46 Commits
Author SHA1 Message Date
MineTec b920d989b2 Merge pull request 'Feature/silence named mobs' (#18) from feature/silence-named-mobs into master
Reviewed-on: #18
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2026-11-10 22:23:53 +00:00
MineTec b601eba016 Merge branch 'master' into feature/silence-named-mobs 2026-11-09 18:44:39 +00:00
besiece 6505bda43e feat: implement feedback system for silence nametag actions with action bar updates 2026-11-08 13:04:30 +01:00
besiece fb78a450b8 refactor: separate nametag item handling from silence actions and add rename aliases 2026-11-08 12:38:27 +01:00
MineTec d18ddc7b07 Remove outdated outlawed PvP system and related configurations 2026-10-29 19:51:36 +01:00
MineTec b06ba40d16 Merge pull request 'added combined info bar for TPS, MSPT and online player count' (#17) from feature/combinedInfoBar into master
Reviewed-on: #17
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2026-10-28 11:57:53 +00:00
jannis 3eca590c6f added combined info bar for TPS, MSPT and online player count 2026-10-18 23:31:10 +02:00
MineTec f6ac150a8f arena: challenger idling 1 min in the options gets sent back to the tribune 2026-10-18 17:53:13 +02:00
MineTec 92a655e107 arena: full pads wait for the challenger to close the options (max 20 s) instead of closing them 2026-10-18 17:50:16 +02:00
MineTec 77a740edb7 arena: leaving the box during a fight (e.g. ender pearl glitch) counts as knocked out 2026-10-18 17:06:14 +02:00
MineTec 4a87bb3fad chat settings are synced with velocity again (join/leave, mentions) 2026-10-17 22:57:42 +02:00
MineTec ca0e364d85 chat moves to the velocity plugin chat-bridge: backend only silences chat and sends rank prefixes 2026-10-17 22:41:48 +02:00
MineTec fb88856925 Merge branch 'feature/arena' 2026-10-15 23:40:25 +02:00
MineTec 3882f64289 Merge remote-tracking branch 'origin/master' 2026-10-15 23:40:25 +02:00
MineTec 6bda5b6adb arena options stay changeable until the countdown and reopen with a right click 2026-10-15 23:25:21 +02:00
MineTec ae3bde626f added team fights up to 4 vs 4 to the arena 2026-10-15 23:21:20 +02:00
MineTec 4add446940 doubled the size of arena status displays 2026-10-15 23:08:19 +02:00
jannis d03a21d460 changed way to unlock Quarz Recipe 2026-10-15 23:07:26 +02:00
MineTec a91f550153 fixed duplicated display villagers when entities were not loaded yet 2026-10-15 22:55:54 +02:00
MineTec b8ba85f8c5 widened arena spectator range 2026-10-15 22:52:07 +02:00
MineTec 65c48eae45 fixed arena transfer with empty inventory slots and blocked advancements in the arena 2026-10-15 22:42:03 +02:00
MineTec c6bf0b0163 Merge branch 'feature/banEvasion' 2026-10-15 22:33:48 +02:00
MineTec 8b616ba2a2 added Arena appliances for fights on a separate server 2026-10-15 22:33:48 +02:00
MineTec 6590513d56 simplified BanEvasion 2026-10-14 21:07:27 +02:00
MineTec 0800793e64 added lookup indexes to login attempts 2026-10-14 21:07:27 +02:00
MineTec 882bacf57b added optional request timeout to http repositories 2026-10-14 21:07:27 +02:00
MineTec ddcbdbaec5 fixed dropped database statements never completing their query 2026-10-14 21:07:27 +02:00
besiece 5ae2ac933a feat: refactor silence and unsilence logic into applyNametagAction method in SilenceNametag 2026-09-25 17:56:08 +02:00
besiece f1250f2879 feat: streamline silence and unsilence logic in NametagEntityListener 2026-09-25 17:37:25 +02:00
besiece 961a22beac feat: improve silence and unsilence feedback for mobs in NametagEntityListener 2026-09-25 17:24:50 +02:00
besiece 98dc59ca15 feat: enhance silence and unsilence functionality and manage nametag item amount 2026-09-25 17:19:54 +02:00
besiece 091bc8f10c feat: implement silence and unsilence actions in NametagEntityListener 2026-09-25 16:53:22 +02:00
besiece 879dfb9bdd feat: add NametagEntityListener to handle special nametag interactions 2026-09-25 16:47:48 +02:00
besiece 3513477265 refactor: enhance nametag action handling and improve lore management 2026-09-25 16:22:32 +02:00
besiece 167ed811b6 fix: update lore text for silence nametag and improve nullability handling 2026-09-19 21:12:36 +02:00
besiece 0f415b9aba refactor: streamline nametag action handling and update lore management 2026-08-18 17:12:02 +02:00
besiece aebd7f7bc8 fix: ensure lore is correctly initialized when editing item meta 2026-08-18 16:45:14 +02:00
besiece 410658259d setting the result item in the anvil 2026-08-18 16:36:59 +02:00
besiece 1dbc9b29a3 adding logging to debug 2026-08-18 16:32:39 +02:00
besiece b1c92310cb setting the lore of the result item 2026-08-18 16:25:18 +02:00
besiece 15ee6ee79e catch anvil event and return if not a nametag 2026-08-18 15:40:12 +02:00
besiece dd2d71d754 Created necessary classes and implement console logs for PrepareAnvilEvent 2026-08-18 15:28:11 +02:00
besiece 3221450cde Clean up test scripts and to prepare for development of the feature 2026-08-18 14:53:13 +02:00
besiece f615dc867a Rerunning my first test, to verify if my install worked properly 2026-08-13 13:09:14 +02:00
besiece 673bae4d50 Fixing my first test, to verify if my install worked properly 2026-08-13 10:33:38 +02:00
besiece 6ad9407cb4 Creating a first test, to verify if my install worked properly 2026-08-13 10:14:38 +02:00
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dependencies {
implementation project(':common')
implementation project(':core')
compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
implementation 'org.apache.httpcomponents:httpclient:4.5.14'
implementation 'com.sparkjava:spark-core:2.9.4'
testImplementation platform('org.junit:junit-bom:5.13.4')
testImplementation 'org.junit.jupiter:junit-jupiter'
testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
}
test {
useJUnitPlatform()
}
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package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import com.google.gson.Gson;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.util.entity.DisplayVillager;
import eu.mhsl.craftattack.spawn.core.util.listener.DismissInventoryOpenFromHolder;
import eu.mhsl.craftattack.spawn.core.util.listener.PlayerInteractAtEntityEventListener;
import eu.mhsl.craftattack.spawn.core.util.server.PluginMessage;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.event.Listener;
import org.bukkit.potion.PotionEffect;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Base64;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.stream.Stream;
/**
* The arena server: tribune, start pads, arenas, fights and resets.
* The main server sends a copy of the player's inventory to {@code /api/arena/inventory} before connecting the player.
*/
public class Arena extends Appliance {
public enum PlayerState {
TRIBUNE,
PAD,
FIGHT,
BUILD
}
private record InventoryRequest(UUID player, String items) {
}
private final Map<UUID, PlayerState> states = new HashMap<>();
private ArenaWorlds worlds;
private ArenaSettings settings;
private Teams teams;
private ArenaResetter resetter;
private final List<ArenaSlot> slots = new ArrayList<>();
private @Nullable Lobby lobby;
private @Nullable DisplayVillager.ConfigBound villager;
private @Nullable BukkitTask tickTask;
public Arena() {
super("arena");
}
@Override
public void onEnable() {
this.worlds = new ArenaWorlds();
this.villager = new DisplayVillager.ConfigBound(this.localConfig(), villager -> {
villager.customName(Component.text("Zurück zu CraftAttack", NamedTextColor.GOLD));
villager.setProfession(Villager.Profession.CARTOGRAPHER);
villager.setVillagerType(Villager.Type.PLAINS);
});
this.villager.getVillager().addScoreboardTag(Displays.MANAGED_TAG);
this.start();
}
@Override
public void onDisable() {
this.stop();
}
/**
* Reads the settings and builds pads, arenas and displays. Separate from onEnable so setup changes
* can be applied without restarting the appliance.
*/
private void start() {
this.settings = ArenaSettings.read(this.localConfig(), this.worlds.play());
this.teams = new Teams();
this.resetter = new ArenaResetter(this.worlds, this.settings.resetBlocksPerTick());
this.settings.arenas().stream()
.filter(ArenaSettings.Slot::isComplete)
.forEach(slot -> this.slots.add(new ArenaSlot(slot, this.worlds.play())));
this.settings.arenas().stream()
.filter(slot -> !slot.isComplete())
.forEach(slot -> Main.logger().warning("Arena '" + slot.name() + "' is incomplete (region, spawn1, spawn2) and stays disabled"));
if(this.settings.padsComplete()) this.lobby = new Lobby(this, this.settings.pads());
else Main.logger().warning("Arena: pads are not set up, fights cannot be started");
this.syncRegions().forEach(region -> this.worlds.keepLoaded(region, Main.instance()));
this.removeStrayVillagers();
this.placeStarterPlatform();
this.syncAll();
Bukkit.getOnlinePlayers().stream()
.filter(player -> this.state(player) != PlayerState.BUILD)
.forEach(this::toTribune);
this.tickTask = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tick, 1, 1);
}
private void stop() {
if(this.tickTask != null) this.tickTask.cancel();
this.slots.forEach(slot -> {
if(slot.fight != null) slot.fight.abort();
slot.remove();
});
this.slots.clear();
if(this.lobby != null) this.lobby.shutdown();
this.lobby = null;
this.resetter.cancel();
this.teams.clear();
this.worlds.releaseChunks(Main.instance());
}
public void reload() {
if(this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FIGHT))
throw new ApplianceCommand.Error("Es läuft gerade ein Kampf");
if(this.lobby != null && !this.lobby.isIdle())
throw new ApplianceCommand.Error("Gerade steht jemand auf einem Startfeld");
this.stop();
this.start();
}
/**
* Copies the whole tribune area and all arenas from the template.
*/
public void syncAll() {
this.slots.forEach(slot -> slot.state = ArenaSlot.State.RESET);
List<Region> regions = this.syncRegions();
for(int i = 0; i < regions.size(); i++) {
boolean last = i == regions.size() - 1;
this.resetter.reset(regions.get(i), () -> {
if(!last) return;
this.slots.forEach(slot -> slot.state = ArenaSlot.State.FREE);
Main.logger().info("Arena: all regions synced from the template");
});
}
if(regions.isEmpty()) this.slots.forEach(slot -> slot.state = ArenaSlot.State.FREE);
}
public boolean isBusy() {
return this.slots.stream().anyMatch(slot -> slot.state != ArenaSlot.State.FREE)
|| (this.lobby != null && !this.lobby.isIdle());
}
private List<Region> syncRegions() {
return Stream.concat(
Stream.ofNullable(this.settings.syncRegion()),
this.slots.stream().map(slot -> slot.settings.region())
).toList();
}
private void tick() {
this.resetter.tick();
if(this.lobby != null) this.lobby.tick();
if(Bukkit.getCurrentTick() % 10 != 0) return;
this.slots.forEach(ArenaSlot::updateDisplay);
// nobody takes damage outside of fights, so falling into the void would never end
World play = this.worlds.play();
play.getPlayers().stream()
.filter(player -> player.getY() < play.getMinHeight() - 16 && this.state(player) != PlayerState.FIGHT)
.forEach(this::toTribune);
}
/**
* Removes old copies of the return villager, for example after its position was changed in the config by hand.
*/
private void removeStrayVillagers() {
Region region = this.settings.syncRegion();
if(region == null || this.villager == null) return;
UUID current = this.villager.getUniqueId();
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
for(Entity entity : this.worlds.play().getChunkAt(cx, cz).getEntities()) {
if(!(entity instanceof Villager) || entity.getUniqueId().equals(current)) continue;
if(!entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
entity.remove();
Main.logger().info("Arena: removed a stray return villager at " + entity.getLocation().toVector());
}
}
}
}
/**
* A fresh, empty world gets a small platform at the tribune spawn, so the first visitors do not fall into the void.
*/
private void placeStarterPlatform() {
Location spawn = this.settings.tribuneSpawn();
if(spawn == null) return;
for(World world : new World[]{this.worlds.play(), this.worlds.template()}) {
Location below = spawn.clone();
below.setWorld(world);
below.subtract(0, 1, 0);
if(!below.getBlock().getType().isAir()) return;
}
for(World world : new World[]{this.worlds.play(), this.worlds.template()}) {
for(int dx = -3; dx <= 3; dx++) {
for(int dz = -3; dz <= 3; dz++) {
world.getBlockAt(spawn.getBlockX() + dx, spawn.getBlockY() - 1, spawn.getBlockZ() + dz).setType(Material.SMOOTH_STONE, false);
}
}
}
Main.logger().info("Arena: placed a starter platform at the tribune spawn");
}
boolean hasFreeSlot() {
return this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FREE);
}
void startFight(List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
ArenaSlot slot = this.slots.stream().filter(s -> s.state == ArenaSlot.State.FREE).findFirst().orElse(null);
if(slot == null) {
teams.forEach(team -> team.forEach(this::toTribune));
return;
}
new Fight(this, slot, teams, mode, kits).start();
}
void resetSlot(ArenaSlot slot) {
if(!this.slots.contains(slot)) return;
slot.state = ArenaSlot.State.RESET;
this.resetter.reset(slot.settings.region(), () -> {
if(!this.slots.contains(slot)) return;
slot.state = ArenaSlot.State.FREE;
Location display = slot.settings.displayLocation(this.worlds.play());
Style.play(display, Sound.BLOCK_BEACON_ACTIVATE, 1.5f, 1.2f);
});
}
/**
* Brings the player back to the tribune with the own inventory, locked.
*/
public void toTribune(Player player) {
if(this.lobby != null) this.lobby.leave(player);
this.setState(player, PlayerState.TRIBUNE);
this.teams.leave(player);
player.closeInventory();
Location spawn = this.settings.tribuneSpawn();
player.teleport(spawn != null ? spawn : this.worlds.play().getSpawnLocation());
restore(player, GameMode.ADVENTURE);
InventoryStore.apply(player, player.getUniqueId());
}
/**
* Full health and food, no effects, no fire.
*/
static void restore(Player player, GameMode gameMode) {
player.setGameMode(gameMode);
player.getActivePotionEffects().stream().map(PotionEffect::getType).forEach(player::removePotionEffect);
player.setHealth(Objects.requireNonNull(player.getAttribute(Attribute.MAX_HEALTH)).getValue());
player.setAbsorptionAmount(0);
player.setFoodLevel(20);
player.setSaturation(5);
player.setExhaustion(0);
player.setFireTicks(0);
player.setFreezeTicks(0);
player.setFallDistance(0);
player.setArrowsInBody(0, false);
player.setVelocity(new Vector());
}
public void toggleBuild(Player player) {
PlayerState state = this.state(player);
if(state == PlayerState.BUILD) {
Location target = player.getLocation().clone();
target.setWorld(this.worlds.play());
this.toTribune(player);
if(!this.isInsideArena(target)) player.teleport(target);
player.sendMessage(Style.message("Bau-Modus beendet. Änderungen an der Vorlage übernimmst du mit /arenasetup sync."));
return;
}
if(state != PlayerState.TRIBUNE) throw new ApplianceCommand.Error("Nur von der Tribüne aus möglich");
this.setState(player, PlayerState.BUILD);
this.teams.leave(player);
Location target = player.getLocation().clone();
target.setWorld(this.worlds.template());
player.getInventory().clear();
player.teleport(target);
player.setGameMode(GameMode.CREATIVE);
player.sendMessage(Style.message("Du bist in der Vorlage. Mit /build kommst du zurück."));
}
void moveVillager(Location location) {
Objects.requireNonNull(this.villager).updateLocation(location);
}
List<String> arenaNames() {
return this.settings.arenas().stream().map(ArenaSettings.Slot::name).toList();
}
public void sendToCraftAttack(Player player) {
PluginMessage.connect(player, this.settings.returnServer());
}
public void handleQuit(Player player) {
Fight fight = this.fightOf(player);
if(fight != null && fight.isAlive(player.getUniqueId())) fight.forfeit(player.getUniqueId());
if(this.lobby != null) this.lobby.leave(player);
this.teams.leave(player);
this.states.remove(player.getUniqueId());
}
public PlayerState state(Player player) {
return this.states.getOrDefault(player.getUniqueId(), PlayerState.TRIBUNE);
}
void setState(Player player, PlayerState state) {
this.states.put(player.getUniqueId(), state);
}
/**
* The fight the player is part of, also during the short celebration after it ended.
*/
public @Nullable Fight fightOf(Player player) {
return this.slots.stream()
.map(slot -> slot.fight)
.filter(fight -> fight != null && fight.involves(player.getUniqueId()))
.findFirst()
.orElse(null);
}
/**
* Whether blocks may change at this position of the play world: only inside arenas.
*/
public boolean isInsideArena(Location location) {
return this.slots.stream().anyMatch(slot -> slot.settings.region().contains(location.getX(), location.getY(), location.getZ()));
}
public @Nullable Region arenaRegionOf(Player player) {
Fight fight = this.fightOf(player);
return fight == null ? null : fight.region();
}
public @Nullable Lobby lobby() {
return this.lobby;
}
public ArenaWorlds worlds() {
return this.worlds;
}
ArenaSettings settings() {
return this.settings;
}
Teams teams() {
return this.teams;
}
@Override
public void httpApi(HttpServer.ApiBuilder apiBuilder) {
Gson gson = new Gson();
apiBuilder.rawPost("inventory", (request, response) -> {
InventoryRequest body = gson.fromJson(request.body(), InventoryRequest.class);
if(body == null || body.player() == null || body.items() == null) throw new IllegalArgumentException("player and items are required");
InventoryStore.put(body.player(), Base64.getDecoder().decode(body.items()));
return HttpServer.nothing;
});
}
@Override
@NotNull
protected List<ApplianceCommand<?>> commands() {
return List.of(new BuildCommand(), new ArenaSetupCommand(), new CraftAttackCommand());
}
@Override
@NotNull
protected List<Listener> listeners() {
UUID villager = Objects.requireNonNull(this.villager).getUniqueId();
return List.of(
new PlayerConnectionListener(),
new LockListener(),
new FightListener(),
new WorldProtectionListener(),
new ModeMenuListener(),
new NoProgressListener(),
new PlayerInteractAtEntityEventListener(villager, event -> this.sendToCraftAttack(event.getPlayer())),
new DismissInventoryOpenFromHolder(villager)
);
}
}
@@ -0,0 +1,127 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.ResetCursor;
import eu.mhsl.craftattack.spawn.core.Main;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.Container;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.BoundingBox;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.List;
import java.util.Queue;
/**
* Copies regions from the template world over the play world. Only blocks that differ are written,
* without physics. Block entities (chests, signs, banners) are always copied, so changed contents are reset too.
* The work is spread over ticks with a fixed block budget.
*/
final class ArenaResetter {
private record Job(Region region, ResetCursor cursor, Runnable onDone) {
}
private final World play;
private final World template;
private final int blocksPerTick;
private final Queue<Job> jobs = new ArrayDeque<>();
private Job current;
ArenaResetter(ArenaWorlds worlds, int blocksPerTick) {
this.play = worlds.play();
this.template = worlds.template();
this.blocksPerTick = blocksPerTick;
}
void reset(Region region, Runnable onDone) {
this.jobs.add(new Job(region, new ResetCursor(region), onDone));
}
boolean isBusy() {
return this.current != null || !this.jobs.isEmpty();
}
void cancel() {
this.jobs.clear();
this.current = null;
}
/**
* Called every server tick.
*/
void tick() {
int budget = this.blocksPerTick;
while(budget > 0) {
if(this.current == null) {
this.current = this.jobs.poll();
if(this.current == null) return;
this.prepare(this.current.region);
}
budget -= this.current.cursor.advance(budget, this::copyBlock);
if(!this.current.cursor.isDone()) return;
this.finish(this.current.region);
Job done = this.current;
this.current = null;
try {
done.onDone.run();
} catch(Exception e) {
Main.logger().warning("Arena: error after reset: " + e.getMessage());
}
}
}
private void prepare(Region region) {
this.removeEntities(region);
// empty containers first, otherwise replacing them would drop their contents
for(BlockState state : this.blockEntities(this.play, region, false)) {
if(state instanceof Container container) container.getInventory().clear();
}
}
private void copyBlock(int x, int y, int z) {
BlockData source = this.template.getBlockAt(x, y, z).getBlockData();
Block target = this.play.getBlockAt(x, y, z);
if(!target.getBlockData().equals(source)) target.setBlockData(source, false);
}
private void finish(Region region) {
for(BlockState state : this.blockEntities(this.template, region, true)) {
state.copy(new Location(this.play, state.getX(), state.getY(), state.getZ())).update(true, false);
}
this.removeEntities(region);
}
private List<BlockState> blockEntities(World world, Region region, boolean snapshot) {
List<BlockState> states = new ArrayList<>();
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
Chunk chunk = world.getChunkAt(cx, cz);
for(BlockState state : chunk.getTileEntities(snapshot)) {
if(region.contains(state.getX(), state.getY(), state.getZ())) states.add(state);
}
}
}
return states;
}
private void removeEntities(Region region) {
BoundingBox box = new BoundingBox(
region.minX(), region.minY(), region.minZ(),
region.maxX() + 1, region.maxY() + 1, region.maxZ() + 1
);
for(Entity entity : this.play.getNearbyEntities(box)) {
if(entity instanceof Player) continue;
if(entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
entity.remove();
}
}
}
@@ -0,0 +1,94 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.ConfigurationSection;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
/**
* Positions and limits from the {@code arena} config section. All positions refer to the play world,
* no matter which world was stored.
*/
record ArenaSettings(
@Nullable Location tribuneSpawn,
@Nullable Region syncRegion,
@Nullable Region[] pads,
List<Slot> arenas,
int fightSeconds,
int countdownSeconds,
int resetBlocksPerTick,
String returnServer
) {
static final String[] PAD_KEYS = {"red", "blue"};
record Slot(String name, @Nullable Region region, @Nullable Location[] spawns, @Nullable Location display) {
boolean isComplete() {
return this.region != null && this.spawns[0] != null && this.spawns[1] != null;
}
Location displayLocation(World world) {
if(this.display != null) return this.display;
return new Location(world, this.region.centerX(), this.region.maxY() + 1.5, this.region.centerZ());
}
}
static ArenaSettings read(ConfigurationSection config, World world) {
Region[] pads = new Region[PAD_KEYS.length];
for(int i = 0; i < PAD_KEYS.length; i++) {
pads[i] = readRegion(config.getConfigurationSection("pads." + PAD_KEYS[i]));
}
List<Slot> arenas = new ArrayList<>();
ConfigurationSection arenaSection = config.getConfigurationSection("arenas");
if(arenaSection != null) {
for(String name : arenaSection.getKeys(false)) {
ConfigurationSection slot = arenaSection.getConfigurationSection(name);
if(slot == null) continue;
arenas.add(new Slot(
name,
readRegion(slot.getConfigurationSection("region")),
new Location[]{
readLocation(slot.getConfigurationSection("spawn1"), world),
readLocation(slot.getConfigurationSection("spawn2"), world)
},
readLocation(slot.getConfigurationSection("display"), world)
));
}
}
return new ArenaSettings(
readLocation(config.getConfigurationSection("tribuneSpawn"), world),
readRegion(config.getConfigurationSection("syncRegion")),
pads,
arenas,
Math.max(1, config.getInt("fightMinutes", 10)) * 60,
Math.max(1, config.getInt("countdownSeconds", 5)),
Math.max(1000, config.getInt("resetBlocksPerTick", 20000)),
config.getString("connect-server-name", "craftattack")
);
}
boolean padsComplete() {
return this.pads[0] != null && this.pads[1] != null;
}
private static @Nullable Region readRegion(@Nullable ConfigurationSection section) {
if(section == null) return null;
List<Integer> a = section.getIntegerList("pos1");
List<Integer> b = section.getIntegerList("pos2");
if(a.size() != 3 || b.size() != 3) return null;
return Region.of(a.get(0), a.get(1), a.get(2), b.get(0), b.get(1), b.get(2));
}
private static @Nullable Location readLocation(@Nullable ConfigurationSection section, World world) {
if(section == null) return null;
Location location = ConfigUtil.Position.paseLocation(section);
location.setWorld(world);
return location;
}
}
@@ -0,0 +1,116 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
import eu.mhsl.craftattack.spawn.core.config.Configuration;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.ConfigurationSection;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
/**
* Setting up tribune, pads and arenas at the own position. Works in the play world and in the template.
* Changes take effect with {@code /arenasetup reload}.
*/
class ArenaSetupCommand extends ApplianceCommand.PlayerChecked<Arena> {
private static final String USAGE = String.join("\n",
"/arenasetup tribune",
"/arenasetup villager",
"/arenasetup pad <red|blue> <pos1|pos2>",
"/arenasetup arena <name> <pos1|pos2|spawn1|spawn2|display|remove>",
"/arenasetup syncregion <pos1|pos2>",
"/arenasetup sync",
"/arenasetup reload"
);
ArenaSetupCommand() {
super("arenasetup");
}
@Override
public @Nullable String permission() {
return "admin";
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if(args.length == 0) throw new Error("\n" + USAGE);
Location location = this.getPlayer().getLocation().clone();
location.setWorld(this.getAppliance().worlds().play());
ConfigurationSection config = this.getAppliance().localConfig();
switch(args[0]) {
case "tribune" -> this.writeLocation(config, "tribuneSpawn", location);
case "villager" -> this.getAppliance().moveVillager(location);
case "pad" -> {
if(args.length < 3 || !List.of(ArenaSettings.PAD_KEYS).contains(args[1])) throw new Error(USAGE);
this.writeCorner(config, "pads." + args[1], args[2], location);
}
case "arena" -> {
if(args.length < 3) throw new Error(USAGE);
String path = "arenas." + args[1];
switch(args[2]) {
case "pos1", "pos2" -> this.writeCorner(config, path + ".region", args[2], location);
case "spawn1", "spawn2", "display" -> this.writeLocation(config, path + "." + args[2], location);
case "remove" -> config.set(path, null);
default -> throw new Error(USAGE);
}
}
case "syncregion" -> {
if(args.length < 2) throw new Error(USAGE);
this.writeCorner(config, "syncRegion", args[1], location);
}
case "sync" -> {
if(this.getAppliance().isBusy()) throw new Error("Es läuft gerade ein Kampf, Countdown oder Reset");
this.getAppliance().syncAll();
sender.sendMessage(Style.message("Die Spielwelt wird aus der Vorlage übernommen."));
return;
}
case "reload" -> {
this.getAppliance().reload();
sender.sendMessage(Style.message("Einstellungen übernommen. Die Arenen werden aus der Vorlage aufgebaut."));
return;
}
default -> throw new Error("\n" + USAGE);
}
Configuration.saveChanges();
sender.sendMessage(Style.message("Gespeichert. Mit /arenasetup reload übernehmen."));
}
private void writeCorner(ConfigurationSection config, String path, String corner, Location location) {
if(!corner.equals("pos1") && !corner.equals("pos2")) throw new Error(USAGE);
config.set(path + "." + corner, List.of(location.getBlockX(), location.getBlockY(), location.getBlockZ()));
}
private void writeLocation(ConfigurationSection config, String path, Location location) {
ConfigurationSection section = Optional.ofNullable(config.getConfigurationSection(path)).orElseGet(() -> config.createSection(path));
ConfigUtil.Position.writeLocation(section, location);
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
List<String> options = switch(args.length) {
case 1 -> List.of("tribune", "villager", "pad", "arena", "syncregion", "sync", "reload");
case 2 -> switch(args[0]) {
case "pad" -> Arrays.asList(ArenaSettings.PAD_KEYS);
case "syncregion" -> List.of("pos1", "pos2");
case "arena" -> this.getAppliance().arenaNames();
default -> List.of();
};
case 3 -> switch(args[0]) {
case "pad" -> List.of("pos1", "pos2");
case "arena" -> List.of("pos1", "pos2", "spawn1", "spawn2", "display", "remove");
default -> List.of();
};
default -> List.of();
};
return this.tabCompleteReducer(options, args);
}
}
@@ -0,0 +1,45 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.World;
import org.bukkit.entity.TextDisplay;
import org.jetbrains.annotations.Nullable;
/**
* One arena: free, in a fight or being reset.
*/
final class ArenaSlot {
enum State {
FREE,
FIGHT,
RESET
}
final ArenaSettings.Slot settings;
State state = State.RESET;
@Nullable Fight fight;
private final TextDisplay display;
ArenaSlot(ArenaSettings.Slot settings, World world) {
this.settings = settings;
// seen from the tribune across half an arena, so twice the size
this.display = Displays.spawn(settings.displayLocation(world), 2f);
}
void updateDisplay() {
Component title = Component.text("Arena " + this.settings.name(), NamedTextColor.GOLD);
Component status = switch(this.state) {
case FREE -> Component.text("Frei", NamedTextColor.GREEN);
case RESET -> Component.text("Wird zurückgesetzt", NamedTextColor.YELLOW);
case FIGHT -> this.fight == null
? Component.text("Kampf", NamedTextColor.RED)
: this.fight.headline().appendNewline().append(Component.text(Style.time(this.fight.secondsLeft()), NamedTextColor.WHITE));
};
this.display.text(title.appendNewline().append(status));
}
void remove() {
this.display.remove();
}
}
@@ -0,0 +1,90 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import org.bukkit.Bukkit;
import org.bukkit.GameRules;
import org.bukkit.World;
import org.bukkit.WorldCreator;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.plugin.Plugin;
import java.util.Objects;
/**
* The play world and its template. Players only fight in the play world; admins build in the template,
* which is copied over the play world on every reset.
