Author SHA1 Message Date
besiece 0d36b3039c Add documentation for Paper Anti-Xray configuration in README 2026-11-08 13:54:46 +01:00
MineTec d18ddc7b07 Remove outdated outlawed PvP system and related configurations 2026-10-29 19:51:36 +01:00
MineTec b06ba40d16 Merge pull request 'added combined info bar for TPS, MSPT and online player count' (#17) from feature/combinedInfoBar into master
Reviewed-on: #17
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2026-10-28 11:57:53 +00:00
jannis 3eca590c6f added combined info bar for TPS, MSPT and online player count 2026-10-18 23:31:10 +02:00
MineTec f6ac150a8f arena: challenger idling 1 min in the options gets sent back to the tribune 2026-10-18 17:53:13 +02:00
MineTec 92a655e107 arena: full pads wait for the challenger to close the options (max 20 s) instead of closing them 2026-10-18 17:50:16 +02:00
MineTec 77a740edb7 arena: leaving the box during a fight (e.g. ender pearl glitch) counts as knocked out 2026-10-18 17:06:14 +02:00
MineTec 4a87bb3fad chat settings are synced with velocity again (join/leave, mentions) 2026-10-17 22:57:42 +02:00
MineTec ca0e364d85 chat moves to the velocity plugin chat-bridge: backend only silences chat and sends rank prefixes 2026-10-17 22:41:48 +02:00
MineTec fb88856925 Merge branch 'feature/arena' 2026-10-15 23:40:25 +02:00
MineTec 3882f64289 Merge remote-tracking branch 'origin/master' 2026-10-15 23:40:25 +02:00
MineTec 6bda5b6adb arena options stay changeable until the countdown and reopen with a right click 2026-10-15 23:25:21 +02:00
MineTec ae3bde626f added team fights up to 4 vs 4 to the arena 2026-10-15 23:21:20 +02:00
MineTec 4add446940 doubled the size of arena status displays 2026-10-15 23:08:19 +02:00
jannis d03a21d460 changed way to unlock Quarz Recipe 2026-10-15 23:07:26 +02:00
MineTec a91f550153 fixed duplicated display villagers when entities were not loaded yet 2026-10-15 22:55:54 +02:00
MineTec b8ba85f8c5 widened arena spectator range 2026-10-15 22:52:07 +02:00
MineTec 65c48eae45 fixed arena transfer with empty inventory slots and blocked advancements in the arena 2026-10-15 22:42:03 +02:00
MineTec c6bf0b0163 Merge branch 'feature/banEvasion' 2026-10-15 22:33:48 +02:00
MineTec 8b616ba2a2 added Arena appliances for fights on a separate server 2026-10-15 22:33:48 +02:00
MineTec 6590513d56 simplified BanEvasion 2026-10-14 21:07:27 +02:00
MineTec 0800793e64 added lookup indexes to login attempts 2026-10-14 21:07:27 +02:00
MineTec 882bacf57b added optional request timeout to http repositories 2026-10-14 21:07:27 +02:00
MineTec ddcbdbaec5 fixed dropped database statements never completing their query 2026-10-14 21:07:27 +02:00
MineTec 7bd1e13660 reworked household and exemption dialogs 2026-10-14 17:16:13 +02:00
MineTec 974c5c5200 confirmed ban evasion cases stay closed 2026-10-14 17:16:13 +02:00
MineTec 66dace7f2a added timeouts to ban evasion lookups 2026-10-14 17:12:24 +02:00
MineTec f4faf763e3 fixed database queries never completing on runtime errors 2026-10-14 17:12:24 +02:00
MineTec ee265a858c made network migration repeatable 2026-10-14 17:06:18 +02:00
MineTec 84c3e7df13 added BanEvasion appliance 2026-10-14 17:04:33 +02:00
MineTec 675d87f6e9 added optional permission for appliance commands 2026-10-14 17:04:06 +02:00
MineTec 86ae261c60 added connection key and recorded event to LoginLog 2026-10-14 17:00:11 +02:00
MineTec 095db7e796 added website endpoint to LoginLog for reporting signup and login IPs 2026-10-14 14:47:59 +02:00
MineTec 490d8b9891 added floodgate uuid check to bedrock utils 2026-10-14 14:47:59 +02:00
MineTec 097222a565 fixed api error responses failing to serialize exceptions 2026-10-14 14:47:59 +02:00
MineTec 6bfb14db2b added LoginLog appliance recording login attempts with IP 2026-10-14 14:38:54 +02:00
MineTec e3de258124 added shared database access and file based migrations to core 2026-10-14 14:38:54 +02:00
MineTec d08fd927dc Merge pull request 'added Anti Player Loot despawn' (#16) from feature/AntiPlayerLootDespawn into master
Reviewed-on: #16
2026-10-14 10:31:28 +00:00
MineTec 067a6f41dc Merge branch 'master' into feature/AntiPlayerLootDespawn 2026-10-14 12:31:17 +02:00
MineTec 5b7910b697 Renamed method AboveMaxAge to isItemAboveMaxAge 2026-10-14 12:31:05 +02:00
jannis 1180af64a1 moved logic from listener to appliance 2026-10-14 01:23:32 +02:00
jannis 73fa6649af fixed issues in AntiPlayerLootDespawn 2026-10-14 00:14:08 +02:00
MineTec 9dbee7d63b Merge pull request 'added New Year Firework' (#15) from feature/NewYearFirework into master
Reviewed-on: #15
2026-10-13 21:58:03 +00:00
MineTec 2c8c4fbf87 Merge branch 'master' into feature/NewYearFirework 2026-10-13 21:57:52 +00:00
jannis 252758797d fixed issues in NewYearFirework and QuarzRecipe 2026-10-13 22:52:42 +02:00
MineTec 46ee734bbc Refactored game rule handling in ProjectStart to use a unified GameRuleSetting record, eliminating redundant methods and improving code clarity. 2026-10-13 22:41:14 +02:00
jannis a1ab06a80d fixed game rules 2026-10-13 22:29:33 +02:00
MineTec 1b79e35bd2 Merge branch 'master' into feature/NewYearFirework 2026-10-13 20:20:51 +00:00
MineTec c3b30e4329 Merge branch 'master' into feature/AntiPlayerLootDespawn 2026-10-13 20:05:19 +00:00
jannis cf3fd2f38f changed old gamerules to new and added quarz recipe 2026-10-13 21:41:00 +02:00
jannis c119913071 added Anti Player Loot despawn 2026-10-08 22:46:05 +02:00
MineTecandClaude Opus 5.5 7d0a28b015 updated to Paper 26.2, Java 25 and Gradle 9.6.1
- paper-api 26.2.build.129-stable (all modules), Java toolchain 25, shadow 9.6.1
- fixed NoSuchFieldError on join/quit/chat: Adventure 5 ClickEvent API
  (ClickEvent.suggestCommand / openUrl instead of ClickEvent.Action constants)
- fixed NBTComponent generics in AntiFormattedBook
- replaced javax.annotation with org.jetbrains.annotations (no longer provided by paper-api)
- local.gradle.example: Gradle 9 compatible (archiveFile, providers.exec)

The previous state is tagged as paper-1.21.10.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 23:44:13 +02:00
jannis 62a42e561e added New Year Firework 2026-10-06 20:48:33 +02:00
Pupsi 9dad34719b removed Exception throw from CustomAdvancements, fixed time reset at project start 2026-07-15 16:54:44 +02:00
Pupsi 323e316f0f fixed bloodmoon sleep / time skip issue, added endermite hordes for end, fixed server restart during bloodmoon issue 2026-01-17 17:09:54 +01:00
Pupsi 0a16e1e049 added missing setting check for bloodmoon warning messages 2026-01-09 19:25:10 +01:00
MineTec c371893407 added support for portable stonecutter alongside crafting table, renamed listener for clarity 2026-01-02 22:29:27 +01:00
MineTec f2bf8f1858 fixed username validation to allow exceptions for Bedrock players due to specific naming constraints 2025-12-29 09:05:57 +01:00
MineTec a0a33f1f56 filtered null and duplicate player names in ReportCommand responses for improved reliability 2025-12-28 17:36:01 +01:00
Pupsi 164a160dbb fixed bloodmoon hordes for players with deactivated setting 2025-12-28 17:21:33 +01:00
MineTec efdbc6fe9f updated feedback link behavior, disabled outdated appliances, adjusted infection spawn and silverfish mechanics 2025-12-28 11:40:21 +01:00
Pupsi 7ac02b4ec4 added missing return for /event 2025-12-27 11:35:20 +01:00
MineTec 93971650ce adjusted strike punishment durations for better balance and scaling 2025-12-27 11:08:47 +01:00
MineTec 336e3f934c remove wrong location description 2025-12-27 00:47:13 +01:00
Pupsi 91e350ee62 disabled worldmuseum for craftattack 8 2025-12-26 19:50:59 +01:00
MineTec 8736e78adf Merge remote-tracking branch 'origin/master' 2025-12-25 22:49:19 +01:00
MineTec 329ec8e1da renamed adminPermission constant to adminmarker for improved clarity and consistency 2025-12-25 22:49:15 +01:00
Pupsi ebf392b024 fixed bloodmoon progress bar trying updates when inactive 2025-12-24 14:26:23 +01:00
Pupsi 33d00e97c6 fixed recovery compass at project start 2025-12-24 01:07:53 +01:00
Pupsi 1fdcc11211 Merge pull request 'master-big-events' (#11) from master-big-events into master
Reviewed-on: #11
2025-12-23 23:54:14 +00:00
Pupsi e0ed7ecdf5 Merge branch 'master' into master-big-events 2025-12-23 23:53:42 +00:00
Pupsi 2ca97c88fc made score staying the highest ever reached 2025-12-24 00:49:50 +01:00
Pupsi fc502e3da8 fixed player join when no event is loaded 2025-12-24 00:16:22 +01:00
Pupsi 5e3db1e78c fixed event commands, removed infinite saturation, added player join check 2025-12-23 23:40:58 +01:00
MineTec fc6fd9ebb5 Merge branch 'master-big-events' 2025-12-23 22:34:51 +01:00
MineTec 84edbcc0e4 Merge branch 'master-big-events' 2025-12-23 22:34:33 +01:00
Pupsi 9ec883d6ad made Scoreboard more beautiful 2025-12-23 22:33:32 +01:00
Pupsi 2b0c7c1a9e added countdown and sounds 2025-12-23 21:43:25 +01:00
MineTec df39093c69 enhanced Outlawed PVP activation message to include cooldown duration; fixed minor typo in forced status message 2025-12-23 21:32:35 +01:00
MineTec dfbf87dcd4 updated ProjectStart to adjust coordinates, music, and glass material; refined player inventory handling logic; renamed vogelfrei to PVP in Outlawed messages for clarity 2025-12-23 21:07:32 +01:00
MineTec 8953a19400 added Bedrock player warning in joinEvent method to handle potential compatibility issues 2025-12-23 19:52:17 +01:00
MineTec 85065bcc73 made SignEditListener formatting consistent and optimized ReportJoinListener to handle admin notifications asynchronously 2025-12-23 19:14:53 +01:00
Pupsi 2209b42766 fixed wrong reports info filtering 2025-12-23 19:11:59 +01:00
Pupsi bf11bb0b70 fixed wrong reports info filtering 2025-12-23 19:05:53 +01:00
Pupsi b98d33af40 added report reminder on admin join 2025-12-23 18:56:30 +01:00
Pupsi 0d6b21701f Merge remote-tracking branch 'origin/master' 2025-12-23 15:50:41 +01:00
Pupsi b3240cdb22 fixed maximum of 8 settings per category 2025-12-23 15:50:23 +01:00
MineTec 89c1c4335b refined SignEditListener to filter illegal characters more robustly by normalizing input and introducing specific character whitelists 2025-12-22 21:41:34 +01:00
MineTec 71f2da8e99 introduced AntiIllegalSignCharacters appliance to prevent usage of illegal characters in sign edits 2025-12-22 18:44:22 +01:00
MineTec a257b604ea updated InventoryTrackerListener to monitor InventoryOpenEvent with high priority and prevent processing of cancelled events 2025-12-21 09:32:40 +01:00
Pupsi ef153d5d8f added invincibility before event start, added join craftattack command, added player teleport, portal and pvp listeners to deathrun 2025-12-20 23:13:14 +01:00
Pupsi bd883a4fa1 added big events in craftattack plugin 2025-12-20 18:23:06 +01:00
MineTec ac7e04829e introduced ReportCreatedListener, updated ReportCreatedEvent to use UUIDs for reporter and reported, and improved admin notifications for new reports 2025-12-20 17:46:02 +01:00
Pupsi 5cda58408a Merge remote-tracking branch 'origin/master' into master-big-events 2025-12-20 17:45:26 +01:00
MineTec 9767896cde updated OutlawedCommand and Outlawed to rename vogelfrei to PVP, adjusted related messages accordingly 2025-12-20 11:51:30 +01:00
Pupsi f0e0cfbb85 fixed scoreboard order 2025-12-19 14:33:01 +01:00
Pupsi de112f7e13 added timer 2025-12-19 14:04:36 +01:00
Pupsi 215259c6b9 added 'this' qualifier in Bloodmoon 2025-12-19 13:01:01 +01:00
Pupsi 36520a87f9 moved automatic scoreboard update start to EventController 2025-12-19 12:58:10 +01:00
Pupsi 914aaff10b added deathrun listener for border; fixed listener problem when disabling appliance 2025-12-13 16:02:23 +01:00
MineTec e015bbb356 added unsuspectedKick and crashKick features to Kick appliance; updated AcInform to include related commands 2025-12-13 15:00:48 +01:00
Pupsi ec262710ec removed possibility for multiple events 2025-12-13 13:50:42 +01:00
MineTec 1ac19014c1 introduced AntiInventoryMove appliance with related listeners and optimized admin notification logic in AcInform 2025-12-13 13:45:37 +01:00
Pupsi dd1518fce4 split Event into Scorable and Event; removed AbstractEvent; added list, select and unselect commands 2025-12-12 19:30:21 +01:00
Pupsi 04cb233604 WIP: moved scores and score updates to EventScoreboardBuilder 2025-12-12 12:09:25 +01:00
Pupsi 2ff95f8450 changed scoreboard package name to lowercase 2025-12-02 12:52:18 +01:00
Pupsi 6ed48895ca made appliance ignore destruct when no listeners 2025-12-01 22:29:13 +01:00
Pupsi bff8cf24cd added AbstractEvent and basic Scoreboard functionality 2025-12-01 22:28:15 +01:00
Pupsi 212f84b6de added start, stop and getScore methods to Event 2025-11-30 18:07:15 +01:00
Pupsi f7430c8fc8 added possibility to disable appliances 2025-11-28 21:08:27 +01:00
Pupsi c81a2d2161 started big events 2025-11-28 16:52:42 +01:00
MineTec 2087b4c379 Merge pull request 'develop-bloodmoon' (#10) from develop-bloodmoon into master
Reviewed-on: #10
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2025-11-23 14:03:06 +00:00
Pupsi 4d9548aafc resolved pr comments 2025-11-23 15:00:16 +01:00
Pupsi 4c63800189 Merge branch 'master' into develop-bloodmoon 2025-11-23 12:58:45 +00:00
Pupsi b8725bc0f2 made bossbar shrink until end of bloodmoon, fixed horde spawning 2025-11-23 13:58:02 +01:00
Pupsi c90d767f0f added todos 2025-11-21 09:12:17 +01:00
Pupsi 143f4ee8eb adjusted bloodmoon settings 2025-11-21 09:03:43 +01:00
MineTec ba2befb467 refactored event hierarchy; replaced SpawnEvent with direct Event implementation, added StrikeUpdateListener and refactored whitelist profile update logic 2025-11-16 12:02:49 +01:00
MineTec 7a2b9b9763 updated Paper API dependency to 1.21.10-R0.1-SNAPSHOT across all modules 2025-11-16 12:00:58 +01:00
MineTec 0b9dc5358d added HTTP hooks framework with actions for signup, report, and strike events; introduced SpawnEvent support for event broadcasting 2025-11-15 12:50:01 +01:00
MineTec 448e9472db updated outlawed info messages 2025-11-09 20:36:21 +01:00
MineTec 933c4c0db0 refactored InfoBars handling logic; replaced persistent data with direct visibility control 2025-11-09 19:32:44 +01:00
MineTec f27474016a added @Flags annotation to Appliance, disabled DeviceFingerprinting appliance by default 2025-11-09 19:31:25 +01:00
MineTec 17e5b2e049 Merge branch 'develop-backendUpdate' 2025-11-09 19:21:39 +01:00
MineTec d3512cb2eb Merge remote-tracking branch 'origin/master' 2025-11-09 19:13:34 +01:00
MineTec 7b19bfd39e Merge branch 'develop-deviceFingerprinting' 2025-11-09 19:13:18 +01:00
MineTec 0ab67bb426 refactored strike handling logic; added ban determination and updated whitelist integration 2025-11-09 19:13:08 +01:00
MineTec 29a362b580 updated default shortcut setting value 2025-11-09 16:08:28 +01:00
Pupsi a7f298682b Merge pull request 'develop-statisticsApi' (#9) from develop-statisticsApi into master
Reviewed-on: #9
Reviewed-by: Elias Müller <elias@elias-mueller.com>
2025-11-08 18:36:41 +00:00
Pupsi 895a51e71a Merge branch 'master' into develop-statisticsApi 2025-11-08 18:28:10 +00:00
Pupsi 4a5c24235b added player display name to StatisticsResponse 2025-11-07 21:46:16 +01:00
Pupsi 62c0250049 added null value check for material 2025-11-07 21:27:33 +01:00
Pupsi b4ccc3c4c8 added statistics appliance in craftattack 2025-11-07 19:47:32 +01:00
MineTec 239094971c Revert "simplified event message handling logic in ChatMessagesListener"
This reverts commit db13a9f0a2.
2025-11-02 14:18:43 +01:00
Pupsi 53dbeff829 merged automatic start with hordes per player 2025-11-01 17:43:35 +01:00
Pupsi b5da06fd49 Merge remote-tracking branch 'origin/develop-bloodmoon' into develop-bloodmoon
# Conflicts:
#	craftattack/src/main/java/eu/mhsl/craftattack/spawn/craftattack/appliances/gameplay/bloodmoon/Bloodmoon.java
2025-11-01 17:32:36 +01:00
Pupsi b55035f1f0 added timings and announcements for automatic bloodmoon start 2025-11-01 17:29:39 +01:00
MineTec 469cd19b55 added AntiBoatFreecam to detect and notify admins of illegal boat yaw behavior 2025-10-27 17:54:19 +01:00
MineTec 91a28b4500 Merge branch 'master' into develop-backendUpdate 2025-10-27 17:11:01 +01:00
MineTec e745ff4721 added AntiFormattedBook to detect and sanitize illegal book formatting 2025-10-27 17:10:44 +01:00
MineTec 23af3ff784 Merge branch 'master' into develop-backendUpdate 2025-10-27 16:14:24 +01:00
MineTec bc5c9a2a13 added AntiIllegalBundlePicker to track and notify admins on illegal bundle interactions 2025-10-27 16:02:13 +01:00
MineTec c220479052 WIP: refactored report and feedback systems; updated repository models, APIs, and component utilities 2025-10-27 14:25:44 +01:00
MineTec 78f87d97f0 Merge remote-tracking branch 'origin/master' 2025-10-19 12:54:35 +02:00
MineTec db13a9f0a2 simplified event message handling logic in ChatMessagesListener 2025-10-19 12:54:31 +02:00
MineTec aad1fcafa6 added FingerprintData class and improved device fingerprinting logic 2025-10-05 15:46:45 +02:00
MineTec 9fca7430a8 implemented working fingerprinting prototype 2025-10-05 13:24:47 +02:00
218 changed files with 9613 additions and 1209 deletions

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@@ -1,3 +1,32 @@
# Chatcoloring
Der Spieler benötigt das Recht "chatcolor" damit dessen Namen blau im Chat angezeigt wird.
# Server Configuration
## Paper Anti-Xray
Enable Paper's built-in Anti-Xray protection in the Nether to prevent players from locating Ancient Debris through lava using transparent lava resource packs.
**File:** `world/dimensions/minecraft/the_nether/paper-world.yml`
Under `anticheat.anti-xray`, configure:
```yaml
anticheat:
anti-xray:
enabled: true
engine-mode: 1
hidden-blocks:
- ancient_debris
- nether_gold_ore
- nether_quartz_ore
lava-obscures: true
max-block-height: 128
update-radius: 2
use-permission: false
```
Restart the server to apply the changes.
**Tested:** Ancient Debris hidden behind lava is no longer visible when using a transparent lava resource pack.
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dependencies {
implementation project(':common')
implementation project(':core')
compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
implementation 'org.apache.httpcomponents:httpclient:4.5.14'
implementation 'com.sparkjava:spark-core:2.9.4'
testImplementation platform('org.junit:junit-bom:5.13.4')
testImplementation 'org.junit.jupiter:junit-jupiter'
testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
}
test {
useJUnitPlatform()
}
@@ -0,0 +1,401 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import com.google.gson.Gson;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.util.entity.DisplayVillager;
import eu.mhsl.craftattack.spawn.core.util.listener.DismissInventoryOpenFromHolder;
import eu.mhsl.craftattack.spawn.core.util.listener.PlayerInteractAtEntityEventListener;
import eu.mhsl.craftattack.spawn.core.util.server.PluginMessage;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.World;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.event.Listener;
import org.bukkit.potion.PotionEffect;
import org.bukkit.scheduler.BukkitTask;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Base64;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.stream.Stream;
/**
* The arena server: tribune, start pads, arenas, fights and resets.
* The main server sends a copy of the player's inventory to {@code /api/arena/inventory} before connecting the player.
*/
public class Arena extends Appliance {
public enum PlayerState {
TRIBUNE,
PAD,
FIGHT,
BUILD
}
private record InventoryRequest(UUID player, String items) {
}
private final Map<UUID, PlayerState> states = new HashMap<>();
private ArenaWorlds worlds;
private ArenaSettings settings;
private Teams teams;
private ArenaResetter resetter;
private final List<ArenaSlot> slots = new ArrayList<>();
private @Nullable Lobby lobby;
private @Nullable DisplayVillager.ConfigBound villager;
private @Nullable BukkitTask tickTask;
public Arena() {
super("arena");
}
@Override
public void onEnable() {
this.worlds = new ArenaWorlds();
this.villager = new DisplayVillager.ConfigBound(this.localConfig(), villager -> {
villager.customName(Component.text("Zurück zu CraftAttack", NamedTextColor.GOLD));
villager.setProfession(Villager.Profession.CARTOGRAPHER);
villager.setVillagerType(Villager.Type.PLAINS);
});
this.villager.getVillager().addScoreboardTag(Displays.MANAGED_TAG);
this.start();
}
@Override
public void onDisable() {
this.stop();
}
/**
* Reads the settings and builds pads, arenas and displays. Separate from onEnable so setup changes
* can be applied without restarting the appliance.
*/
private void start() {
this.settings = ArenaSettings.read(this.localConfig(), this.worlds.play());
this.teams = new Teams();
this.resetter = new ArenaResetter(this.worlds, this.settings.resetBlocksPerTick());
this.settings.arenas().stream()
.filter(ArenaSettings.Slot::isComplete)
.forEach(slot -> this.slots.add(new ArenaSlot(slot, this.worlds.play())));
this.settings.arenas().stream()
.filter(slot -> !slot.isComplete())
.forEach(slot -> Main.logger().warning("Arena '" + slot.name() + "' is incomplete (region, spawn1, spawn2) and stays disabled"));
if(this.settings.padsComplete()) this.lobby = new Lobby(this, this.settings.pads());
else Main.logger().warning("Arena: pads are not set up, fights cannot be started");
this.syncRegions().forEach(region -> this.worlds.keepLoaded(region, Main.instance()));
this.removeStrayVillagers();
this.placeStarterPlatform();
this.syncAll();
Bukkit.getOnlinePlayers().stream()
.filter(player -> this.state(player) != PlayerState.BUILD)
.forEach(this::toTribune);
this.tickTask = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tick, 1, 1);
}
private void stop() {
if(this.tickTask != null) this.tickTask.cancel();
this.slots.forEach(slot -> {
if(slot.fight != null) slot.fight.abort();
slot.remove();
});
this.slots.clear();
if(this.lobby != null) this.lobby.shutdown();
this.lobby = null;
this.resetter.cancel();
this.teams.clear();
this.worlds.releaseChunks(Main.instance());
}
public void reload() {
if(this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FIGHT))
throw new ApplianceCommand.Error("Es läuft gerade ein Kampf");
if(this.lobby != null && !this.lobby.isIdle())
throw new ApplianceCommand.Error("Gerade steht jemand auf einem Startfeld");
this.stop();
this.start();
}
/**
* Copies the whole tribune area and all arenas from the template.
*/
public void syncAll() {
this.slots.forEach(slot -> slot.state = ArenaSlot.State.RESET);
List<Region> regions = this.syncRegions();
for(int i = 0; i < regions.size(); i++) {
boolean last = i == regions.size() - 1;
this.resetter.reset(regions.get(i), () -> {
if(!last) return;
this.slots.forEach(slot -> slot.state = ArenaSlot.State.FREE);
Main.logger().info("Arena: all regions synced from the template");
});
}
if(regions.isEmpty()) this.slots.forEach(slot -> slot.state = ArenaSlot.State.FREE);
}
public boolean isBusy() {
return this.slots.stream().anyMatch(slot -> slot.state != ArenaSlot.State.FREE)
|| (this.lobby != null && !this.lobby.isIdle());
}
private List<Region> syncRegions() {
return Stream.concat(
Stream.ofNullable(this.settings.syncRegion()),
this.slots.stream().map(slot -> slot.settings.region())
).toList();
}
private void tick() {
this.resetter.tick();
if(this.lobby != null) this.lobby.tick();
if(Bukkit.getCurrentTick() % 10 != 0) return;
this.slots.forEach(ArenaSlot::updateDisplay);
// nobody takes damage outside of fights, so falling into the void would never end
World play = this.worlds.play();
play.getPlayers().stream()
.filter(player -> player.getY() < play.getMinHeight() - 16 && this.state(player) != PlayerState.FIGHT)
.forEach(this::toTribune);
}
/**
* Removes old copies of the return villager, for example after its position was changed in the config by hand.
