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6 Commits
Author SHA1 Message Date
jannis 7878a463d3 added commandWhitelist to proxy plugin 2026-11-12 15:48:44 +01:00
jannis e006396ed3 fixed issues with whitelist api 2026-11-07 18:49:32 +01:00
jannis 869efecee6 added move to login or craftattack 2026-11-07 15:46:40 +01:00
MineTecandClaude Opus 5.5 ad532c8b99 Umbau zu proxy: Appliances wie in spawn
Kern (Main, Config, Servers, Appliance) lädt die Appliances mute, chat und
tablist; weitere kommen in Main.APPLIANCES dazu. Plugin-ID und Datenordner
heißen jetzt proxy, Kanal craftattack:chat und chatbridge.muted bleiben.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-07 08:56:15 +01:00
MineTec 6d383eaca1 grand-event hat jetzt einen Silencer 2026-10-17 23:28:35 +02:00
MineTec 5e7b57689c Server-Symbole nur für fremde Server, Tabliste als Spectator, Warteraum statt Limbo 2026-10-17 23:09:02 +02:00
33 changed files with 1711 additions and 625 deletions

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+73 -12
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@@ -1,15 +1,59 @@
# chat-bridge
# proxy
Velocity-Plugin für CraftAttack: Chat und Tabliste gelten im ganzen Netzwerk (craftattack, arena, Limbo, Event).
Velocity verteilt jede Zeile als Systemnachricht an alle Spieler; die Backends verwerfen den Chat
Velocity-Plugin des CraftAttack-Netzwerks (craftattack, arena, Limbo, Event, Weltmuseum). Aufgebaut wie
spawn auf den Backends: Ein kleiner Kern lädt **Appliances**, jede ist ein Teil-Plugin mit eigenen
Listenern, Befehlen und eigenem Config-Abschnitt. Braucht LuckPerms auf Velocity.
| Appliance | Was | Braucht |
|---|---|---|
| `mute` | `/mute`, `/unmute`, LuckPerms-Permission `chatbridge.muted` | – |
| `chat` | öffentlicher Chat, `/msg`, `/r`, `/adminchat`, Join/Leave, Chat-Einstellungen | `mute` |
| `tablist` | Spieler anderer Server in der Tabliste | `chat` |
| `signup` | erster Server beim Join: Login-Server oder CraftAttack, je nach Anmeldung auf der Website | – |
| `commandwhitelist` | nur erlaubte Befehle sichtbar und ausführbar, Liste in `plugins/proxy/commandwhitelist/commandWhitelist.yml`, `/commandwhitelist reload` | – |
## Aufbau
```
src/main/java/eu/mhsl/craftattack/proxy/
core/ Main (Velocity-Plugin), Config, Servers
core/appliance/ Appliance, ApplianceCommand, PlayerCommand
appliances/<name>/ eine Appliance je Package
```
**Neue Appliance** (z. B. der Anmeldecheck, der zwischen Login-Server und echtem Server entscheidet):
1. Package `appliances/<name>/` mit einer Klasse `extends Appliance`.
2. `onEnable()` für den Aufbau, `listeners()` für Objekte mit `@Subscribe`, `commands()` für Befehle
(`ApplianceCommand.of("name", command, "alias")`), `onDisable()` beim Herunterfahren.
3. In `Main.APPLIANCES` eintragen. Die Reihenfolge ist die Startreihenfolge: `queryAppliance(X.class)`
geht nur für Appliances, die davor stehen.
4. Einstellungen als `<name>.<schlüssel>` in `src/main/resources/config.properties`, lesen mit
`config().string(…)`, `integer`, `bool`, `list`, `pairs`. Daten in `dataDirectory()`
(`plugins/proxy/<name>/`).
Der Name einer Appliance ist der Klassenname mit kleinem Anfangsbuchstaben (`Mute` → `mute`), änderbar
über `name()`. Schlägt `onEnable()` fehl, fällt nur diese Appliance aus und der Fehler steht im Log;
Velocity und die anderen Appliances laufen weiter. Eine Appliance, die Spieler blockieren soll, muss
deshalb selbst dafür sorgen, dass sie bei einem Fehler nicht stillschweigend alle durchlässt.
Globale Schlüssel: `disabled-appliances`, `admin-permission`, `server-symbols`, `server-where` (letztere
über `servers()` in jeder Appliance).
## Chat (`chat`, `mute`, `tablist`)
Chat und Tabliste gelten im ganzen Netzwerk. Velocity verteilt jede Zeile als Systemnachricht an alle Spieler; die Backends verwerfen den Chat
selbst („Silencer“), sonst stünde er dort doppelt.
Warum so herum: Velocity kann eine signierte Chat-Nachricht (ab 1.19.1) weder ändern noch abbrechen,
ohne den Spieler zu trennen. Der Proxy lässt sie deshalb zum Backend durch, schaut nur zu und
verteilt sie selbst.
- **Öffentlicher Chat** mit Server-Kürzel (`[Arena]`, `[Limbo]` …, der Hauptserver ohne), Namen
von Spielern im Netzwerk werden golden als `@Name` hervorgehoben und hören einen Ton.
- **Öffentlicher Chat:** Spieler auf einem anderen Server als man selbst bekommen ein dunkelgraues
Symbol vor den Namen (⛏ CraftAttack, ◎ Arena, ⌛ Warteraum, ⚄ Event, ♜ Weltmuseum; Hover: „… ist
gerade in der Arena“), Spieler vom eigenen Server keins. Gilt auch für /msg, Join/Leave und die
Tabliste. Einfache Zeichen ohne Klammern, damit sie nicht mit Rängen ([🌟], 👑, 🗡 …) verwechselt
werden. Namen von Spielern im Netzwerk werden golden als `@Name` hervorgehoben und hören einen Ton.
- **Name:** Rang-Prefixe schickt spawn (`DisplayName` → Kanal `craftattack:chat`, gilt nur solange
der Spieler auf diesem Server ist), blau mit Permission `adminmarker`, 🎮 für Bedrock.
- **/msg** (`tell`, `w`, `whisper`), **/r**, **/adminchat** (Permission `admin`).
@@ -18,10 +62,10 @@ verteilt sie selbst.
dürfen weder öffentlich noch per /msg schreiben, außer an Admins.
- **Join/Leave** nur beim Ein- und Ausloggen ins Netzwerk, nicht beim Serverwechsel.
- **Einstellungen** in `/settings` auf spawn (Join/Leave anzeigen, Erwähnungen hervorheben, Erwähnungston):
Velocity speichert sie in `plugins/chat-bridge/settings.properties` und gibt sie beim Join an spawn
Velocity speichert sie in `plugins/proxy/chat/settings.properties` und gibt sie beim Join an spawn
zurück, damit die Arena dieselben Werte zeigt. Unbekannte Spieler übernimmt Velocity nur vom
`settings-server` (craftattack), damit die Defaults der Arena keine echten Werte verdrängen.
- **Tabliste:** Spieler anderer Server stehen unten mit Server dahinter (`tab-tags`, sonst Chat-Kürzel).
`chat.settings-server` (craftattack), damit die Defaults der Arena keine echten Werte verdrängen.
- **Tabliste:** Spieler anderer Server stehen unten, mit Symbol, grau und als Spectator (kursiv).
Die Einträge vom eigenen Server schickt weiter das Backend (Skins, Spielmodus, Prefixe). Abgleich
alle 2 s und kurz nach Join, Wechsel und Quit.
- **Log:** Chat, /msg, Adminchat und Mutes stehen im Velocity-Log (`[chat]`, `[msg]`, `[adminchat]`, `[mute]`).
@@ -34,11 +78,10 @@ Silencer auf den Backends:
| limbo | EndlessJumper |
| event | Minigames (ab `develop` 8dc1659), `velocity.chat-via-proxy: true` in `resources/config.yml` |
Server ohne Silencer stehen in `unsilenced-servers`: Deren Spieler bekommen den Chat vom eigenen
Server ohne Silencer stehen in `chat.unsilenced-servers`: Deren Spieler bekommen den Chat vom eigenen
Server nicht noch einmal, dort greift der Mute aber nur für die anderen Server.
Einstellungen: `plugins/chat-bridge/config.properties` (wird beim ersten Start angelegt, kommentiert).
Braucht LuckPerms auf Velocity.
Einstellungen: `plugins/proxy/config.properties` (wird beim ersten Start angelegt, kommentiert).
## Bauen und Deploy
@@ -46,5 +89,23 @@ Java 25, Gradle-Wrapper.
```bash
./gradlew build # inkl. Tests
./gradlew uploadPlugin # nach ~/velocity/plugins/chat-bridge.jar, danach: sudo systemctl restart velocity
./gradlew uploadPlugin # nach ~/velocity/plugins/proxy.jar, danach: sudo systemctl restart velocity
```
### Umstellung von chat-bridge (einmalig)
Plugin-ID und Datenordner haben sich geändert (`chat-bridge` → `proxy`). Auf dem Proxy (10.20.9.3), bei
gestopptem Velocity:
```bash
cd ~/velocity/plugins
mkdir -p proxy/chat
mv chat-bridge/settings.properties proxy/chat/settings.properties
mv chat-bridge.jar ~/backup/ # sonst laufen beide Plugins und jede Zeile kommt doppelt
mv chat-bridge ~/backup/chat-bridge-config
```
`proxy/config.properties` legt das Plugin beim ersten Start aus der Vorlage an. Eigene Änderungen aus der
alten `config.properties` übernehmen: `unsilenced-servers`, `settings-server` und `marker-permission`
heißen jetzt `chat.…`, die übrigen Schlüssel bleiben gleich. Kanal `craftattack:chat` und die Permission
`chatbridge.muted` bleiben gleich, an spawn und an laufenden Mutes ändert sich nichts.