*/
final class ArenaWorlds {
static final String PLAY = "arena";
static final String TEMPLATE = "arena_template";
private static final class VoidGenerator extends ChunkGenerator {
}
private final World play;
private final World template;
ArenaWorlds() {
this.play = load(PLAY);
this.template = load(TEMPLATE);
for(World world : new World[]{this.play, this.template}) {
world.setGameRule(GameRules.ADVANCE_TIME, false);
world.setGameRule(GameRules.ADVANCE_WEATHER, false);
world.setGameRule(GameRules.SPAWN_MOBS, false);
world.setGameRule(GameRules.SPAWN_MONSTERS, false);
world.setGameRule(GameRules.SPAWN_PHANTOMS, false);
world.setGameRule(GameRules.SPAWN_PATROLS, false);
world.setGameRule(GameRules.SPAWN_WANDERING_TRADERS, false);
world.setGameRule(GameRules.SPAWN_WARDENS, false);
world.setGameRule(GameRules.RAIDS, false);
world.setGameRule(GameRules.SHOW_DEATH_MESSAGES, false);
world.setGameRule(GameRules.SHOW_ADVANCEMENT_MESSAGES, false);
world.setStorm(false);
world.setThundering(false);
world.setTime(6000);
}
this.play.setGameRule(GameRules.IMMEDIATE_RESPAWN, true);
this.play.setGameRule(GameRules.KEEP_INVENTORY, true);
this.template.setGameRule(GameRules.RANDOM_TICK_SPEED, 0);
this.template.setGameRule(GameRules.FIRE_SPREAD_RADIUS_AROUND_PLAYER, 0);
}
private static World load(String name) {
World world = Bukkit.getWorld(name);
if(world != null) return world;
return Objects.requireNonNull(
new WorldCreator(name).generator(new VoidGenerator()).generateStructures(false).createWorld(),
"Could not create world " + name
);
}
World play() {
return this.play;
}
World template() {
return this.template;
}
boolean isPlay(World world) {
return this.play.equals(world);
}
/**
* Keeps all chunks of the region loaded in both worlds, so resets never wait for chunk loading.
*/
void keepLoaded(Region region, Plugin plugin) {
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
this.play.addPluginChunkTicket(cx, cz, plugin);
this.template.addPluginChunkTicket(cx, cz, plugin);
}
}
}
void releaseChunks(Plugin plugin) {
this.play.removePluginChunkTickets(plugin);
this.template.removePluginChunkTickets(plugin);
}
}
@@ -0,0 +1,26 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Switches between the play world and the template at the same position.
*/
class BuildCommand extends ApplianceCommand.PlayerChecked<Arena> {
BuildCommand() {
super("build");
}
@Override
public @Nullable String permission() {
return "arena.build";
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
this.getAppliance().toggleBuild(this.getPlayer());
}
}
@@ -0,0 +1,17 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
class CraftAttackCommand extends ApplianceCommand.PlayerChecked<Arena> {
CraftAttackCommand() {
super("craftattack");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
this.getAppliance().sendToCraftAttack(this.getPlayer());
}
}
@@ -0,0 +1,41 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.Main;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.entity.Display;
import org.bukkit.entity.TextDisplay;
import org.bukkit.util.Transformation;
/**
* Floating texts above pads and arenas. They are not saved with the world and come back with every start.
*/
final class Displays {
static final String MANAGED_TAG = "arena_managed";
private Displays() {
}
static TextDisplay spawn(Location location) {
return spawn(location, 1f);
}
static TextDisplay spawn(Location location, float scale) {
// displays are not saved, they would vanish with an unloaded chunk
location.getWorld().addPluginChunkTicket(location.getBlockX() >> 4, location.getBlockZ() >> 4, Main.instance());
return location.getWorld().spawn(location, TextDisplay.class, display -> {
display.setPersistent(false);
display.setBillboard(Display.Billboard.CENTER);
display.setAlignment(TextDisplay.TextAlignment.CENTER);
display.setShadowed(true);
display.setBackgroundColor(Color.fromARGB(110, 0, 0, 0));
display.setLineWidth(220);
display.addScoreboardTag(MANAGED_TAG);
if(scale != 1f) {
Transformation transformation = display.getTransformation();
transformation.getScale().set(scale);
display.setTransformation(transformation);
}
});
}
}
@@ -0,0 +1,405 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.Main;
import net.kyori.adventure.bossbar.BossBar;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.Title;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import org.jetbrains.annotations.Nullable;
import java.time.Duration;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
/**
* A running fight in one arena between team 0 (red pad, spawn 1) and team 1 (blue pad, spawn 2).
* A team loses once none of its players is left in the arena.
*/
final class Fight {
private static final int CELEBRATION_TICKS = 60;
private static final double SPECTATOR_RANGE = 32;
private static final double SPAWN_SPREAD = 2;
private final Arena arena;
private final ArenaSlot slot;
private final List<List<UUID>> teams;
private final Map<UUID, String> names = new HashMap<>();
private final List<Set<UUID>> alive;
private final FightMode mode;
private final Map<UUID, UUID> kits;
private final BossBar bossBar;
private final Set<UUID> bossBarViewers = new HashSet<>();
private int secondsLeft;
private boolean over;
private @Nullable BukkitTask timer;
Fight(Arena arena, ArenaSlot slot, List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
this.arena = arena;
this.slot = slot;
this.teams = teams.stream().map(team -> team.stream().map(Player::getUniqueId).toList()).toList();
teams.forEach(team -> team.forEach(player -> this.names.put(player.getUniqueId(), player.getName())));
this.alive = this.teams.stream().map(team -> (Set<UUID>) new LinkedHashSet<>(team)).toList();
this.mode = mode;
this.kits = kits;
this.secondsLeft = arena.settings().fightSeconds();
this.bossBar = BossBar.bossBar(Component.empty(), 1f, BossBar.Color.RED, BossBar.Overlay.NOTCHED_10);
}
void start() {
this.slot.state = ArenaSlot.State.FIGHT;
this.slot.fight = this;
for(int team = 0; team < 2; team++) {
List<UUID> members = this.teams.get(team);
for(int i = 0; i < members.size(); i++) {
Player player = Bukkit.getPlayer(members.get(i));
if(player == null) continue;
this.arena.setState(player, Arena.PlayerState.FIGHT);
this.arena.teams().join(player, Teams.fight(team));
player.closeInventory();
player.teleport(this.spawnFor(team, i, members.size()));
Arena.restore(player, GameMode.SURVIVAL);
InventoryStore.apply(player, this.kits.getOrDefault(player.getUniqueId(), player.getUniqueId()));
player.showTitle(Title.title(
Component.text("Kampf!", NamedTextColor.GOLD),
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(1 - team)),
Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
));
Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
}
}
// players who left during the countdown never arrived
for(int team = 0; team < 2; team++) this.alive.get(team).removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
Bukkit.broadcast(Style.message(
this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1))
.append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(this.isTeamFight()), NamedTextColor.GRAY))
));
this.updateBossBar();
this.timer = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tickSecond, 20, 20);
if(this.alive.get(0).isEmpty() || this.alive.get(1).isEmpty()) this.checkEnd();
}
/**
* Team members stand in a small circle around the spawn, facing the same way.
*/
private Location spawnFor(int team, int index, int count) {
Location center = this.slot.settings.spawns()[team];
if(count == 1) return center;
double angle = 2 * Math.PI * index / count;
Location spot = center.clone().add(Math.cos(angle) * SPAWN_SPREAD, 0, Math.sin(angle) * SPAWN_SPREAD);
boolean free = spot.getBlock().isPassable() && spot.clone().add(0, 1, 0).getBlock().isPassable()
&& !spot.clone().subtract(0, 1, 0).getBlock().isPassable();
return free ? spot : center;
}
private boolean isTeamFight() {
return this.teams.get(0).size() > 1 || this.teams.get(1).size() > 1;
}
private Component teamNames(int team) {
return Component.join(
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
this.teams.get(team).stream().map(uuid -> Component.text(this.names.get(uuid), Style.PAD_TEXT_COLORS[team])).toList()
);
}
/**
* Short form for bossbar and displays: names in a duel, "Rot 2/3" in a team fight.
*/
Component headline() {
if(!this.isTeamFight()) {
return this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1));
}
return Component.text("Rot " + this.alive.get(0).size() + "/" + this.teams.get(0).size(), Style.PAD_TEXT_COLORS[0])
.append(Component.text(" gegen ", NamedTextColor.GRAY))
.append(Component.text("Blau " + this.alive.get(1).size() + "/" + this.teams.get(1).size(), Style.PAD_TEXT_COLORS[1]));
}
int secondsLeft() {
return this.secondsLeft;
}
boolean isOver() {
return this.over;
}
boolean involves(UUID player) {
return this.teams.get(0).contains(player) || this.teams.get(1).contains(player);
}
boolean isAlive(UUID player) {
return this.alive.get(0).contains(player) || this.alive.get(1).contains(player);
}
boolean sameTeam(UUID a, UUID b) {
int team = this.teamOf(a);
return team != -1 && team == this.teamOf(b);
}
Region region() {
return this.slot.settings.region();
}
ArenaSlot slot() {
return this.slot;
}
private void tickSecond() {
if(this.over) return;
if(--this.secondsLeft <= 0) {
this.timeUp();
return;
}
if(this.secondsLeft == 60 || this.secondsLeft == 10) {
this.alivePlayers().forEach(player -> {
player.sendActionBar(Component.text("Noch " + this.secondsLeft + " Sekunden", NamedTextColor.YELLOW));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_HAT, 0.8f);
});
}
this.updateBossBar();
}
/**
* More survivors win, then more hearts left, otherwise a draw.
*/
private void timeUp() {
int red = this.alive.get(0).size();
int blue = this.alive.get(1).size();
if(red != blue) {
this.finish(red > blue ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Überlebende)", NamedTextColor.GRAY));
return;
}
double redHealth = this.health(0);
double blueHealth = this.health(1);
if(Math.abs(redHealth - blueHealth) >= 0.5) {
this.finish(redHealth > blueHealth ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Herzen übrig)", NamedTextColor.GRAY));
return;
}
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
}
private double health(int team) {
return this.alive.get(team).stream()
.map(Bukkit::getPlayer)
.filter(player -> player != null)
.mapToDouble(player -> player.getHealth() + player.getAbsorptionAmount())
.sum();
}
private void updateBossBar() {
this.bossBar.name(this.headline().append(Component.text(" " + Style.time(this.secondsLeft), NamedTextColor.WHITE)));
this.bossBar.progress(Math.clamp((float) this.secondsLeft / this.arena.settings().fightSeconds(), 0f, 1f));
Set<UUID> viewers = new HashSet<>();
for(Player player : this.arena.worlds().play().getPlayers()) {
if(this.isAlive(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
}
for(UUID uuid : this.bossBarViewers) {
Player player = Bukkit.getPlayer(uuid);
if(player != null && !viewers.contains(uuid)) player.hideBossBar(this.bossBar);
}
for(UUID uuid : viewers) {
Player player = Bukkit.getPlayer(uuid);
if(player != null) player.showBossBar(this.bossBar);
}
this.bossBarViewers.clear();
this.bossBarViewers.addAll(viewers);
}
private boolean isSpectating(Player player) {
if(this.arena.state(player) != Arena.PlayerState.TRIBUNE && this.arena.state(player) != Arena.PlayerState.PAD) return false;
Region region = this.slot.settings.region();
double dx = Math.max(0, Math.max(region.minX() - player.getX(), player.getX() - (region.maxX() + 1)));
double dz = Math.max(0, Math.max(region.minZ() - player.getZ(), player.getZ() - (region.maxZ() + 1)));
return Math.hypot(dx, dz) <= SPECTATOR_RANGE;
}
/**
* The player took lethal damage: out of the fight and back to the tribune.
*/
void defeated(Player player) {
this.knockOut(player, Component.empty(), "ist ausgeschieden");
}
/**
* The player got out of the box, for example by glitching through a wall with an ender pearl.
*/
void leftBox(Player player) {
this.knockOut(player, Component.text("Du hast die Arena verlassen", NamedTextColor.GRAY), "hat die Arena verlassen");
}
private void knockOut(Player player, Component subtitle, String what) {
if(this.over || !this.eliminate(player.getUniqueId())) return;
player.showTitle(Title.title(Component.text("Ausgeschieden", NamedTextColor.RED), subtitle));
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
this.arena.toTribune(player);
this.announceElimination(player.getUniqueId(), what);
this.checkEnd();
}
/**
* The player left the server during the fight.
*/
void forfeit(UUID quitter) {
if(this.over || !this.eliminate(quitter)) return;
this.announceElimination(quitter, "hat die Arena verlassen");
this.checkEnd();
}
private boolean eliminate(UUID player) {
int team = this.teamOf(player);
return team != -1 && this.alive.get(team).remove(player);
}
private void announceElimination(UUID player, String what) {
if(!this.isTeamFight()) return;
int team = this.teamOf(player);
Component message = Component.text(this.names.get(player), Style.PAD_TEXT_COLORS[team])
.append(Component.text(" " + what + ". ", NamedTextColor.GRAY))
.append(this.headline());
this.alivePlayers().forEach(fighter -> fighter.sendActionBar(message));
this.updateBossBar();
}
private void checkEnd() {
if(this.over) return;
boolean redOut = this.alive.get(0).isEmpty();
boolean blueOut = this.alive.get(1).isEmpty();
if(redOut && blueOut) this.finish(-1, Component.text("Niemand ist mehr übrig.", NamedTextColor.GRAY));
else if(redOut) this.finish(1, this.detail(1));
else if(blueOut) this.finish(0, this.detail(0));
}
private Component detail(int winner) {
String hearts = Style.hearts(this.health(winner));
String survivors = this.isTeamFight() ? this.alive.get(winner).size() + " übrig, " : "";
return Component.text("(" + this.mode.displayName(this.isTeamFight()) + ", " + survivors + hearts + " ❤)", NamedTextColor.GRAY);
}
/**
* Ends the fight without a winner and without celebration, for example on shutdown.
*/
void abort() {
if(this.over) return;
this.over = true;
this.stopTimer();
this.hideBossBar();
this.alivePlayers().forEach(this.arena::toTribune);
this.slot.fight = null;
}
private void finish(int winner, Component detail) {
this.over = true;
this.stopTimer();
if(winner == -1) {
Bukkit.broadcast(Style.message(
this.teamNames(0).append(Component.text(" und ", NamedTextColor.GRAY)).append(this.teamNames(1))
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY)).append(detail)
));
this.alivePlayers().forEach(player -> {
player.showTitle(Title.title(Component.text("Unentschieden", NamedTextColor.YELLOW), detail));
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
this.arena.toTribune(player);
});
this.afterCelebration();
return;
}
int loser = 1 - winner;
boolean plural = this.teams.get(winner).size() > 1;
Bukkit.broadcast(Style.message(
this.teamNames(winner)
.append(Component.text(plural ? " gewinnen gegen " : " hat gegen ", NamedTextColor.GRAY))
.append(this.teamNames(loser))
.append(Component.text(plural ? " " : " gewonnen ", NamedTextColor.GRAY))
.append(detail)
));
for(UUID uuid : this.teams.get(loser)) {
Player player = Bukkit.getPlayer(uuid);
if(player == null) continue;
player.showTitle(Title.title(Component.text("Verloren", NamedTextColor.RED), Component.empty()));
if(this.alive.get(loser).contains(uuid)) this.arena.toTribune(player);
}
for(UUID uuid : this.teams.get(winner)) {
Player player = Bukkit.getPlayer(uuid);
if(player == null) continue;
player.showTitle(Title.title(
Component.text("Gewonnen!", NamedTextColor.GOLD),
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(loser))
));
Style.play(player, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
if(this.alive.get(winner).contains(uuid)) this.celebrate(player.getLocation(), Style.PAD_PARTICLE_COLORS[winner]);
}
this.afterCelebration();
}
private void celebrate(Location location, Color color) {
Location top = location.clone().add(0, 2.2, 0);
Particle.FIREWORK.builder().location(top).count(40).offset(0.6, 0.6, 0.6).extra(0.15).receivers(64).spawn();
Particle.DUST.builder().location(top).count(60).offset(1, 1, 1).data(new Particle.DustOptions(color, 1.6f)).receivers(64).spawn();
Style.play(top, Sound.ENTITY_FIREWORK_ROCKET_TWINKLE, 2f, 1f);
Style.play(top, Sound.ENTITY_FIREWORK_ROCKET_LARGE_BLAST, 2f, 1f);
}
private void hideBossBar() {
this.bossBarViewers.forEach(uuid -> {
Player player = Bukkit.getPlayer(uuid);
if(player != null) player.hideBossBar(this.bossBar);
});
this.bossBarViewers.clear();
}
private void afterCelebration() {
this.hideBossBar();
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
for(Player player : this.alivePlayers()) {
if(this.arena.fightOf(player) == this && this.arena.state(player) == Arena.PlayerState.FIGHT) this.arena.toTribune(player);
}
this.slot.fight = null;
this.arena.resetSlot(this.slot);
}, CELEBRATION_TICKS);
}
private void stopTimer() {
if(this.timer != null) this.timer.cancel();
this.timer = null;
}
private int teamOf(UUID player) {
if(this.teams.get(0).contains(player)) return 0;
if(this.teams.get(1).contains(player)) return 1;
return -1;
}
private List<Player> alivePlayers() {
List<Player> players = new ArrayList<>();
for(Set<UUID> team : this.alive) {
for(UUID uuid : team) {
Player player = Bukkit.getPlayer(uuid);
if(player != null) players.add(player);
}
}
return players;
}
}
@@ -0,0 +1,111 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import io.papermc.paper.datacomponent.DataComponentTypes;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.inventory.ItemStack;
/**
* Lethal damage ends the fight instead of killing the player. Totems still work as usual.
*/
class FightListener extends ApplianceListener<Arena> {
private boolean isFighting(Player player) {
Fight fight = this.getAppliance().fightOf(player);
return fight != null && !fight.isOver() && fight.isAlive(player.getUniqueId());
}
/**
* Only fighters hit each other, and never their own team directly. Explosions still hurt everyone.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onDamageByPlayer(EntityDamageByEntityEvent event) {
if(!(event.getEntity() instanceof Player victim)) return;
Player attacker = switch(event.getDamager()) {
case Player player -> player;
case Projectile projectile when projectile.getShooter() instanceof Player shooter -> shooter;
default -> null;
};
if(attacker == null || attacker == victim) return;
Fight fight = this.getAppliance().fightOf(attacker);
if(!this.isFighting(attacker) || fight.sameTeam(attacker.getUniqueId(), victim.getUniqueId())) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onDamage(EntityDamageEvent event) {
if(!(event.getEntity() instanceof Player player)) return;
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT) return;
Fight fight = this.getAppliance().fightOf(player);
if(fight == null || fight.isOver()) {
event.setCancelled(true);
return;
}
if(event.getFinalDamage() < player.getHealth()) return;
if(this.hasDeathProtection(player.getInventory().getItemInMainHand())
|| this.hasDeathProtection(player.getInventory().getItemInOffHand())) return;
event.setCancelled(true);
fight.defeated(player);
}
private boolean hasDeathProtection(ItemStack item) {
return !item.isEmpty() && item.hasData(DataComponentTypes.DEATH_PROTECTION);
}
/**
* Safety net if a death gets through anyway: nothing drops and the fight ends.
*/
@EventHandler
public void onDeath(PlayerDeathEvent event) {
event.setKeepInventory(true);
event.getDrops().clear();
event.setKeepLevel(true);
event.setDroppedExp(0);
event.deathMessage(null);
Fight fight = this.getAppliance().fightOf(event.getPlayer());
if(fight != null) fight.defeated(event.getPlayer());
}
@EventHandler
public void onRespawn(PlayerRespawnEvent event) {
Bukkit.getScheduler().runTask(Main.instance(), () -> this.getAppliance().toTribune(event.getPlayer()));
}
/**
* Ender pearls and chorus fruits must not leave the arena.
*/
@EventHandler(ignoreCancelled = true)
public void onTeleport(PlayerTeleportEvent event) {
if(event.getCause() == PlayerTeleportEvent.TeleportCause.PLUGIN || event.getCause() == PlayerTeleportEvent.TeleportCause.COMMAND) return;
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.FIGHT) return;
Region region = this.getAppliance().arenaRegionOf(event.getPlayer());
if(region == null) return;
if(event.getTo().getWorld() != event.getFrom().getWorld() || !region.contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) {
event.setCancelled(true);
}
}
/**
* Whoever ends up outside the box anyway (ender pearl through a wall or corner) loses.
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onMove(PlayerMoveEvent event) {
if(!event.hasChangedBlock()) return;
Player player = event.getPlayer();
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT || !this.isFighting(player)) return;
Fight fight = this.getAppliance().fightOf(player);
if(event.getTo().getWorld() == this.getAppliance().worlds().play() && fight.region().contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) return;
fight.leftBox(player);
}
}
@@ -0,0 +1,43 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Inventory copies sent by the main server. Kept in memory only: after a restart of the arena server
* players arrive with an empty inventory until they come over again.
*/
final class InventoryStore {
static final int MAX_BYTES = 16 * 1024 * 1024;
private static final Map<UUID, byte[]> snapshots = new ConcurrentHashMap<>();
private InventoryStore() {
}
static void put(UUID player, byte[] serializedItems) {
if(serializedItems.length > MAX_BYTES) throw new IllegalArgumentException("Inventory too large");
snapshots.put(player, serializedItems);
}
/**
* @return a fresh copy of the player's inventory, empty if none was sent
*/
static ItemStack[] get(UUID player) {
byte[] bytes = snapshots.get(player);
if(bytes == null) return new ItemStack[0];
return ItemStack.deserializeItemsFromBytes(bytes);
}
static void apply(Player player, UUID source) {
ItemStack[] items = get(source);
int size = player.getInventory().getSize();
ItemStack[] contents = new ItemStack[size];
System.arraycopy(items, 0, contents, 0, Math.min(items.length, size));
player.getInventory().setContents(contents);
player.setItemOnCursor(null);
}
}
@@ -0,0 +1,410 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.util.world.InteractSounds;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.Title;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.Nullable;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
/**
* The two start pads in the world: who stands where, pushing others away from taken pads,
* inventories, countdown, texts, particles and sounds. The rules themselves live in {@link PadLobby}.
*/
final class Lobby implements PadLobby.Listener {
/** How far around a taken pad other players get pushed away. */
private static final double PUSH_MARGIN = 0.4;
/** How long a full lobby waits for the challenger to close the options. */
private static final int CHOOSING_SECONDS = 20;
/** Whoever keeps the options open this long without clicking anything gets sent off the pad. */
private static final int MENU_IDLE_TICKS = 60 * 20;
private final Arena arena;
private final Region[] regions;
private final PadLobby pads;
private final TextDisplay[] displays = new TextDisplay[PadLobby.PADS];
private final Map<UUID, Long> lastPushSound = new HashMap<>();
private long ticks;
private @Nullable UUID menuViewer;
private int menuIdleTicks;
Lobby(Arena arena, Region[] regions) {
this.arena = arena;
this.regions = regions;
this.pads = new PadLobby(this, arena.settings().countdownSeconds(), CHOOSING_SECONDS);
for(int i = 0; i < PadLobby.PADS; i++) {
Region region = regions[i];
this.displays[i] = Displays.spawn(new Location(arena.worlds().play(), region.centerX(), region.maxY() + 2.6, region.centerZ()));
}
}
void tick() {
this.ticks++;
for(Player player : this.arena.worlds().play().getPlayers()) {
Arena.PlayerState state = this.arena.state(player);
if(state == Arena.PlayerState.PAD) this.checkLeave(player);
else if(state == Arena.PlayerState.TRIBUNE) this.checkEnter(player);
}
this.checkMenuIdle();
this.pads.tick(this.arena.hasFreeSlot());
if(this.ticks % 3 == 0) this.drawParticles();
if(this.ticks % 5 == 0) this.updateDisplays();
}
private void checkMenuIdle() {
if(this.menuViewer == null || ++this.menuIdleTicks < MENU_IDLE_TICKS) return;
Player player = Bukkit.getPlayer(this.menuViewer);
this.menuViewer = null;
if(player == null || !ModeMenu.isOpen(player)) return;
this.arena.toTribune(player);
player.sendMessage(Style.message("Du hast eine Minute lang nichts ausgewählt und wurdest vom Feld geschickt."));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
}
private void checkLeave(Player player) {
int pad = this.pads.padOf(player.getUniqueId());
if(pad != -1 && this.isOn(player, pad, 0)) return;
this.leave(player);
}
private void checkEnter(Player player) {
for(int pad = 0; pad < PadLobby.PADS; pad++) {
if(this.pads.isPadFull(pad)) {
if(this.isOn(player, pad, PUSH_MARGIN)) this.pushAway(player, pad);
continue;
}
if(!this.isOn(player, pad, 0)) continue;
if(!this.pads.enter(pad, player.getUniqueId())) continue;
this.arena.setState(player, Arena.PlayerState.PAD);
this.arena.teams().join(player, Teams.pad(pad));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.4f);
if(this.pads.isWaitingForChallenger()) {
player.sendActionBar(this.choosingText());
} else if(!player.getUniqueId().equals(this.pads.challenger())) {
player.sendActionBar(Component.text(Style.PAD_NAMES[pad] + " " + this.pads.players(pad).size() + "/" + this.pads.size(pad)
+ ", Modus: " + this.modeName(), Style.PAD_TEXT_COLORS[pad]));
}
return;
}
}
/**
* Removes the player from the pad, if standing on one.
*/
void leave(Player player) {
if(this.pads.padOf(player.getUniqueId()) == -1) return;
this.pads.leave(player.getUniqueId());
if(ModeMenu.isOpen(player)) player.closeInventory();
this.arena.teams().leave(player);
this.arena.setState(player, Arena.PlayerState.TRIBUNE);
}
void handleMenuClick(Player player, ModeMenu menu, ModeMenu.Click click) {
int ownSize = menu.ownSize;
int opponentSize = menu.opponentSize;
FightMode mode = menu.mode;
this.menuIdleTicks = 0;
switch(click) {
case ModeMenu.OwnSize(int size) -> ownSize = size;
case ModeMenu.OpponentSize(int size) -> opponentSize = size;
case ModeMenu.Mode(FightMode chosen) -> mode = chosen;
case ModeMenu.Done() -> {
InteractSounds.of(player).success();
player.closeInventory();
player.sendActionBar(Component.text(this.pads.size(this.pads.challengerPad()) + " gegen " + this.pads.size(1 - this.pads.challengerPad())
+ ", Modus: " + this.modeName() + ". Rechtsklick öffnet die Auswahl wieder.", NamedTextColor.GOLD));
return;
}
}
// switching to teams drops the opponent's inventory mode
if(!mode.isAllowed(ownSize, opponentSize)) mode = FightMode.OWN;
int ownPad = this.pads.challengerPad();
String problem = switch(this.pads.configure(player.getUniqueId(), ownSize, opponentSize, mode)) {
case OK -> null;
case NOT_ALLOWED -> "Der Countdown läuft schon";
case OWN_TOO_SMALL -> "Auf deinem Feld stehen schon " + this.pads.players(ownPad).size();
case OPPONENT_TOO_SMALL -> "Auf dem anderen Feld stehen schon " + this.pads.players(1 - ownPad).size();
case INVALID -> "Das geht so nicht";
};
if(problem != null) {
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
player.sendActionBar(Component.text(problem, NamedTextColor.RED));
if(!this.pads.canConfigure(player.getUniqueId())) player.closeInventory();
return;
}
menu.ownSize = ownSize;
menu.opponentSize = opponentSize;
menu.mode = mode;
menu.draw();
InteractSounds.of(player).click();
}
/**
* Right click on the pad: the challenger opens the options again.
*/
boolean openMenu(Player player) {
if(!this.pads.canConfigure(player.getUniqueId()) || ModeMenu.isOpen(player)) return false;
int pad = this.pads.challengerPad();
InteractSounds.of(player).open();
ModeMenu.open(player, pad, this.pads.size(pad), this.pads.size(1 - pad), this.pads.mode());
this.menuViewer = player.getUniqueId();
this.menuIdleTicks = 0;
this.pads.setChoosing(player.getUniqueId(), true);
return true;
}
/**
* The challenger closed the options: a full lobby starts counting down now.