*/
private void removeStrayVillagers() {
Region region = this.settings.syncRegion();
if(region == null || this.villager == null) return;
UUID current = this.villager.getUniqueId();
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
for(Entity entity : this.worlds.play().getChunkAt(cx, cz).getEntities()) {
if(!(entity instanceof Villager) || entity.getUniqueId().equals(current)) continue;
if(!entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
entity.remove();
Main.logger().info("Arena: removed a stray return villager at " + entity.getLocation().toVector());
}
}
}
}
/**
* A fresh, empty world gets a small platform at the tribune spawn, so the first visitors do not fall into the void.
*/
private void placeStarterPlatform() {
Location spawn = this.settings.tribuneSpawn();
if(spawn == null) return;
for(World world : new World[]{this.worlds.play(), this.worlds.template()}) {
Location below = spawn.clone();
below.setWorld(world);
below.subtract(0, 1, 0);
if(!below.getBlock().getType().isAir()) return;
}
for(World world : new World[]{this.worlds.play(), this.worlds.template()}) {
for(int dx = -3; dx <= 3; dx++) {
for(int dz = -3; dz <= 3; dz++) {
world.getBlockAt(spawn.getBlockX() + dx, spawn.getBlockY() - 1, spawn.getBlockZ() + dz).setType(Material.SMOOTH_STONE, false);
}
}
}
Main.logger().info("Arena: placed a starter platform at the tribune spawn");
}
boolean hasFreeSlot() {
return this.slots.stream().anyMatch(slot -> slot.state == ArenaSlot.State.FREE);
}
void startFight(List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
ArenaSlot slot = this.slots.stream().filter(s -> s.state == ArenaSlot.State.FREE).findFirst().orElse(null);
if(slot == null) {
teams.forEach(team -> team.forEach(this::toTribune));
return;
}
new Fight(this, slot, teams, mode, kits).start();
}
void resetSlot(ArenaSlot slot) {
if(!this.slots.contains(slot)) return;
slot.state = ArenaSlot.State.RESET;
this.resetter.reset(slot.settings.region(), () -> {
if(!this.slots.contains(slot)) return;
slot.state = ArenaSlot.State.FREE;
Location display = slot.settings.displayLocation(this.worlds.play());
Style.play(display, Sound.BLOCK_BEACON_ACTIVATE, 1.5f, 1.2f);
});
}
/**
* Brings the player back to the tribune with the own inventory, locked.
*/
public void toTribune(Player player) {
if(this.lobby != null) this.lobby.leave(player);
this.setState(player, PlayerState.TRIBUNE);
this.teams.leave(player);
player.closeInventory();
Location spawn = this.settings.tribuneSpawn();
player.teleport(spawn != null ? spawn : this.worlds.play().getSpawnLocation());
restore(player, GameMode.ADVENTURE);
InventoryStore.apply(player, player.getUniqueId());
}
/**
* Full health and food, no effects, no fire.
*/
static void restore(Player player, GameMode gameMode) {
player.setGameMode(gameMode);
player.getActivePotionEffects().stream().map(PotionEffect::getType).forEach(player::removePotionEffect);
player.setHealth(Objects.requireNonNull(player.getAttribute(Attribute.MAX_HEALTH)).getValue());
player.setAbsorptionAmount(0);
player.setFoodLevel(20);
player.setSaturation(5);
player.setExhaustion(0);
player.setFireTicks(0);
player.setFreezeTicks(0);
player.setFallDistance(0);
player.setArrowsInBody(0, false);
player.setVelocity(new Vector());
}
public void toggleBuild(Player player) {
PlayerState state = this.state(player);
if(state == PlayerState.BUILD) {
Location target = player.getLocation().clone();
target.setWorld(this.worlds.play());
this.toTribune(player);
if(!this.isInsideArena(target)) player.teleport(target);
player.sendMessage(Style.message("Bau-Modus beendet. Änderungen an der Vorlage übernimmst du mit /arenasetup sync."));
return;
}
if(state != PlayerState.TRIBUNE) throw new ApplianceCommand.Error("Nur von der Tribüne aus möglich");
this.setState(player, PlayerState.BUILD);
this.teams.leave(player);
Location target = player.getLocation().clone();
target.setWorld(this.worlds.template());
player.getInventory().clear();
player.teleport(target);
player.setGameMode(GameMode.CREATIVE);
player.sendMessage(Style.message("Du bist in der Vorlage. Mit /build kommst du zurück."));
}
void moveVillager(Location location) {
Objects.requireNonNull(this.villager).updateLocation(location);
}
List<String> arenaNames() {
return this.settings.arenas().stream().map(ArenaSettings.Slot::name).toList();
}
public void sendToCraftAttack(Player player) {
PluginMessage.connect(player, this.settings.returnServer());
}
public void handleQuit(Player player) {
Fight fight = this.fightOf(player);
if(fight != null && fight.isAlive(player.getUniqueId())) fight.forfeit(player.getUniqueId());
if(this.lobby != null) this.lobby.leave(player);
this.teams.leave(player);
this.states.remove(player.getUniqueId());
}
public PlayerState state(Player player) {
return this.states.getOrDefault(player.getUniqueId(), PlayerState.TRIBUNE);
}
void setState(Player player, PlayerState state) {
this.states.put(player.getUniqueId(), state);
}
/**
* The fight the player is part of, also during the short celebration after it ended.
*/
public @Nullable Fight fightOf(Player player) {
return this.slots.stream()
.map(slot -> slot.fight)
.filter(fight -> fight != null && fight.involves(player.getUniqueId()))
.findFirst()
.orElse(null);
}
/**
* Whether blocks may change at this position of the play world: only inside arenas.
*/
public boolean isInsideArena(Location location) {
return this.slots.stream().anyMatch(slot -> slot.settings.region().contains(location.getX(), location.getY(), location.getZ()));
}
public @Nullable Region arenaRegionOf(Player player) {
Fight fight = this.fightOf(player);
return fight == null ? null : fight.region();
}
public @Nullable Lobby lobby() {
return this.lobby;
}
public ArenaWorlds worlds() {
return this.worlds;
}
ArenaSettings settings() {
return this.settings;
}
Teams teams() {
return this.teams;
}
@Override
public void httpApi(HttpServer.ApiBuilder apiBuilder) {
Gson gson = new Gson();
apiBuilder.rawPost("inventory", (request, response) -> {
InventoryRequest body = gson.fromJson(request.body(), InventoryRequest.class);
if(body == null || body.player() == null || body.items() == null) throw new IllegalArgumentException("player and items are required");
InventoryStore.put(body.player(), Base64.getDecoder().decode(body.items()));
return HttpServer.nothing;
});
}
@Override
@NotNull
protected List<ApplianceCommand<?>> commands() {
return List.of(new BuildCommand(), new ArenaSetupCommand(), new CraftAttackCommand());
}
@Override
@NotNull
protected List<Listener> listeners() {
UUID villager = Objects.requireNonNull(this.villager).getUniqueId();
return List.of(
new PlayerConnectionListener(),
new LockListener(),
new FightListener(),
new WorldProtectionListener(),
new ModeMenuListener(),
new NoProgressListener(),
new PlayerInteractAtEntityEventListener(villager, event -> this.sendToCraftAttack(event.getPlayer())),
new DismissInventoryOpenFromHolder(villager)
);
}
}
@@ -0,0 +1,127 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.ResetCursor;
import eu.mhsl.craftattack.spawn.core.Main;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.Container;
import org.bukkit.block.data.BlockData;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.util.BoundingBox;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.List;
import java.util.Queue;
/**
* Copies regions from the template world over the play world. Only blocks that differ are written,
* without physics. Block entities (chests, signs, banners) are always copied, so changed contents are reset too.
* The work is spread over ticks with a fixed block budget.
*/
final class ArenaResetter {
private record Job(Region region, ResetCursor cursor, Runnable onDone) {
}
private final World play;
private final World template;
private final int blocksPerTick;
private final Queue<Job> jobs = new ArrayDeque<>();
private Job current;
ArenaResetter(ArenaWorlds worlds, int blocksPerTick) {
this.play = worlds.play();
this.template = worlds.template();
this.blocksPerTick = blocksPerTick;
}
void reset(Region region, Runnable onDone) {
this.jobs.add(new Job(region, new ResetCursor(region), onDone));
}
boolean isBusy() {
return this.current != null || !this.jobs.isEmpty();
}
void cancel() {
this.jobs.clear();
this.current = null;
}
/**
* Called every server tick.
*/
void tick() {
int budget = this.blocksPerTick;
while(budget > 0) {
if(this.current == null) {
this.current = this.jobs.poll();
if(this.current == null) return;
this.prepare(this.current.region);
}
budget -= this.current.cursor.advance(budget, this::copyBlock);
if(!this.current.cursor.isDone()) return;
this.finish(this.current.region);
Job done = this.current;
this.current = null;
try {
done.onDone.run();
} catch(Exception e) {
Main.logger().warning("Arena: error after reset: " + e.getMessage());
}
}
}
private void prepare(Region region) {
this.removeEntities(region);
// empty containers first, otherwise replacing them would drop their contents
for(BlockState state : this.blockEntities(this.play, region, false)) {
if(state instanceof Container container) container.getInventory().clear();
}
}
private void copyBlock(int x, int y, int z) {
BlockData source = this.template.getBlockAt(x, y, z).getBlockData();
Block target = this.play.getBlockAt(x, y, z);
if(!target.getBlockData().equals(source)) target.setBlockData(source, false);
}
private void finish(Region region) {
for(BlockState state : this.blockEntities(this.template, region, true)) {
state.copy(new Location(this.play, state.getX(), state.getY(), state.getZ())).update(true, false);
}
this.removeEntities(region);
}
private List<BlockState> blockEntities(World world, Region region, boolean snapshot) {
List<BlockState> states = new ArrayList<>();
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
Chunk chunk = world.getChunkAt(cx, cz);
for(BlockState state : chunk.getTileEntities(snapshot)) {
if(region.contains(state.getX(), state.getY(), state.getZ())) states.add(state);
}
}
}
return states;
}
private void removeEntities(Region region) {
BoundingBox box = new BoundingBox(
region.minX(), region.minY(), region.minZ(),
region.maxX() + 1, region.maxY() + 1, region.maxZ() + 1
);
for(Entity entity : this.play.getNearbyEntities(box)) {
if(entity instanceof Player) continue;
if(entity.getScoreboardTags().contains(Displays.MANAGED_TAG)) continue;
entity.remove();
}
}
}
@@ -0,0 +1,94 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.configuration.ConfigurationSection;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
/**
* Positions and limits from the {@code arena} config section. All positions refer to the play world,
* no matter which world was stored.
*/
record ArenaSettings(
@Nullable Location tribuneSpawn,
@Nullable Region syncRegion,
@Nullable Region[] pads,
List<Slot> arenas,
int fightSeconds,
int countdownSeconds,
int resetBlocksPerTick,
String returnServer
) {
static final String[] PAD_KEYS = {"red", "blue"};
record Slot(String name, @Nullable Region region, @Nullable Location[] spawns, @Nullable Location display) {
boolean isComplete() {
return this.region != null && this.spawns[0] != null && this.spawns[1] != null;
}
Location displayLocation(World world) {
if(this.display != null) return this.display;
return new Location(world, this.region.centerX(), this.region.maxY() + 1.5, this.region.centerZ());
}
}
static ArenaSettings read(ConfigurationSection config, World world) {
Region[] pads = new Region[PAD_KEYS.length];
for(int i = 0; i < PAD_KEYS.length; i++) {
pads[i] = readRegion(config.getConfigurationSection("pads." + PAD_KEYS[i]));
}
List<Slot> arenas = new ArrayList<>();
ConfigurationSection arenaSection = config.getConfigurationSection("arenas");
if(arenaSection != null) {
for(String name : arenaSection.getKeys(false)) {
ConfigurationSection slot = arenaSection.getConfigurationSection(name);
if(slot == null) continue;
arenas.add(new Slot(
name,
readRegion(slot.getConfigurationSection("region")),
new Location[]{
readLocation(slot.getConfigurationSection("spawn1"), world),
readLocation(slot.getConfigurationSection("spawn2"), world)
},
readLocation(slot.getConfigurationSection("display"), world)
));
}
}
return new ArenaSettings(
readLocation(config.getConfigurationSection("tribuneSpawn"), world),
readRegion(config.getConfigurationSection("syncRegion")),
pads,
arenas,
Math.max(1, config.getInt("fightMinutes", 10)) * 60,
Math.max(1, config.getInt("countdownSeconds", 5)),
Math.max(1000, config.getInt("resetBlocksPerTick", 20000)),
config.getString("connect-server-name", "craftattack")
);
}
boolean padsComplete() {
return this.pads[0] != null && this.pads[1] != null;
}
private static @Nullable Region readRegion(@Nullable ConfigurationSection section) {
if(section == null) return null;
List<Integer> a = section.getIntegerList("pos1");
List<Integer> b = section.getIntegerList("pos2");
if(a.size() != 3 || b.size() != 3) return null;
return Region.of(a.get(0), a.get(1), a.get(2), b.get(0), b.get(1), b.get(2));
}
private static @Nullable Location readLocation(@Nullable ConfigurationSection section, World world) {
if(section == null) return null;
Location location = ConfigUtil.Position.paseLocation(section);
location.setWorld(world);
return location;
}
}
@@ -0,0 +1,116 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.config.ConfigUtil;
import eu.mhsl.craftattack.spawn.core.config.Configuration;
import org.bukkit.Location;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.ConfigurationSection;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
/**
* Setting up tribune, pads and arenas at the own position. Works in the play world and in the template.
* Changes take effect with {@code /arenasetup reload}.
*/
class ArenaSetupCommand extends ApplianceCommand.PlayerChecked<Arena> {
private static final String USAGE = String.join("\n",
"/arenasetup tribune",
"/arenasetup villager",
"/arenasetup pad <red|blue> <pos1|pos2>",
"/arenasetup arena <name> <pos1|pos2|spawn1|spawn2|display|remove>",
"/arenasetup syncregion <pos1|pos2>",
"/arenasetup sync",
"/arenasetup reload"
);
ArenaSetupCommand() {
super("arenasetup");
}
@Override
public @Nullable String permission() {
return "admin";
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if(args.length == 0) throw new Error("\n" + USAGE);
Location location = this.getPlayer().getLocation().clone();
location.setWorld(this.getAppliance().worlds().play());
ConfigurationSection config = this.getAppliance().localConfig();
switch(args[0]) {
case "tribune" -> this.writeLocation(config, "tribuneSpawn", location);
case "villager" -> this.getAppliance().moveVillager(location);
case "pad" -> {
if(args.length < 3 || !List.of(ArenaSettings.PAD_KEYS).contains(args[1])) throw new Error(USAGE);
this.writeCorner(config, "pads." + args[1], args[2], location);
}
case "arena" -> {
if(args.length < 3) throw new Error(USAGE);
String path = "arenas." + args[1];
switch(args[2]) {
case "pos1", "pos2" -> this.writeCorner(config, path + ".region", args[2], location);
case "spawn1", "spawn2", "display" -> this.writeLocation(config, path + "." + args[2], location);
case "remove" -> config.set(path, null);
default -> throw new Error(USAGE);
}
}
case "syncregion" -> {
if(args.length < 2) throw new Error(USAGE);
this.writeCorner(config, "syncRegion", args[1], location);
}
case "sync" -> {
if(this.getAppliance().isBusy()) throw new Error("Es läuft gerade ein Kampf, Countdown oder Reset");
this.getAppliance().syncAll();
sender.sendMessage(Style.message("Die Spielwelt wird aus der Vorlage übernommen."));
return;
}
case "reload" -> {
this.getAppliance().reload();
sender.sendMessage(Style.message("Einstellungen übernommen. Die Arenen werden aus der Vorlage aufgebaut."));
return;
}
default -> throw new Error("\n" + USAGE);
}
Configuration.saveChanges();
sender.sendMessage(Style.message("Gespeichert. Mit /arenasetup reload übernehmen."));
}
private void writeCorner(ConfigurationSection config, String path, String corner, Location location) {
if(!corner.equals("pos1") && !corner.equals("pos2")) throw new Error(USAGE);
config.set(path + "." + corner, List.of(location.getBlockX(), location.getBlockY(), location.getBlockZ()));
}
private void writeLocation(ConfigurationSection config, String path, Location location) {
ConfigurationSection section = Optional.ofNullable(config.getConfigurationSection(path)).orElseGet(() -> config.createSection(path));
ConfigUtil.Position.writeLocation(section, location);
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
List<String> options = switch(args.length) {
case 1 -> List.of("tribune", "villager", "pad", "arena", "syncregion", "sync", "reload");
case 2 -> switch(args[0]) {
case "pad" -> Arrays.asList(ArenaSettings.PAD_KEYS);
case "syncregion" -> List.of("pos1", "pos2");
case "arena" -> this.getAppliance().arenaNames();
default -> List.of();
};
case 3 -> switch(args[0]) {
case "pad" -> List.of("pos1", "pos2");
case "arena" -> List.of("pos1", "pos2", "spawn1", "spawn2", "display", "remove");
default -> List.of();
};
default -> List.of();
};
return this.tabCompleteReducer(options, args);
}
}
@@ -0,0 +1,45 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.World;
import org.bukkit.entity.TextDisplay;
import org.jetbrains.annotations.Nullable;
/**
* One arena: free, in a fight or being reset.
*/
final class ArenaSlot {
enum State {
FREE,
FIGHT,
RESET
}
final ArenaSettings.Slot settings;
State state = State.RESET;
@Nullable Fight fight;
private final TextDisplay display;
ArenaSlot(ArenaSettings.Slot settings, World world) {
this.settings = settings;
// seen from the tribune across half an arena, so twice the size
this.display = Displays.spawn(settings.displayLocation(world), 2f);
}
void updateDisplay() {
Component title = Component.text("Arena " + this.settings.name(), NamedTextColor.GOLD);
Component status = switch(this.state) {
case FREE -> Component.text("Frei", NamedTextColor.GREEN);
case RESET -> Component.text("Wird zurückgesetzt", NamedTextColor.YELLOW);
case FIGHT -> this.fight == null
? Component.text("Kampf", NamedTextColor.RED)
: this.fight.headline().appendNewline().append(Component.text(Style.time(this.fight.secondsLeft()), NamedTextColor.WHITE));
};
this.display.text(title.appendNewline().append(status));
}
void remove() {
this.display.remove();
}
}
@@ -0,0 +1,90 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import org.bukkit.Bukkit;
import org.bukkit.GameRules;
import org.bukkit.World;
import org.bukkit.WorldCreator;
import org.bukkit.generator.ChunkGenerator;
import org.bukkit.plugin.Plugin;
import java.util.Objects;
/**
* The play world and its template. Players only fight in the play world; admins build in the template,
* which is copied over the play world on every reset.
*/
final class ArenaWorlds {
static final String PLAY = "arena";
static final String TEMPLATE = "arena_template";
private static final class VoidGenerator extends ChunkGenerator {
}
private final World play;
private final World template;
ArenaWorlds() {
this.play = load(PLAY);
this.template = load(TEMPLATE);
for(World world : new World[]{this.play, this.template}) {
world.setGameRule(GameRules.ADVANCE_TIME, false);
world.setGameRule(GameRules.ADVANCE_WEATHER, false);
world.setGameRule(GameRules.SPAWN_MOBS, false);
world.setGameRule(GameRules.SPAWN_MONSTERS, false);
world.setGameRule(GameRules.SPAWN_PHANTOMS, false);
world.setGameRule(GameRules.SPAWN_PATROLS, false);
world.setGameRule(GameRules.SPAWN_WANDERING_TRADERS, false);
world.setGameRule(GameRules.SPAWN_WARDENS, false);
world.setGameRule(GameRules.RAIDS, false);
world.setGameRule(GameRules.SHOW_DEATH_MESSAGES, false);
world.setGameRule(GameRules.SHOW_ADVANCEMENT_MESSAGES, false);
world.setStorm(false);
world.setThundering(false);
world.setTime(6000);
}
this.play.setGameRule(GameRules.IMMEDIATE_RESPAWN, true);
this.play.setGameRule(GameRules.KEEP_INVENTORY, true);
this.template.setGameRule(GameRules.RANDOM_TICK_SPEED, 0);
this.template.setGameRule(GameRules.FIRE_SPREAD_RADIUS_AROUND_PLAYER, 0);
}
private static World load(String name) {
World world = Bukkit.getWorld(name);
if(world != null) return world;
return Objects.requireNonNull(
new WorldCreator(name).generator(new VoidGenerator()).generateStructures(false).createWorld(),
"Could not create world " + name
);
}
World play() {
return this.play;
}
World template() {
return this.template;
}
boolean isPlay(World world) {
return this.play.equals(world);
}
/**
* Keeps all chunks of the region loaded in both worlds, so resets never wait for chunk loading.
*/
void keepLoaded(Region region, Plugin plugin) {
for(int cx = region.minChunkX(); cx <= region.maxChunkX(); cx++) {
for(int cz = region.minChunkZ(); cz <= region.maxChunkZ(); cz++) {
this.play.addPluginChunkTicket(cx, cz, plugin);
this.template.addPluginChunkTicket(cx, cz, plugin);
}
}
}
void releaseChunks(Plugin plugin) {
this.play.removePluginChunkTickets(plugin);
this.template.removePluginChunkTickets(plugin);
}
}
@@ -0,0 +1,26 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Switches between the play world and the template at the same position.
*/
class BuildCommand extends ApplianceCommand.PlayerChecked<Arena> {
BuildCommand() {
super("build");
}
@Override
public @Nullable String permission() {
return "arena.build";
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
this.getAppliance().toggleBuild(this.getPlayer());
}
}
@@ -0,0 +1,17 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
class CraftAttackCommand extends ApplianceCommand.PlayerChecked<Arena> {
CraftAttackCommand() {
super("craftattack");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
this.getAppliance().sendToCraftAttack(this.getPlayer());
}
}
@@ -0,0 +1,41 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.Main;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.entity.Display;
import org.bukkit.entity.TextDisplay;
import org.bukkit.util.Transformation;
/**
* Floating texts above pads and arenas. They are not saved with the world and come back with every start.
*/
final class Displays {
static final String MANAGED_TAG = "arena_managed";
private Displays() {
}
static TextDisplay spawn(Location location) {
return spawn(location, 1f);
}
static TextDisplay spawn(Location location, float scale) {
// displays are not saved, they would vanish with an unloaded chunk
location.getWorld().addPluginChunkTicket(location.getBlockX() >> 4, location.getBlockZ() >> 4, Main.instance());
return location.getWorld().spawn(location, TextDisplay.class, display -> {
display.setPersistent(false);
display.setBillboard(Display.Billboard.CENTER);
display.setAlignment(TextDisplay.TextAlignment.CENTER);
display.setShadowed(true);
display.setBackgroundColor(Color.fromARGB(110, 0, 0, 0));
display.setLineWidth(220);
display.addScoreboardTag(MANAGED_TAG);
if(scale != 1f) {
Transformation transformation = display.getTransformation();
transformation.getScale().set(scale);
display.setTransformation(transformation);
}
});
}
}
@@ -0,0 +1,405 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.Main;
import net.kyori.adventure.bossbar.BossBar;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.Title;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import org.jetbrains.annotations.Nullable;
import java.time.Duration;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
/**
* A running fight in one arena between team 0 (red pad, spawn 1) and team 1 (blue pad, spawn 2).
* A team loses once none of its players is left in the arena.
*/
final class Fight {
private static final int CELEBRATION_TICKS = 60;
private static final double SPECTATOR_RANGE = 32;
private static final double SPAWN_SPREAD = 2;
private final Arena arena;
private final ArenaSlot slot;
private final List<List<UUID>> teams;
private final Map<UUID, String> names = new HashMap<>();
private final List<Set<UUID>> alive;
private final FightMode mode;
private final Map<UUID, UUID> kits;
private final BossBar bossBar;
private final Set<UUID> bossBarViewers = new HashSet<>();
private int secondsLeft;
private boolean over;
private @Nullable BukkitTask timer;
Fight(Arena arena, ArenaSlot slot, List<List<Player>> teams, FightMode mode, Map<UUID, UUID> kits) {
this.arena = arena;
this.slot = slot;
this.teams = teams.stream().map(team -> team.stream().map(Player::getUniqueId).toList()).toList();
teams.forEach(team -> team.forEach(player -> this.names.put(player.getUniqueId(), player.getName())));
this.alive = this.teams.stream().map(team -> (Set<UUID>) new LinkedHashSet<>(team)).toList();
this.mode = mode;
this.kits = kits;
this.secondsLeft = arena.settings().fightSeconds();
this.bossBar = BossBar.bossBar(Component.empty(), 1f, BossBar.Color.RED, BossBar.Overlay.NOTCHED_10);
}
void start() {
this.slot.state = ArenaSlot.State.FIGHT;
this.slot.fight = this;
for(int team = 0; team < 2; team++) {
List<UUID> members = this.teams.get(team);
for(int i = 0; i < members.size(); i++) {
Player player = Bukkit.getPlayer(members.get(i));
if(player == null) continue;
this.arena.setState(player, Arena.PlayerState.FIGHT);
this.arena.teams().join(player, Teams.fight(team));
player.closeInventory();
player.teleport(this.spawnFor(team, i, members.size()));
Arena.restore(player, GameMode.SURVIVAL);
InventoryStore.apply(player, this.kits.getOrDefault(player.getUniqueId(), player.getUniqueId()));
player.showTitle(Title.title(
Component.text("Kampf!", NamedTextColor.GOLD),
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(1 - team)),
Title.Times.times(Duration.ZERO, Duration.ofMillis(1500), Duration.ofMillis(500))
));
Style.play(player, Sound.EVENT_RAID_HORN, 1.2f);
}
}
// players who left during the countdown never arrived
for(int team = 0; team < 2; team++) this.alive.get(team).removeIf(uuid -> Bukkit.getPlayer(uuid) == null);
Bukkit.broadcast(Style.message(
this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1))
.append(Component.text(" in Arena " + this.slot.settings.name() + ". Modus: " + this.mode.displayName(this.isTeamFight()), NamedTextColor.GRAY))
));
this.updateBossBar();
this.timer = Bukkit.getScheduler().runTaskTimer(Main.instance(), this::tickSecond, 20, 20);
if(this.alive.get(0).isEmpty() || this.alive.get(1).isEmpty()) this.checkEnd();
}
/**
* Team members stand in a small circle around the spawn, facing the same way.
