this.y, this.z);
|
||||
visited++;
|
||||
this.step();
|
||||
}
|
||||
return visited;
|
||||
}
|
||||
|
||||
public boolean isDone() {
|
||||
return this.done;
|
||||
}
|
||||
|
||||
private void step() {
|
||||
if(++this.y <= this.region.maxY()) return;
|
||||
this.y = this.region.minY();
|
||||
if(++this.z <= this.region.maxZ()) return;
|
||||
this.z = this.region.minZ();
|
||||
if(++this.x <= this.region.maxX()) return;
|
||||
this.done = true;
|
||||
}
|
||||
}
|
||||
-22
@@ -1,22 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
class FightModeTest {
|
||||
@Test
|
||||
void opponentInventoryOnlyInOneVersusOne() {
|
||||
assertTrue(FightMode.OPPONENT.isAllowed(1, 1));
|
||||
assertFalse(FightMode.OPPONENT.isAllowed(1, 2));
|
||||
assertFalse(FightMode.OPPONENT.isAllowed(3, 1));
|
||||
assertTrue(FightMode.CHALLENGER.isAllowed(4, 3));
|
||||
assertTrue(FightMode.OWN.isAllowed(2, 4));
|
||||
}
|
||||
|
||||
@Test
|
||||
void namesForTeams() {
|
||||
assertEquals("Beide mit meinem", FightMode.CHALLENGER.displayName(false));
|
||||
assertEquals("Alle mit meinem", FightMode.CHALLENGER.displayName(true));
|
||||
}
|
||||
}
|
||||
-302
@@ -1,302 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
import org.junit.jupiter.api.BeforeEach;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
class PadLobbyTest {
|
||||
private final UUID a = UUID.randomUUID();
|
||||
private final UUID b = UUID.randomUUID();
|
||||
private final UUID c = UUID.randomUUID();
|
||||
private final UUID d = UUID.randomUUID();
|
||||
private final UUID e = UUID.randomUUID();
|
||||
private final List<String> events = new ArrayList<>();
|
||||
private Map<UUID, UUID> startedKits;
|
||||
private PadLobby lobby;
|
||||
|
||||
@BeforeEach
|
||||
void setUp() {
|
||||
this.lobby = new PadLobby(new PadLobby.Listener() {
|
||||
public void challengerSelected(UUID challenger, boolean first) {
|
||||
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger) + (first ? " first" : ""));
|
||||
}
|
||||
|
||||
public void waitingForChallenger() {
|
||||
PadLobbyTest.this.events.add("waiting");
|
||||
}
|
||||
|
||||
public void countdownStarted() {
|
||||
PadLobbyTest.this.events.add("countdown started");
|
||||
}
|
||||
|
||||
public void kitAssigned(UUID player, UUID kitOwner) {
|
||||
PadLobbyTest.this.events.add("kit " + PadLobbyTest.this.name(player) + "<-" + PadLobbyTest.this.name(kitOwner));
|
||||
}
|
||||
|
||||
public void countdown(int secondsLeft) {
|
||||
PadLobbyTest.this.events.add("countdown " + secondsLeft);
|
||||
}
|
||||
|
||||
public void countdownCancelled() {
|
||||
PadLobbyTest.this.events.add("cancelled");
|
||||
}
|
||||
|
||||
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
|
||||
PadLobbyTest.this.startedKits = kits;
|
||||
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.names(teams.get(0)) + " vs " + PadLobbyTest.this.names(teams.get(1))
|
||||
+ " by " + PadLobbyTest.this.name(challenger) + " " + mode);
|
||||
}
|
||||
}, 2, 3);
|
||||
}
|
||||
|
||||
private String name(UUID uuid) {
|
||||
if(uuid.equals(this.a)) return "a";
|
||||
if(uuid.equals(this.b)) return "b";
|
||||
if(uuid.equals(this.c)) return "c";
|
||||
if(uuid.equals(this.d)) return "d";
|
||||
return "e";
|
||||
}
|
||||
|
||||
private String names(List<UUID> uuids) {
|
||||
return uuids.stream().map(this::name).collect(Collectors.joining());
|
||||
}
|
||||
|
||||
private void run(int ticks) {
|
||||
for(int i = 0; i < ticks; i++) this.lobby.tick(true);
|
||||
}
|
||||
|
||||
@Test
|
||||
void firstOnPadBecomesChallengerAndMayConfigure() {
|
||||
assertTrue(this.lobby.enter(1, this.a));
|
||||
assertEquals(List.of("challenger a first"), this.events);
|
||||
assertEquals(this.a, this.lobby.challenger());
|
||||
assertTrue(this.lobby.canConfigure(this.a));
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void oneVersusOneStartsAfterCountdown() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER));
|
||||
this.lobby.enter(1, this.b);
|
||||
assertEquals(PadLobby.ConfigureResult.NOT_ALLOWED, this.lobby.configure(this.a, 1, 1, FightMode.OWN), "options are fixed during the countdown");
|
||||
this.run(41);
|
||||
|
||||
assertEquals(List.of(
|
||||
"challenger a first",
|
||||
"kit b<-a",
|
||||
"countdown started",
|
||||
"countdown 2",
|
||||
"countdown 1",
|
||||
"start a vs b by a CHALLENGER"
|
||||
), this.events);
|
||||
assertEquals(Map.of(this.a, this.a, this.b, this.a), this.startedKits);
|
||||
assertTrue(this.lobby.isIdle());
|
||||
}
|
||||
|
||||
@Test
|
||||
void fullPadIsRefusedAndPlayerOnlyTakesOnePad() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.enter(1, this.b);
|
||||
assertFalse(this.lobby.enter(1, this.c), "1v1: the blue pad is full");
|
||||
assertFalse(this.lobby.enter(0, this.b), "a player can only stand on one pad");
|
||||
}
|
||||
|
||||
@Test
|
||||
void unevenTeamsStartWhenBothPadsAreExactlyFull() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 3, FightMode.OWN));
|
||||
assertTrue(this.lobby.enter(0, this.b));
|
||||
assertFalse(this.lobby.enter(0, this.c), "red is full with 2");
|
||||
this.lobby.enter(1, this.c);
|
||||
this.lobby.enter(1, this.d);
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
this.lobby.enter(1, this.e);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
this.run(41);
|
||||
assertEquals("start ab vs cde by a OWN", this.events.getLast());
|
||||
}
|
||||
|
||||
@Test
|
||||
void challengerKitGoesToEveryone() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
|
||||
this.lobby.enter(0, this.b);
|
||||
this.lobby.enter(1, this.c);
|
||||
this.lobby.enter(1, this.d);
|
||||
assertEquals(List.of("challenger a first", "kit b<-a", "kit c<-a", "kit d<-a", "countdown started"), this.events);
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentModeOnlyForOneVersusOne() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.OPPONENT));
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.OPPONENT));
|
||||
this.lobby.enter(1, this.b);
|
||||
assertTrue(this.events.contains("kit a<-b"));
|
||||
|
||||
this.lobby.leave(this.b);
|
||||
assertTrue(this.events.contains("kit a<-a"), "challenger gets the own inventory back");
|
||||
assertTrue(this.events.contains("cancelled"));
|
||||
}
|
||||
|
||||
@Test
|
||||
void onlyChallengerMayConfigure() {
|
||||
this.lobby.enter(0, this.a);
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.b, 2, 2, FightMode.OWN));
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 5, 1, FightMode.OWN));
|
||||
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 0, 1, FightMode.OWN));
|
||||
}
|
||||
|
||||
@Test
|
||||
void countdownWaitsForFreeArena() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.enter(1, this.b);
|
||||
for(int i = 0; i < 100; i++) this.lobby.tick(false);
|
||||
assertFalse(this.events.contains("countdown 2"));
|
||||
assertEquals(2, this.lobby.secondsLeft());
|
||||
this.run(41);
|
||||
assertEquals("start a vs b by a OWN", this.events.getLast());
|
||||
}
|
||||
|
||||
@Test
|
||||
void leavingCancelsCountdownAndRevertsKit() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.events.clear();
|
||||
|
||||
this.lobby.leave(this.b);
|
||||
|
||||
assertEquals(List.of("kit b<-b", "cancelled"), this.events);
|
||||
assertEquals(this.a, this.lobby.challenger());
|
||||
assertEquals(FightMode.CHALLENGER, this.lobby.mode());
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void longestWaitingTakesOverAndKeepsTeamSizes() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.enter(0, this.c);
|
||||
this.events.clear();
|
||||
|
||||
this.lobby.leave(this.a);
|
||||
|
||||
assertEquals(List.of("kit a<-a", "kit b<-b", "kit c<-b", "challenger b"), this.events);
|
||||
assertEquals(this.b, this.lobby.challenger());
|
||||
assertTrue(this.lobby.canConfigure(this.b), "the new challenger may change the options");
|
||||
assertEquals(2, this.lobby.size(0));
|
||||
assertEquals(2, this.lobby.size(1));
|
||||
}
|
||||
|
||||
@Test
|
||||
void handOverWhenAlone() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.leave(this.a);
|
||||
assertEquals("challenger b", this.events.getLast());
|
||||
assertTrue(this.lobby.canConfigure(this.b));
|
||||
}
|
||||
|
||||
@Test
|
||||
void challengerMayChangeOptionsWhileOthersWait() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 2, 2, FightMode.OWN);
|
||||
this.lobby.enter(0, this.b);
|
||||
this.lobby.enter(1, this.c);
|
||||
|
||||
assertEquals(PadLobby.ConfigureResult.OWN_TOO_SMALL, this.lobby.configure(this.a, 1, 2, FightMode.OWN),
|
||||
"two already stand on the own pad");
|
||||
assertEquals(2, this.lobby.size(0));
|
||||
|
||||
this.events.clear();
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.CHALLENGER));
|
||||
assertEquals(List.of("kit b<-a", "kit c<-a", "countdown started"), this.events, "shrinking to the players there starts the countdown");
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentSideCannotShrinkBelowPlayers() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.configure(this.a, 1, 3, FightMode.OWN);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.enter(1, this.c);
|
||||
assertEquals(PadLobby.ConfigureResult.OPPONENT_TOO_SMALL, this.lobby.configure(this.a, 1, 1, FightMode.OWN));
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 4, FightMode.OWN));
|
||||
}
|
||||
|
||||
@Test
|
||||
void lastPlayerLeavingResetsLobby() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.leave(this.a);
|
||||
assertTrue(this.lobby.isIdle());
|
||||
assertNull(this.lobby.challenger());
|
||||
this.lobby.leave(this.b);
|
||||
assertEquals(List.of("challenger a first", "kit a<-a"), this.events);
|
||||
}
|
||||
|
||||
@Test
|
||||
void fullLobbyWaitsWhileChallengerChooses() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
assertEquals("waiting", this.events.getLast());
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
assertTrue(this.lobby.isWaitingForChallenger());
|
||||
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER), "the menu stays usable");
|
||||
|
||||
this.lobby.setChoosing(this.a, false);
|
||||
assertEquals("countdown started", this.events.getLast());
|
||||
assertFalse(this.lobby.isWaitingForChallenger());
|
||||
}
|
||||
|
||||
@Test
|
||||
void choosingTimesOut() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.run(60);
|
||||
assertFalse(this.lobby.isCountingDown());
|
||||
this.run(1);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
this.lobby.setChoosing(this.a, false);
|
||||
assertEquals(1, this.events.stream().filter("countdown started"::equals).count());
|
||||
}
|
||||
|
||||
@Test
|
||||
void onlyChallengerChoosingBlocks() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.b, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
}
|
||||
|
||||
@Test
|
||||
void opponentLeavingWhileWaitingIsQuiet() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.leave(this.b);
|
||||
assertFalse(this.events.contains("cancelled"));
|
||||
assertFalse(this.lobby.isWaitingForChallenger());
|
||||
}
|
||||
|
||||
@Test
|
||||
void newChallengerIsNotChoosing() {
|
||||
this.lobby.enter(0, this.a);
|
||||
this.lobby.setChoosing(this.a, true);
|
||||
this.lobby.enter(1, this.b);
|
||||
this.lobby.leave(this.a);
|
||||
this.lobby.enter(0, this.c);
|
||||
assertTrue(this.lobby.isCountingDown());
|
||||
}
|
||||
}
|
||||
-52
@@ -1,52 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
class RegionTest {
|
||||
@Test
|
||||
void cornersAreNormalized() {
|
||||
assertEquals(new Region(-2, 1, -5, 3, 4, 6), Region.of(3, 4, -5, -2, 1, 6));
|
||||
}
|
||||
|
||||
@Test
|
||||
void containsIsInclusiveAndFloorsNegativeCoordinates() {
|
||||
Region region = Region.of(-2, 0, -2, 1, 3, 1);
|
||||
assertTrue(region.contains(-2, 0, -2));
|
||||
assertTrue(region.contains(1, 3, 1));
|
||||
assertFalse(region.contains(2, 0, 0));
|
||||
assertTrue(region.contains(-1.5, 0.0, 1.99));
|
||||
assertFalse(region.contains(-2.01, 0.0, 0.0));
|
||||
assertFalse(region.contains(1.0, 4.0, 0.0));
|
||||
}
|
||||
|
||||
@Test
|
||||
void volumeAndChunks() {
|
||||
Region region = Region.of(-1, 0, 15, 16, 9, 32);
|
||||
assertEquals(18L * 10 * 18, region.volume());
|
||||
assertEquals(-1, region.minChunkX());
|
||||
assertEquals(1, region.maxChunkX());
|
||||
assertEquals(0, region.minChunkZ());
|
||||
assertEquals(2, region.maxChunkZ());
|
||||
}
|
||||
|
||||
@Test
|
||||
void resetCursorVisitsEveryBlockOnceInPortions() {
|
||||
Region region = Region.of(0, 0, 0, 4, 3, 2);
|
||||
ResetCursor cursor = new ResetCursor(region);
|
||||
Set<String> visited = new HashSet<>();
|
||||
int calls = 0;
|
||||
while(!cursor.isDone()) {
|
||||
int count = cursor.advance(7, (x, y, z) -> assertTrue(visited.add(x + "," + y + "," + z)));
|
||||
assertTrue(count <= 7);
|
||||
calls++;
|
||||
}
|
||||
assertEquals(region.volume(), visited.size());
|
||||
assertEquals((int) Math.ceil(region.volume() / 7.0), calls);
|
||||
assertEquals(0, cursor.advance(7, (x, y, z) -> fail()));
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
plugins {
|
||||
id 'java'
|
||||
id 'com.gradleup.shadow' version "9.6.1"
|
||||
id 'com.gradleup.shadow' version "8.3.5"
|
||||
}
|
||||
|
||||
allprojects {
|
||||
@@ -29,7 +29,7 @@ subprojects {
|
||||
|
||||
java {
|
||||
toolchain {
|
||||
languageVersion = JavaLanguageVersion.of(25)
|
||||
languageVersion = JavaLanguageVersion.of(21)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
dependencies {
|
||||
implementation project(':core')
|
||||
|
||||
compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
|
||||
compileOnly 'io.papermc.paper:paper-api:1.21.10-R0.1-SNAPSHOT'
|
||||
compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
|
||||
implementation 'org.apache.httpcomponents:httpclient:4.5.14'
|
||||
implementation 'com.sparkjava:spark-core:2.9.4'
|
||||
|
||||
+66
@@ -0,0 +1,66 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import net.kyori.adventure.sound.Sound;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
public class ChatMention extends Appliance {
|
||||
private static List<String> playerNames;
|
||||
|
||||
public String formatPlayer(String name) {
|
||||
return "@" + name;
|
||||
}
|
||||
|
||||
public List<String> getPlayerNames() {
|
||||
return playerNames;
|
||||
}
|
||||
|
||||
public void refreshPlayers() {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(
|
||||
Main.instance(),
|
||||
() -> playerNames = Arrays.stream(Bukkit.getOfflinePlayers())
|
||||
.map(OfflinePlayer::getName)
|
||||
.filter(Objects::nonNull)
|
||||
.toList()
|
||||
);
|
||||
}
|
||||
|
||||
public void notifyPlayers(List<String> playerNames) {
|
||||
playerNames.stream()
|
||||
.distinct()
|
||||
.map(Bukkit::getPlayer)
|
||||
.filter(Objects::nonNull)
|
||||
.filter(player -> Settings.instance()
|
||||
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class)
|
||||
.notifyOnMention()
|
||||
)
|
||||
.forEach(player -> player.playSound(
|
||||
Sound.sound(
|
||||
org.bukkit.Sound.ENTITY_EXPERIENCE_ORB_PICKUP,
|
||||
Sound.Source.PLAYER,
|
||||
1.0f,
|
||||
1.0f
|
||||
)
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Settings.instance().declareSetting(ChatMentionSetting.class);
|
||||
this.refreshPlayers();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new ChatMentionListener());
|
||||
}
|
||||
}
|
||||
+56
@@ -0,0 +1,56 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
||||
import io.papermc.paper.event.player.AsyncChatDecorateEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
class ChatMentionListener extends ApplianceListener<ChatMention> {
|
||||
@SuppressWarnings("UnstableApiUsage")
|
||||
@EventHandler
|
||||
public void coloringEvent(AsyncChatDecorateEvent event) {
|
||||
String message = PlainTextComponentSerializer.plainText().serialize(event.result());
|
||||
List<String> words = List.of(message.split(" "));
|
||||
List<String> mentioned = new ArrayList<>();
|
||||
|
||||
ChatMentionSetting.ChatMentionConfig config = Settings.instance()
|
||||
.getSetting(event.player(), Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
|
||||
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
|
||||
|
||||
Component result = words.stream()
|
||||
.map(word -> {
|
||||
String wordWithoutAnnotation = word.replace("@", "");
|
||||
boolean isPlayer = this.getAppliance().getPlayerNames().contains(wordWithoutAnnotation);
|
||||
if(isPlayer && config.applyMentions()) {
|
||||
mentioned.add(wordWithoutAnnotation);
|
||||
Component mention = Component.text(
|
||||
this.getAppliance().formatPlayer(wordWithoutAnnotation),
|
||||
NamedTextColor.GOLD
|
||||
);
|
||||
return chatMessages.addReportActions(mention, wordWithoutAnnotation);
|
||||
} else {
|
||||
return Component.text(word);
|
||||
}
|
||||
})
|
||||
.reduce(ComponentUtil::appendWithSpace)
|
||||
.orElseThrow();
|
||||
|
||||
this.getAppliance().notifyPlayers(mentioned);
|
||||
event.result(result);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
this.getAppliance().refreshPlayers();
|
||||
}
|
||||
}
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
||||
@@ -29,7 +29,7 @@ public class ChatMentionSetting extends MultiBoolSetting<ChatMentionSetting.Chat
|
||||
|
||||
@Override
|
||||
protected String description() {
|
||||
return "Wirst du im Chat erwähnt, wird dein Name hervorgehoben und du hörst einen Signalton";
|
||||
return "Erwähnungen werden automatisch im Chat angewandt und der Empfänger erhält einen Signalton";
|
||||
}
|
||||
|
||||
@Override
|
||||
+36
@@ -0,0 +1,36 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class ChatMessages extends Appliance {
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
|
||||
}
|
||||
|
||||
public Component getReportablePlayerName(Player player) {
|
||||
return this.addReportActions(player.displayName(), player.getName());
|
||||
}
|
||||
|
||||
public Component addReportActions(Component message, String username) {
|
||||
return message
|
||||
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesen Spieler zu reporten").color(NamedTextColor.GOLD)))
|
||||
.clickEvent(ClickEvent.clickEvent(ClickEvent.Action.SUGGEST_COMMAND, String.format("/report %s ", username)));
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
return List.of(new ChatMessagesListener());
|
||||
}
|
||||
}
|
||||
+74
@@ -0,0 +1,74 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.util.IteratorUtil;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
import java.util.Optional;
|
||||
|
||||
class ChatMessagesListener extends ApplianceListener<ChatMessages> {
|
||||
@EventHandler
|
||||
public void onPlayerChatEvent(AsyncChatEvent event) {
|
||||
event.renderer(
|
||||
(source, sourceDisplayName, message, viewer) ->
|
||||
Component.text("")
|
||||
.append(this.getAppliance().getReportablePlayerName(source))
|
||||
.append(Component.text(" > ").color(TextColor.color(Color.GRAY.asRGB())))
|
||||
.append(message).color(TextColor.color(Color.SILVER.asRGB()))
|
||||
);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
boolean wasHidden = event.joinMessage() == null;
|
||||
event.joinMessage(null);
|
||||
if(wasHidden) return;
|
||||
IteratorUtil.onlinePlayers(player -> {
|
||||
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
|
||||
player.sendMessage(
|
||||
Component
|
||||
.text(">>> ").color(NamedTextColor.GREEN)
|
||||
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerLeave(PlayerQuitEvent event) {