*/
void menuClosed(Player player) {
if(player.getUniqueId().equals(this.menuViewer)) this.menuViewer = null;
this.pads.setChoosing(player.getUniqueId(), false);
}
private Component choosingText() {
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
String name = challenger == null ? "Der Herausforderer" : challenger.getName();
return Component.text(name + " wählt noch Teams und Modus", NamedTextColor.YELLOW);
}
private boolean isTeamFight() {
return this.pads.size(0) > 1 || this.pads.size(1) > 1;
}
private String modeName() {
return this.pads.mode().displayName(this.isTeamFight());
}
boolean isIdle() {
return this.pads.isIdle();
}
void shutdown() {
for(int pad = 0; pad < PadLobby.PADS; pad++) this.playersOn(pad).forEach(this::leave);
for(TextDisplay display : this.displays) display.remove();
}
private boolean isOn(Player player, int pad, double margin) {
Region region = this.regions[pad];
return player.getX() >= region.minX() - margin && player.getX() < region.maxX() + 1 + margin
&& player.getZ() >= region.minZ() - margin && player.getZ() < region.maxZ() + 1 + margin
&& player.getY() >= region.minY() - 0.5 && player.getY() < region.maxY() + 2;
}
private void pushAway(Player player, int pad) {
Region region = this.regions[pad];
Vector direction = new Vector(player.getX() - region.centerX(), 0, player.getZ() - region.centerZ());
if(direction.lengthSquared() < 0.01) direction = new Vector(1, 0, 0);
player.setVelocity(direction.normalize().multiply(0.6).setY(0.25));
long now = System.currentTimeMillis();
if(now - this.lastPushSound.getOrDefault(player.getUniqueId(), 0L) < 1000) return;
this.lastPushSound.put(player.getUniqueId(), now);
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
player.sendActionBar(Component.text("Dieses Feld ist voll", NamedTextColor.RED));
}
@Override
public void challengerSelected(UUID challenger, boolean first) {
Player player = Bukkit.getPlayer(challenger);
if(player == null) return;
if(!first) {
player.sendMessage(Style.message("Du führst jetzt die Herausforderung an. Rechtsklick auf dem Feld öffnet die Auswahl."));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
return;
}
player.sendMessage(Style.message("Du forderst heraus. Wähle Teamgröße und Modus, Rechtsklick auf dem Feld öffnet die Auswahl wieder. Wer sich auf die Felder stellt, macht mit."));
this.openMenu(player);
}
@Override
public void waitingForChallenger() {
UUID challenger = this.pads.challenger();
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
if(player != null && player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu menu) {
menu.everyoneThere = true;
menu.draw();
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
}
for(int pad = 0; pad < PadLobby.PADS; pad++) {
this.playersOn(pad).stream()
.filter(occupant -> !occupant.getUniqueId().equals(challenger))
.forEach(occupant -> occupant.sendActionBar(this.choosingText()));
}
}
@Override
public void countdownStarted() {
UUID challenger = this.pads.challenger();
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
if(player != null && ModeMenu.isOpen(player)) player.closeInventory();
}
@Override
public void kitAssigned(UUID uuid, UUID kitOwner) {
Player player = Bukkit.getPlayer(uuid);
if(player == null) return;
InventoryStore.apply(player, kitOwner);
if(uuid.equals(kitOwner)) return;
Player owner = Bukkit.getPlayer(kitOwner);
player.sendMessage(Style.message("Du kämpfst mit dem Inventar von " + (owner == null ? "jemand anderem" : owner.getName()) + ". Verlasse das Feld, um abzubrechen."));
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
}
@Override
public void countdown(int secondsLeft) {
for(int pad = 0; pad < PadLobby.PADS; pad++) {
Component opponents = this.namesOn(1 - pad);
for(Player player : this.playersOn(pad)) {
player.showTitle(Title.title(
Component.text(secondsLeft, NamedTextColor.GOLD),
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(opponents),
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
}
}
}
@Override
public void countdownCancelled() {
for(int pad = 0; pad < PadLobby.PADS; pad++) {
for(Player player : this.playersOn(pad)) {
player.clearTitle();
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
}
}
}
@Override
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
List<List<Player>> players = teams.stream()
.map(team -> team.stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList())
.toList();
if(players.get(0).isEmpty() || players.get(1).isEmpty()) {
players.forEach(team -> team.forEach(this.arena::toTribune));
return;
}
this.arena.startFight(players, mode, kits);
}
private List<Player> playersOn(int pad) {
return this.pads.players(pad).stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList();
}
private Component namesOn(int pad) {
return Component.join(
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
this.playersOn(pad).stream().map(player -> Component.text(player.getName(), Style.PAD_TEXT_COLORS[pad])).toList()
);
}
private void updateDisplays() {
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
int challengerPad = this.pads.challengerPad();
String modeText = "Modus: " + this.modeName();
for(int pad = 0; pad < PadLobby.PADS; pad++) {
List<Player> players = this.playersOn(pad);
Component title = Component.text(Style.PAD_NAMES[pad], Style.PAD_TEXT_COLORS[pad]);
if(challenger != null) title = title.append(Component.text(" " + players.size() + "/" + this.pads.size(pad), NamedTextColor.WHITE));
Component body;
if(waiting) {
body = this.namesOn(pad).appendNewline()
.append(Component.text("Alle Arenen belegt, gleich geht es los", NamedTextColor.GRAY));
} else if(this.pads.isWaitingForChallenger() && challenger != null) {
body = this.namesOn(pad).appendNewline()
.append(Component.text(challenger.getName() + " wählt noch", NamedTextColor.YELLOW));
} else if(this.pads.isCountingDown()) {
body = this.namesOn(pad).appendNewline()
.append(Component.text("Kampf beginnt in " + this.pads.secondsLeft(), NamedTextColor.GOLD));
} else if(challenger == null) {
body = !this.arena.hasFreeSlot()
? Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE))
: Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
} else if(pad == challengerPad) {
body = this.namesOn(pad).appendNewline()
.append(Component.text(players.size() == 1 ? "fordert heraus" : "fordern heraus", NamedTextColor.GRAY)).appendNewline()
.append(Component.text(modeText, NamedTextColor.WHITE));
} else {
Component who = players.isEmpty()
? Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[challengerPad]))
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE))
: this.namesOn(pad).appendNewline().append(Component.text("nehmen an", NamedTextColor.GRAY));
body = who.appendNewline().append(Component.text(modeText, NamedTextColor.GRAY));
}
this.displays[pad].text(title.appendNewline().append(body));
}
}
private void drawParticles() {
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
boolean countdown = this.pads.isCountingDown() && !waiting;
for(int pad = 0; pad < PadLobby.PADS; pad++) {
Region region = this.regions[pad];
Color color = waiting ? Style.WAITING_PARTICLE_COLOR : Style.PAD_PARTICLE_COLORS[pad];
boolean full = this.pads.isPadFull(pad);
double spacing = countdown ? 0.25 : full ? 0.4 : 0.6;
this.drawOutline(region, new Particle.DustOptions(color, full ? 1.2f : 0.9f), spacing);
double speed = countdown ? 0.6 : 0.3;
for(Player occupant : this.playersOn(pad)) {
for(int strand = 0; strand < 2; strand++) {
double angle = this.ticks * speed + strand * Math.PI;
double height = (this.ticks % 40) / 20.0;
Location point = occupant.getLocation().add(Math.cos(angle) * 0.7, height, Math.sin(angle) * 0.7);
Particle.DUST.builder().location(point).data(new Particle.DustOptions(color, 1f)).receivers(48).spawn();
}
}
}
}
private void drawOutline(Region region, Particle.DustOptions dust, double spacing) {
double y = region.minY() + 0.1;
double minX = region.minX();
double maxX = region.maxX() + 1;
double minZ = region.minZ();
double maxZ = region.maxZ() + 1;
Location location = new Location(this.arena.worlds().play(), 0, y, 0);
for(double x = minX; x <= maxX; x += spacing) {
this.dust(location.set(x, y, minZ), dust);
this.dust(location.set(x, y, maxZ), dust);
}
for(double z = minZ; z <= maxZ; z += spacing) {
this.dust(location.set(minX, y, z), dust);
this.dust(location.set(maxX, y, z), dust);
}
}
private void dust(Location location, Particle.DustOptions dust) {
Particle.DUST.builder().location(location).data(dust).receivers(48).spawn();
}
}
@@ -0,0 +1,99 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.entity.EntityToggleGlideEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.ProjectileLaunchEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
/**
* Outside of a fight the inventory can be looked at, but nothing can be moved, dropped or used.
* Nobody takes damage or gets hungry on the tribune.
*/
class LockListener extends ApplianceListener<Arena> {
private boolean isLocked(Object entity) {
if(!(entity instanceof Player player)) return false;
Arena.PlayerState state = this.getAppliance().state(player);
return state == Arena.PlayerState.TRIBUNE || state == Arena.PlayerState.PAD;
}
private void cancelIfLocked(Object entity, Cancellable event) {
if(this.isLocked(entity)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW)
public void onClick(InventoryClickEvent event) {
this.cancelIfLocked(event.getWhoClicked(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onDrag(InventoryDragEvent event) {
this.cancelIfLocked(event.getWhoClicked(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onDrop(PlayerDropItemEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onSwapHands(PlayerSwapHandItemsEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onInteract(PlayerInteractEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onConsume(PlayerItemConsumeEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onPickup(EntityPickupItemEvent event) {
this.cancelIfLocked(event.getEntity(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onLaunch(ProjectileLaunchEvent event) {
this.cancelIfLocked(event.getEntity().getShooter(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onGlide(EntityToggleGlideEvent event) {
if(event.isGliding()) this.cancelIfLocked(event.getEntity(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onHunger(FoodLevelChangeEvent event) {
this.cancelIfLocked(event.getEntity(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onDamage(EntityDamageEvent event) {
this.cancelIfLocked(event.getEntity(), event);
}
/**
* Ender chests would keep items between fights.
*/
@EventHandler
public void onOpen(InventoryOpenEvent event) {
if(event.getInventory().getType() == InventoryType.ENDER_CHEST) event.setCancelled(true);
}
}
@@ -0,0 +1,150 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
import eu.mhsl.craftattack.spawn.core.util.inventory.PlaceholderItems;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextDecoration;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta;
import org.jetbrains.annotations.NotNull;
/**
* Chest menu in which the challenger picks team sizes and mode. Every click applies at once.
* Works for Bedrock players as well.
*/
final class ModeMenu implements InventoryHolder {
private static final int OWN_ROW = 10;
private static final int OPPONENT_ROW = 19;
private static final int[] MODE_SLOTS = {29, 31, 33};
private static final FightMode[] MODES = {FightMode.OWN, FightMode.CHALLENGER, FightMode.OPPONENT};
private static final int DONE_SLOT = 40;
sealed interface Click {
}
record OwnSize(int size) implements Click {
}
record OpponentSize(int size) implements Click {
}
record Mode(FightMode mode) implements Click {
}
record Done() implements Click {
}
private final Inventory inventory;
private final Player challenger;
private final int ownPad;
int ownSize;
int opponentSize;
FightMode mode;
/** Both pads are full, only the challenger closing the menu is missing. */
boolean everyoneThere;
private ModeMenu(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
this.challenger = challenger;
this.ownPad = ownPad;
this.ownSize = ownSize;
this.opponentSize = opponentSize;
this.mode = mode;
this.inventory = Bukkit.createInventory(this, 45, Component.text("Teams und Kampfmodus"));
this.draw();
}
static void open(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
challenger.openInventory(new ModeMenu(challenger, ownPad, ownSize, opponentSize, mode).getInventory());
}
static boolean isOpen(Player player) {
return player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu;
}
Click clickAt(int slot) {
if(slot > OWN_ROW && slot <= OWN_ROW + PadLobby.MAX_TEAM_SIZE) return new OwnSize(slot - OWN_ROW);
if(slot > OPPONENT_ROW && slot <= OPPONENT_ROW + PadLobby.MAX_TEAM_SIZE) return new OpponentSize(slot - OPPONENT_ROW);
for(int i = 0; i < MODE_SLOTS.length; i++) {
if(MODE_SLOTS[i] == slot) return new Mode(MODES[i]);
}
if(slot == DONE_SLOT) return new Done();
return null;
}
void draw() {
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
int opponentPad = 1 - this.ownPad;
boolean teams = this.ownSize > 1 || this.opponentSize > 1;
this.inventory.setItem(OWN_ROW, this.label(Material.PLAYER_HEAD, "Dein Team", this.ownPad, "So viele stehen mit dir auf dem " + Style.PAD_NAMES[this.ownPad] + ".")
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger)).build());
this.inventory.setItem(OPPONENT_ROW, this.label(Material.SKELETON_SKULL, "Gegner", opponentPad, "So viele stellen sich auf das " + Style.PAD_NAMES[opponentPad] + ".").build());
for(int size = 1; size <= PadLobby.MAX_TEAM_SIZE; size++) {
this.inventory.setItem(OWN_ROW + size, this.sizeItem(size, this.ownPad, size == this.ownSize));
this.inventory.setItem(OPPONENT_ROW + size, this.sizeItem(size, opponentPad, size == this.opponentSize));
}
for(int i = 0; i < MODES.length; i++) {
FightMode mode = MODES[i];
this.inventory.setItem(MODE_SLOTS[i], this.modeItem(mode, teams, mode == this.mode, mode.isAllowed(this.ownSize, this.opponentSize)));
}
ItemBuilder done = ItemBuilder.of(Material.LIME_CONCRETE)
.displayName(Component.text(this.everyoneThere ? "Fertig, Kampf starten" : "Fertig", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false))
.lore(this.ownSize + " gegen " + this.opponentSize + ", " + this.mode.displayName(teams) + ". "
+ (this.everyoneThere ? "Alle sind da, der Countdown startet, sobald du fertig bist." : "Jetzt fehlen nur noch die anderen auf den Feldern."));
if(this.everyoneThere) done.glint();
this.inventory.setItem(DONE_SLOT, done.build());
}
private ItemBuilder label(Material material, String name, int pad, String text) {
return ItemBuilder.of(material)
.displayName(Component.text(name, Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false))
.lore(text);
}
private ItemStack sizeItem(int size, int pad, boolean selected) {
ItemBuilder builder = ItemBuilder.of(pad == 0 ? Material.RED_CONCRETE : Material.BLUE_CONCRETE)
.amount(size)
.displayName(Component.text(size + " Spieler", Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false));
builder.lore(selected ? "Ausgewählt" : "Klicken zum Auswählen", selected ? NamedTextColor.GREEN : NamedTextColor.YELLOW);
if(selected) builder.glint();
return builder.build();
}
private ItemStack modeItem(FightMode mode, boolean teams, boolean selected, boolean allowed) {
ItemBuilder builder = switch(mode) {
case OWN -> ItemBuilder.of(Material.IRON_SWORD)
.lore("Jeder kämpft mit seinem eigenen Inventar.");
case CHALLENGER -> ItemBuilder.of(Material.PLAYER_HEAD)
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger))
.lore(teams ? "Alle kämpfen mit deinem Inventar." : "Ihr kämpft beide mit deinem Inventar.");
case OPPONENT -> ItemBuilder.of(allowed ? Material.CHEST : Material.BARRIER)
.lore(allowed
? "Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt."
: "Geht nur bei 1 gegen 1.");
};
builder.displayName(Component.text(mode.displayName(teams), allowed ? NamedTextColor.GOLD : NamedTextColor.DARK_GRAY).decoration(TextDecoration.ITALIC, false));
if(!allowed) return builder.build();
builder.appendLore(Component.empty());
if(selected) {
builder.glint().appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
} else {
builder.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
}
return builder.build();
}
@Override
public @NotNull Inventory getInventory() {
return this.inventory;
}
}
@@ -0,0 +1,41 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
class ModeMenuListener extends ApplianceListener<Arena> {
@EventHandler
public void onClick(InventoryClickEvent event) {
if(!(event.getView().getTopInventory().getHolder(false) instanceof ModeMenu menu)) return;
event.setCancelled(true);
if(!(event.getWhoClicked() instanceof Player player)) return;
if(event.getRawSlot() >= event.getView().getTopInventory().getSize()) return;
ModeMenu.Click click = menu.clickAt(event.getRawSlot());
Lobby lobby = this.getAppliance().lobby();
if(click != null && lobby != null) lobby.handleMenuClick(player, menu, click);
}
@EventHandler
public void onClose(InventoryCloseEvent event) {
if(!(event.getInventory().getHolder(false) instanceof ModeMenu)) return;
if(!(event.getPlayer() instanceof Player player)) return;
Lobby lobby = this.getAppliance().lobby();
if(lobby != null) lobby.menuClosed(player);
}
@EventHandler
public void onRightClick(PlayerInteractEvent event) {
if(event.getHand() != EquipmentSlot.HAND) return;
if(event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.PAD) return;
Lobby lobby = this.getAppliance().lobby();
if(lobby != null && lobby.openMenu(event.getPlayer())) event.setCancelled(true);
}
}
@@ -0,0 +1,21 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import com.destroystokyo.paper.event.player.PlayerAdvancementCriterionGrantEvent;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerRecipeDiscoverEvent;
/**
* Nothing done in the arena counts as progress: no advancements, no recipe unlocks.
*/
class NoProgressListener extends ApplianceListener<Arena> {
@EventHandler
public void onCriterion(PlayerAdvancementCriterionGrantEvent event) {
event.setCancelled(true);
}
@EventHandler
public void onRecipe(PlayerRecipeDiscoverEvent event) {
event.setCancelled(true);
}
}
@@ -0,0 +1,22 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
class PlayerConnectionListener extends ApplianceListener<Arena> {
@EventHandler
public void onJoin(PlayerJoinEvent event) {
event.getPlayer().getEnderChest().clear();
this.getAppliance().toTribune(event.getPlayer());
event.getPlayer().sendMessage(Style.message(
"Willkommen in der Arena! Stell dich auf ein Startfeld, um jemanden herauszufordern. Zurück geht es beim Villager oder mit /craftattack."
));
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
this.getAppliance().handleQuit(event.getPlayer());
}
}
@@ -0,0 +1,55 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import java.util.Locale;
/**
* Colors, texts and sounds of the arena, so everything looks and sounds the same everywhere.
* Player facing texts use no dashes.
*/
final class Style {
static final Component PREFIX = Component.text("[Arena] ", NamedTextColor.GOLD);
static final NamedTextColor[] PAD_TEXT_COLORS = {NamedTextColor.RED, NamedTextColor.BLUE};
static final Color[] PAD_PARTICLE_COLORS = {Color.fromRGB(255, 70, 70), Color.fromRGB(80, 120, 255)};
static final String[] PAD_NAMES = {"Rotes Feld", "Blaues Feld"};
static final Color WAITING_PARTICLE_COLOR = Color.fromRGB(150, 150, 150);
private Style() {
}
static Component message(String text) {
return PREFIX.append(Component.text(text, NamedTextColor.GRAY));
}
static Component message(Component text) {
return PREFIX.append(text.colorIfAbsent(NamedTextColor.GRAY));
}
static Component name(String name, TextColor color) {
return Component.text(name, color);
}
static String hearts(double health) {
return String.format(Locale.GERMAN, "%.1f", health / 2);
}
static String time(int seconds) {
return String.format("%d:%02d", seconds / 60, seconds % 60);
}
static void play(Player player, Sound sound, float pitch) {
player.playSound(player, sound, 1f, pitch);
}
static void play(Location location, Sound sound, float volume, float pitch) {
location.getWorld().playSound(location, sound, volume, pitch);
}
}
@@ -0,0 +1,48 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
/**
* Scoreboard teams for the colored names. Players on a pad cannot be pushed (no collision),
* on the tribune and in a fight collision stays on.
*/
final class Teams {
private static final String[] NAMES = {"arena_pad_red", "arena_pad_blue", "arena_fight_red", "arena_fight_blue"};
private final Team[] teams = new Team[NAMES.length];
Teams() {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
for(int i = 0; i < NAMES.length; i++) {
Team team = scoreboard.getTeam(NAMES[i]);
if(team == null) team = scoreboard.registerNewTeam(NAMES[i]);
team.color(Style.PAD_TEXT_COLORS[i % 2]);
team.setOption(Team.Option.COLLISION_RULE, i < 2 ? Team.OptionStatus.NEVER : Team.OptionStatus.ALWAYS);
this.teams[i] = team;
}
}
static int pad(int pad) {
return pad;
}
static int fight(int side) {
return 2 + side;
}
void join(Player player, int team) {
this.leave(player);
this.teams[team].addEntry(player.getName());
}
void leave(Player player) {
for(Team team : this.teams) team.removeEntry(player.getName());
}
void clear() {
for(Team team : this.teams) team.getEntries().forEach(team::removeEntry);
}
}
@@ -0,0 +1,145 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.event.Cancellable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerBucketFillEvent;
import org.bukkit.event.world.StructureGrowEvent;
import java.util.List;
/**
* In the play world blocks may only change inside the arenas. Everything else (tribune, pads, the space
* between arenas) stays exactly as in the template.
*/
class WorldProtectionListener extends ApplianceListener<Arena> {
private boolean isProtected(Block block) {
return this.isProtected(block.getLocation());
}
private boolean isProtected(Location location) {
if(!this.getAppliance().worlds().isPlay(location.getWorld())) return false;
return !this.getAppliance().isInsideArena(location);
}
private void cancelIfProtected(Block block, Cancellable event) {
if(this.isProtected(block)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlace(BlockPlaceEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBreak(BlockBreakEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBucketEmpty(PlayerBucketEmptyEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBucketFill(PlayerBucketFillEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onFlow(BlockFromToEvent event) {
this.cancelIfProtected(event.getToBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onSpread(BlockSpreadEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onForm(BlockFormEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onFade(BlockFadeEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onIgnite(BlockIgniteEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBurn(BlockBurnEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onLeavesDecay(LeavesDecayEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onHangingPlace(HangingPlaceEvent event) {
this.cancelIfProtected(event.getBlock().getRelative(event.getBlockFace()), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onGrow(StructureGrowEvent event) {
if(!this.getAppliance().worlds().isPlay(event.getWorld())) return;
event.getBlocks().removeIf(state -> this.isProtected(state.getLocation()));
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPistonExtend(BlockPistonExtendEvent event) {
if(this.anyProtected(event.getBlock(), event.getBlocks(), event.getDirection().getModX(), event.getDirection().getModY(), event.getDirection().getModZ()))
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPistonRetract(BlockPistonRetractEvent event) {
if(this.anyProtected(event.getBlock(), event.getBlocks(), event.getDirection().getModX(), event.getDirection().getModY(), event.getDirection().getModZ()))
event.setCancelled(true);
}
private boolean anyProtected(Block piston, List<Block> moved, int dx, int dy, int dz) {
if(this.isProtected(piston) || this.isProtected(piston.getRelative(dx, dy, dz))) return true;
return moved.stream().anyMatch(block -> this.isProtected(block) || this.isProtected(block.getRelative(dx, dy, dz)));
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityExplode(EntityExplodeEvent event) {
event.blockList().removeIf(this::isProtected);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBlockExplode(BlockExplodeEvent event) {
event.blockList().removeIf(this::isProtected);
}
}
@@ -0,0 +1,25 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
/**
* Which inventory the fighters use. The challenger chooses it.
*/
public enum FightMode {
OWN,
CHALLENGER,
OPPONENT;
/**
* With more than one player on a side, "the opponent's inventory" would be ambiguous.
*/
public boolean isAllowed(int ownSize, int opponentSize) {
return this != OPPONENT || (ownSize == 1 && opponentSize == 1);
}
public String displayName(boolean teams) {
return switch(this) {
case OWN -> "Jeder sein eigenes";
case CHALLENGER -> teams ? "Alle mit meinem" : "Beide mit meinem";
case OPPONENT -> "Beide mit dem des Gegners";
};
}
}
@@ -0,0 +1,282 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
/**
* State of the two start pads. The first player on a pad becomes the challenger and picks team sizes and mode.
* Everyone else joins a team by stepping on a pad. Once both pads hold exactly the chosen number of players
* and the challenger is done choosing (or took too long), the countdown runs and then the fight starts.
*/
public class PadLobby {
public static final int PADS = 2;
public static final int MAX_TEAM_SIZE = 4;
public interface Listener {
/** The player is now the challenger and may change the options until the countdown runs. */
void challengerSelected(UUID challenger, boolean first);
/** The player should now hold the inventory of {@code kitOwner} (the own one to revert). */
void kitAssigned(UUID player, UUID kitOwner);
/** Both pads are exactly full, but the challenger still has the options open. */
void waitingForChallenger();
/** Both pads are exactly full, the options are fixed now. */
void countdownStarted();
void countdown(int secondsLeft);
void countdownCancelled();
/**
* @param teams players per pad
* @param kits whose inventory each player fights with
*/
void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits);
}
private final Listener listener;
private final int countdownTicks;
private final int choosingTicks;
private final List<List<UUID>> pads = List.of(new ArrayList<>(), new ArrayList<>());
/** Everyone on a pad, in the order they stepped on. The first one is the challenger. */
private final List<UUID> order = new ArrayList<>();
private final Map<UUID, UUID> kits = new HashMap<>();
private final int[] sizes = {1, 1};
private FightMode mode = FightMode.OWN;
private int ticksLeft = -1;
private boolean choosing;
/** How much longer everyone waits for the challenger to finish choosing; -1 while nobody waits. */
private int choosingTicksLeft = -1;
/**
* @param choosingSeconds how long a full lobby waits for the challenger to close the options
*/
public PadLobby(Listener listener, int countdownSeconds, int choosingSeconds) {
this.listener = listener;
this.countdownTicks = countdownSeconds * 20;
this.choosingTicks = choosingSeconds * 20;
}
/**
* @return false if the pad is already full or the player stands on a pad
*/
public boolean enter(int pad, UUID player) {
if(this.padOf(player) != -1) return false;
boolean first = this.order.isEmpty();
if(!first && this.pads.get(pad).size() >= this.sizes[pad]) return false;
this.pads.get(pad).add(player);
this.order.add(player);
this.kits.put(player, player);
if(first) {
this.sizes[0] = 1;
this.sizes[1] = 1;
this.mode = FightMode.OWN;
this.listener.challengerSelected(player, true);
return true;
}
this.refreshKits();
this.startCountdownIfReady();
return true;
}
public void leave(UUID player) {
int pad = this.padOf(player);
if(pad == -1) return;
boolean wasFull = this.isFull();
boolean wasChallenger = player.equals(this.challenger());
this.pads.get(pad).remove(player);
this.order.remove(player);
this.kits.remove(player);
this.listener.kitAssigned(player, player);
if(wasFull) {
if(this.isCountingDown()) this.listener.countdownCancelled();
this.ticksLeft = -1;
this.choosingTicksLeft = -1;
}
if(wasChallenger) this.choosing = false;
this.refreshKits();
// the longest waiting player takes over; team sizes and mode stay as chosen
if(wasChallenger && !this.order.isEmpty()) {
this.listener.challengerSelected(this.order.getFirst(), false);
}
}
public enum ConfigureResult {
OK,
NOT_ALLOWED,
OWN_TOO_SMALL,
OPPONENT_TOO_SMALL,
INVALID
}
/**
* Only the challenger can change the options, and only until the countdown runs.
* Teams cannot be smaller than the players already standing there.
*
* @param ownSize players on the challenger's pad
* @param opponentSize players on the other pad
*/
public ConfigureResult configure(UUID player, int ownSize, int opponentSize, FightMode mode) {
if(!this.canConfigure(player)) return ConfigureResult.NOT_ALLOWED;
if(ownSize < 1 || ownSize > MAX_TEAM_SIZE || opponentSize < 1 || opponentSize > MAX_TEAM_SIZE) return ConfigureResult.INVALID;
if(!mode.isAllowed(ownSize, opponentSize)) return ConfigureResult.INVALID;
int own = this.challengerPad();
if(ownSize < this.pads.get(own).size()) return ConfigureResult.OWN_TOO_SMALL;
if(opponentSize < this.pads.get(1 - own).size()) return ConfigureResult.OPPONENT_TOO_SMALL;
this.sizes[own] = ownSize;
this.sizes[1 - own] = opponentSize;
this.mode = mode;
this.refreshKits();
this.startCountdownIfReady();
return ConfigureResult.OK;
}
/**
* The challenger opened or closed the options. While they are open, a full lobby waits instead of counting down.
*/
public void setChoosing(UUID player, boolean choosing) {
if(!this.canConfigure(player) || this.choosing == choosing) return;
this.choosing = choosing;
this.startCountdownIfReady();
}
public boolean isWaitingForChallenger() {
return this.choosingTicksLeft >= 0;
}
private void startCountdownIfReady() {
if(this.isCountingDown()) return;
if(!this.isFull()) {
this.choosingTicksLeft = -1;
return;
}
if(this.choosing) {
if(this.choosingTicksLeft >= 0) return;
this.choosingTicksLeft = this.choosingTicks;
this.listener.waitingForChallenger();
return;
}
this.choosingTicksLeft = -1;
this.ticksLeft = this.countdownTicks;
this.listener.countdownStarted();
}
public boolean canConfigure(UUID player) {
return player.equals(this.challenger()) && !this.isCountingDown();
}
/**
* Called every server tick. The countdown only runs while an arena is free.