*/
private Location spawnFor(int team, int index, int count) {
Location center = this.slot.settings.spawns()[team];
if(count == 1) return center;
double angle = 2 * Math.PI * index / count;
Location spot = center.clone().add(Math.cos(angle) * SPAWN_SPREAD, 0, Math.sin(angle) * SPAWN_SPREAD);
boolean free = spot.getBlock().isPassable() && spot.clone().add(0, 1, 0).getBlock().isPassable()
&& !spot.clone().subtract(0, 1, 0).getBlock().isPassable();
return free ? spot : center;
}
private boolean isTeamFight() {
return this.teams.get(0).size() > 1 || this.teams.get(1).size() > 1;
}
private Component teamNames(int team) {
return Component.join(
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
this.teams.get(team).stream().map(uuid -> Component.text(this.names.get(uuid), Style.PAD_TEXT_COLORS[team])).toList()
);
}
/**
* Short form for bossbar and displays: names in a duel, "Rot 2/3" in a team fight.
*/
Component headline() {
if(!this.isTeamFight()) {
return this.teamNames(0).append(Component.text(" gegen ", NamedTextColor.GRAY)).append(this.teamNames(1));
}
return Component.text("Rot " + this.alive.get(0).size() + "/" + this.teams.get(0).size(), Style.PAD_TEXT_COLORS[0])
.append(Component.text(" gegen ", NamedTextColor.GRAY))
.append(Component.text("Blau " + this.alive.get(1).size() + "/" + this.teams.get(1).size(), Style.PAD_TEXT_COLORS[1]));
}
int secondsLeft() {
return this.secondsLeft;
}
boolean isOver() {
return this.over;
}
boolean involves(UUID player) {
return this.teams.get(0).contains(player) || this.teams.get(1).contains(player);
}
boolean isAlive(UUID player) {
return this.alive.get(0).contains(player) || this.alive.get(1).contains(player);
}
boolean sameTeam(UUID a, UUID b) {
int team = this.teamOf(a);
return team != -1 && team == this.teamOf(b);
}
Region region() {
return this.slot.settings.region();
}
ArenaSlot slot() {
return this.slot;
}
private void tickSecond() {
if(this.over) return;
if(--this.secondsLeft <= 0) {
this.timeUp();
return;
}
if(this.secondsLeft == 60 || this.secondsLeft == 10) {
this.alivePlayers().forEach(player -> {
player.sendActionBar(Component.text("Noch " + this.secondsLeft + " Sekunden", NamedTextColor.YELLOW));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_HAT, 0.8f);
});
}
this.updateBossBar();
}
/**
* More survivors win, then more hearts left, otherwise a draw.
*/
private void timeUp() {
int red = this.alive.get(0).size();
int blue = this.alive.get(1).size();
if(red != blue) {
this.finish(red > blue ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Überlebende)", NamedTextColor.GRAY));
return;
}
double redHealth = this.health(0);
double blueHealth = this.health(1);
if(Math.abs(redHealth - blueHealth) >= 0.5) {
this.finish(redHealth > blueHealth ? 0 : 1, Component.text("(Zeit abgelaufen, mehr Herzen übrig)", NamedTextColor.GRAY));
return;
}
this.finish(-1, Component.text("Die Zeit ist abgelaufen.", NamedTextColor.GRAY));
}
private double health(int team) {
return this.alive.get(team).stream()
.map(Bukkit::getPlayer)
.filter(player -> player != null)
.mapToDouble(player -> player.getHealth() + player.getAbsorptionAmount())
.sum();
}
private void updateBossBar() {
this.bossBar.name(this.headline().append(Component.text(" " + Style.time(this.secondsLeft), NamedTextColor.WHITE)));
this.bossBar.progress(Math.clamp((float) this.secondsLeft / this.arena.settings().fightSeconds(), 0f, 1f));
Set<UUID> viewers = new HashSet<>();
for(Player player : this.arena.worlds().play().getPlayers()) {
if(this.isAlive(player.getUniqueId()) || this.isSpectating(player)) viewers.add(player.getUniqueId());
}
for(UUID uuid : this.bossBarViewers) {
Player player = Bukkit.getPlayer(uuid);
if(player != null && !viewers.contains(uuid)) player.hideBossBar(this.bossBar);
}
for(UUID uuid : viewers) {
Player player = Bukkit.getPlayer(uuid);
if(player != null) player.showBossBar(this.bossBar);
}
this.bossBarViewers.clear();
this.bossBarViewers.addAll(viewers);
}
private boolean isSpectating(Player player) {
if(this.arena.state(player) != Arena.PlayerState.TRIBUNE && this.arena.state(player) != Arena.PlayerState.PAD) return false;
Region region = this.slot.settings.region();
double dx = Math.max(0, Math.max(region.minX() - player.getX(), player.getX() - (region.maxX() + 1)));
double dz = Math.max(0, Math.max(region.minZ() - player.getZ(), player.getZ() - (region.maxZ() + 1)));
return Math.hypot(dx, dz) <= SPECTATOR_RANGE;
}
/**
* The player took lethal damage: out of the fight and back to the tribune.
*/
void defeated(Player player) {
this.knockOut(player, Component.empty(), "ist ausgeschieden");
}
/**
* The player got out of the box, for example by glitching through a wall with an ender pearl.
*/
void leftBox(Player player) {
this.knockOut(player, Component.text("Du hast die Arena verlassen", NamedTextColor.GRAY), "hat die Arena verlassen");
}
private void knockOut(Player player, Component subtitle, String what) {
if(this.over || !this.eliminate(player.getUniqueId())) return;
player.showTitle(Title.title(Component.text("Ausgeschieden", NamedTextColor.RED), subtitle));
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
this.arena.toTribune(player);
this.announceElimination(player.getUniqueId(), what);
this.checkEnd();
}
/**
* The player left the server during the fight.
*/
void forfeit(UUID quitter) {
if(this.over || !this.eliminate(quitter)) return;
this.announceElimination(quitter, "hat die Arena verlassen");
this.checkEnd();
}
private boolean eliminate(UUID player) {
int team = this.teamOf(player);
return team != -1 && this.alive.get(team).remove(player);
}
private void announceElimination(UUID player, String what) {
if(!this.isTeamFight()) return;
int team = this.teamOf(player);
Component message = Component.text(this.names.get(player), Style.PAD_TEXT_COLORS[team])
.append(Component.text(" " + what + ". ", NamedTextColor.GRAY))
.append(this.headline());
this.alivePlayers().forEach(fighter -> fighter.sendActionBar(message));
this.updateBossBar();
}
private void checkEnd() {
if(this.over) return;
boolean redOut = this.alive.get(0).isEmpty();
boolean blueOut = this.alive.get(1).isEmpty();
if(redOut && blueOut) this.finish(-1, Component.text("Niemand ist mehr übrig.", NamedTextColor.GRAY));
else if(redOut) this.finish(1, this.detail(1));
else if(blueOut) this.finish(0, this.detail(0));
}
private Component detail(int winner) {
String hearts = Style.hearts(this.health(winner));
String survivors = this.isTeamFight() ? this.alive.get(winner).size() + " übrig, " : "";
return Component.text("(" + this.mode.displayName(this.isTeamFight()) + ", " + survivors + hearts + " ❤)", NamedTextColor.GRAY);
}
/**
* Ends the fight without a winner and without celebration, for example on shutdown.
*/
void abort() {
if(this.over) return;
this.over = true;
this.stopTimer();
this.hideBossBar();
this.alivePlayers().forEach(this.arena::toTribune);
this.slot.fight = null;
}
private void finish(int winner, Component detail) {
this.over = true;
this.stopTimer();
if(winner == -1) {
Bukkit.broadcast(Style.message(
this.teamNames(0).append(Component.text(" und ", NamedTextColor.GRAY)).append(this.teamNames(1))
.append(Component.text(" trennen sich unentschieden. ", NamedTextColor.GRAY)).append(detail)
));
this.alivePlayers().forEach(player -> {
player.showTitle(Title.title(Component.text("Unentschieden", NamedTextColor.YELLOW), detail));
Style.play(player, Sound.BLOCK_BEACON_DEACTIVATE, 1f);
this.arena.toTribune(player);
});
this.afterCelebration();
return;
}
int loser = 1 - winner;
boolean plural = this.teams.get(winner).size() > 1;
Bukkit.broadcast(Style.message(
this.teamNames(winner)
.append(Component.text(plural ? " gewinnen gegen " : " hat gegen ", NamedTextColor.GRAY))
.append(this.teamNames(loser))
.append(Component.text(plural ? " " : " gewonnen ", NamedTextColor.GRAY))
.append(detail)
));
for(UUID uuid : this.teams.get(loser)) {
Player player = Bukkit.getPlayer(uuid);
if(player == null) continue;
player.showTitle(Title.title(Component.text("Verloren", NamedTextColor.RED), Component.empty()));
if(this.alive.get(loser).contains(uuid)) this.arena.toTribune(player);
}
for(UUID uuid : this.teams.get(winner)) {
Player player = Bukkit.getPlayer(uuid);
if(player == null) continue;
player.showTitle(Title.title(
Component.text("Gewonnen!", NamedTextColor.GOLD),
Component.text("gegen ", NamedTextColor.GRAY).append(this.teamNames(loser))
));
Style.play(player, Sound.UI_TOAST_CHALLENGE_COMPLETE, 1f);
if(this.alive.get(winner).contains(uuid)) this.celebrate(player.getLocation(), Style.PAD_PARTICLE_COLORS[winner]);
}
this.afterCelebration();
}
private void celebrate(Location location, Color color) {
Location top = location.clone().add(0, 2.2, 0);
Particle.FIREWORK.builder().location(top).count(40).offset(0.6, 0.6, 0.6).extra(0.15).receivers(64).spawn();
Particle.DUST.builder().location(top).count(60).offset(1, 1, 1).data(new Particle.DustOptions(color, 1.6f)).receivers(64).spawn();
Style.play(top, Sound.ENTITY_FIREWORK_ROCKET_TWINKLE, 2f, 1f);
Style.play(top, Sound.ENTITY_FIREWORK_ROCKET_LARGE_BLAST, 2f, 1f);
}
private void hideBossBar() {
this.bossBarViewers.forEach(uuid -> {
Player player = Bukkit.getPlayer(uuid);
if(player != null) player.hideBossBar(this.bossBar);
});
this.bossBarViewers.clear();
}
private void afterCelebration() {
this.hideBossBar();
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> {
for(Player player : this.alivePlayers()) {
if(this.arena.fightOf(player) == this && this.arena.state(player) == Arena.PlayerState.FIGHT) this.arena.toTribune(player);
}
this.slot.fight = null;
this.arena.resetSlot(this.slot);
}, CELEBRATION_TICKS);
}
private void stopTimer() {
if(this.timer != null) this.timer.cancel();
this.timer = null;
}
private int teamOf(UUID player) {
if(this.teams.get(0).contains(player)) return 0;
if(this.teams.get(1).contains(player)) return 1;
return -1;
}
private List<Player> alivePlayers() {
List<Player> players = new ArrayList<>();
for(Set<UUID> team : this.alive) {
for(UUID uuid : team) {
Player player = Bukkit.getPlayer(uuid);
if(player != null) players.add(player);
}
}
return players;
}
}
@@ -0,0 +1,111 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import io.papermc.paper.datacomponent.DataComponentTypes;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.inventory.ItemStack;
/**
* Lethal damage ends the fight instead of killing the player. Totems still work as usual.
*/
class FightListener extends ApplianceListener<Arena> {
private boolean isFighting(Player player) {
Fight fight = this.getAppliance().fightOf(player);
return fight != null && !fight.isOver() && fight.isAlive(player.getUniqueId());
}
/**
* Only fighters hit each other, and never their own team directly. Explosions still hurt everyone.
*/
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onDamageByPlayer(EntityDamageByEntityEvent event) {
if(!(event.getEntity() instanceof Player victim)) return;
Player attacker = switch(event.getDamager()) {
case Player player -> player;
case Projectile projectile when projectile.getShooter() instanceof Player shooter -> shooter;
default -> null;
};
if(attacker == null || attacker == victim) return;
Fight fight = this.getAppliance().fightOf(attacker);
if(!this.isFighting(attacker) || fight.sameTeam(attacker.getUniqueId(), victim.getUniqueId())) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onDamage(EntityDamageEvent event) {
if(!(event.getEntity() instanceof Player player)) return;
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT) return;
Fight fight = this.getAppliance().fightOf(player);
if(fight == null || fight.isOver()) {
event.setCancelled(true);
return;
}
if(event.getFinalDamage() < player.getHealth()) return;
if(this.hasDeathProtection(player.getInventory().getItemInMainHand())
|| this.hasDeathProtection(player.getInventory().getItemInOffHand())) return;
event.setCancelled(true);
fight.defeated(player);
}
private boolean hasDeathProtection(ItemStack item) {
return !item.isEmpty() && item.hasData(DataComponentTypes.DEATH_PROTECTION);
}
/**
* Safety net if a death gets through anyway: nothing drops and the fight ends.
*/
@EventHandler
public void onDeath(PlayerDeathEvent event) {
event.setKeepInventory(true);
event.getDrops().clear();
event.setKeepLevel(true);
event.setDroppedExp(0);
event.deathMessage(null);
Fight fight = this.getAppliance().fightOf(event.getPlayer());
if(fight != null) fight.defeated(event.getPlayer());
}
@EventHandler
public void onRespawn(PlayerRespawnEvent event) {
Bukkit.getScheduler().runTask(Main.instance(), () -> this.getAppliance().toTribune(event.getPlayer()));
}
/**
* Ender pearls and chorus fruits must not leave the arena.
*/
@EventHandler(ignoreCancelled = true)
public void onTeleport(PlayerTeleportEvent event) {
if(event.getCause() == PlayerTeleportEvent.TeleportCause.PLUGIN || event.getCause() == PlayerTeleportEvent.TeleportCause.COMMAND) return;
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.FIGHT) return;
Region region = this.getAppliance().arenaRegionOf(event.getPlayer());
if(region == null) return;
if(event.getTo().getWorld() != event.getFrom().getWorld() || !region.contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) {
event.setCancelled(true);
}
}
/**
* Whoever ends up outside the box anyway (ender pearl through a wall or corner) loses.
*/
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onMove(PlayerMoveEvent event) {
if(!event.hasChangedBlock()) return;
Player player = event.getPlayer();
if(this.getAppliance().state(player) != Arena.PlayerState.FIGHT || !this.isFighting(player)) return;
Fight fight = this.getAppliance().fightOf(player);
if(event.getTo().getWorld() == this.getAppliance().worlds().play() && fight.region().contains(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ())) return;
fight.leftBox(player);
}
}
@@ -0,0 +1,43 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Inventory copies sent by the main server. Kept in memory only: after a restart of the arena server
* players arrive with an empty inventory until they come over again.
*/
final class InventoryStore {
static final int MAX_BYTES = 16 * 1024 * 1024;
private static final Map<UUID, byte[]> snapshots = new ConcurrentHashMap<>();
private InventoryStore() {
}
static void put(UUID player, byte[] serializedItems) {
if(serializedItems.length > MAX_BYTES) throw new IllegalArgumentException("Inventory too large");
snapshots.put(player, serializedItems);
}
/**
* @return a fresh copy of the player's inventory, empty if none was sent
*/
static ItemStack[] get(UUID player) {
byte[] bytes = snapshots.get(player);
if(bytes == null) return new ItemStack[0];
return ItemStack.deserializeItemsFromBytes(bytes);
}
static void apply(Player player, UUID source) {
ItemStack[] items = get(source);
int size = player.getInventory().getSize();
ItemStack[] contents = new ItemStack[size];
System.arraycopy(items, 0, contents, 0, Math.min(items.length, size));
player.getInventory().setContents(contents);
player.setItemOnCursor(null);
}
}
@@ -0,0 +1,410 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.Region;
import eu.mhsl.craftattack.spawn.core.util.world.InteractSounds;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.title.Title;
import org.bukkit.Bukkit;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.entity.TextDisplay;
import org.bukkit.util.Vector;
import org.jetbrains.annotations.Nullable;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
/**
* The two start pads in the world: who stands where, pushing others away from taken pads,
* inventories, countdown, texts, particles and sounds. The rules themselves live in {@link PadLobby}.
*/
final class Lobby implements PadLobby.Listener {
/** How far around a taken pad other players get pushed away. */
private static final double PUSH_MARGIN = 0.4;
/** How long a full lobby waits for the challenger to close the options. */
private static final int CHOOSING_SECONDS = 20;
/** Whoever keeps the options open this long without clicking anything gets sent off the pad. */
private static final int MENU_IDLE_TICKS = 60 * 20;
private final Arena arena;
private final Region[] regions;
private final PadLobby pads;
private final TextDisplay[] displays = new TextDisplay[PadLobby.PADS];
private final Map<UUID, Long> lastPushSound = new HashMap<>();
private long ticks;
private @Nullable UUID menuViewer;
private int menuIdleTicks;
Lobby(Arena arena, Region[] regions) {
this.arena = arena;
this.regions = regions;
this.pads = new PadLobby(this, arena.settings().countdownSeconds(), CHOOSING_SECONDS);
for(int i = 0; i < PadLobby.PADS; i++) {
Region region = regions[i];
this.displays[i] = Displays.spawn(new Location(arena.worlds().play(), region.centerX(), region.maxY() + 2.6, region.centerZ()));
}
}
void tick() {
this.ticks++;
for(Player player : this.arena.worlds().play().getPlayers()) {
Arena.PlayerState state = this.arena.state(player);
if(state == Arena.PlayerState.PAD) this.checkLeave(player);
else if(state == Arena.PlayerState.TRIBUNE) this.checkEnter(player);
}
this.checkMenuIdle();
this.pads.tick(this.arena.hasFreeSlot());
if(this.ticks % 3 == 0) this.drawParticles();
if(this.ticks % 5 == 0) this.updateDisplays();
}
private void checkMenuIdle() {
if(this.menuViewer == null || ++this.menuIdleTicks < MENU_IDLE_TICKS) return;
Player player = Bukkit.getPlayer(this.menuViewer);
this.menuViewer = null;
if(player == null || !ModeMenu.isOpen(player)) return;
this.arena.toTribune(player);
player.sendMessage(Style.message("Du hast eine Minute lang nichts ausgewählt und wurdest vom Feld geschickt."));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
}
private void checkLeave(Player player) {
int pad = this.pads.padOf(player.getUniqueId());
if(pad != -1 && this.isOn(player, pad, 0)) return;
this.leave(player);
}
private void checkEnter(Player player) {
for(int pad = 0; pad < PadLobby.PADS; pad++) {
if(this.pads.isPadFull(pad)) {
if(this.isOn(player, pad, PUSH_MARGIN)) this.pushAway(player, pad);
continue;
}
if(!this.isOn(player, pad, 0)) continue;
if(!this.pads.enter(pad, player.getUniqueId())) continue;
this.arena.setState(player, Arena.PlayerState.PAD);
this.arena.teams().join(player, Teams.pad(pad));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.4f);
if(this.pads.isWaitingForChallenger()) {
player.sendActionBar(this.choosingText());
} else if(!player.getUniqueId().equals(this.pads.challenger())) {
player.sendActionBar(Component.text(Style.PAD_NAMES[pad] + " " + this.pads.players(pad).size() + "/" + this.pads.size(pad)
+ ", Modus: " + this.modeName(), Style.PAD_TEXT_COLORS[pad]));
}
return;
}
}
/**
* Removes the player from the pad, if standing on one.
*/
void leave(Player player) {
if(this.pads.padOf(player.getUniqueId()) == -1) return;
this.pads.leave(player.getUniqueId());
if(ModeMenu.isOpen(player)) player.closeInventory();
this.arena.teams().leave(player);
this.arena.setState(player, Arena.PlayerState.TRIBUNE);
}
void handleMenuClick(Player player, ModeMenu menu, ModeMenu.Click click) {
int ownSize = menu.ownSize;
int opponentSize = menu.opponentSize;
FightMode mode = menu.mode;
this.menuIdleTicks = 0;
switch(click) {
case ModeMenu.OwnSize(int size) -> ownSize = size;
case ModeMenu.OpponentSize(int size) -> opponentSize = size;
case ModeMenu.Mode(FightMode chosen) -> mode = chosen;
case ModeMenu.Done() -> {
InteractSounds.of(player).success();
player.closeInventory();
player.sendActionBar(Component.text(this.pads.size(this.pads.challengerPad()) + " gegen " + this.pads.size(1 - this.pads.challengerPad())
+ ", Modus: " + this.modeName() + ". Rechtsklick öffnet die Auswahl wieder.", NamedTextColor.GOLD));
return;
}
}
// switching to teams drops the opponent's inventory mode
if(!mode.isAllowed(ownSize, opponentSize)) mode = FightMode.OWN;
int ownPad = this.pads.challengerPad();
String problem = switch(this.pads.configure(player.getUniqueId(), ownSize, opponentSize, mode)) {
case OK -> null;
case NOT_ALLOWED -> "Der Countdown läuft schon";
case OWN_TOO_SMALL -> "Auf deinem Feld stehen schon " + this.pads.players(ownPad).size();
case OPPONENT_TOO_SMALL -> "Auf dem anderen Feld stehen schon " + this.pads.players(1 - ownPad).size();
case INVALID -> "Das geht so nicht";
};
if(problem != null) {
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
player.sendActionBar(Component.text(problem, NamedTextColor.RED));
if(!this.pads.canConfigure(player.getUniqueId())) player.closeInventory();
return;
}
menu.ownSize = ownSize;
menu.opponentSize = opponentSize;
menu.mode = mode;
menu.draw();
InteractSounds.of(player).click();
}
/**
* Right click on the pad: the challenger opens the options again.
*/
boolean openMenu(Player player) {
if(!this.pads.canConfigure(player.getUniqueId()) || ModeMenu.isOpen(player)) return false;
int pad = this.pads.challengerPad();
InteractSounds.of(player).open();
ModeMenu.open(player, pad, this.pads.size(pad), this.pads.size(1 - pad), this.pads.mode());
this.menuViewer = player.getUniqueId();
this.menuIdleTicks = 0;
this.pads.setChoosing(player.getUniqueId(), true);
return true;
}
/**
* The challenger closed the options: a full lobby starts counting down now.
