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MineTec
4348b5fca0
vanilla fluid rendering: water and lava as fluid polygons with level/neighbour corner heights, flow textures, double-sided and overlay faces, texture alpha, opaque lava, waterlogged blocks and seagrass/kelp/bubble columns hold water, underwater and lava fog from biome water_fog attributes with gaussian biome blend, fogged sky disc, 6/7 fov in fluids, sky light under water also for underwater cameras, fluid test scenes
2026-11-04 22:07:02 +01:00
.idea
wire up rendering + build config
2026-06-07 18:57:53 +02:00
gradle
/wrapper
update to Paper 26.2, Java 25 and Gradle 9.6.1
2026-10-08 23:33:14 +02:00
src
/main
vanilla fluid rendering: water and lava as fluid polygons with level/neighbour corner heights, flow textures, double-sided and overlay faces, texture alpha, opaque lava, waterlogged blocks and seagrass/kelp/bubble columns hold water, underwater and lava fog from biome water_fog attributes with gaussian biome blend, fogged sky disc, 6/7 fov in fluids, sky light under water also for underwater cameras, fluid test scenes
2026-11-04 22:07:02 +01:00
tools
vanilla fluid rendering: water and lava as fluid polygons with level/neighbour corner heights, flow textures, double-sided and overlay faces, texture alpha, opaque lava, waterlogged blocks and seagrass/kelp/bubble columns hold water, underwater and lava fog from biome water_fog attributes with gaussian biome blend, fogged sky disc, 6/7 fov in fluids, sky light under water also for underwater cameras, fluid test scenes
2026-11-04 22:07:02 +01:00
.gitignore
updated project, configured gradle
2025-07-12 12:15:26 +02:00
build.gradle
update to Paper 26.3: load biome colors from vanilla data, fix dappled forest grass
2026-11-04 11:19:08 +01:00
gradle.properties
initial commit
2025-03-18 19:13:59 +01:00
gradlew
update to Paper 26.2, Java 25 and Gradle 9.6.1
2026-10-08 23:33:14 +02:00
settings.gradle
renamed project from PixelPic to PixelPics matching name scheme of PixelBlocks
2025-03-21 19:27:58 +01:00
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