|
||||
boolean wasHidden = event.quitMessage() == null;
|
||||
event.quitMessage(null);
|
||||
if(wasHidden) return;
|
||||
IteratorUtil.onlinePlayers(player -> {
|
||||
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
|
||||
player.sendMessage(
|
||||
Component
|
||||
.text("<<< ").color(NamedTextColor.RED)
|
||||
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
event.deathMessage(
|
||||
Component
|
||||
.text("☠ ")
|
||||
.append(
|
||||
Optional
|
||||
.ofNullable(event.deathMessage())
|
||||
.orElse(Component.text(event.getPlayer().getName()))
|
||||
)
|
||||
.color(TextColor.color(Color.SILVER.asRGB()))
|
||||
);
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
|
||||
+5
-19
@@ -2,12 +2,10 @@ package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat.NetworkChat;
|
||||
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.ComponentBuilder;
|
||||
import net.kyori.adventure.text.JoinConfiguration;
|
||||
import net.kyori.adventure.text.TextComponent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
@@ -51,27 +49,15 @@ public class DisplayName extends Appliance {
|
||||
.map(appliance -> (Prefixed) appliance)
|
||||
.toList();
|
||||
|
||||
List<Component> prefixComponents = prefixes.stream()
|
||||
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
|
||||
prefixes.stream()
|
||||
.map(prefixed -> prefixed.getNamePrefix(player))
|
||||
.filter(Objects::nonNull)
|
||||
.toList();
|
||||
|
||||
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
|
||||
prefixComponents.forEach(prefix -> playerName
|
||||
.append(prefix)
|
||||
.append(ComponentUtil.clearedSpace())
|
||||
.forEach(prefix -> playerName
|
||||
.append(prefix)
|
||||
.append(ComponentUtil.clearedSpace())
|
||||
);
|
||||
|
||||
// Den Chat-Namen baut Velocity selbst (Farbe, Bedrock), es braucht von hier nur die Prefixe
|
||||
Main.instance().getAppliances().stream()
|
||||
.filter(NetworkChat.class::isInstance)
|
||||
.map(NetworkChat.class::cast)
|
||||
.findFirst()
|
||||
.ifPresent(networkChat -> networkChat.setPrefix(
|
||||
player,
|
||||
prefixComponents.isEmpty() ? null : Component.join(JoinConfiguration.separator(ComponentUtil.clearedSpace()), prefixComponents)
|
||||
));
|
||||
|
||||
if(Floodgate.isBedrock(player)) {
|
||||
playerName
|
||||
.append(
|
||||
|
||||
+2
-3
@@ -19,8 +19,7 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
|
||||
public record InfoBarConfiguration(
|
||||
@DisplayName("Millisekunden pro Tick") boolean mspt,
|
||||
@DisplayName("Spieler online") boolean playerCounter,
|
||||
@DisplayName("Ticks pro Sekunde") boolean tps,
|
||||
@DisplayName("TPS, MSPT & Spieler") boolean tpsMsptPlayerCounter
|
||||
@DisplayName("Ticks pro Sekunde") boolean tps
|
||||
) {}
|
||||
|
||||
@Override
|
||||
@@ -40,7 +39,7 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
|
||||
|
||||
@Override
|
||||
protected InfoBarConfiguration defaultValue() {
|
||||
return new InfoBarConfiguration(false, false, false, false);
|
||||
return new InfoBarConfiguration(false, false, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
+1
-4
@@ -1,6 +1,5 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.TpsMsptPlayerCounterBar;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
@@ -17,8 +16,7 @@ public class InfoBars extends Appliance {
|
||||
private final List<Bar> infoBars = List.of(
|
||||
new TpsBar(),
|
||||
new MsptBar(),
|
||||
new PlayerCounterBar(),
|
||||
new TpsMsptPlayerCounterBar()
|
||||
new PlayerCounterBar()
|
||||
);
|
||||
|
||||
public void showAllEnabled(Player player) {
|
||||
@@ -26,7 +24,6 @@ public class InfoBars extends Appliance {
|
||||
this.setVisible(player, MsptBar.name, config.mspt());
|
||||
this.setVisible(player, PlayerCounterBar.name, config.playerCounter());
|
||||
this.setVisible(player, TpsBar.name, config.tps());
|
||||
this.setVisible(player, TpsMsptPlayerCounterBar.name, config.tpsMsptPlayerCounter());
|
||||
}
|
||||
|
||||
public void setVisible(Player player, String bar, boolean visible) {
|
||||
|
||||
-103
@@ -1,103 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.Bar;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.tooling.playerlimit.PlayerLimit;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.util.statistics.ServerMonitor;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.ColorUtil;
|
||||
import net.kyori.adventure.bossbar.BossBar;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.time.Duration;
|
||||
|
||||
public class TpsMsptPlayerCounterBar extends Bar {
|
||||
public static String name = "serverStats";
|
||||
|
||||
@Override
|
||||
protected Duration refresh() {
|
||||
return Duration.ofSeconds(3);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String name() {
|
||||
return name;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Component title() {
|
||||
float tps = this.currentTps();
|
||||
float mspt = this.currentMspt();
|
||||
int players = this.currentPlayerCount();
|
||||
|
||||
Component separator = Component.text(" | ", NamedTextColor.DARK_GRAY);
|
||||
TextColor color = ColorUtil.mapGreenToRed(players, 0, this.getMaxPlayerCount(), true);
|
||||
|
||||
return Component.text()
|
||||
.append(Component.text("TPS: ", NamedTextColor.GRAY))
|
||||
.append(Component.text(String.format("%.2f", tps), ColorUtil.tpsColor(tps)))
|
||||
.append(separator)
|
||||
.append(Component.text("MSPT: ", NamedTextColor.GRAY))
|
||||
.append(Component.text(String.format("%.2f", mspt), ColorUtil.msptColor(mspt)))
|
||||
.append(separator)
|
||||
.append(Component.text("Spieler: ", NamedTextColor.GRAY))
|
||||
.append(Component.text(players, color))
|
||||
.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected float progress() {
|
||||
return Math.clamp(this.currentTps() / 20f, 0f, 1f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BossBar.Color color() {
|
||||
int severity = Math.max(
|
||||
this.tpsSeverity(),
|
||||
Math.max(this.msptSeverity(), this.playerSeverity())
|
||||
);
|
||||
|
||||
return switch (severity) {
|
||||
case 2 -> BossBar.Color.RED;
|
||||
case 1 -> BossBar.Color.YELLOW;
|
||||
default -> BossBar.Color.GREEN;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BossBar.Overlay overlay() {
|
||||
return BossBar.Overlay.PROGRESS;
|
||||
}
|
||||
|
||||
private int tpsSeverity() {
|
||||
float tps = this.currentTps();
|
||||
return tps >= 18 ? 0 : tps >= 15 ? 1 : 2;
|
||||
}
|
||||
|
||||
private int msptSeverity() {
|
||||
return this.currentMspt() <= 50 ? 0 : 2;
|
||||
}
|
||||
|
||||
private int playerSeverity() {
|
||||
int freeSlots = this.getMaxPlayerCount() - this.currentPlayerCount();
|
||||
return freeSlots <= 0 ? 2 : freeSlots < 5 ? 1 : 0;
|
||||
}
|
||||
|
||||
private float currentTps() {
|
||||
return (float) Bukkit.getTPS()[0];
|
||||
}
|
||||
|
||||
private float currentMspt() {
|
||||
return ServerMonitor.getServerMSPT();
|
||||
}
|
||||
|
||||
private int currentPlayerCount() {
|
||||
return Bukkit.getOnlinePlayers().size();
|
||||
}
|
||||
|
||||
private int getMaxPlayerCount() {
|
||||
return Main.instance().getAppliance(PlayerLimit.class).getLimit();
|
||||
}
|
||||
}
|
||||
-101
@@ -1,101 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
|
||||
import com.google.common.io.ByteArrayDataInput;
|
||||
import com.google.common.io.ByteArrayDataOutput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Chat läuft über Velocity (Plugin chat-bridge): Der öffentliche Chat, /msg, /r, /adminchat, /mute und
|
||||
* Join/Leave-Meldungen gelten im ganzen Netzwerk. Hier wird der Chat nur verworfen, Velocity bekommt
|
||||
* die Rang-Prefixe für den Namen, und die Chat-Einstellungen werden mit Velocity abgeglichen.
|
||||
* <p>
|
||||
* Kanal {@value #channel}, Nachrichten (UTF-Typ, dann Daten):
|
||||
* <ul>
|
||||
* <li>→ Proxy {@code prefix}: Adventure-JSON oder leer</li>
|
||||
* <li>→ Proxy {@code settings-hello} beim Join, {@code settings-set} nach einer Änderung: Join/Leave,
|
||||
* Erwähnungen hervorheben, Erwähnungston (je boolean). Velocity speichert sie; kennt es schon
|
||||
* Werte, antwortet es auf das Hello mit {@code settings}.</li>
|
||||
* <li>← Proxy {@code settings}: gespeicherte Werte, werden hier übernommen</li>
|
||||
* </ul>
|
||||
*/
|
||||
public class NetworkChat extends Appliance {
|
||||
public static final String channel = "craftattack:chat";
|
||||
|
||||
private final Map<UUID, Component> prefixes = new ConcurrentHashMap<>();
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
Bukkit.getMessenger().registerOutgoingPluginChannel(Main.instance(), channel);
|
||||
Bukkit.getMessenger().registerIncomingPluginChannel(Main.instance(), channel, (channel, player, message) -> this.receive(player, message));
|
||||
|
||||
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
|
||||
Settings.instance().declareSetting(ChatMentionSetting.class);
|
||||
Settings.instance().addChangeListener(ShowJoinAndLeaveMessagesSetting.class, player -> this.sendSettings(player, "settings-set"));
|
||||
Settings.instance().addChangeListener(ChatMentionSetting.class, player -> this.sendSettings(player, "settings-set"));
|
||||
}
|
||||
|
||||
public void setPrefix(Player player, @Nullable Component prefix) {
|
||||
if(prefix == null) this.prefixes.remove(player.getUniqueId());
|
||||
else this.prefixes.put(player.getUniqueId(), prefix);
|
||||
this.sendPrefix(player);
|
||||
}
|
||||
|
||||
void sendPrefix(Player player) {
|
||||
Component prefix = this.prefixes.get(player.getUniqueId());
|
||||
ByteArrayDataOutput output = ByteStreams.newDataOutput();
|
||||
output.writeUTF("prefix");
|
||||
output.writeUTF(prefix == null ? "" : GsonComponentSerializer.gson().serialize(prefix));
|
||||
this.send(player, output);
|
||||
}
|
||||
|
||||
void sendSettings(Player player, String type) {
|
||||
ChatMentionSetting.ChatMentionConfig mentions = Settings.instance()
|
||||
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
|
||||
ByteArrayDataOutput output = ByteStreams.newDataOutput();
|
||||
output.writeUTF(type);
|
||||
output.writeBoolean(Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class));
|
||||
output.writeBoolean(mentions.applyMentions());
|
||||
output.writeBoolean(mentions.notifyOnMention());
|
||||
this.send(player, output);
|
||||
}
|
||||
|
||||
private void receive(Player player, byte[] message) {
|
||||
ByteArrayDataInput input = ByteStreams.newDataInput(message);
|
||||
if(!input.readUTF().equals("settings")) return;
|
||||
boolean joinAndLeave = input.readBoolean();
|
||||
boolean applyMentions = input.readBoolean();
|
||||
boolean notifyOnMention = input.readBoolean();
|
||||
Settings.instance().setSetting(player, Settings.Key.ShowJoinAndLeaveMessages, joinAndLeave);
|
||||
Settings.instance().setSetting(player, Settings.Key.ChatMentions, new ChatMentionSetting.ChatMentionConfig(applyMentions, notifyOnMention));
|
||||
}
|
||||
|
||||
private void send(Player player, ByteArrayDataOutput output) {
|
||||
// Velocity meldet den Kanal erst kurz nach dem Join an, dann folgt PlayerRegisterChannelEvent
|
||||
if(!player.getListeningPluginChannels().contains(channel)) return;
|
||||
player.sendPluginMessage(Main.instance(), channel, output.toByteArray());
|
||||
}
|
||||
|
||||
void forget(Player player) {
|
||||
this.prefixes.remove(player.getUniqueId());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new NetworkChatListener());
|
||||
}
|
||||
}
|
||||
-74
@@ -1,74 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import net.kyori.adventure.text.format.TextColor;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRegisterChannelEvent;
|
||||
|
||||
import java.util.Locale;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
class NetworkChatListener extends ApplianceListener<NetworkChat> {
|
||||
// Vanilla-Befehle, die am Proxy vorbei in den lokalen Chat schreiben; /msg, /tell, /w fängt Velocity ab
|
||||
private static final Set<String> localChatCommands = Set.of(
|
||||
"me", "minecraft:me", "teammsg", "tm", "minecraft:teammsg", "minecraft:tm",
|
||||
"minecraft:msg", "minecraft:tell", "minecraft:w"
|
||||
);
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onChat(AsyncChatEvent event) {
|
||||
// Velocity hat die Nachricht schon an alle verteilt
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onCommand(PlayerCommandPreprocessEvent event) {
|
||||
String label = event.getMessage().substring(1).split(" ", 2)[0].toLowerCase(Locale.ROOT);
|
||||
if(!localChatCommands.contains(label)) return;
|
||||
event.setCancelled(true);
|
||||
event.getPlayer().sendMessage(Component.text("Dieser Befehl ist hier nicht verfügbar.", NamedTextColor.RED));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onRegisterChannel(PlayerRegisterChannelEvent event) {
|
||||
if(!event.getChannel().equals(NetworkChat.channel)) return;
|
||||
this.getAppliance().sendPrefix(event.getPlayer());
|
||||
this.getAppliance().sendSettings(event.getPlayer(), "settings-hello");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
// Join- und Leave-Meldungen schreibt Velocity, beim Serverwechsel gar keine
|
||||
event.joinMessage(null);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
event.quitMessage(null);
|
||||
this.getAppliance().forget(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
event.deathMessage(
|
||||
Component
|
||||
.text("☠ ")
|
||||
.append(
|
||||
Optional
|
||||
.ofNullable(event.deathMessage())
|
||||
.orElse(Component.text(event.getPlayer().getName()))
|
||||
)
|
||||
.color(TextColor.color(Color.SILVER.asRGB()))
|
||||
);
|
||||
}
|
||||
}
|
||||
+194
@@ -0,0 +1,194 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateMessageCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateReplyCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.ComponentBuilder;
|
||||
import net.kyori.adventure.text.TextComponent;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class PrivateMessage extends Appliance {
|
||||
public final int targetChangeTimeoutSeconds = 30;
|
||||
public final int conversationTimeoutMinutes = 30;
|
||||
|
||||
private record Conversation(UUID target, Long lastSet) {
|
||||
}
|
||||
|
||||
private final Map<Player, List<Conversation>> replyMapping = new WeakHashMap<>();
|
||||
|
||||
public void reply(Player sender, String message) {
|
||||
this.replyMapping.computeIfAbsent(sender, player -> new ArrayList<>());
|
||||
|
||||
List<Conversation> replyList = this.replyMapping.get(sender);
|
||||
|
||||
List<Conversation> tooOldConversations = replyList.stream()
|
||||
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.conversationTimeoutMinutes * 60 * 1000))
|
||||
.toList();
|
||||
replyList.removeAll(tooOldConversations);
|
||||
|
||||
if(replyList.isEmpty()) throw new ApplianceCommand.Error("Du führst aktuell keine Konversation.");
|
||||
|
||||
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
|
||||
|
||||
Conversation youngestEntry = replyList.stream()
|
||||
.max(Comparator.comparingLong(o -> o.lastSet))
|
||||
.orElse(replyList.getLast());
|
||||
|
||||
if(message.isBlank()) {
|
||||
Player currentTargetPlayer = Bukkit.getPlayer(youngestEntry.target());
|
||||
|
||||
Component currentTargetComponent = currentTargetPlayer != null
|
||||
? Main.instance().getAppliance(ChatMessages.class).getReportablePlayerName(currentTargetPlayer)
|
||||
: Component.text("niemandem.");
|
||||
|
||||
sender.sendMessage(
|
||||
privatePrefix
|
||||
.append(Component.text("Du schreibst aktuell mit ", NamedTextColor.GRAY))
|
||||
.append(currentTargetComponent)
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
List<Conversation> oldConversations = replyList.stream()
|
||||
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.targetChangeTimeoutSeconds * 1000))
|
||||
.toList();
|
||||
|
||||
if(oldConversations.contains(youngestEntry) || replyList.size() == 1) {
|
||||
Player target = Bukkit.getPlayer(youngestEntry.target());
|
||||
if(target == null)
|
||||
throw new ApplianceCommand.Error("Der Spieler " + Bukkit.getOfflinePlayer(youngestEntry.target()).getName() + " ist nicht mehr verfügbar.");
|
||||
|
||||
replyList.clear();
|
||||
this.sendWhisper(sender, new ResolvedPmUserArguments(target, message));
|
||||
return;
|
||||
}
|
||||
|
||||
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text();
|
||||
|
||||
component.append(
|
||||
Component.newline()
|
||||
.append(privatePrefix)
|
||||
.append(Component.text("Das Ziel für /r hat sich bei dir in den letzten ", NamedTextColor.RED))
|
||||
.append(Component.text(String.valueOf(this.targetChangeTimeoutSeconds), NamedTextColor.RED))
|
||||
.append(Component.text(" Sekunden geändert. Wer soll deine Nachricht erhalten? ", NamedTextColor.RED))
|
||||
.appendNewline()
|
||||
.appendNewline()
|
||||
);
|
||||
|
||||
if(!oldConversations.isEmpty()) {
|
||||
Conversation youngestOldConversation = oldConversations.stream()
|
||||
.max(Comparator.comparingLong(o -> o.lastSet))
|
||||
.orElse(oldConversations.getLast());
|
||||
replyList.removeAll(oldConversations);
|
||||
replyList.add(youngestOldConversation);
|
||||
}
|
||||
|
||||
List<String> playerNames = replyList.stream()
|
||||
.map(conversation -> Bukkit.getOfflinePlayer(conversation.target()).getName())
|
||||
.distinct()
|
||||
.toList();
|
||||
|
||||
playerNames.forEach(playerName -> component.append(
|
||||
Component.text("[")
|
||||
.append(Component.text(playerName, NamedTextColor.GOLD))
|
||||
.append(Component.text("]"))
|
||||
.clickEvent(ClickEvent.runCommand(String.format("/msg %s %s", playerName, message)))
|
||||
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesem Spieler zu schreiben.").color(NamedTextColor.GOLD))))
|
||||
.append(Component.text(" "))
|
||||
);
|
||||
component.appendNewline();
|
||||
|
||||
sender.sendMessage(component.build());
|
||||
|
||||
}
|
||||
|
||||
public void sendWhisper(Player sender, ResolvedPmUserArguments userArguments) {
|
||||
Conversation newReceiverConversation = new Conversation(
|
||||
sender.getUniqueId(),
|
||||
System.currentTimeMillis()
|
||||
);
|
||||
|
||||
if(this.replyMapping.get(userArguments.receiver) != null) {
|
||||
List<Conversation> oldEntries = this.replyMapping.get(userArguments.receiver).stream()
|
||||
.filter(conversation -> conversation.target() == sender.getUniqueId())
|
||||
.toList();
|
||||
this.replyMapping.get(userArguments.receiver).removeAll(oldEntries);
|
||||
} else {
|
||||
this.replyMapping.put(
|
||||
userArguments.receiver,
|
||||
new ArrayList<>()
|
||||
);
|
||||
}
|
||||
|
||||
this.replyMapping.get(userArguments.receiver).add(newReceiverConversation);
|
||||
|
||||
List<Conversation> senderConversationList = new ArrayList<>();
|
||||
senderConversationList.add(
|
||||
new Conversation(
|
||||
userArguments.receiver.getUniqueId(),
|
||||
System.currentTimeMillis()
|
||||
)
|
||||
);
|
||||
|
||||
this.replyMapping.put(
|
||||
sender,
|
||||
senderConversationList
|
||||
);
|
||||
|
||||
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
|
||||
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
|
||||
|
||||
sender.sendMessage(
|
||||
Component.text()
|
||||
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", userArguments.receiver.getName()))))
|
||||
.append(sender.displayName())
|
||||
.append(Component.text(" zu ", NamedTextColor.GRAY))
|
||||