+2 -2
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@@ -3,7 +3,7 @@ plugins {
}
group = 'eu.mhsl.craftattack'
version = '1.1.0'
version = '2.0.0'
repositories {
mavenCentral()
@@ -47,7 +47,7 @@ tasks.register('uploadPlugin') {
doLast {
def file = jar.archiveFile.get().asFile
def checksum = file.bytes.digest('SHA-256')
def target = '/home/minecraft/velocity/plugins/chat-bridge.jar'
def target = '/home/minecraft/velocity/plugins/proxy.jar'
providers.exec {
commandLine 'scp', file.absolutePath, "minecraft@10.20.9.3:${target}.new"
}.result.get()
+1 -1
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@@ -1 +1 @@
rootProject.name = 'chat-bridge'
rootProject.name = 'proxy'
@@ -1,76 +0,0 @@
package eu.mhsl.craftattack.chatbridge;
import com.google.inject.Inject;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.proxy.ProxyInitializeEvent;
import com.velocitypowered.api.plugin.Dependency;
import com.velocitypowered.api.plugin.Plugin;
import com.velocitypowered.api.plugin.annotation.DataDirectory;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import net.luckperms.api.LuckPermsProvider;
import org.slf4j.Logger;
import java.nio.file.Path;
import java.util.concurrent.TimeUnit;
@Plugin(
id = "chat-bridge",
name = "chat-bridge",
version = "1.1.0",
description = "Serverübergreifender Chat und Tabliste: öffentlicher Chat, /msg, Adminchat, Mute, Join/Leave",
authors = {"MHSL"},
dependencies = {@Dependency(id = "luckperms")}
)
public final class ChatBridge {
/** Kanal zu spawn (Appliance NetworkChat): Rang-Prefixe und Chat-Einstellungen, Format siehe dort. */
static final ChannelIdentifier CHANNEL = MinecraftChannelIdentifier.create("craftattack", "chat");
/** Abgleich der Tablisten; nach Join, Wechsel und Quit zusätzlich kurz danach. */
static final long TAB_REFRESH_SECONDS = 2;
private final ProxyServer proxy;
private final Logger logger;
private final Path dataDirectory;
@Inject
public ChatBridge(ProxyServer proxy, Logger logger, @DataDirectory Path dataDirectory) {
this.proxy = proxy;
this.logger = logger;
this.dataDirectory = dataDirectory;
}
@Subscribe
public void onProxyInitialize(ProxyInitializeEvent event) {
Config config;
try {
config = Config.load(this.dataDirectory);
} catch (Exception e) {
this.logger.error("Konfiguration ungültig, chat-bridge ist aus", e);
return;
}
ChatSettings settings;
try {
settings = new ChatSettings(this.dataDirectory, this.logger);
} catch (Exception e) {
this.logger.error("settings.properties nicht lesbar, chat-bridge ist aus", e);
return;
}
Names names = new Names(config);
Mutes mutes = new Mutes(LuckPermsProvider.get());
Chat chat = new Chat(this.proxy, this.logger, config, names, mutes, settings);
PrivateMessages privateMessages = new PrivateMessages(this.proxy, this.logger, config, names, chat);
TabLists tabLists = new TabLists(this.proxy, config, names);
this.proxy.getChannelRegistrar().register(CHANNEL);
this.proxy.getEventManager().register(this, new ChatListener(this, this.proxy, this.logger, config, names, chat, privateMessages, settings, tabLists));
this.proxy.getScheduler().buildTask(this, tabLists::refresh).repeat(TAB_REFRESH_SECONDS, TimeUnit.SECONDS).schedule();
Commands.register(this, this.proxy, this.logger, config, names, chat, privateMessages, mutes);
this.logger.info("chat-bridge aktiv, Kürzel {}, ohne Silencer {}", config.serverTags(), config.unsilencedServers());
}
}
@@ -1,204 +0,0 @@
package eu.mhsl.craftattack.chatbridge;
import com.velocitypowered.api.command.CommandManager;
import com.velocitypowered.api.command.SimpleCommand;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.slf4j.Logger;
import java.time.Duration;
import java.util.Arrays;
import java.util.List;
import java.util.Locale;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
/** Befehle auf dem Proxy; sie greifen vor dem Backend und funktionieren damit auf jedem Server. */
final class Commands {
private Commands() {
}
static void register(Object plugin, ProxyServer proxy, Logger logger, Config config, Names names, Chat chat,
PrivateMessages privateMessages, Mutes mutes) {
CommandManager manager = proxy.getCommandManager();
// tell/w/whisper überdecken die Vanilla-Befehle, die am Mute vorbei flüstern würden
manager.register(manager.metaBuilder("msg").aliases("tell", "w", "whisper").plugin(plugin).build(),
new PlayerCommand() {
@Override
void run(Player sender, String[] args) {
if (args.length < 2) {
PrivateMessages.error(sender, "Es muss ein Spieler sowie eine Nachricht angegeben werden.");
return;
}
privateMessages.message(sender, args[0], String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
}
@Override
public List<String> suggest(Invocation invocation) {
return invocation.arguments().length <= 1 ? playerNames(proxy, invocation.arguments()) : List.of();
}
});
manager.register(manager.metaBuilder("r").plugin(plugin).build(), new PlayerCommand() {
@Override
void run(Player sender, String[] args) {
privateMessages.reply(sender, String.join(" ", args));
}
});
manager.register(manager.metaBuilder("adminchat").plugin(plugin).build(), new PlayerCommand() {
@Override
void run(Player sender, String[] args) {
if (args.length == 0) {
PrivateMessages.error(sender, "Syntax: /adminchat <Nachricht>");
return;
}
String message = String.join(" ", args);
Component line = Component.text()
.append(Component.text("[Admin] ", NamedTextColor.LIGHT_PURPLE).clickEvent(ClickEvent.suggestCommand("/adminchat ")))
.append(names.plain(sender))
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
.append(Component.text(message))
.build();
proxy.getAllPlayers().stream()
.filter(player -> player.hasPermission(config.adminPermission()))
.forEach(player -> player.sendMessage(line));
logger.info("[adminchat] {}: {}", sender.getUsername(), message);
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(config.adminPermission());
}
});
manager.register(manager.metaBuilder("mute").plugin(plugin).build(), new SimpleCommand() {
@Override
public void execute(Invocation invocation) {
String[] args = invocation.arguments();
int hours;
try {
if (args.length < 2) throw new NumberFormatException();
hours = Integer.parseInt(args[1]);
if (hours < 1) throw new NumberFormatException();
} catch (NumberFormatException e) {
invocation.source().sendMessage(Component.text("Syntax: /mute <Spieler> <Stunden>", NamedTextColor.RED));
return;
}
resolve(proxy, mutes, args[0])
.thenCompose(uuid -> mutes.mute(uuid, Duration.ofHours(hours)))
.whenComplete((ignored, error) -> {
if (error != null) {
reportError(invocation, logger, args[0], error);
return;
}
invocation.source().sendMessage(Component.text(args[0] + " wurde für " + hours + " Stunden gestummt!", NamedTextColor.GREEN));
logger.info("[mute] {} stummt {} für {} h", sourceName(invocation), args[0], hours);
});
}
@Override
public List<String> suggest(Invocation invocation) {
String[] args = invocation.arguments();
if (args.length <= 1) return playerNames(proxy, args);
if (args.length == 2) return List.of("1", "2", "4", "8", "24", "48");
return List.of();
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(config.adminPermission());
}
});
manager.register(manager.metaBuilder("unmute").plugin(plugin).build(), new SimpleCommand() {
@Override
public void execute(Invocation invocation) {
String[] args = invocation.arguments();
if (args.length != 1) {
invocation.source().sendMessage(Component.text("Syntax: /unmute <Spieler>", NamedTextColor.RED));
return;
}
resolve(proxy, mutes, args[0])
.thenCompose(mutes::unmute)
.whenComplete((wasMuted, error) -> {
if (error != null) {
reportError(invocation, logger, args[0], error);
return;
}
if (!wasMuted) {
invocation.source().sendMessage(Component.text(args[0] + " war nicht gestummt.", NamedTextColor.GRAY));
return;
}
invocation.source().sendMessage(Component.text(args[0] + " ist nicht mehr gestummt.", NamedTextColor.GREEN));
logger.info("[mute] {} hebt Mute von {} auf", sourceName(invocation), args[0]);
});
}
@Override
public List<String> suggest(Invocation invocation) {
return invocation.arguments().length <= 1 ? playerNames(proxy, invocation.arguments()) : List.of();
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(config.adminPermission());
}
});
}
private static void reportError(SimpleCommand.Invocation invocation, Logger logger, String name, Throwable error) {
Throwable cause = error instanceof CompletionException && error.getCause() != null ? error.getCause() : error;
if (cause instanceof UnknownPlayerException) {
invocation.source().sendMessage(Component.text("Der Spieler " + name + " ist unbekannt.", NamedTextColor.RED));
return;
}
invocation.source().sendMessage(Component.text("Konnte nicht gespeichert werden, siehe Velocity-Log.", NamedTextColor.RED));
logger.error("[mute] Fehler für {}", name, cause);
}
private static final class UnknownPlayerException extends RuntimeException {
UnknownPlayerException(String name) {
super("unbekannt: " + name);
}
}
/** Online zuerst über den Proxy, sonst über LuckPerms (Spieler, die schon mal da waren). */
private static CompletableFuture<UUID> resolve(ProxyServer proxy, Mutes mutes, String name) {
return proxy.getPlayer(name)
.map(player -> CompletableFuture.completedFuture(player.getUniqueId()))
.orElseGet(() -> mutes.lookup(name).thenApply(uuid -> {
if (uuid == null) throw new UnknownPlayerException(name);
return uuid;
}));
}
private static List<String> playerNames(ProxyServer proxy, String[] args) {
String start = args.length == 0 ? "" : args[0].toLowerCase(Locale.ROOT);
return proxy.getAllPlayers().stream()
.map(Player::getUsername)
.filter(name -> name.toLowerCase(Locale.ROOT).startsWith(start))
.sorted(String.CASE_INSENSITIVE_ORDER)
.toList();
}
private static String sourceName(SimpleCommand.Invocation invocation) {
return invocation.source() instanceof Player player ? player.getUsername() : "Konsole";
}
/** Befehl nur für Spieler, nicht für die Konsole. */
private abstract static class PlayerCommand implements SimpleCommand {
abstract void run(Player sender, String[] args);
@Override
public void execute(Invocation invocation) {
if (invocation.source() instanceof Player player) run(player, invocation.arguments());
else invocation.source().sendMessage(Component.text("Nur für Spieler."));
}
}
}
@@ -1,73 +0,0 @@
package eu.mhsl.craftattack.chatbridge;
import java.io.IOException;
import java.io.InputStream;
import java.io.Reader;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Properties;
import java.util.Set;
import java.util.stream.Collectors;
/**
* Einstellungen aus {@code plugins/chat-bridge/config.properties}. Fehlt die Datei, wird die
* kommentierte Vorlage aus dem JAR geschrieben.
*/
record Config(
Map<String, String> serverTags,
Map<String, String> tabTags,
Set<String> unsilencedServers,
String settingsServer,
String adminPermission,
String markerPermission
) {
static Config load(Path dataDirectory) throws IOException {
Path file = dataDirectory.resolve("config.properties");
if (Files.notExists(file)) {
Files.createDirectories(dataDirectory);
try (InputStream template = Config.class.getResourceAsStream("/config.properties")) {
if (template == null) throw new IOException("config.properties fehlt im JAR");
Files.copy(template, file);
}
}
Properties properties = new Properties();
try (Reader reader = Files.newBufferedReader(file, StandardCharsets.UTF_8)) {
properties.load(reader);
}
return fromProperties(properties);
}
static Config fromProperties(Properties p) {
return new Config(
pairs(p.getProperty("server-tags", "")),
pairs(p.getProperty("tab-tags", "")),
Set.copyOf(split(p.getProperty("unsilenced-servers", ""))),
p.getProperty("settings-server", "craftattack").trim(),
p.getProperty("admin-permission", "admin").trim(),
p.getProperty("marker-permission", "adminmarker").trim()
);
}
private static Map<String, String> pairs(String value) {
Map<String, String> pairs = new HashMap<>();
for (String entry : split(value)) {
int separator = entry.indexOf('=');
if (separator <= 0) throw new IllegalArgumentException("'" + entry + "' braucht Server=Kürzel");
pairs.put(entry.substring(0, separator).trim(), entry.substring(separator + 1).trim());
}
return Map.copyOf(pairs);
}
private static List<String> split(String value) {
return Arrays.stream(value.split("\\|"))
.map(String::trim)
.filter(entry -> !entry.isEmpty())
.collect(Collectors.toList());
}
}
@@ -1,84 +0,0 @@
package eu.mhsl.craftattack.chatbridge;
import net.luckperms.api.LuckPerms;
import net.luckperms.api.model.user.User;
import net.luckperms.api.node.Node;
import net.luckperms.api.node.NodeType;
import net.luckperms.api.node.types.PermissionNode;
import java.time.Duration;
import java.time.Instant;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
/**
* Mute als zeitlich begrenzte LuckPerms-Permission {@value #NODE}. Liegt damit in der gemeinsamen
* MariaDB, gilt auf allen Servern und läuft von selbst ab.
*/
final class Mutes {
static final String NODE = "chatbridge.muted";
private final LuckPerms luckPerms;
Mutes(LuckPerms luckPerms) {
this.luckPerms = luckPerms;
}
/** Ende des Mutes eines online Spielers, leer wenn nicht gestummt. */
Optional<Instant> mutedUntil(UUID player) {
User user = this.luckPerms.getUserManager().getUser(player);
if (user == null) return Optional.empty();
return user.getNodes(NodeType.PERMISSION).stream()
.filter(node -> node.getPermission().equals(NODE) && node.getValue())
.filter(node -> node.hasExpiry() && !node.hasExpired())
.map(Node::getExpiry)
.filter(Objects::nonNull)
.max(Instant::compareTo);
}
CompletableFuture<Void> mute(UUID player, Duration duration) {
return this.modify(player, user -> {
user.data().clear(node -> node.getKey().equals(NODE));
user.data().add(PermissionNode.builder(NODE).expiry(duration).build());
});
}
/** true, wenn ein (noch laufender) Mute entfernt wurde. */
CompletableFuture<Boolean> unmute(UUID player) {
AtomicBoolean wasMuted = new AtomicBoolean();
return this.modify(player, user -> {
wasMuted.set(user.getNodes(NodeType.PERMISSION).stream()
.anyMatch(node -> node.getPermission().equals(NODE) && !node.hasExpired()));
user.data().clear(node -> node.getKey().equals(NODE));
}).thenApply(ignored -> wasMuted.get());
}
CompletableFuture<UUID> lookup(String name) {
return this.luckPerms.getUserManager().lookupUniqueId(name);
}
private CompletableFuture<Void> modify(UUID player, Consumer<User> action) {
User online = this.luckPerms.getUserManager().getUser(player);
if (online == null) return this.luckPerms.getUserManager().modifyUser(player, action);
action.accept(online);
return this.luckPerms.getUserManager().saveUser(online);
}
/** „2 Stunden 5 Minuten“, unter einer Minute „weniger als eine Minute“. */
static String format(Duration duration) {
long hours = duration.toHours();
long minutes = duration.toMinutesPart();
if (hours == 0 && minutes == 0) return "weniger als eine Minute";
StringBuilder text = new StringBuilder();
if (hours > 0) text.append(hours).append(hours == 1 ? " Stunde" : " Stunden");
if (minutes > 0) {
if (!text.isEmpty()) text.append(' ');
text.append(minutes).append(minutes == 1 ? " Minute" : " Minuten");
}
return text.toString();
}
}
@@ -0,0 +1,62 @@
package eu.mhsl.craftattack.proxy.appliances.chat;
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
import com.velocitypowered.api.proxy.messages.MinecraftChannelIdentifier;
import eu.mhsl.craftattack.proxy.appliances.mute.Mute;
import eu.mhsl.craftattack.proxy.core.appliance.Appliance;
import eu.mhsl.craftattack.proxy.core.appliance.ApplianceCommand;
import java.util.List;
import java.util.concurrent.TimeUnit;
/**
* Chat im ganzen Netzwerk: öffentlicher Chat, /msg, /r, /adminchat, Join/Leave und die
* Chat-Einstellungen. Velocity verteilt jede Zeile als Systemnachricht; die Backends verwerfen den
* Chat selbst („Silencer“), sonst stünde er dort doppelt. Braucht die Appliance {@link Mute}.