*/
public void tick(boolean arenaAvailable) {
if(this.choosingTicksLeft >= 0 && this.choosingTicksLeft-- == 0) {
this.choosing = false;
this.startCountdownIfReady();
}
if(this.ticksLeft < 0) return;
if(!arenaAvailable) {
this.ticksLeft = this.countdownTicks;
return;
}
if(this.ticksLeft % 20 == 0 && this.ticksLeft > 0) this.listener.countdown(this.ticksLeft / 20);
if(this.ticksLeft-- > 0) return;
List<List<UUID>> teams = List.of(List.copyOf(this.pads.get(0)), List.copyOf(this.pads.get(1)));
UUID challenger = this.challenger();
FightMode mode = this.mode;
Map<UUID, UUID> kits = Map.copyOf(this.kits);
this.pads.forEach(List::clear);
this.order.clear();
this.kits.clear();
this.sizes[0] = 1;
this.sizes[1] = 1;
this.mode = FightMode.OWN;
this.ticksLeft = -1;
this.choosing = false;
this.listener.start(teams, challenger, mode, kits);
}
/**
* Works out whose inventory everyone should hold and reports only the changes.
*/
private void refreshKits() {
UUID challenger = this.challenger();
if(challenger == null) return;
int challengerPad = this.challengerPad();
UUID firstOpponent = this.pads.get(1 - challengerPad).isEmpty() ? null : this.pads.get(1 - challengerPad).getFirst();
for(UUID player : this.order) {
UUID wanted = switch(this.mode) {
case OWN -> player;
case CHALLENGER -> challenger;
case OPPONENT -> player.equals(challenger) && firstOpponent != null ? firstOpponent : player;
};
if(wanted.equals(this.kits.get(player))) continue;
this.kits.put(player, wanted);
this.listener.kitAssigned(player, wanted);
}
}
public int padOf(UUID player) {
for(int i = 0; i < PADS; i++) {
if(this.pads.get(i).contains(player)) return i;
}
return -1;
}
public List<UUID> players(int pad) {
return List.copyOf(this.pads.get(pad));
}
public int size(int pad) {
return this.sizes[pad];
}
public boolean isPadFull(int pad) {
return !this.order.isEmpty() && this.pads.get(pad).size() >= this.sizes[pad];
}
public @Nullable UUID challenger() {
return this.order.isEmpty() ? null : this.order.getFirst();
}
public int challengerPad() {
UUID challenger = this.challenger();
return challenger == null ? -1 : this.padOf(challenger);
}
public FightMode mode() {
return this.mode;
}
public boolean isFull() {
return this.pads.get(0).size() == this.sizes[0] && this.pads.get(1).size() == this.sizes[1];
}
public boolean isCountingDown() {
return this.ticksLeft >= 0;
}
public boolean isIdle() {
return this.order.isEmpty();
}
/** Seconds until the start, rounded up; -1 without countdown. */
public int secondsLeft() {
return this.ticksLeft < 0 ? -1 : (this.ticksLeft + 19) / 20;
}
}
@@ -0,0 +1,58 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
/**
* Axis-aligned box of whole blocks, both corners inclusive.
*/
public record Region(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) {
public static Region of(int x1, int y1, int z1, int x2, int y2, int z2) {
return new Region(
Math.min(x1, x2), Math.min(y1, y2), Math.min(z1, z2),
Math.max(x1, x2), Math.max(y1, y2), Math.max(z1, z2)
);
}
public boolean contains(int x, int y, int z) {
return x >= this.minX && x <= this.maxX
&& y >= this.minY && y <= this.maxY
&& z >= this.minZ && z <= this.maxZ;
}
public boolean contains(double x, double y, double z) {
return this.contains((int) Math.floor(x), (int) Math.floor(y), (int) Math.floor(z));
}
public Region expand(int horizontal, int up) {
return new Region(
this.minX - horizontal, this.minY, this.minZ - horizontal,
this.maxX + horizontal, this.maxY + up, this.maxZ + horizontal
);
}
public long volume() {
return (long) (this.maxX - this.minX + 1) * (this.maxY - this.minY + 1) * (this.maxZ - this.minZ + 1);
}
public double centerX() {
return (this.minX + this.maxX + 1) / 2.0;
}
public double centerZ() {
return (this.minZ + this.maxZ + 1) / 2.0;
}
public int minChunkX() {
return this.minX >> 4;
}
public int maxChunkX() {
return this.maxX >> 4;
}
public int minChunkZ() {
return this.minZ >> 4;
}
public int maxChunkZ() {
return this.maxZ >> 4;
}
}
@@ -0,0 +1,52 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
/**
* Walks through every block of a region in portions, so a reset can be spread over several ticks.
*/
public class ResetCursor {
@FunctionalInterface
public interface BlockVisitor {
void visit(int x, int y, int z);
}
private final Region region;
private int x;
private int y;
private int z;
private boolean done;
public ResetCursor(Region region) {
this.region = region;
this.x = region.minX();
this.y = region.minY();
this.z = region.minZ();
}
/**
* Visits up to {@code budget} blocks, continuing where the last call stopped.
*
* @return number of visited blocks
*/
public int advance(int budget, BlockVisitor visitor) {
int visited = 0;
while(!this.done && visited < budget) {
visitor.visit(this.x, this.y, this.z);
visited++;
this.step();
}
return visited;
}
public boolean isDone() {
return this.done;
}
private void step() {
if(++this.y <= this.region.maxY()) return;
this.y = this.region.minY();
if(++this.z <= this.region.maxZ()) return;
this.z = this.region.minZ();
if(++this.x <= this.region.maxX()) return;
this.done = true;
}
}
@@ -0,0 +1,22 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.*;
class FightModeTest {
@Test
void opponentInventoryOnlyInOneVersusOne() {
assertTrue(FightMode.OPPONENT.isAllowed(1, 1));
assertFalse(FightMode.OPPONENT.isAllowed(1, 2));
assertFalse(FightMode.OPPONENT.isAllowed(3, 1));
assertTrue(FightMode.CHALLENGER.isAllowed(4, 3));
assertTrue(FightMode.OWN.isAllowed(2, 4));
}
@Test
void namesForTeams() {
assertEquals("Beide mit meinem", FightMode.CHALLENGER.displayName(false));
assertEquals("Alle mit meinem", FightMode.CHALLENGER.displayName(true));
}
}
@@ -0,0 +1,302 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.stream.Collectors;
import static org.junit.jupiter.api.Assertions.*;
class PadLobbyTest {
private final UUID a = UUID.randomUUID();
private final UUID b = UUID.randomUUID();
private final UUID c = UUID.randomUUID();
private final UUID d = UUID.randomUUID();
private final UUID e = UUID.randomUUID();
private final List<String> events = new ArrayList<>();
private Map<UUID, UUID> startedKits;
private PadLobby lobby;
@BeforeEach
void setUp() {
this.lobby = new PadLobby(new PadLobby.Listener() {
public void challengerSelected(UUID challenger, boolean first) {
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger) + (first ? " first" : ""));
}
public void waitingForChallenger() {
PadLobbyTest.this.events.add("waiting");
}
public void countdownStarted() {
PadLobbyTest.this.events.add("countdown started");
}
public void kitAssigned(UUID player, UUID kitOwner) {
PadLobbyTest.this.events.add("kit " + PadLobbyTest.this.name(player) + "<-" + PadLobbyTest.this.name(kitOwner));
}
public void countdown(int secondsLeft) {
PadLobbyTest.this.events.add("countdown " + secondsLeft);
}
public void countdownCancelled() {
PadLobbyTest.this.events.add("cancelled");
}
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
PadLobbyTest.this.startedKits = kits;
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.names(teams.get(0)) + " vs " + PadLobbyTest.this.names(teams.get(1))
+ " by " + PadLobbyTest.this.name(challenger) + " " + mode);
}
}, 2, 3);
}
private String name(UUID uuid) {
if(uuid.equals(this.a)) return "a";
if(uuid.equals(this.b)) return "b";
if(uuid.equals(this.c)) return "c";
if(uuid.equals(this.d)) return "d";
return "e";
}
private String names(List<UUID> uuids) {
return uuids.stream().map(this::name).collect(Collectors.joining());
}
private void run(int ticks) {
for(int i = 0; i < ticks; i++) this.lobby.tick(true);
}
@Test
void firstOnPadBecomesChallengerAndMayConfigure() {
assertTrue(this.lobby.enter(1, this.a));
assertEquals(List.of("challenger a first"), this.events);
assertEquals(this.a, this.lobby.challenger());
assertTrue(this.lobby.canConfigure(this.a));
assertFalse(this.lobby.isCountingDown());
}
@Test
void oneVersusOneStartsAfterCountdown() {
this.lobby.enter(0, this.a);
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER));
this.lobby.enter(1, this.b);
assertEquals(PadLobby.ConfigureResult.NOT_ALLOWED, this.lobby.configure(this.a, 1, 1, FightMode.OWN), "options are fixed during the countdown");
this.run(41);
assertEquals(List.of(
"challenger a first",
"kit b<-a",
"countdown started",
"countdown 2",
"countdown 1",
"start a vs b by a CHALLENGER"
), this.events);
assertEquals(Map.of(this.a, this.a, this.b, this.a), this.startedKits);
assertTrue(this.lobby.isIdle());
}
@Test
void fullPadIsRefusedAndPlayerOnlyTakesOnePad() {
this.lobby.enter(0, this.a);
this.lobby.enter(1, this.b);
assertFalse(this.lobby.enter(1, this.c), "1v1: the blue pad is full");
assertFalse(this.lobby.enter(0, this.b), "a player can only stand on one pad");
}
@Test
void unevenTeamsStartWhenBothPadsAreExactlyFull() {
this.lobby.enter(0, this.a);
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 3, FightMode.OWN));
assertTrue(this.lobby.enter(0, this.b));
assertFalse(this.lobby.enter(0, this.c), "red is full with 2");
this.lobby.enter(1, this.c);
this.lobby.enter(1, this.d);
assertFalse(this.lobby.isCountingDown());
this.lobby.enter(1, this.e);
assertTrue(this.lobby.isCountingDown());
this.run(41);
assertEquals("start ab vs cde by a OWN", this.events.getLast());
}
@Test
void challengerKitGoesToEveryone() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
this.lobby.enter(0, this.b);
this.lobby.enter(1, this.c);
this.lobby.enter(1, this.d);
assertEquals(List.of("challenger a first", "kit b<-a", "kit c<-a", "kit d<-a", "countdown started"), this.events);
}
@Test
void opponentModeOnlyForOneVersusOne() {
this.lobby.enter(0, this.a);
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.OPPONENT));
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.OPPONENT));
this.lobby.enter(1, this.b);
assertTrue(this.events.contains("kit a<-b"));
this.lobby.leave(this.b);
assertTrue(this.events.contains("kit a<-a"), "challenger gets the own inventory back");
assertTrue(this.events.contains("cancelled"));
}
@Test
void onlyChallengerMayConfigure() {
this.lobby.enter(0, this.a);
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.b, 2, 2, FightMode.OWN));
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 5, 1, FightMode.OWN));
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 0, 1, FightMode.OWN));
}
@Test
void countdownWaitsForFreeArena() {
this.lobby.enter(0, this.a);
this.lobby.enter(1, this.b);
for(int i = 0; i < 100; i++) this.lobby.tick(false);
assertFalse(this.events.contains("countdown 2"));
assertEquals(2, this.lobby.secondsLeft());
this.run(41);
assertEquals("start a vs b by a OWN", this.events.getLast());
}
@Test
void leavingCancelsCountdownAndRevertsKit() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER);
this.lobby.enter(1, this.b);
this.events.clear();
this.lobby.leave(this.b);
assertEquals(List.of("kit b<-b", "cancelled"), this.events);
assertEquals(this.a, this.lobby.challenger());
assertEquals(FightMode.CHALLENGER, this.lobby.mode());
assertFalse(this.lobby.isCountingDown());
}
@Test
void longestWaitingTakesOverAndKeepsTeamSizes() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
this.lobby.enter(1, this.b);
this.lobby.enter(0, this.c);
this.events.clear();
this.lobby.leave(this.a);
assertEquals(List.of("kit a<-a", "kit b<-b", "kit c<-b", "challenger b"), this.events);
assertEquals(this.b, this.lobby.challenger());
assertTrue(this.lobby.canConfigure(this.b), "the new challenger may change the options");
assertEquals(2, this.lobby.size(0));
assertEquals(2, this.lobby.size(1));
}
@Test
void handOverWhenAlone() {
this.lobby.enter(0, this.a);
this.lobby.enter(1, this.b);
this.lobby.leave(this.a);
assertEquals("challenger b", this.events.getLast());
assertTrue(this.lobby.canConfigure(this.b));
}
@Test
void challengerMayChangeOptionsWhileOthersWait() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 2, 2, FightMode.OWN);
this.lobby.enter(0, this.b);
this.lobby.enter(1, this.c);
assertEquals(PadLobby.ConfigureResult.OWN_TOO_SMALL, this.lobby.configure(this.a, 1, 2, FightMode.OWN),
"two already stand on the own pad");
assertEquals(2, this.lobby.size(0));
this.events.clear();
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.CHALLENGER));
assertEquals(List.of("kit b<-a", "kit c<-a", "countdown started"), this.events, "shrinking to the players there starts the countdown");
assertTrue(this.lobby.isCountingDown());
}
@Test
void opponentSideCannotShrinkBelowPlayers() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 1, 3, FightMode.OWN);
this.lobby.enter(1, this.b);
this.lobby.enter(1, this.c);
assertEquals(PadLobby.ConfigureResult.OPPONENT_TOO_SMALL, this.lobby.configure(this.a, 1, 1, FightMode.OWN));
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 4, FightMode.OWN));
}
@Test
void lastPlayerLeavingResetsLobby() {
this.lobby.enter(0, this.a);
this.lobby.leave(this.a);
assertTrue(this.lobby.isIdle());
assertNull(this.lobby.challenger());
this.lobby.leave(this.b);
assertEquals(List.of("challenger a first", "kit a<-a"), this.events);
}
@Test
void fullLobbyWaitsWhileChallengerChooses() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
assertEquals("waiting", this.events.getLast());
assertFalse(this.lobby.isCountingDown());
assertTrue(this.lobby.isWaitingForChallenger());
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER), "the menu stays usable");
this.lobby.setChoosing(this.a, false);
assertEquals("countdown started", this.events.getLast());
assertFalse(this.lobby.isWaitingForChallenger());
}
@Test
void choosingTimesOut() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
this.run(60);
assertFalse(this.lobby.isCountingDown());
this.run(1);
assertTrue(this.lobby.isCountingDown());
this.lobby.setChoosing(this.a, false);
assertEquals(1, this.events.stream().filter("countdown started"::equals).count());
}
@Test
void onlyChallengerChoosingBlocks() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.b, true);
this.lobby.enter(1, this.b);
assertTrue(this.lobby.isCountingDown());
}
@Test
void opponentLeavingWhileWaitingIsQuiet() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
this.lobby.leave(this.b);
assertFalse(this.events.contains("cancelled"));
assertFalse(this.lobby.isWaitingForChallenger());
}
@Test
void newChallengerIsNotChoosing() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
this.lobby.leave(this.a);
this.lobby.enter(0, this.c);
assertTrue(this.lobby.isCountingDown());
}
}
@@ -0,0 +1,52 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.junit.jupiter.api.Test;
import java.util.HashSet;
import java.util.Set;
import static org.junit.jupiter.api.Assertions.*;
class RegionTest {
@Test
void cornersAreNormalized() {
assertEquals(new Region(-2, 1, -5, 3, 4, 6), Region.of(3, 4, -5, -2, 1, 6));
}
@Test
void containsIsInclusiveAndFloorsNegativeCoordinates() {
Region region = Region.of(-2, 0, -2, 1, 3, 1);
assertTrue(region.contains(-2, 0, -2));
assertTrue(region.contains(1, 3, 1));
assertFalse(region.contains(2, 0, 0));
assertTrue(region.contains(-1.5, 0.0, 1.99));
assertFalse(region.contains(-2.01, 0.0, 0.0));
assertFalse(region.contains(1.0, 4.0, 0.0));
}
@Test
void volumeAndChunks() {
Region region = Region.of(-1, 0, 15, 16, 9, 32);
assertEquals(18L * 10 * 18, region.volume());
assertEquals(-1, region.minChunkX());
assertEquals(1, region.maxChunkX());
assertEquals(0, region.minChunkZ());
assertEquals(2, region.maxChunkZ());
}
@Test
void resetCursorVisitsEveryBlockOnceInPortions() {
Region region = Region.of(0, 0, 0, 4, 3, 2);
ResetCursor cursor = new ResetCursor(region);
Set<String> visited = new HashSet<>();
int calls = 0;
while(!cursor.isDone()) {
int count = cursor.advance(7, (x, y, z) -> assertTrue(visited.add(x + "," + y + "," + z)));
assertTrue(count <= 7);
calls++;
}
assertEquals(region.volume(), visited.size());
assertEquals((int) Math.ceil(region.volume() / 7.0), calls);
assertEquals(0, cursor.advance(7, (x, y, z) -> fail()));
}
}
@@ -1,66 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import net.kyori.adventure.sound.Sound;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
public class ChatMention extends Appliance {
private static List<String> playerNames;
public String formatPlayer(String name) {
return "@" + name;
}
public List<String> getPlayerNames() {
return playerNames;
}
public void refreshPlayers() {
Bukkit.getScheduler().runTaskAsynchronously(
Main.instance(),
() -> playerNames = Arrays.stream(Bukkit.getOfflinePlayers())
.map(OfflinePlayer::getName)
.filter(Objects::nonNull)
.toList()
);
}
public void notifyPlayers(List<String> playerNames) {
playerNames.stream()
.distinct()
.map(Bukkit::getPlayer)
.filter(Objects::nonNull)
.filter(player -> Settings.instance()
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class)
.notifyOnMention()
)
.forEach(player -> player.playSound(
Sound.sound(
org.bukkit.Sound.ENTITY_EXPERIENCE_ORB_PICKUP,
Sound.Source.PLAYER,
1.0f,
1.0f
)
));
}
@Override
public void onEnable() {
Settings.instance().declareSetting(ChatMentionSetting.class);
this.refreshPlayers();
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new ChatMentionListener());
}
}
@@ -1,56 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
import io.papermc.paper.event.player.AsyncChatDecorateEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import java.util.ArrayList;
import java.util.List;
class ChatMentionListener extends ApplianceListener<ChatMention> {
@SuppressWarnings("UnstableApiUsage")
@EventHandler
public void coloringEvent(AsyncChatDecorateEvent event) {
String message = PlainTextComponentSerializer.plainText().serialize(event.result());
List<String> words = List.of(message.split(" "));
List<String> mentioned = new ArrayList<>();
ChatMentionSetting.ChatMentionConfig config = Settings.instance()
.getSetting(event.player(), Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
Component result = words.stream()
.map(word -> {
String wordWithoutAnnotation = word.replace("@", "");
boolean isPlayer = this.getAppliance().getPlayerNames().contains(wordWithoutAnnotation);
if(isPlayer && config.applyMentions()) {
mentioned.add(wordWithoutAnnotation);
Component mention = Component.text(
this.getAppliance().formatPlayer(wordWithoutAnnotation),
NamedTextColor.GOLD
);
return chatMessages.addReportActions(mention, wordWithoutAnnotation);
} else {
return Component.text(word);
}
})
.reduce(ComponentUtil::appendWithSpace)
.orElseThrow();
this.getAppliance().notifyPlayers(mentioned);
event.result(result);
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
this.getAppliance().refreshPlayers();
}
}
@@ -1,36 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class ChatMessages extends Appliance {
@Override
public void onEnable() {
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
}
public Component getReportablePlayerName(Player player) {
return this.addReportActions(player.displayName(), player.getName());
}
public Component addReportActions(Component message, String username) {
return message
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesen Spieler zu reporten").color(NamedTextColor.GOLD)))
.clickEvent(ClickEvent.suggestCommand(String.format("/report %s ", username)));
}
@Override
@NotNull
protected List<Listener> listeners() {
return List.of(new ChatMessagesListener());
}
}
@@ -1,74 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.util.IteratorUtil;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Color;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Optional;
class ChatMessagesListener extends ApplianceListener<ChatMessages> {
@EventHandler
public void onPlayerChatEvent(AsyncChatEvent event) {
event.renderer(
(source, sourceDisplayName, message, viewer) ->
Component.text("")
.append(this.getAppliance().getReportablePlayerName(source))
.append(Component.text(" > ").color(TextColor.color(Color.GRAY.asRGB())))
.append(message).color(TextColor.color(Color.SILVER.asRGB()))
);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerJoin(PlayerJoinEvent event) {
boolean wasHidden = event.joinMessage() == null;
event.joinMessage(null);
if(wasHidden) return;
IteratorUtil.onlinePlayers(player -> {
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
player.sendMessage(
Component
.text(">>> ").color(NamedTextColor.GREEN)
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
);
});
}
@EventHandler
public void onPlayerLeave(PlayerQuitEvent event) {
boolean wasHidden = event.quitMessage() == null;
event.quitMessage(null);
if(wasHidden) return;
IteratorUtil.onlinePlayers(player -> {
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
player.sendMessage(
Component
.text("<<< ").color(NamedTextColor.RED)
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
);
});
}
@EventHandler
public void onDeath(PlayerDeathEvent event) {
event.deathMessage(
Component
.text("☠ ")
.append(
Optional
.ofNullable(event.deathMessage())
.orElse(Component.text(event.getPlayer().getName()))
)
.color(TextColor.color(Color.SILVER.asRGB()))
);
}
}
@@ -2,10 +2,12 @@ package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat.NetworkChat;
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentBuilder;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
@@ -49,15 +51,27 @@ public class DisplayName extends Appliance {
.map(appliance -> (Prefixed) appliance)
.toList();
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
prefixes.stream()
List<Component> prefixComponents = prefixes.stream()
.map(prefixed -> prefixed.getNamePrefix(player))
.filter(Objects::nonNull)
.forEach(prefix -> playerName
.append(prefix)
.append(ComponentUtil.clearedSpace())
.toList();
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
prefixComponents.forEach(prefix -> playerName
.append(prefix)
.append(ComponentUtil.clearedSpace())
);
// Den Chat-Namen baut Velocity selbst (Farbe, Bedrock), es braucht von hier nur die Prefixe
Main.instance().getAppliances().stream()
.filter(NetworkChat.class::isInstance)
.map(NetworkChat.class::cast)
.findFirst()
.ifPresent(networkChat -> networkChat.setPrefix(
player,
prefixComponents.isEmpty() ? null : Component.join(JoinConfiguration.separator(ComponentUtil.clearedSpace()), prefixComponents)
));
if(Floodgate.isBedrock(player)) {
playerName
.append(
@@ -19,7 +19,8 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
public record InfoBarConfiguration(
@DisplayName("Millisekunden pro Tick") boolean mspt,
@DisplayName("Spieler online") boolean playerCounter,
@DisplayName("Ticks pro Sekunde") boolean tps
@DisplayName("Ticks pro Sekunde") boolean tps,
@DisplayName("TPS, MSPT & Spieler") boolean tpsMsptPlayerCounter
) {}
@Override
@@ -39,7 +40,7 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
@Override
protected InfoBarConfiguration defaultValue() {
return new InfoBarConfiguration(false, false, false);
return new InfoBarConfiguration(false, false, false, false);
}
@Override
@@ -1,5 +1,6 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.TpsMsptPlayerCounterBar;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
@@ -16,7 +17,8 @@ public class InfoBars extends Appliance {
private final List<Bar> infoBars = List.of(
new TpsBar(),
new MsptBar(),
new PlayerCounterBar()
new PlayerCounterBar(),
new TpsMsptPlayerCounterBar()
);
public void showAllEnabled(Player player) {
@@ -24,6 +26,7 @@ public class InfoBars extends Appliance {
this.setVisible(player, MsptBar.name, config.mspt());
this.setVisible(player, PlayerCounterBar.name, config.playerCounter());
this.setVisible(player, TpsBar.name, config.tps());
this.setVisible(player, TpsMsptPlayerCounterBar.name, config.tpsMsptPlayerCounter());
}
public void setVisible(Player player, String bar, boolean visible) {
@@ -0,0 +1,103 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.Bar;
import eu.mhsl.craftattack.spawn.common.appliances.tooling.playerlimit.PlayerLimit;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.util.statistics.ServerMonitor;
import eu.mhsl.craftattack.spawn.core.util.text.ColorUtil;
import net.kyori.adventure.bossbar.BossBar;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Bukkit;
import java.time.Duration;
public class TpsMsptPlayerCounterBar extends Bar {
public static String name = "serverStats";
@Override
protected Duration refresh() {
return Duration.ofSeconds(3);
}
@Override
protected String name() {
return name;
}
@Override
protected Component title() {
float tps = this.currentTps();
float mspt = this.currentMspt();
int players = this.currentPlayerCount();
Component separator = Component.text(" | ", NamedTextColor.DARK_GRAY);
TextColor color = ColorUtil.mapGreenToRed(players, 0, this.getMaxPlayerCount(), true);
return Component.text()
.append(Component.text("TPS: ", NamedTextColor.GRAY))
.append(Component.text(String.format("%.2f", tps), ColorUtil.tpsColor(tps)))
.append(separator)
.append(Component.text("MSPT: ", NamedTextColor.GRAY))
.append(Component.text(String.format("%.2f", mspt), ColorUtil.msptColor(mspt)))
.append(separator)
.append(Component.text("Spieler: ", NamedTextColor.GRAY))
.append(Component.text(players, color))
.build();
}
@Override
protected float progress() {
return Math.clamp(this.currentTps() / 20f, 0f, 1f);
}
@Override
protected BossBar.Color color() {
int severity = Math.max(
this.tpsSeverity(),
Math.max(this.msptSeverity(), this.playerSeverity())
);
return switch (severity) {
case 2 -> BossBar.Color.RED;
case 1 -> BossBar.Color.YELLOW;
default -> BossBar.Color.GREEN;
};
}
@Override
protected BossBar.Overlay overlay() {
return BossBar.Overlay.PROGRESS;
}
private int tpsSeverity() {
float tps = this.currentTps();
return tps >= 18 ? 0 : tps >= 15 ? 1 : 2;
}
private int msptSeverity() {
return this.currentMspt() <= 50 ? 0 : 2;
}
private int playerSeverity() {
int freeSlots = this.getMaxPlayerCount() - this.currentPlayerCount();
return freeSlots <= 0 ? 2 : freeSlots < 5 ? 1 : 0;
}
private float currentTps() {
return (float) Bukkit.getTPS()[0];
}
private float currentMspt() {
return ServerMonitor.getServerMSPT();
}
private int currentPlayerCount() {
return Bukkit.getOnlinePlayers().size();
}
private int getMaxPlayerCount() {
return Main.instance().getAppliance(PlayerLimit.class).getLimit();
}
}
@@ -1,4 +1,4 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
@@ -29,7 +29,7 @@ public class ChatMentionSetting extends MultiBoolSetting<ChatMentionSetting.Chat
@Override
protected String description() {
return "Erwähnungen werden automatisch im Chat angewandt und der Empfänger erhält einen Signalton";
return "Wirst du im Chat erwähnt, wird dein Name hervorgehoben und du hörst einen Signalton";
}
@Override
@@ -0,0 +1,101 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Chat läuft über Velocity (Plugin chat-bridge): Der öffentliche Chat, /msg, /r, /adminchat, /mute und
* Join/Leave-Meldungen gelten im ganzen Netzwerk. Hier wird der Chat nur verworfen, Velocity bekommt
* die Rang-Prefixe für den Namen, und die Chat-Einstellungen werden mit Velocity abgeglichen.