.append(chatMessages.getReportablePlayerName(userArguments.receiver))
|
||||
.append(Component.text(" > ", NamedTextColor.GRAY))
|
||||
.append(Component.text(userArguments.message))
|
||||
);
|
||||
userArguments.receiver.sendMessage(
|
||||
Component.text()
|
||||
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", sender.getName()))))
|
||||
.append(chatMessages.getReportablePlayerName(sender))
|
||||
.append(Component.text(" zu ", NamedTextColor.GRAY))
|
||||
.append(userArguments.receiver.displayName())
|
||||
.append(Component.text(" > ", NamedTextColor.GRAY))
|
||||
.append(Component.text(userArguments.message))
|
||||
);
|
||||
}
|
||||
|
||||
public record ResolvedPmUserArguments(Player receiver, String message) {
|
||||
}
|
||||
|
||||
public ResolvedPmUserArguments resolveImplicit(String[] args) {
|
||||
if(args.length < 2)
|
||||
throw new ApplianceCommand.Error("Es muss ein Spieler sowie eine Nachricht angegeben werden.");
|
||||
List<String> arguments = List.of(args);
|
||||
Player targetPlayer = Bukkit.getPlayer(arguments.getFirst());
|
||||
if(targetPlayer == null)
|
||||
throw new ApplianceCommand.Error(String.format("Der Spieler %s konnte nicht gefunden werden.", arguments.getFirst()));
|
||||
String message = arguments.stream().skip(1).collect(Collectors.joining(" "));
|
||||
return new ResolvedPmUserArguments(targetPlayer, message);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(
|
||||
new PrivateMessageCommand(),
|
||||
new PrivateReplyCommand()
|
||||
);
|
||||
}
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PrivateMessageCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
|
||||
public PrivateMessageCommand() {
|
||||
super("msg");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
this.getAppliance().sendWhisper(this.getPlayer(), this.getAppliance().resolveImplicit(args));
|
||||
}
|
||||
}
|
||||
+18
@@ -0,0 +1,18 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public class PrivateReplyCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
|
||||
public PrivateReplyCommand() {
|
||||
super("r");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
this.getAppliance().reply(this.getPlayer(), String.join(" ", args));
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -85,7 +85,7 @@ public class Report extends Appliance {
|
||||
.append(
|
||||
Component
|
||||
.text(createdReport.data().url(), NamedTextColor.GRAY)
|
||||
.clickEvent(ClickEvent.openUrl(createdReport.data().url()))
|
||||
.clickEvent(ClickEvent.clickEvent(ClickEvent.Action.OPEN_URL, createdReport.data().url()))
|
||||
)
|
||||
.appendNewline()
|
||||
.appendNewline()
|
||||
|
||||
-12
@@ -112,18 +112,6 @@ public class Settings extends Appliance {
|
||||
return clazz.cast(setting.state());
|
||||
}
|
||||
|
||||
/** Setzt einen Wert von außen (z. B. vom Proxy), ohne die Change-Listener auszulösen. */
|
||||
public <T> void setSetting(Player player, Key key, T value) {
|
||||
Setting<?> setting = this.getSettings(player).stream()
|
||||
.filter(s -> Objects.equals(s.getKey(), key))
|
||||
.findFirst()
|
||||
.orElseThrow();
|
||||
|
||||
if(!setting.dataType().isInstance(value))
|
||||
throw new IllegalStateException("Tried to set Setting with Datatype " + value.getClass().getSimpleName() + " but expected " + setting.dataType().getSimpleName());
|
||||
setting.restore(player, value);
|
||||
}
|
||||
|
||||
public void openSettings(Player player) {
|
||||
List<Setting<?>> settings = this.getSettings(player);
|
||||
Inventory inventory = Bukkit.createInventory(null, this.calculateInvSize(settings), Component.text("Einstellungen"));
|
||||
|
||||
-6
@@ -62,12 +62,6 @@ public abstract class Setting<TDataType> {
|
||||
Settings.instance().invokeChangeListener(p, this.getClass());
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public void restore(Player p, Object value) {
|
||||
this.state = (TDataType) value;
|
||||
this.toStorage(p.getPersistentDataContainer(), this.state);
|
||||
}
|
||||
|
||||
public ItemStack buildItem() {
|
||||
ItemStack stack = new ItemStack(this.icon(), 1);
|
||||
stack.setItemMeta(this.buildMeta(stack.getItemMeta()));
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ public class AntiFormattedBook extends Appliance {
|
||||
|
||||
if (component instanceof TextComponent tc && tc.content().indexOf(SECTION) >= 0) return true;
|
||||
|
||||
if (component instanceof NBTComponent<?> nbt) {
|
||||
if (component instanceof NBTComponent<?, ?> nbt) {
|
||||
if (nbt.separator() != null && this.hasFormattingDeep(nbt.separator())) return true;
|
||||
}
|
||||
|
||||
|
||||
+37
@@ -0,0 +1,37 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class AdminChat extends Appliance {
|
||||
public void sendMessage(Player sender, String message) {
|
||||
Component privatePrefix = Component
|
||||
.text("[Admin] ", NamedTextColor.LIGHT_PURPLE)
|
||||
.clickEvent(ClickEvent.suggestCommand(AdminChatCommand.commandName));
|
||||
|
||||
Bukkit.getOnlinePlayers().stream()
|
||||
.filter(player -> player.hasPermission("admin"))
|
||||
.forEach(player -> {
|
||||
Component formattedMessage = Component.text()
|
||||
.append(privatePrefix)
|
||||
.append(sender.displayName())
|
||||
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
|
||||
.append(Component.text(message))
|
||||
.build();
|
||||
player.sendMessage(formattedMessage);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new AdminChatCommand());
|
||||
}
|
||||
}
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
class AdminChatCommand extends ApplianceCommand.PlayerChecked<AdminChat> {
|
||||
public static final String commandName = "adminchat";
|
||||
|
||||
public AdminChatCommand() {
|
||||
super(commandName);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(!sender.hasPermission("admin")) return;
|
||||
|
||||
String message = String.join(" ", args);
|
||||
this.getAppliance().sendMessage(this.getPlayer(), message);
|
||||
}
|
||||
}
|
||||
+44
@@ -0,0 +1,44 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.persistence.PersistentDataContainer;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Objects;
|
||||
|
||||
public class ChatMute extends Appliance {
|
||||
private static final String namespace = ChatMute.class.getSimpleName().toLowerCase(Locale.ROOT);
|
||||
public static NamespacedKey mutedUntilKey = new NamespacedKey(namespace, "mutedUntilMillis".toLowerCase());
|
||||
|
||||
public void mutePlayer(Player player, int durationHours) {
|
||||
PersistentDataContainer container = player.getPersistentDataContainer();
|
||||
long mutedUntil = System.currentTimeMillis() + (long) durationHours * 60 * 60 * 1000;
|
||||
container.set(ChatMute.mutedUntilKey, PersistentDataType.LONG, mutedUntil);
|
||||
}
|
||||
|
||||
public @Nullable Long muteStatus(Player player) {
|
||||
PersistentDataContainer container = player.getPersistentDataContainer();
|
||||
if(!container.has(mutedUntilKey)) return null;
|
||||
long mutedUntil = Objects.requireNonNull(container.get(mutedUntilKey, PersistentDataType.LONG));
|
||||
if(mutedUntil < System.currentTimeMillis()) return null;
|
||||
return mutedUntil;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new MuteCommand());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new ChatMuteListener());
|
||||
}
|
||||
}
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.DataSizeConverter;
|
||||
import io.papermc.paper.event.player.AsyncChatEvent;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
class ChatMuteListener extends ApplianceListener<ChatMute> {
|
||||
@EventHandler
|
||||
public void onChat(AsyncChatEvent event) {
|
||||
@Nullable Long muteDuration = this.getAppliance().muteStatus(event.getPlayer());
|
||||
if(muteDuration == null) return;
|
||||
event.setCancelled(true);
|
||||
event.getPlayer().sendMessage(Component.text(
|
||||
String.format(
|
||||
"Du bist für %s gestummt!",
|
||||
DataSizeConverter.formatSecondsToHumanReadable((int) ((muteDuration - System.currentTimeMillis()) / 1000))
|
||||
),
|
||||
NamedTextColor.RED
|
||||
));
|
||||
}
|
||||
}
|
||||
+35
@@ -0,0 +1,35 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
class MuteCommand extends ApplianceCommand<ChatMute> {
|
||||
public MuteCommand() {
|
||||
super("mute");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(args.length < 2) throw new Error("Syntax: mute <player> <duration in hours>");
|
||||
Player player = Objects.requireNonNull(Bukkit.getPlayer(args[0]));
|
||||
int durationInHours = Integer.parseInt(args[1]);
|
||||
this.getAppliance().mutePlayer(player, durationInHours);
|
||||
sender.sendMessage(String.format("%s wurde für %d Stunden gestummt!", player.getName(), durationInHours));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(args.length == 2) {
|
||||
return List.of("1", "2", "4", "8", "24", "48");
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
-32
@@ -1,32 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.loginLog;
|
||||
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.time.Instant;
|
||||
import java.util.UUID;
|
||||
|
||||
record LoginAttempt(
|
||||
@NotNull Instant at,
|
||||
@NotNull UUID uuid,
|
||||
@NotNull String name,
|
||||
@NotNull String ip,
|
||||
boolean bedrock,
|
||||
@NotNull String stage,
|
||||
@NotNull String result,
|
||||
@Nullable String reason
|
||||
) {
|
||||
static final String STAGE_PRE_LOGIN = "PRE_LOGIN";
|
||||
static final String STAGE_LOGIN = "LOGIN";
|
||||
static final String STAGE_WEBSITE = "WEBSITE";
|
||||
static final String RESULT_ABORTED = "ABORTED";
|
||||
|
||||
static String ipOf(@Nullable InetAddress address) {
|
||||
return address == null ? "unknown" : address.getHostAddress();
|
||||
}
|
||||
|
||||
LoginAttempt withOutcome(@NotNull String stage, @NotNull String result, @Nullable String reason) {
|
||||
return new LoginAttempt(this.at, this.uuid, this.name, this.ip, this.bedrock, stage, result, reason);
|
||||
}
|
||||
}
|
||||
-196
@@ -1,196 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.loginLog;
|
||||
|
||||
import com.google.common.net.InetAddresses;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.database.Database;
|
||||
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
|
||||
import eu.mhsl.craftattack.spawn.core.event.SpawnEvent;
|
||||
import eu.mhsl.craftattack.spawn.core.util.network.Networks;
|
||||
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.Statement;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.LocalDateTime;
|
||||
import java.time.ZoneOffset;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
|
||||
/**
|
||||
* Records every login attempt (allowed or not) with its IP address in the table login_attempts
|
||||
* (schema: resources/migrations/loginLog). Basis for detecting ban evasion.
|
||||
* After each insert a LoginAttemptRecordedEvent is fired on the database thread.
|
||||
* The website reports signups and logins of its users via POST /api/loginlog/website.
|
||||
* Never blocks or delays a login: writes run on the database thread, failures are only logged.
|
||||
*/
|
||||
public class LoginLog extends Appliance {
|
||||
private static final int MAX_REASON_LENGTH = 255;
|
||||
private static final Duration PENDING_TIMEOUT = Duration.ofSeconds(60);
|
||||
private static final long TICKS_PER_MINUTE = 20L * 60;
|
||||
|
||||
private final Map<UUID, LoginAttempt> pendingAttempts = new ConcurrentHashMap<>();
|
||||
private final List<BukkitTask> tasks = new ArrayList<>();
|
||||
private Database database;
|
||||
private int retentionMonths;
|
||||
|
||||
public LoginLog() {
|
||||
super("loginLog");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
this.database = Main.instance().getDatabase();
|
||||
if(!this.database.isAvailable()) {
|
||||
Main.logger().warning("LoginLog: no database configured, login attempts are not recorded");
|
||||
return;
|
||||
}
|
||||
this.retentionMonths = this.localConfig().getInt("retentionMonths", 16);
|
||||
|
||||
this.tasks.add(Bukkit.getScheduler().runTaskTimerAsynchronously(
|
||||
Main.instance(), this::flushStaleAttempts, TICKS_PER_MINUTE, TICKS_PER_MINUTE
|
||||
));
|
||||
this.tasks.add(Bukkit.getScheduler().runTaskTimerAsynchronously(
|
||||
Main.instance(), this::deleteExpired, TICKS_PER_MINUTE, TICKS_PER_MINUTE * 60 * 24
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
this.tasks.forEach(BukkitTask::cancel);
|
||||
}
|
||||
|
||||
void onPreLogin(UUID uuid, String name, @Nullable InetAddress address, String result, @Nullable Component kickMessage) {
|
||||
if(!this.database.isAvailable()) return;
|
||||
LoginAttempt attempt = new LoginAttempt(
|
||||
Instant.now(), uuid, name, LoginAttempt.ipOf(address), Floodgate.isFloodgateUuid(uuid),
|
||||
LoginAttempt.STAGE_PRE_LOGIN, result, plainText(kickMessage)
|
||||
);
|
||||
|
||||
// allowed attempts are written after the login event, so they carry the final result
|
||||
if(kickMessage == null) this.pendingAttempts.put(uuid, attempt);
|
||||
else this.write(attempt);
|
||||
}
|
||||
|
||||
void onLogin(UUID uuid, String name, @Nullable InetAddress address, String result, @Nullable Component kickMessage) {
|
||||
if(!this.database.isAvailable()) return;
|
||||
LoginAttempt pending = this.pendingAttempts.remove(uuid);
|
||||
LoginAttempt attempt = pending != null
|
||||
? pending
|
||||
: new LoginAttempt(Instant.now(), uuid, name, LoginAttempt.ipOf(address), Floodgate.isFloodgateUuid(uuid), "", "", null);
|
||||
|
||||
this.write(attempt.withOutcome(LoginAttempt.STAGE_LOGIN, result, plainText(kickMessage)));
|
||||
}
|
||||
|
||||
private void flushStaleAttempts() {
|
||||
Instant threshold = Instant.now().minus(PENDING_TIMEOUT);
|
||||
this.pendingAttempts.values().removeIf(attempt -> {
|
||||
if(attempt.at().isAfter(threshold)) return false;
|
||||
this.write(attempt.withOutcome(LoginAttempt.STAGE_PRE_LOGIN, LoginAttempt.RESULT_ABORTED, null));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
private void write(LoginAttempt attempt) {
|
||||
String network = Networks.networkOf(attempt.ip());
|
||||
String sql = "INSERT INTO login_attempts (at, uuid, name, ip, network, bedrock, stage, result, reason) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?)";
|
||||
this.database.execute("recording login attempt of " + attempt.name(), connection -> {
|
||||
long id;
|
||||
try(PreparedStatement statement = connection.prepareStatement(sql, Statement.RETURN_GENERATED_KEYS)) {
|
||||
statement.setObject(1, LocalDateTime.ofInstant(attempt.at(), ZoneOffset.UTC));
|
||||
statement.setString(2, attempt.uuid().toString());
|
||||
statement.setString(3, attempt.name());
|
||||
statement.setString(4, attempt.ip());
|
||||
statement.setString(5, network);
|
||||
statement.setBoolean(6, attempt.bedrock());
|
||||
statement.setString(7, attempt.stage());
|
||||
statement.setString(8, attempt.result());
|
||||
statement.setString(9, attempt.reason());
|
||||
statement.executeUpdate();
|
||||
try(ResultSet keys = statement.getGeneratedKeys()) {
|
||||
if(!keys.next()) return;
|
||||
id = keys.getLong(1);
|
||||
}
|
||||
}
|
||||
SpawnEvent.call(new LoginAttemptRecordedEvent(new LoginAttemptRecordedEvent.RecordedAttempt(
|
||||
id, attempt.at(), attempt.uuid(), attempt.name(), network, attempt.stage(), attempt.result()
|
||||
)));
|
||||
});
|
||||
}
|
||||
|
||||
private void deleteExpired() {
|
||||
String sql = "DELETE FROM login_attempts WHERE at < UTC_TIMESTAMP() - INTERVAL ? MONTH";
|
||||
this.database.execute("deleting expired login attempts", connection -> {
|
||||
try(PreparedStatement statement = connection.prepareStatement(sql)) {
|
||||
statement.setInt(1, this.retentionMonths);
|
||||
int deleted = statement.executeUpdate();
|
||||
if(deleted > 0) Main.logger().info(String.format("LoginLog: deleted %d expired login attempts", deleted));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private record WebsiteEvent(String event, String uuid, String username, String ip) {
|
||||
}
|
||||
|
||||
private void recordWebsiteEvent(WebsiteEvent request) {
|
||||
if(request == null) throw new IllegalArgumentException("Request body missing");
|
||||
if(!this.database.isAvailable()) throw new IllegalStateException("No database configured");
|
||||
|
||||
String event = request.event() == null ? "" : request.event().trim().toUpperCase(Locale.ROOT);
|
||||
if(!event.equals("SIGNUP") && !event.equals("LOGIN"))
|
||||
throw new IllegalArgumentException("Field 'event' must be 'signup' or 'login'");
|
||||
if(request.uuid() == null || request.uuid().isBlank())
|
||||
throw new IllegalArgumentException("Field 'uuid' is required");
|
||||
UUID uuid;
|
||||
try {
|
||||
uuid = UUID.fromString(request.uuid().trim());
|
||||
} catch(IllegalArgumentException e) {
|
||||
throw new IllegalArgumentException("Field 'uuid' is not a valid UUID");
|
||||
}
|
||||
if(request.username() == null || request.username().isBlank())
|
||||
throw new IllegalArgumentException("Field 'username' is required");
|
||||
if(request.ip() == null || !InetAddresses.isInetAddress(request.ip().trim()))
|
||||
throw new IllegalArgumentException("Field 'ip' is not a valid IP address");
|
||||
|
||||
this.write(new LoginAttempt(
|
||||
Instant.now(), uuid, request.username().trim(), request.ip().trim(), Floodgate.isFloodgateUuid(uuid),
|
||||
LoginAttempt.STAGE_WEBSITE, event, null
|
||||
));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void httpApi(HttpServer.ApiBuilder apiBuilder) {
|
||||
apiBuilder.post("website", WebsiteEvent.class, (request, original) -> {
|
||||
this.recordWebsiteEvent(request);
|
||||
return HttpServer.nothing;
|
||||
});
|
||||
}
|
||||
|
||||
private static @Nullable String plainText(@Nullable Component component) {
|
||||
if(component == null) return null;
|
||||
String text = PlainTextComponentSerializer.plainText().serialize(component)
|
||||
.strip()
|
||||
.replaceAll("\\s*\\n\\s*", " | ");
|
||||
return text.length() > MAX_REASON_LENGTH ? text.substring(0, MAX_REASON_LENGTH) : text;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new LoginLogListener());
|
||||
}
|
||||
}
|
||||
-34
@@ -1,34 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.common.appliances.tooling.loginLog;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
|
||||
import org.bukkit.event.player.PlayerLoginEvent;
|
||||
|
||||
/**
|
||||
* Listens on MONITOR priority, so the final result of all other checks (whitelist, bans, maintenance, ...) is recorded.
|
||||
*/
|
||||
class LoginLogListener extends ApplianceListener<LoginLog> {
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPreLogin(AsyncPlayerPreLoginEvent event) {
|
||||
this.getAppliance().onPreLogin(
|
||||
event.getUniqueId(),
|
||||
event.getName(),
|
||||
event.getAddress(),
|
||||
event.getLoginResult().name(),
|
||||
event.getLoginResult() == AsyncPlayerPreLoginEvent.Result.ALLOWED ? null : event.kickMessage()
|
||||
);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onLogin(PlayerLoginEvent event) {
|
||||
this.getAppliance().onLogin(
|
||||
event.getPlayer().getUniqueId(),
|
||||
event.getPlayer().getName(),
|
||||
event.getAddress(),
|
||||
event.getResult().name(),
|
||||
event.getResult() == PlayerLoginEvent.Result.ALLOWED ? null : event.kickMessage()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
-- Every login attempt (allowed or not) with the player's IP, basis for detecting ban evasion.