*/
public final class Chat extends Appliance {
/** Kanal zu spawn (Appliance NetworkChat): Rang-Prefixe und Chat-Einstellungen, Format siehe dort. */
static final ChannelIdentifier CHANNEL = MinecraftChannelIdentifier.create("craftattack", "chat");
private ChatConfig config;
private ChatSettings settings;
private Names names;
private PublicChat publicChat;
private PrivateMessages privateMessages;
@Override
protected void onEnable() throws Exception {
this.config = ChatConfig.from(this.config());
this.settings = new ChatSettings(this.dataDirectory(), this.logger());
Mute mute = this.queryAppliance(Mute.class);
this.names = new Names(this.servers(), this.config);
this.publicChat = new PublicChat(this.proxy(), this.logger(), this.config, this.names, mute, this.settings);
this.privateMessages = new PrivateMessages(this.proxy(), this.logger(), this.plugin().adminPermission(), this.names, mute);
this.proxy().getChannelRegistrar().register(CHANNEL);
this.logger().info("chat: ohne Silencer {}", this.config.unsilencedServers());
}
@Override
protected void onDisable() {
this.proxy().getChannelRegistrar().unregister(CHANNEL);
}
@Override
protected List<Object> listeners() {
return List.of(new ChatListener(this, this.logger(), this.config, this.names, this.publicChat, this.privateMessages, this.settings));
}
@Override
protected List<ApplianceCommand> commands() {
return ChatCommands.create(this.proxy(), this.logger(), this.plugin().adminPermission(), this.names, this.privateMessages);
}
/** Namen samt Rang-Prefix und Server-Symbol, auch für andere Appliances (Tabliste). */
public Names names() {
return this.names;
}
void later(Runnable runnable, long delayMillis) {
this.task(runnable).delay(delayMillis, TimeUnit.MILLISECONDS).schedule();
}
}
@@ -0,0 +1,74 @@
package eu.mhsl.craftattack.proxy.appliances.chat;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import eu.mhsl.craftattack.proxy.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.proxy.core.appliance.PlayerCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.slf4j.Logger;
import java.util.Arrays;
import java.util.List;
/** /msg, /r und /adminchat; sie greifen auf dem Proxy vor dem Backend und funktionieren damit auf jedem Server. */
final class ChatCommands {
private ChatCommands() {
}
static List<ApplianceCommand> create(ProxyServer proxy, Logger logger, String adminPermission, Names names,
PrivateMessages privateMessages) {
// tell/w/whisper überdecken die Vanilla-Befehle, die am Mute vorbei flüstern würden
ApplianceCommand msg = ApplianceCommand.of("msg", new PlayerCommand() {
@Override
protected void run(Player sender, String[] args) {
if (args.length < 2) {
PrivateMessages.error(sender, "Es muss ein Spieler sowie eine Nachricht angegeben werden.");
return;
}
privateMessages.message(sender, args[0], String.join(" ", Arrays.copyOfRange(args, 1, args.length)));
}
@Override
public List<String> suggest(Invocation invocation) {
return invocation.arguments().length <= 1 ? playerNames(proxy, invocation.arguments()) : List.of();
}
}, "tell", "w", "whisper");
ApplianceCommand reply = ApplianceCommand.of("r", new PlayerCommand() {
@Override
protected void run(Player sender, String[] args) {
privateMessages.reply(sender, String.join(" ", args));
}
});
ApplianceCommand adminChat = ApplianceCommand.of("adminchat", new PlayerCommand() {
@Override
protected void run(Player sender, String[] args) {
if (args.length == 0) {
PrivateMessages.error(sender, "Syntax: /adminchat <Nachricht>");
return;
}
String message = String.join(" ", args);
Component line = Component.text()
.append(Component.text("[Admin] ", NamedTextColor.LIGHT_PURPLE).clickEvent(ClickEvent.suggestCommand("/adminchat ")))
.append(names.plain(sender))
.append(Component.text(" > ", NamedTextColor.DARK_GRAY))
.append(Component.text(message))
.build();
proxy.getAllPlayers().stream()
.filter(player -> player.hasPermission(adminPermission))
.forEach(player -> player.sendMessage(line));
logger.info("[adminchat] {}: {}", sender.getUsername(), message);
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(adminPermission);
}
});
return List.of(msg, reply, adminChat);
}
}
@@ -0,0 +1,16 @@
package eu.mhsl.craftattack.proxy.appliances.chat;
import eu.mhsl.craftattack.proxy.core.Config;
import java.util.Set;
/** Abschnitt {@code chat.*} der config.properties. */
record ChatConfig(Set<String> unsilencedServers, String settingsServer, String markerPermission) {
static ChatConfig from(Config section) {
return new ChatConfig(
Set.copyOf(section.list("unsilenced-servers")),
section.string("settings-server", "craftattack"),
section.string("marker-permission", "adminmarker")
);
}
}
@@ -1,4 +1,4 @@
package eu.mhsl.craftattack.chatbridge;
package eu.mhsl.craftattack.proxy.appliances.chat;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
@@ -9,7 +9,6 @@ import com.velocitypowered.api.event.connection.PluginMessageEvent;
import com.velocitypowered.api.event.player.PlayerChatEvent;
import com.velocitypowered.api.event.player.ServerPostConnectEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.ServerConnection;
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
import org.slf4j.Logger;
@@ -17,35 +16,30 @@ import org.slf4j.Logger;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
final class ChatListener {
/** Join-Meldung erst nach dieser Zeit, damit das Backend die Rang-Prefixe schon geschickt hat. */
private static final long JOIN_DELAY_MS = 1000;
private final Object plugin;
private final ProxyServer proxy;
private final Logger logger;
private final Names names;
private final Chat chat;
private final Logger logger;
private final ChatConfig config;
private final Names names;
private final PublicChat publicChat;
private final PrivateMessages privateMessages;
private final ChatSettings settings;
private final Config config;
private final TabLists tabLists;
/** Wer eine Join-Meldung bekommen hat, bekommt beim Verlassen auch eine. */
private final Set<UUID> announced = new HashSet<>();
ChatListener(Object plugin, ProxyServer proxy, Logger logger, Config config, Names names, Chat chat,
PrivateMessages privateMessages, ChatSettings settings, TabLists tabLists) {
this.plugin = plugin;
this.proxy = proxy;
this.logger = logger;
this.names = names;
ChatListener(Chat chat, Logger logger, ChatConfig config, Names names, PublicChat publicChat, PrivateMessages privateMessages,
ChatSettings settings) {
this.chat = chat;
this.logger = logger;
this.config = config;
this.names = names;
this.publicChat = publicChat;
this.privateMessages = privateMessages;
this.settings = settings;
this.config = config;
this.tabLists = tabLists;
}
/**
@@ -54,12 +48,12 @@ final class ChatListener {
*/
@Subscribe
public void onChat(PlayerChatEvent event) {
this.chat.handle(event.getPlayer(), event.getMessage());
this.publicChat.handle(event.getPlayer(), event.getMessage());
}
@Subscribe
public void onPluginMessage(PluginMessageEvent event) {
if (!event.getIdentifier().equals(ChatBridge.CHANNEL)) return;
if (!event.getIdentifier().equals(Chat.CHANNEL)) return;
event.setResult(PluginMessageEvent.ForwardResult.handled());
// Nur Backends dürfen Prefixe setzen, ein Client könnte sich sonst einen eigenen geben
if (!(event.getSource() instanceof ServerConnection connection)) return;
@@ -107,21 +101,19 @@ final class ChatListener {
out.writeBoolean(values.joinAndLeave());
out.writeBoolean(values.highlightMentions());
out.writeBoolean(values.mentionSound());
connection.sendPluginMessage(ChatBridge.CHANNEL, out.toByteArray());
connection.sendPluginMessage(Chat.CHANNEL, out.toByteArray());
}
@Subscribe
public void onServerPostConnect(ServerPostConnectEvent event) {
Player player = event.getPlayer();
this.tabLists.reset(player.getUniqueId());
this.refreshTabListsSoon();
if (event.getPreviousServer() != null) return;
this.proxy.getScheduler().buildTask(this.plugin, () -> {
Player player = event.getPlayer();
this.chat.later(() -> {
synchronized (this.announced) {
if (!player.isActive() || !this.announced.add(player.getUniqueId())) return;
}
this.chat.announceJoin(player);
}).delay(JOIN_DELAY_MS, TimeUnit.MILLISECONDS).schedule();
this.publicChat.announceJoin(player);
}, JOIN_DELAY_MS);
}
@Subscribe
@@ -131,13 +123,8 @@ final class ChatListener {
synchronized (this.announced) {
wasAnnounced = this.announced.remove(player.getUniqueId());
}
if (wasAnnounced) this.chat.announceLeave(player);
if (wasAnnounced) this.publicChat.announceLeave(player);
this.names.forget(player.getUniqueId());
this.privateMessages.forget(player.getUniqueId());
this.refreshTabListsSoon();
}
private void refreshTabListsSoon() {
this.proxy.getScheduler().buildTask(this.plugin, this.tabLists::refresh).delay(500, TimeUnit.MILLISECONDS).schedule();
}
}
@@ -1,4 +1,4 @@
package eu.mhsl.craftattack.chatbridge;
package eu.mhsl.craftattack.proxy.appliances.chat;
import org.slf4j.Logger;
@@ -17,7 +17,7 @@ import java.util.concurrent.ConcurrentHashMap;
/**
* Chat-Einstellungen der Spieler, Quelle der Wahrheit für das ganze Netzwerk. Geändert werden sie in
* {@code /settings} auf einem spawn-Server, der sie herschickt; beim Join bekommt spawn die
* gespeicherten Werte zurück. Gespeichert in {@code plugins/chat-bridge/settings.properties}.
* gespeicherten Werte zurück. Gespeichert in {@code plugins/proxy/chat/settings.properties}.
*/
final class ChatSettings {
record Values(boolean joinAndLeave, boolean highlightMentions, boolean mentionSound) {
@@ -76,7 +76,7 @@ final class ChatSettings {
try {
Files.createDirectories(this.file.getParent());
try (Writer writer = Files.newBufferedWriter(temporary, StandardCharsets.UTF_8)) {
properties.store(writer, "chat-bridge: UUID=Join/Leave,Erwähnungen hervorheben,Erwähnungston");
properties.store(writer, "chat: UUID=Join/Leave,Erwähnungen hervorheben,Erwähnungston");
}
Files.move(temporary, this.file, StandardCopyOption.REPLACE_EXISTING, StandardCopyOption.ATOMIC_MOVE);
} catch (IOException e) {
@@ -1,7 +1,7 @@
package eu.mhsl.craftattack.chatbridge;
package eu.mhsl.craftattack.proxy.appliances.chat;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import eu.mhsl.craftattack.proxy.core.Servers;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.ClickEvent;
@@ -17,19 +17,21 @@ import java.util.concurrent.ConcurrentHashMap;
/**
* Baut den Namen eines Spielers für den Chat: Rang-Prefixe vom Backend, 🎮 für Bedrock und den
* Namen, blau für Admins. Die Prefixe schickt das Backend (spawn) über {@link ChatBridge#CHANNEL};
* Namen, blau für Admins. Die Prefixe schickt das Backend (spawn) über {@link Chat#CHANNEL};
* sie gelten nur, solange der Spieler auf genau diesem Server ist.
*/
final class Names {
public final class Names {
private static final TextColor ADMIN = TextColor.color(0x00FFFF);
private record Prefix(String server, Component component) {
}
private final Config config;
private final Servers servers;
private final ChatConfig config;
private final Map<UUID, Prefix> prefixes = new ConcurrentHashMap<>();
Names(Config config) {
Names(Servers servers, ChatConfig config) {
this.servers = servers;
this.config = config;
}
@@ -43,11 +45,16 @@ final class Names {
}
/** Name ohne Klick, z. B. für die eigene Seite einer Privatnachricht. */
Component plain(Player player) {
public Component plain(Player player) {
return this.plain(player, NamedTextColor.WHITE);
}
/** Name ohne Klick; {@code color} gilt für Nicht-Admins. */
public Component plain(Player player, TextColor color) {
TextComponent.Builder name = Component.text();
Prefix prefix = this.prefixes.get(player.getUniqueId());
String server = player.getCurrentServer().map(ServerConnection::getServerInfo).map(info -> info.getName()).orElse(null);
String server = Servers.of(player);
if (prefix != null && Objects.equals(prefix.server(), server)) {
name.append(prefix.component()).append(Component.space());
}
@@ -60,17 +67,34 @@ final class Names {
}
boolean marked = player.hasPermission(this.config.markerPermission());
name.append(Component.text(player.getUsername(), marked ? ADMIN : NamedTextColor.WHITE));
name.append(Component.text(player.getUsername(), marked ? ADMIN : color));
return name.build();
}
/** Name mit Hover und Klick, der {@code /msg <name>} vorschlägt. */
Component clickable(Player player) {
public Component clickable(Player player) {
return this.plain(player)
.hoverEvent(HoverEvent.showText(Component.text("Klicke, um " + player.getUsername() + " zu schreiben", NamedTextColor.GOLD)))
.clickEvent(ClickEvent.suggestCommand("/msg " + player.getUsername() + " "));
}
/**
* Symbol des Servers, auf dem {@code player} ist, samt Leerzeichen; leer, wenn der Betrachter auf
* demselben Server ist oder der Server kein Symbol hat.
