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MineTec/llamamod
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Code Issues Pull Requests Actions Packages Projects Releases 4 Wiki Activity
53 Commits 1 Branch 5 Tags
e36ff2d2c203aa4fc9f994b4457ea42e3a9d335e
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3 Commits
Author SHA1 Message Date
MineTec 01208aa36f editor: readable names in tool status and problem texts, waypoint reference buttons shorten to fit, x/y/z fields stack in a narrow inspector, whole-number outliner filter for tiles, z-buffered mesh import preview, gltf export of the selection only and of collision as a separate mesh 2026-11-07 13:39:54 +01:00
MineTec 4a58910fba mesh files use game space (right-handed, y up): obj/gltf import and export no longer mirror models, per-mesh handedness keeps meshes of old projects as they were, python tools follow (--export-space for the old files) 2026-11-07 12:48:43 +01:00
MineTec 2f22a56cec editor: tile paint and collision strokes are one undo step, no collision option for tiles (visual-only model copy in the build), freed gl buffers and stale pick ids, export level as gltf/glb with textures and vertex colours 2026-11-07 11:57:22 +01:00
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