MineTec
bc07631fec
simplify raytracer, fluid, sky and render code: air fog moved into the camera medium, sky colour computed only when read, single ao neighbour lookups, culling test before tint and ao, allocation-free fluid heights and flow angle, one fluid model lookup per cell, shared normal rotation and face fractions in the element intersector, unified side-face table, dead overloads/interface/enums and convenience constructors removed, comments trimmed
2026-11-04 22:53:25 +01:00
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simplify raytracer, fluid, sky and render code: air fog moved into the camera medium, sky colour computed only when read, single ao neighbour lookups, culling test before tint and ao, allocation-free fluid heights and flow angle, one fluid model lookup per cell, shared normal rotation and face fractions in the element intersector, unified side-face table, dead overloads/interface/enums and convenience constructors removed, comments trimmed
2026-11-04 22:53:25 +01:00
block-entity contents from the decompiled renderers: enchanting table book (closed, open towards a nearby photographer), campfire and shelf items, vault display item, copper golem statues (poses, weathering), spawner and trial spawner mobs, beacon beam with glass colours, end portal and gateway star field, block-entity parts in block displays (lectern book, bell), outer item-model transformations for special models, contents test scenes
2026-11-04 20:15:40 +01:00