|
||||
CREATE TABLE login_attempts (
|
||||
id BIGINT UNSIGNED NOT NULL AUTO_INCREMENT PRIMARY KEY,
|
||||
at DATETIME(3) NOT NULL COMMENT 'UTC',
|
||||
uuid CHAR(36) NOT NULL,
|
||||
name VARCHAR(64) NOT NULL,
|
||||
ip VARCHAR(45) NOT NULL,
|
||||
bedrock BOOLEAN NOT NULL,
|
||||
stage VARCHAR(16) NOT NULL COMMENT 'PRE_LOGIN or LOGIN',
|
||||
result VARCHAR(32) NOT NULL COMMENT 'Bukkit login result, or ABORTED',
|
||||
reason VARCHAR(255) NULL COMMENT 'kick message as plain text',
|
||||
KEY idx_at (at),
|
||||
KEY idx_uuid (uuid),
|
||||
KEY idx_ip (ip)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
@@ -1,6 +0,0 @@
|
||||
-- Connection key per attempt: the IPv4 address or the IPv6 /64 prefix. Groups accounts by internet connection.
|
||||
ALTER TABLE login_attempts
|
||||
ADD COLUMN IF NOT EXISTS network VARCHAR(45) NULL COMMENT 'IPv4 address or IPv6 /64 prefix, NULL if unknown' AFTER ip,
|
||||
ADD KEY IF NOT EXISTS idx_network_at (network, at);
|
||||
|
||||
UPDATE login_attempts SET network = ip WHERE ip REGEXP '^[0-9]{1,3}([.][0-9]{1,3}){3}$';
|
||||
@@ -1,5 +0,0 @@
|
||||
-- Latest name per account and account per name, used for every name shown in the ban evasion dialogs.
|
||||
ALTER TABLE login_attempts
|
||||
ADD KEY IF NOT EXISTS idx_uuid_at (uuid, at),
|
||||
ADD KEY IF NOT EXISTS idx_name_at (name, at),
|
||||
DROP KEY IF EXISTS idx_uuid;
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
dependencies {
|
||||
compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
|
||||
compileOnly 'io.papermc.paper:paper-api:1.21.10-R0.1-SNAPSHOT'
|
||||
compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
|
||||
implementation 'org.apache.httpcomponents:httpclient:4.5.14'
|
||||
implementation 'com.sparkjava:spark-core:2.9.4'
|
||||
|
||||
@@ -4,7 +4,6 @@ import eu.mhsl.craftattack.spawn.core.api.client.RepositoryLoader;
|
||||
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import eu.mhsl.craftattack.spawn.core.database.Database;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
@@ -24,7 +23,6 @@ public final class Main extends JavaPlugin {
|
||||
|
||||
private List<Appliance> appliances;
|
||||
private RepositoryLoader repositoryLoader;
|
||||
private Database database;
|
||||
private Reflections reflections;
|
||||
|
||||
@Override
|
||||
@@ -44,8 +42,6 @@ public final class Main extends JavaPlugin {
|
||||
Configuration.readConfig();
|
||||
List<String> disabledAppliances = Configuration.pluginConfig.getStringList("disabledAppliances");
|
||||
|
||||
this.database = new Database(Configuration.cfg.getConfigurationSection("database"));
|
||||
|
||||
Main.logger().info("Initializing reflections...");
|
||||
this.reflections = new Reflections(projectPackage);
|
||||
|
||||
@@ -98,8 +94,6 @@ public final class Main extends JavaPlugin {
|
||||
HandlerList.unregisterAll(this);
|
||||
Bukkit.getScheduler().cancelTasks(this);
|
||||
Main.logger().info("Disabled " + this.appliances.size() + " appliances!");
|
||||
|
||||
if(this.database != null) this.database.close();
|
||||
}
|
||||
|
||||
public Appliance restartAppliance(Class<? extends Appliance> applianceClass) {
|
||||
@@ -144,10 +138,6 @@ public final class Main extends JavaPlugin {
|
||||
return this.appliances;
|
||||
}
|
||||
|
||||
public Database getDatabase() {
|
||||
return this.database;
|
||||
}
|
||||
|
||||
public RepositoryLoader getRepositoryLoader() {
|
||||
return this.repositoryLoader;
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@ import java.net.URISyntaxException;
|
||||
import java.net.http.HttpClient;
|
||||
import java.net.http.HttpRequest;
|
||||
import java.net.http.HttpResponse;
|
||||
import java.time.Duration;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.function.Consumer;
|
||||
@@ -49,19 +48,6 @@ public abstract class HttpRepository extends Repository {
|
||||
return this.execute(request, outputType, data);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like {@link #post(String, Object, Class)}, but the request fails with an exception once the timeout has passed.
|
||||
*/
|
||||
protected <TInput, TOutput> ReqResp<TOutput> post(String command, Duration timeout, TInput data, Class<TOutput> outputType) {
|
||||
HttpRequest request = this.getRequestBuilder(this.getUri(command, parameters -> {
|
||||
}))
|
||||
.timeout(timeout)
|
||||
.POST(HttpRequest.BodyPublishers.ofString(this.gson.toJson(data)))
|
||||
.build();
|
||||
|
||||
return this.execute(request, outputType, data);
|
||||
}
|
||||
|
||||
protected <TInput, TOutput> ReqResp<TOutput> put(String command, TInput data, Class<TOutput> outputType) {
|
||||
return this.put(command, parameters -> {
|
||||
}, data, outputType);
|
||||
@@ -88,19 +74,6 @@ public abstract class HttpRepository extends Repository {
|
||||
return this.execute(request, outputType, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like {@link #get(String, Class)}, but the request fails with an exception once the timeout has passed.
|
||||
*/
|
||||
protected <TOutput> ReqResp<TOutput> get(String command, Duration timeout, Class<TOutput> outputType) {
|
||||
HttpRequest request = this.getRequestBuilder(this.getUri(command, parameters -> {
|
||||
}))
|
||||
.timeout(timeout)
|
||||
.GET()
|
||||
.build();
|
||||
|
||||
return this.execute(request, outputType, null);
|
||||
}
|
||||
|
||||
private URI getUri(String command, Consumer<URIBuilder> parameters) {
|
||||
try {
|
||||
URIBuilder builder = new URIBuilder(this.basePath + "/" + command);
|
||||
@@ -130,19 +103,12 @@ public abstract class HttpRepository extends Repository {
|
||||
return builder;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether request bodies are written to the log. Turn off for large or sensitive payloads.
|
||||
*/
|
||||
protected boolean logRequestData() {
|
||||
return true;
|
||||
}
|
||||
|
||||
private <TResponse> ReqResp<TResponse> execute(HttpRequest request, Class<TResponse> clazz, Object original) {
|
||||
ReqResp<String> rawResponse = this.sendHttp(request);
|
||||
Main.logger().info(String.format(
|
||||
"Request: %s\nRequest-Data: %s\nResponse: %s",
|
||||
request,
|
||||
this.logRequestData() ? this.gson.toJson(original) : "<not logged>",
|
||||
this.gson.toJson(original),
|
||||
rawResponse
|
||||
));
|
||||
return new ReqResp<>(rawResponse.status(), this.gson.fromJson(rawResponse.data(), clazz));
|
||||
|
||||
@@ -4,7 +4,6 @@ import com.google.gson.Gson;
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.api.server.hooks.HttpHook;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import spark.Request;
|
||||
import spark.Spark;
|
||||
@@ -20,7 +19,7 @@ public class HttpServer {
|
||||
public static Object nothing = null;
|
||||
|
||||
public HttpServer() {
|
||||
Spark.port(Configuration.pluginConfig.getInt("httpPort", 8080));
|
||||
Spark.port(8080);
|
||||
|
||||
Spark.get("/ping", (request, response) -> System.currentTimeMillis());
|
||||
|
||||
@@ -80,7 +79,7 @@ public class HttpServer {
|
||||
try {
|
||||
response = new Response(Response.Status.SUCCESS, null, exec.get());
|
||||
} catch(Exception e) {
|
||||
response = new Response(Response.Status.FAILURE, e.getMessage(), null);
|
||||
response = new Response(Response.Status.FAILURE, e, null);
|
||||
}
|
||||
return HttpServer.this.gson.toJson(response);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@ import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.api.client.Repository;
|
||||
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import eu.mhsl.craftattack.spawn.core.database.Migrations;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.PluginCommand;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
@@ -108,7 +107,6 @@ public abstract class Appliance {
|
||||
}
|
||||
|
||||
public void enableSequence(JavaPlugin plugin) {
|
||||
Migrations.apply(Main.instance().getDatabase(), this.migrationsName());
|
||||
this.onEnable();
|
||||
this.initialize(plugin);
|
||||
}
|
||||
@@ -118,14 +116,6 @@ public abstract class Appliance {
|
||||
this.destruct(plugin);
|
||||
}
|
||||
|
||||
/**
|
||||
* Name of the folder containing this appliance's SQL migrations: {@code migrations/<name>/} in the resources.
|
||||
*/
|
||||
private String migrationsName() {
|
||||
String name = this.getClass().getSimpleName();
|
||||
return Character.toLowerCase(name.charAt(0)) + name.substring(1);
|
||||
}
|
||||
|
||||
protected <T extends Appliance> T queryAppliance(Class<T> clazz) {
|
||||
return Main.instance().getAppliance(clazz);
|
||||
}
|
||||
@@ -139,7 +129,6 @@ public abstract class Appliance {
|
||||
PluginCommand command = this.createPluginCommand(name, plugin);
|
||||
command.setExecutor(executor);
|
||||
command.setTabCompleter(executor);
|
||||
if(executor.permission() != null) command.setPermission(executor.permission());
|
||||
plugin.getServer().getCommandMap().register(plugin.getName(), command);
|
||||
} catch(Exception e) {
|
||||
throw new RuntimeException(String.format("Failed to register command '%s'", name), e);
|
||||
|
||||
@@ -30,14 +30,6 @@ public abstract class ApplianceCommand<T extends Appliance> extends CachedApplia
|
||||
this.errorMessage = errorMessage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Permission needed to see and run the command. Paper leaves the command out of the command tree
|
||||
* of players without it, so for them it does not exist. Null means everyone.
|
||||
*/
|
||||
public @Nullable String permission() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
try {
|
||||
|
||||
@@ -1,145 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.core.database;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.DriverManager;
|
||||
import java.sql.SQLException;
|
||||
import java.util.concurrent.ArrayBlockingQueue;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.RejectedExecutionException;
|
||||
import java.util.concurrent.ThreadPoolExecutor;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Shared MariaDB access for all appliances. Configured in the "database" section of the config.
|
||||
* All statements run on a single background thread in submission order, so callers (e.g. login events)
|
||||
* are never blocked. Without configuration the database is unavailable and all calls are ignored.
|
||||
*/
|
||||
public class Database {
|
||||
@FunctionalInterface
|
||||
public interface SqlAction {
|
||||
void run(Connection connection) throws SQLException;
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface SqlQuery<T> {
|
||||
T run(Connection connection) throws SQLException;
|
||||
}
|
||||
|
||||
private final @Nullable String jdbcUrl;
|
||||
private final String user;
|
||||
private final String password;
|
||||
private final ThreadPoolExecutor executor = new ThreadPoolExecutor(
|
||||
1, 1, 0, TimeUnit.MILLISECONDS,
|
||||
new ArrayBlockingQueue<>(1000),
|
||||
runnable -> new Thread(runnable, "Spawn-Database"),
|
||||
new ThreadPoolExecutor.AbortPolicy()
|
||||
);
|
||||
private @Nullable Connection connection;
|
||||
|
||||
public Database(@Nullable ConfigurationSection config) {
|
||||
String host = config == null ? "" : config.getString("host", "");
|
||||
if(host.isBlank()) {
|
||||
this.jdbcUrl = null;
|
||||
this.user = "";
|
||||
this.password = "";
|
||||
Main.logger().info("No database configured, database features are disabled");
|
||||
return;
|
||||
}
|
||||
|
||||
this.jdbcUrl = String.format(
|
||||
"jdbc:mysql://%s:%d/%s?connectTimeout=3000&socketTimeout=10000&allowMultiQueries=true",
|
||||
host,
|
||||
config.getInt("port", 3306),
|
||||
config.getString("name", "craftattack")
|
||||
);
|
||||
this.user = config.getString("user", "");
|
||||
this.password = config.getString("password", "");
|
||||
}
|
||||
|
||||
public boolean isAvailable() {
|
||||
return this.jdbcUrl != null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the action in the background without waiting for it. Errors are logged.
|
||||
*/
|
||||
public void execute(String description, SqlAction action) {
|
||||
if(!this.isAvailable()) return;
|
||||
try {
|
||||
this.executor.execute(() -> {
|
||||
try {
|
||||
action.run(this.getConnection());
|
||||
} catch(SQLException e) {
|
||||
this.handleError(description, e);
|
||||
} catch(RuntimeException e) {
|
||||
Main.logger().log(Level.WARNING, String.format("Database: %s failed", description), e);
|
||||
}
|
||||
});
|
||||
} catch(RejectedExecutionException e) {
|
||||
Main.logger().warning("Database queue full, dropping statement");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the query in the background. The future fails if the database is unavailable or the query fails.
|
||||
*/
|
||||
public <T> CompletableFuture<T> query(SqlQuery<T> query) {
|
||||
CompletableFuture<T> future = new CompletableFuture<>();
|
||||
if(!this.isAvailable()) {
|
||||
future.completeExceptionally(new IllegalStateException("No database configured"));
|
||||
return future;
|
||||
}
|
||||
try {
|
||||
this.executor.execute(() -> {
|
||||
try {
|
||||
future.complete(query.run(this.getConnection()));
|
||||
} catch(SQLException e) {
|
||||
this.closeConnection();
|
||||
future.completeExceptionally(e);
|
||||
} catch(RuntimeException e) {
|
||||
future.completeExceptionally(e);
|
||||
}
|
||||
});
|
||||
} catch(RejectedExecutionException e) {
|
||||
Main.logger().warning("Database queue full, dropping statement");
|
||||
future.completeExceptionally(e);
|
||||
}
|
||||
return future;
|
||||
}
|
||||
|
||||
public void close() {
|
||||
this.executor.shutdown();
|
||||
try {
|
||||
if(!this.executor.awaitTermination(5, TimeUnit.SECONDS))
|
||||
Main.logger().warning("Database: pending statements were not finished before shutdown");
|
||||
} catch(InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
this.closeConnection();
|
||||
}
|
||||
|
||||
private Connection getConnection() throws SQLException {
|
||||
if(this.connection == null || !this.connection.isValid(2))
|
||||
this.connection = DriverManager.getConnection(this.jdbcUrl, this.user, this.password);
|
||||
return this.connection;
|
||||
}
|
||||
|
||||
private void closeConnection() {
|
||||
if(this.connection == null) return;
|
||||
try {
|
||||
this.connection.close();
|
||||
} catch(SQLException ignored) {
|
||||
}
|
||||
this.connection = null;
|
||||
}
|
||||
|
||||
private void handleError(String description, SQLException e) {
|
||||
Main.logger().log(Level.WARNING, String.format("Database: %s failed: %s", description, e.getMessage()));
|
||||
this.closeConnection();
|
||||
}
|
||||
}
|
||||
@@ -1,138 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.core.database;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.sql.SQLException;
|
||||
import java.sql.Statement;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.jar.JarEntry;
|
||||
import java.util.jar.JarFile;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* Applies SQL migration files shipped in the plugin jar.
|
||||
* Files live in {@code migrations/<appliance>/NNN_description.sql} and run in ascending order of NNN.
|
||||
* Applied versions are tracked per appliance in the table {@code schema_migrations}.
|
||||
*/
|
||||
public class Migrations {
|
||||
private static final String DIRECTORY = "migrations/";
|
||||
private static final Pattern FILE_PATTERN = Pattern.compile("^([^/]+)/(\\d+)_[^/]+\\.sql$");
|
||||
private static Map<String, List<Migration>> migrationsByAppliance;
|
||||
|
||||
private record Migration(int version, String fileName, String path) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues all pending migrations of the appliance on the database thread,
|
||||
* so they run before any statement the appliance submits afterwards.
|
||||
*/
|
||||
public static void apply(Database database, String appliance) {
|
||||
List<Migration> migrations = findMigrations().getOrDefault(appliance, List.of());
|
||||
if(migrations.isEmpty()) return;
|
||||
|
||||
if(!database.isAvailable()) {
|
||||
Main.logger().warning(String.format("Appliance '%s' has migrations, but no database is configured", appliance));
|
||||
return;
|
||||
}
|
||||
|
||||
database.execute("migrations of " + appliance, connection -> {
|
||||
createMigrationTable(connection);
|
||||
Set<Integer> applied = appliedVersions(connection, appliance);
|
||||
for(Migration migration : migrations) {
|
||||
if(applied.contains(migration.version())) continue;
|
||||
Main.logger().info(String.format("Applying migration %s/%s", appliance, migration.fileName()));
|
||||
try(Statement statement = connection.createStatement()) {
|
||||
statement.execute(readResource(migration.path()));
|
||||
}
|
||||
markApplied(connection, appliance, migration);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static synchronized Map<String, List<Migration>> findMigrations() {
|
||||
if(migrationsByAppliance != null) return migrationsByAppliance;
|
||||
Map<String, List<Migration>> migrations = new HashMap<>();
|
||||
try(JarFile jar = new JarFile(pluginJar())) {
|
||||
jar.stream()
|
||||
.map(JarEntry::getName)
|
||||
.filter(name -> name.startsWith(DIRECTORY))
|
||||
.forEach(path -> {
|
||||
Matcher matcher = FILE_PATTERN.matcher(path.substring(DIRECTORY.length()));
|
||||
if(!matcher.matches()) return;
|
||||
String fileName = path.substring(path.lastIndexOf('/') + 1);
|
||||
migrations.computeIfAbsent(matcher.group(1), appliance -> new ArrayList<>())
|
||||
.add(new Migration(Integer.parseInt(matcher.group(2)), fileName, path));
|
||||
});
|
||||
} catch(IOException e) {
|
||||
throw new IllegalStateException("Could not read migrations from plugin jar", e);
|
||||
}
|
||||
migrations.values().forEach(list -> list.sort(Comparator.comparingInt(Migration::version)));
|
||||
migrationsByAppliance = migrations;
|
||||
return migrations;
|
||||
}
|
||||
|
||||
private static void createMigrationTable(Connection connection) throws SQLException {
|
||||
try(Statement statement = connection.createStatement()) {
|
||||
statement.execute("""
|
||||
CREATE TABLE IF NOT EXISTS schema_migrations (
|
||||
appliance VARCHAR(64) NOT NULL,
|
||||
version INT NOT NULL,
|
||||
file_name VARCHAR(255) NOT NULL,
|
||||
applied_at DATETIME NOT NULL DEFAULT UTC_TIMESTAMP(),
|
||||
PRIMARY KEY (appliance, version)
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4
|
||||
""");
|
||||
}
|
||||
}
|
||||
|
||||
private static Set<Integer> appliedVersions(Connection connection, String appliance) throws SQLException {
|
||||
Set<Integer> versions = new HashSet<>();
|
||||
try(PreparedStatement statement = connection.prepareStatement("SELECT version FROM schema_migrations WHERE appliance = ?")) {
|
||||
statement.setString(1, appliance);
|
||||
try(ResultSet result = statement.executeQuery()) {
|
||||
while(result.next()) versions.add(result.getInt(1));
|
||||
}
|
||||
}
|
||||
return versions;
|
||||
}
|
||||
|
||||
private static void markApplied(Connection connection, String appliance, Migration migration) throws SQLException {
|
||||
try(PreparedStatement statement = connection.prepareStatement("INSERT INTO schema_migrations (appliance, version, file_name) VALUES (?, ?, ?)")) {
|
||||
statement.setString(1, appliance);
|
||||
statement.setInt(2, migration.version());
|
||||
statement.setString(3, migration.fileName());
|
||||
statement.executeUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
private static String readResource(String path) throws SQLException {
|
||||
try(InputStream stream = Main.class.getClassLoader().getResourceAsStream(path)) {
|
||||
if(stream == null) throw new SQLException("Migration file not found: " + path);
|
||||
return new String(stream.readAllBytes(), StandardCharsets.UTF_8);
|
||||
} catch(IOException e) {
|
||||
throw new SQLException("Could not read migration file " + path, e);
|
||||
}
|
||||
}
|
||||
|
||||
private static File pluginJar() {
|
||||
try {
|
||||
return new File(Main.class.getProtectionDomain().getCodeSource().getLocation().toURI());
|
||||
} catch(Exception e) {
|
||||
throw new IllegalStateException("Could not locate plugin jar", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
-48
@@ -1,48 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.core.event;
|
||||
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* Fired after a login attempt was stored in login_attempts. Called on the database thread:
|
||||
* handlers must return quickly and must never wait for results of the shared Database.