*/
void menuClosed(Player player) {
if(player.getUniqueId().equals(this.menuViewer)) this.menuViewer = null;
this.pads.setChoosing(player.getUniqueId(), false);
}
private Component choosingText() {
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
String name = challenger == null ? "Der Herausforderer" : challenger.getName();
return Component.text(name + " wählt noch Teams und Modus", NamedTextColor.YELLOW);
}
private boolean isTeamFight() {
return this.pads.size(0) > 1 || this.pads.size(1) > 1;
}
private String modeName() {
return this.pads.mode().displayName(this.isTeamFight());
}
boolean isIdle() {
return this.pads.isIdle();
}
void shutdown() {
for(int pad = 0; pad < PadLobby.PADS; pad++) this.playersOn(pad).forEach(this::leave);
for(TextDisplay display : this.displays) display.remove();
}
private boolean isOn(Player player, int pad, double margin) {
Region region = this.regions[pad];
return player.getX() >= region.minX() - margin && player.getX() < region.maxX() + 1 + margin
&& player.getZ() >= region.minZ() - margin && player.getZ() < region.maxZ() + 1 + margin
&& player.getY() >= region.minY() - 0.5 && player.getY() < region.maxY() + 2;
}
private void pushAway(Player player, int pad) {
Region region = this.regions[pad];
Vector direction = new Vector(player.getX() - region.centerX(), 0, player.getZ() - region.centerZ());
if(direction.lengthSquared() < 0.01) direction = new Vector(1, 0, 0);
player.setVelocity(direction.normalize().multiply(0.6).setY(0.25));
long now = System.currentTimeMillis();
if(now - this.lastPushSound.getOrDefault(player.getUniqueId(), 0L) < 1000) return;
this.lastPushSound.put(player.getUniqueId(), now);
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.6f);
player.sendActionBar(Component.text("Dieses Feld ist voll", NamedTextColor.RED));
}
@Override
public void challengerSelected(UUID challenger, boolean first) {
Player player = Bukkit.getPlayer(challenger);
if(player == null) return;
if(!first) {
player.sendMessage(Style.message("Du führst jetzt die Herausforderung an. Rechtsklick auf dem Feld öffnet die Auswahl."));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
return;
}
player.sendMessage(Style.message("Du forderst heraus. Wähle Teamgröße und Modus, Rechtsklick auf dem Feld öffnet die Auswahl wieder. Wer sich auf die Felder stellt, macht mit."));
this.openMenu(player);
}
@Override
public void waitingForChallenger() {
UUID challenger = this.pads.challenger();
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
if(player != null && player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu menu) {
menu.everyoneThere = true;
menu.draw();
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 1.8f);
}
for(int pad = 0; pad < PadLobby.PADS; pad++) {
this.playersOn(pad).stream()
.filter(occupant -> !occupant.getUniqueId().equals(challenger))
.forEach(occupant -> occupant.sendActionBar(this.choosingText()));
}
}
@Override
public void countdownStarted() {
UUID challenger = this.pads.challenger();
Player player = challenger == null ? null : Bukkit.getPlayer(challenger);
if(player != null && ModeMenu.isOpen(player)) player.closeInventory();
}
@Override
public void kitAssigned(UUID uuid, UUID kitOwner) {
Player player = Bukkit.getPlayer(uuid);
if(player == null) return;
InventoryStore.apply(player, kitOwner);
if(uuid.equals(kitOwner)) return;
Player owner = Bukkit.getPlayer(kitOwner);
player.sendMessage(Style.message("Du kämpfst mit dem Inventar von " + (owner == null ? "jemand anderem" : owner.getName()) + ". Verlasse das Feld, um abzubrechen."));
Style.play(player, Sound.ITEM_ARMOR_EQUIP_NETHERITE, 1f);
}
@Override
public void countdown(int secondsLeft) {
for(int pad = 0; pad < PadLobby.PADS; pad++) {
Component opponents = this.namesOn(1 - pad);
for(Player player : this.playersOn(pad)) {
player.showTitle(Title.title(
Component.text(secondsLeft, NamedTextColor.GOLD),
Component.text("Kampf gegen ", NamedTextColor.GRAY).append(opponents),
Title.Times.times(Duration.ZERO, Duration.ofMillis(1100), Duration.ZERO)
));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_PLING, 0.6f + (this.arena.settings().countdownSeconds() - secondsLeft) * 0.2f);
}
}
}
@Override
public void countdownCancelled() {
for(int pad = 0; pad < PadLobby.PADS; pad++) {
for(Player player : this.playersOn(pad)) {
player.clearTitle();
player.sendActionBar(Component.text("Abgebrochen", NamedTextColor.RED));
Style.play(player, Sound.BLOCK_NOTE_BLOCK_BASS, 0.5f);
}
}
}
@Override
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
List<List<Player>> players = teams.stream()
.map(team -> team.stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList())
.toList();
if(players.get(0).isEmpty() || players.get(1).isEmpty()) {
players.forEach(team -> team.forEach(this.arena::toTribune));
return;
}
this.arena.startFight(players, mode, kits);
}
private List<Player> playersOn(int pad) {
return this.pads.players(pad).stream().map(Bukkit::getPlayer).filter(Objects::nonNull).toList();
}
private Component namesOn(int pad) {
return Component.join(
JoinConfiguration.separator(Component.text(", ", NamedTextColor.GRAY)),
this.playersOn(pad).stream().map(player -> Component.text(player.getName(), Style.PAD_TEXT_COLORS[pad])).toList()
);
}
private void updateDisplays() {
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
Player challenger = this.pads.challenger() == null ? null : Bukkit.getPlayer(this.pads.challenger());
int challengerPad = this.pads.challengerPad();
String modeText = "Modus: " + this.modeName();
for(int pad = 0; pad < PadLobby.PADS; pad++) {
List<Player> players = this.playersOn(pad);
Component title = Component.text(Style.PAD_NAMES[pad], Style.PAD_TEXT_COLORS[pad]);
if(challenger != null) title = title.append(Component.text(" " + players.size() + "/" + this.pads.size(pad), NamedTextColor.WHITE));
Component body;
if(waiting) {
body = this.namesOn(pad).appendNewline()
.append(Component.text("Alle Arenen belegt, gleich geht es los", NamedTextColor.GRAY));
} else if(this.pads.isWaitingForChallenger() && challenger != null) {
body = this.namesOn(pad).appendNewline()
.append(Component.text(challenger.getName() + " wählt noch", NamedTextColor.YELLOW));
} else if(this.pads.isCountingDown()) {
body = this.namesOn(pad).appendNewline()
.append(Component.text("Kampf beginnt in " + this.pads.secondsLeft(), NamedTextColor.GOLD));
} else if(challenger == null) {
body = !this.arena.hasFreeSlot()
? Component.text("Alle Arenen belegt", NamedTextColor.GRAY).appendNewline()
.append(Component.text("Du kannst dich trotzdem anstellen", NamedTextColor.WHITE))
: Component.text("Stell dich hierhin,", NamedTextColor.WHITE).appendNewline()
.append(Component.text("um herauszufordern", NamedTextColor.WHITE));
} else if(pad == challengerPad) {
body = this.namesOn(pad).appendNewline()
.append(Component.text(players.size() == 1 ? "fordert heraus" : "fordern heraus", NamedTextColor.GRAY)).appendNewline()
.append(Component.text(modeText, NamedTextColor.WHITE));
} else {
Component who = players.isEmpty()
? Component.text("Stell dich hierhin, um gegen", NamedTextColor.WHITE).appendNewline()
.append(Component.text(challenger.getName(), Style.PAD_TEXT_COLORS[challengerPad]))
.append(Component.text(" zu kämpfen", NamedTextColor.WHITE))
: this.namesOn(pad).appendNewline().append(Component.text("nehmen an", NamedTextColor.GRAY));
body = who.appendNewline().append(Component.text(modeText, NamedTextColor.GRAY));
}
this.displays[pad].text(title.appendNewline().append(body));
}
}
private void drawParticles() {
boolean waiting = this.pads.isFull() && !this.arena.hasFreeSlot();
boolean countdown = this.pads.isCountingDown() && !waiting;
for(int pad = 0; pad < PadLobby.PADS; pad++) {
Region region = this.regions[pad];
Color color = waiting ? Style.WAITING_PARTICLE_COLOR : Style.PAD_PARTICLE_COLORS[pad];
boolean full = this.pads.isPadFull(pad);
double spacing = countdown ? 0.25 : full ? 0.4 : 0.6;
this.drawOutline(region, new Particle.DustOptions(color, full ? 1.2f : 0.9f), spacing);
double speed = countdown ? 0.6 : 0.3;
for(Player occupant : this.playersOn(pad)) {
for(int strand = 0; strand < 2; strand++) {
double angle = this.ticks * speed + strand * Math.PI;
double height = (this.ticks % 40) / 20.0;
Location point = occupant.getLocation().add(Math.cos(angle) * 0.7, height, Math.sin(angle) * 0.7);
Particle.DUST.builder().location(point).data(new Particle.DustOptions(color, 1f)).receivers(48).spawn();
}
}
}
}
private void drawOutline(Region region, Particle.DustOptions dust, double spacing) {
double y = region.minY() + 0.1;
double minX = region.minX();
double maxX = region.maxX() + 1;
double minZ = region.minZ();
double maxZ = region.maxZ() + 1;
Location location = new Location(this.arena.worlds().play(), 0, y, 0);
for(double x = minX; x <= maxX; x += spacing) {
this.dust(location.set(x, y, minZ), dust);
this.dust(location.set(x, y, maxZ), dust);
}
for(double z = minZ; z <= maxZ; z += spacing) {
this.dust(location.set(minX, y, z), dust);
this.dust(location.set(maxX, y, z), dust);
}
}
private void dust(Location location, Particle.DustOptions dust) {
Particle.DUST.builder().location(location).data(dust).receivers(48).spawn();
}
}
@@ -0,0 +1,99 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.entity.EntityToggleGlideEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.ProjectileLaunchEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
/**
* Outside of a fight the inventory can be looked at, but nothing can be moved, dropped or used.
* Nobody takes damage or gets hungry on the tribune.
*/
class LockListener extends ApplianceListener<Arena> {
private boolean isLocked(Object entity) {
if(!(entity instanceof Player player)) return false;
Arena.PlayerState state = this.getAppliance().state(player);
return state == Arena.PlayerState.TRIBUNE || state == Arena.PlayerState.PAD;
}
private void cancelIfLocked(Object entity, Cancellable event) {
if(this.isLocked(entity)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW)
public void onClick(InventoryClickEvent event) {
this.cancelIfLocked(event.getWhoClicked(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onDrag(InventoryDragEvent event) {
this.cancelIfLocked(event.getWhoClicked(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onDrop(PlayerDropItemEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onSwapHands(PlayerSwapHandItemsEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onInteract(PlayerInteractEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onConsume(PlayerItemConsumeEvent event) {
this.cancelIfLocked(event.getPlayer(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onPickup(EntityPickupItemEvent event) {
this.cancelIfLocked(event.getEntity(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onLaunch(ProjectileLaunchEvent event) {
this.cancelIfLocked(event.getEntity().getShooter(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onGlide(EntityToggleGlideEvent event) {
if(event.isGliding()) this.cancelIfLocked(event.getEntity(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onHunger(FoodLevelChangeEvent event) {
this.cancelIfLocked(event.getEntity(), event);
}
@EventHandler(priority = EventPriority.LOW)
public void onDamage(EntityDamageEvent event) {
this.cancelIfLocked(event.getEntity(), event);
}
/**
* Ender chests would keep items between fights.
*/
@EventHandler
public void onOpen(InventoryOpenEvent event) {
if(event.getInventory().getType() == InventoryType.ENDER_CHEST) event.setCancelled(true);
}
}
@@ -0,0 +1,150 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.FightMode;
import eu.mhsl.craftattack.spawn.arena.appliances.arena.logic.PadLobby;
import eu.mhsl.craftattack.spawn.core.util.inventory.ItemBuilder;
import eu.mhsl.craftattack.spawn.core.util.inventory.PlaceholderItems;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextDecoration;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.SkullMeta;
import org.jetbrains.annotations.NotNull;
/**
* Chest menu in which the challenger picks team sizes and mode. Every click applies at once.
* Works for Bedrock players as well.
*/
final class ModeMenu implements InventoryHolder {
private static final int OWN_ROW = 10;
private static final int OPPONENT_ROW = 19;
private static final int[] MODE_SLOTS = {29, 31, 33};
private static final FightMode[] MODES = {FightMode.OWN, FightMode.CHALLENGER, FightMode.OPPONENT};
private static final int DONE_SLOT = 40;
sealed interface Click {
}
record OwnSize(int size) implements Click {
}
record OpponentSize(int size) implements Click {
}
record Mode(FightMode mode) implements Click {
}
record Done() implements Click {
}
private final Inventory inventory;
private final Player challenger;
private final int ownPad;
int ownSize;
int opponentSize;
FightMode mode;
/** Both pads are full, only the challenger closing the menu is missing. */
boolean everyoneThere;
private ModeMenu(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
this.challenger = challenger;
this.ownPad = ownPad;
this.ownSize = ownSize;
this.opponentSize = opponentSize;
this.mode = mode;
this.inventory = Bukkit.createInventory(this, 45, Component.text("Teams und Kampfmodus"));
this.draw();
}
static void open(Player challenger, int ownPad, int ownSize, int opponentSize, FightMode mode) {
challenger.openInventory(new ModeMenu(challenger, ownPad, ownSize, opponentSize, mode).getInventory());
}
static boolean isOpen(Player player) {
return player.getOpenInventory().getTopInventory().getHolder(false) instanceof ModeMenu;
}
Click clickAt(int slot) {
if(slot > OWN_ROW && slot <= OWN_ROW + PadLobby.MAX_TEAM_SIZE) return new OwnSize(slot - OWN_ROW);
if(slot > OPPONENT_ROW && slot <= OPPONENT_ROW + PadLobby.MAX_TEAM_SIZE) return new OpponentSize(slot - OPPONENT_ROW);
for(int i = 0; i < MODE_SLOTS.length; i++) {
if(MODE_SLOTS[i] == slot) return new Mode(MODES[i]);
}
if(slot == DONE_SLOT) return new Done();
return null;
}
void draw() {
for(int i = 0; i < this.inventory.getSize(); i++) this.inventory.setItem(i, PlaceholderItems.grayStainedGlassPane);
int opponentPad = 1 - this.ownPad;
boolean teams = this.ownSize > 1 || this.opponentSize > 1;
this.inventory.setItem(OWN_ROW, this.label(Material.PLAYER_HEAD, "Dein Team", this.ownPad, "So viele stehen mit dir auf dem " + Style.PAD_NAMES[this.ownPad] + ".")
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger)).build());
this.inventory.setItem(OPPONENT_ROW, this.label(Material.SKELETON_SKULL, "Gegner", opponentPad, "So viele stellen sich auf das " + Style.PAD_NAMES[opponentPad] + ".").build());
for(int size = 1; size <= PadLobby.MAX_TEAM_SIZE; size++) {
this.inventory.setItem(OWN_ROW + size, this.sizeItem(size, this.ownPad, size == this.ownSize));
this.inventory.setItem(OPPONENT_ROW + size, this.sizeItem(size, opponentPad, size == this.opponentSize));
}
for(int i = 0; i < MODES.length; i++) {
FightMode mode = MODES[i];
this.inventory.setItem(MODE_SLOTS[i], this.modeItem(mode, teams, mode == this.mode, mode.isAllowed(this.ownSize, this.opponentSize)));
}
ItemBuilder done = ItemBuilder.of(Material.LIME_CONCRETE)
.displayName(Component.text(this.everyoneThere ? "Fertig, Kampf starten" : "Fertig", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false))
.lore(this.ownSize + " gegen " + this.opponentSize + ", " + this.mode.displayName(teams) + ". "
+ (this.everyoneThere ? "Alle sind da, der Countdown startet, sobald du fertig bist." : "Jetzt fehlen nur noch die anderen auf den Feldern."));
if(this.everyoneThere) done.glint();
this.inventory.setItem(DONE_SLOT, done.build());
}
private ItemBuilder label(Material material, String name, int pad, String text) {
return ItemBuilder.of(material)
.displayName(Component.text(name, Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false))
.lore(text);
}
private ItemStack sizeItem(int size, int pad, boolean selected) {
ItemBuilder builder = ItemBuilder.of(pad == 0 ? Material.RED_CONCRETE : Material.BLUE_CONCRETE)
.amount(size)
.displayName(Component.text(size + " Spieler", Style.PAD_TEXT_COLORS[pad]).decoration(TextDecoration.ITALIC, false));
builder.lore(selected ? "Ausgewählt" : "Klicken zum Auswählen", selected ? NamedTextColor.GREEN : NamedTextColor.YELLOW);
if(selected) builder.glint();
return builder.build();
}
private ItemStack modeItem(FightMode mode, boolean teams, boolean selected, boolean allowed) {
ItemBuilder builder = switch(mode) {
case OWN -> ItemBuilder.of(Material.IRON_SWORD)
.lore("Jeder kämpft mit seinem eigenen Inventar.");
case CHALLENGER -> ItemBuilder.of(Material.PLAYER_HEAD)
.withMeta(meta -> ((SkullMeta) meta).setOwningPlayer(this.challenger))
.lore(teams ? "Alle kämpfen mit deinem Inventar." : "Ihr kämpft beide mit deinem Inventar.");
case OPPONENT -> ItemBuilder.of(allowed ? Material.CHEST : Material.BARRIER)
.lore(allowed
? "Ihr kämpft beide mit dem Inventar von dem, der sich auf das andere Feld stellt."
: "Geht nur bei 1 gegen 1.");
};
builder.displayName(Component.text(mode.displayName(teams), allowed ? NamedTextColor.GOLD : NamedTextColor.DARK_GRAY).decoration(TextDecoration.ITALIC, false));
if(!allowed) return builder.build();
builder.appendLore(Component.empty());
if(selected) {
builder.glint().appendLore(Component.text("Ausgewählt", NamedTextColor.GREEN).decoration(TextDecoration.ITALIC, false));
} else {
builder.appendLore(Component.text("Klicken zum Auswählen", NamedTextColor.YELLOW).decoration(TextDecoration.ITALIC, false));
}
return builder.build();
}
@Override
public @NotNull Inventory getInventory() {
return this.inventory;
}
}
@@ -0,0 +1,41 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
class ModeMenuListener extends ApplianceListener<Arena> {
@EventHandler
public void onClick(InventoryClickEvent event) {
if(!(event.getView().getTopInventory().getHolder(false) instanceof ModeMenu menu)) return;
event.setCancelled(true);
if(!(event.getWhoClicked() instanceof Player player)) return;
if(event.getRawSlot() >= event.getView().getTopInventory().getSize()) return;
ModeMenu.Click click = menu.clickAt(event.getRawSlot());
Lobby lobby = this.getAppliance().lobby();
if(click != null && lobby != null) lobby.handleMenuClick(player, menu, click);
}
@EventHandler
public void onClose(InventoryCloseEvent event) {
if(!(event.getInventory().getHolder(false) instanceof ModeMenu)) return;
if(!(event.getPlayer() instanceof Player player)) return;
Lobby lobby = this.getAppliance().lobby();
if(lobby != null) lobby.menuClosed(player);
}
@EventHandler
public void onRightClick(PlayerInteractEvent event) {
if(event.getHand() != EquipmentSlot.HAND) return;
if(event.getAction() != Action.RIGHT_CLICK_AIR && event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
if(this.getAppliance().state(event.getPlayer()) != Arena.PlayerState.PAD) return;
Lobby lobby = this.getAppliance().lobby();
if(lobby != null && lobby.openMenu(event.getPlayer())) event.setCancelled(true);
}
}
@@ -0,0 +1,21 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import com.destroystokyo.paper.event.player.PlayerAdvancementCriterionGrantEvent;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerRecipeDiscoverEvent;
/**
* Nothing done in the arena counts as progress: no advancements, no recipe unlocks.
*/
class NoProgressListener extends ApplianceListener<Arena> {
@EventHandler
public void onCriterion(PlayerAdvancementCriterionGrantEvent event) {
event.setCancelled(true);
}
@EventHandler
public void onRecipe(PlayerRecipeDiscoverEvent event) {
event.setCancelled(true);
}
}
@@ -0,0 +1,22 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
class PlayerConnectionListener extends ApplianceListener<Arena> {
@EventHandler
public void onJoin(PlayerJoinEvent event) {
event.getPlayer().getEnderChest().clear();
this.getAppliance().toTribune(event.getPlayer());
event.getPlayer().sendMessage(Style.message(
"Willkommen in der Arena! Stell dich auf ein Startfeld, um jemanden herauszufordern. Zurück geht es beim Villager oder mit /craftattack."
));
}
@EventHandler
public void onQuit(PlayerQuitEvent event) {
this.getAppliance().handleQuit(event.getPlayer());
}
}
@@ -0,0 +1,55 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import java.util.Locale;
/**
* Colors, texts and sounds of the arena, so everything looks and sounds the same everywhere.
* Player facing texts use no dashes.
*/
final class Style {
static final Component PREFIX = Component.text("[Arena] ", NamedTextColor.GOLD);
static final NamedTextColor[] PAD_TEXT_COLORS = {NamedTextColor.RED, NamedTextColor.BLUE};
static final Color[] PAD_PARTICLE_COLORS = {Color.fromRGB(255, 70, 70), Color.fromRGB(80, 120, 255)};
static final String[] PAD_NAMES = {"Rotes Feld", "Blaues Feld"};
static final Color WAITING_PARTICLE_COLOR = Color.fromRGB(150, 150, 150);
private Style() {
}
static Component message(String text) {
return PREFIX.append(Component.text(text, NamedTextColor.GRAY));
}
static Component message(Component text) {
return PREFIX.append(text.colorIfAbsent(NamedTextColor.GRAY));
}
static Component name(String name, TextColor color) {
return Component.text(name, color);
}
static String hearts(double health) {
return String.format(Locale.GERMAN, "%.1f", health / 2);
}
static String time(int seconds) {
return String.format("%d:%02d", seconds / 60, seconds % 60);
}
static void play(Player player, Sound sound, float pitch) {
player.playSound(player, sound, 1f, pitch);
}
static void play(Location location, Sound sound, float volume, float pitch) {
location.getWorld().playSound(location, sound, volume, pitch);
}
}
@@ -0,0 +1,48 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.Team;
/**
* Scoreboard teams for the colored names. Players on a pad cannot be pushed (no collision),
* on the tribune and in a fight collision stays on.
*/
final class Teams {
private static final String[] NAMES = {"arena_pad_red", "arena_pad_blue", "arena_fight_red", "arena_fight_blue"};
private final Team[] teams = new Team[NAMES.length];
Teams() {
Scoreboard scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
for(int i = 0; i < NAMES.length; i++) {
Team team = scoreboard.getTeam(NAMES[i]);
if(team == null) team = scoreboard.registerNewTeam(NAMES[i]);
team.color(Style.PAD_TEXT_COLORS[i % 2]);
team.setOption(Team.Option.COLLISION_RULE, i < 2 ? Team.OptionStatus.NEVER : Team.OptionStatus.ALWAYS);
this.teams[i] = team;
}
}
static int pad(int pad) {
return pad;
}
static int fight(int side) {
return 2 + side;
}
void join(Player player, int team) {
this.leave(player);
this.teams[team].addEntry(player.getName());
}
void leave(Player player) {
for(Team team : this.teams) team.removeEntry(player.getName());
}
void clear() {
for(Team team : this.teams) team.getEntries().forEach(team::removeEntry);
}
}
@@ -0,0 +1,145 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Location;
import org.bukkit.block.Block;
import org.bukkit.event.Cancellable;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockExplodeEvent;
import org.bukkit.event.block.BlockFadeEvent;
import org.bukkit.event.block.BlockFormEvent;
import org.bukkit.event.block.BlockFromToEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockPistonExtendEvent;
import org.bukkit.event.block.BlockPistonRetractEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.event.block.LeavesDecayEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.hanging.HangingPlaceEvent;
import org.bukkit.event.player.PlayerBucketEmptyEvent;
import org.bukkit.event.player.PlayerBucketFillEvent;
import org.bukkit.event.world.StructureGrowEvent;
import java.util.List;
/**
* In the play world blocks may only change inside the arenas. Everything else (tribune, pads, the space
* between arenas) stays exactly as in the template.
*/
class WorldProtectionListener extends ApplianceListener<Arena> {
private boolean isProtected(Block block) {
return this.isProtected(block.getLocation());
}
private boolean isProtected(Location location) {
if(!this.getAppliance().worlds().isPlay(location.getWorld())) return false;
return !this.getAppliance().isInsideArena(location);
}
private void cancelIfProtected(Block block, Cancellable event) {
if(this.isProtected(block)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPlace(BlockPlaceEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBreak(BlockBreakEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBucketEmpty(PlayerBucketEmptyEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBucketFill(PlayerBucketFillEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onFlow(BlockFromToEvent event) {
this.cancelIfProtected(event.getToBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onSpread(BlockSpreadEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onForm(BlockFormEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onFade(BlockFadeEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onIgnite(BlockIgniteEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBurn(BlockBurnEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onLeavesDecay(LeavesDecayEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityChangeBlock(EntityChangeBlockEvent event) {
this.cancelIfProtected(event.getBlock(), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onHangingPlace(HangingPlaceEvent event) {
this.cancelIfProtected(event.getBlock().getRelative(event.getBlockFace()), event);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onGrow(StructureGrowEvent event) {
if(!this.getAppliance().worlds().isPlay(event.getWorld())) return;
event.getBlocks().removeIf(state -> this.isProtected(state.getLocation()));
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPistonExtend(BlockPistonExtendEvent event) {
if(this.anyProtected(event.getBlock(), event.getBlocks(), event.getDirection().getModX(), event.getDirection().getModY(), event.getDirection().getModZ()))
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onPistonRetract(BlockPistonRetractEvent event) {
if(this.anyProtected(event.getBlock(), event.getBlocks(), event.getDirection().getModX(), event.getDirection().getModY(), event.getDirection().getModZ()))
event.setCancelled(true);
}
private boolean anyProtected(Block piston, List<Block> moved, int dx, int dy, int dz) {
if(this.isProtected(piston) || this.isProtected(piston.getRelative(dx, dy, dz))) return true;
return moved.stream().anyMatch(block -> this.isProtected(block) || this.isProtected(block.getRelative(dx, dy, dz)));
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityExplode(EntityExplodeEvent event) {
event.blockList().removeIf(this::isProtected);
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onBlockExplode(BlockExplodeEvent event) {
event.blockList().removeIf(this::isProtected);
}
}
@@ -0,0 +1,25 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
/**
* Which inventory the fighters use. The challenger chooses it.
*/
public enum FightMode {
OWN,
CHALLENGER,
OPPONENT;
/**
* With more than one player on a side, "the opponent's inventory" would be ambiguous.
*/
public boolean isAllowed(int ownSize, int opponentSize) {
return this != OPPONENT || (ownSize == 1 && opponentSize == 1);
}
public String displayName(boolean teams) {
return switch(this) {
case OWN -> "Jeder sein eigenes";
case CHALLENGER -> teams ? "Alle mit meinem" : "Beide mit meinem";
case OPPONENT -> "Beide mit dem des Gegners";
};
}
}
@@ -0,0 +1,282 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
/**
* State of the two start pads. The first player on a pad becomes the challenger and picks team sizes and mode.
* Everyone else joins a team by stepping on a pad. Once both pads hold exactly the chosen number of players
* and the challenger is done choosing (or took too long), the countdown runs and then the fight starts.
*/
public class PadLobby {
public static final int PADS = 2;
public static final int MAX_TEAM_SIZE = 4;
public interface Listener {
/** The player is now the challenger and may change the options until the countdown runs. */
void challengerSelected(UUID challenger, boolean first);
/** The player should now hold the inventory of {@code kitOwner} (the own one to revert). */
void kitAssigned(UUID player, UUID kitOwner);
/** Both pads are exactly full, but the challenger still has the options open. */
void waitingForChallenger();
/** Both pads are exactly full, the options are fixed now. */
void countdownStarted();
void countdown(int secondsLeft);
void countdownCancelled();
/**
* @param teams players per pad
* @param kits whose inventory each player fights with
*/
void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits);
}
private final Listener listener;
private final int countdownTicks;
private final int choosingTicks;
private final List<List<UUID>> pads = List.of(new ArrayList<>(), new ArrayList<>());
/** Everyone on a pad, in the order they stepped on. The first one is the challenger. */
private final List<UUID> order = new ArrayList<>();
private final Map<UUID, UUID> kits = new HashMap<>();
private final int[] sizes = {1, 1};
private FightMode mode = FightMode.OWN;
private int ticksLeft = -1;
private boolean choosing;
/** How much longer everyone waits for the challenger to finish choosing; -1 while nobody waits. */
private int choosingTicksLeft = -1;
/**
* @param choosingSeconds how long a full lobby waits for the challenger to close the options
*/
public PadLobby(Listener listener, int countdownSeconds, int choosingSeconds) {
this.listener = listener;
this.countdownTicks = countdownSeconds * 20;
this.choosingTicks = choosingSeconds * 20;
}
/**
* @return false if the pad is already full or the player stands on a pad
*/
public boolean enter(int pad, UUID player) {
if(this.padOf(player) != -1) return false;
boolean first = this.order.isEmpty();
if(!first && this.pads.get(pad).size() >= this.sizes[pad]) return false;
this.pads.get(pad).add(player);
this.order.add(player);
this.kits.put(player, player);
if(first) {
this.sizes[0] = 1;
this.sizes[1] = 1;
this.mode = FightMode.OWN;
this.listener.challengerSelected(player, true);
return true;
}
this.refreshKits();
this.startCountdownIfReady();
return true;
}
public void leave(UUID player) {
int pad = this.padOf(player);
if(pad == -1) return;
boolean wasFull = this.isFull();
boolean wasChallenger = player.equals(this.challenger());
this.pads.get(pad).remove(player);
this.order.remove(player);
this.kits.remove(player);
this.listener.kitAssigned(player, player);
if(wasFull) {
if(this.isCountingDown()) this.listener.countdownCancelled();
this.ticksLeft = -1;
this.choosingTicksLeft = -1;
}
if(wasChallenger) this.choosing = false;
this.refreshKits();
// the longest waiting player takes over; team sizes and mode stay as chosen
if(wasChallenger && !this.order.isEmpty()) {
this.listener.challengerSelected(this.order.getFirst(), false);
}
}
public enum ConfigureResult {
OK,
NOT_ALLOWED,
OWN_TOO_SMALL,
OPPONENT_TOO_SMALL,
INVALID
}
/**
* Only the challenger can change the options, and only until the countdown runs.