* <p>
* Kanal {@value #channel}, Nachrichten (UTF-Typ, dann Daten):
* <ul>
* <li>→ Proxy {@code prefix}: Adventure-JSON oder leer</li>
* <li>→ Proxy {@code settings-hello} beim Join, {@code settings-set} nach einer Änderung: Join/Leave,
* Erwähnungen hervorheben, Erwähnungston (je boolean). Velocity speichert sie; kennt es schon
* Werte, antwortet es auf das Hello mit {@code settings}.</li>
* <li>← Proxy {@code settings}: gespeicherte Werte, werden hier übernommen</li>
* </ul>
*/
public class NetworkChat extends Appliance {
public static final String channel = "craftattack:chat";
private final Map<UUID, Component> prefixes = new ConcurrentHashMap<>();
@Override
public void onEnable() {
Bukkit.getMessenger().registerOutgoingPluginChannel(Main.instance(), channel);
Bukkit.getMessenger().registerIncomingPluginChannel(Main.instance(), channel, (channel, player, message) -> this.receive(player, message));
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
Settings.instance().declareSetting(ChatMentionSetting.class);
Settings.instance().addChangeListener(ShowJoinAndLeaveMessagesSetting.class, player -> this.sendSettings(player, "settings-set"));
Settings.instance().addChangeListener(ChatMentionSetting.class, player -> this.sendSettings(player, "settings-set"));
}
public void setPrefix(Player player, @Nullable Component prefix) {
if(prefix == null) this.prefixes.remove(player.getUniqueId());
else this.prefixes.put(player.getUniqueId(), prefix);
this.sendPrefix(player);
}
void sendPrefix(Player player) {
Component prefix = this.prefixes.get(player.getUniqueId());
ByteArrayDataOutput output = ByteStreams.newDataOutput();
output.writeUTF("prefix");
output.writeUTF(prefix == null ? "" : GsonComponentSerializer.gson().serialize(prefix));
this.send(player, output);
}
void sendSettings(Player player, String type) {
ChatMentionSetting.ChatMentionConfig mentions = Settings.instance()
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
ByteArrayDataOutput output = ByteStreams.newDataOutput();
output.writeUTF(type);
output.writeBoolean(Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class));
output.writeBoolean(mentions.applyMentions());
output.writeBoolean(mentions.notifyOnMention());
this.send(player, output);
}
private void receive(Player player, byte[] message) {
ByteArrayDataInput input = ByteStreams.newDataInput(message);
if(!input.readUTF().equals("settings")) return;
boolean joinAndLeave = input.readBoolean();
boolean applyMentions = input.readBoolean();
boolean notifyOnMention = input.readBoolean();
Settings.instance().setSetting(player, Settings.Key.ShowJoinAndLeaveMessages, joinAndLeave);
Settings.instance().setSetting(player, Settings.Key.ChatMentions, new ChatMentionSetting.ChatMentionConfig(applyMentions, notifyOnMention));
}
private void send(Player player, ByteArrayDataOutput output) {
// Velocity meldet den Kanal erst kurz nach dem Join an, dann folgt PlayerRegisterChannelEvent
if(!player.getListeningPluginChannels().contains(channel)) return;
player.sendPluginMessage(Main.instance(), channel, output.toByteArray());
}
void forget(Player player) {
this.prefixes.remove(player.getUniqueId());
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new NetworkChatListener());
}
}
@@ -0,0 +1,74 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Color;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRegisterChannelEvent;
import java.util.Locale;
import java.util.Optional;
import java.util.Set;
class NetworkChatListener extends ApplianceListener<NetworkChat> {
// Vanilla-Befehle, die am Proxy vorbei in den lokalen Chat schreiben; /msg, /tell, /w fängt Velocity ab
private static final Set<String> localChatCommands = Set.of(
"me", "minecraft:me", "teammsg", "tm", "minecraft:teammsg", "minecraft:tm",
"minecraft:msg", "minecraft:tell", "minecraft:w"
);
@EventHandler(priority = EventPriority.HIGHEST)
public void onChat(AsyncChatEvent event) {
// Velocity hat die Nachricht schon an alle verteilt
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onCommand(PlayerCommandPreprocessEvent event) {
String label = event.getMessage().substring(1).split(" ", 2)[0].toLowerCase(Locale.ROOT);
if(!localChatCommands.contains(label)) return;
event.setCancelled(true);
event.getPlayer().sendMessage(Component.text("Dieser Befehl ist hier nicht verfügbar.", NamedTextColor.RED));
}
@EventHandler
public void onRegisterChannel(PlayerRegisterChannelEvent event) {
if(!event.getChannel().equals(NetworkChat.channel)) return;
this.getAppliance().sendPrefix(event.getPlayer());
this.getAppliance().sendSettings(event.getPlayer(), "settings-hello");
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onJoin(PlayerJoinEvent event) {
// Join- und Leave-Meldungen schreibt Velocity, beim Serverwechsel gar keine
event.joinMessage(null);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onQuit(PlayerQuitEvent event) {
event.quitMessage(null);
this.getAppliance().forget(event.getPlayer());
}
@EventHandler
public void onDeath(PlayerDeathEvent event) {
event.deathMessage(
Component
.text("☠ ")
.append(
Optional
.ofNullable(event.deathMessage())
.orElse(Component.text(event.getPlayer().getName()))
)
.color(TextColor.color(Color.SILVER.asRGB()))
);
}
}
@@ -1,4 +1,4 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
@@ -1,194 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateMessageCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateReplyCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentBuilder;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.stream.Collectors;
public class PrivateMessage extends Appliance {
public final int targetChangeTimeoutSeconds = 30;
public final int conversationTimeoutMinutes = 30;
private record Conversation(UUID target, Long lastSet) {
}
private final Map<Player, List<Conversation>> replyMapping = new WeakHashMap<>();
public void reply(Player sender, String message) {
this.replyMapping.computeIfAbsent(sender, player -> new ArrayList<>());
List<Conversation> replyList = this.replyMapping.get(sender);
List<Conversation> tooOldConversations = replyList.stream()
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.conversationTimeoutMinutes * 60 * 1000))
.toList();
replyList.removeAll(tooOldConversations);
if(replyList.isEmpty()) throw new ApplianceCommand.Error("Du führst aktuell keine Konversation.");
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
Conversation youngestEntry = replyList.stream()
.max(Comparator.comparingLong(o -> o.lastSet))
.orElse(replyList.getLast());
if(message.isBlank()) {
Player currentTargetPlayer = Bukkit.getPlayer(youngestEntry.target());
Component currentTargetComponent = currentTargetPlayer != null
? Main.instance().getAppliance(ChatMessages.class).getReportablePlayerName(currentTargetPlayer)
: Component.text("niemandem.");
sender.sendMessage(
privatePrefix
.append(Component.text("Du schreibst aktuell mit ", NamedTextColor.GRAY))
.append(currentTargetComponent)
);
return;
}
List<Conversation> oldConversations = replyList.stream()
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.targetChangeTimeoutSeconds * 1000))
.toList();
if(oldConversations.contains(youngestEntry) || replyList.size() == 1) {
Player target = Bukkit.getPlayer(youngestEntry.target());
if(target == null)
throw new ApplianceCommand.Error("Der Spieler " + Bukkit.getOfflinePlayer(youngestEntry.target()).getName() + " ist nicht mehr verfügbar.");
replyList.clear();
this.sendWhisper(sender, new ResolvedPmUserArguments(target, message));
return;
}
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text();
component.append(
Component.newline()
.append(privatePrefix)
.append(Component.text("Das Ziel für /r hat sich bei dir in den letzten ", NamedTextColor.RED))
.append(Component.text(String.valueOf(this.targetChangeTimeoutSeconds), NamedTextColor.RED))
.append(Component.text(" Sekunden geändert. Wer soll deine Nachricht erhalten? ", NamedTextColor.RED))
.appendNewline()
.appendNewline()
);
if(!oldConversations.isEmpty()) {
Conversation youngestOldConversation = oldConversations.stream()
.max(Comparator.comparingLong(o -> o.lastSet))
.orElse(oldConversations.getLast());
replyList.removeAll(oldConversations);
replyList.add(youngestOldConversation);
}
List<String> playerNames = replyList.stream()
.map(conversation -> Bukkit.getOfflinePlayer(conversation.target()).getName())
.distinct()
.toList();
playerNames.forEach(playerName -> component.append(
Component.text("[")
.append(Component.text(playerName, NamedTextColor.GOLD))
.append(Component.text("]"))
.clickEvent(ClickEvent.runCommand(String.format("/msg %s %s", playerName, message)))
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesem Spieler zu schreiben.").color(NamedTextColor.GOLD))))
.append(Component.text(" "))
);
component.appendNewline();
sender.sendMessage(component.build());
}
public void sendWhisper(Player sender, ResolvedPmUserArguments userArguments) {
Conversation newReceiverConversation = new Conversation(
sender.getUniqueId(),
System.currentTimeMillis()
);
if(this.replyMapping.get(userArguments.receiver) != null) {
List<Conversation> oldEntries = this.replyMapping.get(userArguments.receiver).stream()
.filter(conversation -> conversation.target() == sender.getUniqueId())
.toList();
this.replyMapping.get(userArguments.receiver).removeAll(oldEntries);
} else {
this.replyMapping.put(
userArguments.receiver,
new ArrayList<>()
);
}
this.replyMapping.get(userArguments.receiver).add(newReceiverConversation);
List<Conversation> senderConversationList = new ArrayList<>();
senderConversationList.add(
new Conversation(
userArguments.receiver.getUniqueId(),
System.currentTimeMillis()
)
);
this.replyMapping.put(
sender,
senderConversationList
);
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
sender.sendMessage(
Component.text()
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", userArguments.receiver.getName()))))
.append(sender.displayName())
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(chatMessages.getReportablePlayerName(userArguments.receiver))
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(userArguments.message))
);
userArguments.receiver.sendMessage(
Component.text()
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", sender.getName()))))
.append(chatMessages.getReportablePlayerName(sender))
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(userArguments.receiver.displayName())
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(userArguments.message))
);
}
public record ResolvedPmUserArguments(Player receiver, String message) {
}
public ResolvedPmUserArguments resolveImplicit(String[] args) {
if(args.length < 2)
throw new ApplianceCommand.Error("Es muss ein Spieler sowie eine Nachricht angegeben werden.");
List<String> arguments = List.of(args);
Player targetPlayer = Bukkit.getPlayer(arguments.getFirst());
if(targetPlayer == null)
throw new ApplianceCommand.Error(String.format("Der Spieler %s konnte nicht gefunden werden.", arguments.getFirst()));
String message = arguments.stream().skip(1).collect(Collectors.joining(" "));
return new ResolvedPmUserArguments(targetPlayer, message);
}
@Override
protected @NotNull List<ApplianceCommand<?>> commands() {
return List.of(
new PrivateMessageCommand(),
new PrivateReplyCommand()
);
}
}
@@ -1,18 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
public class PrivateMessageCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
public PrivateMessageCommand() {
super("msg");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
this.getAppliance().sendWhisper(this.getPlayer(), this.getAppliance().resolveImplicit(args));
}
}
@@ -1,18 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
public class PrivateReplyCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
public PrivateReplyCommand() {
super("r");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
this.getAppliance().reply(this.getPlayer(), String.join(" ", args));
}
}
@@ -112,6 +112,18 @@ public class Settings extends Appliance {
return clazz.cast(setting.state());
}
/** Setzt einen Wert von außen (z. B. vom Proxy), ohne die Change-Listener auszulösen. */
public <T> void setSetting(Player player, Key key, T value) {
Setting<?> setting = this.getSettings(player).stream()
.filter(s -> Objects.equals(s.getKey(), key))
.findFirst()
.orElseThrow();
if(!setting.dataType().isInstance(value))
throw new IllegalStateException("Tried to set Setting with Datatype " + value.getClass().getSimpleName() + " but expected " + setting.dataType().getSimpleName());
setting.restore(player, value);
}
public void openSettings(Player player) {
List<Setting<?>> settings = this.getSettings(player);
Inventory inventory = Bukkit.createInventory(null, this.calculateInvSize(settings), Component.text("Einstellungen"));
@@ -62,6 +62,12 @@ public abstract class Setting<TDataType> {
Settings.instance().invokeChangeListener(p, this.getClass());
}
@SuppressWarnings("unchecked")
public void restore(Player p, Object value) {
this.state = (TDataType) value;
this.toStorage(p.getPersistentDataContainer(), this.state);
}
public ItemStack buildItem() {
ItemStack stack = new ItemStack(this.icon(), 1);
stack.setItemMeta(this.buildMeta(stack.getItemMeta()));
@@ -1,37 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class AdminChat extends Appliance {
public void sendMessage(Player sender, String message) {
Component privatePrefix = Component
.text("[Admin] ", NamedTextColor.LIGHT_PURPLE)
.clickEvent(ClickEvent.suggestCommand(AdminChatCommand.commandName));
Bukkit.getOnlinePlayers().stream()
.filter(player -> player.hasPermission("admin"))
.forEach(player -> {
Component formattedMessage = Component.text()
.append(privatePrefix)
.append(sender.displayName())
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
.append(Component.text(message))
.build();
player.sendMessage(formattedMessage);
});
}
@Override
protected @NotNull List<ApplianceCommand<?>> commands() {
return List.of(new AdminChatCommand());
}
}
@@ -1,22 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
class AdminChatCommand extends ApplianceCommand.PlayerChecked<AdminChat> {
public static final String commandName = "adminchat";
public AdminChatCommand() {
super(commandName);
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(!sender.hasPermission("admin")) return;
String message = String.join(" ", args);
this.getAppliance().sendMessage(this.getPlayer(), message);
}
}
@@ -1,44 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Locale;
import java.util.Objects;
public class ChatMute extends Appliance {
private static final String namespace = ChatMute.class.getSimpleName().toLowerCase(Locale.ROOT);
public static NamespacedKey mutedUntilKey = new NamespacedKey(namespace, "mutedUntilMillis".toLowerCase());
public void mutePlayer(Player player, int durationHours) {
PersistentDataContainer container = player.getPersistentDataContainer();
long mutedUntil = System.currentTimeMillis() + (long) durationHours * 60 * 60 * 1000;
container.set(ChatMute.mutedUntilKey, PersistentDataType.LONG, mutedUntil);
}
public @Nullable Long muteStatus(Player player) {
PersistentDataContainer container = player.getPersistentDataContainer();
if(!container.has(mutedUntilKey)) return null;
long mutedUntil = Objects.requireNonNull(container.get(mutedUntilKey, PersistentDataType.LONG));
if(mutedUntil < System.currentTimeMillis()) return null;
return mutedUntil;
}
@Override
protected @NotNull List<ApplianceCommand<?>> commands() {
return List.of(new MuteCommand());
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new ChatMuteListener());
}
}
@@ -1,25 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.core.util.text.DataSizeConverter;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.event.EventHandler;
import org.jetbrains.annotations.Nullable;
class ChatMuteListener extends ApplianceListener<ChatMute> {
@EventHandler
public void onChat(AsyncChatEvent event) {
@Nullable Long muteDuration = this.getAppliance().muteStatus(event.getPlayer());
if(muteDuration == null) return;
event.setCancelled(true);
event.getPlayer().sendMessage(Component.text(
String.format(
"Du bist für %s gestummt!",
DataSizeConverter.formatSecondsToHumanReadable((int) ((muteDuration - System.currentTimeMillis()) / 1000))
),
NamedTextColor.RED
));
}
}
@@ -1,35 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Objects;
class MuteCommand extends ApplianceCommand<ChatMute> {
public MuteCommand() {
super("mute");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(args.length < 2) throw new Error("Syntax: mute <player> <duration in hours>");
Player player = Objects.requireNonNull(Bukkit.getPlayer(args[0]));
int durationInHours = Integer.parseInt(args[1]);
this.getAppliance().mutePlayer(player, durationInHours);
sender.sendMessage(String.format("%s wurde für %d Stunden gestummt!", player.getName(), durationInHours));
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if(args.length == 2) {
return List.of("1", "2", "4", "8", "24", "48");
}
return null;
}
}
@@ -6,6 +6,7 @@ import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.database.Database;
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
import eu.mhsl.craftattack.spawn.core.event.SpawnEvent;
import eu.mhsl.craftattack.spawn.core.util.network.Networks;
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
import net.kyori.adventure.text.Component;
@@ -126,8 +127,8 @@ public class LoginLog extends Appliance {
id = keys.getLong(1);
}
}
Bukkit.getPluginManager().callEvent(new LoginAttemptRecordedEvent(new LoginAttemptRecordedEvent.RecordedAttempt(
id, attempt.at(), attempt.uuid(), attempt.name(), attempt.ip(), network, attempt.stage(), attempt.result()
SpawnEvent.call(new LoginAttemptRecordedEvent(new LoginAttemptRecordedEvent.RecordedAttempt(
id, attempt.at(), attempt.uuid(), attempt.name(), network, attempt.stage(), attempt.result()
)));
});
}
@@ -0,0 +1,5 @@
-- Latest name per account and account per name, used for every name shown in the ban evasion dialogs.
ALTER TABLE login_attempts
ADD KEY IF NOT EXISTS idx_uuid_at (uuid, at),
ADD KEY IF NOT EXISTS idx_name_at (name, at),
DROP KEY IF EXISTS idx_uuid;
@@ -10,6 +10,7 @@ import java.net.URISyntaxException;
import java.net.http.HttpClient;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.time.Duration;
import java.util.List;
import java.util.Objects;
import java.util.function.Consumer;
@@ -48,6 +49,19 @@ public abstract class HttpRepository extends Repository {
return this.execute(request, outputType, data);
}
/**
* Like {@link #post(String, Object, Class)}, but the request fails with an exception once the timeout has passed.
*/
protected <TInput, TOutput> ReqResp<TOutput> post(String command, Duration timeout, TInput data, Class<TOutput> outputType) {
HttpRequest request = this.getRequestBuilder(this.getUri(command, parameters -> {
}))
.timeout(timeout)
.POST(HttpRequest.BodyPublishers.ofString(this.gson.toJson(data)))
.build();
return this.execute(request, outputType, data);
}
protected <TInput, TOutput> ReqResp<TOutput> put(String command, TInput data, Class<TOutput> outputType) {
return this.put(command, parameters -> {
}, data, outputType);
@@ -74,6 +88,19 @@ public abstract class HttpRepository extends Repository {
return this.execute(request, outputType, null);
}
/**
* Like {@link #get(String, Class)}, but the request fails with an exception once the timeout has passed.
*/
protected <TOutput> ReqResp<TOutput> get(String command, Duration timeout, Class<TOutput> outputType) {
HttpRequest request = this.getRequestBuilder(this.getUri(command, parameters -> {
}))
.timeout(timeout)
.GET()
.build();
return this.execute(request, outputType, null);
}
private URI getUri(String command, Consumer<URIBuilder> parameters) {
try {
URIBuilder builder = new URIBuilder(this.basePath + "/" + command);
@@ -103,12 +130,19 @@ public abstract class HttpRepository extends Repository {
return builder;
}
/**
* Whether request bodies are written to the log. Turn off for large or sensitive payloads.
*/
protected boolean logRequestData() {
return true;
}
private <TResponse> ReqResp<TResponse> execute(HttpRequest request, Class<TResponse> clazz, Object original) {
ReqResp<String> rawResponse = this.sendHttp(request);
Main.logger().info(String.format(
"Request: %s\nRequest-Data: %s\nResponse: %s",
request,
this.gson.toJson(original),
this.logRequestData() ? this.gson.toJson(original) : "<not logged>",
rawResponse
));
return new ReqResp<>(rawResponse.status(), this.gson.fromJson(rawResponse.data(), clazz));
@@ -4,6 +4,7 @@ import com.google.gson.Gson;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.server.hooks.HttpHook;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.config.Configuration;
import org.bukkit.configuration.ConfigurationSection;
import spark.Request;
import spark.Spark;
@@ -19,7 +20,7 @@ public class HttpServer {
public static Object nothing = null;
public HttpServer() {
Spark.port(8080);
Spark.port(Configuration.pluginConfig.getInt("httpPort", 8080));
Spark.get("/ping", (request, response) -> System.currentTimeMillis());
@@ -9,6 +9,7 @@ import java.sql.DriverManager;
import java.sql.SQLException;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
@@ -36,7 +37,7 @@ public class Database {
1, 1, 0, TimeUnit.MILLISECONDS,
new ArrayBlockingQueue<>(1000),
runnable -> new Thread(runnable, "Spawn-Database"),
(runnable, executor) -> Main.logger().warning("Database queue full, dropping statement")
new ThreadPoolExecutor.AbortPolicy()
);
private @Nullable Connection connection;
@@ -69,13 +70,19 @@ public class Database {
*/
public void execute(String description, SqlAction action) {
if(!this.isAvailable()) return;
this.executor.execute(() -> {
try {
action.run(this.getConnection());
} catch(SQLException e) {
this.handleError(description, e);
}
});
try {
this.executor.execute(() -> {
try {
action.run(this.getConnection());
} catch(SQLException e) {
this.handleError(description, e);
} catch(RuntimeException e) {
Main.logger().log(Level.WARNING, String.format("Database: %s failed", description), e);
}
});
} catch(RejectedExecutionException e) {
Main.logger().warning("Database queue full, dropping statement");
}
}
/**
@@ -87,16 +94,21 @@ public class Database {
future.completeExceptionally(new IllegalStateException("No database configured"));
return future;
}
this.executor.execute(() -> {
try {
future.complete(query.run(this.getConnection()));
} catch(SQLException e) {
this.closeConnection();
future.completeExceptionally(e);
} catch(RuntimeException e) {
future.completeExceptionally(e);
}
});
try {
this.executor.execute(() -> {
try {
future.complete(query.run(this.getConnection()));
} catch(SQLException e) {
this.closeConnection();
future.completeExceptionally(e);
} catch(RuntimeException e) {
future.completeExceptionally(e);
}
});
} catch(RejectedExecutionException e) {
Main.logger().warning("Database queue full, dropping statement");
future.completeExceptionally(e);
}
return future;
}
@@ -29,7 +29,6 @@ public class LoginAttemptRecordedEvent extends Event {
Instant at,
UUID uuid,
String name,
String ip,
@Nullable String network,
String stage,
String result
@@ -8,6 +8,7 @@ import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Villager;
import java.util.Arrays;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
@@ -19,11 +20,14 @@ public class DisplayVillager {
public DisplayVillager(UUID uuid, Location location, Consumer<Villager> villagerCreator) {
this.location = location;
try {
ChunkUtils.loadChunkAtLocation(this.location);
this.villager = (Villager) this.location.getWorld().getEntity(uuid);
Objects.requireNonNull(this.villager);
} catch(NullPointerException | IllegalArgumentException e) {
// getEntities() waits for the chunk's entities; getEntity(uuid) misses them while they are still loading
this.villager = Arrays.stream(ChunkUtils.loadChunkAtLocation(this.location).getEntities())
.filter(entity -> entity.getUniqueId().equals(uuid))
.filter(Villager.class::isInstance)
.map(Villager.class::cast)
.findFirst()
.orElse(null);
if(this.villager == null) {
this.villager = this.getBaseVillager();
villagerCreator.accept(this.villager);
}
+38 -3
View File
@@ -1,5 +1,6 @@
plugin:
httpServerEnabled: true
httpPort: 8080
disabledAppliances:
- NameOfApplianceClass
@@ -34,6 +35,43 @@ worldMuseum:
yaw: 0
pitch: 0
arenaPortal:
api: http://127.0.0.1:8081/
connect-server-name: arena
uuid:
villagerLocation:
world: world
x: 0
y: 0
z: 0
yaw: 0
pitch: 0
arena:
connect-server-name: craftattack
fightMinutes: 10
countdownSeconds: 5
resetBlocksPerTick: 20000
uuid:
villagerLocation:
world: arena
x: 0
y: 64
z: 0
yaw: 0
pitch: 0
tribuneSpawn:
world: arena
x: 0.5
y: 64
z: 0.5
yaw: 0
pitch: 0
# alles Weitere setzt /arenasetup auf dem Arena-Server
syncRegion: {}
pads: {}
arenas: {}
adminMarker:
permission: admin
color: AQUA
@@ -72,9 +110,6 @@ tablist:
projectTitle: "Title"
interface: eth0
outlawed:
voluntarily: []
packselect:
packs:
- somepack:
@@ -4,6 +4,7 @@ import eu.mhsl.craftattack.spawn.core.api.client.HttpRepository;
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
import eu.mhsl.craftattack.spawn.common.api.CraftAttackApi;
import java.time.Duration;
import java.util.List;
import java.util.UUID;
@@ -29,4 +30,12 @@ public class WhitelistRepository extends HttpRepository {
UserData.class
);
}
public ReqResp<UserData> getUserData(UUID userId, Duration timeout) {
return this.get(
"users/%s".formatted(userId.toString()),
timeout,
UserData.class
);
}
}
@@ -1,7 +0,0 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
class OutlawChangeNotPermitted extends Exception {
public OutlawChangeNotPermitted(String message) {
super(message);
}
}
@@ -1,165 +0,0 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName.DisplayName;
import eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.whitelist.Whitelist;
import eu.mhsl.craftattack.spawn.core.config.Configuration;
import eu.mhsl.craftattack.spawn.core.util.text.DisconnectInfo;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.*;
public class Outlawed extends Appliance implements DisplayName.Prefixed {
public final int timeoutInMs = 1000 * 60 * 60 * 6;
private final Map<UUID, Long> timeouts = new HashMap<>();
public enum Status {
DISABLED,
VOLUNTARILY,
FORCED
}
private final Map<Player, Status> playerStatusMap = new WeakHashMap<>();
private final String voluntarilyEntry = "voluntarily";
public Outlawed() {
super("outlawed");
Bukkit.getScheduler().runTaskTimerAsynchronously(
Main.instance(),
() -> this.playerStatusMap.forEach((player, status) -> {
if(!player.isOnline()) return;
if(status != Status.FORCED) return;
try {
this.queryAppliance(Whitelist.class).fullIntegrityCheck(player);
} catch(DisconnectInfo.Throwable e) {
e.getDisconnectScreen().applyKick(player);
}
}),
20 * 60,
20 * 60 * 5
);
}
void askForConfirmation(Player player) {
Component confirmationMessage = switch(this.getLawStatus(player)) {
case DISABLED -> Component.text("Wenn du den PVP-Modus aktivierst, darfst du von allen anderen PVP-Spielern grundlos angegriffen werden." +
" Du kannst den PVP-Modus erst wieder nach " + this.timeoutInMs / 1000 / 60 / 60 + " Stunden deaktivieren!");
case VOLUNTARILY -> Component.text("Wenn du den PVP-Modus deaktivierst, darfst du nicht mehr grundlos von anderen Spielern angegriffen werden.");
case FORCED -> Component.text("Du darfst zurzeit deinen PVP-Modus nicht ändern, da die˝ser als Strafe auferlegt wurde!");
};
String command = String.format("/%s confirm", OutlawedCommand.commandName);
Component changeText = Component.text(
String.format(
"Zum ändern deines PVP-Status klicke auf diese Nachricht oder tippe '%s'",
command
),
NamedTextColor.GOLD
).clickEvent(ClickEvent.suggestCommand(command));
player.sendMessage(
Component.text()
.append(confirmationMessage.color(NamedTextColor.RED))
.appendNewline()
.append(changeText)
);
}
void switchLawStatus(Player player) throws OutlawChangeNotPermitted {
if(this.getLawStatus(player).equals(Status.FORCED)) {
throw new OutlawChangeNotPermitted("Dein PVP-Status wurde als Strafe auferlegt und kann daher nicht verändert werden.");
}
if(this.isTimeout(player)) {
throw new OutlawChangeNotPermitted("Du kannst deinen PVP-Status nicht so schnell wechseln. Bitte warte einige Stunden bevor du umschaltest!");
}
this.setLawStatus(player, this.isOutlawed(player) ? Status.DISABLED : Status.VOLUNTARILY);
this.setTimeout(player);
}
public void updateForcedStatus(Player player, boolean forced) {
this.setLawStatus(player, forced ? Status.FORCED : this.getLawStatus(player) == Status.FORCED ? Status.DISABLED : this.getLawStatus(player));
}
public Status getLawStatus(Player player) {
return this.playerStatusMap.computeIfAbsent(player, p -> {
if(this.localConfig().getStringList(this.voluntarilyEntry).contains(p.getUniqueId().toString()))
return Status.VOLUNTARILY;
return Status.DISABLED;
});
}
private void setLawStatus(Player player, Status status) {
this.playerStatusMap.put(player, status);
this.queryAppliance(DisplayName.class).update(player);
List<String> newList = this.localConfig().getStringList(this.voluntarilyEntry);
if(status.equals(Status.VOLUNTARILY)) {
newList.add(player.getUniqueId().toString());
} else {
newList.remove(player.getUniqueId().toString());
}
this.localConfig().set(this.voluntarilyEntry, newList.stream().distinct().toList());
Configuration.saveChanges();
}
public boolean isOutlawed(Player player) {
return this.getLawStatus(player) != Status.DISABLED;
}
private boolean isTimeout(Player player) {
return this.timeouts.getOrDefault(player.getUniqueId(), 0L) > System.currentTimeMillis() - this.timeoutInMs;
}
private void setTimeout(Player player) {
this.timeouts.put(player.getUniqueId(), System.currentTimeMillis());
}
public Component getStatusDescription(Status status) {
return switch(status) {
case DISABLED -> Component.text("PVP-Modus inaktiv: ", NamedTextColor.GREEN)
.append(Component.text("Es gelten die normalen Regeln!", NamedTextColor.GOLD));
case VOLUNTARILY, FORCED -> Component.text("PVP-Modus aktiv: ", NamedTextColor.RED)
.append(Component.text(
"Du darfst von allen anderen PVP-Spielern angegriffen und getötet werden!\n" +
"Wenn du getötet wirst, müssen andere Spieler deine Items *nicht* zurückerstatten!",
NamedTextColor.GOLD
));
};
}
@Override
public Component getNamePrefix(Player player) {
if(this.isOutlawed(player)) {
return Component.text("[☠]", NamedTextColor.RED)
.hoverEvent(HoverEvent.showText(Component.text(
"PVP-Modus Spieler dürfen von anderen vogelfreien Spielern ohne Grund angegriffen werden!"