*/
public Component marker(Player player, @Nullable String viewerServer) {
String server = Servers.of(player);
if (server == null || server.equals(viewerServer)) return Component.empty();
String symbol = this.servers.symbol(server);
if (symbol == null) return Component.empty();
String where = this.servers.where(server);
return Component.text()
.append(Component.text(symbol, NamedTextColor.DARK_GRAY)
.hoverEvent(HoverEvent.showText(Component.text(player.getUsername() + " ist gerade " + where, NamedTextColor.GRAY))))
.append(Component.space())
.build();
}
/** Floodgate vergibt Bedrock-Spielern UUIDs, deren obere 64 Bit null sind. */
static boolean isBedrock(UUID uuid) {
return uuid.getMostSignificantBits() == 0;
@@ -1,7 +1,9 @@
package eu.mhsl.craftattack.chatbridge;
package eu.mhsl.craftattack.proxy.appliances.chat;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import eu.mhsl.craftattack.proxy.appliances.mute.Mute;
import eu.mhsl.craftattack.proxy.core.Servers;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.event.ClickEvent;
@@ -30,17 +32,17 @@ final class PrivateMessages {
private final ProxyServer proxy;
private final Logger logger;
private final Config config;
private final String adminPermission;
private final Names names;
private final Chat chat;
private final Mute mute;
private final Map<UUID, List<Conversation>> replyMapping = new ConcurrentHashMap<>();
PrivateMessages(ProxyServer proxy, Logger logger, Config config, Names names, Chat chat) {
PrivateMessages(ProxyServer proxy, Logger logger, String adminPermission, Names names, Mute mute) {
this.proxy = proxy;
this.logger = logger;
this.config = config;
this.adminPermission = adminPermission;
this.names = names;
this.chat = chat;
this.mute = mute;
}
void forget(UUID player) {
@@ -130,7 +132,7 @@ final class PrivateMessages {
private void whisper(Player sender, Player receiver, String message) {
// Gestummte dürfen nur noch Admins schreiben
if (!receiver.hasPermission(this.config.adminPermission()) && this.chat.denyMuted(sender)) {
if (!receiver.hasPermission(this.adminPermission) && this.mute.denyMuted(sender)) {
this.logger.info("[msg] {} -> {} (gestummt): {}", sender.getUsername(), receiver.getUsername(), message);
return;
}
@@ -149,11 +151,13 @@ final class PrivateMessages {
.append(PREFIX.clickEvent(ClickEvent.suggestCommand("/msg " + receiver.getUsername() + " ")))
.append(this.names.plain(sender))
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(this.names.marker(receiver, Servers.of(sender)))
.append(this.names.clickable(receiver))
.append(Component.text(" > ", NamedTextColor.GRAY))
.append(Component.text(message)));
receiver.sendMessage(Component.text()
.append(PREFIX.clickEvent(ClickEvent.suggestCommand("/msg " + sender.getUsername() + " ")))
.append(this.names.marker(sender, Servers.of(receiver)))
.append(this.names.clickable(sender))
.append(Component.text(" zu ", NamedTextColor.GRAY))
.append(this.names.plain(receiver))
@@ -1,24 +1,21 @@
package eu.mhsl.craftattack.chatbridge;
package eu.mhsl.craftattack.proxy.appliances.chat;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.ServerConnection;
import eu.mhsl.craftattack.proxy.appliances.mute.Mute;
import eu.mhsl.craftattack.proxy.core.Servers;
import net.kyori.adventure.key.Key;
import net.kyori.adventure.sound.Sound;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.TextComponent;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.format.TextColor;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger;
import java.time.Duration;
import java.time.Instant;
import java.util.HashMap;
import java.util.LinkedHashSet;
import java.util.Locale;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@@ -27,7 +24,7 @@ import java.util.regex.Pattern;
* Öffentlicher Chat: Velocity schickt jede Zeile als Systemnachricht an alle Spieler im Netzwerk.
* Die Backends verwerfen den Chat selbst (spawn, Limbo), sonst stünde er dort doppelt.
*/
final class Chat {
final class PublicChat {
private static final TextColor GRAY = TextColor.color(0x808080);
private static final TextColor SILVER = TextColor.color(0xC0C0C0);
/** Wort mit optionalem @ davor und Satzzeichen dahinter; Bedrock-Namen beginnen mit einem Punkt. */
@@ -36,35 +33,41 @@ final class Chat {
private final ProxyServer proxy;
private final Logger logger;
private final Config config;
private final ChatConfig config;
private final Names names;
private final Mutes mutes;
private final Mute mute;
private final ChatSettings settings;
Chat(ProxyServer proxy, Logger logger, Config config, Names names, Mutes mutes, ChatSettings settings) {
PublicChat(ProxyServer proxy, Logger logger, ChatConfig config, Names names, Mute mute, ChatSettings settings) {
this.proxy = proxy;
this.logger = logger;
this.config = config;
this.names = names;
this.mutes = mutes;
this.mute = mute;
this.settings = settings;
}
void handle(Player sender, String message) {
String server = serverOf(sender);
if (this.denyMuted(sender)) {
String server = Servers.of(sender);
if (this.mute.denyMuted(sender)) {
this.logger.info("[chat] [{}] {} (gestummt): {}", server, sender.getUsername(), message);
return;
}
Set<Player> mentioned = new LinkedHashSet<>();
Component highlighted = this.line(server, sender, this.body(message, mentioned));
Component plain = this.line(server, sender, Component.text(message));
Component highlighted = this.body(message, mentioned);
Component plain = Component.text(message);
Component name = this.names.clickable(sender);
for (Player player : this.proxy.getAllPlayers()) {
if (server != null && this.config.unsilencedServers().contains(server) && server.equals(serverOf(player))) continue;
String viewerServer = Servers.of(player);
if (server != null && this.config.unsilencedServers().contains(server) && server.equals(viewerServer)) continue;
ChatSettings.Values values = this.settings.of(player.getUniqueId());
player.sendMessage(values.highlightMentions() ? highlighted : plain);
player.sendMessage(Component.text()
.append(this.names.marker(sender, viewerServer))
.append(name)
.append(Component.text(" > ", GRAY))
.append((values.highlightMentions() ? highlighted : plain).colorIfAbsent(SILVER)));
if (mentioned.contains(player) && !player.equals(sender) && values.mentionSound()) player.playSound(MENTION);
}
@@ -72,42 +75,18 @@ final class Chat {
}
void announceJoin(Player player) {
this.announce(Component.text(">>> ", NamedTextColor.GREEN).append(this.names.clickable(player)));
this.announce(player, Component.text(">>> ", NamedTextColor.GREEN));
}
void announceLeave(Player player) {
this.announce(Component.text("<<< ", NamedTextColor.RED).append(this.names.clickable(player)));
this.announce(player, Component.text("<<< ", NamedTextColor.RED));
}
private void announce(Component line) {
private void announce(Player subject, Component arrow) {
Component name = this.names.clickable(subject);
this.proxy.getAllPlayers().stream()
.filter(player -> this.settings.of(player.getUniqueId()).joinAndLeave())
.forEach(player -> player.sendMessage(line));
}
private Component line(@Nullable String server, Player sender, Component body) {
return Component.text()
.append(this.tag(server))
.append(this.names.clickable(sender))
.append(Component.text(" > ", GRAY))
.append(body.colorIfAbsent(SILVER))
.build();
}
/** Meldet einem gestummten Spieler die Restzeit; true, wenn er gestummt ist. */
boolean denyMuted(Player player) {
Optional<Instant> until = this.mutes.mutedUntil(player.getUniqueId());
if (until.isEmpty()) return false;
player.sendMessage(Component.text(
"Du bist für " + Mutes.format(Duration.between(Instant.now(), until.get())) + " gestummt!",
NamedTextColor.RED));
return true;
}
private Component tag(@Nullable String server) {
String tag = server == null ? null : this.config.serverTags().get(server);
if (tag == null) return Component.empty();
return Component.text("[" + tag + "] ", NamedTextColor.DARK_GRAY);
.forEach(player -> player.sendMessage(arrow.append(this.names.marker(subject, Servers.of(player))).append(name)));
}
/** Text der Nachricht; Namen von Spielern im Netzwerk werden golden als @Name hervorgehoben. */
@@ -136,8 +115,4 @@ final class Chat {
boolean endOk = matcher.end() == message.length() || Character.isWhitespace(message.charAt(matcher.end()));
return startOk && endOk;
}
static @Nullable String serverOf(Player player) {
return player.getCurrentServer().map(ServerConnection::getServerInfo).map(info -> info.getName()).orElse(null);
}
}
@@ -0,0 +1,95 @@
package eu.mhsl.craftattack.proxy.appliances.commandwhitelist;
import com.mojang.brigadier.tree.CommandNode;
import com.mojang.brigadier.tree.RootCommandNode;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.command.CommandExecuteEvent;
import com.velocitypowered.api.event.command.CommandExecuteEvent.CommandResult;
import com.velocitypowered.api.event.command.CommandExecuteEvent.SignedState;
import com.velocitypowered.api.event.command.PlayerAvailableCommandsEvent;
import com.velocitypowered.api.network.ProtocolVersion;
import com.velocitypowered.api.proxy.Player;
import org.slf4j.Logger;
import java.util.List;
import java.util.Locale;
import java.util.function.Supplier;
final class CommandFilterListener {
private final Supplier<WhitelistConfig> config;
private final Logger logger;
CommandFilterListener(Supplier<WhitelistConfig> config, Logger logger) {
this.config = config;
this.logger = logger;
}
// Highest priority: runs before every other listener, so no other proxy plugin even sees blocked commands.
@Subscribe(priority = Short.MAX_VALUE, async = false)
public void onCommandExecute(CommandExecuteEvent event) {
if (!(event.getCommandSource() instanceof Player player)) {
return;
}
WhitelistConfig config = this.config.get();
if (player.hasPermission(config.bypassPermission())) {
return;
}
String root = rootCommand(event.getCommand());
if (config.isAllowed(root)) {
return;
}
event.setResult(this.blockResult(player, event, root));
}
// Lowest priority: runs after every other listener, so commands other plugins inject into the tree are removed too.
@Subscribe(priority = Short.MIN_VALUE, async = false)
public void onAvailableCommands(PlayerAvailableCommandsEvent event) {
RootCommandNode<?> root = event.getRootNode();
WhitelistConfig config = this.config.get();
root.removeChildByName(CommandWhitelist.SWALLOW_COMMAND);
if (event.getPlayer().hasPermission(config.bypassPermission())) {
return;
}
List<String> blocked = root.getChildren().stream()
.map(CommandNode::getName)
.filter(name -> !config.isAllowed(name.toLowerCase(Locale.ROOT)))
.toList();
blocked.forEach(root::removeChildByName);
}
/**
* Picks a result that drops the command silently. Velocity disconnects the player when a command packet carrying
* chat signatures is denied, because the signed message chain would break.
*/
private CommandResult blockResult(Player player, CommandExecuteEvent event, String root) {
// 1.19.1/1.19.2 clients sign every command packet (salt != 0), and Velocity kicks on denied() for them.
// A command that was handled by the proxy is dropped silently instead, so we hand it to our no-op command.
if (player.getProtocolVersion() == ProtocolVersion.MINECRAFT_1_19_1) {
return CommandResult.command(CommandWhitelist.SWALLOW_COMMAND);
}
if (event.getInvocationInfo().signedState() == SignedState.SIGNED_WITH_ARGS) {
// The filtered tree never lets a client sign a blocked command. This only happens with an outdated tree
// (config reload, bypass permission removed) or a manipulated client. Blocked anyway; Velocity kicks.
this.logger.warn("{} sent signed arguments for blocked command /{}. Blocking it; Velocity will "
+ "disconnect them. If this follows a reload, their command tree updates on the next server switch.",
player.getUsername(), root);
}
return CommandResult.denied();
}
/** First token of the command line, without slash, lowercased. "/Msg Foo hi" -> "msg". */
static String rootCommand(String commandLine) {
String command = commandLine.startsWith("/") ? commandLine.substring(1) : commandLine;
int space = command.indexOf(' ');
return (space == -1 ? command : command.substring(0, space)).toLowerCase(Locale.ROOT);
}
}
@@ -0,0 +1,81 @@
package eu.mhsl.craftattack.proxy.appliances.commandwhitelist;
import com.mojang.brigadier.Command;
import com.mojang.brigadier.tree.LiteralCommandNode;
import com.velocitypowered.api.command.BrigadierCommand;
import com.velocitypowered.api.command.CommandSource;
import com.velocitypowered.api.command.SimpleCommand;
import eu.mhsl.craftattack.proxy.core.appliance.Appliance;
import eu.mhsl.craftattack.proxy.core.appliance.ApplianceCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import java.util.List;
public final class CommandWhitelist extends Appliance {
static final String ADMIN_PERMISSION = "commandwhitelist.admin";
/**
* Internal no-op command. Blocked commands of 1.19.1/1.19.2 clients are redirected here, see
* {@link CommandFilterListener}. It is always removed from the command tree, so nobody can see it.