* Teams cannot be smaller than the players already standing there.
*
* @param ownSize players on the challenger's pad
* @param opponentSize players on the other pad
*/
public ConfigureResult configure(UUID player, int ownSize, int opponentSize, FightMode mode) {
if(!this.canConfigure(player)) return ConfigureResult.NOT_ALLOWED;
if(ownSize < 1 || ownSize > MAX_TEAM_SIZE || opponentSize < 1 || opponentSize > MAX_TEAM_SIZE) return ConfigureResult.INVALID;
if(!mode.isAllowed(ownSize, opponentSize)) return ConfigureResult.INVALID;
int own = this.challengerPad();
if(ownSize < this.pads.get(own).size()) return ConfigureResult.OWN_TOO_SMALL;
if(opponentSize < this.pads.get(1 - own).size()) return ConfigureResult.OPPONENT_TOO_SMALL;
this.sizes[own] = ownSize;
this.sizes[1 - own] = opponentSize;
this.mode = mode;
this.refreshKits();
this.startCountdownIfReady();
return ConfigureResult.OK;
}
/**
* The challenger opened or closed the options. While they are open, a full lobby waits instead of counting down.
*/
public void setChoosing(UUID player, boolean choosing) {
if(!this.canConfigure(player) || this.choosing == choosing) return;
this.choosing = choosing;
this.startCountdownIfReady();
}
public boolean isWaitingForChallenger() {
return this.choosingTicksLeft >= 0;
}
private void startCountdownIfReady() {
if(this.isCountingDown()) return;
if(!this.isFull()) {
this.choosingTicksLeft = -1;
return;
}
if(this.choosing) {
if(this.choosingTicksLeft >= 0) return;
this.choosingTicksLeft = this.choosingTicks;
this.listener.waitingForChallenger();
return;
}
this.choosingTicksLeft = -1;
this.ticksLeft = this.countdownTicks;
this.listener.countdownStarted();
}
public boolean canConfigure(UUID player) {
return player.equals(this.challenger()) && !this.isCountingDown();
}
/**
* Called every server tick. The countdown only runs while an arena is free.
*/
public void tick(boolean arenaAvailable) {
if(this.choosingTicksLeft >= 0 && this.choosingTicksLeft-- == 0) {
this.choosing = false;
this.startCountdownIfReady();
}
if(this.ticksLeft < 0) return;
if(!arenaAvailable) {
this.ticksLeft = this.countdownTicks;
return;
}
if(this.ticksLeft % 20 == 0 && this.ticksLeft > 0) this.listener.countdown(this.ticksLeft / 20);
if(this.ticksLeft-- > 0) return;
List<List<UUID>> teams = List.of(List.copyOf(this.pads.get(0)), List.copyOf(this.pads.get(1)));
UUID challenger = this.challenger();
FightMode mode = this.mode;
Map<UUID, UUID> kits = Map.copyOf(this.kits);
this.pads.forEach(List::clear);
this.order.clear();
this.kits.clear();
this.sizes[0] = 1;
this.sizes[1] = 1;
this.mode = FightMode.OWN;
this.ticksLeft = -1;
this.choosing = false;
this.listener.start(teams, challenger, mode, kits);
}
/**
* Works out whose inventory everyone should hold and reports only the changes.
*/
private void refreshKits() {
UUID challenger = this.challenger();
if(challenger == null) return;
int challengerPad = this.challengerPad();
UUID firstOpponent = this.pads.get(1 - challengerPad).isEmpty() ? null : this.pads.get(1 - challengerPad).getFirst();
for(UUID player : this.order) {
UUID wanted = switch(this.mode) {
case OWN -> player;
case CHALLENGER -> challenger;
case OPPONENT -> player.equals(challenger) && firstOpponent != null ? firstOpponent : player;
};
if(wanted.equals(this.kits.get(player))) continue;
this.kits.put(player, wanted);
this.listener.kitAssigned(player, wanted);
}
}
public int padOf(UUID player) {
for(int i = 0; i < PADS; i++) {
if(this.pads.get(i).contains(player)) return i;
}
return -1;
}
public List<UUID> players(int pad) {
return List.copyOf(this.pads.get(pad));
}
public int size(int pad) {
return this.sizes[pad];
}
public boolean isPadFull(int pad) {
return !this.order.isEmpty() && this.pads.get(pad).size() >= this.sizes[pad];
}
public @Nullable UUID challenger() {
return this.order.isEmpty() ? null : this.order.getFirst();
}
public int challengerPad() {
UUID challenger = this.challenger();
return challenger == null ? -1 : this.padOf(challenger);
}
public FightMode mode() {
return this.mode;
}
public boolean isFull() {
return this.pads.get(0).size() == this.sizes[0] && this.pads.get(1).size() == this.sizes[1];
}
public boolean isCountingDown() {
return this.ticksLeft >= 0;
}
public boolean isIdle() {
return this.order.isEmpty();
}
/** Seconds until the start, rounded up; -1 without countdown. */
public int secondsLeft() {
return this.ticksLeft < 0 ? -1 : (this.ticksLeft + 19) / 20;
}
}
@@ -0,0 +1,58 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
/**
* Axis-aligned box of whole blocks, both corners inclusive.
*/
public record Region(int minX, int minY, int minZ, int maxX, int maxY, int maxZ) {
public static Region of(int x1, int y1, int z1, int x2, int y2, int z2) {
return new Region(
Math.min(x1, x2), Math.min(y1, y2), Math.min(z1, z2),
Math.max(x1, x2), Math.max(y1, y2), Math.max(z1, z2)
);
}
public boolean contains(int x, int y, int z) {
return x >= this.minX && x <= this.maxX
&& y >= this.minY && y <= this.maxY
&& z >= this.minZ && z <= this.maxZ;
}
public boolean contains(double x, double y, double z) {
return this.contains((int) Math.floor(x), (int) Math.floor(y), (int) Math.floor(z));
}
public Region expand(int horizontal, int up) {
return new Region(
this.minX - horizontal, this.minY, this.minZ - horizontal,
this.maxX + horizontal, this.maxY + up, this.maxZ + horizontal
);
}
public long volume() {
return (long) (this.maxX - this.minX + 1) * (this.maxY - this.minY + 1) * (this.maxZ - this.minZ + 1);
}
public double centerX() {
return (this.minX + this.maxX + 1) / 2.0;
}
public double centerZ() {
return (this.minZ + this.maxZ + 1) / 2.0;
}
public int minChunkX() {
return this.minX >> 4;
}
public int maxChunkX() {
return this.maxX >> 4;
}
public int minChunkZ() {
return this.minZ >> 4;
}
public int maxChunkZ() {
return this.maxZ >> 4;
}
}
@@ -0,0 +1,52 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
/**
* Walks through every block of a region in portions, so a reset can be spread over several ticks.
*/
public class ResetCursor {
@FunctionalInterface
public interface BlockVisitor {
void visit(int x, int y, int z);
}
private final Region region;
private int x;
private int y;
private int z;
private boolean done;
public ResetCursor(Region region) {
this.region = region;
this.x = region.minX();
this.y = region.minY();
this.z = region.minZ();
}
/**
* Visits up to {@code budget} blocks, continuing where the last call stopped.
*
* @return number of visited blocks
*/
public int advance(int budget, BlockVisitor visitor) {
int visited = 0;
while(!this.done && visited < budget) {
visitor.visit(this.x, this.y, this.z);
visited++;
this.step();
}
return visited;
}
public boolean isDone() {
return this.done;
}
private void step() {
if(++this.y <= this.region.maxY()) return;
this.y = this.region.minY();
if(++this.z <= this.region.maxZ()) return;
this.z = this.region.minZ();
if(++this.x <= this.region.maxX()) return;
this.done = true;
}
}
@@ -0,0 +1,22 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.junit.jupiter.api.Test;
import static org.junit.jupiter.api.Assertions.*;
class FightModeTest {
@Test
void opponentInventoryOnlyInOneVersusOne() {
assertTrue(FightMode.OPPONENT.isAllowed(1, 1));
assertFalse(FightMode.OPPONENT.isAllowed(1, 2));
assertFalse(FightMode.OPPONENT.isAllowed(3, 1));
assertTrue(FightMode.CHALLENGER.isAllowed(4, 3));
assertTrue(FightMode.OWN.isAllowed(2, 4));
}
@Test
void namesForTeams() {
assertEquals("Beide mit meinem", FightMode.CHALLENGER.displayName(false));
assertEquals("Alle mit meinem", FightMode.CHALLENGER.displayName(true));
}
}
@@ -0,0 +1,302 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.stream.Collectors;
import static org.junit.jupiter.api.Assertions.*;
class PadLobbyTest {
private final UUID a = UUID.randomUUID();
private final UUID b = UUID.randomUUID();
private final UUID c = UUID.randomUUID();
private final UUID d = UUID.randomUUID();
private final UUID e = UUID.randomUUID();
private final List<String> events = new ArrayList<>();
private Map<UUID, UUID> startedKits;
private PadLobby lobby;
@BeforeEach
void setUp() {
this.lobby = new PadLobby(new PadLobby.Listener() {
public void challengerSelected(UUID challenger, boolean first) {
PadLobbyTest.this.events.add("challenger " + PadLobbyTest.this.name(challenger) + (first ? " first" : ""));
}
public void waitingForChallenger() {
PadLobbyTest.this.events.add("waiting");
}
public void countdownStarted() {
PadLobbyTest.this.events.add("countdown started");
}
public void kitAssigned(UUID player, UUID kitOwner) {
PadLobbyTest.this.events.add("kit " + PadLobbyTest.this.name(player) + "<-" + PadLobbyTest.this.name(kitOwner));
}
public void countdown(int secondsLeft) {
PadLobbyTest.this.events.add("countdown " + secondsLeft);
}
public void countdownCancelled() {
PadLobbyTest.this.events.add("cancelled");
}
public void start(List<List<UUID>> teams, UUID challenger, FightMode mode, Map<UUID, UUID> kits) {
PadLobbyTest.this.startedKits = kits;
PadLobbyTest.this.events.add("start " + PadLobbyTest.this.names(teams.get(0)) + " vs " + PadLobbyTest.this.names(teams.get(1))
+ " by " + PadLobbyTest.this.name(challenger) + " " + mode);
}
}, 2, 3);
}
private String name(UUID uuid) {
if(uuid.equals(this.a)) return "a";
if(uuid.equals(this.b)) return "b";
if(uuid.equals(this.c)) return "c";
if(uuid.equals(this.d)) return "d";
return "e";
}
private String names(List<UUID> uuids) {
return uuids.stream().map(this::name).collect(Collectors.joining());
}
private void run(int ticks) {
for(int i = 0; i < ticks; i++) this.lobby.tick(true);
}
@Test
void firstOnPadBecomesChallengerAndMayConfigure() {
assertTrue(this.lobby.enter(1, this.a));
assertEquals(List.of("challenger a first"), this.events);
assertEquals(this.a, this.lobby.challenger());
assertTrue(this.lobby.canConfigure(this.a));
assertFalse(this.lobby.isCountingDown());
}
@Test
void oneVersusOneStartsAfterCountdown() {
this.lobby.enter(0, this.a);
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER));
this.lobby.enter(1, this.b);
assertEquals(PadLobby.ConfigureResult.NOT_ALLOWED, this.lobby.configure(this.a, 1, 1, FightMode.OWN), "options are fixed during the countdown");
this.run(41);
assertEquals(List.of(
"challenger a first",
"kit b<-a",
"countdown started",
"countdown 2",
"countdown 1",
"start a vs b by a CHALLENGER"
), this.events);
assertEquals(Map.of(this.a, this.a, this.b, this.a), this.startedKits);
assertTrue(this.lobby.isIdle());
}
@Test
void fullPadIsRefusedAndPlayerOnlyTakesOnePad() {
this.lobby.enter(0, this.a);
this.lobby.enter(1, this.b);
assertFalse(this.lobby.enter(1, this.c), "1v1: the blue pad is full");
assertFalse(this.lobby.enter(0, this.b), "a player can only stand on one pad");
}
@Test
void unevenTeamsStartWhenBothPadsAreExactlyFull() {
this.lobby.enter(0, this.a);
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 3, FightMode.OWN));
assertTrue(this.lobby.enter(0, this.b));
assertFalse(this.lobby.enter(0, this.c), "red is full with 2");
this.lobby.enter(1, this.c);
this.lobby.enter(1, this.d);
assertFalse(this.lobby.isCountingDown());
this.lobby.enter(1, this.e);
assertTrue(this.lobby.isCountingDown());
this.run(41);
assertEquals("start ab vs cde by a OWN", this.events.getLast());
}
@Test
void challengerKitGoesToEveryone() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
this.lobby.enter(0, this.b);
this.lobby.enter(1, this.c);
this.lobby.enter(1, this.d);
assertEquals(List.of("challenger a first", "kit b<-a", "kit c<-a", "kit d<-a", "countdown started"), this.events);
}
@Test
void opponentModeOnlyForOneVersusOne() {
this.lobby.enter(0, this.a);
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.OPPONENT));
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.OPPONENT));
this.lobby.enter(1, this.b);
assertTrue(this.events.contains("kit a<-b"));
this.lobby.leave(this.b);
assertTrue(this.events.contains("kit a<-a"), "challenger gets the own inventory back");
assertTrue(this.events.contains("cancelled"));
}
@Test
void onlyChallengerMayConfigure() {
this.lobby.enter(0, this.a);
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.b, 2, 2, FightMode.OWN));
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 5, 1, FightMode.OWN));
assertNotEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 0, 1, FightMode.OWN));
}
@Test
void countdownWaitsForFreeArena() {
this.lobby.enter(0, this.a);
this.lobby.enter(1, this.b);
for(int i = 0; i < 100; i++) this.lobby.tick(false);
assertFalse(this.events.contains("countdown 2"));
assertEquals(2, this.lobby.secondsLeft());
this.run(41);
assertEquals("start a vs b by a OWN", this.events.getLast());
}
@Test
void leavingCancelsCountdownAndRevertsKit() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER);
this.lobby.enter(1, this.b);
this.events.clear();
this.lobby.leave(this.b);
assertEquals(List.of("kit b<-b", "cancelled"), this.events);
assertEquals(this.a, this.lobby.challenger());
assertEquals(FightMode.CHALLENGER, this.lobby.mode());
assertFalse(this.lobby.isCountingDown());
}
@Test
void longestWaitingTakesOverAndKeepsTeamSizes() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 2, 2, FightMode.CHALLENGER);
this.lobby.enter(1, this.b);
this.lobby.enter(0, this.c);
this.events.clear();
this.lobby.leave(this.a);
assertEquals(List.of("kit a<-a", "kit b<-b", "kit c<-b", "challenger b"), this.events);
assertEquals(this.b, this.lobby.challenger());
assertTrue(this.lobby.canConfigure(this.b), "the new challenger may change the options");
assertEquals(2, this.lobby.size(0));
assertEquals(2, this.lobby.size(1));
}
@Test
void handOverWhenAlone() {
this.lobby.enter(0, this.a);
this.lobby.enter(1, this.b);
this.lobby.leave(this.a);
assertEquals("challenger b", this.events.getLast());
assertTrue(this.lobby.canConfigure(this.b));
}
@Test
void challengerMayChangeOptionsWhileOthersWait() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 2, 2, FightMode.OWN);
this.lobby.enter(0, this.b);
this.lobby.enter(1, this.c);
assertEquals(PadLobby.ConfigureResult.OWN_TOO_SMALL, this.lobby.configure(this.a, 1, 2, FightMode.OWN),
"two already stand on the own pad");
assertEquals(2, this.lobby.size(0));
this.events.clear();
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 2, 1, FightMode.CHALLENGER));
assertEquals(List.of("kit b<-a", "kit c<-a", "countdown started"), this.events, "shrinking to the players there starts the countdown");
assertTrue(this.lobby.isCountingDown());
}
@Test
void opponentSideCannotShrinkBelowPlayers() {
this.lobby.enter(0, this.a);
this.lobby.configure(this.a, 1, 3, FightMode.OWN);
this.lobby.enter(1, this.b);
this.lobby.enter(1, this.c);
assertEquals(PadLobby.ConfigureResult.OPPONENT_TOO_SMALL, this.lobby.configure(this.a, 1, 1, FightMode.OWN));
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 4, FightMode.OWN));
}
@Test
void lastPlayerLeavingResetsLobby() {
this.lobby.enter(0, this.a);
this.lobby.leave(this.a);
assertTrue(this.lobby.isIdle());
assertNull(this.lobby.challenger());
this.lobby.leave(this.b);
assertEquals(List.of("challenger a first", "kit a<-a"), this.events);
}
@Test
void fullLobbyWaitsWhileChallengerChooses() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
assertEquals("waiting", this.events.getLast());
assertFalse(this.lobby.isCountingDown());
assertTrue(this.lobby.isWaitingForChallenger());
assertEquals(PadLobby.ConfigureResult.OK, this.lobby.configure(this.a, 1, 1, FightMode.CHALLENGER), "the menu stays usable");
this.lobby.setChoosing(this.a, false);
assertEquals("countdown started", this.events.getLast());
assertFalse(this.lobby.isWaitingForChallenger());
}
@Test
void choosingTimesOut() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
this.run(60);
assertFalse(this.lobby.isCountingDown());
this.run(1);
assertTrue(this.lobby.isCountingDown());
this.lobby.setChoosing(this.a, false);
assertEquals(1, this.events.stream().filter("countdown started"::equals).count());
}
@Test
void onlyChallengerChoosingBlocks() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.b, true);
this.lobby.enter(1, this.b);
assertTrue(this.lobby.isCountingDown());
}
@Test
void opponentLeavingWhileWaitingIsQuiet() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
this.lobby.leave(this.b);
assertFalse(this.events.contains("cancelled"));
assertFalse(this.lobby.isWaitingForChallenger());
}
@Test
void newChallengerIsNotChoosing() {
this.lobby.enter(0, this.a);
this.lobby.setChoosing(this.a, true);
this.lobby.enter(1, this.b);
this.lobby.leave(this.a);
this.lobby.enter(0, this.c);
assertTrue(this.lobby.isCountingDown());
}
}
@@ -0,0 +1,52 @@
package eu.mhsl.craftattack.spawn.arena.appliances.arena.logic;
import org.junit.jupiter.api.Test;
import java.util.HashSet;
import java.util.Set;
import static org.junit.jupiter.api.Assertions.*;
class RegionTest {
@Test
void cornersAreNormalized() {
assertEquals(new Region(-2, 1, -5, 3, 4, 6), Region.of(3, 4, -5, -2, 1, 6));
}
@Test
void containsIsInclusiveAndFloorsNegativeCoordinates() {
Region region = Region.of(-2, 0, -2, 1, 3, 1);
assertTrue(region.contains(-2, 0, -2));
assertTrue(region.contains(1, 3, 1));
assertFalse(region.contains(2, 0, 0));
assertTrue(region.contains(-1.5, 0.0, 1.99));
assertFalse(region.contains(-2.01, 0.0, 0.0));
assertFalse(region.contains(1.0, 4.0, 0.0));
}
@Test
void volumeAndChunks() {
Region region = Region.of(-1, 0, 15, 16, 9, 32);
assertEquals(18L * 10 * 18, region.volume());
assertEquals(-1, region.minChunkX());
assertEquals(1, region.maxChunkX());
assertEquals(0, region.minChunkZ());
assertEquals(2, region.maxChunkZ());
}
@Test
void resetCursorVisitsEveryBlockOnceInPortions() {
Region region = Region.of(0, 0, 0, 4, 3, 2);
ResetCursor cursor = new ResetCursor(region);
Set<String> visited = new HashSet<>();
int calls = 0;
while(!cursor.isDone()) {
int count = cursor.advance(7, (x, y, z) -> assertTrue(visited.add(x + "," + y + "," + z)));
assertTrue(count <= 7);
calls++;
}
assertEquals(region.volume(), visited.size());
assertEquals((int) Math.ceil(region.volume() / 7.0), calls);
assertEquals(0, cursor.advance(7, (x, y, z) -> fail()));
}
}
+2 -2
View File
@@ -1,6 +1,6 @@
plugins {
id 'java'
id 'com.gradleup.shadow' version "8.3.5"
id 'com.gradleup.shadow' version "9.6.1"
}
allprojects {
@@ -29,7 +29,7 @@ subprojects {
java {
toolchain {
languageVersion = JavaLanguageVersion.of(21)
languageVersion = JavaLanguageVersion.of(25)
}
}
}
+1 -1
View File
@@ -1,7 +1,7 @@
dependencies {
implementation project(':core')
compileOnly 'io.papermc.paper:paper-api:1.21.8-R0.1-SNAPSHOT'
compileOnly 'io.papermc.paper:paper-api:26.2.build.129-stable'
compileOnly 'org.geysermc.floodgate:api:2.2.4-SNAPSHOT'
implementation 'org.apache.httpcomponents:httpclient:4.5.14'
implementation 'com.sparkjava:spark-core:2.9.4'
@@ -11,17 +11,20 @@ public class CraftAttackReportRepository extends ReportRepository {
public ReqResp<PlayerReports> queryReports(UUID player) {
return this.get(
"report",
(parameters) -> parameters.addParameter("uuid", player.toString()),
"users/%s/reports".formatted(player.toString()),
PlayerReports.class
);
}
public ReqResp<ReportUrl> createReport(ReportCreationInfo data) {
return this.post(
"report",
"reports",
data,
ReportUrl.class
);
}
public ReqResp<AllReports> queryAllReports() {
return this.get("reports", AllReports.class);
}
}
@@ -21,22 +21,32 @@ public abstract class ReportRepository extends HttpRepository {
public record ReportUrl(@NotNull String url) {
}
public enum Status {
open,
closed,
}
public record PlayerReports(
List<Report> from_self,
Object to_self
List<Report> to_self
) {
public record Report(
@Nullable Reporter reported,
@NotNull String subject,
boolean draft,
@NotNull String status,
@Nullable UUID reported,
@NotNull String reason,
@Nullable Long created,
@Nullable Status status,
@NotNull String url
) {
public record Reporter(
@NotNull String username,
@NotNull String uuid
) {
}
}
) { }
}
public record AllReports(List<Report> reports) {
public record Report(
@NotNull UUID reporter,
@Nullable UUID reported,
@NotNull String reason,
@Nullable Long created,
@Nullable Status status,
@NotNull String url
) { }
}
}
@@ -14,7 +14,7 @@ import org.jetbrains.annotations.Nullable;
import java.util.UUID;
public class AdminMarker extends Appliance implements DisplayName.Colored {
public final static String adminPermission = "admin";
public final static String adminPermission = "adminmarker";
@Override
public @Nullable TextColor getNameColor(Player player) {
@@ -1,66 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import net.kyori.adventure.sound.Sound;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
public class ChatMention extends Appliance {
private static List<String> playerNames;
public String formatPlayer(String name) {
return "@" + name;
}
public List<String> getPlayerNames() {
return playerNames;
}
public void refreshPlayers() {
Bukkit.getScheduler().runTaskAsynchronously(
Main.instance(),
() -> playerNames = Arrays.stream(Bukkit.getOfflinePlayers())
.map(OfflinePlayer::getName)
.filter(Objects::nonNull)
.toList()
);
}
public void notifyPlayers(List<String> playerNames) {
playerNames.stream()
.distinct()
.map(Bukkit::getPlayer)
.filter(Objects::nonNull)
.filter(player -> Settings.instance()
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class)
.notifyOnMention()
)
.forEach(player -> player.playSound(
Sound.sound(
org.bukkit.Sound.ENTITY_EXPERIENCE_ORB_PICKUP,
Sound.Source.PLAYER,
1.0f,
1.0f
)
));
}
@Override
public void onEnable() {
Settings.instance().declareSetting(ChatMentionSetting.class);
this.refreshPlayers();
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new ChatMentionListener());
}
}
@@ -1,56 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
import io.papermc.paper.event.player.AsyncChatDecorateEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import java.util.ArrayList;
import java.util.List;
class ChatMentionListener extends ApplianceListener<ChatMention> {
@SuppressWarnings("UnstableApiUsage")
@EventHandler
public void coloringEvent(AsyncChatDecorateEvent event) {
String message = PlainTextComponentSerializer.plainText().serialize(event.result());
List<String> words = List.of(message.split(" "));
List<String> mentioned = new ArrayList<>();
ChatMentionSetting.ChatMentionConfig config = Settings.instance()
.getSetting(event.player(), Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
Component result = words.stream()
.map(word -> {
String wordWithoutAnnotation = word.replace("@", "");
boolean isPlayer = this.getAppliance().getPlayerNames().contains(wordWithoutAnnotation);
if(isPlayer && config.applyMentions()) {
mentioned.add(wordWithoutAnnotation);
Component mention = Component.text(
this.getAppliance().formatPlayer(wordWithoutAnnotation),
NamedTextColor.GOLD
);
return chatMessages.addReportActions(mention, wordWithoutAnnotation);
} else {
return Component.text(word);
}
})
.reduce(ComponentUtil::appendWithSpace)
.orElseThrow();
this.getAppliance().notifyPlayers(mentioned);
event.result(result);
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
this.getAppliance().refreshPlayers();
}
}
@@ -1,36 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class ChatMessages extends Appliance {
@Override
public void onEnable() {
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
}
public Component getReportablePlayerName(Player player) {
return this.addReportActions(player.displayName(), player.getName());
}
public Component addReportActions(Component message, String username) {
return message
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesen Spieler zu reporten").color(NamedTextColor.GOLD)))
.clickEvent(ClickEvent.clickEvent(ClickEvent.Action.SUGGEST_COMMAND, String.format("/report %s ", username)));
}
@Override
@NotNull
protected List<Listener> listeners() {
return List.of(new ChatMessagesListener());
}
}
@@ -1,74 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.util.IteratorUtil;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Color;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.util.Optional;
class ChatMessagesListener extends ApplianceListener<ChatMessages> {
@EventHandler
public void onPlayerChatEvent(AsyncChatEvent event) {
event.renderer(
(source, sourceDisplayName, message, viewer) ->
Component.text("")
.append(this.getAppliance().getReportablePlayerName(source))
.append(Component.text(" > ").color(TextColor.color(Color.GRAY.asRGB())))
.append(message).color(TextColor.color(Color.SILVER.asRGB()))
);
}
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerJoin(PlayerJoinEvent event) {
boolean wasHidden = event.joinMessage() == null;
event.joinMessage(null);
if(wasHidden) return;
IteratorUtil.onlinePlayers(player -> {
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
player.sendMessage(
Component
.text(">>> ").color(NamedTextColor.GREEN)
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
);
});
}
@EventHandler
public void onPlayerLeave(PlayerQuitEvent event) {
boolean wasHidden = event.quitMessage() == null;
event.quitMessage(null);
if(wasHidden) return;
IteratorUtil.onlinePlayers(player -> {
if(!Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class)) return;
player.sendMessage(
Component
.text("<<< ").color(NamedTextColor.RED)
.append(this.getAppliance().getReportablePlayerName(event.getPlayer()))
);
});
}
@EventHandler
public void onDeath(PlayerDeathEvent event) {
event.deathMessage(
Component
.text("☠ ")
.append(
Optional
.ofNullable(event.deathMessage())
.orElse(Component.text(event.getPlayer().getName()))
)
.color(TextColor.color(Color.SILVER.asRGB()))
);
}
}