)));
}
return null;
}
@Override
@NotNull
protected List<ApplianceCommand<?>> commands() {
return List.of(new OutlawedCommand());
}
@Override
@NotNull
protected List<Listener> listeners() {
return List.of(new OutlawedReminderListener());
}
}
@@ -1,30 +0,0 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
class OutlawedCommand extends ApplianceCommand.PlayerChecked<Outlawed> {
public static final String commandName = "pvp";
public OutlawedCommand() {
super(commandName);
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(args.length == 1 && args[0].equals("confirm")) {
try {
this.getAppliance().switchLawStatus(this.getPlayer());
sender.sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(this.getPlayer())));
} catch(OutlawChangeNotPermitted e) {
sender.sendMessage(Component.text(e.getMessage(), NamedTextColor.RED));
}
} else {
this.getAppliance().askForConfirmation(this.getPlayer());
}
}
}
@@ -1,14 +0,0 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.outlawed;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
class OutlawedReminderListener extends ApplianceListener<Outlawed> {
@EventHandler
public void onJoin(PlayerJoinEvent e) {
if(this.getAppliance().isOutlawed(e.getPlayer())) {
e.getPlayer().sendMessage(this.getAppliance().getStatusDescription(this.getAppliance().getLawStatus(e.getPlayer())));
}
}
}
@@ -14,7 +14,7 @@ import org.jetbrains.annotations.NotNull;
import java.util.List;
public class QuarzRecipe extends Appliance {
private NamespacedKey recipeKey;
protected NamespacedKey recipeKey;
@Override
public void onEnable() {
this.recipeKey = new NamespacedKey(Main.instance(), "quarz_block_to_quarz");
@@ -26,11 +26,6 @@ public class QuarzRecipe extends Appliance {
Bukkit.getOnlinePlayers().forEach(this::unlock);
}
@Override
public void onDisable() {
Bukkit.removeRecipe(this.recipeKey);
}
public void unlock(Player player) {
player.discoverRecipe(this.recipeKey);
}
@@ -1,12 +1,19 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.quarzRecipe;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import io.papermc.paper.event.player.PlayerInventorySlotChangeEvent;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.inventory.ItemStack;
class QuarzRecipeListener extends ApplianceListener<QuarzRecipe> {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
this.getAppliance().unlock(event.getPlayer());
public void shouldDiscover(PlayerInventorySlotChangeEvent event) {
ItemStack clickedItem = event.getNewItemStack();
Player player = event.getPlayer();
if(clickedItem.getType() != Material.QUARTZ_BLOCK) return;
if(player.hasDiscoveredRecipe(this.getAppliance().recipeKey)) return;
this.getAppliance().unlock(player);
}
}
@@ -0,0 +1,46 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
final class ActionBarNametagFeedback implements NametagFeedback {
@Override
public void send(Player player, NametagFeedbackUpdate update) {
player.sendActionBar(this.render(update));
}
Component render(NametagFeedbackUpdate update) {
if(update.summary()) {
var counts = update.counts();
List<Component> parts = new ArrayList<>();
addCount(parts, counts.silenced(), "verstummt", NamedTextColor.GREEN);
addCount(parts, counts.unsilenced(), "entstummt", NamedTextColor.GREEN);
addCount(parts, counts.alreadySilent(), "bereits stumm", NamedTextColor.YELLOW);
addCount(parts, counts.alreadyAudible(), "bereits hörbar", NamedTextColor.YELLOW);
addCount(parts, counts.unsupported(), "nicht unterstützt", NamedTextColor.RED);
return Component.join(JoinConfiguration.separator(Component.text(" · ", NamedTextColor.GRAY)), parts);
}
boolean silence = update.action() == NametagAction.SILENCE;
String suffix = switch(update.result()) {
case CHANGED -> silence ? " ist jetzt stumm." : " ist jetzt wieder hörbar.";
case UNCHANGED -> silence ? " ist bereits stumm." : " ist bereits hörbar.";
case UNSUPPORTED -> " unterstützt dieses Namensschild nicht.";
};
NamedTextColor color = switch(update.result()) {
case CHANGED -> NamedTextColor.GREEN;
case UNCHANGED -> NamedTextColor.YELLOW;
case UNSUPPORTED -> NamedTextColor.RED;
};
return Component.empty().color(color).append(update.targetName()).append(Component.text(suffix));
}
private static void addCount(List<Component> parts, int count, String label, NamedTextColor color) {
if(count > 0) parts.add(Component.text(count + " " + label, color));
}
}
@@ -0,0 +1,52 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import net.kyori.adventure.text.Component;
import org.jetbrains.annotations.Nullable;
import java.util.Locale;
import java.util.Set;
public enum NametagAction {
SILENCE(0, Set.of("@verstummen", "@stumm", "@mute"), "Dieses Namensschild muted Mobs.", true),
UNSILENCE(1, Set.of("@entstummen", "@laut", "@unmute"), "Dieses Namensschild unmuted Mobs.", false);
private final int persistentId;
private final Set<String> renameTexts;
private final Component lore;
private final boolean silent;
NametagAction(int persistentId, Set<String> renameTexts, String lore, boolean silent) {
this.persistentId = persistentId;
this.renameTexts = Set.copyOf(renameTexts);
this.lore = Component.text(lore);
this.silent = silent;
}
public int persistentId() {
return this.persistentId;
}
public Component lore() {
return this.lore;
}
public boolean silent() {
return this.silent;
}
public static @Nullable NametagAction fromPersistentId(int id) {
for(NametagAction action : values()) {
if(action.persistentId == id) return action;
}
return null;
}
public static @Nullable NametagAction fromRenameText(@Nullable String text) {
if(text == null) return null;
String normalizedText = text.strip().toLowerCase(Locale.ROOT);
for(NametagAction action : values()) {
if(action.renameTexts.contains(normalizedText)) return action;
}
return null;
}
}
@@ -0,0 +1,25 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.inventory.PrepareAnvilEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.view.AnvilView;
public class NametagAnvilListener extends ApplianceListener<SilenceNametag> {
@EventHandler
public void onAnvilRename(PrepareAnvilEvent event) {
ItemStack resultItem = event.getResult();
if(resultItem == null || resultItem.getType() != Material.NAME_TAG) return;
AnvilView anvilView = event.getView();
ItemStack inputItem = anvilView.getItem(0);
if(inputItem == null || inputItem.getType() != Material.NAME_TAG) return;
NametagAction action = NametagAction.fromRenameText(anvilView.getRenameText());
if(action == null) return;
event.setResult(SilenceNametagItem.create(resultItem, action));
}
}
@@ -0,0 +1,46 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.GameMode;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
public class NametagEntityListener extends ApplianceListener<SilenceNametag> {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onNametagUse(PlayerInteractEntityEvent event) {
ItemStack item;
if(event.getHand() == EquipmentSlot.HAND) {
item = event.getPlayer().getInventory().getItemInMainHand();
} else {
item = event.getPlayer().getInventory().getItemInOffHand();
}
if(item.getType() != Material.NAME_TAG) return;
NametagAction action = SilenceNametagItem.readAction(item);
if(action == null) return;
SilenceNametag.ActionResult result = this.getAppliance().applyNametagAction(event.getRightClicked(), action);
this.getAppliance().feedback().send(event.getPlayer(), event.getRightClicked(), action, result);
if(result == SilenceNametag.ActionResult.UNSUPPORTED) return;
// Named tags retain vanilla naming and consumption, even if the mob is already in the desired state.
if(item.getItemMeta().customName() != null) return;
// Unnamed special tags are handled entirely here, including no-op interactions.
event.setCancelled(true);
if(result == SilenceNametag.ActionResult.CHANGED && event.getPlayer().getGameMode() != GameMode.CREATIVE) {
item.setAmount(item.getAmount() - 1);
}
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
this.getAppliance().feedback().forget(event.getPlayer().getUniqueId());
}
}
@@ -0,0 +1,7 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import org.bukkit.entity.Player;
interface NametagFeedback {
void send(Player player, NametagFeedbackUpdate update);
}
@@ -0,0 +1,82 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import net.kyori.adventure.text.Component;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
import java.util.function.LongSupplier;
final class NametagFeedbackService {
private static final long SERIES_TIMEOUT = TimeUnit.SECONDS.toNanos(1);
private final LongSupplier clock;
private final List<NametagFeedback> outputs;
private final Map<UUID, Series> seriesByPlayer = new HashMap<>();
NametagFeedbackService(LongSupplier clock, List<NametagFeedback> outputs) {
this.clock = clock;
this.outputs = List.copyOf(outputs);
}
void send(Player player, Entity target, NametagAction action, SilenceNametag.ActionResult result) {
Component name = target.customName();
if(name == null) name = Component.translatable(target.getType().translationKey());
NametagFeedbackUpdate update = this.recordInteraction(player.getUniqueId(), target.getUniqueId(), name, action, result);
this.outputs.forEach(output -> output.send(player, update));
}
// Called synchronously by the entity listener. Series retain no Bukkit objects or display names.
NametagFeedbackUpdate recordInteraction(UUID playerId, UUID targetId, Component name,
NametagAction action, SilenceNametag.ActionResult result) {
long now = this.clock.getAsLong();
this.seriesByPlayer.values().removeIf(series -> now - series.lastInteraction >= SERIES_TIMEOUT);
boolean newSeries = !this.seriesByPlayer.containsKey(playerId);
Series series = this.seriesByPlayer.computeIfAbsent(playerId, ignored -> new Series());
series.lastInteraction = now;
if(result == SilenceNametag.ActionResult.UNSUPPORTED) {
series.unsupported.add(targetId);
} else {
series.results.merge(new TargetAction(targetId, action), result, (previous, current) ->
previous == SilenceNametag.ActionResult.CHANGED ? previous : current);
}
return new NametagFeedbackUpdate(targetId, name, action, result, newSeries, !newSeries, series.counts());
}
void forget(UUID playerId) {
this.seriesByPlayer.remove(playerId);
}
void clear() {
this.seriesByPlayer.clear();
}
private record TargetAction(UUID targetId, NametagAction action) {
}
private static final class Series {
private long lastInteraction;
private final Map<TargetAction, SilenceNametag.ActionResult> results = new HashMap<>();
private final Set<UUID> unsupported = new HashSet<>();
private NametagFeedbackUpdate.Counts counts() {
int silenced = 0, unsilenced = 0, alreadySilent = 0, alreadyAudible = 0;
for(var entry : this.results.entrySet()) {
boolean changed = entry.getValue() == SilenceNametag.ActionResult.CHANGED;
if(entry.getKey().action() == NametagAction.SILENCE) {
if(changed) silenced++;
else alreadySilent++;
} else {
if(changed) unsilenced++;
else alreadyAudible++;
}
}
return new NametagFeedbackUpdate.Counts(silenced, unsilenced, alreadySilent, alreadyAudible, this.unsupported.size());
}
}
}
@@ -0,0 +1,18 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import net.kyori.adventure.text.Component;
import java.util.UUID;
record NametagFeedbackUpdate(
UUID targetId,
Component targetName,
NametagAction action,
SilenceNametag.ActionResult result,
boolean newSeries,
boolean summary,
Counts counts
) {
record Counts(int silenced, int unsilenced, int alreadySilent, int alreadyAudible, int unsupported) {
}
}
@@ -0,0 +1,44 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Mob;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Objects;
public class SilenceNametag extends Appliance {
private final NametagFeedbackService feedback = new NametagFeedbackService(
System::nanoTime, List.of(new ActionBarNametagFeedback()));
NametagFeedbackService feedback() {
return this.feedback;
}
@Override
public void onDisable() {
this.feedback.clear();
}
public enum ActionResult {
CHANGED,
UNCHANGED,
UNSUPPORTED
}
public ActionResult applyNametagAction(Entity entity, NametagAction action) {
Objects.requireNonNull(action, "Action must not be null.");
if(!(entity instanceof Mob)) return ActionResult.UNSUPPORTED;
if(entity.isSilent() == action.silent()) return ActionResult.UNCHANGED;
entity.setSilent(action.silent());
return ActionResult.CHANGED;
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new NametagAnvilListener(), new NametagEntityListener());
}
}
@@ -0,0 +1,50 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.gameplay.silenceNametag;
import net.kyori.adventure.text.Component;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
final class SilenceNametagItem {
// Keep the key and IDs compatible with existing nametags.
private static final NamespacedKey ACTION_KEY = new NamespacedKey("silence-nametag", "nametag-action");
private SilenceNametagItem() {
}
static @Nullable NametagAction readAction(ItemStack item) {
if(item.getType() != Material.NAME_TAG) return null;
var data = item.getPersistentDataContainer();
if(!data.has(ACTION_KEY, PersistentDataType.INTEGER)) return null;
Integer id = data.get(ACTION_KEY, PersistentDataType.INTEGER);
return id == null ? null : NametagAction.fromPersistentId(id);
}
static ItemStack create(ItemStack source, NametagAction action) {
Objects.requireNonNull(action, "Action must not be null.");
if(source.getType() != Material.NAME_TAG) {
throw new IllegalArgumentException("Item must be a nametag.");
}
ItemStack result = source.clone();
result.editMeta(meta -> {
meta.getPersistentDataContainer().set(ACTION_KEY, PersistentDataType.INTEGER, action.persistentId());
List<Component> existingLore = meta.lore();
List<Component> lore = existingLore == null ? new ArrayList<>() : new ArrayList<>(existingLore);
for(NametagAction knownAction : NametagAction.values()) {
lore.removeIf(knownAction.lore()::equals);
}
lore.add(action.lore());
meta.lore(lore);
meta.customName(null);
});
return result;
}
}
@@ -0,0 +1,17 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
class ArenaCommand extends ApplianceCommand.PlayerChecked<ArenaPortal> {
public ArenaCommand() {
super("arena");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
this.getAppliance().sendToArena(this.getPlayer());
}
}
@@ -0,0 +1,122 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
import eu.mhsl.craftattack.spawn.core.config.Configuration;
import eu.mhsl.craftattack.spawn.core.util.entity.DisplayVillager;
import eu.mhsl.craftattack.spawn.core.util.listener.DismissInventoryOpenFromHolder;
import eu.mhsl.craftattack.spawn.core.util.listener.PlayerInteractAtEntityEventListener;
import eu.mhsl.craftattack.spawn.core.util.server.PluginMessage;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.event.Listener;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.NotNull;
import java.util.Base64;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.logging.Level;
/**
* Entrance to the arena server: sends a copy of the player's inventory there and connects the player.
* The inventory on this server is never changed.
*/
public class ArenaPortal extends Appliance {
private static final Component PREFIX = Component.text("[Arena] ", NamedTextColor.GOLD);
private DisplayVillager.ConfigBound villager;
private final Set<UUID> pendingTransfers = new HashSet<>();
public ArenaPortal() {
super("arenaPortal");
}
@Override
public void onEnable() {
if(this.localConfig().getConfigurationSection("villagerLocation") == null) {
Main.logger().warning("ArenaPortal: no villagerLocation configured, villager disabled");
return;
}
this.villager = new DisplayVillager.ConfigBound(
this.localConfig(),
villager -> {
villager.customName(Component.text("Arena", NamedTextColor.RED));
villager.setProfession(Villager.Profession.WEAPONSMITH);
villager.setVillagerType(Villager.Type.SAVANNA);
}
);
}
/**
* @return false if the villager only appears after the next restart
*/
public boolean updateVillagerPosition(Location location) {
if(this.villager != null) {
this.villager.updateLocation(location);
return true;
}
ConfigUtil.Position.writeLocation(this.localConfig().createSection("villagerLocation"), location);
Configuration.saveChanges();
return false;
}
public void sendToArena(Player player) {
if(!this.pendingTransfers.add(player.getUniqueId())) return;
player.sendActionBar(Component.text("Du wirst zur Arena gebracht...", NamedTextColor.GRAY));
String items = Base64.getEncoder().encodeToString(ItemStack.serializeItemsAsBytes(player.getInventory().getContents()));
ArenaRepository.InventorySnapshot snapshot = new ArenaRepository.InventorySnapshot(player.getUniqueId(), items);
Bukkit.getScheduler().runTaskAsynchronously(Main.instance(), () -> {
boolean success;
try {
ReqResp<ArenaRepository.Response> response = this.queryRepository(ArenaRepository.class).sendInventory(snapshot);
success = response.status() == 200 && response.data() != null && "SUCCESS".equals(response.data().status());
} catch(Exception e) {
Main.logger().log(Level.WARNING, "ArenaPortal: arena server not reachable: " + e.getMessage());
success = false;
}
boolean finalSuccess = success;
Bukkit.getScheduler().runTask(Main.instance(), () -> {
this.pendingTransfers.remove(player.getUniqueId());
if(!player.isOnline()) return;
if(!finalSuccess) {
player.sendMessage(PREFIX.append(Component.text(
"Die Arena ist gerade nicht erreichbar. Versuche es später noch einmal.",
NamedTextColor.RED
)));
return;
}
Main.logger().info("Sending " + player.getName() + " to the arena");
PluginMessage.connect(player, this.localConfig().getString("connect-server-name", "arena"));
});
});
}
@Override
@NotNull
protected List<ApplianceCommand<?>> commands() {
return List.of(new ArenaCommand(), new MoveArenaVillagerCommand());
}
@Override
@NotNull
protected List<Listener> listeners() {
if(this.villager == null) return List.of();
return List.of(
new PlayerInteractAtEntityEventListener(this.villager.getUniqueId(), event -> this.sendToArena(event.getPlayer())),
new DismissInventoryOpenFromHolder(this.villager.getUniqueId())
);
}
}
@@ -0,0 +1,33 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
import eu.mhsl.craftattack.spawn.core.api.client.HttpRepository;
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
import eu.mhsl.craftattack.spawn.core.config.Configuration;
import java.net.URI;
import java.time.Duration;
import java.util.UUID;
public class ArenaRepository extends HttpRepository {
public ArenaRepository() {
super(URI.create(Configuration.cfg.getString("arenaPortal.api", "http://127.0.0.1:8081").replaceAll("/+$", "")));
}
/**
* @param items Base64 of {@link org.bukkit.inventory.ItemStack#serializeItemsAsBytes(java.util.Collection)}
*/
public record InventorySnapshot(UUID player, String items) {
}
public record Response(String status, String error) {
}
public ReqResp<Response> sendInventory(InventorySnapshot snapshot) {
return this.post("api/arena/inventory", Duration.ofSeconds(5), snapshot, Response.class);
}
@Override
protected boolean logRequestData() {
return false;
}
}
@@ -0,0 +1,26 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.metaGameplay.arenaPortal;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
class MoveArenaVillagerCommand extends ApplianceCommand.PlayerChecked<ArenaPortal> {
public MoveArenaVillagerCommand() {
super("moveArenaVillager");
}
@Override
public @Nullable String permission() {
return "admin";
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if(!this.getAppliance().updateVillagerPosition(this.getPlayer().getLocation()))
sender.sendMessage(Component.text("Position gespeichert. Der Villager erscheint nach dem nächsten Neustart.", NamedTextColor.GOLD));
}
}
@@ -25,7 +25,6 @@ class AccountLinksCommand extends ApplianceCommand.PlayerChecked<BanEvasion> {
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
Player player = this.getPlayer();
if(!player.hasPermission(BanEvasion.ADMIN_PERMISSION)) return;
if(Floodgate.isBedrock(player)) throw new Error("Nur für Java-Clients");
if(!this.getAppliance().isActive()) throw new Error("Keine Datenbank konfiguriert");
@@ -53,6 +53,7 @@ final class AdminNotifier {
}
private Component format(Notice notice) {
long caseId = notice.caseId();
NamedTextColor color = notice.severity() == Severity.HIGH ? NamedTextColor.RED : NamedTextColor.GRAY;
String reasons = notice.reasons().stream()
.filter(reason -> !reason.informational)
@@ -66,7 +67,7 @@ final class AdminNotifier {
.append(account(notice.secondName(), notice.secondBanned()))
.append(Component.text(" – " + reasons + " ", color))
.append(Component.text("[Öffnen]", NamedTextColor.GOLD)
.clickEvent(BanEvasionDialogs.adminClick(player -> this.appliance.dialogs().openCase(player, notice.caseId(), false))))
.clickEvent(BanEvasionDialogs.adminClick(player -> this.appliance.dialogs().openCase(player, caseId, false))))
.build();
}
@@ -1,5 +1,7 @@
package eu.mhsl.craftattack.spawn.craftattack.appliances.tooling.banEvasion;
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
import java.time.Instant;
import java.util.UUID;
@@ -7,7 +9,14 @@ import java.util.UUID;
* One row of login_attempts with a known connection key.
*/
record Attempt(long id, Instant at, UUID uuid, String name, String network, String stage, String result) {
static final String STAGE_WEBSITE = "WEBSITE";
private static final String STAGE_WEBSITE = "WEBSITE";
/**
* Only for attempts with a known connection key.
*/
static Attempt of(LoginAttemptRecordedEvent.RecordedAttempt recorded) {
return new Attempt(recorded.id(), recorded.at(), recorded.uuid(), recorded.name(), recorded.network(), recorded.stage(), recorded.result());
}
boolean isWebsiteSignup() {
return STAGE_WEBSITE.equals(this.stage) && "SIGNUP".equals(this.result);
@@ -25,20 +25,18 @@ import java.sql.Connection;
import java.sql.SQLException;
import java.time.Clock;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.function.Consumer;
import java.util.logging.Level;
@@ -53,7 +51,6 @@ public class BanEvasion extends Appliance {
static final String ADMIN_PERMISSION = "admin";
private static final long TICKS_PER_MINUTE = 20L * 60;
private static final long TICKS_PER_DAY = TICKS_PER_MINUTE * 60 * 24;
private static final Duration QUERY_TIMEOUT = Duration.ofSeconds(30);
private static final Duration BAN_LOOKUP_TIMEOUT = Duration.ofSeconds(5);
private static final Duration BAN_LOOKUP_BACKOFF = Duration.ofSeconds(30);
@@ -62,14 +59,16 @@ public class BanEvasion extends Appliance {
T load() throws Exception;
}
private record Households(Map<UUID, Long> ofAccount, Map<Long, Set<UUID>> members) {
/**
* Everything an evaluation needs from the database, loaded in one go.
*/
private record Context(List<Attempt> partners, Map<UUID, Long> households, Map<Long, Set<UUID>> householdMembers) {
}
private final BanEvasionRepository repository = new BanEvasionRepository();
private final OnlineNetworks onlineNetworks = new OnlineNetworks();
private Database database;
private ExecutorService worker;
private ExecutorService httpExecutor;
private BukkitTask retentionTask;
private BanStatusCache banStatus;
private AdminNotifier notifier;
@@ -95,11 +94,6 @@ public class BanEvasion extends Appliance {
this.rejectionWindow = Duration.ofHours(config.getInt("rejectionWindowHours", 24));
this.retentionMonths = config.getInt("retentionMonths", 16);
this.banStatus = new BanStatusCache(this::lookupBanState, Duration.ofMinutes(config.getInt("banCacheMinutes", 5)), BAN_LOOKUP_BACKOFF, Clock.systemUTC());
this.httpExecutor = Executors.newCachedThreadPool(runnable -> {
Thread thread = new Thread(runnable, "Spawn-BanEvasion-Http");
thread.setDaemon(true);
return thread;
});
this.worker = Executors.newSingleThreadExecutor(runnable -> {
Thread thread = new Thread(runnable, "Spawn-BanEvasion");
thread.setDaemon(true);
@@ -116,7 +110,6 @@ public class BanEvasion extends Appliance {
this.active = false;
if(this.retentionTask != null) this.retentionTask.cancel();
if(this.worker != null) this.worker.shutdownNow();
if(this.httpExecutor != null) this.httpExecutor.shutdownNow();
}
boolean isActive() {
@@ -135,8 +128,7 @@ public class BanEvasion extends Appliance {
* Runs the query on the database thread and waits for it. Only for the worker thread.
*/
<T> T query(Database.SqlQuery<T> query) {
// a dropped statement (full database queue) never completes, the worker must not wait for it forever
return this.database.query(query).orTimeout(QUERY_TIMEOUT.toSeconds(), TimeUnit.SECONDS).join();
return this.database.query(query).join();
}
/**
@@ -166,13 +158,30 @@ public class BanEvasion extends Appliance {
});
}
/**
* Shortcut of {@link #loadFor} for a single database query.
*/
<T> void queryFor(Player admin, Database.SqlQuery<T> query, Consumer<T> onMainThread) {
this.loadFor(admin, () -> this.query(query), onMainThread);
}
/**
* Runs a database change for the admin, then continues on the main thread.
*/
void runFor(Player admin, Database.SqlAction action, Runnable onMainThread) {
this.queryFor(admin, connection -> {
action.run(connection);
return true;
}, done -> onMainThread.run());
}
/**
* Called on the database thread: hands the attempt to the worker without waiting.
*/
void onAttemptRecorded(LoginAttemptRecordedEvent.RecordedAttempt recorded) {
if(!this.active || recorded.network() == null) return;
Attempt attempt = new Attempt(recorded.id(), recorded.at(), recorded.uuid(), recorded.name(), recorded.network(), recorded.stage(), recorded.result());
Set<UUID> online = this.onlineNetworks.onlineOn(recorded.network());
Attempt attempt = Attempt.of(recorded);
Set<UUID> online = this.onlineNetworks.onlineOn(attempt.network());
this.submit(() -> this.evaluate(attempt, online));
}
@@ -181,7 +190,7 @@ public class BanEvasion extends Appliance {
String network = address == null || address.getAddress() == null ? null : Networks.networkOf(address.getAddress().getHostAddress());
this.onlineNetworks.joined(player.getUniqueId(), network);
if(!this.active || !player.hasPermission(ADMIN_PERMISSION)) return;
this.loadFor(player, () -> this.query(this.repository::countOpen), count -> this.notifier.announceOpenCases(player, count));
this.queryFor(player, this.repository::countOpen, count -> this.notifier.announceOpenCases(player, count));
}
void playerLeft(Player player) {
@@ -198,35 +207,61 @@ public class BanEvasion extends Appliance {
private void evaluate(Attempt attempt, Set<UUID> online) {
try {
if(this.query(connection -> this.repository.isExempt(connection, attempt.network(), attempt.at()))) return;
List<Attempt> partners = this.query(connection -> this.repository.partnerAttempts(connection, attempt, this.window));
if(partners.isEmpty()) return;
Context context = this.query(connection -> this.loadContext(connection, attempt));
if(context == null) return;
Set<UUID> involved = new HashSet<>();
involved.add(attempt.uuid());
partners.forEach(partner -> involved.add(partner.uuid()));
Households households = this.query(connection -> {
Map<UUID, Long> ofAccount = this.repository.householdsOf(connection, involved);
return new Households(ofAccount, this.repository.householdMembers(connection, new HashSet<>(ofAccount.values())));
});
Set<UUID> banStateNeeded = new HashSet<>(involved);
households.members().values().forEach(banStateNeeded::addAll);
Set<UUID> banStateNeeded = new HashSet<>();
banStateNeeded.add(attempt.uuid());
context.partners().forEach(partner -> banStateNeeded.add(partner.uuid()));
context.householdMembers().values().forEach(banStateNeeded::addAll);
Map<UUID, BanState> banStates = this.banStatus.getAll(banStateNeeded);
List<PairFinding> findings = CaseEvaluator.evaluate(new CaseEvaluator.Input(
attempt, partners, banStates, households.ofAccount(), households.members(), online, this.rejectionWindow
attempt, context.partners(), banStates, context.households(), context.householdMembers(), online, this.rejectionWindow
));
for(PairFinding finding : findings) {
AdminNotifier.Notice notice = this.query(connection -> this.applyFinding(connection, finding, attempt, banStates));
if(notice != null) this.notifier.announce(notice);
}
if(findings.isEmpty()) return;
// partner attempts are ordered by time, so the last one carries the latest name
Map<UUID, String> names = new HashMap<>();
context.partners().forEach(partner -> names.put(partner.uuid(), partner.name()));
names.put(attempt.uuid(), attempt.name());
List<AdminNotifier.Notice> notices = this.query(connection -> {
List<AdminNotifier.Notice> announced = new ArrayList<>();
for(PairFinding finding : findings) {
AdminNotifier.Notice notice = this.applyFinding(connection, finding, attempt, banStates, names);
if(notice != null) announced.add(notice);
}
return announced;
});
notices.forEach(this.notifier::announce);
} catch(Exception e) {
Main.logger().log(Level.WARNING, String.format("BanEvasion: evaluating login attempt #%d failed", attempt.id()), e);
}
}
private @Nullable AdminNotifier.Notice applyFinding(Connection connection, PairFinding finding, Attempt attempt, Map<UUID, BanState> banStates) throws SQLException {
/**
* @return null if the attempt is exempted or nobody else used the connection within the window
*/
private @Nullable Context loadContext(Connection connection, Attempt attempt) throws SQLException {
if(this.repository.isExempt(connection, attempt.network(), attempt.at())) return null;
List<Attempt> partners = this.repository.partnerAttempts(connection, attempt, this.window);
if(partners.isEmpty()) return null;
Set<UUID> involved = new HashSet<>();
involved.add(attempt.uuid());
partners.forEach(partner -> involved.add(partner.uuid()));
Map<UUID, Long> households = this.repository.householdsOf(connection, involved);
return new Context(partners, households, this.repository.householdMembers(connection, new HashSet<>(households.values())));
}
private @Nullable AdminNotifier.Notice applyFinding(
Connection connection,
PairFinding finding,
Attempt attempt,
Map<UUID, BanState> banStates,
Map<UUID, String> names
) throws SQLException {
CaseDecision.ExistingCase existing = this.repository.findCase(connection, finding.first(), finding.second());
CaseDecision.Result decision = CaseDecision.decide(existing, finding);
long caseId;
@@ -245,9 +280,9 @@ public class BanEvasion extends Appliance {
if(!decision.announce()) return null;
return new AdminNotifier.Notice(
caseId,
this.repository.nameOf(connection, finding.first()),
names.get(finding.first()),
banStates.get(finding.first()) == BanState.BANNED,
this.repository.nameOf(connection, finding.second()),
names.get(finding.second()),
banStates.get(finding.second()) == BanState.BANNED,
finding.severity(),
finding.reasons().keySet(),
@@ -255,34 +290,19 @@ public class BanEvasion extends Appliance {
);
}
/**
* Asks the website with a time limit, so a hanging website cannot block the worker. A timed out request
* keeps running on its own daemon thread until the HTTP client gives up.
