MineTec
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02e052787c
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simplify tools: shared harness setup (pipeline, block proxy, render job, framing, record copy, label cells, contact sheets) for the standalone renderers and the benchmark, block-entity scenes as name/yaw records, one dump pipeline for mob and avatar renderers with a shared submit helper, transform record and jem/entry/subset helpers, posed block entities from direct layer constants, pptest scenes registered once with settle-tick and resolution tables and put() for all blocks, jdk detection and full error log in the dump script, pptest jar rebuilt instead of updated, gradle task printing the tool classpath, comments trimmed
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2026-11-05 03:24:30 +01:00 |
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MineTec
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45d033bd89
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entity state poses from the vanilla dump: sleeping/sitting/crouching/swimming/gliding, fox/cat/panda/parrot/bat/camel/sniffer poses with pose transforms, per-sub-model poses (baby pivots), armor-stand part poses and body pitch via rotation bindings, fish in water, beds, shoulder parrots, pose test scenes
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2026-11-04 17:51:01 +01:00 |
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MineTec
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88bae41a03
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primitive chunk table in world snapshot instead of colliding long-keyed hashmap, bounded cache for tinted/composited mob and banner textures, vanilla dump with nested model json, village benchmark and perf test scenes
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2026-11-04 16:59:42 +01:00 |
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MineTec
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b5baffebbd
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entity bvh with exact old tie order and allocation-free entity/element intersectors, entity benchmark harness and perf test scenes
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2026-11-04 16:42:08 +01:00 |
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