@@ -2,10 +2,12 @@ package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.displayName;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat.NetworkChat;
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentBuilder;
import net.kyori.adventure.text.JoinConfiguration;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
@@ -49,15 +51,27 @@ public class DisplayName extends Appliance {
.map(appliance -> (Prefixed) appliance)
.toList();
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
prefixes.stream()
List<Component> prefixComponents = prefixes.stream()
.map(prefixed -> prefixed.getNamePrefix(player))
.filter(Objects::nonNull)
.forEach(prefix -> playerName
.append(prefix)
.append(ComponentUtil.clearedSpace())
.toList();
ComponentBuilder<TextComponent, TextComponent.Builder> playerName = Component.text();
prefixComponents.forEach(prefix -> playerName
.append(prefix)
.append(ComponentUtil.clearedSpace())
);
// Den Chat-Namen baut Velocity selbst (Farbe, Bedrock), es braucht von hier nur die Prefixe
Main.instance().getAppliances().stream()
.filter(NetworkChat.class::isInstance)
.map(NetworkChat.class::cast)
.findFirst()
.ifPresent(networkChat -> networkChat.setPrefix(
player,
prefixComponents.isEmpty() ? null : Component.join(JoinConfiguration.separator(ComponentUtil.clearedSpace()), prefixComponents)
));
if(Floodgate.isBedrock(player)) {
playerName
.append(
@@ -19,7 +19,7 @@ public class HelpCommand extends ApplianceCommand<Help> {
Component.text("Willkommen auf Craftattack!", NamedTextColor.GOLD)
.appendNewline()
.append(Component.text("Wenn du hilfe benötigst kannst du dich jederzeit an einen Admin wenden." +
" Weitere Informationen zu Funktionen und Befehlen erhältst du zudem im Turm am Spawn.", NamedTextColor.GRAY))
" Weitere Informationen zu Funktionen und Befehlen erhältst du zudem am Spawn.", NamedTextColor.GRAY))
);
}
}
@@ -19,7 +19,8 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
public record InfoBarConfiguration(
@DisplayName("Millisekunden pro Tick") boolean mspt,
@DisplayName("Spieler online") boolean playerCounter,
@DisplayName("Ticks pro Sekunde") boolean tps
@DisplayName("Ticks pro Sekunde") boolean tps,
@DisplayName("TPS, MSPT & Spieler") boolean tpsMsptPlayerCounter
) {}
@Override
@@ -39,13 +40,11 @@ public class InfoBarSetting extends MultiBoolSetting<InfoBarSetting.InfoBarConfi
@Override
protected InfoBarConfiguration defaultValue() {
return new InfoBarConfiguration(false, false, false);
return new InfoBarConfiguration(false, false, false, false);
}
@Override
public Class<?> dataType() {
return InfoBarConfiguration.class;
}
}
@@ -1,67 +1,41 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.TpsMsptPlayerCounterBar;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.MsptBar;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.PlayerCounterBar;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars.TpsBar;
import org.bukkit.Bukkit;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
public class InfoBars extends Appliance {
private final NamespacedKey infoBarKey = new NamespacedKey(Main.instance(), "infobars");
private final List<Bar> infoBars = List.of(
new TpsBar(),
new MsptBar(),
new PlayerCounterBar()
new PlayerCounterBar(),
new TpsMsptPlayerCounterBar()
);
public void showAllEnabled(Player player) {
this.getEnabledBars(player).forEach(bar -> this.show(player, bar));
InfoBarSetting.InfoBarConfiguration config = Settings.instance().getSetting(player, Settings.Key.InfoBars, InfoBarSetting.InfoBarConfiguration.class);
this.setVisible(player, MsptBar.name, config.mspt());
this.setVisible(player, PlayerCounterBar.name, config.playerCounter());
this.setVisible(player, TpsBar.name, config.tps());
this.setVisible(player, TpsMsptPlayerCounterBar.name, config.tpsMsptPlayerCounter());
}
public void hideAllEnabled(Player player) {
this.getEnabledBars(player).forEach(bar -> this.hide(player, bar));
this.setEnabledBars(player, List.of());
}
public void show(Player player, String bar) {
public void setVisible(Player player, String bar, boolean visible) {
this.validateBarName(bar);
List<String> existingBars = new ArrayList<>(this.getEnabledBars(player));
existingBars.add(bar);
player.showBossBar(this.getBarByName(bar).getBossBar());
this.setEnabledBars(player, existingBars);
}
public void hide(Player player, String bar) {
this.validateBarName(bar);
List<String> existingBars = new ArrayList<>(this.getEnabledBars(player));
existingBars.remove(bar);
player.hideBossBar(this.getBarByName(bar).getBossBar());
this.setEnabledBars(player, existingBars);
}
private List<String> getEnabledBars(Player player) {
PersistentDataContainer container = player.getPersistentDataContainer();
if(!container.has(this.infoBarKey)) return List.of();
return container.get(this.infoBarKey, PersistentDataType.LIST.strings());
}
private void setEnabledBars(Player player, List<String> bars) {
Bukkit.getScheduler().runTask(
Main.instance(),
() -> player.getPersistentDataContainer().set(this.infoBarKey, PersistentDataType.LIST.strings(), bars)
);
if(visible) {
player.showBossBar(this.getBarByName(bar).getBossBar());
} else {
player.hideBossBar(this.getBarByName(bar).getBossBar());
}
}
private Bar getBarByName(String name) {
@@ -79,13 +53,7 @@ public class InfoBars extends Appliance {
@Override
public void onEnable() {
Settings.instance().declareSetting(InfoBarSetting.class);
Settings.instance().addChangeListener(InfoBarSetting.class, player -> {
this.hideAllEnabled(player);
InfoBarSetting.InfoBarConfiguration config = Settings.instance().getSetting(player, Settings.Key.InfoBars, InfoBarSetting.InfoBarConfiguration.class);
if(config.mspt()) this.show(player, MsptBar.name);
if(config.playerCounter()) this.show(player, PlayerCounterBar.name);
if(config.tps()) this.show(player, TpsBar.name);
});
Settings.instance().addChangeListener(InfoBarSetting.class, this::showAllEnabled);
}
@Override
@@ -0,0 +1,103 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.bars;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.infoBars.Bar;
import eu.mhsl.craftattack.spawn.common.appliances.tooling.playerlimit.PlayerLimit;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.util.statistics.ServerMonitor;
import eu.mhsl.craftattack.spawn.core.util.text.ColorUtil;
import net.kyori.adventure.bossbar.BossBar;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Bukkit;
import java.time.Duration;
public class TpsMsptPlayerCounterBar extends Bar {
public static String name = "serverStats";
@Override
protected Duration refresh() {
return Duration.ofSeconds(3);
}
@Override
protected String name() {
return name;
}
@Override
protected Component title() {
float tps = this.currentTps();
float mspt = this.currentMspt();
int players = this.currentPlayerCount();
Component separator = Component.text(" | ", NamedTextColor.DARK_GRAY);
TextColor color = ColorUtil.mapGreenToRed(players, 0, this.getMaxPlayerCount(), true);
return Component.text()
.append(Component.text("TPS: ", NamedTextColor.GRAY))
.append(Component.text(String.format("%.2f", tps), ColorUtil.tpsColor(tps)))
.append(separator)
.append(Component.text("MSPT: ", NamedTextColor.GRAY))
.append(Component.text(String.format("%.2f", mspt), ColorUtil.msptColor(mspt)))
.append(separator)
.append(Component.text("Spieler: ", NamedTextColor.GRAY))
.append(Component.text(players, color))
.build();
}
@Override
protected float progress() {
return Math.clamp(this.currentTps() / 20f, 0f, 1f);
}
@Override
protected BossBar.Color color() {
int severity = Math.max(
this.tpsSeverity(),
Math.max(this.msptSeverity(), this.playerSeverity())
);
return switch (severity) {
case 2 -> BossBar.Color.RED;
case 1 -> BossBar.Color.YELLOW;
default -> BossBar.Color.GREEN;
};
}
@Override
protected BossBar.Overlay overlay() {
return BossBar.Overlay.PROGRESS;
}
private int tpsSeverity() {
float tps = this.currentTps();
return tps >= 18 ? 0 : tps >= 15 ? 1 : 2;
}
private int msptSeverity() {
return this.currentMspt() <= 50 ? 0 : 2;
}
private int playerSeverity() {
int freeSlots = this.getMaxPlayerCount() - this.currentPlayerCount();
return freeSlots <= 0 ? 2 : freeSlots < 5 ? 1 : 0;
}
private float currentTps() {
return (float) Bukkit.getTPS()[0];
}
private float currentMspt() {
return ServerMonitor.getServerMSPT();
}
private int currentPlayerCount() {
return Bukkit.getOnlinePlayers().size();
}
private int getMaxPlayerCount() {
return Main.instance().getAppliance(PlayerLimit.class).getLimit();
}
}
@@ -1,4 +1,4 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMention;
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
@@ -29,7 +29,7 @@ public class ChatMentionSetting extends MultiBoolSetting<ChatMentionSetting.Chat
@Override
protected String description() {
return "Erwähnungen werden automatisch im Chat angewandt und der Empfänger erhält einen Signalton";
return "Wirst du im Chat erwähnt, wird dein Name hervorgehoben und du hörst einen Signalton";
}
@Override
@@ -0,0 +1,101 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.Settings;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Chat läuft über Velocity (Plugin chat-bridge): Der öffentliche Chat, /msg, /r, /adminchat, /mute und
* Join/Leave-Meldungen gelten im ganzen Netzwerk. Hier wird der Chat nur verworfen, Velocity bekommt
* die Rang-Prefixe für den Namen, und die Chat-Einstellungen werden mit Velocity abgeglichen.
* <p>
* Kanal {@value #channel}, Nachrichten (UTF-Typ, dann Daten):
* <ul>
* <li>→ Proxy {@code prefix}: Adventure-JSON oder leer</li>
* <li>→ Proxy {@code settings-hello} beim Join, {@code settings-set} nach einer Änderung: Join/Leave,
* Erwähnungen hervorheben, Erwähnungston (je boolean). Velocity speichert sie; kennt es schon
* Werte, antwortet es auf das Hello mit {@code settings}.</li>
* <li>← Proxy {@code settings}: gespeicherte Werte, werden hier übernommen</li>
* </ul>
*/
public class NetworkChat extends Appliance {
public static final String channel = "craftattack:chat";
private final Map<UUID, Component> prefixes = new ConcurrentHashMap<>();
@Override
public void onEnable() {
Bukkit.getMessenger().registerOutgoingPluginChannel(Main.instance(), channel);
Bukkit.getMessenger().registerIncomingPluginChannel(Main.instance(), channel, (channel, player, message) -> this.receive(player, message));
Settings.instance().declareSetting(ShowJoinAndLeaveMessagesSetting.class);
Settings.instance().declareSetting(ChatMentionSetting.class);
Settings.instance().addChangeListener(ShowJoinAndLeaveMessagesSetting.class, player -> this.sendSettings(player, "settings-set"));
Settings.instance().addChangeListener(ChatMentionSetting.class, player -> this.sendSettings(player, "settings-set"));
}
public void setPrefix(Player player, @Nullable Component prefix) {
if(prefix == null) this.prefixes.remove(player.getUniqueId());
else this.prefixes.put(player.getUniqueId(), prefix);
this.sendPrefix(player);
}
void sendPrefix(Player player) {
Component prefix = this.prefixes.get(player.getUniqueId());
ByteArrayDataOutput output = ByteStreams.newDataOutput();
output.writeUTF("prefix");
output.writeUTF(prefix == null ? "" : GsonComponentSerializer.gson().serialize(prefix));
this.send(player, output);
}
void sendSettings(Player player, String type) {
ChatMentionSetting.ChatMentionConfig mentions = Settings.instance()
.getSetting(player, Settings.Key.ChatMentions, ChatMentionSetting.ChatMentionConfig.class);
ByteArrayDataOutput output = ByteStreams.newDataOutput();
output.writeUTF(type);
output.writeBoolean(Settings.instance().getSetting(player, Settings.Key.ShowJoinAndLeaveMessages, Boolean.class));
output.writeBoolean(mentions.applyMentions());
output.writeBoolean(mentions.notifyOnMention());
this.send(player, output);
}
private void receive(Player player, byte[] message) {
ByteArrayDataInput input = ByteStreams.newDataInput(message);
if(!input.readUTF().equals("settings")) return;
boolean joinAndLeave = input.readBoolean();
boolean applyMentions = input.readBoolean();
boolean notifyOnMention = input.readBoolean();
Settings.instance().setSetting(player, Settings.Key.ShowJoinAndLeaveMessages, joinAndLeave);
Settings.instance().setSetting(player, Settings.Key.ChatMentions, new ChatMentionSetting.ChatMentionConfig(applyMentions, notifyOnMention));
}
private void send(Player player, ByteArrayDataOutput output) {
// Velocity meldet den Kanal erst kurz nach dem Join an, dann folgt PlayerRegisterChannelEvent
if(!player.getListeningPluginChannels().contains(channel)) return;
player.sendPluginMessage(Main.instance(), channel, output.toByteArray());
}
void forget(Player player) {
this.prefixes.remove(player.getUniqueId());
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new NetworkChatListener());
}
}
@@ -0,0 +1,74 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.bukkit.Color;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerRegisterChannelEvent;
import java.util.Locale;
import java.util.Optional;
import java.util.Set;
class NetworkChatListener extends ApplianceListener<NetworkChat> {
// Vanilla-Befehle, die am Proxy vorbei in den lokalen Chat schreiben; /msg, /tell, /w fängt Velocity ab
private static final Set<String> localChatCommands = Set.of(
"me", "minecraft:me", "teammsg", "tm", "minecraft:teammsg", "minecraft:tm",
"minecraft:msg", "minecraft:tell", "minecraft:w"
);
@EventHandler(priority = EventPriority.HIGHEST)
public void onChat(AsyncChatEvent event) {
// Velocity hat die Nachricht schon an alle verteilt
event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onCommand(PlayerCommandPreprocessEvent event) {
String label = event.getMessage().substring(1).split(" ", 2)[0].toLowerCase(Locale.ROOT);
if(!localChatCommands.contains(label)) return;
event.setCancelled(true);
event.getPlayer().sendMessage(Component.text("Dieser Befehl ist hier nicht verfügbar.", NamedTextColor.RED));
}
@EventHandler
public void onRegisterChannel(PlayerRegisterChannelEvent event) {
if(!event.getChannel().equals(NetworkChat.channel)) return;
this.getAppliance().sendPrefix(event.getPlayer());
this.getAppliance().sendSettings(event.getPlayer(), "settings-hello");
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onJoin(PlayerJoinEvent event) {
// Join- und Leave-Meldungen schreibt Velocity, beim Serverwechsel gar keine
event.joinMessage(null);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onQuit(PlayerQuitEvent event) {
event.quitMessage(null);
this.getAppliance().forget(event.getPlayer());
}
@EventHandler
public void onDeath(PlayerDeathEvent event) {
event.deathMessage(
Component
.text("☠ ")
.append(
Optional
.ofNullable(event.deathMessage())
.orElse(Component.text(event.getPlayer().getName()))
)
.color(TextColor.color(Color.SILVER.asRGB()))
);
}
}
@@ -1,4 +1,4 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages;
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.networkChat;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.CategorizedSetting;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.settings.SettingCategory;
@@ -1,194 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.chatMessages.ChatMessages;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateMessageCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands.PrivateReplyCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentBuilder;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.event.HoverEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.stream.Collectors;
public class PrivateMessage extends Appliance {
public final int targetChangeTimeoutSeconds = 30;
public final int conversationTimeoutMinutes = 30;
private record Conversation(UUID target, Long lastSet) {
}
private final Map<Player, List<Conversation>> replyMapping = new WeakHashMap<>();
public void reply(Player sender, String message) {
this.replyMapping.computeIfAbsent(sender, player -> new ArrayList<>());
List<Conversation> replyList = this.replyMapping.get(sender);
List<Conversation> tooOldConversations = replyList.stream()
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.conversationTimeoutMinutes * 60 * 1000))
.toList();
replyList.removeAll(tooOldConversations);
if(replyList.isEmpty()) throw new ApplianceCommand.Error("Du führst aktuell keine Konversation.");
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
Conversation youngestEntry = replyList.stream()
.max(Comparator.comparingLong(o -> o.lastSet))
.orElse(replyList.getLast());
if(message.isBlank()) {
Player currentTargetPlayer = Bukkit.getPlayer(youngestEntry.target());
Component currentTargetComponent = currentTargetPlayer != null
? Main.instance().getAppliance(ChatMessages.class).getReportablePlayerName(currentTargetPlayer)
: Component.text("niemandem.");
sender.sendMessage(
privatePrefix
.append(Component.text("Du schreibst aktuell mit ", NamedTextColor.GRAY))
.append(currentTargetComponent)
);
return;
}
List<Conversation> oldConversations = replyList.stream()
.filter(conversation -> conversation.lastSet < System.currentTimeMillis() - (this.targetChangeTimeoutSeconds * 1000))
.toList();
if(oldConversations.contains(youngestEntry) || replyList.size() == 1) {
Player target = Bukkit.getPlayer(youngestEntry.target());
if(target == null)
throw new ApplianceCommand.Error("Der Spieler " + Bukkit.getOfflinePlayer(youngestEntry.target()).getName() + " ist nicht mehr verfügbar.");
replyList.clear();
this.sendWhisper(sender, new ResolvedPmUserArguments(target, message));
return;
}
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text();
component.append(
Component.newline()
.append(privatePrefix)
.append(Component.text("Das Ziel für /r hat sich bei dir in den letzten ", NamedTextColor.RED))
.append(Component.text(String.valueOf(this.targetChangeTimeoutSeconds), NamedTextColor.RED))
.append(Component.text(" Sekunden geändert. Wer soll deine Nachricht erhalten? ", NamedTextColor.RED))
.appendNewline()
.appendNewline()
);
if(!oldConversations.isEmpty()) {
Conversation youngestOldConversation = oldConversations.stream()
.max(Comparator.comparingLong(o -> o.lastSet))
.orElse(oldConversations.getLast());
replyList.removeAll(oldConversations);
replyList.add(youngestOldConversation);
}
List<String> playerNames = replyList.stream()
.map(conversation -> Bukkit.getOfflinePlayer(conversation.target()).getName())
.distinct()
.toList();
playerNames.forEach(playerName -> component.append(
Component.text("[")
.append(Component.text(playerName, NamedTextColor.GOLD))
.append(Component.text("]"))
.clickEvent(ClickEvent.runCommand(String.format("/msg %s %s", playerName, message)))
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um diesem Spieler zu schreiben.").color(NamedTextColor.GOLD))))
.append(Component.text(" "))
);
component.appendNewline();
sender.sendMessage(component.build());
}
public void sendWhisper(Player sender, ResolvedPmUserArguments userArguments) {
Conversation newReceiverConversation = new Conversation(
sender.getUniqueId(),
System.currentTimeMillis()
);
if(this.replyMapping.get(userArguments.receiver) != null) {
List<Conversation> oldEntries = this.replyMapping.get(userArguments.receiver).stream()
.filter(conversation -> conversation.target() == sender.getUniqueId())
.toList();
this.replyMapping.get(userArguments.receiver).removeAll(oldEntries);
} else {
this.replyMapping.put(
userArguments.receiver,
new ArrayList<>()
);
}
this.replyMapping.get(userArguments.receiver).add(newReceiverConversation);
List<Conversation> senderConversationList = new ArrayList<>();
senderConversationList.add(
new Conversation(
userArguments.receiver.getUniqueId(),
System.currentTimeMillis()
)
);
this.replyMapping.put(
sender,
senderConversationList
);
ChatMessages chatMessages = Main.instance().getAppliance(ChatMessages.class);
Component privatePrefix = Component.text("[Privat] ", NamedTextColor.LIGHT_PURPLE);
sender.sendMessage(
Component.text()
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", userArguments.receiver.getName()))))
.append(sender.displayName())
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(chatMessages.getReportablePlayerName(userArguments.receiver))
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(userArguments.message))
);
userArguments.receiver.sendMessage(
Component.text()
.append(privatePrefix.clickEvent(ClickEvent.suggestCommand(String.format("/msg %s ", sender.getName()))))
.append(chatMessages.getReportablePlayerName(sender))
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(userArguments.receiver.displayName())
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(userArguments.message))
);
}
public record ResolvedPmUserArguments(Player receiver, String message) {
}
public ResolvedPmUserArguments resolveImplicit(String[] args) {
if(args.length < 2)
throw new ApplianceCommand.Error("Es muss ein Spieler sowie eine Nachricht angegeben werden.");
List<String> arguments = List.of(args);
Player targetPlayer = Bukkit.getPlayer(arguments.getFirst());
if(targetPlayer == null)
throw new ApplianceCommand.Error(String.format("Der Spieler %s konnte nicht gefunden werden.", arguments.getFirst()));
String message = arguments.stream().skip(1).collect(Collectors.joining(" "));
return new ResolvedPmUserArguments(targetPlayer, message);
}
@Override
protected @NotNull List<ApplianceCommand<?>> commands() {
return List.of(
new PrivateMessageCommand(),
new PrivateReplyCommand()
);
}
}
@@ -1,18 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
public class PrivateMessageCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
public PrivateMessageCommand() {
super("msg");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
this.getAppliance().sendWhisper(this.getPlayer(), this.getAppliance().resolveImplicit(args));
}
}
@@ -1,18 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.commands;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.privateMessage.PrivateMessage;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
public class PrivateReplyCommand extends ApplianceCommand.PlayerChecked<PrivateMessage> {
public PrivateReplyCommand() {
super("r");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
this.getAppliance().reply(this.getPlayer(), String.join(" ", args));
}
}
@@ -1,11 +1,14 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report;
import eu.mhsl.craftattack.spawn.common.api.repositories.ReportRepository;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report.listeners.ReportCreatedListener;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report.listeners.ReportJoinListener;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.client.ReqResp;
import eu.mhsl.craftattack.spawn.common.api.repositories.CraftAttackReportRepository;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.util.text.ComponentUtil;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.ComponentBuilder;
import net.kyori.adventure.text.TextComponent;
@@ -15,11 +18,14 @@ import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.function.Function;
public class Report extends Appliance {
public static Component helpText() {
@@ -78,8 +84,8 @@ public class Report extends Appliance {
.appendNewline()
.append(
Component
.text(createdReport.data().url(), NamedTextColor.GRAY) // URL mit Weltkugel-Emoji
.clickEvent(ClickEvent.clickEvent(ClickEvent.Action.OPEN_URL, createdReport.data().url()))
.text(createdReport.data().url(), NamedTextColor.GRAY)
.clickEvent(ClickEvent.openUrl(createdReport.data().url()))
)
.appendNewline()
.appendNewline()
@@ -128,44 +134,80 @@ public class Report extends Appliance {
return;
}
List<ReportRepository.PlayerReports.Report> reports = userReports
.data()
.from_self()
.stream()
.filter(report -> !report.draft())
.toList()
.reversed();
Function<List<ReportRepository.PlayerReports.Report>, List<ReportRepository.PlayerReports.Report>> filterClosed = reports -> reports.stream()
.filter(report -> Objects.equals(report.status(), ReportRepository.Status.closed))
.toList();
if(reports.isEmpty()) {
issuer.sendMessage(
Component.text()
.append(Component.text("Du hast noch niemanden reportet.", NamedTextColor.RED))
.appendNewline()
.append(Component.text("Um jemanden zu melden, nutze /report", NamedTextColor.GRAY))
List<ReportRepository.PlayerReports.Report> reportsToOthers = filterClosed.apply(userReports.data().from_self()).reversed();
List<ReportRepository.PlayerReports.Report> reportsToSelf = filterClosed.apply(userReports.data().to_self()).reversed();
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text()
.append(Component.text(
!reportsToSelf.isEmpty()
? "Du wurdest insgesamt %d mal von anderen Spielern gemeldet.".formatted(reportsToSelf.size())
: "Du wurdest von keinem anderen Spieler gemeldet.",
NamedTextColor.GOLD)
);
component.appendNewline();
component.append(Component.text("Von dir erstellte Reports: ", NamedTextColor.GOLD));
reportsToOthers.forEach(report -> {
Component button = Component.text("[\uD83D\uDC41/\uD83D\uDD8A]")
.clickEvent(ClickEvent.openUrl(report.url()))
.hoverEvent(HoverEvent.showText(ComponentUtil.clickLink(report.url())));
Component reportedDisplayName = report.reported() != null
? Component.text(Optional.ofNullable(Bukkit.getOfflinePlayer(report.reported()).getName()).orElse(report.reported().toString()), NamedTextColor.WHITE)
: Component.text("Unbekannt", NamedTextColor.YELLOW);
component
.appendNewline()
.append(Component.text(" \u27A1 ", NamedTextColor.GRAY))
.append(button)
.append(Component.text(" du gegen ", NamedTextColor.GRAY))
.append(reportedDisplayName)
.append(Component.text(String.format(": %s", report.reason()), NamedTextColor.GRAY));
});
if(reportsToOthers.isEmpty()) {
component
.appendNewline()
.append(Component.text("Du hast noch niemanden reportet.", NamedTextColor.RED))
.appendNewline()