*/
private BanState lookupBanState(UUID uuid) {
try {
return CompletableFuture.supplyAsync(() -> this.fetchBanState(uuid), this.httpExecutor)
.get(BAN_LOOKUP_TIMEOUT.toSeconds(), TimeUnit.SECONDS);
} catch(TimeoutException e) {
Main.logger().warning("BanEvasion: ban state of " + uuid + " unavailable: website did not answer in time");
return BanState.UNKNOWN;
} catch(ExecutionException e) {
Main.logger().warning("BanEvasion: ban state of " + uuid + " unavailable: " + e.getCause().getMessage());
return BanState.UNKNOWN;
} catch(InterruptedException e) {
Thread.currentThread().interrupt();
ReqResp<WhitelistRepository.UserData> response = this.queryRepository(WhitelistRepository.class).getUserData(uuid, BAN_LOOKUP_TIMEOUT);
if(response.status() == HttpStatus.NOT_FOUND) return BanState.NOT_BANNED;
if(response.status() != HttpStatus.OK || response.data() == null) return BanState.UNKNOWN;
List<WhitelistRepository.UserData.Strike> strikes = Objects.requireNonNullElse(response.data().strikes(), List.of());
return this.queryAppliance(Strikes.class).isBanned(strikes).isBanned() ? BanState.BANNED : BanState.NOT_BANNED;
} catch(RuntimeException e) {
Main.logger().warning("BanEvasion: ban state of " + uuid + " unavailable: " + e.getMessage());
return BanState.UNKNOWN;
}
}
private BanState fetchBanState(UUID uuid) {
ReqResp<WhitelistRepository.UserData> response = this.queryRepository(WhitelistRepository.class).getUserData(uuid);
if(response.status() == HttpStatus.NOT_FOUND) return BanState.NOT_BANNED;
if(response.status() != HttpStatus.OK || response.data() == null) return BanState.UNKNOWN;
List<WhitelistRepository.UserData.Strike> strikes = Objects.requireNonNullElse(response.data().strikes(), List.of());
return this.queryAppliance(Strikes.class).isBanned(strikes).isBanned() ? BanState.BANNED : BanState.NOT_BANNED;
}
private void deleteExpired() {
this.database.execute("deleting expired ban evasion data", connection -> {
int deleted = this.repository.deleteExpired(connection, this.retentionMonths);
@@ -20,6 +20,8 @@ import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.Nullable;
import java.sql.Connection;
import java.sql.SQLException;
import java.time.Duration;
import java.time.Instant;
import java.time.ZoneId;
@@ -33,7 +35,8 @@ import java.util.function.Consumer;
import java.util.stream.Collectors;
/**
* Admin dialogs of the ban evasion detection. Every button checks the admin permission again on the server.
* Admin dialogs of the ban evasion detection. Every button checks the admin permission again on the server
* and captures only the ids it needs, so the registered callbacks stay small.
*/
final class BanEvasionDialogs {
private static final int LIST_LIMIT = 30;
@@ -42,7 +45,10 @@ final class BanEvasionDialogs {
private static final int RECENT_NETWORKS = 5;
private static final int BUTTON_WIDTH = 310;
private static final int BODY_WIDTH = 400;
private static final Duration CALLBACK_LIFETIME = Duration.ofHours(12);
private static final ClickCallback.Options CHAT_CALLBACK = ClickCallback.Options.builder()
.uses(ClickCallback.UNLIMITED_USES).lifetime(Duration.ofHours(12)).build();
private static final ClickCallback.Options DIALOG_CALLBACK = ClickCallback.Options.builder()
.uses(ClickCallback.UNLIMITED_USES).lifetime(Duration.ofMinutes(30)).build();
private static final DateTimeFormatter TIME = DateTimeFormatter.ofPattern("dd.MM.yy HH:mm").withZone(ZoneId.of("Europe/Berlin"));
private static final String NOTE_KEY = "note";
private static final String NETWORK_KEY = "network";
@@ -54,49 +60,57 @@ final class BanEvasionDialogs {
private record LinksView(String name, List<BanEvasionRepository.Link> links, List<String> networks, @Nullable Long household) {
}
private record HouseholdView(BanEvasionRepository.Household household, Map<UUID, BanState> banStates) {
}
private final BanEvasion appliance;
private final BanEvasionRepository repository;
BanEvasionDialogs(BanEvasion appliance) {
this.appliance = appliance;
this.repository = appliance.repository();
}
/**
* Click event for chat messages that only works for admins.
*/
static ClickEvent<?> adminClick(Consumer<Player> action) {
return ClickEvent.callback(
audience -> {
if(audience instanceof Player player && player.hasPermission(BanEvasion.ADMIN_PERMISSION)) action.accept(player);
},
ClickCallback.Options.builder().uses(ClickCallback.UNLIMITED_USES).lifetime(CALLBACK_LIFETIME).build()
);
return ClickEvent.callback(audience -> {
if(audience instanceof Player player && player.hasPermission(BanEvasion.ADMIN_PERMISSION)) action.accept(player);
}, CHAT_CALLBACK);
}
void openList(Player admin, CaseStatus status) {
this.appliance.loadFor(admin,
() -> this.appliance.query(connection -> this.appliance.repository().listCases(connection, status, LIST_LIMIT)),
cases -> {
List<ActionButton> buttons = new ArrayList<>();
cases.forEach(summary -> buttons.add(button(caseLabel(summary), (player, response) -> this.openCase(player, summary.id(), false))));
CaseStatus other = status == CaseStatus.OPEN ? CaseStatus.CLOSED : CaseStatus.OPEN;
buttons.add(button(other == CaseStatus.OPEN ? "Offene Fälle" : "Geschlossene Fälle", player -> this.openList(player, other)));
buttons.add(button("Haushalte", this::openHouseholds));
buttons.add(button("IP-Ausnahmen", this::openExemptions));
Component body = cases.isEmpty()
? Component.text("Keine Fälle.")
: Component.text(String.format("%d Fälle (höchstens %d), hohe zuerst, dann neueste.", cases.size(), LIST_LIMIT));
show(admin, status == CaseStatus.OPEN ? "Verdachtsfälle – offen" : "Verdachtsfälle – geschlossen", body, List.of(), buttons);
this.appliance.queryFor(admin, connection -> this.repository.listCases(connection, status, LIST_LIMIT), cases -> {
List<ActionButton> buttons = new ArrayList<>();
cases.forEach(summary -> {
long caseId = summary.id();
buttons.add(button(caseLabel(summary), player -> this.openCase(player, caseId, false)));
});
CaseStatus other = status == CaseStatus.OPEN ? CaseStatus.CLOSED : CaseStatus.OPEN;
buttons.add(button(other == CaseStatus.OPEN ? "Offene Fälle" : "Geschlossene Fälle", player -> this.openList(player, other)));
buttons.add(button("Haushalte", this::openHouseholds));
buttons.add(button("IP-Ausnahmen", this::openExemptions));
Component body = cases.isEmpty()
? Component.text("Keine Fälle.")
: Component.text(String.format("%d Fälle (höchstens %d), hohe zuerst, dann neueste.", cases.size(), LIST_LIMIT));
show(admin, status == CaseStatus.OPEN ? "Verdachtsfälle – offen" : "Verdachtsfälle – geschlossen", body, List.of(), buttons);
});
}
void openCase(Player admin, long caseId, boolean fullNetworks) {
this.appliance.loadFor(admin, () -> {
BanEvasionRepository.CaseDetails details = this.appliance.query(connection -> this.appliance.repository().loadCase(connection, caseId, TIMELINE_LIMIT));
if(details == null) return null;
List<UUID> accounts = List.of(details.summary().first(), details.summary().second());
Map<UUID, Long> households = this.appliance.query(connection -> this.appliance.repository().householdsOf(connection, accounts));
return new CaseView(details, this.appliance.banStates(accounts), households);
record Loaded(BanEvasionRepository.CaseDetails details, Map<UUID, Long> households) {
}
Loaded loaded = this.appliance.query(connection -> {
BanEvasionRepository.CaseDetails details = this.repository.loadCase(connection, caseId, TIMELINE_LIMIT);
if(details == null) return null;
return new Loaded(details, this.repository.householdsOf(connection, List.of(details.summary().first(), details.summary().second())));
});
if(loaded == null) return null;
List<UUID> accounts = List.of(loaded.details().summary().first(), loaded.details().summary().second());
return new CaseView(loaded.details(), this.appliance.banStates(accounts), loaded.households());
}, view -> {
if(view == null) {
admin.sendMessage(Component.text("Fall #" + caseId + " gibt es nicht (mehr).", NamedTextColor.RED));
@@ -107,40 +121,18 @@ final class BanEvasionDialogs {
}
void openLinks(Player admin, String name) {
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> this.appliance.repository().uuidByName(connection, name)), uuid -> {
if(uuid == null) {
admin.sendMessage(Component.text("Keine Einträge zu " + name + ".", NamedTextColor.RED));
return;
}
this.openLinks(admin, uuid);
this.appliance.queryFor(admin, connection -> {
BanEvasionRepository.Member account = this.repository.accountByName(connection, name);
return account == null ? null : this.loadLinks(connection, account.uuid(), account.name());
}, view -> {
if(view == null) admin.sendMessage(Component.text("Keine Einträge zu " + name + ".", NamedTextColor.RED));
else this.showLinks(admin, view);
});
}
void openLinks(Player admin, UUID uuid) {
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> new LinksView(
this.appliance.repository().nameOf(connection, uuid),
this.appliance.repository().linksOf(connection, uuid, LINK_LIMIT),
this.appliance.repository().recentNetworks(connection, uuid, RECENT_NETWORKS),
this.appliance.repository().householdsOf(connection, List.of(uuid)).get(uuid)
)), view -> {
List<Component> lines = new ArrayList<>();
if(view.household() != null) lines.add(Component.text(view.name() + " gehört zu Haushalt #" + view.household() + "."));
if(view.links().isEmpty()) lines.add(Component.text("Kein anderer Account hat je einen Anschluss mit " + view.name() + " geteilt."));
view.links().forEach(link -> lines.add(Component.text(String.format("%s – %d Einträge an gemeinsamen Anschlüssen, %s bis %s%s",
link.name(), link.sharedAttempts(), TIME.format(link.firstAt()), TIME.format(link.lastAt()),
link.caseId() == null ? "" : " · Fall #" + link.caseId()))));
List<ActionButton> buttons = new ArrayList<>();
if(view.household() != null)
buttons.add(button("Haushalt #" + view.household(), player -> this.openHousehold(player, view.household())));
view.links().stream()
.filter(link -> link.caseId() != null)
.forEach(link -> buttons.add(button("Fall #" + link.caseId() + ": " + link.name(), player -> this.openCase(player, link.caseId(), false))));
if(!view.networks().isEmpty())
buttons.add(button("IP-Ausnahme für Anschluss von " + view.name(), player -> this.openNewExemption(player, view.networks())));
buttons.add(button("Zur Fallliste", player -> this.openList(player, CaseStatus.OPEN)));
show(admin, "Accounts zu " + view.name(), lines(lines), List.of(), buttons);
});
this.appliance.queryFor(admin, connection -> this.loadLinks(connection, uuid, this.repository.nameOf(connection, uuid)),
view -> this.showLinks(admin, view));
}
void openNewExemption(Player admin, List<String> networks) {
@@ -150,11 +142,11 @@ final class BanEvasionDialogs {
List<DialogInput> inputs = List.of(
DialogInput.singleOption(NETWORK_KEY, Component.text("Anschluss"), options).width(BODY_WIDTH).build(),
DialogInput.numberRange(HOURS_KEY, Component.text("Dauer in Stunden"), 1, 168).step(1f).initial(12f).width(BODY_WIDTH).build(),
DialogInput.text(NOTE_KEY, Component.text("Notiz, z. B. LAN-Party bei …")).width(BODY_WIDTH).maxLength(255).build()
noteInput("Notiz, z. B. LAN-Party bei …")
);
List<ActionButton> buttons = List.of(
button(Component.text("Ausnahme anlegen"), (player, response) -> this.createExemption(player, networks, response)),
button("Abbrechen", player -> this.openList(player, CaseStatus.OPEN))
inputButton("Ausnahme anlegen", (player, response) -> this.createExemption(player, networks, response)),
this.backToList("Abbrechen")
);
show(admin, "IP-Ausnahme anlegen",
Component.text("Einträge von diesem Anschluss lösen in der gewählten Zeit keine Meldung aus. Sie werden weiter protokolliert."),
@@ -163,7 +155,7 @@ final class BanEvasionDialogs {
void openExemptions(Player admin) {
Instant now = Instant.now();
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> this.appliance.repository().activeExemptions(connection, now)), exemptions -> {
this.appliance.queryFor(admin, connection -> this.repository.activeExemptions(connection, now), exemptions -> {
Component body = Component.text(exemptions.isEmpty()
? "Keine aktiven IP-Ausnahmen."
: exemptions.size() + " aktive IP-Ausnahmen, zuerst endende oben.");
@@ -171,45 +163,32 @@ final class BanEvasionDialogs {
exemptions.forEach(exemption -> buttons.add(button(
String.format("%s bis %s%s", Networks.mask(exemption.network()), TIME.format(exemption.validUntil()),
exemption.note() == null ? "" : " · " + exemption.note()),
player -> this.openExemption(player, exemption))));
buttons.add(button("Zur Fallliste", player -> this.openList(player, CaseStatus.OPEN)));
player -> this.showExemption(player, exemption))));
buttons.add(this.backToList("Zur Fallliste"));
show(admin, "IP-Ausnahmen", body, List.of(), buttons);
});
}
private void openExemption(Player admin, BanEvasionRepository.Exemption exemption) {
Component body = lines(List.of(
Component.text("Anschluss: " + exemption.network()),
Component.text("Gültig: " + TIME.format(exemption.validFrom()) + " bis " + TIME.format(exemption.validUntil())),
Component.text("Angelegt von: " + (exemption.createdByName() == null ? "?" : exemption.createdByName())),
Component.text("Notiz: " + (exemption.note() == null ? "–" : exemption.note()))
));
show(admin, "IP-Ausnahme", body, List.of(), List.of(
button("Jetzt beenden", player -> this.endExemption(player, exemption)),
button("Zurück", this::openExemptions)
));
}
void openHouseholds(Player admin) {
this.appliance.loadFor(admin, () -> this.appliance.query(this.appliance.repository()::listHouseholds), households -> {
this.appliance.queryFor(admin, this.repository::listHouseholds, households -> {
String text = households.isEmpty() ? "Keine Haushalte." : households.size() + " Haushalte, neueste zuerst.";
if(households.size() > LIST_LIMIT)
text += " Gezeigt werden die neuesten " + LIST_LIMIT + " – ältere über /accountLinks <spieler> finden.";
List<ActionButton> buttons = new ArrayList<>();
households.stream().limit(LIST_LIMIT).forEach(household -> buttons.add(button(
"#" + household.id() + ": " + household.members().stream().map(BanEvasionRepository.Member::name).collect(Collectors.joining(", ")),
player -> this.openHousehold(player, household.id()))));
buttons.add(button("Zur Fallliste", player -> this.openList(player, CaseStatus.OPEN)));
households.stream().limit(LIST_LIMIT).forEach(household -> {
long householdId = household.id();
buttons.add(button(
"#" + householdId + ": " + household.members().stream().map(BanEvasionRepository.Member::name).collect(Collectors.joining(", ")),
player -> this.openHousehold(player, householdId)));
});
buttons.add(this.backToList("Zur Fallliste"));
show(admin, "Haushalte", Component.text(text), List.of(), buttons);
});
}
private record HouseholdView(BanEvasionRepository.Household household, Map<UUID, BanState> banStates) {
}
void openHousehold(Player admin, long householdId) {
this.appliance.loadFor(admin, () -> {
BanEvasionRepository.Household household = this.appliance.query(connection -> this.appliance.repository().household(connection, householdId));
BanEvasionRepository.Household household = this.appliance.query(connection -> this.repository.household(connection, householdId));
if(household == null) return null;
return new HouseholdView(household, this.appliance.banStates(household.members().stream().map(BanEvasionRepository.Member::uuid).toList()));
}, view -> {
@@ -220,8 +199,7 @@ final class BanEvasionDialogs {
}
BanEvasionRepository.Household household = view.household();
List<Component> lines = new ArrayList<>();
lines.add(Component.text("Angelegt " + TIME.format(household.createdAt()) + " von "
+ (household.createdByName() == null ? "?" : household.createdByName())));
lines.add(Component.text("Angelegt " + TIME.format(household.createdAt()) + " von " + orUnknown(household.createdByName())));
lines.add(Component.text("Notiz: " + (household.note() == null ? "–" : household.note())));
lines.add(Component.empty());
household.members().forEach(member -> lines.add(accountLine(member.name(), view.banStates().get(member.uuid()), null)));
@@ -233,6 +211,51 @@ final class BanEvasionDialogs {
});
}
private LinksView loadLinks(Connection connection, UUID uuid, String name) throws SQLException {
return new LinksView(
name,
this.repository.linksOf(connection, uuid, LINK_LIMIT),
this.repository.recentNetworks(connection, uuid, RECENT_NETWORKS),
this.repository.householdsOf(connection, List.of(uuid)).get(uuid)
);
}
private void showLinks(Player admin, LinksView view) {
String name = view.name();
Long household = view.household();
List<String> networks = view.networks();
List<Component> lines = new ArrayList<>();
if(household != null) lines.add(Component.text(name + " gehört zu Haushalt #" + household + "."));
if(view.links().isEmpty()) lines.add(Component.text("Kein anderer Account hat je einen Anschluss mit " + name + " geteilt."));
view.links().forEach(link -> lines.add(Component.text(String.format("%s – %d Einträge an gemeinsamen Anschlüssen, %s bis %s%s",
link.name(), link.sharedAttempts(), TIME.format(link.firstAt()), TIME.format(link.lastAt()),
link.caseId() == null ? "" : " · Fall #" + link.caseId()))));
List<ActionButton> buttons = new ArrayList<>();
if(household != null) buttons.add(button("Haushalt #" + household, player -> this.openHousehold(player, household)));
view.links().forEach(link -> {
Long caseId = link.caseId();
if(caseId != null) buttons.add(button("Fall #" + caseId + ": " + link.name(), player -> this.openCase(player, caseId, false)));
});
if(!networks.isEmpty()) buttons.add(button("IP-Ausnahme für Anschluss von " + name, player -> this.openNewExemption(player, networks)));
buttons.add(this.backToList("Zur Fallliste"));
show(admin, "Accounts zu " + name, lines(lines), List.of(), buttons);
}
private void showExemption(Player admin, BanEvasionRepository.Exemption exemption) {
long exemptionId = exemption.id();
Component body = lines(List.of(
Component.text("Anschluss: " + exemption.network()),
Component.text("Gültig: " + TIME.format(exemption.validFrom()) + " bis " + TIME.format(exemption.validUntil())),
Component.text("Angelegt von: " + orUnknown(exemption.createdByName())),
Component.text("Notiz: " + (exemption.note() == null ? "–" : exemption.note()))
));
show(admin, "IP-Ausnahme", body, List.of(), List.of(
button("Jetzt beenden", player -> this.endExemption(player, exemptionId)),
button("Zurück", this::openExemptions)
));
}
private void showCase(Player admin, CaseView view, boolean fullNetworks) {
BanEvasionRepository.CaseDetails details = view.details();
BanEvasionRepository.CaseSummary summary = details.summary();
@@ -262,40 +285,41 @@ final class BanEvasionDialogs {
if(details.closedAt() != null) {
lines.add(Component.empty());
lines.add(Component.text(String.format("Zuletzt geschlossen %s von %s%s",
TIME.format(details.closedAt()),
details.closedByName() == null ? "?" : details.closedByName(),
TIME.format(details.closedAt()), orUnknown(details.closedByName()),
details.note() == null ? "" : ": " + details.note()), NamedTextColor.GRAY));
}
long caseId = summary.id();
UUID first = summary.first();
UUID second = summary.second();
CaseStatus status = summary.status();
List<String> shared = details.sharedNetworks();
List<DialogInput> inputs = new ArrayList<>();
List<ActionButton> buttons = new ArrayList<>();
if(summary.status() == CaseStatus.OPEN) {
inputs.add(DialogInput.text(NOTE_KEY, Component.text("Notiz (optional)")).width(BODY_WIDTH).maxLength(255).build());
if(status == CaseStatus.OPEN) {
inputs.add(noteInput("Notiz (optional)"));
for(Outcome outcome : Outcome.values())
buttons.add(button(Component.text("Schließen: " + outcome.label), (player, response) -> this.close(player, summary, outcome, response.getText(NOTE_KEY))));
buttons.add(inputButton("Schließen: " + outcome.label,
(player, response) -> this.close(player, caseId, first, second, outcome, response.getText(NOTE_KEY))));
}
buttons.add(button(fullNetworks ? "Anschlüsse gekürzt" : "Volle Anschlüsse zeigen", player -> this.openCase(player, caseId, !fullNetworks)));
buttons.add(button("Accounts zu " + summary.firstName(), player -> this.openLinks(player, summary.first())));
buttons.add(button("Accounts zu " + summary.secondName(), player -> this.openLinks(player, summary.second())));
if(!details.sharedNetworks().isEmpty())
buttons.add(button("IP-Ausnahme anlegen", player -> this.openNewExemption(player, details.sharedNetworks())));
buttons.add(button("Zurück zur Liste", player -> this.openList(player, summary.status())));
buttons.add(button("Accounts zu " + summary.firstName(), player -> this.openLinks(player, first)));
buttons.add(button("Accounts zu " + summary.secondName(), player -> this.openLinks(player, second)));
if(!shared.isEmpty()) buttons.add(button("IP-Ausnahme anlegen", player -> this.openNewExemption(player, shared)));
buttons.add(button("Zurück zur Liste", player -> this.openList(player, status)));
show(admin, "Verdachtsfall #" + caseId, lines(lines), inputs, buttons);
}
private void close(Player admin, BanEvasionRepository.CaseSummary summary, Outcome outcome, @Nullable String rawNote) {
String note = rawNote == null || rawNote.isBlank() ? null : rawNote.strip();
private void close(Player admin, long caseId, UUID first, UUID second, Outcome outcome, @Nullable String rawNote) {
String note = note(rawNote);
UUID adminUuid = admin.getUniqueId();
Instant now = Instant.now();
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> {
this.appliance.repository().closeCase(connection, summary.id(), outcome, adminUuid, note, now);
if(outcome == Outcome.HOUSEHOLD)
this.appliance.repository().linkHousehold(connection, List.of(summary.first(), summary.second()), adminUuid, note, now);
return true;
}), done -> {
Main.logger().info(String.format("BanEvasion: case #%d closed as %s by %s", summary.id(), outcome, admin.getName()));
admin.sendMessage(Component.text(String.format("Fall #%d geschlossen: %s", summary.id(), outcome.label), NamedTextColor.GRAY));
this.appliance.runFor(admin, connection -> {
this.repository.closeCase(connection, caseId, outcome, adminUuid, note, now);
if(outcome == Outcome.HOUSEHOLD) this.repository.linkHousehold(connection, List.of(first, second), adminUuid, note, now);
}, () -> {
Main.logger().info(String.format("BanEvasion: case #%d closed as %s by %s", caseId, outcome, admin.getName()));
admin.sendMessage(Component.text(String.format("Fall #%d geschlossen: %s", caseId, outcome.label), NamedTextColor.GRAY));
this.openList(admin, CaseStatus.OPEN);
});
}
@@ -307,41 +331,35 @@ final class BanEvasionDialogs {
admin.sendMessage(Component.text("Ungültige Eingabe.", NamedTextColor.RED));
return;
}
String rawNote = response.getText(NOTE_KEY);
String note = rawNote == null || rawNote.isBlank() ? null : rawNote.strip();
String note = note(response.getText(NOTE_KEY));
Instant from = Instant.now();
Instant until = from.plus(Duration.ofHours(Math.round(hours)));
UUID adminUuid = admin.getUniqueId();
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> {
this.appliance.repository().addExemption(connection, network, from, until, adminUuid, note);
return true;
}), done -> {
this.appliance.runFor(admin, connection -> this.repository.addExemption(connection, network, from, until, adminUuid, note), () -> {
Main.logger().info(String.format("BanEvasion: exemption until %s added by %s", until, admin.getName()));
admin.sendMessage(Component.text(String.format("IP-Ausnahme für %s bis %s angelegt.", Networks.mask(network), TIME.format(until)), NamedTextColor.GRAY));
});
}
private void endExemption(Player admin, BanEvasionRepository.Exemption exemption) {
private void endExemption(Player admin, long exemptionId) {
Instant now = Instant.now();
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> {
this.appliance.repository().endExemption(connection, exemption.id(), now);
return true;
}), done -> {
Main.logger().info(String.format("BanEvasion: exemption #%d ended by %s", exemption.id(), admin.getName()));
this.appliance.runFor(admin, connection -> this.repository.endExemption(connection, exemptionId, now), () -> {
Main.logger().info(String.format("BanEvasion: exemption #%d ended by %s", exemptionId, admin.getName()));
this.openExemptions(admin);
});
}
private void removeMember(Player admin, long householdId, BanEvasionRepository.Member member) {
this.appliance.loadFor(admin, () -> this.appliance.query(connection -> {
this.appliance.repository().removeFromHousehold(connection, member.uuid());
return true;
}), done -> {
this.appliance.runFor(admin, connection -> this.repository.removeFromHousehold(connection, member.uuid()), () -> {
Main.logger().info(String.format("BanEvasion: %s removed from household #%d by %s", member.name(), householdId, admin.getName()));
this.openHousehold(admin, householdId);
});
}
private ActionButton backToList(String label) {
return button(label, player -> this.openList(player, CaseStatus.OPEN));
}
private static Component caseLabel(BanEvasionRepository.CaseSummary summary) {
NamedTextColor color = summary.severity() == Severity.HIGH ? NamedTextColor.RED : NamedTextColor.WHITE;
String outcome = summary.outcome() == null ? "" : " · " + summary.outcome().label;
@@ -368,28 +386,44 @@ final class BanEvasionDialogs {
return networks.stream().map(network -> network(network, full)).collect(Collectors.joining(", "));
}
private static String orUnknown(@Nullable String name) {
return name == null ? "?" : name;
}
private static @Nullable String note(@Nullable String raw) {
return raw == null || raw.isBlank() ? null : raw.strip();
}
private static DialogInput noteInput(String label) {
return DialogInput.text(NOTE_KEY, Component.text(label)).width(BODY_WIDTH).maxLength(255).build();
}
private static Component lines(List<Component> lines) {
return Component.join(JoinConfiguration.newlines(), lines);
}
private static DialogAction adminAction(BiConsumer<Player, DialogResponseView> action) {
return DialogAction.customClick(
(response, audience) -> {
if(!(audience instanceof Player player)) return;
Bukkit.getScheduler().runTask(Main.instance(), () -> {
if(player.isOnline() && player.hasPermission(BanEvasion.ADMIN_PERMISSION)) action.accept(player, response);
});
},
ClickCallback.Options.builder().uses(ClickCallback.UNLIMITED_USES).lifetime(CALLBACK_LIFETIME).build()
);
return DialogAction.customClick((response, audience) -> {
if(!(audience instanceof Player player)) return;
Bukkit.getScheduler().runTask(Main.instance(), () -> {
if(player.isOnline() && player.hasPermission(BanEvasion.ADMIN_PERMISSION)) action.accept(player, response);
});
}, DIALOG_CALLBACK);
}
private static ActionButton button(Component label, BiConsumer<Player, DialogResponseView> action) {
return ActionButton.builder(label).width(BUTTON_WIDTH).action(adminAction(action)).build();
private static ActionButton button(Component label, Consumer<Player> action) {
return ActionButton.builder(label).width(BUTTON_WIDTH).action(adminAction((player, response) -> action.accept(player))).build();
}
private static ActionButton button(String label, Consumer<Player> action) {
return button(Component.text(label), (player, response) -> action.accept(player));
return button(Component.text(label), action);
}
/**
* Button that reads the inputs of the dialog.
*/
private static ActionButton inputButton(String label, BiConsumer<Player, DialogResponseView> action) {
return ActionButton.builder(Component.text(label)).width(BUTTON_WIDTH).action(adminAction(action)).build();
}
private static void show(Player admin, String title, Component body, List<DialogInput> inputs, List<ActionButton> buttons) {
@@ -20,6 +20,7 @@ import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
@@ -76,6 +77,11 @@ final class BanEvasionRepository {
record Exemption(long id, String network, Instant validFrom, Instant validUntil, @Nullable String createdByName, @Nullable String note) {
}
@FunctionalInterface
private interface RowMapper<T> {
T map(ResultSet row) throws SQLException;
}
/**
* Latest known name of the account in the given column.
