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MineTec
88bae41a03
primitive chunk table in world snapshot instead of colliding long-keyed hashmap, bounded cache for tinted/composited mob and banner textures, vanilla dump with nested model json, village benchmark and perf test scenes
2026-11-04 16:59:42 +01:00
.idea
wire up rendering + build config
2026-06-07 18:57:53 +02:00
gradle
/wrapper
update to Paper 26.2, Java 25 and Gradle 9.6.1
2026-10-08 23:33:14 +02:00
src
/main
primitive chunk table in world snapshot instead of colliding long-keyed hashmap, bounded cache for tinted/composited mob and banner textures, vanilla dump with nested model json, village benchmark and perf test scenes
2026-11-04 16:59:42 +01:00
tools
primitive chunk table in world snapshot instead of colliding long-keyed hashmap, bounded cache for tinted/composited mob and banner textures, vanilla dump with nested model json, village benchmark and perf test scenes
2026-11-04 16:59:42 +01:00
.gitignore
updated project, configured gradle
2025-07-12 12:15:26 +02:00
build.gradle
update to Paper 26.3: load biome colors from vanilla data, fix dappled forest grass
2026-11-04 11:19:08 +01:00
gradle.properties
initial commit
2025-03-18 19:13:59 +01:00
gradlew
update to Paper 26.2, Java 25 and Gradle 9.6.1
2026-10-08 23:33:14 +02:00
settings.gradle
renamed project from PixelPic to PixelPics matching name scheme of PixelBlocks
2025-03-21 19:27:58 +01:00
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