Author SHA1 Message Date
besiece 5ae2ac933a feat: refactor silence and unsilence logic into applyNametagAction method in SilenceNametag 2026-09-25 17:56:08 +02:00
besiece f1250f2879 feat: streamline silence and unsilence logic in NametagEntityListener 2026-09-25 17:37:25 +02:00
besiece 961a22beac feat: improve silence and unsilence feedback for mobs in NametagEntityListener 2026-09-25 17:24:50 +02:00
besiece 98dc59ca15 feat: enhance silence and unsilence functionality and manage nametag item amount 2026-09-25 17:19:54 +02:00
besiece 091bc8f10c feat: implement silence and unsilence actions in NametagEntityListener 2026-09-25 16:53:22 +02:00
besiece 879dfb9bdd feat: add NametagEntityListener to handle special nametag interactions 2026-09-25 16:47:48 +02:00
besiece 3513477265 refactor: enhance nametag action handling and improve lore management 2026-09-25 16:22:32 +02:00
besiece 167ed811b6 fix: update lore text for silence nametag and improve nullability handling 2026-09-19 21:12:36 +02:00
besiece 0f415b9aba refactor: streamline nametag action handling and update lore management 2026-08-18 17:12:02 +02:00
besiece aebd7f7bc8 fix: ensure lore is correctly initialized when editing item meta 2026-08-18 16:45:14 +02:00
besiece 410658259d setting the result item in the anvil 2026-08-18 16:36:59 +02:00
besiece 1dbc9b29a3 adding logging to debug 2026-08-18 16:32:39 +02:00
besiece b1c92310cb setting the lore of the result item 2026-08-18 16:25:18 +02:00
besiece 15ee6ee79e catch anvil event and return if not a nametag 2026-08-18 15:40:12 +02:00
besiece dd2d71d754 Created necessary classes and implement console logs for PrepareAnvilEvent 2026-08-18 15:28:11 +02:00
besiece 3221450cde Clean up test scripts and to prepare for development of the feature 2026-08-18 14:53:13 +02:00
besiece f615dc867a Rerunning my first test, to verify if my install worked properly 2026-08-13 13:09:14 +02:00
besiece 673bae4d50 Fixing my first test, to verify if my install worked properly 2026-08-13 10:33:38 +02:00
besiece 6ad9407cb4 Creating a first test, to verify if my install worked properly 2026-08-13 10:14:38 +02:00
5 changed files with 170 additions and 99 deletions

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@@ -1,52 +0,0 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.frostWalkerBoat;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Levelled;
import org.bukkit.entity.Boat;
import org.bukkit.event.EventHandler;
import org.bukkit.event.vehicle.VehicleMoveEvent;
import org.bukkit.util.Vector;
class BoatMoveListener extends ApplianceListener<FrostWalkerBoat> {
@EventHandler
public void onBoatMove(VehicleMoveEvent event) {
if(!(event.getVehicle() instanceof Boat boat)) return;
// if(!event.getVehicle().getPersistentDataContainer().has(
// this.getAppliance().getNamespacedKey(),
// PersistentDataType.BOOLEAN)
// ) return;
//
// if(Boolean.FALSE.equals(event.getVehicle().getPersistentDataContainer().get(
// this.getAppliance().getNamespacedKey(),
// PersistentDataType.BOOLEAN
// ))) return;
Block blockAtBoat = event.getTo().getBlock();
if(blockAtBoat.getType() == Material.WATER) {
if (!(blockAtBoat.getBlockData() instanceof Levelled waterData)) return;
if (waterData.getLevel() != 0) return;
if (!blockAtBoat.getRelative(BlockFace.UP).isEmpty()) return;
Location teleportLocation = event.getTo().clone();
teleportLocation.setY(blockAtBoat.getY()+1.1);
boat.teleport(teleportLocation);
}
Vector velocity = event.getTo().toVector().subtract(event.getFrom().toVector());
velocity.setY(0);
Block iceTargetBlock;
if(velocity.isZero()) {
iceTargetBlock = event.getTo().getBlock().getRelative(BlockFace.DOWN);
} else {
Location iceTargetLocation = blockAtBoat.getLocation().clone().add(velocity.clone().normalize().multiply(5));
iceTargetBlock = iceTargetLocation.getBlock().getRelative(BlockFace.DOWN);
}
this.getAppliance().freezeWater(iceTargetBlock);
}
}
@@ -1,47 +0,0 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.frostWalkerBoat;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.Levelled;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class FrostWalkerBoat extends Appliance {
public NamespacedKey getNamespacedKey() {
return new NamespacedKey(this.getClass().getSimpleName().toLowerCase(), "is_frostwalker_enchanted");
}
public void freezeWater(Block targetBlock) {
int radius = 4;
double circleRadiusSquared = Math.pow(radius + 0.5, 2);
for(int xOffset = -radius; xOffset <= radius; xOffset++) {
for(int zOffset = -radius; zOffset <= radius; zOffset++) {
int distanceSquared =
xOffset * xOffset + zOffset * zOffset;
if(distanceSquared > circleRadiusSquared) continue;
Block block = targetBlock.getRelative(xOffset, 0, zOffset);
if(block.getType() != Material.WATER) continue;
if(!(block.getBlockData() instanceof Levelled waterData)) continue;
if(waterData.getLevel() != 0) continue;
if(!block.getRelative(BlockFace.UP).isEmpty()) continue;