|
||||
*/
|
||||
public class LoginAttemptRecordedEvent extends Event {
|
||||
private static final HandlerList HANDLERS = new HandlerList();
|
||||
|
||||
@Override
|
||||
public @NotNull HandlerList getHandlers() {
|
||||
return HANDLERS;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return HANDLERS;
|
||||
}
|
||||
|
||||
public record RecordedAttempt(
|
||||
long id,
|
||||
Instant at,
|
||||
UUID uuid,
|
||||
String name,
|
||||
@Nullable String network,
|
||||
String stage,
|
||||
String result
|
||||
) {
|
||||
}
|
||||
|
||||
private final RecordedAttempt attempt;
|
||||
|
||||
public LoginAttemptRecordedEvent(RecordedAttempt attempt) {
|
||||
super(true);
|
||||
this.attempt = attempt;
|
||||
}
|
||||
|
||||
public RecordedAttempt getAttempt() {
|
||||
return this.attempt;
|
||||
}
|
||||
}
|
||||
@@ -32,7 +32,7 @@ public class IteratorUtil {
|
||||
}
|
||||
|
||||
public static void times(int times, Runnable callback) {
|
||||
IntStream.range(0, times).forEach(_ -> callback.run());
|
||||
IntStream.range(0, times).forEach(value -> callback.run());
|
||||
}
|
||||
|
||||
public static <T> void iterateListInGlobal(int sectionStart, List<T> list, BiConsumer<Integer, T> callback) {
|
||||
|
||||
@@ -8,7 +8,6 @@ import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.entity.Villager;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
@@ -20,14 +19,11 @@ public class DisplayVillager {
|
||||
public DisplayVillager(UUID uuid, Location location, Consumer<Villager> villagerCreator) {
|
||||
this.location = location;
|
||||
|
||||
// getEntities() waits for the chunk's entities; getEntity(uuid) misses them while they are still loading
|
||||
this.villager = Arrays.stream(ChunkUtils.loadChunkAtLocation(this.location).getEntities())
|
||||
.filter(entity -> entity.getUniqueId().equals(uuid))
|
||||
.filter(Villager.class::isInstance)
|
||||
.map(Villager.class::cast)
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
if(this.villager == null) {
|
||||
try {
|
||||
ChunkUtils.loadChunkAtLocation(this.location);
|
||||
this.villager = (Villager) this.location.getWorld().getEntity(uuid);
|
||||
Objects.requireNonNull(this.villager);
|
||||
} catch(NullPointerException | IllegalArgumentException e) {
|
||||
this.villager = this.getBaseVillager();
|
||||
villagerCreator.accept(this.villager);
|
||||
}
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.core.util.network;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.net.Inet4Address;
|
||||
import java.net.InetAddress;
|
||||
import java.net.UnknownHostException;
|
||||
import java.util.StringJoiner;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* Groups IP addresses by internet connection: an IPv4 address stands for itself,
|
||||
* an IPv6 address for its /64 prefix (one prefix per household line).
|
||||
*/
|
||||
public final class Networks {
|
||||
private static final Pattern IPV4 = Pattern.compile("^(\\d{1,3})\\.(\\d{1,3})\\.(\\d{1,3})\\.(\\d{1,3})$");
|
||||
private static final Pattern IPV6 = Pattern.compile("^[0-9a-fA-F:.]*:[0-9a-fA-F:.]*$");
|
||||
private static final String IPV6_SUFFIX = "::/64";
|
||||
|
||||
private Networks() {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the connection key ("93.204.10.20" or "2003:e1:1f00:ab00::/64"), or null if the text is no IP address
|
||||
*/
|
||||
public static @Nullable String networkOf(@Nullable String ip) {
|
||||
if(ip == null) return null;
|
||||
String text = ip.trim();
|
||||
|
||||
Matcher ipv4 = IPV4.matcher(text);
|
||||
if(ipv4.matches()) return ipv4Of(ipv4);
|
||||
if(!IPV6.matcher(text).matches()) return null;
|
||||
|
||||
InetAddress address;
|
||||
try {
|
||||
// the text contains a colon, so it is parsed as IPv6 literal and never resolved via DNS
|
||||
address = InetAddress.getByName(text);
|
||||
} catch(UnknownHostException e) {
|
||||
return null;
|
||||
}
|
||||
if(address instanceof Inet4Address) return address.getHostAddress();
|
||||
byte[] bytes = address.getAddress();
|
||||
return String.format("%x:%x:%x:%x%s", group(bytes, 0), group(bytes, 2), group(bytes, 4), group(bytes, 6), IPV6_SUFFIX);
|
||||
}
|
||||
|
||||
/**
|
||||
* Shortened form for display: "93.204.x.x" or "2003:e1:x:x::/64".
|
||||
*/
|
||||
public static String mask(String network) {
|
||||
if(network.endsWith(IPV6_SUFFIX)) {
|
||||
String[] groups = network.substring(0, network.length() - IPV6_SUFFIX.length()).split(":");
|
||||
return groups[0] + ":" + groups[1] + ":x:x" + IPV6_SUFFIX;
|
||||
}
|
||||
String[] octets = network.split("\\.");
|
||||
return octets.length == 4 ? octets[0] + "." + octets[1] + ".x.x" : network;
|
||||
}
|
||||
|
||||
private static @Nullable String ipv4Of(Matcher matcher) {
|
||||
StringJoiner joiner = new StringJoiner(".");
|
||||
for(int i = 1; i <= 4; i++) {
|
||||
int octet = Integer.parseInt(matcher.group(i));
|
||||
if(octet > 255) return null;
|
||||
joiner.add(Integer.toString(octet));
|
||||
}
|
||||
return joiner.toString();
|
||||
}
|
||||
|
||||
private static int group(byte[] bytes, int offset) {
|
||||
return ((bytes[offset] & 0xff) << 8) | (bytes[offset + 1] & 0xff);
|
||||
}
|
||||
}
|
||||
@@ -5,32 +5,21 @@ import org.geysermc.cumulus.form.SimpleForm;
|
||||
import org.geysermc.floodgate.api.FloodgateApi;
|
||||
import org.geysermc.floodgate.api.player.FloodgatePlayer;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class Floodgate {
|
||||
private static FloodgateApi api() {
|
||||
return FloodgateApi.getInstance();
|
||||
}
|
||||
private static final FloodgateApi instance = FloodgateApi.getInstance();
|
||||
|
||||
public static boolean isBedrock(Player p) {
|
||||
return api().isFloodgatePlayer(p.getUniqueId());
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the UUID has the format Floodgate uses for Bedrock players (most significant bits zero).
|
||||
* Works without the player being online and without the Floodgate API.
|
||||
*/
|
||||
public static boolean isFloodgateUuid(UUID uuid) {
|
||||
return uuid.getMostSignificantBits() == 0;
|
||||
return instance.isFloodgatePlayer(p.getUniqueId());
|
||||
}
|
||||
|
||||
public static FloodgatePlayer getBedrockPlayer(Player p) {
|
||||
return api().getPlayer(p.getUniqueId());
|
||||
return instance.getPlayer(p.getUniqueId());
|
||||
}
|
||||
|
||||
public static void runBedrockOnly(Player p, Consumer<FloodgatePlayer> callback) {
|
||||
if(isBedrock(p)) callback.accept(api().getPlayer(p.getUniqueId()));
|
||||
if(isBedrock(p)) callback.accept(instance.getPlayer(p.getUniqueId()));
|
||||
}
|
||||
|
||||
public static void runJavaOnly(Player p, Consumer<Player> callback) {
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
plugin:
|
||||
httpServerEnabled: true
|
||||
httpPort: 8080
|
||||
disabledAppliances:
|
||||
- NameOfApplianceClass
|
||||
|
||||
@@ -8,22 +7,6 @@ api:
|
||||
secret: secret
|
||||
baseurl: https://mhsl.eu/craftattack/api/
|
||||
|
||||
database:
|
||||
host:
|
||||
port: 3306
|
||||
name: craftattack
|
||||
user:
|
||||
password:
|
||||
|
||||
loginLog:
|
||||
retentionMonths: 16
|
||||
|
||||
banEvasion:
|
||||
windowDays: 14
|
||||
rejectionWindowHours: 24
|
||||
banCacheMinutes: 5
|
||||
retentionMonths: 16
|
||||
|
||||
worldMuseum:
|
||||
uuid:
|
||||
connect-server-name: worldmuseum
|
||||
@@ -35,43 +18,6 @@ worldMuseum:
|
||||
yaw: 0
|
||||
pitch: 0
|
||||
|
||||
arenaPortal:
|
||||
api: http://127.0.0.1:8081/
|
||||
connect-server-name: arena
|
||||
uuid:
|
||||
villagerLocation:
|
||||
world: world
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
yaw: 0
|
||||
pitch: 0
|
||||
|
||||
arena:
|
||||
connect-server-name: craftattack
|
||||
fightMinutes: 10
|
||||
countdownSeconds: 5
|
||||
resetBlocksPerTick: 20000
|
||||
uuid:
|
||||
villagerLocation:
|
||||
world: arena
|
||||
x: 0
|
||||
y: 64
|
||||
z: 0
|
||||
yaw: 0
|
||||
pitch: 0
|
||||
tribuneSpawn:
|
||||
world: arena
|
||||
x: 0.5
|
||||
y: 64
|
||||
z: 0.5
|
||||
yaw: 0
|
||||
pitch: 0
|
||||
# alles Weitere setzt /arenasetup auf dem Arena-Server
|
||||
syncRegion: {}
|
||||
pads: {}
|
||||
arenas: {}
|
||||
|
||||
adminMarker:
|
||||
permission: admin
|
||||
color: AQUA
|
||||
@@ -110,6 +56,9 @@ tablist:
|
||||
projectTitle: "Title"
|
||||
interface: eth0
|
||||
|
||||
outlawed:
|
||||
voluntarily: []
|
||||
|
||||
packselect:
|
||||
packs:
|
||||
- somepack:
|
||||
|
||||
@@ -2,7 +2,7 @@ dependencies {
|
||||
implementation project(':core')
|
||||
implementation project(':common')
|
||||
|
||||
compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
|
||||
compileOnly 'io.papermc.paper:paper-api:1.21.10-R0.1-SNAPSHOT'
|
||||
compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
|
||||
implementation 'org.apache.httpcomponents:httpclient:4.5.14'
|
||||
implementation 'com.sparkjava:spark-core:2.9.4'
|
||||
|
||||
-9
@@ -4,7 +4,6 @@ import eu.mhsl.craftattack.spawn.core.api.client.HttpRepository;
|
||||
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
|
||||
import eu.mhsl.craftattack.spawn.common.api.CraftAttackApi;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
@@ -30,12 +29,4 @@ public class WhitelistRepository extends HttpRepository {
|
||||
UserData.class
|
||||
);
|
||||
}
|
||||
|
||||
public ReqResp<UserData> getUserData(UUID userId, Duration timeout) {
|
||||
return this.get(
|
||||
"users/%s".formatted(userId.toString()),
|
||||
timeout,
|
||||
UserData.class
|
||||
);
|
||||
}
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.frostWalkerBoat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Levelled;
|
||||
import org.bukkit.entity.Boat;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.vehicle.VehicleMoveEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
class BoatMoveListener extends ApplianceListener<FrostWalkerBoat> {
|
||||
@EventHandler
|
||||
public void onBoatMove(VehicleMoveEvent event) {
|
||||
if(!(event.getVehicle() instanceof Boat boat)) return;
|
||||
|
||||
// if(!event.getVehicle().getPersistentDataContainer().has(
|
||||
// this.getAppliance().getNamespacedKey(),
|
||||
// PersistentDataType.BOOLEAN)
|
||||
// ) return;
|
||||
//
|
||||
// if(Boolean.FALSE.equals(event.getVehicle().getPersistentDataContainer().get(
|
||||
// this.getAppliance().getNamespacedKey(),
|
||||
// PersistentDataType.BOOLEAN
|
||||
// ))) return;
|
||||
|
||||
Block blockAtBoat = event.getTo().getBlock();
|
||||
|
||||
if(blockAtBoat.getType() == Material.WATER) {
|
||||
if (!(blockAtBoat.getBlockData() instanceof Levelled waterData)) return;
|
||||
if (waterData.getLevel() != 0) return;
|
||||
if (!blockAtBoat.getRelative(BlockFace.UP).isEmpty()) return;
|
||||
|
||||
Location teleportLocation = event.getTo().clone();
|
||||
teleportLocation.setY(blockAtBoat.getY()+1.1);
|
||||
boat.teleport(teleportLocation);
|
||||
}
|
||||
|
||||
Vector velocity = event.getTo().toVector().subtract(event.getFrom().toVector());
|
||||
velocity.setY(0);
|
||||
Block iceTargetBlock;
|
||||
if(velocity.isZero()) {
|
||||
iceTargetBlock = event.getTo().getBlock().getRelative(BlockFace.DOWN);
|
||||
} else {
|
||||
Location iceTargetLocation = blockAtBoat.getLocation().clone().add(velocity.clone().normalize().multiply(5));
|
||||
iceTargetBlock = iceTargetLocation.getBlock().getRelative(BlockFace.DOWN);
|
||||
}
|
||||
this.getAppliance().freezeWater(iceTargetBlock);
|
||||
}
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.frostWalkerBoat;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.block.data.Levelled;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class FrostWalkerBoat extends Appliance {
|
||||
public NamespacedKey getNamespacedKey() {
|
||||
return new NamespacedKey(this.getClass().getSimpleName().toLowerCase(), "is_frostwalker_enchanted");
|
||||
}
|
||||
|
||||
public void freezeWater(Block targetBlock) {
|
||||
int radius = 4;
|
||||
double circleRadiusSquared = Math.pow(radius + 0.5, 2);
|
||||
|
||||
for(int xOffset = -radius; xOffset <= radius; xOffset++) {
|
||||
for(int zOffset = -radius; zOffset <= radius; zOffset++) {
|
||||
int distanceSquared =
|
||||
xOffset * xOffset + zOffset * zOffset;
|
||||
|
||||
if(distanceSquared > circleRadiusSquared) continue;
|
||||
|
||||
Block block = targetBlock.getRelative(xOffset, 0, zOffset);
|
||||
|
||||
if(block.getType() != Material.WATER) continue;
|
||||
if(!(block.getBlockData() instanceof Levelled waterData)) continue;
|
||||
if(waterData.getLevel() != 0) continue;
|
||||
if(!block.getRelative(BlockFace.UP).isEmpty()) continue;
|
||||
|
||||
block.setType(Material.FROSTED_ICE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
return List.of(new BoatMoveListener());
|
||||
}
|
||||
}
|
||||
-48
@@ -1,48 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.newYearFirework;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.FireworkEffect;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Firework;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.inventory.meta.FireworkMeta;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.time.LocalDate;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
|
||||
public class NewYearFirework extends Appliance {
|
||||
private static final String namespace = NewYearFirework.class.getSimpleName().toLowerCase(Locale.ROOT);
|
||||
public static NamespacedKey fireworkKey = new NamespacedKey(namespace, "newyear_firework".toLowerCase());
|
||||
|
||||
public void spawnFirework(Player player) {
|
||||
for (int i = 0; i < 5; i++) {
|
||||
Firework firework = player.getWorld().spawn(player.getLocation(), Firework.class);
|
||||
firework.getPersistentDataContainer().set(fireworkKey, PersistentDataType.BOOLEAN, true);
|
||||
FireworkMeta fireworkMeta = firework.getFireworkMeta();
|
||||
fireworkMeta.addEffect(FireworkEffect.builder()
|
||||
.with(FireworkEffect.Type.BALL)
|
||||
.withColor(Color.AQUA, Color.RED, Color.LIME, Color.ORANGE, Color.YELLOW)
|
||||
.withFade(Color.FUCHSIA, Color.WHITE)
|
||||
.trail(true)
|
||||
.flicker(true)
|
||||
.build()
|
||||
);
|
||||
fireworkMeta.setPower((int) (i % 3 + 0.25));
|
||||
firework.setFireworkMeta(fireworkMeta);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean shouldSpawnFirework() {
|
||||
return LocalDate.now().getDayOfYear() == 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new NewYearFireworkListener());
|
||||
}
|
||||
}
|
||||
-21
@@ -1,21 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.newYearFirework;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.entity.Firework;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
class NewYearFireworkListener extends ApplianceListener<NewYearFirework> {
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent event) {
|
||||
if(!this.getAppliance().shouldSpawnFirework()) return;
|
||||
this.getAppliance().spawnFirework(event.getPlayer());
|
||||
}
|
||||
@EventHandler
|
||||
public void onDamage(EntityDamageByEntityEvent event) {
|
||||
if(!(event.getDamager() instanceof Firework firework)) return;
|
||||
if(!firework.getPersistentDataContainer().has(NewYearFirework.fireworkKey)) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
||||
+7
@@ -0,0 +1,7 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
class OutlawChangeNotPermitted extends Exception {
|
||||
public OutlawChangeNotPermitted(String message) {
|
||||
super(message);
|
||||
}
|
||||
}
|
||||
+165
@@ -0,0 +1,165 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName.DisplayName;
|
||||
import eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.whitelist.Whitelist;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import eu.mhsl.craftattack.spawn.core.util.text.DisconnectInfo;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.event.HoverEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Outlawed extends Appliance implements DisplayName.Prefixed {
|
||||
public final int timeoutInMs = 1000 * 60 * 60 * 6;
|
||||
private final Map<UUID, Long> timeouts = new HashMap<>();
|
||||
|
||||
public enum Status {
|
||||
DISABLED,
|
||||
VOLUNTARILY,
|
||||
FORCED
|
||||
}
|
||||
|
||||
private final Map<Player, Status> playerStatusMap = new WeakHashMap<>();
|
||||
private final String voluntarilyEntry = "voluntarily";
|
||||
|
||||
public Outlawed() {
|
||||
super("outlawed");
|
||||
Bukkit.getScheduler().runTaskTimerAsynchronously(
|
||||
Main.instance(),
|
||||
() -> this.playerStatusMap.forEach((player, status) -> {
|
||||
if(!player.isOnline()) return;
|
||||
if(status != Status.FORCED) return;
|
||||
try {
|
||||
this.queryAppliance(Whitelist.class).fullIntegrityCheck(player);
|
||||
} catch(DisconnectInfo.Throwable e) {
|
||||
e.getDisconnectScreen().applyKick(player);
|
||||
}
|
||||
}),
|
||||
20 * 60,
|
||||
20 * 60 * 5
|
||||
);
|
||||
}
|
||||
|
||||
void askForConfirmation(Player player) {
|
||||
Component confirmationMessage = switch(this.getLawStatus(player)) {
|
||||
case DISABLED -> Component.text("Wenn du den PVP-Modus aktivierst, darfst du von allen anderen PVP-Spielern grundlos angegriffen werden." +
|
||||
" Du kannst den PVP-Modus erst wieder nach " + this.timeoutInMs / 1000 / 60 / 60 + " Stunden deaktivieren!");
|
||||
case VOLUNTARILY -> Component.text("Wenn du den PVP-Modus deaktivierst, darfst du nicht mehr grundlos von anderen Spielern angegriffen werden.");
|
||||
case FORCED -> Component.text("Du darfst zurzeit deinen PVP-Modus nicht ändern, da die˝ser als Strafe auferlegt wurde!");
|
||||
};
|
||||
String command = String.format("/%s confirm", OutlawedCommand.commandName);
|
||||
Component changeText = Component.text(
|
||||
String.format(
|
||||
"Zum ändern deines PVP-Status klicke auf diese Nachricht oder tippe '%s'",
|
||||
command
|
||||
),
|
||||
NamedTextColor.GOLD
|
||||
).clickEvent(ClickEvent.suggestCommand(command));
|
||||
|
||||
player.sendMessage(
|
||||
Component.text()
|
||||
.append(confirmationMessage.color(NamedTextColor.RED))
|
||||
.appendNewline()
|
||||
.append(changeText)
|
||||
);
|
||||
}
|
||||
|
||||
void switchLawStatus(Player player) throws OutlawChangeNotPermitted {
|
||||
if(this.getLawStatus(player).equals(Status.FORCED)) {
|
||||
throw new OutlawChangeNotPermitted("Dein PVP-Status wurde als Strafe auferlegt und kann daher nicht verändert werden.");
|
||||
}
|
||||
|
||||
if(this.isTimeout(player)) {
|
||||
throw new OutlawChangeNotPermitted("Du kannst deinen PVP-Status nicht so schnell wechseln. Bitte warte einige Stunden bevor du umschaltest!");
|
||||
}
|
||||
|
||||
this.setLawStatus(player, this.isOutlawed(player) ? Status.DISABLED : Status.VOLUNTARILY);
|
||||
this.setTimeout(player);
|
||||
}
|
||||
|
||||
public void updateForcedStatus(Player player, boolean forced) {
|
||||
this.setLawStatus(player, forced ? Status.FORCED : this.getLawStatus(player) == Status.FORCED ? Status.DISABLED : this.getLawStatus(player));
|
||||
}
|
||||
|
||||
public Status getLawStatus(Player player) {
|
||||
return this.playerStatusMap.computeIfAbsent(player, p -> {
|
||||
if(this.localConfig().getStringList(this.voluntarilyEntry).contains(p.getUniqueId().toString()))
|
||||
return Status.VOLUNTARILY;
|
||||
return Status.DISABLED;
|
||||
});
|
||||
}
|
||||
|
||||
private void setLawStatus(Player player, Status status) {
|
||||
this.playerStatusMap.put(player, status);
|
||||
this.queryAppliance(DisplayName.class).update(player);
|
||||
|
||||
List<String> newList = this.localConfig().getStringList(this.voluntarilyEntry);
|
||||
if(status.equals(Status.VOLUNTARILY)) {
|
||||
newList.add(player.getUniqueId().toString());
|
||||
} else {
|
||||
newList.remove(player.getUniqueId().toString());
|
||||
}
|
||||
this.localConfig().set(this.voluntarilyEntry, newList.stream().distinct().toList());
|
||||
Configuration.saveChanges();
|
||||
|
||||
}
|
||||
|
||||
public boolean isOutlawed(Player player) {
|
||||
return this.getLawStatus(player) != Status.DISABLED;
|
||||
}
|
||||
|
||||
private boolean isTimeout(Player player) {
|
||||
return this.timeouts.getOrDefault(player.getUniqueId(), 0L) > System.currentTimeMillis() - this.timeoutInMs;
|
||||
}
|
||||
|
||||
private void setTimeout(Player player) {
|
||||
this.timeouts.put(player.getUniqueId(), System.currentTimeMillis());
|
||||
}
|
||||
|
||||
public Component getStatusDescription(Status status) {
|
||||
return switch(status) {
|
||||
case DISABLED -> Component.text("PVP-Modus inaktiv: ", NamedTextColor.GREEN)
|
||||
.append(Component.text("Es gelten die normalen Regeln!", NamedTextColor.GOLD));
|
||||
|
||||
case VOLUNTARILY, FORCED -> Component.text("PVP-Modus aktiv: ", NamedTextColor.RED)
|
||||
.append(Component.text(
|
||||
"Du darfst von allen anderen PVP-Spielern angegriffen und getötet werden!\n" +
|
||||
"Wenn du getötet wirst, müssen andere Spieler deine Items *nicht* zurückerstatten!",
|
||||
NamedTextColor.GOLD
|
||||
));
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getNamePrefix(Player player) {
|
||||
if(this.isOutlawed(player)) {
|
||||
return Component.text("[☠]", NamedTextColor.RED)
|
||||
.hoverEvent(HoverEvent.showText(Component.text(
|
||||
"PVP-Modus Spieler dürfen von anderen vogelfreien Spielern ohne Grund angegriffen werden!"