*/
static final String SWALLOW_COMMAND = "commandwhitelist:swallow";
private volatile WhitelistConfig config = WhitelistConfig.EMPTY;
@Override
public String name() {
return "commandwhitelist";
}
@Override
protected void onEnable() {
try {
this.config = WhitelistConfig.load(this.dataDirectory());
this.logger().info("Loaded {} allowed commands.", this.config.allowedCommands().size());
} catch (Exception e) {
this.logger().error("Could not load commandWhitelist.yml, blocking ALL commands for non-bypass players.", e);
}
}
@Override
protected List<Object> listeners() {
return List.of(new CommandFilterListener(() -> this.config, this.logger()));
}
@Override
protected List<ApplianceCommand> commands() {
LiteralCommandNode<CommandSource> admin = BrigadierCommand.literalArgumentBuilder("commandwhitelist")
.requires(source -> source.hasPermission(ADMIN_PERMISSION))
.then(BrigadierCommand.literalArgumentBuilder("reload")
.executes(context -> {
this.reload(context.getSource());
return Command.SINGLE_SUCCESS;
}))
.build();
SimpleCommand swallow = invocation -> { };
return List.of(
ApplianceCommand.of("commandwhitelist", new BrigadierCommand(admin), "cwl"),
ApplianceCommand.of(SWALLOW_COMMAND, swallow));
}
private void reload(CommandSource source) {
try {
this.config = WhitelistConfig.load(this.dataDirectory());
} catch (Exception e) {
this.logger().error("Could not reload commandWhitelist.yml, keeping the previous configuration.", e);
source.sendMessage(Component.text(
"Reload failed, the previous configuration is still active. See the console for details.",
NamedTextColor.RED));
return;
}
source.sendMessage(Component.text(
"CommandWhitelist reloaded: " + this.config.allowedCommands().size() + " allowed commands. "
+ "Tab completion updates on each player's next server switch.",
NamedTextColor.GREEN));
}
}
@@ -0,0 +1,64 @@
package eu.mhsl.craftattack.proxy.appliances.commandwhitelist;
import org.spongepowered.configurate.CommentedConfigurationNode;
import org.spongepowered.configurate.yaml.YamlConfigurationLoader;
import java.io.IOException;
import java.io.InputStream;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.List;
import java.util.Locale;
import java.util.Objects;
import java.util.Set;
import java.util.stream.Collectors;
/**
* Immutable snapshot of commandWhitelist.yml. A reload swaps the whole instance, so readers never see a half-loaded state.
*/
record WhitelistConfig(Set<String> allowedCommands, String bypassPermission) {
static final String DEFAULT_BYPASS_PERMISSION = "commandwhitelist.bypass";
private static final String FILE_NAME = "commandWhitelist.yml";
/** Used if the config can't be read on startup: block everything for non-bypass players (fail closed). */
static final WhitelistConfig EMPTY = new WhitelistConfig(Set.of(), DEFAULT_BYPASS_PERMISSION);
boolean isAllowed(String rootCommand) {
return this.allowedCommands.contains(rootCommand);
}
static WhitelistConfig load(Path dataDirectory) throws IOException {
Path file = dataDirectory.resolve(FILE_NAME);
if (Files.notExists(file)) {
Files.createDirectories(dataDirectory);
try (InputStream defaults = WhitelistConfig.class.getResourceAsStream("/" + FILE_NAME)) {
Files.copy(Objects.requireNonNull(defaults, "default config missing in jar"), file);
}
}
CommentedConfigurationNode root = YamlConfigurationLoader.builder().path(file).build().load();
Set<String> allowed = root.node("allowed-commands").getList(String.class, List.of()).stream()
.filter(Objects::nonNull)
.map(WhitelistConfig::normalize)
.filter(command -> !command.isEmpty())
.collect(Collectors.toUnmodifiableSet());
String bypass = root.node("bypass-permission").getString(DEFAULT_BYPASS_PERMISSION).trim();
if (bypass.isEmpty()) {
bypass = DEFAULT_BYPASS_PERMISSION;
}
return new WhitelistConfig(allowed, bypass);
}
/** Lowercases and strips an accidental leading slash, e.g. "/MSG" -> "msg". */
static String normalize(String command) {
String trimmed = command.trim();
if (trimmed.startsWith("/")) {
trimmed = trimmed.substring(1);
}
return trimmed.toLowerCase(Locale.ROOT);
}
}
@@ -0,0 +1,206 @@
package eu.mhsl.craftattack.proxy.appliances.mute;
import com.velocitypowered.api.command.SimpleCommand;
import com.velocitypowered.api.proxy.Player;
import eu.mhsl.craftattack.proxy.core.appliance.Appliance;
import eu.mhsl.craftattack.proxy.core.appliance.ApplianceCommand;
import eu.mhsl.craftattack.proxy.core.appliance.PlayerCommand;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import net.luckperms.api.LuckPerms;
import net.luckperms.api.model.user.User;
import net.luckperms.api.node.Node;
import net.luckperms.api.node.NodeType;
import net.luckperms.api.node.types.PermissionNode;
import java.time.Duration;
import java.time.Instant;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.function.Consumer;
/**
* Mute als zeitlich begrenzte LuckPerms-Permission {@value #NODE}. Liegt damit in der gemeinsamen
* MariaDB, gilt auf allen Servern und läuft von selbst ab. Befehle {@code /mute} und {@code /unmute}.
*/
public final class Mute extends Appliance {
/** Name aus der Zeit als chat-bridge; nicht ändern, sonst sind laufende Mutes weg. */
static final String NODE = "chatbridge.muted";
private LuckPerms luckPerms;
@Override
protected void onEnable() {
this.luckPerms = this.plugin().luckPerms();
}
/** Ende des Mutes eines online Spielers, leer wenn nicht gestummt. */
public Optional<Instant> mutedUntil(UUID player) {
User user = this.luckPerms.getUserManager().getUser(player);
if (user == null) return Optional.empty();
return user.getNodes(NodeType.PERMISSION).stream()
.filter(node -> node.getPermission().equals(NODE) && node.getValue())
.filter(node -> node.hasExpiry() && !node.hasExpired())
.map(Node::getExpiry)
.filter(Objects::nonNull)
.max(Instant::compareTo);
}
/** Meldet einem gestummten Spieler die Restzeit; true, wenn er gestummt ist. */
public boolean denyMuted(Player player) {
Optional<Instant> until = this.mutedUntil(player.getUniqueId());
if (until.isEmpty()) return false;
player.sendMessage(Component.text(
"Du bist für " + format(Duration.between(Instant.now(), until.get())) + " gestummt!",
NamedTextColor.RED));
return true;
}
CompletableFuture<Void> mute(UUID player, Duration duration) {
return this.modify(player, user -> {
user.data().clear(node -> node.getKey().equals(NODE));
user.data().add(PermissionNode.builder(NODE).expiry(duration).build());
});
}
/** true, wenn ein (noch laufender) Mute entfernt wurde. */
CompletableFuture<Boolean> unmute(UUID player) {
AtomicBoolean wasMuted = new AtomicBoolean();
return this.modify(player, user -> {
wasMuted.set(user.getNodes(NodeType.PERMISSION).stream()
.anyMatch(node -> node.getPermission().equals(NODE) && !node.hasExpired()));
user.data().clear(node -> node.getKey().equals(NODE));
}).thenApply(ignored -> wasMuted.get());
}
private CompletableFuture<Void> modify(UUID player, Consumer<User> action) {
User online = this.luckPerms.getUserManager().getUser(player);
if (online == null) return this.luckPerms.getUserManager().modifyUser(player, action);
action.accept(online);
return this.luckPerms.getUserManager().saveUser(online);
}
/** Online zuerst über den Proxy, sonst über LuckPerms (Spieler, die schon mal da waren). */
private CompletableFuture<UUID> resolve(String name) {
return this.proxy().getPlayer(name)
.map(player -> CompletableFuture.completedFuture(player.getUniqueId()))
.orElseGet(() -> this.luckPerms.getUserManager().lookupUniqueId(name).thenApply(uuid -> {
if (uuid == null) throw new UnknownPlayerException(name);
return uuid;
}));
}
/** „2 Stunden 5 Minuten“, unter einer Minute „weniger als eine Minute“. */
public static String format(Duration duration) {
long hours = duration.toHours();
long minutes = duration.toMinutesPart();
if (hours == 0 && minutes == 0) return "weniger als eine Minute";
StringBuilder text = new StringBuilder();
if (hours > 0) text.append(hours).append(hours == 1 ? " Stunde" : " Stunden");
if (minutes > 0) {
if (!text.isEmpty()) text.append(' ');
text.append(minutes).append(minutes == 1 ? " Minute" : " Minuten");
}
return text.toString();
}
@Override
protected List<ApplianceCommand> commands() {
String admin = this.plugin().adminPermission();
return List.of(
ApplianceCommand.of("mute", new SimpleCommand() {
@Override
public void execute(Invocation invocation) {
String[] args = invocation.arguments();
int hours;
try {
if (args.length < 2) throw new NumberFormatException();
hours = Integer.parseInt(args[1]);
if (hours < 1) throw new NumberFormatException();
} catch (NumberFormatException e) {
invocation.source().sendMessage(Component.text("Syntax: /mute <Spieler> <Stunden>", NamedTextColor.RED));
return;
}
Mute.this.resolve(args[0])
.thenCompose(uuid -> Mute.this.mute(uuid, Duration.ofHours(hours)))
.whenComplete((ignored, error) -> {
if (error != null) {
Mute.this.reportError(invocation, args[0], error);
return;
}
invocation.source().sendMessage(Component.text(args[0] + " wurde für " + hours + " Stunden gestummt!", NamedTextColor.GREEN));
Mute.this.logger().info("[mute] {} stummt {} für {} h", PlayerCommand.sourceName(invocation), args[0], hours);
});
}
@Override
public List<String> suggest(Invocation invocation) {
String[] args = invocation.arguments();
if (args.length <= 1) return PlayerCommand.playerNames(Mute.this.proxy(), args);
if (args.length == 2) return List.of("1", "2", "4", "8", "24", "48");
return List.of();
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(admin);
}
}),
ApplianceCommand.of("unmute", new SimpleCommand() {
@Override
public void execute(Invocation invocation) {
String[] args = invocation.arguments();
if (args.length != 1) {
invocation.source().sendMessage(Component.text("Syntax: /unmute <Spieler>", NamedTextColor.RED));
return;
}
Mute.this.resolve(args[0])
.thenCompose(Mute.this::unmute)
.whenComplete((wasMuted, error) -> {
if (error != null) {
Mute.this.reportError(invocation, args[0], error);
return;
}
if (!wasMuted) {
invocation.source().sendMessage(Component.text(args[0] + " war nicht gestummt.", NamedTextColor.GRAY));
return;
}
invocation.source().sendMessage(Component.text(args[0] + " ist nicht mehr gestummt.", NamedTextColor.GREEN));
Mute.this.logger().info("[mute] {} hebt Mute von {} auf", PlayerCommand.sourceName(invocation), args[0]);
});
}
@Override
public List<String> suggest(Invocation invocation) {
return invocation.arguments().length <= 1 ? PlayerCommand.playerNames(Mute.this.proxy(), invocation.arguments()) : List.of();
}
@Override
public boolean hasPermission(Invocation invocation) {
return invocation.source().hasPermission(admin);
}
})
);
}
private void reportError(SimpleCommand.Invocation invocation, String name, Throwable error) {
Throwable cause = error instanceof CompletionException && error.getCause() != null ? error.getCause() : error;
if (cause instanceof UnknownPlayerException) {
invocation.source().sendMessage(Component.text("Der Spieler " + name + " ist unbekannt.", NamedTextColor.RED));
return;
}
invocation.source().sendMessage(Component.text("Konnte nicht gespeichert werden, siehe Velocity-Log.", NamedTextColor.RED));
this.logger().error("[mute] Fehler für {}", name, cause);
}
private static final class UnknownPlayerException extends RuntimeException {
UnknownPlayerException(String name) {
super("unbekannt: " + name);
}
}
}
@@ -0,0 +1,178 @@
package eu.mhsl.craftattack.proxy.appliances.signup;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import com.velocitypowered.api.scheduler.ScheduledTask;
import eu.mhsl.craftattack.proxy.appliances.signup.SignupApi.Status;
import eu.mhsl.craftattack.proxy.core.Config;
import eu.mhsl.craftattack.proxy.core.appliance.Appliance;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger;
import java.time.Duration;
import java.time.Instant;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.time.format.DateTimeFormatter;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
public final class Signup extends Appliance {
enum Phase { BEFORE, LOGIN, OPEN, LATE }
enum Target { LOGIN, CRAFTATTACK }
private RegisteredServer login;
private RegisteredServer craftattack;
private RegisteredServer fallback;
private Duration pingTimeout;
private ZoneId zone;
private Instant registrationRequiredFrom;
private Instant openForAllFrom;
private Instant lateSignupFrom;