block.setType(Material.FROSTED_ICE);
}
}
}
@Override
@NotNull
protected List<Listener> listeners() {
return List.of(new BoatMoveListener());
}
}
@@ -0,0 +1,27 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.inventory.PrepareAnvilEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.view.AnvilView;
public class NametagAnvilListener extends ApplianceListener<SilenceNametag> {
@EventHandler
public void onAnvilRename(PrepareAnvilEvent event){
ItemStack resultItem = event.getResult();
if(resultItem == null) return;
AnvilView anvilView = event.getView();
ItemStack inputItem = anvilView.getItem(0);
if(inputItem == null || inputItem.getType() != Material.NAME_TAG) return;
String renameText = anvilView.getRenameText();
if(!SilenceNametag.muteString.equals(renameText)
&& !SilenceNametag.unmuteString.equals(renameText)) return;
event.setResult(this.getAppliance().createSilenceNametag(resultItem, renameText));
}
}
@@ -0,0 +1,31 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
public class NametagEntityListener extends ApplianceListener<SilenceNametag> {
@EventHandler
public void onNametagUse(PlayerInteractEntityEvent event){
ItemStack item;
if (event.getHand() == EquipmentSlot.HAND) {
item = event.getPlayer().getInventory().getItemInMainHand();
} else {
item = event.getPlayer().getInventory().getItemInOffHand();
}
if(item.getType() != Material.NAME_TAG) return;
if(!item.getItemMeta().getPersistentDataContainer().has(
this.getAppliance().nametagActionKey,
PersistentDataType.INTEGER
)) return;
getAppliance().applyNametagAction(item, event.getRightClicked());
}
}
@@ -0,0 +1,112 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import net.kyori.adventure.text.Component;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Entity;
import org.bukkit.event.Listener;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
public class SilenceNametag extends Appliance {
public static final String pluginName = "silence-nametag";
public static final String muteString = "@verstummen";
public static final String unmuteString = "@entstummen";
public enum NametagActions {
SILENCE,
UNSILENCE
}
NamespacedKey nametagActionKey =
new NamespacedKey(pluginName, "nametag-action");
private final Component silenceNametagLore = Component.text("Dieses Namensschild verstummt Mobs.");
private final Component unsilenceNametagLore = Component.text("Dieses Namensschild entstummt Mobs.");
ItemStack setNametagAction(ItemStack item, NametagActions action) {
Objects.requireNonNull(item, "Item must not be null.");
setPersistentDataOfNametag(item, action);
removeLoreOfNametag(item);
setLoreOfNametag(item, action);
restoreDefaultNameOfNametag(item);
return item;
}
void setPersistentDataOfNametag(ItemStack item, NametagActions action){
item.editPersistentDataContainer(pdc -> pdc.set(
nametagActionKey,
PersistentDataType.INTEGER,
action.ordinal()
));
}
void removeLoreOfNametag(ItemStack item){
item.editMeta(meta -> {
List<Component> lore = meta.hasLore() ? new ArrayList<>(meta.lore()) : new ArrayList<>();
lore.removeIf(line ->
line.toString().contains(silenceNametagLore.toString())
|| line.toString().contains(unsilenceNametagLore.toString()));
meta.lore(lore);
});
}
void setLoreOfNametag(ItemStack item, NametagActions action){
item.editMeta(meta -> {
List<Component> lore = meta.hasLore() ? new ArrayList<>(meta.lore()) : new ArrayList<>();
if(action == NametagActions.SILENCE) {
lore.add(silenceNametagLore);
} else if (action == NametagActions.UNSILENCE){
lore.add(unsilenceNametagLore);
}
meta.lore(lore);
});
}
void restoreDefaultNameOfNametag(ItemStack item){
item.editMeta(meta -> meta.customName(null));
}
@Nullable NametagActions getNametagAction(ItemStack item) {
Objects.requireNonNull(item, "Item must not be null.");
return item.getPersistentDataContainer().get(nametagActionKey, PersistentDataType.INTEGER) == null
? null
: NametagActions.values()[item.getPersistentDataContainer().get(nametagActionKey, PersistentDataType.INTEGER)];
}
public ItemStack createSilenceNametag(ItemStack ResultItem, String renameText){
if(renameText.equals(muteString)) {
return this.setNametagAction(ResultItem, NametagActions.SILENCE);
} else if(renameText.equals(unmuteString)) {
return this.setNametagAction(ResultItem, NametagActions.UNSILENCE);
}
return ResultItem;
}
public void applyNametagAction(ItemStack item, Entity mob) {
if (getNametagAction(item) == SilenceNametag.NametagActions.SILENCE) {
if(mob.isSilent()) return;
mob.setSilent(true);
} else if (getNametagAction(item) == SilenceNametag.NametagActions.UNSILENCE) {
if (!mob.isSilent()) return;
mob.setSilent(false);
}
// Consume one unnamed nametag manually.
// Custom-named tags use vanilla nametag behavior, including item consumption.
if (item.getItemMeta().customName() == null) {
item.setAmount(item.getAmount() - 1);
}
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new NametagAnvilListener(), new NametagEntityListener());
}
}