removed spawn chunk radius game rule, updated dependencies, and cleaned up project files

This commit is contained in:
2025-12-20 10:34:17 +01:00
parent 7a41145b8c
commit ec74d5d8f2
5 changed files with 16 additions and 5 deletions
@@ -140,7 +140,6 @@ public class PixelBlockWorld {
World world = Bukkit.createWorld(worldCreator);
Objects.requireNonNull(world);
world.setGameRule(GameRule.SPAWN_CHUNK_RADIUS, 0);
world.setGameRule(GameRule.RANDOM_TICK_SPEED, 0);
world.setGameRule(GameRule.DO_FIRE_TICK, false);