private SignupApi api;
private @Nullable ScheduledTask recheckTask;
private final Set<UUID> checking = ConcurrentHashMap.newKeySet();
private static final DateTimeFormatter START_FORMAT = DateTimeFormatter.ofPattern("dd.MM.yyyy 'um' HH:mm");
@Override
protected void onEnable() {
Config config = this.config();
this.login = this.server(config.string("login-server", "login"));
this.craftattack = this.server(config.string("craftattack-server", "craftattack"));
this.fallback = this.server(config.string("fallback-server", "limbo"));
this.pingTimeout = Duration.ofSeconds(config.integer("ping-timeout-seconds", 3));
ZoneId zone = this.zone = ZoneId.of(config.string("timezone", "Europe/Berlin"));
this.registrationRequiredFrom = LocalDateTime.parse(config.string("registration-required-from", "2026-12-01T00:00")).atZone(zone).toInstant();
this.openForAllFrom = LocalDateTime.parse(config.string("open-for-all-from", "2026-12-26T14:00")).atZone(zone).toInstant();
this.lateSignupFrom = LocalDateTime.parse(config.string("late-signup-from", "2026-12-29T14:00")).atZone(zone).toInstant();
if (!this.registrationRequiredFrom.isBefore(this.openForAllFrom) || !this.openForAllFrom.isBefore(this.lateSignupFrom))
throw new IllegalArgumentException("signup: registration-required-from < open-for-all-from < late-signup-from erwartet");
this.api = new SignupApi(
config.string("api-url", ""),
config.string("late-signup-path", "signup"),
config.string("api-secret", ""),
Duration.ofSeconds(config.integer("timeout-seconds", 5)),
this.logger());
int recheck = config.integer("recheck-seconds", 10);
if (recheck > 0) this.recheckTask = this.task(this::recheck).repeat(Duration.ofSeconds(recheck)).schedule();
}
private RegisteredServer server(String name) {
return this.proxy().getServer(name).orElseThrow(() -> new IllegalArgumentException("Server " + name + " ist in Velocity nicht eingetragen"));
}
Phase phase(Instant now) {
return phase(now, this.registrationRequiredFrom, this.openForAllFrom, this.lateSignupFrom);
}
static Phase phase(Instant now, Instant registrationRequiredFrom, Instant openForAllFrom, Instant lateSignupFrom) {
if (now.isBefore(registrationRequiredFrom)) return Phase.BEFORE;
if (now.isBefore(openForAllFrom)) return Phase.LOGIN;
if (now.isBefore(lateSignupFrom)) return Phase.OPEN;
return Phase.LATE;
}
static Target target(Phase phase, Status registered, Status signedUp) {
if (registered == Status.FOUND || registered == Status.BLOCKED) return Target.CRAFTATTACK;
return switch (phase) {
case BEFORE, OPEN -> Target.CRAFTATTACK;
case LOGIN -> Target.LOGIN;
case LATE -> signedUp == Status.FOUND ? Target.CRAFTATTACK : Target.LOGIN;
};
}
CompletableFuture<Decision> decide(Player player) {
Phase phase = this.phase(Instant.now());
// Vor dem 1.12. und im offenen Zeitraum braucht es die Website nicht
if (phase == Phase.BEFORE || phase == Phase.OPEN)
return CompletableFuture.completedFuture(new Decision(phase, Status.UNKNOWN, Status.UNKNOWN));
return this.api.registered(player).thenCompose(registered -> {
// Angemeldete und Gesperrte kommen immer auf CraftAttack, die nachträgliche Anmeldung ist dann egal
if (phase != Phase.LATE || registered == Status.FOUND || registered == Status.BLOCKED)
return CompletableFuture.completedFuture(new Decision(phase, registered, Status.UNKNOWN));
return this.api.signedUp(player).thenApply(signedUp -> new Decision(phase, registered, signedUp));
});
}
record Decision(Phase phase, Status registered, Status signedUp) {
Target target() {
return Signup.target(this.phase, this.registered, this.signedUp);
}
@Override
public String toString() {
return this.phase + ", angemeldet " + this.registered + ", nachträglich " + this.signedUp + " -> " + this.target();
}
}
CompletableFuture<RegisteredServer> server(Target target) {
RegisteredServer server = target == Target.LOGIN ? this.login : this.craftattack;
return server.ping()
.orTimeout(this.pingTimeout.toMillis(), TimeUnit.MILLISECONDS)
.thenApply(ping -> server)
.exceptionally(error -> {
this.logger().warn("[signup] {} nicht erreichbar, stattdessen {}", server.getServerInfo().getName(), this.fallback.getServerInfo().getName());
return this.fallback;
});
}
private void recheck() {
for (Player player : this.login.getPlayersConnected()) {
if (!this.checking.add(player.getUniqueId())) continue;
this.decide(player).thenCompose(decision -> {
if (decision.target() != Target.CRAFTATTACK || !player.isActive()) return CompletableFuture.completedFuture(null);
if (decision.phase() != Phase.LATE && decision.registered() == Status.FOUND) {
this.logger().info("[signup] {} angemeldet, gekickt: {}", player.getUsername(), decision);
player.disconnect(this.thanks());
return CompletableFuture.completedFuture(null);
}
return this.server(Target.CRAFTATTACK).thenAccept(server -> {
this.logger().info("[signup] {} vom Login-Server auf {}: {}", player.getUsername(), server.getServerInfo().getName(), decision);
if (server == this.craftattack)
player.sendMessage(Component.text("Du bist angemeldet und wirst auf CraftAttack verbunden.", NamedTextColor.GREEN));
player.createConnectionRequest(server).fireAndForget();
});
}).whenComplete((ignored, error) -> {
this.checking.remove(player.getUniqueId());
if (error != null) this.logger().error("[signup] Prüfung für {} fehlgeschlagen", player.getUsername(), error);
});
}
}
private Component thanks() {
if (Instant.now().isBefore(this.openForAllFrom))
return Component.text("Danke für deine Anmeldung! CraftAttack startet am "
+ START_FORMAT.format(this.openForAllFrom.atZone(this.zone)) + " Uhr.", NamedTextColor.GREEN);
return Component.text("Danke für deine Anmeldung! Verbinde dich neu, um auf CraftAttack zu spielen.", NamedTextColor.GREEN);
}
boolean isLogin(RegisteredServer server) {
return server.equals(this.login);
}
@Override
protected void onDisable() {
if (this.recheckTask != null) this.recheckTask.cancel();
}
@Override
public Logger logger() {
return super.logger();
}
@Override
protected List<Object> listeners() {
return List.of(new SignupListener(this));
}
}
@@ -0,0 +1,97 @@
package eu.mhsl.craftattack.proxy.appliances.signup;
import com.google.gson.JsonElement;
import com.google.gson.JsonParser;
import com.velocitypowered.api.proxy.Player;
import org.jetbrains.annotations.Nullable;
import org.slf4j.Logger;
import java.net.URI;
import java.net.http.HttpClient;
import java.net.http.HttpRequest;
import java.net.http.HttpResponse;
import java.nio.charset.StandardCharsets;
import java.time.Duration;
import java.util.Base64;
import java.util.HashSet;
import java.util.Locale;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
final class SignupApi {
enum Status { FOUND, NOT_FOUND, BLOCKED, UNKNOWN }
private final HttpClient http = HttpClient.newBuilder().connectTimeout(Duration.ofSeconds(5)).build();
private final URI api;
private final String signupPath;
private final @Nullable String authorization;
private final Duration timeout;
private final Logger logger;
SignupApi(String url, String signupPath, String secret, Duration timeout, Logger logger) {
if (url.isEmpty()) throw new IllegalArgumentException("signup.api-url fehlt");
this.api = root(url);
this.signupPath = signupPath.startsWith("/") ? signupPath.substring(1) : signupPath;
// Website: Basic-Auth mit Benutzer „api“ und API_SECRET; ohne Secret prüft sie nichts
this.authorization = secret.isEmpty() ? null
: "Basic " + Base64.getEncoder().encodeToString(("api:" + secret).getBytes(StandardCharsets.UTF_8));
this.timeout = timeout;
this.logger = logger;
}
static URI root(String url) {
String base = url.replaceAll("/+$", "");
if (base.endsWith("/api")) base = base.substring(0, base.length() - "/api".length());
return URI.create(base + "/api/");
}
CompletableFuture<Status> registered(Player player) {
String path = "users/" + player.getUniqueId();
return this.get(path)
.thenApply(response -> switch (response.statusCode()) {
case 200 -> Status.FOUND;
case 403 -> Status.BLOCKED;
case 404 -> Status.NOT_FOUND;
default -> this.unexpected(path, player, response);
})
.exceptionally(error -> this.unreachable(path, player, error));
}
CompletableFuture<Status> signedUp(Player player) {
return this.get(this.signupPath)
.thenApply(response -> {
if (response.statusCode() != 200) return this.unexpected(this.signupPath, player, response);
return uuids(response.body()).contains(player.getUniqueId()) ? Status.FOUND : Status.NOT_FOUND;
})
.exceptionally(error -> this.unreachable(this.signupPath, player, error));
}
static Set<UUID> uuids(String json) {
Set<UUID> uuids = new HashSet<>();
for (JsonElement entry : JsonParser.parseString(json).getAsJsonObject().getAsJsonArray("uuid")) {
String uuid = entry.getAsString().trim().toLowerCase(Locale.ROOT);
if (uuid.length() == 32) uuid = uuid.replaceFirst("(.{8})(.{4})(.{4})(.{4})(.{12})", "$1-$2-$3-$4-$5");
uuids.add(UUID.fromString(uuid));
}
return uuids;
}
private CompletableFuture<HttpResponse<String>> get(String path) {
HttpRequest.Builder request = HttpRequest.newBuilder(this.api.resolve(path))
.timeout(this.timeout)
.GET();
if (this.authorization != null) request.header("Authorization", this.authorization);
return this.http.sendAsync(request.build(), HttpResponse.BodyHandlers.ofString());
}
private Status unexpected(String path, Player player, HttpResponse<?> response) {
this.logger.warn("[signup] Website antwortet {} auf {} für {}", response.statusCode(), path, player.getUsername());
return Status.UNKNOWN;
}
private Status unreachable(String path, Player player, Throwable error) {
this.logger.warn("[signup] Website nicht erreichbar oder Antwort ungültig ({}) für {}: {}", path, player.getUsername(), error.toString());
return Status.UNKNOWN;
}
}
@@ -0,0 +1,32 @@
package eu.mhsl.craftattack.proxy.appliances.signup;
import com.velocitypowered.api.event.EventTask;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.player.KickedFromServerEvent;
import com.velocitypowered.api.event.player.PlayerChooseInitialServerEvent;
import com.velocitypowered.api.proxy.Player;
import net.kyori.adventure.text.Component;
final class SignupListener {
private final Signup signup;
SignupListener(Signup signup) {
this.signup = signup;
}
@Subscribe
public EventTask onChooseInitialServer(PlayerChooseInitialServerEvent event) {
Player player = event.getPlayer();
return EventTask.resumeWhenComplete(this.signup.decide(player).thenCompose(decision -> {
this.signup.logger().info("[signup] {} ({}): {}", player.getUsername(), player.getUniqueId(), decision);
return this.signup.server(decision.target());
}).thenAccept(event::setInitialServer));
}
@Subscribe
public void onKicked(KickedFromServerEvent event) {
if (!this.signup.isLogin(event.getServer())) return;
Component reason = event.getServerKickReason().orElse(Component.text("Verbindung zum Login-Server getrennt."));
event.setResult(KickedFromServerEvent.DisconnectPlayer.create(reason));
}
}
@@ -1,21 +1,31 @@
package eu.mhsl.craftattack.chatbridge;
package eu.mhsl.craftattack.proxy.appliances.tablist;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.connection.DisconnectEvent;
import com.velocitypowered.api.event.player.ServerPostConnectEvent;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.proxy.player.TabList;
import com.velocitypowered.api.proxy.player.TabListEntry;
import com.velocitypowered.api.scheduler.ScheduledTask;
import eu.mhsl.craftattack.proxy.appliances.chat.Chat;
import eu.mhsl.craftattack.proxy.appliances.chat.Names;
import eu.mhsl.craftattack.proxy.core.Servers;
import eu.mhsl.craftattack.proxy.core.appliance.Appliance;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.format.NamedTextColor;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.TimeUnit;
/**
* Ergänzt die Tabliste jedes Spielers um die Spieler auf anderen Servern (grau, unten, mit Server).
* Ergänzt die Tabliste jedes Spielers um die Spieler auf anderen Servern (grau, kursiv, unten, mit
* Server-Symbol). Braucht die Appliance {@link Chat} für Namen und Rang-Prefixe.
* Die Einträge der Spieler auf dem eigenen Server schickt weiter das Backend (Skins, Spielmodus,
* Prefixe); die werden hier nie angefasst.
* <p>
@@ -23,36 +33,72 @@ import java.util.concurrent.ConcurrentHashMap;
* in unbestimmter Reihenfolge auf, {@link #refresh()} läuft deshalb regelmäßig und stellt den
* Sollzustand her.