.append(Component.text("Um jemanden zu melden, nutze /report", NamedTextColor.GRAY));
}
issuer.sendMessage(component.build());
}
public void sendReportsInfo(Player player) {
ReqResp<ReportRepository.AllReports> allReportsResponse = this.queryRepository(CraftAttackReportRepository.class).queryAllReports();
if(allReportsResponse.status() != 200) {
Main.logger().warning("Failed to request Reports: " + allReportsResponse.status());
return;
}
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text()
.append(Component.newline())
.append(Component.text("Von dir erstellte Reports: ", NamedTextColor.GOLD))
.appendNewline();
List<ReportRepository.AllReports.Report> allOpenReports = allReportsResponse.data().reports().stream()
.filter(report -> report.status() == null && report.created() != null)
.toList();
reports.forEach(report -> {
component
.append(Component.text(" - ", NamedTextColor.WHITE))
.append(
report.reported() != null
? Component.text(report.reported().username(), NamedTextColor.WHITE)
: Component.text("Unbekannt", NamedTextColor.YELLOW)
)
.append(Component.text(String.format(": %s", report.subject()), NamedTextColor.GRAY))
.clickEvent(ClickEvent.openUrl(report.url()))
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um den Report einzusehen.", NamedTextColor.GOLD)));
component.appendNewline();
});
if(allOpenReports.isEmpty()) return;
issuer.sendMessage(component.build());
player.sendMessage(
Component.text("Hey, es gibt noch ", NamedTextColor.GOLD)
.append(Component.text(allOpenReports.size(), NamedTextColor.RED))
.append(Component.text(" unbearbeitete Reports!", NamedTextColor.GOLD))
);
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(
new ReportCreatedListener(),
new ReportJoinListener()
);
}
@Override
@@ -13,6 +13,7 @@ import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
import java.util.stream.Collectors;
import java.util.stream.Stream;
@@ -46,7 +47,7 @@ class ReportCommand extends ApplianceCommand.PlayerChecked<Report> {
response = Stream.concat(
Bukkit.getOnlinePlayers().stream().map(Player::getName),
Arrays.stream(Bukkit.getOfflinePlayers()).map(OfflinePlayer::getName)
).toList();
).filter(Objects::nonNull).distinct().toList();
}
if(args.length == 2) {
@@ -0,0 +1,27 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report.listeners;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report.Report;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.core.event.ReportCreatedEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.event.EventHandler;
public class ReportCreatedListener extends ApplianceListener<Report> {
@EventHandler
public void onReport(ReportCreatedEvent event) {
OfflinePlayer reporter = Bukkit.getOfflinePlayer(event.getReport().reporter());
OfflinePlayer reported = Bukkit.getOfflinePlayer(event.getReport().reported());
Component message = Component.text(
"\uD83D\uDD14 Neuer Report von %s gegen %s: %s".formatted(reporter.getName(), reported.getName(), event.getReport().reason()),
NamedTextColor.YELLOW
);
Bukkit.getOnlinePlayers().stream()
.filter(player -> player.hasPermission("admin"))
.forEach(player -> player.sendMessage(message));
}
}
@@ -0,0 +1,19 @@
package eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report.listeners;
import eu.mhsl.craftattack.spawn.common.appliances.metaGameplay.report.Report;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Bukkit;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
public class ReportJoinListener extends ApplianceListener<Report> {
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
if(!event.getPlayer().hasPermission("admin")) return;
Bukkit.getScheduler().runTaskAsynchronously(
Main.instance(),
() -> this.getAppliance().sendReportsInfo(event.getPlayer())
);
}
}
@@ -112,6 +112,18 @@ public class Settings extends Appliance {
return clazz.cast(setting.state());
}
/** Setzt einen Wert von außen (z. B. vom Proxy), ohne die Change-Listener auszulösen. */
public <T> void setSetting(Player player, Key key, T value) {
Setting<?> setting = this.getSettings(player).stream()
.filter(s -> Objects.equals(s.getKey(), key))
.findFirst()
.orElseThrow();
if(!setting.dataType().isInstance(value))
throw new IllegalStateException("Tried to set Setting with Datatype " + value.getClass().getSimpleName() + " but expected " + setting.dataType().getSimpleName());
setting.restore(player, value);
}
public void openSettings(Player player) {
List<Setting<?>> settings = this.getSettings(player);
Inventory inventory = Bukkit.createInventory(null, this.calculateInvSize(settings), Component.text("Einstellungen"));
@@ -128,12 +140,12 @@ public class Settings extends Appliance {
if(categorizedSettings.isEmpty()) return;
for(int i = 0; i < categorizedSettings.size(); i++) {
int slot = row.get() * 9 + i % 9;
inventory.setItem(slot, categorizedSettings.get(i).buildItem());
if(i % 9 == 8) {
if(i % 9 == 0 && i != 0) {
row.incrementAndGet();
}
int slot = row.get() * 9 + i % 9;
inventory.setItem(slot, categorizedSettings.get(i).buildItem());
}
row.incrementAndGet();
});
@@ -143,12 +155,12 @@ public class Settings extends Appliance {
.toList();
for(int i = 0; i < uncategorizedSettings.size(); i++) {
int slot = row.get() * 9 + i % 9;
inventory.setItem(slot, uncategorizedSettings.get(i).buildItem());
if(i % 9 == 8) {
if(i % 9 == 0 && i != 0) {
row.incrementAndGet();
}
int slot = row.get() * 9 + i % 9;
inventory.setItem(slot, uncategorizedSettings.get(i).buildItem());
}
player.openInventory(inventory);
@@ -25,7 +25,7 @@ public class SettingsShortcutSetting extends BoolSetting implements CategorizedS
@Override
protected Boolean defaultValue() {
return false;
return true;
}
@Override
@@ -62,6 +62,12 @@ public abstract class Setting<TDataType> {
Settings.instance().invokeChangeListener(p, this.getClass());
}
@SuppressWarnings("unchecked")
public void restore(Player p, Object value) {
this.state = (TDataType) value;
this.toStorage(p.getPersistentDataContainer(), this.state);
}
public ItemStack buildItem() {
ItemStack stack = new ItemStack(this.icon(), 1);
stack.setItemMeta(this.buildMeta(stack.getItemMeta()));
@@ -0,0 +1,45 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiBoatFreecam;
import eu.mhsl.craftattack.spawn.common.appliances.tooling.acInform.AcInform;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import org.bukkit.Bukkit;
import org.bukkit.entity.Boat;
@SuppressWarnings("unused")
@Appliance.Flags(enabled = false)
public class AntiBoatFreecam extends Appliance {
private static final float MAX_YAW_OFFSET = 106.0f;
public AntiBoatFreecam() {
Bukkit.getScheduler().runTaskTimerAsynchronously(
Main.instance(),
() -> Bukkit.getOnlinePlayers().forEach(player -> {
if(!(player.getVehicle() instanceof Boat boat)) return;
if(!boat.getPassengers().getFirst().equals(player)) return;
float playerYaw = player.getYaw();
float boatYaw = boat.getYaw();
float yawDelta = wrapDegrees(playerYaw - boatYaw);
if(Math.abs(yawDelta) <= MAX_YAW_OFFSET) return;
Main.instance().getAppliance(AcInform.class).slowedNotifyAdmins(
"internal",
player.getName(),
"illegalBoatLookYaw",
yawDelta,
3000
);
}),
1L,
1L
);
}
private static float wrapDegrees(float deg) {
deg = deg % 360f;
if (deg >= 180f) deg -= 360f;
if (deg < -180f) deg += 360f;
return deg;
}
}
@@ -0,0 +1,66 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiFormattedBook;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import net.kyori.adventure.text.*;
import net.kyori.adventure.text.format.Style;
import net.kyori.adventure.text.format.TextColor;
import net.kyori.adventure.text.format.TextDecoration;
import org.bukkit.event.Listener;
import org.bukkit.inventory.meta.BookMeta;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Objects;
public class AntiFormattedBook extends Appliance {
private static final char SECTION = '\u00A7';
public boolean containsFormatting(BookMeta meta) {
if (this.hasFormattingDeep(meta.title())) return true;
if (this.hasFormattingDeep(meta.author())) return true;
for (Component c : meta.pages()) {
if (this.hasFormattingDeep(c)) return true;
}
return false;
}
private boolean hasFormattingDeep(@Nullable Component component) {
if(component == null) return false;
if (this.hastFormatting(component)) return true;
if (component instanceof TextComponent tc && tc.content().indexOf(SECTION) >= 0) return true;
if (component instanceof NBTComponent<?> nbt) {
if (nbt.separator() != null && this.hasFormattingDeep(nbt.separator())) return true;
}
for (Component child : component.children()) {
if (this.hasFormattingDeep(child)) return true;
}
return false;
}
private boolean hastFormatting(Component component) {
Style style = component.style();
TextColor color = style.color();
if (color != null) return true;
if (style.font() != null) return true;
if (style.insertion() != null && !Objects.requireNonNull(style.insertion()).isEmpty()) return true;
for (var decoration : style.decorations().entrySet()) {
if (decoration.getValue() == TextDecoration.State.TRUE) return true;
}
return style.hoverEvent() != null || style.clickEvent() != null;
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(
new BookEditListener()
);
}
}
@@ -0,0 +1,36 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiFormattedBook;
import eu.mhsl.craftattack.spawn.common.appliances.tooling.acInform.AcInform;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import net.kyori.adventure.text.Component;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerEditBookEvent;
import org.bukkit.inventory.meta.BookMeta;
import java.util.List;
class BookEditListener extends ApplianceListener<AntiFormattedBook> {
@EventHandler
public void onBookEdit(PlayerEditBookEvent event) {
Player player = event.getPlayer();
BookMeta meta = event.getNewBookMeta();
if (this.getAppliance().containsFormatting(meta)) {
Main.instance().getAppliance(AcInform.class).notifyAdmins(
"internal",
player.getName(),
"illegalBookFormatting",
1f
);
BookMeta sanitized = meta.clone();
sanitized.title(null);
sanitized.author(null);
//noinspection ResultOfMethodCallIgnored
sanitized.pages(List.of(Component.empty()));
event.setNewBookMeta(sanitized);
}
}
}
@@ -0,0 +1,78 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiIllegalBundlePicker;
import eu.mhsl.craftattack.spawn.common.appliances.tooling.acInform.AcInform;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BundleMeta;
import org.jetbrains.annotations.NotNull;
import java.util.*;
import java.util.stream.Collectors;
public class AntiIllegalBundlePicker extends Appliance {
private static final int visibleSlotsInBundle = 9;
public void trackBundle(InventoryClickEvent event) {
ItemStack bundle = Objects.requireNonNull(event.getCurrentItem());
final int rawSlot = event.getRawSlot();
final Player player = (Player) event.getWhoClicked();
final InventoryView view = event.getView();
final List<ItemStack> before = this.getBundleContents(bundle);
Bukkit.getScheduler().runTask(Main.instance(), () -> {
ItemStack afterStack = view.getItem(rawSlot);
if(afterStack == null || afterStack.getType() != Material.BUNDLE) return;
List<ItemStack> after = this.getBundleContents(afterStack);
int removedSlotIndex = this.findRemoved(before, after);
if(removedSlotIndex >= visibleSlotsInBundle) {
Main.instance().getAppliance(AcInform.class).notifyAdmins(
"internal",
player.getName(),
"illegalBundlePick",
(float) removedSlotIndex
);
}
});
}
private int findRemoved(@NotNull List<ItemStack> before, @NotNull List<ItemStack> after) {
for (int i = 0; i < Math.max(before.size(), after.size()); i++) {
ItemStack a = i < after.size() ? after.get(i) : null;
ItemStack b = i < before.size() ? before.get(i) : null;
if (b == null && a == null) continue;
if (b == null) throw new IllegalStateException("Size of bundle was smaller before pickup Action");
if (a == null) return i;
if (!a.isSimilar(b)) return i;
if (a.getAmount() != b.getAmount()) return i;
}
throw new IllegalStateException("Failed to find picked Item in bundle");
}
private List<ItemStack> getBundleContents(@NotNull ItemStack bundle) {
if (bundle.getType() != Material.BUNDLE)
throw new IllegalStateException("ItemStack is not a bundle");
BundleMeta meta = (BundleMeta) bundle.getItemMeta();
return meta.getItems().stream()
.map(ItemStack::clone)
.collect(Collectors.toCollection(ArrayList::new));
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(
new OnBundlePickListener()
);
}
}
@@ -0,0 +1,18 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiIllegalBundlePicker;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.ItemStack;
class OnBundlePickListener extends ApplianceListener<AntiIllegalBundlePicker> {
@EventHandler
public void onBundlePick(InventoryClickEvent event) {
if(!event.getAction().equals(InventoryAction.PICKUP_FROM_BUNDLE)) return;
final ItemStack bundle = event.getCurrentItem();
if (bundle == null || bundle.getType() != Material.BUNDLE) return;
this.getAppliance().trackBundle(event);
}
}
@@ -0,0 +1,16 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiIllegalSignCharacters;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class AntiIllegalSignCharacters extends Appliance {
@Override
protected @NotNull List<Listener> listeners() {
return List.of(
new SignEditListener()
);
}
}
@@ -0,0 +1,77 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiIllegalSignCharacters;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.SignChangeEvent;
import java.text.Normalizer;
import java.util.Set;
class SignEditListener extends ApplianceListener<AntiIllegalSignCharacters> {
private static final Set<Integer> ALLOWED_CHARS = Set.of(
(int)' ', (int)'.', (int)',', (int)';', (int)':', (int)'!', (int)'?',
(int)'"', (int)'\'',
(int)'(', (int)')', (int)'[', (int)']', (int)'{', (int)'}',
(int)'-', (int)'_', (int)'+', (int)'=', (int)'/', (int)'\\',
(int)'@', (int)'#', (int)'$', (int)'%', (int)'&', (int)'*',
(int)'<', (int)'>', (int)'|',
(int)'~', (int)'`', (int)'^'
);
private static final Set<Integer> ALLOWED_EXTRA = Set.of(
(int)'Ä', (int)'Ö', (int)'Ü', (int)'ä', (int)'ö', (int)'ü', (int)'ß',
(int)'€', (int)'°', (int)'µ'
);
@EventHandler
public void onSignEdit(SignChangeEvent event) {
for (int i = 0; i < 4; i++) {
Component line = event.line(i);
if (line == null) continue;
String plainString = PlainTextComponentSerializer.plainText().serialize(line);
plainString = Normalizer.normalize(plainString, Normalizer.Form.NFC);
String cleaned = filterAllowed(plainString);
event.line(i, Component.text(cleaned));
}
}
private static String filterAllowed(String s) {
StringBuilder out = new StringBuilder(s.length());
for (int off = 0; off < s.length(); ) {
int cp = s.codePointAt(off);
off += Character.charCount(cp);
if (isForbidden(cp)) continue;
if (Character.isLetterOrDigit(cp)) {
out.appendCodePoint(cp);
continue;
}
if (ALLOWED_CHARS.contains(cp) || ALLOWED_EXTRA.contains(cp)) {
out.appendCodePoint(cp);
}
}
return out.toString();
}
private static boolean isForbidden(int cp) {
// Surrogates / invalid
if (cp >= 0xD800 && cp <= 0xDFFF) return true;
// Private Use Area (Mod/Pack-Icons/Placeholder)
if (cp >= 0xE000 && cp <= 0xF8FF) return true;
// Zero-width and control characters
if (cp == 0x200B || cp == 0x200C || cp == 0x200D || cp == 0xFEFF) return true;
// BiDi-Steuerzeichen
if (cp >= 0x202A && cp <= 0x202E) return true;
if (cp >= 0x2066 && cp <= 0x2069) return true;
return cp == '§';
}
}
@@ -0,0 +1,39 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiInventoryMove;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import net.kyori.adventure.util.Ticks;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
@Appliance.Flags(enabled = false)
public class AntiInventoryMove extends Appliance {
private static final long errorTimeMargin = Ticks.SINGLE_TICK_DURATION_MS * 2;
private final Map<UUID, Long> invOpen = new ConcurrentHashMap<>();
public void setInvOpen(Player player, boolean open) {
if(open)
this.invOpen.put(player.getUniqueId(), System.currentTimeMillis());
else
this.invOpen.remove(player.getUniqueId());
}
public boolean hasInventoryOpen(Player player) {
if(!this.invOpen.containsKey(player.getUniqueId())) return false;
return this.invOpen.get(player.getUniqueId()) < System.currentTimeMillis() - errorTimeMargin;
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(
new InventoryTrackerListener(),
new InInventoryMoveListener()
);
}
}
@@ -0,0 +1,21 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiInventoryMove;
import eu.mhsl.craftattack.spawn.common.appliances.tooling.acInform.AcInform;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerInputEvent;
class InInventoryMoveListener extends ApplianceListener<AntiInventoryMove> {
@EventHandler
public void onInput(PlayerInputEvent event) {
if(!this.getAppliance().hasInventoryOpen(event.getPlayer())) return;
Main.instance().getAppliance(AcInform.class).slowedNotifyAdmins(
"internal",
event.getPlayer().getName(),
"inInventoryMove",
-1f,
3000
);
}
}
@@ -0,0 +1,23 @@
package eu.mhsl.craftattack.spawn.common.appliances.security.antiInventoryMove;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
class InventoryTrackerListener extends ApplianceListener<AntiInventoryMove> {
@EventHandler(priority = EventPriority.MONITOR)
public void onOpen(InventoryOpenEvent event) {
if(!(event.getPlayer() instanceof Player player)) return;
if(event.isCancelled()) return;
this.getAppliance().setInvOpen(player, true);
}
@EventHandler
public void onClose(InventoryCloseEvent event) {
if(!(event.getPlayer() instanceof Player player)) return;
this.getAppliance().setInvOpen(player, false);
}
}
@@ -11,14 +11,20 @@ import org.bukkit.Bukkit;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
public class AcInform extends Appliance {
private final Map<String, Map<String, Long>> violationSlowdowns = new ConcurrentHashMap<>();
public void processCommand(@NotNull String[] args) {
String anticheatName = null;
String playerName = null;
String checkName = null;
Float violationCount = null;
int notifyEvery = 0;
for(int i = 0; i < args.length; i++) {
if(!args[i].startsWith("--")) continue;
@@ -36,13 +42,32 @@ public class AcInform extends Appliance {
case "--playerName" -> playerName = value;
case "--check" -> checkName = value;
case "--violationCount" -> violationCount = value.isEmpty() ? null : Float.valueOf(value);
case "--notifyEvery" -> notifyEvery = Integer.parseInt(value);
}
}
if(notifyEvery == 0) {
this.notifyAdmins(anticheatName, playerName, checkName, violationCount);
} else {
this.slowedNotifyAdmins(anticheatName, playerName, checkName, violationCount, notifyEvery);
}
}
public void slowedNotifyAdmins(@Nullable String anticheatName, @Nullable String playerName, @Nullable String checkName, @Nullable Float violationCount, int notifyEvery) {
this.violationSlowdowns.putIfAbsent(playerName, new HashMap<>());
var slowdowns = this.violationSlowdowns.get(playerName);
if(slowdowns.containsKey(checkName)) {
if(slowdowns.get(checkName) > System.currentTimeMillis() - notifyEvery) return;
}
this.notifyAdmins(anticheatName, playerName, checkName, violationCount);
}
public void notifyAdmins(@Nullable String anticheatName, @Nullable String playerName, @Nullable String checkName, @Nullable Float violationCount) {
this.violationSlowdowns.putIfAbsent(playerName, new HashMap<>());
this.violationSlowdowns.get(playerName).put(checkName, System.currentTimeMillis());
ComponentBuilder<TextComponent, TextComponent.Builder> component = Component.text();
NamedTextColor textColor = NamedTextColor.GRAY;
@@ -85,28 +110,42 @@ public class AcInform extends Appliance {
Component.newline()
.append(Component.text("⊥ ", NamedTextColor.GRAY))
.append(Component.text("[", NamedTextColor.GRAY))
.append(Component.text("Report", NamedTextColor.GOLD))
.append(Component.text("\uD83D\uDCD6", NamedTextColor.GOLD))
.append(Component.text("]", NamedTextColor.GRAY))
.clickEvent(ClickEvent.suggestCommand(String.format("/report %s anticheat %s flagged %s", playerName, anticheatName, checkName)))
);
component.append(
Component.text(" [", NamedTextColor.GRAY)
.append(Component.text("Kick", NamedTextColor.GOLD))
.append(Component.text("\u23F1", NamedTextColor.GOLD))
.append(Component.text("]", NamedTextColor.GRAY))
.clickEvent(ClickEvent.suggestCommand(String.format("/kick %s", playerName)))
);
component.append(
Component.text(" [", NamedTextColor.GRAY)
.append(Component.text("Panic Ban", NamedTextColor.GOLD))
.append(Component.text("\uD83E\uDDB6", NamedTextColor.GOLD))
.append(Component.text("]", NamedTextColor.GRAY))
.clickEvent(ClickEvent.suggestCommand(String.format("/kickunsuspected %s", playerName)))
);
component.append(
Component.text(" [", NamedTextColor.GRAY)
.append(Component.text("\u2623", NamedTextColor.GOLD))
.append(Component.text("]", NamedTextColor.GRAY))
.clickEvent(ClickEvent.suggestCommand(String.format("/kickcrash %s", playerName)))
);
component.append(
Component.text(" [", NamedTextColor.GRAY)
.append(Component.text("\uD83D\uDD12", NamedTextColor.GOLD))
.append(Component.text("]", NamedTextColor.GRAY))
.clickEvent(ClickEvent.suggestCommand(String.format("/panicban %s", playerName)))
);
component.append(
Component.text(" [", NamedTextColor.GRAY)
.append(Component.text("Spectate/Teleport", NamedTextColor.GOLD))
.append(Component.text("\uD83D\uDC41", NamedTextColor.GOLD))
.append(Component.text("]", NamedTextColor.GRAY))
.clickEvent(ClickEvent.suggestCommand(String.format("/grim spectate %s", playerName)))
);
@@ -1,37 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.util.List;
public class AdminChat extends Appliance {
public void sendMessage(Player sender, String message) {
Component privatePrefix = Component
.text("[Admin] ", NamedTextColor.LIGHT_PURPLE)
.clickEvent(ClickEvent.suggestCommand(AdminChatCommand.commandName));
Bukkit.getOnlinePlayers().stream()
.filter(player -> player.hasPermission("admin"))
.forEach(player -> {
Component formattedMessage = Component.text()
.append(privatePrefix)
.append(sender.displayName())
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
.append(Component.text(message))
.build();
player.sendMessage(formattedMessage);
});
}
@Override
protected @NotNull List<ApplianceCommand<?>> commands() {
return List.of(new AdminChatCommand());
}
}
@@ -1,22 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.adminChat;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.jetbrains.annotations.NotNull;
class AdminChatCommand extends ApplianceCommand.PlayerChecked<AdminChat> {
public static final String commandName = "adminchat";
public AdminChatCommand() {
super(commandName);
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(!sender.hasPermission("admin")) return;
String message = String.join(" ", args);
this.getAppliance().sendMessage(this.getPlayer(), message);
}
}
@@ -1,44 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Locale;
import java.util.Objects;
public class ChatMute extends Appliance {
private static final String namespace = ChatMute.class.getSimpleName().toLowerCase(Locale.ROOT);
public static NamespacedKey mutedUntilKey = new NamespacedKey(namespace, "mutedUntilMillis".toLowerCase());
public void mutePlayer(Player player, int durationHours) {
PersistentDataContainer container = player.getPersistentDataContainer();
long mutedUntil = System.currentTimeMillis() + (long) durationHours * 60 * 60 * 1000;
container.set(ChatMute.mutedUntilKey, PersistentDataType.LONG, mutedUntil);
}
public @Nullable Long muteStatus(Player player) {
PersistentDataContainer container = player.getPersistentDataContainer();
if(!container.has(mutedUntilKey)) return null;
long mutedUntil = Objects.requireNonNull(container.get(mutedUntilKey, PersistentDataType.LONG));
if(mutedUntil < System.currentTimeMillis()) return null;
return mutedUntil;
}
@Override
protected @NotNull List<ApplianceCommand<?>> commands() {
return List.of(new MuteCommand());
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new ChatMuteListener());
}
}
@@ -1,25 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import eu.mhsl.craftattack.spawn.core.util.text.DataSizeConverter;
import io.papermc.paper.event.player.AsyncChatEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.event.EventHandler;
import org.jetbrains.annotations.Nullable;
class ChatMuteListener extends ApplianceListener<ChatMute> {
@EventHandler
public void onChat(AsyncChatEvent event) {
@Nullable Long muteDuration = this.getAppliance().muteStatus(event.getPlayer());
if(muteDuration == null) return;
event.setCancelled(true);
event.getPlayer().sendMessage(Component.text(
String.format(
"Du bist für %s gestummt!",
DataSizeConverter.formatSecondsToHumanReadable((int) ((muteDuration - System.currentTimeMillis()) / 1000))
),
NamedTextColor.RED
));
}
}
@@ -1,35 +0,0 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.chatMute;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Objects;
class MuteCommand extends ApplianceCommand<ChatMute> {
public MuteCommand() {
super("mute");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(args.length < 2) throw new Error("Syntax: mute <player> <duration in hours>");
Player player = Objects.requireNonNull(Bukkit.getPlayer(args[0]));
int durationInHours = Integer.parseInt(args[1]);
this.getAppliance().mutePlayer(player, durationInHours);
sender.sendMessage(String.format("%s wurde für %d Stunden gestummt!", player.getName(), durationInHours));
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if(args.length == 2) {
return List.of("1", "2", "4", "8", "24", "48");
}
return null;
}
}
@@ -0,0 +1,177 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.deviceFingerprinting;
import com.google.common.reflect.TypeToken;
import com.google.gson.Gson;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import net.kyori.adventure.resource.ResourcePackInfo;