*/
@@ -83,13 +89,7 @@ final class BanEvasionRepository {
boolean isExempt(Connection connection, String network, Instant at) throws SQLException {
String sql = "SELECT 1 FROM ban_evasion_ip_exemptions WHERE network = ? AND ? BETWEEN valid_from AND valid_until LIMIT 1";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, network);
statement.setObject(2, toDb(at));
try(ResultSet result = statement.executeQuery()) {
return result.next();
}
}
return first(connection, sql, row -> true, network, at) != null;
}
List<Attempt> partnerAttempts(Connection connection, Attempt current, Duration window) throws SQLException {
@@ -103,73 +103,43 @@ final class BanEvasionRepository {
)
ORDER BY a.at
""";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, current.network());
statement.setString(2, current.uuid().toString());
statement.setObject(3, toDb(current.at().minus(window)));
statement.setObject(4, toDb(current.at()));
List<Attempt> attempts = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) attempts.add(new Attempt(
row.getLong("id"),
fromDb(row, "at"),
UUID.fromString(row.getString("uuid")),
row.getString("name"),
row.getString("network"),
row.getString("stage"),
row.getString("result")
));
}
return attempts;
}
return list(connection, sql, row -> new Attempt(
row.getLong("id"),
fromDb(row, "at"),
uuid(row, "uuid"),
row.getString("name"),
row.getString("network"),
row.getString("stage"),
row.getString("result")
), current.network(), current.uuid(), current.at().minus(window), current.at());
}
Map<UUID, Long> householdsOf(Connection connection, Collection<UUID> uuids) throws SQLException {
if(uuids.isEmpty()) return Map.of();
String sql = "SELECT uuid, household_id FROM ban_evasion_household_members WHERE uuid IN (" + placeholders(uuids.size()) + ")";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
int index = 1;
for(UUID uuid : uuids) statement.setString(index++, uuid.toString());
Map<UUID, Long> households = new HashMap<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) households.put(UUID.fromString(row.getString("uuid")), row.getLong("household_id"));
}
return households;
}
Map<UUID, Long> households = new HashMap<>();
list(connection, sql, row -> Map.entry(uuid(row, "uuid"), row.getLong("household_id")), uuids.toArray())
.forEach(entry -> households.put(entry.getKey(), entry.getValue()));
return households;
}
Map<Long, Set<UUID>> householdMembers(Connection connection, Collection<Long> householdIds) throws SQLException {
if(householdIds.isEmpty()) return Map.of();
String sql = "SELECT household_id, uuid FROM ban_evasion_household_members WHERE household_id IN (" + placeholders(householdIds.size()) + ")";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
int index = 1;
for(long id : householdIds) statement.setLong(index++, id);
Map<Long, Set<UUID>> members = new HashMap<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next())
members.computeIfAbsent(row.getLong("household_id"), id -> new HashSet<>()).add(UUID.fromString(row.getString("uuid")));
}
return members;
}
Map<Long, Set<UUID>> members = new HashMap<>();
list(connection, sql, row -> Map.entry(row.getLong("household_id"), uuid(row, "uuid")), householdIds.toArray())
.forEach(entry -> members.computeIfAbsent(entry.getKey(), id -> new HashSet<>()).add(entry.getValue()));
return members;
}
@Nullable CaseDecision.ExistingCase findCase(Connection connection, UUID first, UUID second) throws SQLException {
long id;
CaseStatus status;
String outcome;
try(PreparedStatement statement = connection.prepareStatement("SELECT id, status, outcome FROM ban_evasion_cases WHERE uuid_a = ? AND uuid_b = ?")) {
statement.setString(1, first.toString());
statement.setString(2, second.toString());
try(ResultSet row = statement.executeQuery()) {
if(!row.next()) return null;
id = row.getLong("id");
status = CaseStatus.valueOf(row.getString("status"));
outcome = row.getString("outcome");
}
}
Set<Reason> reasons = EnumSet.noneOf(Reason.class);
this.reasonsOf(connection, id).forEach(reason -> reasons.add(reason.reason()));
return new CaseDecision.ExistingCase(id, status, outcome == null ? null : Outcome.valueOf(outcome), reasons);
String sql = "SELECT id, status, outcome FROM ban_evasion_cases WHERE uuid_a = ? AND uuid_b = ?";
CaseDecision.ExistingCase found = first(connection, sql, row -> new CaseDecision.ExistingCase(
row.getLong("id"), CaseStatus.valueOf(row.getString("status")), outcomeOf(row), EnumSet.noneOf(Reason.class)
), first, second);
if(found == null) return null;
this.reasonsOf(connection, found.id()).forEach(reason -> found.reasons().add(reason.reason()));
return found;
}
/**
@@ -181,19 +151,7 @@ final class BanEvasionRepository {
VALUES (?, ?, 'OPEN', ?, ?, ?, ?, 1)
ON DUPLICATE KEY UPDATE id = LAST_INSERT_ID(id)
""";
try(PreparedStatement statement = connection.prepareStatement(sql, Statement.RETURN_GENERATED_KEYS)) {
statement.setString(1, finding.first().toString());
statement.setString(2, finding.second().toString());
statement.setString(3, finding.severity().name());
statement.setBoolean(4, finding.banStatusUnknown());
statement.setObject(5, toDb(at));
statement.setObject(6, toDb(at));
statement.executeUpdate();
try(ResultSet keys = statement.getGeneratedKeys()) {
if(!keys.next()) throw new SQLException("no id returned for ban evasion case");
return keys.getLong(1);
}
}
return insert(connection, sql, finding.first(), finding.second(), finding.severity(), finding.banStatusUnknown(), at, at);
}
void updateCase(Connection connection, long caseId, PairFinding finding, Instant at, boolean reopen) throws SQLException {
@@ -207,31 +165,12 @@ final class BanEvasionRepository {
outcome = IF(?, NULL, outcome)
WHERE id = ?
""";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setObject(1, toDb(at));
statement.setString(2, finding.severity().name());
statement.setBoolean(3, finding.banStatusUnknown());
statement.setBoolean(4, reopen);
statement.setBoolean(5, reopen);
statement.setLong(6, caseId);
statement.executeUpdate();
}
update(connection, sql, at, finding.severity(), finding.banStatusUnknown(), reopen, reopen, caseId);
}
void addReasons(Connection connection, long caseId, Map<Reason, Severity> reasons, Set<Reason> which, long attemptId, Instant at) throws SQLException {
if(which.isEmpty()) return;
String sql = "INSERT IGNORE INTO ban_evasion_case_reasons (case_id, reason, severity, first_seen_at, attempt_id) VALUES (?, ?, ?, ?, ?)";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
for(Reason reason : which) {
statement.setLong(1, caseId);
statement.setString(2, reason.name());
statement.setString(3, reasons.get(reason).name());
statement.setObject(4, toDb(at));
statement.setLong(5, attemptId);
statement.addBatch();
}
statement.executeBatch();
}
for(Reason reason : which) update(connection, sql, caseId, reason, reasons.get(reason), at, attemptId);
}
List<CaseSummary> listCases(Connection connection, CaseStatus status, int limit) throws SQLException {
@@ -243,23 +182,12 @@ final class BanEvasionRepository {
ORDER BY c.severity = 'HIGH' DESC, c.last_seen_at DESC
LIMIT ?
""".formatted(NAME_OF.formatted("c.uuid_a"), NAME_OF.formatted("c.uuid_b"));
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, status.name());
statement.setInt(2, limit);
List<CaseSummary> cases = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) cases.add(summaryOf(row));
}
return cases;
}
return list(connection, sql, BanEvasionRepository::summaryOf, status, limit);
}
OpenCount countOpen(Connection connection) throws SQLException {
String sql = "SELECT COUNT(*) AS total, COALESCE(SUM(severity = 'HIGH'), 0) AS high FROM ban_evasion_cases WHERE status = 'OPEN'";
try(PreparedStatement statement = connection.prepareStatement(sql); ResultSet row = statement.executeQuery()) {
row.next();
return new OpenCount(row.getInt("total"), row.getInt("high"));
}
return Objects.requireNonNull(first(connection, sql, row -> new OpenCount(row.getInt("total"), row.getInt("high"))));
}
@Nullable CaseDetails loadCase(Connection connection, long caseId, int timelineLimit) throws SQLException {
@@ -268,42 +196,29 @@ final class BanEvasionRepository {
FROM ban_evasion_cases c
WHERE c.id = ?
""".formatted(NAME_OF.formatted("c.uuid_a"), NAME_OF.formatted("c.uuid_b"), NAME_OF.formatted("c.closed_by"));
CaseSummary summary;
boolean banStatusUnknown;
Instant createdAt;
Instant closedAt;
String closedByName;
String note;
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setLong(1, caseId);
try(ResultSet row = statement.executeQuery()) {
if(!row.next()) return null;
summary = summaryOf(row);
banStatusUnknown = row.getBoolean("ban_status_unknown");
createdAt = fromDb(row, "created_at");
closedAt = nullableFromDb(row, "closed_at");
closedByName = row.getString("closed_by_name");
note = row.getString("note");
}
}
CaseDetails found = first(connection, sql, row -> new CaseDetails(
summaryOf(row),
row.getBoolean("ban_status_unknown"),
fromDb(row, "created_at"),
nullableFromDb(row, "closed_at"),
row.getString("closed_by_name"),
row.getString("note"),
List.of(), List.of(), List.of()
), caseId);
if(found == null) return null;
UUID first = found.summary().first();
UUID second = found.summary().second();
return new CaseDetails(
summary, banStatusUnknown, createdAt, closedAt, closedByName, note,
found.summary(), found.banStatusUnknown(), found.createdAt(), found.closedAt(), found.closedByName(), found.note(),
this.reasonsOf(connection, caseId),
this.sharedNetworks(connection, summary.first(), summary.second()),
this.timeline(connection, summary.first(), summary.second(), timelineLimit)
this.sharedNetworks(connection, first, second),
this.timeline(connection, first, second, timelineLimit)
);
}
void closeCase(Connection connection, long caseId, Outcome outcome, UUID admin, @Nullable String note, Instant at) throws SQLException {
String sql = "UPDATE ban_evasion_cases SET status = 'CLOSED', outcome = ?, closed_at = ?, closed_by = ?, note = ? WHERE id = ?";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, outcome.name());
statement.setObject(2, toDb(at));
statement.setString(3, admin.toString());
statement.setString(4, note);
statement.setLong(5, caseId);
statement.executeUpdate();
}
update(connection, sql, outcome, at, admin, note, caseId);
}
/**
@@ -322,43 +237,30 @@ final class BanEvasionRepository {
ORDER BY last_at DESC
LIMIT ?
""".formatted(NAME_OF.formatted("o.uuid"));
try(PreparedStatement statement = connection.prepareStatement(sql)) {
for(int index = 1; index <= 4; index++) statement.setString(index, uuid.toString());
statement.setInt(5, limit);
List<Link> links = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) {
UUID other = UUID.fromString(row.getString("uuid"));
String name = nameOr(row.getString("name"), other);
int shared = row.getInt("shared");
Instant firstAt = fromDb(row, "first_at");
Instant lastAt = fromDb(row, "last_at");
long caseId = row.getLong("case_id");
boolean noCase = row.wasNull();
links.add(new Link(other, name, shared, firstAt, lastAt, noCase ? null : caseId));
}
}
return links;
}
return list(connection, sql, row -> {
UUID other = uuid(row, "uuid");
return new Link(
other,
nameOr(row.getString("name"), other),
row.getInt("shared"),
fromDb(row, "first_at"),
fromDb(row, "last_at"),
row.getObject("case_id", Long.class)
);
}, uuid, uuid, uuid, uuid, limit);
}
@Nullable UUID uuidByName(Connection connection, String name) throws SQLException {
try(PreparedStatement statement = connection.prepareStatement("SELECT uuid FROM login_attempts WHERE name = ? ORDER BY at DESC LIMIT 1")) {
statement.setString(1, name);
try(ResultSet row = statement.executeQuery()) {
return row.next() ? UUID.fromString(row.getString("uuid")) : null;
}
}
/**
* Latest account that used the name (case-insensitive), with its name as stored.
*/
@Nullable Member accountByName(Connection connection, String name) throws SQLException {
String sql = "SELECT uuid, name FROM login_attempts WHERE name = ? ORDER BY at DESC LIMIT 1";
return first(connection, sql, row -> new Member(uuid(row, "uuid"), row.getString("name")), name);
}
String nameOf(Connection connection, UUID uuid) throws SQLException {
try(PreparedStatement statement = connection.prepareStatement("SELECT name FROM login_attempts WHERE uuid = ? ORDER BY at DESC LIMIT 1")) {
statement.setString(1, uuid.toString());
try(ResultSet row = statement.executeQuery()) {
return row.next() ? row.getString("name") : uuid.toString();
}
}
String name = first(connection, "SELECT name FROM login_attempts WHERE uuid = ? ORDER BY at DESC LIMIT 1", row -> row.getString("name"), uuid);
return nameOr(name, uuid);
}
List<String> recentNetworks(Connection connection, UUID uuid, int limit) throws SQLException {
@@ -367,27 +269,12 @@ final class BanEvasionRepository {
WHERE uuid = ? AND network IS NOT NULL
GROUP BY network ORDER BY last_at DESC LIMIT ?
""";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, uuid.toString());
statement.setInt(2, limit);
List<String> networks = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) networks.add(row.getString("network"));
}
return networks;
}
return list(connection, sql, row -> row.getString("network"), uuid, limit);
}
void addExemption(Connection connection, String network, Instant from, Instant until, UUID admin, @Nullable String note) throws SQLException {
String sql = "INSERT INTO ban_evasion_ip_exemptions (network, valid_from, valid_until, created_by, note) VALUES (?, ?, ?, ?, ?)";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, network);
statement.setObject(2, toDb(from));
statement.setObject(3, toDb(until));
statement.setString(4, admin.toString());
statement.setString(5, note);
statement.executeUpdate();
}
update(connection, sql, network, from, until, admin, note);
}
List<Exemption> activeExemptions(Connection connection, Instant now) throws SQLException {
@@ -397,30 +284,18 @@ final class BanEvasionRepository {
WHERE e.valid_until >= ?
ORDER BY e.valid_until
""".formatted(NAME_OF.formatted("e.created_by"));
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setObject(1, toDb(now));
List<Exemption> exemptions = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) exemptions.add(new Exemption(
row.getLong("id"),
row.getString("network"),
fromDb(row, "valid_from"),
fromDb(row, "valid_until"),
row.getString("created_by_name"),
row.getString("note")
));
}
return exemptions;
}
return list(connection, sql, row -> new Exemption(
row.getLong("id"),
row.getString("network"),
fromDb(row, "valid_from"),
fromDb(row, "valid_until"),
row.getString("created_by_name"),
row.getString("note")
), now);
}
void endExemption(Connection connection, long id, Instant now) throws SQLException {
try(PreparedStatement statement = connection.prepareStatement("UPDATE ban_evasion_ip_exemptions SET valid_until = ? WHERE id = ? AND valid_until > ?")) {
statement.setObject(1, toDb(now));
statement.setLong(2, id);
statement.setObject(3, toDb(now));
statement.executeUpdate();
}
update(connection, "UPDATE ban_evasion_ip_exemptions SET valid_until = ? WHERE id = ? AND valid_until > ?", now, id, now);
}
/**
@@ -431,28 +306,22 @@ final class BanEvasionRepository {
connection.setAutoCommit(false);
try {
List<Long> existing = this.householdsOf(connection, uuids).values().stream().distinct().sorted().toList();
long target = existing.isEmpty() ? this.createHousehold(connection, admin, note, at) : existing.getFirst();
for(long other : existing.subList(Math.min(1, existing.size()), existing.size())) {
try(PreparedStatement move = connection.prepareStatement("UPDATE ban_evasion_household_members SET household_id = ? WHERE household_id = ?")) {
move.setLong(1, target);
move.setLong(2, other);
move.executeUpdate();
}
try(PreparedStatement delete = connection.prepareStatement("DELETE FROM ban_evasion_households WHERE id = ?")) {
delete.setLong(1, other);
delete.executeUpdate();
}
}
try(PreparedStatement insert = connection.prepareStatement("INSERT IGNORE INTO ban_evasion_household_members (uuid, household_id) VALUES (?, ?)")) {
for(UUID uuid : uuids) {
insert.setString(1, uuid.toString());
insert.setLong(2, target);
insert.addBatch();
}
insert.executeBatch();
long target = existing.isEmpty()
? insert(connection, "INSERT INTO ban_evasion_households (created_at, created_by, note) VALUES (?, ?, ?)", at, admin, note)
: existing.getFirst();
if(existing.size() > 1) {
Object[] merged = existing.subList(1, existing.size()).toArray();
String in = placeholders(merged.length);
Object[] moveParams = new Object[merged.length + 1];
moveParams[0] = target;
System.arraycopy(merged, 0, moveParams, 1, merged.length);
update(connection, "UPDATE ban_evasion_household_members SET household_id = ? WHERE household_id IN (" + in + ")", moveParams);
update(connection, "DELETE FROM ban_evasion_households WHERE id IN (" + in + ")", merged);
}
for(UUID uuid : uuids)
update(connection, "INSERT IGNORE INTO ban_evasion_household_members (uuid, household_id) VALUES (?, ?)", uuid, target);
connection.commit();
} catch(SQLException e) {
} catch(SQLException | RuntimeException e) {
connection.rollback();
throw e;
} finally {
@@ -464,7 +333,7 @@ final class BanEvasionRepository {
* All households, newest first.
*/
List<Household> listHouseholds(Connection connection) throws SQLException {
return this.households(connection, "", null);
return this.households(connection, "");
}
@Nullable Household household(Connection connection, long id) throws SQLException {
@@ -472,7 +341,7 @@ final class BanEvasionRepository {
return households.isEmpty() ? null : households.getFirst();
}
private List<Household> households(Connection connection, String where, @Nullable Long id) throws SQLException {
private List<Household> households(Connection connection, String where, Object... params) throws SQLException {
String sql = """
SELECT h.id, h.created_at, h.note, %s AS created_by_name, m.uuid, %s AS name
FROM ban_evasion_households h
@@ -481,19 +350,15 @@ final class BanEvasionRepository {
ORDER BY h.id DESC, name
""".formatted(NAME_OF.formatted("h.created_by"), NAME_OF.formatted("m.uuid"), where);
Map<Long, Household> households = new LinkedHashMap<>();
try(PreparedStatement statement = connection.prepareStatement(sql)) {
if(id != null) statement.setLong(1, id);
try(ResultSet row = statement.executeQuery()) {
while(row.next()) {
Instant createdAt = fromDb(row, "created_at");
String createdByName = row.getString("created_by_name");
String householdNote = row.getString("note");
UUID uuid = UUID.fromString(row.getString("uuid"));
households.computeIfAbsent(row.getLong("id"), key -> new Household(key, createdAt, createdByName, householdNote, new ArrayList<>()))
.members().add(new Member(uuid, nameOr(row.getString("name"), uuid)));
}
list(connection, sql, row -> {
UUID uuid = uuid(row, "uuid");
Household household = households.get(row.getLong("id"));
if(household == null) {
household = new Household(row.getLong("id"), fromDb(row, "created_at"), row.getString("created_by_name"), row.getString("note"), new ArrayList<>());
households.put(household.id(), household);
}
}
return household.members().add(new Member(uuid, nameOr(row.getString("name"), uuid)));
}, params);
return List.copyOf(households.values());
}
@@ -503,60 +368,24 @@ final class BanEvasionRepository {
void removeFromHousehold(Connection connection, UUID uuid) throws SQLException {
Long household = this.householdsOf(connection, List.of(uuid)).get(uuid);
if(household == null) return;
try(PreparedStatement delete = connection.prepareStatement("DELETE FROM ban_evasion_household_members WHERE uuid = ?")) {
delete.setString(1, uuid.toString());
delete.executeUpdate();
}
String sql = "DELETE FROM ban_evasion_households WHERE id = ? AND (SELECT COUNT(*) FROM ban_evasion_household_members WHERE household_id = ?) < 2";
try(PreparedStatement dissolve = connection.prepareStatement(sql)) {
dissolve.setLong(1, household);
dissolve.setLong(2, household);
dissolve.executeUpdate();
}
update(connection, "DELETE FROM ban_evasion_household_members WHERE uuid = ?", uuid);
update(connection,
"DELETE FROM ban_evasion_households WHERE id = ? AND (SELECT COUNT(*) FROM ban_evasion_household_members WHERE household_id = ?) < 2",
household, household);
}
int deleteExpired(Connection connection, int retentionMonths) throws SQLException {
int deleted = 0;
for(String sql : List.of(
"DELETE FROM ban_evasion_cases WHERE last_seen_at < UTC_TIMESTAMP() - INTERVAL ? MONTH",
"DELETE FROM ban_evasion_ip_exemptions WHERE valid_until < UTC_TIMESTAMP() - INTERVAL ? MONTH"
)) {
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setInt(1, retentionMonths);
deleted += statement.executeUpdate();
}
}
return deleted;
}
private long createHousehold(Connection connection, UUID admin, @Nullable String note, Instant at) throws SQLException {
String sql = "INSERT INTO ban_evasion_households (created_at, created_by, note) VALUES (?, ?, ?)";
try(PreparedStatement statement = connection.prepareStatement(sql, Statement.RETURN_GENERATED_KEYS)) {
statement.setObject(1, toDb(at));
statement.setString(2, admin.toString());
statement.setString(3, note);
statement.executeUpdate();
try(ResultSet keys = statement.getGeneratedKeys()) {
keys.next();
return keys.getLong(1);
}
}
return update(connection, "DELETE FROM ban_evasion_cases WHERE last_seen_at < UTC_TIMESTAMP() - INTERVAL ? MONTH", retentionMonths)
+ update(connection, "DELETE FROM ban_evasion_ip_exemptions WHERE valid_until < UTC_TIMESTAMP() - INTERVAL ? MONTH", retentionMonths);
}
private List<CaseReason> reasonsOf(Connection connection, long caseId) throws SQLException {
String sql = "SELECT reason, severity, first_seen_at FROM ban_evasion_case_reasons WHERE case_id = ? ORDER BY first_seen_at, reason";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setLong(1, caseId);
List<CaseReason> reasons = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) reasons.add(new CaseReason(
Reason.valueOf(row.getString("reason")),
Severity.valueOf(row.getString("severity")),
fromDb(row, "first_seen_at")
));
}
return reasons;
}
return list(connection, sql, row -> new CaseReason(
Reason.valueOf(row.getString("reason")),
Severity.valueOf(row.getString("severity")),
fromDb(row, "first_seen_at")
), caseId);
}
private List<String> sharedNetworks(Connection connection, UUID first, UUID second) throws SQLException {
@@ -566,37 +395,19 @@ final class BanEvasionRepository {
AND EXISTS (SELECT 1 FROM login_attempts b WHERE b.uuid = ? AND b.network = a.network)
ORDER BY a.network
""";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, first.toString());
statement.setString(2, second.toString());
List<String> networks = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) networks.add(row.getString("network"));
}
return networks;
}
return list(connection, sql, row -> row.getString("network"), first, second);
}
private List<TimelineEntry> timeline(Connection connection, UUID first, UUID second, int limit) throws SQLException {
String sql = "SELECT at, name, network, stage, result FROM login_attempts WHERE uuid IN (?, ?) ORDER BY at DESC LIMIT ?";
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setString(1, first.toString());
statement.setString(2, second.toString());
statement.setInt(3, limit);
List<TimelineEntry> entries = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) entries.add(new TimelineEntry(
fromDb(row, "at"), row.getString("name"), row.getString("network"), row.getString("stage"), row.getString("result")
));
}
return entries;
}
return list(connection, sql, row -> new TimelineEntry(
fromDb(row, "at"), row.getString("name"), row.getString("network"), row.getString("stage"), row.getString("result")
), first, second, limit);
}
private static CaseSummary summaryOf(ResultSet row) throws SQLException {
UUID first = UUID.fromString(row.getString("uuid_a"));
UUID second = UUID.fromString(row.getString("uuid_b"));
String outcome = row.getString("outcome");
UUID first = uuid(row, "uuid_a");
UUID second = uuid(row, "uuid_b");
return new CaseSummary(
row.getLong("id"),
first,
@@ -604,13 +415,72 @@ final class BanEvasionRepository {
second,
nameOr(row.getString("name_b"), second),
CaseStatus.valueOf(row.getString("status")),
outcome == null ? null : Outcome.valueOf(outcome),
outcomeOf(row),
Severity.valueOf(row.getString("severity")),
fromDb(row, "last_seen_at"),
row.getInt("hits")
);
}
private static <T> List<T> list(Connection connection, String sql, RowMapper<T> mapper, Object... params) throws SQLException {
try(PreparedStatement statement = connection.prepareStatement(sql)) {
bind(statement, params);
List<T> rows = new ArrayList<>();
try(ResultSet row = statement.executeQuery()) {
while(row.next()) rows.add(mapper.map(row));
}
return rows;
}
}
private static <T> @Nullable T first(Connection connection, String sql, RowMapper<T> mapper, Object... params) throws SQLException {
List<T> rows = list(connection, sql, mapper, params);
return rows.isEmpty() ? null : rows.getFirst();
}
private static int update(Connection connection, String sql, Object... params) throws SQLException {
try(PreparedStatement statement = connection.prepareStatement(sql)) {
bind(statement, params);
return statement.executeUpdate();
}
}
/**
* Executes an insert and returns the generated (or, with LAST_INSERT_ID(id), the existing) id.
*/
private static long insert(Connection connection, String sql, Object... params) throws SQLException {
try(PreparedStatement statement = connection.prepareStatement(sql, Statement.RETURN_GENERATED_KEYS)) {
bind(statement, params);
statement.executeUpdate();
try(ResultSet keys = statement.getGeneratedKeys()) {
if(!keys.next()) throw new SQLException("no id returned by insert");
return keys.getLong(1);
}
}
}
private static void bind(PreparedStatement statement, Object... params) throws SQLException {
for(int i = 0; i < params.length; i++) {
Object value = switch(params[i]) {
case UUID uuid -> uuid.toString();
case Instant instant -> toDb(instant);
case Enum<?> constant -> constant.name();
case null -> null;
default -> params[i];
};
statement.setObject(i + 1, value);
}
}
private static UUID uuid(ResultSet row, String column) throws SQLException {
return UUID.fromString(row.getString(column));
}
private static @Nullable Outcome outcomeOf(ResultSet row) throws SQLException {
String outcome = row.getString("outcome");
return outcome == null ? null : Outcome.valueOf(outcome);
}
private static String nameOr(@Nullable String name, UUID uuid) {
return name != null ? name : uuid.toString();
}
@@ -624,7 +494,7 @@ final class BanEvasionRepository {
}
private static Instant fromDb(ResultSet row, String column) throws SQLException {
return row.getObject(column, LocalDateTime.class).toInstant(ZoneOffset.UTC);
return Objects.requireNonNull(nullableFromDb(row, column), column);
}
private static @Nullable Instant nullableFromDb(ResultSet row, String column) throws SQLException {
@@ -41,12 +41,8 @@ final class BanStatusCache {
if(now.isBefore(this.failingUntil)) return BanState.UNKNOWN;
BanState state = this.lookup.apply(uuid);
if(state == BanState.UNKNOWN) {
this.entries.remove(uuid);
this.failingUntil = this.clock.instant().plus(this.backoff);
} else {
this.entries.put(uuid, new Entry(state, now));
}
if(state == BanState.UNKNOWN) this.failingUntil = this.clock.instant().plus(this.backoff);
else this.entries.put(uuid, new Entry(state, now));
return state;
}
@@ -11,7 +11,6 @@ import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* Rules of the ban evasion detection, free of Bukkit and database access.
@@ -61,7 +60,7 @@ final class CaseEvaluator {
Long household = input.households().get(current.uuid());
boolean sameHousehold = household != null && household.equals(input.households().get(partner));
if(sameHousehold && householdState(input, household) != BanState.BANNED) return null;
if(sameHousehold && !householdBanned(input, household)) return null;
Map<Reason, Severity> reasons = new EnumMap<>(Reason.class);
reasons.put(Reason.SHARED_CONNECTION, Severity.NORMAL);
@@ -91,12 +90,8 @@ final class CaseEvaluator {
return input.banStates().getOrDefault(uuid, BanState.UNKNOWN);
}
private static BanState householdState(Input input, long household) {
Set<BanState> states = input.householdMembers().getOrDefault(household, Set.of()).stream()
.map(member -> banState(input, member))
.collect(Collectors.toSet());
if(states.contains(BanState.BANNED)) return BanState.BANNED;
if(states.contains(BanState.UNKNOWN)) return BanState.UNKNOWN;
return BanState.NOT_BANNED;
private static boolean householdBanned(Input input, long household) {
return input.householdMembers().getOrDefault(household, Set.of()).stream()
.anyMatch(member -> banState(input, member) == BanState.BANNED);
}
}
+11
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@@ -22,3 +22,14 @@ tasks.register('deployCraftAttackPlugin', Copy) {
into file('path') // path to plugins folder
rename { fileName -> "craftattack.jar" }
}
tasks.register("uploadArenaPlugin") {
dependsOn(":arena:shadowJar")
doLast {
def jarFile = project(":arena").tasks.named("shadowJar").get().outputs.files.singleFile
providers.exec {
commandLine "scp", "-4", "-P", "22", jarFile.absolutePath, "user@host:path/arena.jar"
}.result.get()
}
}
+1
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@@ -5,4 +5,5 @@ include 'craftattack'
include 'common'
include 'varo'
include 'event'
include 'arena'