*/
final class TabLists {
public final class NetworkTabList extends Appliance {
/** Vanilla sortiert höhere Werte nach oben; Backends lassen 0 stehen. */
private static final int REMOTE_ORDER = -1000;
/** Der Client zeigt Spectator kursiv und blass; ohne Welt hat der Modus sonst keine Wirkung. */
private static final int SPECTATOR = 3;
/** Nach Join, Wechsel und Quit zusätzlich so kurz danach. */
private static final long SOON_MS = 500;
private final ProxyServer proxy;
private final Config config;
private final Names names;
private Names names;
private ScheduledTask refreshTask;
/** Je Betrachter die Einträge, die von hier stammen. */
private final Map<UUID, Set<UUID>> added = new ConcurrentHashMap<>();
TabLists(ProxyServer proxy, Config config, Names names) {
this.proxy = proxy;
this.config = config;
this.names = names;
@Override
public String name() {
return "tablist";
}
@Override
protected void onEnable() {
this.names = this.queryAppliance(Chat.class).names();
int seconds = this.config().integer("refresh-seconds", 2);
this.refreshTask = this.task(this::refresh).repeat(seconds, TimeUnit.SECONDS).schedule();
}
@Override
protected void onDisable() {
if (this.refreshTask != null) this.refreshTask.cancel();
}
@Override
protected List<Object> listeners() {
return List.of(new Listener());
}
final class Listener {
@Subscribe
public void onServerPostConnect(ServerPostConnectEvent event) {
NetworkTabList.this.reset(event.getPlayer().getUniqueId());
NetworkTabList.this.refreshSoon();
}
@Subscribe
public void onDisconnect(DisconnectEvent event) {
NetworkTabList.this.refreshSoon();
}
}
private void refreshSoon() {
this.task(this::refresh).delay(SOON_MS, TimeUnit.MILLISECONDS).schedule();
}
synchronized void refresh() {
for (Player viewer : this.proxy.getAllPlayers()) {
String viewerServer = Chat.serverOf(viewer);
for (Player viewer : this.proxy().getAllPlayers()) {
String viewerServer = Servers.of(viewer);
if (viewerServer == null) continue;
TabList tabList = viewer.getTabList();
Set<UUID> ours = this.added.computeIfAbsent(viewer.getUniqueId(), uuid -> new HashSet<>());
Set<UUID> wanted = new HashSet<>();
for (Player other : this.proxy.getAllPlayers()) {
String otherServer = Chat.serverOf(other);
for (Player other : this.proxy().getAllPlayers()) {
String otherServer = Servers.of(other);
if (other.equals(viewer) || otherServer == null || otherServer.equals(viewerServer)) continue;
wanted.add(other.getUniqueId());
Component displayName = this.displayName(other, otherServer);
Component displayName = this.displayName(other, viewerServer);
TabListEntry entry = tabList.getEntry(other.getUniqueId()).orElse(null);
if (entry == null || !ours.contains(other.getUniqueId())) {
// Ein Rest-Eintrag vom Backend (gerade gewechselt) wird ersetzt
@@ -62,13 +108,14 @@ final class TabLists {
.profile(other.getGameProfile())
.displayName(displayName)
.latency((int) Math.min(other.getPing(), Integer.MAX_VALUE))
.gameMode(0)
.gameMode(SPECTATOR)
.listed(true)
.listOrder(REMOTE_ORDER)
.build());
ours.add(other.getUniqueId());
} else {
if (!Objects.equals(entry.getDisplayNameComponent().orElse(null), displayName)) entry.setDisplayName(displayName);
if (entry.getGameMode() != SPECTATOR) entry.setGameMode(SPECTATOR);
int latency = (int) Math.min(other.getPing(), Integer.MAX_VALUE);
if (entry.getLatency() != latency) entry.setLatency(latency);
}
@@ -77,15 +124,15 @@ final class TabLists {
ours.removeIf(uuid -> {
if (wanted.contains(uuid)) return false;
// Jetzt auf demselben Server: Der Eintrag gehört dem Backend, nicht entfernen
boolean sameServer = this.proxy.getPlayer(uuid)
.map(Chat::serverOf)
boolean sameServer = this.proxy().getPlayer(uuid)
.map(Servers::of)
.map(viewerServer::equals)
.orElse(false);
if (!sameServer) tabList.removeEntry(uuid);
return true;
});
}
this.added.keySet().removeIf(uuid -> this.proxy.getPlayer(uuid).isEmpty());
this.added.keySet().removeIf(uuid -> this.proxy().getPlayer(uuid).isEmpty());
}
/** Nach einem Serverwechsel hat der Client eine frische Liste, eigene Einträge neu anlegen. */
@@ -93,11 +140,11 @@ final class TabLists {
this.added.remove(viewer);
}
private Component displayName(Player player, String server) {
String tag = this.config.tabTags().getOrDefault(server, this.config.serverTags().getOrDefault(server, server));
/** Symbol des Servers, Name grau (Admins blau); der Spectator-Modus macht ihn zusätzlich kursiv. */
private Component displayName(Player player, String viewerServer) {
return Component.text()
.append(this.names.plain(player))
.append(Component.text(" · " + tag, NamedTextColor.DARK_GRAY))
.append(this.names.marker(player, viewerServer))
.append(this.names.plain(player, NamedTextColor.GRAY))
.build();
}
}
@@ -0,0 +1,92 @@
package eu.mhsl.craftattack.proxy.core;
import java.io.IOException;
import java.io.InputStream;
import java.io.Reader;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Properties;
/**
* Einstellungen aus {@code plugins/proxy/config.properties}. Fehlt die Datei, wird die kommentierte
* Vorlage aus dem JAR geschrieben. Jede Appliance liest ihren Abschnitt über {@link #section}: Die
* Schlüssel von {@code chat} heißen in der Datei {@code chat.<schlüssel>}.
*/
public final class Config {
private final Properties properties;
private final String prefix;
private Config(Properties properties, String prefix) {
this.properties = properties;
this.prefix = prefix;
}
public static Config load(Path dataDirectory) throws IOException {
Path file = dataDirectory.resolve("config.properties");
if (Files.notExists(file)) {
Files.createDirectories(dataDirectory);
try (InputStream template = Config.class.getResourceAsStream("/config.properties")) {
if (template == null) throw new IOException("config.properties fehlt im JAR");
Files.copy(template, file);
}
}
Properties properties = new Properties();
try (Reader reader = Files.newBufferedReader(file, StandardCharsets.UTF_8)) {
properties.load(reader);
}
return of(properties);
}
public static Config of(Properties properties) {
return new Config(properties, "");
}
/** Abschnitt einer Appliance: Schlüssel bekommen {@code <name>.} vorangestellt. */
public Config section(String name) {
return new Config(this.properties, this.prefix + name + ".");
}
public String string(String key, String fallback) {
return this.properties.getProperty(this.prefix + key, fallback).trim();
}
public int integer(String key, int fallback) {
String value = this.properties.getProperty(this.prefix + key);
if (value == null || value.isBlank()) return fallback;
try {
return Integer.parseInt(value.trim());
} catch (NumberFormatException e) {
throw new IllegalArgumentException(this.prefix + key + ": Zahl erwartet, nicht '" + value + "'");
}
}
public boolean bool(String key, boolean fallback) {
String value = this.properties.getProperty(this.prefix + key);
return value == null || value.isBlank() ? fallback : Boolean.parseBoolean(value.trim());
}
/** Mit {@code |} getrennte Liste, leere Einträge fallen weg. */
public List<String> list(String key) {
return Arrays.stream(this.properties.getProperty(this.prefix + key, "").split("\\|"))
.map(String::trim)
.filter(entry -> !entry.isEmpty())
.toList();
}
/** Liste aus {@code Schlüssel=Wert}-Paaren, z. B. {@code arena=◎|limbo=⌛}. */
public Map<String, String> pairs(String key) {
Map<String, String> pairs = new HashMap<>();
for (String entry : this.list(key)) {
int separator = entry.indexOf('=');
if (separator <= 0) throw new IllegalArgumentException(this.prefix + key + ": '" + entry + "' braucht Schlüssel=Wert");
pairs.put(entry.substring(0, separator).trim(), entry.substring(separator + 1).trim());
}
return Map.copyOf(pairs);
}
}
@@ -0,0 +1,142 @@
package eu.mhsl.craftattack.proxy.core;
import com.google.inject.Inject;
import com.velocitypowered.api.event.Subscribe;
import com.velocitypowered.api.event.proxy.ProxyInitializeEvent;
import com.velocitypowered.api.event.proxy.ProxyShutdownEvent;
import com.velocitypowered.api.plugin.Dependency;
import com.velocitypowered.api.plugin.Plugin;
import com.velocitypowered.api.plugin.annotation.DataDirectory;
import com.velocitypowered.api.proxy.ProxyServer;
import eu.mhsl.craftattack.proxy.appliances.chat.Chat;
import eu.mhsl.craftattack.proxy.appliances.commandwhitelist.CommandWhitelist;
import eu.mhsl.craftattack.proxy.appliances.mute.Mute;
import eu.mhsl.craftattack.proxy.appliances.signup.Signup;
import eu.mhsl.craftattack.proxy.appliances.tablist.NetworkTabList;
import eu.mhsl.craftattack.proxy.core.appliance.Appliance;
import net.luckperms.api.LuckPerms;
import net.luckperms.api.LuckPermsProvider;
import org.slf4j.Logger;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
import java.util.function.Supplier;
/**
* Velocity-Plugin des CraftAttack-Netzwerks. Wie spawn auf den Backends besteht es aus Appliances:
* jede ist ein kleines Teil-Plugin mit eigenen Listenern, Befehlen und eigenem Config-Abschnitt.
*/
@Plugin(
id = "proxy",
name = "proxy",
version = "2.0.0",
description = "CraftAttack-Netzwerk auf Velocity: Chat, Tabliste, Mute und weitere Appliances",
authors = {"MHSL"},
dependencies = {@Dependency(id = "luckperms")}
)
public final class Main {
/**
* Alle Appliances, in Startreihenfolge: Eine Appliance kann in {@code onEnable} nur die davor
* abfragen. Neue Appliances hier eintragen.
*/
private static final List<Supplier<Appliance>> APPLIANCES = List.of(
Mute::new,
Chat::new,
NetworkTabList::new,
Signup::new,
CommandWhitelist::new
);
private final ProxyServer proxy;
private final Logger logger;
private final Path dataDirectory;
private Config config;
private Servers servers;
private LuckPerms luckPerms;
private final List<Appliance> appliances = new ArrayList<>();
@Inject
public Main(ProxyServer proxy, Logger logger, @DataDirectory Path dataDirectory) {
this.proxy = proxy;
this.logger = logger;
this.dataDirectory = dataDirectory;
}
@Subscribe
public void onProxyInitialize(ProxyInitializeEvent event) {
try {
this.config = Config.load(this.dataDirectory);
this.servers = Servers.from(this.config);
} catch (Exception e) {
this.logger.error("Konfiguration ungültig, proxy ist aus", e);
return;
}
this.luckPerms = LuckPermsProvider.get();
Set<String> disabled = Set.copyOf(this.config.list("disabled-appliances"));
for (Supplier<Appliance> supplier : APPLIANCES) {
Appliance appliance = supplier.get();
if (disabled.contains(appliance.name())) {
this.logger.info("Appliance {} ist abgeschaltet", appliance.name());
continue;
}
try {
appliance.enable(this);
this.appliances.add(appliance);
} catch (Exception e) {
// Nur diese Appliance fällt aus, der Proxy und die anderen laufen weiter
this.logger.error("Appliance {} konnte nicht starten", appliance.name(), e);
}
}
this.logger.info("proxy aktiv mit {}", this.appliances.stream().map(Appliance::name).toList());
}
@Subscribe
public void onProxyShutdown(ProxyShutdownEvent event) {
for (Appliance appliance : this.appliances.reversed()) {
try {
appliance.disable();
} catch (Exception e) {
this.logger.error("Appliance {} konnte nicht sauber beendet werden", appliance.name(), e);
}
}
this.appliances.clear();
}
/** Geladene Appliance des Typs, leer, wenn abgeschaltet oder nicht gestartet. */
public <T extends Appliance> java.util.Optional<T> appliance(Class<T> type) {
return this.appliances.stream().filter(type::isInstance).map(type::cast).findFirst();
}
public ProxyServer proxy() {
return this.proxy;
}
public Logger logger() {
return this.logger;
}
public Path dataDirectory() {
return this.dataDirectory;
}
public Config config() {
return this.config;
}
public Servers servers() {
return this.servers;
}
public LuckPerms luckPerms() {
return this.luckPerms;
}
/** Permission für Admin-Befehle und -Kanäle (Adminchat, /mute). */
public String adminPermission() {
return this.config.string("admin-permission", "admin");
}
}
@@ -0,0 +1,33 @@
package eu.mhsl.craftattack.proxy.core;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import com.velocitypowered.api.proxy.server.ServerInfo;
import org.jetbrains.annotations.Nullable;
import java.util.Map;
/**
* Was das Netzwerk über seine Server weiß: Symbol und Ortsangabe je Server (globale Schlüssel
* {@code server-symbols} und {@code server-where}).
*/
public record Servers(Map<String, String> symbols, Map<String, String> where) {
static Servers from(Config config) {
return new Servers(config.pairs("server-symbols"), config.pairs("server-where"));
}
/** Symbol des Servers, null, wenn er keins hat. */
public @Nullable String symbol(String server) {
return this.symbols.get(server);
}
/** „in der Arena“, ohne Eintrag „auf &lt;server&gt;“. */
public String where(String server) {
return this.where.getOrDefault(server, "auf " + server);
}
/** Name des Servers, auf dem der Spieler gerade ist, null während des Verbindens. */
public static @Nullable String of(Player player) {
return player.getCurrentServer().map(ServerConnection::getServerInfo).map(ServerInfo::getName).orElse(null);
}
}
@@ -0,0 +1,112 @@
package eu.mhsl.craftattack.proxy.core.appliance;
import com.velocitypowered.api.command.CommandManager;
import com.velocitypowered.api.command.CommandMeta;
import com.velocitypowered.api.proxy.ProxyServer;
import com.velocitypowered.api.scheduler.Scheduler;
import eu.mhsl.craftattack.proxy.core.Config;
import eu.mhsl.craftattack.proxy.core.Main;
import eu.mhsl.craftattack.proxy.core.Servers;
import org.slf4j.Logger;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;
/**
* Teil-Plugin mit eigenen Listenern, Befehlen und eigenem Config-Abschnitt, wie die Appliances in
* spawn. Eintragen in {@code Main.APPLIANCES}; abschalten über {@code disabled-appliances}.