import net.kyori.adventure.resource.ResourcePackRequest;
import org.bukkit.entity.Player;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerResourcePackStatusEvent;
import org.jetbrains.annotations.NotNull;
import spark.Response;
import java.io.IOException;
import java.io.InputStreamReader;
import java.lang.reflect.Type;
import java.net.URI;
import java.util.*;
@Appliance.Flags(enabled = false)
public class DeviceFingerprinting extends Appliance {
public record PackInfo(@NotNull String url, @NotNull UUID uuid, @NotNull String hash) {
private static final String failingUrl = "http://127.0.0.1:0";
public PackInfo asFailing() {
return new PackInfo(failingUrl, this.uuid, this.hash);
}
}
public enum PackStatus {
UNCACHED,
CACHED,
INVALID;
public static PackStatus fromBukkitStatus(PlayerResourcePackStatusEvent.Status status) {
return switch(status) {
case DISCARDED -> CACHED;
case FAILED_DOWNLOAD -> UNCACHED;
default -> INVALID;
};
}
}
public enum PlayerStatus {
PREPARATION,
TESTING,
FINISHED,
NEW
}
private List<PackInfo> packs;
private final Map<Player, FingerprintData> fingerprints = new WeakHashMap<>();
private final UUID basePackId = UUID.randomUUID();
@Override
public void onEnable() {
this.packs = this.readPacksFromConfig();
}
public void startFingerprinting(Player player) {
this.fingerprints.put(player, FingerprintData.create(player));
Main.logger().info(String.format("Sending base ressource-pack with id '%s' to '%s'%n", this.basePackId, player.getName()));
this.sendPack(player, new PackInfo("http://localhost:8080/api/devicefingerprinting/base.zip", this.basePackId, "3296e8bdd30b4f7cffd11c780a1dc70da2948e71"));
}
public void onPackUpdate(Player player, UUID packId, PlayerResourcePackStatusEvent.Status status) {
if(!this.fingerprints.containsKey(player)) return;
FingerprintData playerFingerprint = this.fingerprints.get(player);
if(!playerFingerprint.isInTestingOrPreparation()) return;
if(packId.equals(this.basePackId)) {
Main.logger().info(String.format("Base pack for '%s' updated: '%s'", player.getName(), status));
if(status != PlayerResourcePackStatusEvent.Status.ACCEPTED) return;
Main.logger().info(String.format("Base pack loaded successfully, sending now all packs to '%s'...", player.getName()));
playerFingerprint.setTesting();
this.packs.forEach(pack -> this.sendPack(player, pack.asFailing()));
return;
}
PackInfo pack = this.packs.stream()
.filter(packInfo -> Objects.equals(packInfo.uuid, packId))
.findAny()
.orElse(null);
if(pack == null) return;
int packIndex = this.packs.indexOf(pack);
List<PackStatus> pendingPacks = playerFingerprint.getPendingPacks();
PackStatus newPackStatus = PackStatus.fromBukkitStatus(status);
if(newPackStatus == PackStatus.INVALID) return;
pendingPacks.set(packIndex, newPackStatus);
playerFingerprint.updateFingerprint();
if(Objects.requireNonNull(playerFingerprint.getStatus()) == PlayerStatus.NEW) {
Main.logger().info(String.format("Sending fingerprint packs to Player '%s', as it is a unseen Player!", player.getName()));
this.sendNewFingerprint(player, Objects.requireNonNull(playerFingerprint.getFingerPrint()));
}
}
private void sendNewFingerprint(Player player, long fingerprintId) {
for (int i = 0; i < this.packs.size(); i++) {
if ((fingerprintId & (1L << i)) != 0) {
PackInfo pack = this.packs.get(i);
this.sendPack(player, pack);
}
}
}
public void sendPack(Player player, PackInfo pack) {
player.sendResourcePacks(
ResourcePackRequest.resourcePackRequest()
.required(true)
.packs(ResourcePackInfo.resourcePackInfo(pack.uuid, URI.create(pack.url), pack.hash))
);
}
private List<DeviceFingerprinting.PackInfo> readPacksFromConfig() {
try (InputStreamReader reader = new InputStreamReader(Objects.requireNonNull(Main.class.getResourceAsStream("/deviceFingerprinting/packs.json")))) {
Type packListType = new TypeToken<List<DeviceFingerprinting.PackInfo>>(){}.getType();
List<DeviceFingerprinting.PackInfo> packs = new Gson().fromJson(reader, packListType);
if (packs.isEmpty()) throw new IllegalStateException("No resource packs found in packs.json.");
return packs;
} catch (IOException e) {
throw new IllegalStateException("Failed to parse packs.json.", e);
}
}
@Override
public void httpApi(HttpServer.ApiBuilder apiBuilder) {
apiBuilder.rawGet(
"base.zip",
(request, response) -> this.servePack("base.zip", response)
);
for(int i = 0; i < this.packs.size(); i++) {
int packIndex = i;
apiBuilder.rawGet(
String.format("packs/%d", i),
(request, response) -> this.servePack(String.valueOf(packIndex), response)
);
}
}
private Object servePack(String name, Response response) {
try {
String resourcePath = String.format("/deviceFingerprinting/packs/%s", name);
var inputStream = Main.class.getResourceAsStream(resourcePath);
if (inputStream == null) {
throw new IllegalStateException("Pack file not found: " + resourcePath);
}
response.header("Content-Type", "application/zip");
response.header("Content-Disposition", String.format("attachment; filename=\"pack-%s.zip\"", name));
var outputStream = response.raw().getOutputStream();
inputStream.transferTo(outputStream);
outputStream.close();
return HttpServer.nothing;
} catch (IOException e) {
throw new RuntimeException(String.format("Failed to serve pack '%s'", name), e);
}
}
public List<PackInfo> getPacks() {
return this.packs;
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(
new PlayerJoinListener()
);
}
}
@@ -0,0 +1,91 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.deviceFingerprinting;
import eu.mhsl.craftattack.spawn.core.Main;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.Nullable;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
class FingerprintData {
public final Player player;
private DeviceFingerprinting.PlayerStatus status;
private @Nullable Long fingerPrint;
private final List<DeviceFingerprinting.PackStatus> pendingPacks;
int packCount = Main.instance().getAppliance(DeviceFingerprinting.class).getPacks().size();
private FingerprintData(Player player) {
this.player = player;
this.status = DeviceFingerprinting.PlayerStatus.PREPARATION;
this.fingerPrint = null;
this.pendingPacks = Arrays.asList(new DeviceFingerprinting.PackStatus[this.packCount]);
}
public static FingerprintData create(Player player) {
return new FingerprintData(player);
}
public void setTesting() {
this.status = DeviceFingerprinting.PlayerStatus.TESTING;
}
public void updateFingerprint() {
long fingerPrint = 0;
for (int i = 0; i < this.pendingPacks.size(); i++) {
var status = this.pendingPacks.get(i);
if(status == null) return;
switch (status) {
case CACHED:
fingerPrint |= 1L << i;
break;
case UNCACHED:
break;
default:
return;
}
}
if(fingerPrint == 0) {
this.status = DeviceFingerprinting.PlayerStatus.NEW;
this.fingerPrint = this.createNewFingerprint();
Main.logger().info(String.format("Player %s's was marked as a new Player!", this.player.getName()));
} else {
this.status = DeviceFingerprinting.PlayerStatus.FINISHED;
this.fingerPrint = fingerPrint;
}
Main.logger().info(String.format("Player %s's fingerprint is '%s'", this.player.getName(), fingerPrint));
}
private long createNewFingerprint() {
long id = 0;
Random random = new Random();
for (int i = 0; i < this.packCount / 2; i++) {
while (true) {
int bitIndex = random.nextInt(this.packCount);
if ((id & (1L << bitIndex)) == 0) {
id |= 1L << bitIndex;
break;
}
}
}
return id;
}
public List<DeviceFingerprinting.PackStatus> getPendingPacks() {
return this.pendingPacks;
}
public DeviceFingerprinting.PlayerStatus getStatus() {
return this.status;
}
public @Nullable Long getFingerPrint() {
return this.fingerPrint;
}
public boolean isInTestingOrPreparation() {
return this.status == DeviceFingerprinting.PlayerStatus.TESTING || this.status == DeviceFingerprinting.PlayerStatus.PREPARATION;
}
}
@@ -0,0 +1,22 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.deviceFingerprinting;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerResourcePackStatusEvent;
class PlayerJoinListener extends ApplianceListener<DeviceFingerprinting> {
@EventHandler
public void onJoin(PlayerJoinEvent event) {
this.getAppliance().startFingerprinting(event.getPlayer());
}
@EventHandler
public void onResourcePackEvent(PlayerResourcePackStatusEvent event) {
this.getAppliance().onPackUpdate(
event.getPlayer(),
event.getID(),
event.getStatus()
);
}
}
@@ -1,9 +1,14 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.kick;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.spawn.core.util.entity.PlayerUtils;
import eu.mhsl.craftattack.spawn.core.util.text.DisconnectInfo;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.util.Ticks;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -25,9 +30,36 @@ public class Kick extends Appliance {
).applyKick(player);
}
public void unsuspectedKick(@NotNull String playerName) {
Player player = Bukkit.getPlayer(playerName);
if(player == null)
throw new ApplianceCommand.Error("Player not found");
String material = Material.values()[(int)(Math.random() * Material.values().length)].name();
player.kick(Component.text("java.lang.IllegalStateException: Failed to create model for minecraft:%s".formatted(material)));
}
public void crashKick(@NotNull String playerName) {
Player player = Bukkit.getPlayer(playerName);
if(player == null)
throw new ApplianceCommand.Error("Player not found");
Bukkit.getScheduler().runTaskAsynchronously(Main.instance(), () -> {
PlayerUtils.sendCube(player, 100, Material.ENCHANTING_TABLE.createBlockData());
PlayerUtils.sendCube(player, 5, Material.DIRT.createBlockData());
});
Bukkit.getScheduler().runTaskLater(Main.instance(), () -> player.kick(Component.empty()), Ticks.TICKS_PER_SECOND * 15);
}
@Override
@NotNull
protected List<ApplianceCommand<?>> commands() {
return List.of(new KickCommand());
return List.of(
new KickCommand(),
new KickUnsuspectedCommand(),
new KickCrashCommand()
);
}
}
@@ -0,0 +1,31 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.kick;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
public class KickCrashCommand extends ApplianceCommand<Kick> {
public KickCrashCommand() {
super("kickCrash");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(args.length < 1) throw new Error("Es muss ein Spielername angegeben werden!");
this.getAppliance().crashKick(args[0]);
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
return super.tabCompleteReducer(
Bukkit.getOnlinePlayers().stream().map(Player::getName).toList(),
args
);
}
}
@@ -0,0 +1,31 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.kick;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceCommand;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.List;
public class KickUnsuspectedCommand extends ApplianceCommand<Kick> {
public KickUnsuspectedCommand() {
super("kickUnsuspected");
}
@Override
protected void execute(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) throws Exception {
if(args.length < 1) throw new Error("Es muss ein Spielername angegeben werden!");
this.getAppliance().unsuspectedKick(args[0]);
}
@Override
public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
return super.tabCompleteReducer(
Bukkit.getOnlinePlayers().stream().map(Player::getName).toList(),
args
);
}
}
@@ -0,0 +1,32 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.loginLog;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.net.InetAddress;
import java.time.Instant;
import java.util.UUID;
record LoginAttempt(
@NotNull Instant at,
@NotNull UUID uuid,
@NotNull String name,
@NotNull String ip,
boolean bedrock,
@NotNull String stage,
@NotNull String result,
@Nullable String reason
) {
static final String STAGE_PRE_LOGIN = "PRE_LOGIN";
static final String STAGE_LOGIN = "LOGIN";
static final String STAGE_WEBSITE = "WEBSITE";
static final String RESULT_ABORTED = "ABORTED";
static String ipOf(@Nullable InetAddress address) {
return address == null ? "unknown" : address.getHostAddress();
}
LoginAttempt withOutcome(@NotNull String stage, @NotNull String result, @Nullable String reason) {
return new LoginAttempt(this.at, this.uuid, this.name, this.ip, this.bedrock, stage, result, reason);
}
}
@@ -0,0 +1,196 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.loginLog;
import com.google.common.net.InetAddresses;
import eu.mhsl.craftattack.spawn.core.Main;
import eu.mhsl.craftattack.spawn.core.api.server.HttpServer;
import eu.mhsl.craftattack.spawn.core.appliance.Appliance;
import eu.mhsl.craftattack.spawn.core.database.Database;
import eu.mhsl.craftattack.spawn.core.event.LoginAttemptRecordedEvent;
import eu.mhsl.craftattack.spawn.core.event.SpawnEvent;
import eu.mhsl.craftattack.spawn.core.util.network.Networks;
import eu.mhsl.craftattack.spawn.core.util.server.Floodgate;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.Bukkit;
import org.bukkit.event.Listener;
import org.bukkit.scheduler.BukkitTask;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.net.InetAddress;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.Statement;
import java.time.Duration;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneOffset;
import java.util.ArrayList;
import java.util.List;
import java.util.Locale;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
/**
* Records every login attempt (allowed or not) with its IP address in the table login_attempts
* (schema: resources/migrations/loginLog). Basis for detecting ban evasion.
* After each insert a LoginAttemptRecordedEvent is fired on the database thread.
* The website reports signups and logins of its users via POST /api/loginlog/website.
* Never blocks or delays a login: writes run on the database thread, failures are only logged.
*/
public class LoginLog extends Appliance {
private static final int MAX_REASON_LENGTH = 255;
private static final Duration PENDING_TIMEOUT = Duration.ofSeconds(60);
private static final long TICKS_PER_MINUTE = 20L * 60;
private final Map<UUID, LoginAttempt> pendingAttempts = new ConcurrentHashMap<>();
private final List<BukkitTask> tasks = new ArrayList<>();
private Database database;
private int retentionMonths;
public LoginLog() {
super("loginLog");
}
@Override
public void onEnable() {
this.database = Main.instance().getDatabase();
if(!this.database.isAvailable()) {
Main.logger().warning("LoginLog: no database configured, login attempts are not recorded");
return;
}
this.retentionMonths = this.localConfig().getInt("retentionMonths", 16);
this.tasks.add(Bukkit.getScheduler().runTaskTimerAsynchronously(
Main.instance(), this::flushStaleAttempts, TICKS_PER_MINUTE, TICKS_PER_MINUTE
));
this.tasks.add(Bukkit.getScheduler().runTaskTimerAsynchronously(
Main.instance(), this::deleteExpired, TICKS_PER_MINUTE, TICKS_PER_MINUTE * 60 * 24
));
}
@Override
public void onDisable() {
this.tasks.forEach(BukkitTask::cancel);
}
void onPreLogin(UUID uuid, String name, @Nullable InetAddress address, String result, @Nullable Component kickMessage) {
if(!this.database.isAvailable()) return;
LoginAttempt attempt = new LoginAttempt(
Instant.now(), uuid, name, LoginAttempt.ipOf(address), Floodgate.isFloodgateUuid(uuid),
LoginAttempt.STAGE_PRE_LOGIN, result, plainText(kickMessage)
);
// allowed attempts are written after the login event, so they carry the final result
if(kickMessage == null) this.pendingAttempts.put(uuid, attempt);
else this.write(attempt);
}
void onLogin(UUID uuid, String name, @Nullable InetAddress address, String result, @Nullable Component kickMessage) {
if(!this.database.isAvailable()) return;
LoginAttempt pending = this.pendingAttempts.remove(uuid);
LoginAttempt attempt = pending != null
? pending
: new LoginAttempt(Instant.now(), uuid, name, LoginAttempt.ipOf(address), Floodgate.isFloodgateUuid(uuid), "", "", null);
this.write(attempt.withOutcome(LoginAttempt.STAGE_LOGIN, result, plainText(kickMessage)));
}
private void flushStaleAttempts() {
Instant threshold = Instant.now().minus(PENDING_TIMEOUT);
this.pendingAttempts.values().removeIf(attempt -> {
if(attempt.at().isAfter(threshold)) return false;
this.write(attempt.withOutcome(LoginAttempt.STAGE_PRE_LOGIN, LoginAttempt.RESULT_ABORTED, null));
return true;
});
}
private void write(LoginAttempt attempt) {
String network = Networks.networkOf(attempt.ip());
String sql = "INSERT INTO login_attempts (at, uuid, name, ip, network, bedrock, stage, result, reason) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?)";
this.database.execute("recording login attempt of " + attempt.name(), connection -> {
long id;
try(PreparedStatement statement = connection.prepareStatement(sql, Statement.RETURN_GENERATED_KEYS)) {
statement.setObject(1, LocalDateTime.ofInstant(attempt.at(), ZoneOffset.UTC));
statement.setString(2, attempt.uuid().toString());
statement.setString(3, attempt.name());
statement.setString(4, attempt.ip());
statement.setString(5, network);
statement.setBoolean(6, attempt.bedrock());
statement.setString(7, attempt.stage());
statement.setString(8, attempt.result());
statement.setString(9, attempt.reason());
statement.executeUpdate();
try(ResultSet keys = statement.getGeneratedKeys()) {
if(!keys.next()) return;
id = keys.getLong(1);
}
}
SpawnEvent.call(new LoginAttemptRecordedEvent(new LoginAttemptRecordedEvent.RecordedAttempt(
id, attempt.at(), attempt.uuid(), attempt.name(), network, attempt.stage(), attempt.result()
)));
});
}
private void deleteExpired() {
String sql = "DELETE FROM login_attempts WHERE at < UTC_TIMESTAMP() - INTERVAL ? MONTH";
this.database.execute("deleting expired login attempts", connection -> {
try(PreparedStatement statement = connection.prepareStatement(sql)) {
statement.setInt(1, this.retentionMonths);
int deleted = statement.executeUpdate();
if(deleted > 0) Main.logger().info(String.format("LoginLog: deleted %d expired login attempts", deleted));
}
});
}
private record WebsiteEvent(String event, String uuid, String username, String ip) {
}
private void recordWebsiteEvent(WebsiteEvent request) {
if(request == null) throw new IllegalArgumentException("Request body missing");
if(!this.database.isAvailable()) throw new IllegalStateException("No database configured");
String event = request.event() == null ? "" : request.event().trim().toUpperCase(Locale.ROOT);
if(!event.equals("SIGNUP") && !event.equals("LOGIN"))
throw new IllegalArgumentException("Field 'event' must be 'signup' or 'login'");
if(request.uuid() == null || request.uuid().isBlank())
throw new IllegalArgumentException("Field 'uuid' is required");
UUID uuid;
try {
uuid = UUID.fromString(request.uuid().trim());
} catch(IllegalArgumentException e) {
throw new IllegalArgumentException("Field 'uuid' is not a valid UUID");
}
if(request.username() == null || request.username().isBlank())
throw new IllegalArgumentException("Field 'username' is required");
if(request.ip() == null || !InetAddresses.isInetAddress(request.ip().trim()))
throw new IllegalArgumentException("Field 'ip' is not a valid IP address");
this.write(new LoginAttempt(
Instant.now(), uuid, request.username().trim(), request.ip().trim(), Floodgate.isFloodgateUuid(uuid),
LoginAttempt.STAGE_WEBSITE, event, null
));
}
@Override
public void httpApi(HttpServer.ApiBuilder apiBuilder) {
apiBuilder.post("website", WebsiteEvent.class, (request, original) -> {
this.recordWebsiteEvent(request);
return HttpServer.nothing;
});
}
private static @Nullable String plainText(@Nullable Component component) {
if(component == null) return null;
String text = PlainTextComponentSerializer.plainText().serialize(component)
.strip()
.replaceAll("\\s*\\n\\s*", " | ");
return text.length() > MAX_REASON_LENGTH ? text.substring(0, MAX_REASON_LENGTH) : text;
}
@Override
protected @NotNull List<Listener> listeners() {
return List.of(new LoginLogListener());
}
}
@@ -0,0 +1,34 @@
package eu.mhsl.craftattack.spawn.common.appliances.tooling.loginLog;
import eu.mhsl.craftattack.spawn.core.appliance.ApplianceListener;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.AsyncPlayerPreLoginEvent;
import org.bukkit.event.player.PlayerLoginEvent;
/**
* Listens on MONITOR priority, so the final result of all other checks (whitelist, bans, maintenance, ...) is recorded.
*/
class LoginLogListener extends ApplianceListener<LoginLog> {
@EventHandler(priority = EventPriority.MONITOR)
public void onPreLogin(AsyncPlayerPreLoginEvent event) {
this.getAppliance().onPreLogin(
event.getUniqueId(),
event.getName(),
event.getAddress(),
event.getLoginResult().name(),
event.getLoginResult() == AsyncPlayerPreLoginEvent.Result.ALLOWED ? null : event.kickMessage()
);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onLogin(PlayerLoginEvent event) {
this.getAppliance().onLogin(
event.getPlayer().getUniqueId(),
event.getPlayer().getName(),
event.getAddress(),
event.getResult().name(),
event.getResult() == PlayerLoginEvent.Result.ALLOWED ? null : event.kickMessage()
);
}
}
@@ -0,0 +1,5 @@
## Files originally from "TrackPack"
https://github.com/ALaggyDev/TrackPack/blob/main/README.md
Discovered by: [Laggy](https://github.com/ALaggyDev/) and [NikOverflow](https://github.com/NikOverflow)
@@ -0,0 +1,33 @@
import zipfile
import hashlib
import uuid
import json
SERVER_URL = "http://localhost:8080/api/devicefingerprinting"
packs = []
def file_sha1(path):
h = hashlib.sha1()
with open(path, "rb") as f:
for chunk in iter(lambda: f.read(8192), b""):
h.update(chunk)
return h.hexdigest()
for i in range(0, 24):
path = f"packs/{i}"
with zipfile.ZipFile(path, mode="w") as zf:
zf.writestr(
"pack.mcmeta",
'{"pack":{"pack_format":22,"supported_formats":[22,1000],"description":"pack ' + str(i) + '"}}',
)
hash = file_sha1(path)
packs.append({
"url": f"{SERVER_URL}/packs/{i}",
"uuid": str(uuid.uuid4()),
"hash": hash
})
with open("packs.json", "w") as f:
json.dump(packs, f, indent=4)
@@ -0,0 +1,122 @@
[
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/0",
"uuid": "b35f6e2f-1b50-4493-85be-fb18bd90f9bb",
"hash": "7a39af839ea6484431f7b707759546bea991d435"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/1",
"uuid": "71095b62-d5ef-4ab2-ba3b-3c1b403f5e34",
"hash": "a9192ee73df1c5cff2c188fac6e9e638a1e7b6ce"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/2",
"uuid": "a4dba0a2-f8f2-4a81-bbb2-a9a818820330",
"hash": "6b85b0eb54865dae70bbda89746d83717dc2a214"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/3",
"uuid": "79fa2dc4-8c84-45fc-a09f-d89906f0d900",
"hash": "c7abf7a316f7e8c98985e8317a8b649e824e9f79"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/4",
"uuid": "15702c9b-a22b-426d-b48a-3d65b0368e9a",
"hash": "10cd0e2c46f192deb87ac75c149827d44a713017"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/5",
"uuid": "3d702d41-8e2f-4920-8dd0-1fd2146da9fb",
"hash": "8ad517d259e800b88a38ff00ee6721d5656822f2"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/6",
"uuid": "c20a2e47-ef43-49da-a80d-adf238df3695",
"hash": "798677405a4fd678892e1cf55585c8c91f82e1e2"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/7",
"uuid": "7ce51b81-1263-4919-9f4e-bb749ffe6e2e",
"hash": "af473b8eb7572f35d307bede5f2e20f263c0d804"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/8",
"uuid": "0c70d586-fe48-4ffc-86b0-6b9ec3bfe045",
"hash": "2fb698ff88f2436637641f3b2e6792201feb5144"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/9",
"uuid": "c7af75a8-0b72-495d-a0ff-c1c40e229c13",
"hash": "cf660460798eecf451d639873cc1fedc4661db1b"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/10",
"uuid": "248dbce6-4b2a-44b5-b038-8d718b0ced99",
"hash": "a8ebe708d0f3747c76e4e5e68db5dcb561922706"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/11",
"uuid": "10979174-cb02-40eb-a754-275551ad608d",
"hash": "54961b48db1582a1a0981c8cc9be5ae0f3122cf3"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/12",
"uuid": "a361cfa7-674c-4493-a4cf-4baff851f276",
"hash": "013719dc8da79c96b45a1c5319c20bffe1a56cc9"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/13",
"uuid": "24b39bdb-ada9-40ec-9e3a-132c74b81dc6",
"hash": "206898c6b6600d2648b2d79c61fc6255b19587d9"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/14",
"uuid": "158fc5b4-be2c-4f7a-98cb-af5993adcc90",
"hash": "061b266a7c526fb3a3152a4ea70ca5592e0b503c"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/15",
"uuid": "4f9097a7-be02-48ad-919c-f292307f8490",
"hash": "45a667a0fe06246defabca14ef1271fb6db5a1ac"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/16",
"uuid": "3ce31e60-7e8a-4fb1-8c6d-da9065bea798",
"hash": "75bb12e46203d49e89aa9a826d267552372758bc"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/17",
"uuid": "cd978e5c-3de0-4ada-8ec5-3a88a305eec6",
"hash": "5b20261f7be03e83e9c52307f1408b0c5e58358c"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/18",
"uuid": "75001e58-3999-4779-a1d1-43ab161770ce",
"hash": "544420cffb6c17113c06fb49eeba892c208719d3"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/19",
"uuid": "6a7005a9-c2ca-476d-9a12-07d120ee121a",
"hash": "fcc066a4d3193b60b102e3d906ad8dc0b0fcf65b"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/20",
"uuid": "521c0d84-d82e-49ef-b096-d9b90f15aa19",
"hash": "4545835983ec7f07d02675a69181a80dc396f038"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/21",
"uuid": "c1b590c5-43fc-41e3-83c0-47f35b14f845",
"hash": "8d4c670eaefc0482734e839b72758226dde13bc3"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/22",
"uuid": "43958a18-c087-4f2b-a6ea-066231606eb1",
"hash": "004282602f7bdbb7cd7724f23aae23876f224092"
},
{
"url": "http://localhost:8080/api/devicefingerprinting/packs/23",
"uuid": "4b91ac81-9de4-4c2b-a876-47e621496d10",
"hash": "dae68eae109e08ea4c4c943905502eb331939f64"
}
]
@@ -0,0 +1 @@
!base.zip
Loaded 100 of 218 files, more files were not shown because too many files have changed in this diff. Show more