|
||||
)));
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new OutlawedCommand());
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
return List.of(new OutlawedReminderListener());
|
||||
}
|
||||
}
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
class OutlawedCommand extends ApplianceCommand.PlayerChecked<Outlawed> {
|
||||
public static final String commandName = "pvp";
|
||||
|
||||
public OutlawedCommand() {
|
||||
super(commandName);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
|
||||
if(args.length == 1 && args[0].equals("confirm")) {
|
||||
try {
|
||||
this.getAppliance().switchLawStatus(this.getPlayer());
|
||||
sender.sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(this.getPlayer())));
|
||||
} catch(OutlawChangeNotPermitted e) {
|
||||
sender.sendMessage(Component.text(e.getMessage(), NamedTextColor.RED));
|
||||
}
|
||||
} else {
|
||||
this.getAppliance().askForConfirmation(this.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
+14
@@ -0,0 +1,14 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
class OutlawedReminderListener extends ApplianceListener<Outlawed> {
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent e) {
|
||||
if(this.getAppliance().isOutlawed(e.getPlayer())) {
|
||||
e.getPlayer().sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(e.getPlayer())));
|
||||
}
|
||||
}
|
||||
}
|
||||
-37
@@ -1,37 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.quarzRecipe;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.ShapelessRecipe;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class QuarzRecipe extends Appliance {
|
||||
protected NamespacedKey recipeKey;
|
||||
@Override
|
||||
public void onEnable() {
|
||||
this.recipeKey = new NamespacedKey(Main.instance(), "quarz_block_to_quarz");
|
||||
|
||||
ShapelessRecipe recipe = new ShapelessRecipe(this.recipeKey, new ItemStack(Material.QUARTZ, 4));
|
||||
recipe.addIngredient(Material.QUARTZ_BLOCK);
|
||||
|
||||
Bukkit.addRecipe(recipe);
|
||||
Bukkit.getOnlinePlayers().forEach(this::unlock);
|
||||
}
|
||||
|
||||
public void unlock(Player player) {
|
||||
player.discoverRecipe(this.recipeKey);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new QuarzRecipeListener());
|
||||
}
|
||||
}
|
||||
-19
@@ -1,19 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.quarzRecipe;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import io.papermc.paper.event.player.PlayerInventorySlotChangeEvent;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
class QuarzRecipeListener extends ApplianceListener<QuarzRecipe> {
|
||||
@EventHandler
|
||||
public void shouldDiscover(PlayerInventorySlotChangeEvent event) {
|
||||
ItemStack clickedItem = event.getNewItemStack();
|
||||
Player player = event.getPlayer();
|
||||
if(clickedItem.getType() != Material.QUARTZ_BLOCK) return;
|
||||
if(player.hasDiscoveredRecipe(this.getAppliance().recipeKey)) return;
|
||||
this.getAppliance().unlock(player);
|
||||
}
|
||||
}
|
||||
-45
@@ -1,45 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.antiPlayerLootDespawn;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import org.bukkit.NamespacedKey;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.persistence.PersistentDataType;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
|
||||
public class AntiPlayerLootDespawn extends Appliance {
|
||||
private static final int extraCycles = 5;
|
||||
private static final String namespace = AntiPlayerLootDespawnListener.class.getSimpleName().toLowerCase(Locale.ROOT);
|
||||
public static NamespacedKey cyclesKey = new NamespacedKey(namespace, "item_deaths_cycles".toLowerCase());
|
||||
|
||||
public void markItems(List<ItemStack> item) {
|
||||
item.forEach(itemStack ->
|
||||
itemStack.editPersistentDataContainer(persistentDataContainer ->
|
||||
persistentDataContainer.set(cyclesKey, PersistentDataType.INTEGER, extraCycles)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
public boolean isItemAboveMaxAge(Item item) {
|
||||
ItemStack itemStack = item.getItemStack();
|
||||
|
||||
int cycles = itemStack.getPersistentDataContainer()
|
||||
.getOrDefault(AntiPlayerLootDespawn.cyclesKey, PersistentDataType.INTEGER, 0);
|
||||
|
||||
itemStack.editPersistentDataContainer(data ->
|
||||
data.set(AntiPlayerLootDespawn.cyclesKey, PersistentDataType.INTEGER, cycles - 1)
|
||||
);
|
||||
|
||||
item.setItemStack(itemStack);
|
||||
return cycles > 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new AntiPlayerLootDespawnListener());
|
||||
}
|
||||
}
|
||||
-19
@@ -1,19 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.antiPlayerLootDespawn;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.entity.ItemDespawnEvent;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
|
||||
class AntiPlayerLootDespawnListener extends ApplianceListener<AntiPlayerLootDespawn> {
|
||||
|
||||
@EventHandler
|
||||
public void onDeath(PlayerDeathEvent event) {
|
||||
this.getAppliance().markItems(event.getDrops());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onItemDespawn(ItemDespawnEvent event) {
|
||||
event.setCancelled(this.getAppliance().isItemAboveMaxAge(event.getEntity()));
|
||||
}
|
||||
}
|
||||
-17
@@ -1,17 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
class ArenaCommand extends ApplianceCommand.PlayerChecked<ArenaPortal> {
|
||||
public ArenaCommand() {
|
||||
super("arena");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
this.getAppliance().sendToArena(this.getPlayer());
|
||||
}
|
||||
}
|
||||
-122
@@ -1,122 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
import eu.mhsl.craftattack.spawn.core.util.entity.DisplayVillager;
|
||||
import eu.mhsl.craftattack.spawn.core.util.listener.DismissInventoryOpenFromHolder;
|
||||
import eu.mhsl.craftattack.spawn.core.util.listener.PlayerInteractAtEntityEventListener;
|
||||
import eu.mhsl.craftattack.spawn.core.util.server.PluginMessage;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.entity.Villager;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import java.util.Base64;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Entrance to the arena server: sends a copy of the player's inventory there and connects the player.
|
||||
* The inventory on this server is never changed.
|
||||
*/
|
||||
public class ArenaPortal extends Appliance {
|
||||
private static final Component PREFIX = Component.text("[Arena] ", NamedTextColor.GOLD);
|
||||
|
||||
private DisplayVillager.ConfigBound villager;
|
||||
private final Set<UUID> pendingTransfers = new HashSet<>();
|
||||
|
||||
public ArenaPortal() {
|
||||
super("arenaPortal");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
if(this.localConfig().getConfigurationSection("villagerLocation") == null) {
|
||||
Main.logger().warning("ArenaPortal: no villagerLocation configured, villager disabled");
|
||||
return;
|
||||
}
|
||||
this.villager = new DisplayVillager.ConfigBound(
|
||||
this.localConfig(),
|
||||
villager -> {
|
||||
villager.customName(Component.text("Arena", NamedTextColor.RED));
|
||||
villager.setProfession(Villager.Profession.WEAPONSMITH);
|
||||
villager.setVillagerType(Villager.Type.SAVANNA);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return false if the villager only appears after the next restart
|
||||
*/
|
||||
public boolean updateVillagerPosition(Location location) {
|
||||
if(this.villager != null) {
|
||||
this.villager.updateLocation(location);
|
||||
return true;
|
||||
}
|
||||
ConfigUtil.Position.writeLocation(this.localConfig().createSection("villagerLocation"), location);
|
||||
Configuration.saveChanges();
|
||||
return false;
|
||||
}
|
||||
|
||||
public void sendToArena(Player player) {
|
||||
if(!this.pendingTransfers.add(player.getUniqueId())) return;
|
||||
player.sendActionBar(Component.text("Du wirst zur Arena gebracht...", NamedTextColor.GRAY));
|
||||
|
||||
String items = Base64.getEncoder().encodeToString(ItemStack.serializeItemsAsBytes(player.getInventory().getContents()));
|
||||
ArenaRepository.InventorySnapshot snapshot = new ArenaRepository.InventorySnapshot(player.getUniqueId(), items);
|
||||
|
||||
Bukkit.getScheduler().runTaskAsynchronously(Main.instance(), () -> {
|
||||
boolean success;
|
||||
try {
|
||||
ReqResp<ArenaRepository.Response> response = this.queryRepository(ArenaRepository.class).sendInventory(snapshot);
|
||||
success = response.status() == 200 && response.data() != null && "SUCCESS".equals(response.data().status());
|
||||
} catch(Exception e) {
|
||||
Main.logger().log(Level.WARNING, "ArenaPortal: arena server not reachable: " + e.getMessage());
|
||||
success = false;
|
||||
}
|
||||
|
||||
boolean finalSuccess = success;
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> {
|
||||
this.pendingTransfers.remove(player.getUniqueId());
|
||||
if(!player.isOnline()) return;
|
||||
if(!finalSuccess) {
|
||||
player.sendMessage(PREFIX.append(Component.text(
|
||||
"Die Arena ist gerade nicht erreichbar. Versuche es später noch einmal.",
|
||||
NamedTextColor.RED
|
||||
)));
|
||||
return;
|
||||
}
|
||||
Main.logger().info("Sending " + player.getName() + " to the arena");
|
||||
PluginMessage.connect(player, this.localConfig().getString("connect-server-name", "arena"));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new ArenaCommand(), new MoveArenaVillagerCommand());
|
||||
}
|
||||
|
||||
@Override
|
||||
@NotNull
|
||||
protected List<Listener> listeners() {
|
||||
if(this.villager == null) return List.of();
|
||||
return List.of(
|
||||
new PlayerInteractAtEntityEventListener(this.villager.getUniqueId(), event -> this.sendToArena(event.getPlayer())),
|
||||
new DismissInventoryOpenFromHolder(this.villager.getUniqueId())
|
||||
);
|
||||
}
|
||||
}
|
||||
-33
@@ -1,33 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.api.client.HttpRepository;
|
||||
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
|
||||
import eu.mhsl.craftattack.spawn.core.config.Configuration;
|
||||
|
||||
import java.net.URI;
|
||||
import java.time.Duration;
|
||||
import java.util.UUID;
|
||||
|
||||
public class ArenaRepository extends HttpRepository {
|
||||
public ArenaRepository() {
|
||||
super(URI.create(Configuration.cfg.getString("arenaPortal.api", "http://127.0.0.1:8081").replaceAll("/+$", "")));
|
||||
}
|
||||
|
||||
/**
|
||||
* @param items Base64 of {@link org.bukkit.inventory.ItemStack#serializeItemsAsBytes(java.util.Collection)}
|
||||
*/
|
||||
public record InventorySnapshot(UUID player, String items) {
|
||||
}
|
||||
|
||||
public record Response(String status, String error) {
|
||||
}
|
||||
|
||||
public ReqResp<Response> sendInventory(InventorySnapshot snapshot) {
|
||||
return this.post("api/arena/inventory", Duration.ofSeconds(5), snapshot, Response.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean logRequestData() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
-26
@@ -1,26 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
class MoveArenaVillagerCommand extends ApplianceCommand.PlayerChecked<ArenaPortal> {
|
||||
public MoveArenaVillagerCommand() {
|
||||
super("moveArenaVillager");
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable String permission() {
|
||||
return "admin";
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
if(!this.getAppliance().updateVillagerPosition(this.getPlayer().getLocation()))
|
||||
sender.sendMessage(Component.text("Position gespeichert. Der Villager erscheint nach dem nächsten Neustart.", NamedTextColor.GOLD));
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -20,7 +20,7 @@ import org.bukkit.event.Event;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.ConcurrentSkipListMap;
|
||||
|
||||
-34
@@ -1,34 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* /accountLinks – list of suspected cases; /accountLinks <player> – accounts sharing a connection with the player.
|
||||
* Only visible to admins.
|
||||
*/
|
||||
class AccountLinksCommand extends ApplianceCommand.PlayerChecked<BanEvasion> {
|
||||
AccountLinksCommand() {
|
||||
super("accountLinks");
|
||||
}
|
||||
|
||||
@Override
|
||||
public @Nullable String permission() {
|
||||
return BanEvasion.ADMIN_PERMISSION;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
|
||||
Player player = this.getPlayer();
|
||||
if(Floodgate.isBedrock(player)) throw new Error("Nur für Java-Clients");
|
||||
if(!this.getAppliance().isActive()) throw new Error("Keine Datenbank konfiguriert");
|
||||
|
||||
if(args.length == 0) this.getAppliance().dialogs().openList(player, CaseStatus.OPEN);
|
||||
else this.getAppliance().dialogs().openLinks(player, args[0]);
|
||||
}
|
||||
}
|
||||
-78
@@ -1,78 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Chat messages to online admins. Never contains IP addresses.
|
||||
*/
|
||||
final class AdminNotifier {
|
||||
record Notice(
|
||||
long caseId,
|
||||
String firstName,
|
||||
boolean firstBanned,
|
||||
String secondName,
|
||||
boolean secondBanned,
|
||||
Severity severity,
|
||||
Set<Reason> reasons,
|
||||
boolean reopened
|
||||
) {
|
||||
}
|
||||
|
||||
private final BanEvasion appliance;
|
||||
|
||||
AdminNotifier(BanEvasion appliance) {
|
||||
this.appliance = appliance;
|
||||
}
|
||||
|
||||
void announce(Notice notice) {
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> {
|
||||
Component message = this.format(notice);
|
||||
Bukkit.getOnlinePlayers().stream()
|
||||
.filter(player -> player.hasPermission(BanEvasion.ADMIN_PERMISSION))
|
||||
.forEach(player -> player.sendMessage(message));
|
||||
});
|
||||
}
|
||||
|
||||
void announceOpenCases(Player admin, BanEvasionRepository.OpenCount count) {
|
||||
if(count.total() == 0) return;
|
||||
String text = count.total() == 1 ? "1 offener Verdachtsfall" : count.total() + " offene Verdachtsfälle";
|
||||
admin.sendMessage(Component.text()
|
||||
.append(Component.text("⚑ " + text, count.high() > 0 ? NamedTextColor.RED : NamedTextColor.GRAY))
|
||||
.append(Component.text(count.high() > 0 ? " (" + count.high() + " hoch)" : "", NamedTextColor.RED))
|
||||
.append(Component.text(" [Liste]", NamedTextColor.GOLD)
|
||||
.clickEvent(BanEvasionDialogs.adminClick(player -> this.appliance.dialogs().openList(player, CaseStatus.OPEN))))
|
||||
.build());
|
||||
}
|
||||
|
||||
private Component format(Notice notice) {
|
||||
long caseId = notice.caseId();
|
||||
NamedTextColor color = notice.severity() == Severity.HIGH ? NamedTextColor.RED : NamedTextColor.GRAY;
|
||||
String reasons = notice.reasons().stream()
|
||||
.filter(reason -> !reason.informational)
|
||||
.sorted(Comparator.reverseOrder())
|
||||
.map(reason -> reason.label)
|
||||
.collect(Collectors.joining(", "));
|
||||
return Component.text()
|
||||
.append(Component.text(String.format("⚑ %s [%s]: ", notice.reopened() ? "Wieder offen" : "Verdacht", notice.severity().label), color))
|
||||
.append(account(notice.firstName(), notice.firstBanned()))
|
||||
.append(Component.text(" ↔ ", color))
|
||||
.append(account(notice.secondName(), notice.secondBanned()))
|
||||
.append(Component.text(" – " + reasons + " ", color))
|
||||
.append(Component.text("[Öffnen]", NamedTextColor.GOLD)
|
||||
.clickEvent(BanEvasionDialogs.adminClick(player -> this.appliance.dialogs().openCase(player, caseId, false))))
|
||||
.build();
|
||||
}
|
||||
|
||||
private static Component account(String name, boolean banned) {
|
||||
Component component = Component.text(name, NamedTextColor.WHITE);
|
||||
return banned ? component.append(Component.text(" (gebannt)", NamedTextColor.RED)) : component;
|
||||
}
|
||||
}
|
||||
-31
@@ -1,31 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* One row of login_attempts with a known connection key.
|
||||
*/
|
||||
record Attempt(long id, Instant at, UUID uuid, String name, String network, String stage, String result) {
|
||||
private static final String STAGE_WEBSITE = "WEBSITE";
|
||||
|
||||
/**
|
||||
* Only for attempts with a known connection key.
|
||||
*/
|
||||
static Attempt of(LoginAttemptRecordedEvent.RecordedAttempt recorded) {
|
||||
return new Attempt(recorded.id(), recorded.at(), recorded.uuid(), recorded.name(), recorded.network(), recorded.stage(), recorded.result());
|
||||
}
|
||||
|
||||
boolean isWebsiteSignup() {
|
||||
return STAGE_WEBSITE.equals(this.stage) && "SIGNUP".equals(this.result);
|
||||
}
|
||||
|
||||
/**
|
||||
* Rejected by the server (whitelist, ban, maintenance, ...), not merely aborted by the client.
