MineTec 0aa098ae8f simplified code: shared entity tagging, world name scheme, less boilerplate
New EntityTagUtil replaces the three copies of the tag/find/remove
logic for display and interaction entities. The pixel world naming
scheme (build, parse, recognize) now lives in one place in
PixelBlockWorld with a cached base path instead of allocating on every
event. getPixels works with int arithmetic instead of two Location
allocations per cell, setBuildingPlatform lost its copy-pasted loops
and rebuilds the flower list only once, SubCommand is an abstract base
class instead of an interface with 12 trivial getters, and dead
methods were removed.
2026-07-23 22:59:00 +02:00
2024-07-03 21:13:36 +02:00
2024-07-03 21:13:36 +02:00
2024-07-03 21:13:36 +02:00
2024-07-03 19:04:43 +00:00
2024-07-03 21:13:36 +02:00
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