* <p>
* Ablauf: {@link #onEnable()}, danach werden {@link #listeners()} und {@link #commands()}
* registriert. Beim Herunterfahren von Velocity {@link #onDisable()}.
*/
public abstract class Appliance {
private Main main;
private final List<Object> listeners = new ArrayList<>();
private final List<CommandMeta> commands = new ArrayList<>();
/** Name für Config-Abschnitt, Datenordner und {@code disabled-appliances}: Klassenname klein. */
public String name() {
String name = this.getClass().getSimpleName();
return Character.toLowerCase(name.charAt(0)) + name.substring(1);
}
protected void onEnable() throws Exception {
}
protected void onDisable() {
}
/** Objekte mit {@code @Subscribe}-Methoden; werden nach {@link #onEnable()} registriert. */
protected List<Object> listeners() {
return List.of();
}
/** Befehle auf dem Proxy; werden nach {@link #onEnable()} registriert. */
protected List<ApplianceCommand> commands() {
return List.of();
}
public final void enable(Main main) throws Exception {
this.main = main;
this.onEnable();
for (Object listener : this.listeners()) {
this.proxy().getEventManager().register(main, listener);
this.listeners.add(listener);
}
CommandManager manager = this.proxy().getCommandManager();
for (ApplianceCommand command : this.commands()) {
CommandMeta meta = manager.metaBuilder(command.name())
.aliases(command.aliases().toArray(String[]::new))
.plugin(main)
.build();
manager.register(meta, command.command());
this.commands.add(meta);
}
}
public final void disable() {
this.onDisable();
this.listeners.forEach(listener -> this.proxy().getEventManager().unregisterListener(this.main, listener));
this.commands.forEach(this.proxy().getCommandManager()::unregister);
this.listeners.clear();
this.commands.clear();
}
/** Eine andere, schon gestartete Appliance; Fehler, wenn sie fehlt (abgeschaltet oder später in der Liste). */
protected <T extends Appliance> T queryAppliance(Class<T> type) {
return this.main.appliance(type).orElseThrow(() -> new IllegalStateException(
this.name() + " braucht die Appliance " + type.getSimpleName() + ", die nicht läuft"));
}
protected Main plugin() {
return this.main;
}
protected ProxyServer proxy() {
return this.main.proxy();
}
protected Logger logger() {
return this.main.logger();
}
protected Servers servers() {
return this.main.servers();
}
/** Eigener Abschnitt der Config ({@code <name>.<schlüssel>}). */
protected Config config() {
return this.main.config().section(this.name());
}
/** Eigener Ordner für Daten: {@code plugins/proxy/<name>/}, wird nicht automatisch angelegt. */
protected Path dataDirectory() {
return this.main.dataDirectory().resolve(this.name());
}
protected Scheduler.TaskBuilder task(Runnable runnable) {
return this.proxy().getScheduler().buildTask(this.main, runnable);
}
}
@@ -0,0 +1,12 @@
package eu.mhsl.craftattack.proxy.core.appliance;
import com.velocitypowered.api.command.Command;
import java.util.List;
/** Befehl einer Appliance samt Aliassen, siehe {@link Appliance#commands()}. */
public record ApplianceCommand(String name, List<String> aliases, Command command) {
public static ApplianceCommand of(String name, Command command, String... aliases) {
return new ApplianceCommand(name, List.of(aliases), command);
}
}
@@ -0,0 +1,34 @@
package eu.mhsl.craftattack.proxy.core.appliance;
import com.velocitypowered.api.command.SimpleCommand;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ProxyServer;
import net.kyori.adventure.text.Component;
import java.util.List;
import java.util.Locale;
/** Befehl nur für Spieler, nicht für die Konsole. */
public abstract class PlayerCommand implements SimpleCommand {
protected abstract void run(Player sender, String[] args);
@Override
public void execute(Invocation invocation) {
if (invocation.source() instanceof Player player) this.run(player, invocation.arguments());
else invocation.source().sendMessage(Component.text("Nur für Spieler."));
}
/** Namen der Spieler im Netzwerk, die mit dem ersten Argument beginnen. */
public static List<String> playerNames(ProxyServer proxy, String[] args) {
String start = args.length == 0 ? "" : args[0].toLowerCase(Locale.ROOT);
return proxy.getAllPlayers().stream()
.map(Player::getUsername)
.filter(name -> name.toLowerCase(Locale.ROOT).startsWith(start))
.sorted(String.CASE_INSENSITIVE_ORDER)
.toList();
}
public static String sourceName(Invocation invocation) {
return invocation.source() instanceof Player player ? player.getUsername() : "Konsole";
}
}
+17
View File
@@ -0,0 +1,17 @@
# CommandWhitelist
#
# Only the root commands listed here can be seen (tab completion) and executed by
# players without the bypass permission. Everything else is silently swallowed on
# the proxy and never reaches a backend server.
#
# - Without leading slash, case-insensitive.
# - Aliases and namespaces are NOT allowed automatically:
# "minecraft:msg" is only allowed if "minecraft:msg" itself is in this list.
allowed-commands:
- msg
- tell
- r
- spawn
# Players with this permission are completely unaffected by the plugin.
bypass-permission: commandwhitelist.bypass
+62 -12
View File
@@ -1,24 +1,74 @@
# chat-bridge: serverübergreifender Chat
# proxy: CraftAttack-Netzwerk auf Velocity
# Listen werden mit | getrennt. Änderungen brauchen einen Neustart von Velocity.
# Schlüssel einer Appliance beginnen mit ihrem Namen (chat., tablist. …).
# Kürzel vor Nachrichten von diesem Server (Name aus velocity.toml=Kürzel).
# Server ohne Eintrag (der Hauptserver) bekommen keins.
server-tags=arena=Arena|limbo=Limbo|event=Event|grand-event=Event|worldmuseum=Museum
# Appliances, die nicht geladen werden (mute, chat, tablist, signup, commandwhitelist). chat braucht mute, tablist braucht chat.
disabled-appliances=
# Tabliste: Spieler auf anderen Servern stehen unten mit diesem Namen dahinter. Ohne Eintrag gilt das
# Chat-Kürzel, sonst der Servername.
tab-tags=craftattack=CraftAttack
# Adminchat, /mute und /unmute (LuckPerms auf Velocity)
admin-permission=admin
# Symbol vor Spielern, die auf einem anderen Server sind als man selbst (Chat, /msg, Join/Leave,
# Tabliste), dunkelgrau, im Hover „<Name> ist gerade <server-where>“. Bewusst einfache Zeichen ohne
# Klammern, damit sie nicht mit Rängen ([🌟], 👑, 🗡 …) verwechselt werden. Server=Symbol.
server-symbols=craftattack=⛏|arena=◎|limbo=⌛|event=⚄|grand-event=⚄|worldmuseum=♜
server-where=craftattack=auf CraftAttack|arena=in der Arena|limbo=im Warteraum|event=beim Event|grand-event=beim Event|worldmuseum=im Weltmuseum
# --- chat -------------------------------------------------------------------------------------
# Server, die ihren Chat nicht selbst unterdrücken (kein spawn-Plugin bzw. kein Silencer).
# Deren Spieler sehen den Chat vom eigenen Server schon lokal und bekommen ihn von Velocity nicht
# noch einmal. Achtung: Dort greift der Mute nur für die anderen Server.
unsilenced-servers=grand-event|worldmuseum
chat.unsilenced-servers=worldmuseum
# Chat-Einstellungen (/settings in spawn) kennt Velocity zuerst von diesem Server; andere spawn-Server
# (Arena) haben eigene Spielerdaten und übernehmen dann die Werte von Velocity.
settings-server=craftattack
chat.settings-server=craftattack
# Adminchat, /mute und /unmute (LuckPerms auf Velocity)
admin-permission=admin
# Wer diese Permission hat, erscheint blau (invis_admin und technical haben sie auf false)
marker-permission=adminmarker
chat.marker-permission=adminmarker
# --- tablist ----------------------------------------------------------------------------------
# Abgleich der Tablisten in Sekunden; nach Join, Wechsel und Quit zusätzlich kurz danach
tablist.refresh-seconds=2
# --- signup -----------------------------------------------------------------------------------
# Erster Server beim Join. Wer angemeldet oder gesperrt ist, kommt immer auf craftattack-server.
signup.login-server=login
signup.craftattack-server=craftattack
# Antwortet login-server bzw. craftattack-server nicht innerhalb von ping-timeout-seconds auf einen
# Ping, kommt der Spieler stattdessen hierhin.
signup.fallback-server=limbo
signup.ping-timeout-seconds=3
# Was mit nicht Angemeldeten passiert, je Zeitpunkt (JJJJ-MM-TTTHH:MM in timezone):
# davor -> craftattack-server
# ab registration-required-from -> login-server
# ab open-for-all-from -> craftattack-server
# ab late-signup-from -> login-server, wenn sie in der nachträglichen Anmeldung
# stehen (late-signup-path), sonst craftattack-server
signup.registration-required-from=2026-12-01T00:00
signup.open-for-all-from=2026-12-26T14:00
signup.late-signup-from=2026-12-29T14:00
signup.timezone=Europe/Berlin
# Website wie api.url und api.secret im Login-Server (mit oder ohne /api am Ende), Secret wie
# API_SECRET der Website. Angemeldet: GET <website>/api/users/<uuid>.
# Nachträgliche Anmeldung: GET <website>/api/<late-signup-path> gibt ein JSON-Objekt mit UUID-Liste
# zurück, z. B. {"uuid":["069a79f4-44e9-4726-a5be-fca90e38aaf5"]}.
# Antwortet die Website nicht, kommt der Spieler auf login-server, wenn er dort hin könnte.
signup.api-url=
signup.api-secret=
signup.late-signup-path=whitelist
signup.timeout-seconds=5
# Spieler auf login-server werden so oft (Sekunden) neu geprüft. Wer sich angemeldet hat, wird vor
# late-signup-from gekickt, danach auf craftattack-server geschickt. 0 = aus.
# Wer vom login-server gekickt wird, fliegt auch vom Proxy.
signup.recheck-seconds=10
@@ -1,35 +0,0 @@
package eu.mhsl.craftattack.chatbridge;
import org.junit.jupiter.api.Test;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.time.Duration;
import java.util.Properties;
import java.util.Set;
import static org.junit.jupiter.api.Assertions.assertEquals;
class ConfigTest {
@Test
void templateLoads() throws Exception {
Properties properties = new Properties();
try (InputStream in = ConfigTest.class.getResourceAsStream("/config.properties")) {
properties.load(new InputStreamReader(in, StandardCharsets.UTF_8));
}
Config config = Config.fromProperties(properties);
assertEquals("Arena", config.serverTags().get("arena"));
assertEquals(Set.of("grand-event", "worldmuseum"), config.unsilencedServers());
assertEquals("adminmarker", config.markerPermission());
assertEquals("CraftAttack", config.tabTags().get("craftattack"));
assertEquals("craftattack", config.settingsServer());
}
@Test
void formatsMuteDuration() {
assertEquals("weniger als eine Minute", Mutes.format(Duration.ofSeconds(30)));
assertEquals("1 Stunde 5 Minuten", Mutes.format(Duration.ofMinutes(65)));
assertEquals("48 Stunden", Mutes.format(Duration.ofHours(48)));
}
}
@@ -0,0 +1,63 @@
package eu.mhsl.craftattack.proxy;
import eu.mhsl.craftattack.proxy.appliances.mute.Mute;
import eu.mhsl.craftattack.proxy.core.Config;
import org.junit.jupiter.api.Test;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.time.Duration;
import java.util.List;
import java.util.Properties;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertThrows;
class ConfigTest {
private static Config template() throws Exception {
Properties properties = new Properties();
try (InputStream in = ConfigTest.class.getResourceAsStream("/config.properties")) {
properties.load(new InputStreamReader(in, StandardCharsets.UTF_8));
}
return Config.of(properties);
}
@Test
void templateLoads() throws Exception {
Config config = template();
assertEquals(List.of(), config.list("disabled-appliances"));
assertEquals("admin", config.string("admin-permission", ""));
assertEquals("◎", config.pairs("server-symbols").get("arena"));
assertEquals("im Warteraum", config.pairs("server-where").get("limbo"));
Config chat = config.section("chat");
assertEquals(List.of("worldmuseum"), chat.list("unsilenced-servers"));
assertEquals("craftattack", chat.string("settings-server", ""));
assertEquals("adminmarker", chat.string("marker-permission", ""));
assertEquals(2, config.section("tablist").integer("refresh-seconds", 0));
}
@Test
void sectionFallsBack() throws Exception {
Config missing = template().section("gibtsnicht");
assertEquals("x", missing.string("a", "x"));
assertEquals(7, missing.integer("a", 7));
assertEquals(List.of(), missing.list("a"));
}
@Test
void rejectsBrokenPairs() {
Properties properties = new Properties();
properties.setProperty("server-symbols", "arena");
assertThrows(IllegalArgumentException.class, () -> Config.of(properties).pairs("server-symbols"));
}
@Test
void formatsMuteDuration() {
assertEquals("weniger als eine Minute", Mute.format(Duration.ofSeconds(30)));
assertEquals("1 Stunde 5 Minuten", Mute.format(Duration.ofMinutes(65)));
assertEquals("48 Stunden", Mute.format(Duration.ofHours(48)));
}
}