|
||||
*/
|
||||
boolean isRejection() {
|
||||
return !STAGE_WEBSITE.equals(this.stage) && this.result.startsWith("KICK_");
|
||||
}
|
||||
}
|
||||
-322
@@ -1,322 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.api.HttpStatus;
|
||||
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
|
||||
import eu.mhsl.craftattack.spawn.core.database.Database;
|
||||
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
|
||||
import eu.mhsl.craftattack.spawn.core.util.network.Networks;
|
||||
import eu.mhsl.craftattack.spawn.craftattack.api.repositories.WhitelistRepository;
|
||||
import eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.strikes.Strikes;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.configuration.ConfigurationSection;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
import java.sql.Connection;
|
||||
import java.sql.SQLException;
|
||||
import java.time.Clock;
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.RejectedExecutionException;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
/**
|
||||
* Detects possible ban evasion: accounts that shared an internet connection (IPv4 address or IPv6 /64)
|
||||
* within a time window, judged together with bans from the website. Only reports to admins
|
||||
* (chat and dialogs via /accountLinks), never punishes and never changes the login of players.
|
||||
* Rules: CaseEvaluator, deduplication: CaseDecision, storage: BanEvasionRepository.
|
||||
* Evaluations and dialog queries run on an own worker thread, never on the main or database thread.
|
||||
*/
|
||||
public class BanEvasion extends Appliance {
|
||||
static final String ADMIN_PERMISSION = "admin";
|
||||
private static final long TICKS_PER_MINUTE = 20L * 60;
|
||||
private static final long TICKS_PER_DAY = TICKS_PER_MINUTE * 60 * 24;
|
||||
private static final Duration BAN_LOOKUP_TIMEOUT = Duration.ofSeconds(5);
|
||||
private static final Duration BAN_LOOKUP_BACKOFF = Duration.ofSeconds(30);
|
||||
|
||||
@FunctionalInterface
|
||||
interface Loader<T> {
|
||||
T load() throws Exception;
|
||||
}
|
||||
|
||||
/**
|
||||
* Everything an evaluation needs from the database, loaded in one go.
|
||||
*/
|
||||
private record Context(List<Attempt> partners, Map<UUID, Long> households, Map<Long, Set<UUID>> householdMembers) {
|
||||
}
|
||||
|
||||
private final BanEvasionRepository repository = new BanEvasionRepository();
|
||||
private final OnlineNetworks onlineNetworks = new OnlineNetworks();
|
||||
private Database database;
|
||||
private ExecutorService worker;
|
||||
private BukkitTask retentionTask;
|
||||
private BanStatusCache banStatus;
|
||||
private AdminNotifier notifier;
|
||||
private BanEvasionDialogs dialogs;
|
||||
private Duration window;
|
||||
private Duration rejectionWindow;
|
||||
private int retentionMonths;
|
||||
private volatile boolean active;
|
||||
|
||||
public BanEvasion() {
|
||||
super("banEvasion");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
this.database = Main.instance().getDatabase();
|
||||
if(!this.database.isAvailable()) {
|
||||
Main.logger().warning("BanEvasion: no database configured, ban evasion detection is disabled");
|
||||
return;
|
||||
}
|
||||
ConfigurationSection config = this.localConfig();
|
||||
this.window = Duration.ofDays(config.getInt("windowDays", 14));
|
||||
this.rejectionWindow = Duration.ofHours(config.getInt("rejectionWindowHours", 24));
|
||||
this.retentionMonths = config.getInt("retentionMonths", 16);
|
||||
this.banStatus = new BanStatusCache(this::lookupBanState, Duration.ofMinutes(config.getInt("banCacheMinutes", 5)), BAN_LOOKUP_BACKOFF, Clock.systemUTC());
|
||||
this.worker = Executors.newSingleThreadExecutor(runnable -> {
|
||||
Thread thread = new Thread(runnable, "Spawn-BanEvasion");
|
||||
thread.setDaemon(true);
|
||||
return thread;
|
||||
});
|
||||
this.notifier = new AdminNotifier(this);
|
||||
this.dialogs = new BanEvasionDialogs(this);
|
||||
this.retentionTask = Bukkit.getScheduler().runTaskTimerAsynchronously(Main.instance(), this::deleteExpired, TICKS_PER_MINUTE, TICKS_PER_DAY);
|
||||
this.active = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
this.active = false;
|
||||
if(this.retentionTask != null) this.retentionTask.cancel();
|
||||
if(this.worker != null) this.worker.shutdownNow();
|
||||
}
|
||||
|
||||
boolean isActive() {
|
||||
return this.active;
|
||||
}
|
||||
|
||||
BanEvasionRepository repository() {
|
||||
return this.repository;
|
||||
}
|
||||
|
||||
BanEvasionDialogs dialogs() {
|
||||
return this.dialogs;
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs the query on the database thread and waits for it. Only for the worker thread.
|
||||
*/
|
||||
<T> T query(Database.SqlQuery<T> query) {
|
||||
return this.database.query(query).join();
|
||||
}
|
||||
|
||||
/**
|
||||
* Blocks for HTTP requests. Only for the worker thread.
|
||||
*/
|
||||
Map<UUID, BanState> banStates(Collection<UUID> uuids) {
|
||||
return this.banStatus.getAll(uuids);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads data on the worker thread and hands it to the main thread, if the admin is still online.
|
||||
*/
|
||||
<T> void loadFor(Player admin, Loader<T> loader, Consumer<T> onMainThread) {
|
||||
if(!this.active) return;
|
||||
this.submit(() -> {
|
||||
T result;
|
||||
try {
|
||||
result = loader.load();
|
||||
} catch(Exception e) {
|
||||
Main.logger().log(Level.WARNING, "BanEvasion: loading data for " + admin.getName() + " failed", e);
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> admin.sendMessage(Component.text("Fehler beim Laden der Daten.", NamedTextColor.RED)));
|
||||
return;
|
||||
}
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> {
|
||||
if(admin.isOnline()) onMainThread.accept(result);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Shortcut of {@link #loadFor} for a single database query.
|
||||
*/
|
||||
<T> void queryFor(Player admin, Database.SqlQuery<T> query, Consumer<T> onMainThread) {
|
||||
this.loadFor(admin, () -> this.query(query), onMainThread);
|
||||
}
|
||||
|
||||
/**
|
||||
* Runs a database change for the admin, then continues on the main thread.
|
||||
*/
|
||||
void runFor(Player admin, Database.SqlAction action, Runnable onMainThread) {
|
||||
this.queryFor(admin, connection -> {
|
||||
action.run(connection);
|
||||
return true;
|
||||
}, done -> onMainThread.run());
|
||||
}
|
||||
|
||||
/**
|
||||
* Called on the database thread: hands the attempt to the worker without waiting.
|
||||
*/
|
||||
void onAttemptRecorded(LoginAttemptRecordedEvent.RecordedAttempt recorded) {
|
||||
if(!this.active || recorded.network() == null) return;
|
||||
Attempt attempt = Attempt.of(recorded);
|
||||
Set<UUID> online = this.onlineNetworks.onlineOn(attempt.network());
|
||||
this.submit(() -> this.evaluate(attempt, online));
|
||||
}
|
||||
|
||||
void playerJoined(Player player) {
|
||||
InetSocketAddress address = player.getAddress();
|
||||
String network = address == null || address.getAddress() == null ? null : Networks.networkOf(address.getAddress().getHostAddress());
|
||||
this.onlineNetworks.joined(player.getUniqueId(), network);
|
||||
if(!this.active || !player.hasPermission(ADMIN_PERMISSION)) return;
|
||||
this.queryFor(player, this.repository::countOpen, count -> this.notifier.announceOpenCases(player, count));
|
||||
}
|
||||
|
||||
void playerLeft(Player player) {
|
||||
this.onlineNetworks.left(player.getUniqueId());
|
||||
}
|
||||
|
||||
private void submit(Runnable task) {
|
||||
try {
|
||||
this.worker.execute(task);
|
||||
} catch(RejectedExecutionException e) {
|
||||
Main.logger().warning("BanEvasion: worker stopped, task dropped");
|
||||
}
|
||||
}
|
||||
|
||||
private void evaluate(Attempt attempt, Set<UUID> online) {
|
||||
try {
|
||||
Context context = this.query(connection -> this.loadContext(connection, attempt));
|
||||
if(context == null) return;
|
||||
|
||||
Set<UUID> banStateNeeded = new HashSet<>();
|
||||
banStateNeeded.add(attempt.uuid());
|
||||
context.partners().forEach(partner -> banStateNeeded.add(partner.uuid()));
|
||||
context.householdMembers().values().forEach(banStateNeeded::addAll);
|
||||
Map<UUID, BanState> banStates = this.banStatus.getAll(banStateNeeded);
|
||||
|
||||
List<PairFinding> findings = CaseEvaluator.evaluate(new CaseEvaluator.Input(
|
||||
attempt, context.partners(), banStates, context.households(), context.householdMembers(), online, this.rejectionWindow
|
||||
));
|
||||
if(findings.isEmpty()) return;
|
||||
|
||||
// partner attempts are ordered by time, so the last one carries the latest name
|
||||
Map<UUID, String> names = new HashMap<>();
|
||||
context.partners().forEach(partner -> names.put(partner.uuid(), partner.name()));
|
||||
names.put(attempt.uuid(), attempt.name());
|
||||
|
||||
List<AdminNotifier.Notice> notices = this.query(connection -> {
|
||||
List<AdminNotifier.Notice> announced = new ArrayList<>();
|
||||
for(PairFinding finding : findings) {
|
||||
AdminNotifier.Notice notice = this.applyFinding(connection, finding, attempt, banStates, names);
|
||||
if(notice != null) announced.add(notice);
|
||||
}
|
||||
return announced;
|
||||
});
|
||||
notices.forEach(this.notifier::announce);
|
||||
} catch(Exception e) {
|
||||
Main.logger().log(Level.WARNING, String.format("BanEvasion: evaluating login attempt #%d failed", attempt.id()), e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @return null if the attempt is exempted or nobody else used the connection within the window
|
||||
*/
|
||||
private @Nullable Context loadContext(Connection connection, Attempt attempt) throws SQLException {
|
||||
if(this.repository.isExempt(connection, attempt.network(), attempt.at())) return null;
|
||||
List<Attempt> partners = this.repository.partnerAttempts(connection, attempt, this.window);
|
||||
if(partners.isEmpty()) return null;
|
||||
|
||||
Set<UUID> involved = new HashSet<>();
|
||||
involved.add(attempt.uuid());
|
||||
partners.forEach(partner -> involved.add(partner.uuid()));
|
||||
Map<UUID, Long> households = this.repository.householdsOf(connection, involved);
|
||||
return new Context(partners, households, this.repository.householdMembers(connection, new HashSet<>(households.values())));
|
||||
}
|
||||
|
||||
private @Nullable AdminNotifier.Notice applyFinding(
|
||||
Connection connection,
|
||||
PairFinding finding,
|
||||
Attempt attempt,
|
||||
Map<UUID, BanState> banStates,
|
||||
Map<UUID, String> names
|
||||
) throws SQLException {
|
||||
CaseDecision.ExistingCase existing = this.repository.findCase(connection, finding.first(), finding.second());
|
||||
CaseDecision.Result decision = CaseDecision.decide(existing, finding);
|
||||
long caseId;
|
||||
if(existing == null) {
|
||||
caseId = this.repository.createCase(connection, finding, attempt.at());
|
||||
} else {
|
||||
caseId = existing.id();
|
||||
this.repository.updateCase(connection, caseId, finding, attempt.at(), decision.reopen());
|
||||
}
|
||||
this.repository.addReasons(connection, caseId, finding.reasons(), decision.newReasons(), attempt.id(), attempt.at());
|
||||
|
||||
if(existing == null || !decision.newReasons().isEmpty()) {
|
||||
String change = existing == null ? "created" : decision.reopen() ? "reopened" : "updated";
|
||||
Main.logger().info(String.format("BanEvasion: case #%d %s %s", caseId, change, decision.newReasons()));
|
||||
}
|
||||
if(!decision.announce()) return null;
|
||||
return new AdminNotifier.Notice(
|
||||
caseId,
|
||||
names.get(finding.first()),
|
||||
banStates.get(finding.first()) == BanState.BANNED,
|
||||
names.get(finding.second()),
|
||||
banStates.get(finding.second()) == BanState.BANNED,
|
||||
finding.severity(),
|
||||
finding.reasons().keySet(),
|
||||
decision.reopen()
|
||||
);
|
||||
}
|
||||
|
||||
private BanState lookupBanState(UUID uuid) {
|
||||
try {
|
||||
ReqResp<WhitelistRepository.UserData> response = this.queryRepository(WhitelistRepository.class).getUserData(uuid, BAN_LOOKUP_TIMEOUT);
|
||||
if(response.status() == HttpStatus.NOT_FOUND) return BanState.NOT_BANNED;
|
||||
if(response.status() != HttpStatus.OK || response.data() == null) return BanState.UNKNOWN;
|
||||
List<WhitelistRepository.UserData.Strike> strikes = Objects.requireNonNullElse(response.data().strikes(), List.of());
|
||||
return this.queryAppliance(Strikes.class).isBanned(strikes).isBanned() ? BanState.BANNED : BanState.NOT_BANNED;
|
||||
} catch(RuntimeException e) {
|
||||
Main.logger().warning("BanEvasion: ban state of " + uuid + " unavailable: " + e.getMessage());
|
||||
return BanState.UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
private void deleteExpired() {
|
||||
this.database.execute("deleting expired ban evasion data", connection -> {
|
||||
int deleted = this.repository.deleteExpired(connection, this.retentionMonths);
|
||||
if(deleted > 0) Main.logger().info(String.format("BanEvasion: deleted %d expired cases and exemptions", deleted));
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<Listener> listeners() {
|
||||
return List.of(new BanEvasionListener());
|
||||
}
|
||||
|
||||
@Override
|
||||
protected @NotNull List<ApplianceCommand<?>> commands() {
|
||||
return List.of(new AccountLinksCommand());
|
||||
}
|
||||
}
|
||||
-443
@@ -1,443 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.Main;
|
||||
import eu.mhsl.craftattack.spawn.core.util.network.Networks;
|
||||
import io.papermc.paper.dialog.Dialog;
|
||||
import io.papermc.paper.dialog.DialogResponseView;
|
||||
import io.papermc.paper.registry.data.dialog.ActionButton;
|
||||
import io.papermc.paper.registry.data.dialog.DialogBase;
|
||||
import io.papermc.paper.registry.data.dialog.action.DialogAction;
|
||||
import io.papermc.paper.registry.data.dialog.body.DialogBody;
|
||||
import io.papermc.paper.registry.data.dialog.input.DialogInput;
|
||||
import io.papermc.paper.registry.data.dialog.input.SingleOptionDialogInput;
|
||||
import io.papermc.paper.registry.data.dialog.type.DialogType;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.JoinConfiguration;
|
||||
import net.kyori.adventure.text.event.ClickCallback;
|
||||
import net.kyori.adventure.text.event.ClickEvent;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.sql.Connection;
|
||||
import java.sql.SQLException;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.ZoneId;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Admin dialogs of the ban evasion detection. Every button checks the admin permission again on the server
|
||||
* and captures only the ids it needs, so the registered callbacks stay small.
|
||||
*/
|
||||
final class BanEvasionDialogs {
|
||||
private static final int LIST_LIMIT = 30;
|
||||
private static final int LINK_LIMIT = 30;
|
||||
private static final int TIMELINE_LIMIT = 20;
|
||||
private static final int RECENT_NETWORKS = 5;
|
||||
private static final int BUTTON_WIDTH = 310;
|
||||
private static final int BODY_WIDTH = 400;
|
||||
private static final ClickCallback.Options CHAT_CALLBACK = ClickCallback.Options.builder()
|
||||
.uses(ClickCallback.UNLIMITED_USES).lifetime(Duration.ofHours(12)).build();
|
||||
private static final ClickCallback.Options DIALOG_CALLBACK = ClickCallback.Options.builder()
|
||||
.uses(ClickCallback.UNLIMITED_USES).lifetime(Duration.ofMinutes(30)).build();
|
||||
private static final DateTimeFormatter TIME = DateTimeFormatter.ofPattern("dd.MM.yy HH:mm").withZone(ZoneId.of("Europe/Berlin"));
|
||||
private static final String NOTE_KEY = "note";
|
||||
private static final String NETWORK_KEY = "network";
|
||||
private static final String HOURS_KEY = "hours";
|
||||
|
||||
private record CaseView(BanEvasionRepository.CaseDetails details, Map<UUID, BanState> banStates, Map<UUID, Long> households) {
|
||||
}
|
||||
|
||||
private record LinksView(String name, List<BanEvasionRepository.Link> links, List<String> networks, @Nullable Long household) {
|
||||
}
|
||||
|
||||
private record HouseholdView(BanEvasionRepository.Household household, Map<UUID, BanState> banStates) {
|
||||
}
|
||||
|
||||
private final BanEvasion appliance;
|
||||
private final BanEvasionRepository repository;
|
||||
|
||||
BanEvasionDialogs(BanEvasion appliance) {
|
||||
this.appliance = appliance;
|
||||
this.repository = appliance.repository();
|
||||
}
|
||||
|
||||
/**
|
||||
* Click event for chat messages that only works for admins.
|
||||
*/
|
||||
static ClickEvent<?> adminClick(Consumer<Player> action) {
|
||||
return ClickEvent.callback(audience -> {
|
||||
if(audience instanceof Player player && player.hasPermission(BanEvasion.ADMIN_PERMISSION)) action.accept(player);
|
||||
}, CHAT_CALLBACK);
|
||||
}
|
||||
|
||||
void openList(Player admin, CaseStatus status) {
|
||||
this.appliance.queryFor(admin, connection -> this.repository.listCases(connection, status, LIST_LIMIT), cases -> {
|
||||
List<ActionButton> buttons = new ArrayList<>();
|
||||
cases.forEach(summary -> {
|
||||
long caseId = summary.id();
|
||||
buttons.add(button(caseLabel(summary), player -> this.openCase(player, caseId, false)));
|
||||
});
|
||||
CaseStatus other = status == CaseStatus.OPEN ? CaseStatus.CLOSED : CaseStatus.OPEN;
|
||||
buttons.add(button(other == CaseStatus.OPEN ? "Offene Fälle" : "Geschlossene Fälle", player -> this.openList(player, other)));
|
||||
buttons.add(button("Haushalte", this::openHouseholds));
|
||||
buttons.add(button("IP-Ausnahmen", this::openExemptions));
|
||||
|
||||
Component body = cases.isEmpty()
|
||||
? Component.text("Keine Fälle.")
|
||||
: Component.text(String.format("%d Fälle (höchstens %d), hohe zuerst, dann neueste.", cases.size(), LIST_LIMIT));
|
||||
show(admin, status == CaseStatus.OPEN ? "Verdachtsfälle – offen" : "Verdachtsfälle – geschlossen", body, List.of(), buttons);
|
||||
});
|
||||
}
|
||||
|
||||
void openCase(Player admin, long caseId, boolean fullNetworks) {
|
||||
this.appliance.loadFor(admin, () -> {
|
||||
record Loaded(BanEvasionRepository.CaseDetails details, Map<UUID, Long> households) {
|
||||
}
|
||||
Loaded loaded = this.appliance.query(connection -> {
|
||||
BanEvasionRepository.CaseDetails details = this.repository.loadCase(connection, caseId, TIMELINE_LIMIT);
|
||||
if(details == null) return null;
|
||||
return new Loaded(details, this.repository.householdsOf(connection, List.of(details.summary().first(), details.summary().second())));
|
||||
});
|
||||
if(loaded == null) return null;
|
||||
List<UUID> accounts = List.of(loaded.details().summary().first(), loaded.details().summary().second());
|
||||
return new CaseView(loaded.details(), this.appliance.banStates(accounts), loaded.households());
|
||||
}, view -> {
|
||||
if(view == null) {
|
||||
admin.sendMessage(Component.text("Fall #" + caseId + " gibt es nicht (mehr).", NamedTextColor.RED));
|
||||
return;
|
||||
}
|
||||
this.showCase(admin, view, fullNetworks);
|
||||
});
|
||||
}
|
||||
|
||||
void openLinks(Player admin, String name) {
|
||||
this.appliance.queryFor(admin, connection -> {
|
||||
BanEvasionRepository.Member account = this.repository.accountByName(connection, name);
|
||||
return account == null ? null : this.loadLinks(connection, account.uuid(), account.name());
|
||||
}, view -> {
|
||||
if(view == null) admin.sendMessage(Component.text("Keine Einträge zu " + name + ".", NamedTextColor.RED));
|
||||
else this.showLinks(admin, view);
|
||||
});
|
||||
}
|
||||
|
||||
void openLinks(Player admin, UUID uuid) {
|
||||
this.appliance.queryFor(admin, connection -> this.loadLinks(connection, uuid, this.repository.nameOf(connection, uuid)),
|
||||
view -> this.showLinks(admin, view));
|
||||
}
|
||||
|
||||
void openNewExemption(Player admin, List<String> networks) {
|
||||
List<SingleOptionDialogInput.OptionEntry> options = new ArrayList<>();
|
||||
for(int i = 0; i < networks.size(); i++)
|
||||
options.add(SingleOptionDialogInput.OptionEntry.create(networks.get(i), Component.text(networks.get(i)), i == 0));
|
||||
List<DialogInput> inputs = List.of(
|
||||
DialogInput.singleOption(NETWORK_KEY, Component.text("Anschluss"), options).width(BODY_WIDTH).build(),
|
||||
DialogInput.numberRange(HOURS_KEY, Component.text("Dauer in Stunden"), 1, 168).step(1f).initial(12f).width(BODY_WIDTH).build(),
|
||||
noteInput("Notiz, z. B. LAN-Party bei …")
|
||||
);
|
||||
List<ActionButton> buttons = List.of(
|
||||
inputButton("Ausnahme anlegen", (player, response) -> this.createExemption(player, networks, response)),
|
||||
this.backToList("Abbrechen")
|
||||
);
|
||||
show(admin, "IP-Ausnahme anlegen",
|
||||
Component.text("Einträge von diesem Anschluss lösen in der gewählten Zeit keine Meldung aus. Sie werden weiter protokolliert."),
|
||||
inputs, buttons);
|
||||
}
|
||||
|
||||
void openExemptions(Player admin) {
|
||||
Instant now = Instant.now();
|
||||
this.appliance.queryFor(admin, connection -> this.repository.activeExemptions(connection, now), exemptions -> {
|
||||
Component body = Component.text(exemptions.isEmpty()
|
||||
? "Keine aktiven IP-Ausnahmen."
