Logo
Explore Help
Sign In
MineTec/llamamod
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases 4 Wiki Activity
Files
8baed2e87cdbdf577463702bbf68bce90119ca44
llamamod/notes/img/editor/obj_event_bit_info.jpg
T
MineTec 6a76cac69f objects: snap to floor follows the engine's cell rule (cell tiles, swap models, then neighbours), alligator, alligator spawner and cow guard spawner schemas with box checks, every way of adding a box walker gives it a box, guard info names the objects that set its event bit, new and moved player starts carry their start camera node (no camera in the llama's head), edit and delete type in the object palettes' context menu
2026-11-07 13:51:12 +01:00

38 KiB
1000x250px
Raw History

/gitea/MineTec/llamamod/raw/commit/8baed2e87cdbdf577463702bbf68bce90119ca44/notes/img/editor/obj_event_bit_info.jpg
Reference in new issue View Git Blame Copy Permalink
Powered by Gitea Version: 28.3.0 Page: 13ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API