|
||||
: exemptions.size() + " aktive IP-Ausnahmen, zuerst endende oben.");
|
||||
List<ActionButton> buttons = new ArrayList<>();
|
||||
exemptions.forEach(exemption -> buttons.add(button(
|
||||
String.format("%s bis %s%s", Networks.mask(exemption.network()), TIME.format(exemption.validUntil()),
|
||||
exemption.note() == null ? "" : " · " + exemption.note()),
|
||||
player -> this.showExemption(player, exemption))));
|
||||
buttons.add(this.backToList("Zur Fallliste"));
|
||||
show(admin, "IP-Ausnahmen", body, List.of(), buttons);
|
||||
});
|
||||
}
|
||||
|
||||
void openHouseholds(Player admin) {
|
||||
this.appliance.queryFor(admin, this.repository::listHouseholds, households -> {
|
||||
String text = households.isEmpty() ? "Keine Haushalte." : households.size() + " Haushalte, neueste zuerst.";
|
||||
if(households.size() > LIST_LIMIT)
|
||||
text += " Gezeigt werden die neuesten " + LIST_LIMIT + " – ältere über /accountLinks <spieler> finden.";
|
||||
List<ActionButton> buttons = new ArrayList<>();
|
||||
households.stream().limit(LIST_LIMIT).forEach(household -> {
|
||||
long householdId = household.id();
|
||||
buttons.add(button(
|
||||
"#" + householdId + ": " + household.members().stream().map(BanEvasionRepository.Member::name).collect(Collectors.joining(", ")),
|
||||
player -> this.openHousehold(player, householdId)));
|
||||
});
|
||||
buttons.add(this.backToList("Zur Fallliste"));
|
||||
show(admin, "Haushalte", Component.text(text), List.of(), buttons);
|
||||
});
|
||||
}
|
||||
|
||||
void openHousehold(Player admin, long householdId) {
|
||||
this.appliance.loadFor(admin, () -> {
|
||||
BanEvasionRepository.Household household = this.appliance.query(connection -> this.repository.household(connection, householdId));
|
||||
if(household == null) return null;
|
||||
return new HouseholdView(household, this.appliance.banStates(household.members().stream().map(BanEvasionRepository.Member::uuid).toList()));
|
||||
}, view -> {
|
||||
if(view == null) {
|
||||
admin.sendMessage(Component.text("Haushalt #" + householdId + " gibt es nicht (mehr).", NamedTextColor.GRAY));
|
||||
this.openHouseholds(admin);
|
||||
return;
|
||||
}
|
||||
BanEvasionRepository.Household household = view.household();
|
||||
List<Component> lines = new ArrayList<>();
|
||||
lines.add(Component.text("Angelegt " + TIME.format(household.createdAt()) + " von " + orUnknown(household.createdByName())));
|
||||
lines.add(Component.text("Notiz: " + (household.note() == null ? "–" : household.note())));
|
||||
lines.add(Component.empty());
|
||||
household.members().forEach(member -> lines.add(accountLine(member.name(), view.banStates().get(member.uuid()), null)));
|
||||
|
||||
List<ActionButton> buttons = new ArrayList<>();
|
||||
household.members().forEach(member -> buttons.add(button("Entfernen: " + member.name(), player -> this.removeMember(player, householdId, member))));
|
||||
buttons.add(button("Zurück", this::openHouseholds));
|
||||
show(admin, "Haushalt #" + householdId, lines(lines), List.of(), buttons);
|
||||
});
|
||||
}
|
||||
|
||||
private LinksView loadLinks(Connection connection, UUID uuid, String name) throws SQLException {
|
||||
return new LinksView(
|
||||
name,
|
||||
this.repository.linksOf(connection, uuid, LINK_LIMIT),
|
||||
this.repository.recentNetworks(connection, uuid, RECENT_NETWORKS),
|
||||
this.repository.householdsOf(connection, List.of(uuid)).get(uuid)
|
||||
);
|
||||
}
|
||||
|
||||
private void showLinks(Player admin, LinksView view) {
|
||||
String name = view.name();
|
||||
Long household = view.household();
|
||||
List<String> networks = view.networks();
|
||||
List<Component> lines = new ArrayList<>();
|
||||
if(household != null) lines.add(Component.text(name + " gehört zu Haushalt #" + household + "."));
|
||||
if(view.links().isEmpty()) lines.add(Component.text("Kein anderer Account hat je einen Anschluss mit " + name + " geteilt."));
|
||||
view.links().forEach(link -> lines.add(Component.text(String.format("%s – %d Einträge an gemeinsamen Anschlüssen, %s bis %s%s",
|
||||
link.name(), link.sharedAttempts(), TIME.format(link.firstAt()), TIME.format(link.lastAt()),
|
||||
link.caseId() == null ? "" : " · Fall #" + link.caseId()))));
|
||||
|
||||
List<ActionButton> buttons = new ArrayList<>();
|
||||
if(household != null) buttons.add(button("Haushalt #" + household, player -> this.openHousehold(player, household)));
|
||||
view.links().forEach(link -> {
|
||||
Long caseId = link.caseId();
|
||||
if(caseId != null) buttons.add(button("Fall #" + caseId + ": " + link.name(), player -> this.openCase(player, caseId, false)));
|
||||
});
|
||||
if(!networks.isEmpty()) buttons.add(button("IP-Ausnahme für Anschluss von " + name, player -> this.openNewExemption(player, networks)));
|
||||
buttons.add(this.backToList("Zur Fallliste"));
|
||||
show(admin, "Accounts zu " + name, lines(lines), List.of(), buttons);
|
||||
}
|
||||
|
||||
private void showExemption(Player admin, BanEvasionRepository.Exemption exemption) {
|
||||
long exemptionId = exemption.id();
|
||||
Component body = lines(List.of(
|
||||
Component.text("Anschluss: " + exemption.network()),
|
||||
Component.text("Gültig: " + TIME.format(exemption.validFrom()) + " bis " + TIME.format(exemption.validUntil())),
|
||||
Component.text("Angelegt von: " + orUnknown(exemption.createdByName())),
|
||||
Component.text("Notiz: " + (exemption.note() == null ? "–" : exemption.note()))
|
||||
));
|
||||
show(admin, "IP-Ausnahme", body, List.of(), List.of(
|
||||
button("Jetzt beenden", player -> this.endExemption(player, exemptionId)),
|
||||
button("Zurück", this::openExemptions)
|
||||
));
|
||||
}
|
||||
|
||||
private void showCase(Player admin, CaseView view, boolean fullNetworks) {
|
||||
BanEvasionRepository.CaseDetails details = view.details();
|
||||
BanEvasionRepository.CaseSummary summary = details.summary();
|
||||
List<Component> lines = new ArrayList<>();
|
||||
lines.add(Component.text(String.format("Status: %s%s · Stärke: %s · %d Treffer",
|
||||
summary.status() == CaseStatus.OPEN ? "offen" : "geschlossen",
|
||||
summary.outcome() == null ? "" : " (" + summary.outcome().label + ")",
|
||||
summary.severity().label, summary.hits())));
|
||||
lines.add(Component.text("Erstellt " + TIME.format(details.createdAt()) + " · zuletzt " + TIME.format(summary.lastSeenAt())));
|
||||
if(details.banStatusUnknown())
|
||||
lines.add(Component.text("Bann-Status war bei der letzten Prüfung nicht abrufbar.", NamedTextColor.GOLD));
|
||||
lines.add(Component.empty());
|
||||
lines.add(accountLine(summary.firstName(), view.banStates().get(summary.first()), view.households().get(summary.first())));
|
||||
lines.add(accountLine(summary.secondName(), view.banStates().get(summary.second()), view.households().get(summary.second())));
|
||||
lines.add(Component.empty());
|
||||
lines.add(Component.text("Gründe:"));
|
||||
details.reasons().forEach(reason -> lines.add(Component.text(
|
||||
String.format("• %s (%s) seit %s", reason.reason().label, reason.severity().label, TIME.format(reason.firstSeenAt())),
|
||||
reason.severity() == Severity.HIGH && !reason.reason().informational ? NamedTextColor.RED : NamedTextColor.GRAY)));
|
||||
lines.add(Component.empty());
|
||||
lines.add(Component.text("Gemeinsame Anschlüsse: " + networks(details.sharedNetworks(), fullNetworks)));
|
||||
lines.add(Component.empty());
|
||||
lines.add(Component.text("Letzte Einträge:"));
|
||||
details.timeline().forEach(entry -> lines.add(Component.text(String.format("%s %s %s %s %s",
|
||||
TIME.format(entry.at()), entry.name(), entry.stage(), entry.result(),
|
||||
entry.network() == null ? "?" : network(entry.network(), fullNetworks)), NamedTextColor.GRAY)));
|
||||
if(details.closedAt() != null) {
|
||||
lines.add(Component.empty());
|
||||
lines.add(Component.text(String.format("Zuletzt geschlossen %s von %s%s",
|
||||
TIME.format(details.closedAt()), orUnknown(details.closedByName()),
|
||||
details.note() == null ? "" : ": " + details.note()), NamedTextColor.GRAY));
|
||||
}
|
||||
|
||||
long caseId = summary.id();
|
||||
UUID first = summary.first();
|
||||
UUID second = summary.second();
|
||||
CaseStatus status = summary.status();
|
||||
List<String> shared = details.sharedNetworks();
|
||||
List<DialogInput> inputs = new ArrayList<>();
|
||||
List<ActionButton> buttons = new ArrayList<>();
|
||||
if(status == CaseStatus.OPEN) {
|
||||
inputs.add(noteInput("Notiz (optional)"));
|
||||
for(Outcome outcome : Outcome.values())
|
||||
buttons.add(inputButton("Schließen: " + outcome.label,
|
||||
(player, response) -> this.close(player, caseId, first, second, outcome, response.getText(NOTE_KEY))));
|
||||
}
|
||||
buttons.add(button(fullNetworks ? "Anschlüsse gekürzt" : "Volle Anschlüsse zeigen", player -> this.openCase(player, caseId, !fullNetworks)));
|
||||
buttons.add(button("Accounts zu " + summary.firstName(), player -> this.openLinks(player, first)));
|
||||
buttons.add(button("Accounts zu " + summary.secondName(), player -> this.openLinks(player, second)));
|
||||
if(!shared.isEmpty()) buttons.add(button("IP-Ausnahme anlegen", player -> this.openNewExemption(player, shared)));
|
||||
buttons.add(button("Zurück zur Liste", player -> this.openList(player, status)));
|
||||
show(admin, "Verdachtsfall #" + caseId, lines(lines), inputs, buttons);
|
||||
}
|
||||
|
||||
private void close(Player admin, long caseId, UUID first, UUID second, Outcome outcome, @Nullable String rawNote) {
|
||||
String note = note(rawNote);
|
||||
UUID adminUuid = admin.getUniqueId();
|
||||
Instant now = Instant.now();
|
||||
this.appliance.runFor(admin, connection -> {
|
||||
this.repository.closeCase(connection, caseId, outcome, adminUuid, note, now);
|
||||
if(outcome == Outcome.HOUSEHOLD) this.repository.linkHousehold(connection, List.of(first, second), adminUuid, note, now);
|
||||
}, () -> {
|
||||
Main.logger().info(String.format("BanEvasion: case #%d closed as %s by %s", caseId, outcome, admin.getName()));
|
||||
admin.sendMessage(Component.text(String.format("Fall #%d geschlossen: %s", caseId, outcome.label), NamedTextColor.GRAY));
|
||||
this.openList(admin, CaseStatus.OPEN);
|
||||
});
|
||||
}
|
||||
|
||||
private void createExemption(Player admin, List<String> allowed, DialogResponseView response) {
|
||||
String network = response.getText(NETWORK_KEY);
|
||||
Float hours = response.getFloat(HOURS_KEY);
|
||||
if(network == null || !allowed.contains(network) || hours == null || hours < 1) {
|
||||
admin.sendMessage(Component.text("Ungültige Eingabe.", NamedTextColor.RED));
|
||||
return;
|
||||
}
|
||||
String note = note(response.getText(NOTE_KEY));
|
||||
Instant from = Instant.now();
|
||||
Instant until = from.plus(Duration.ofHours(Math.round(hours)));
|
||||
UUID adminUuid = admin.getUniqueId();
|
||||
this.appliance.runFor(admin, connection -> this.repository.addExemption(connection, network, from, until, adminUuid, note), () -> {
|
||||
Main.logger().info(String.format("BanEvasion: exemption until %s added by %s", until, admin.getName()));
|
||||
admin.sendMessage(Component.text(String.format("IP-Ausnahme für %s bis %s angelegt.", Networks.mask(network), TIME.format(until)), NamedTextColor.GRAY));
|
||||
});
|
||||
}
|
||||
|
||||
private void endExemption(Player admin, long exemptionId) {
|
||||
Instant now = Instant.now();
|
||||
this.appliance.runFor(admin, connection -> this.repository.endExemption(connection, exemptionId, now), () -> {
|
||||
Main.logger().info(String.format("BanEvasion: exemption #%d ended by %s", exemptionId, admin.getName()));
|
||||
this.openExemptions(admin);
|
||||
});
|
||||
}
|
||||
|
||||
private void removeMember(Player admin, long householdId, BanEvasionRepository.Member member) {
|
||||
this.appliance.runFor(admin, connection -> this.repository.removeFromHousehold(connection, member.uuid()), () -> {
|
||||
Main.logger().info(String.format("BanEvasion: %s removed from household #%d by %s", member.name(), householdId, admin.getName()));
|
||||
this.openHousehold(admin, householdId);
|
||||
});
|
||||
}
|
||||
|
||||
private ActionButton backToList(String label) {
|
||||
return button(label, player -> this.openList(player, CaseStatus.OPEN));
|
||||
}
|
||||
|
||||
private static Component caseLabel(BanEvasionRepository.CaseSummary summary) {
|
||||
NamedTextColor color = summary.severity() == Severity.HIGH ? NamedTextColor.RED : NamedTextColor.WHITE;
|
||||
String outcome = summary.outcome() == null ? "" : " · " + summary.outcome().label;
|
||||
return Component.text(String.format("#%d %s ↔ %s · %s%s",
|
||||
summary.id(), summary.firstName(), summary.secondName(), TIME.format(summary.lastSeenAt()), outcome), color);
|
||||
}
|
||||
|
||||
private static Component accountLine(String name, @Nullable BanState state, @Nullable Long household) {
|
||||
String ban = switch(state == null ? BanState.UNKNOWN : state) {
|
||||
case BANNED -> "gebannt";
|
||||
case NOT_BANNED -> "nicht gebannt";
|
||||
case UNKNOWN -> "Bann-Status unbekannt";
|
||||
};
|
||||
String householdText = household == null ? "" : " · Haushalt #" + household;
|
||||
return Component.text(name + " – " + ban + householdText, state == BanState.BANNED ? NamedTextColor.RED : NamedTextColor.WHITE);
|
||||
}
|
||||
|
||||
private static String network(String network, boolean full) {
|
||||
return full ? network : Networks.mask(network);
|
||||
}
|
||||
|
||||
private static String networks(List<String> networks, boolean full) {
|
||||
if(networks.isEmpty()) return "keine";
|
||||
return networks.stream().map(network -> network(network, full)).collect(Collectors.joining(", "));
|
||||
}
|
||||
|
||||
private static String orUnknown(@Nullable String name) {
|
||||
return name == null ? "?" : name;
|
||||
}
|
||||
|
||||
private static @Nullable String note(@Nullable String raw) {
|
||||
return raw == null || raw.isBlank() ? null : raw.strip();
|
||||
}
|
||||
|
||||
private static DialogInput noteInput(String label) {
|
||||
return DialogInput.text(NOTE_KEY, Component.text(label)).width(BODY_WIDTH).maxLength(255).build();
|
||||
}
|
||||
|
||||
private static Component lines(List<Component> lines) {
|
||||
return Component.join(JoinConfiguration.newlines(), lines);
|
||||
}
|
||||
|
||||
private static DialogAction adminAction(BiConsumer<Player, DialogResponseView> action) {
|
||||
return DialogAction.customClick((response, audience) -> {
|
||||
if(!(audience instanceof Player player)) return;
|
||||
Bukkit.getScheduler().runTask(Main.instance(), () -> {
|
||||
if(player.isOnline() && player.hasPermission(BanEvasion.ADMIN_PERMISSION)) action.accept(player, response);
|
||||
});
|
||||
}, DIALOG_CALLBACK);
|
||||
}
|
||||
|
||||
private static ActionButton button(Component label, Consumer<Player> action) {
|
||||
return ActionButton.builder(label).width(BUTTON_WIDTH).action(adminAction((player, response) -> action.accept(player))).build();
|
||||
}
|
||||
|
||||
private static ActionButton button(String label, Consumer<Player> action) {
|
||||
return button(Component.text(label), action);
|
||||
}
|
||||
|
||||
/**
|
||||
* Button that reads the inputs of the dialog.
|
||||
*/
|
||||
private static ActionButton inputButton(String label, BiConsumer<Player, DialogResponseView> action) {
|
||||
return ActionButton.builder(Component.text(label)).width(BUTTON_WIDTH).action(adminAction(action)).build();
|
||||
}
|
||||
|
||||
private static void show(Player admin, String title, Component body, List<DialogInput> inputs, List<ActionButton> buttons) {
|
||||
Dialog dialog = Dialog.create(factory -> factory.empty()
|
||||
.base(DialogBase.builder(Component.text(title))
|
||||
.canCloseWithEscape(true)
|
||||
.afterAction(DialogBase.DialogAfterAction.CLOSE)
|
||||
.body(List.of(DialogBody.plainMessage(body, BODY_WIDTH)))
|
||||
.inputs(inputs)
|
||||
.build())
|
||||
.type(DialogType.multiAction(buttons)
|
||||
.columns(1)
|
||||
.exitAction(ActionButton.builder(Component.text("Schließen")).width(BUTTON_WIDTH).build())
|
||||
.build()));
|
||||
admin.showDialog(dialog);
|
||||
}
|
||||
}
|
||||
-24
@@ -1,24 +0,0 @@
|
||||
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
|
||||
|
||||
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
|
||||
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
class BanEvasionListener extends ApplianceListener<BanEvasion> {
|
||||
@EventHandler
|
||||
public void onAttemptRecorded(LoginAttemptRecordedEvent event) {
|
||||
this.getAppliance().onAttemptRecorded(event.getAttempt());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
this.getAppliance().playerJoined(event.getPlayer());
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
this.getAppliance().playerLeft(event.getPlayer());
|
||||
}
|
||||
}
|
||||
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Reference in new issue
Block a user