Commit Graph
7 Commits
Author SHA1 Message Date
MineTec 8baed2e87c floor test explainer image (needle triangle, accepted sliver, kuzco, heights), poly 11 is the same needle on the crate's other side 2026-11-08 16:21:37 +01:00
MineTec 9e8e7f9a10 floor test inclusion rule from the code (edge planes with a small tolerance, highest plane wins): explains kuzco floating next to the crate in jungle day 2 (needle triangle tip), tools/floortest.py re-implements the engine test 2026-11-08 16:15:28 +01:00
MineTec d6f84be125 launcher: wizard bar follows the copied megabytes, saves table shows 4 rows at the minimum size, mods tab keeps focus and caret when it is rebuilt, take-over notice expires; geom_export previews in game space; apptest checks every menu step with longer holds, loads slot 2, retries an early crash once and records load 2026-11-07 14:00:22 +01:00
MineTec 4a58910fba mesh files use game space (right-handed, y up): obj/gltf import and export no longer mirror models, per-mesh handedness keeps meshes of old projects as they were, python tools follow (--export-space for the old files) 2026-11-07 12:48:43 +01:00
MineTec d9f1b8c2fe guards need their position inside a pair of waypoint boxes (else the game removes them): placing a guard gives it a box and event bit 0, check and inspector state with box around it button; exit and object checks use the engine's cell rule (tiles listed in the cell, swap models), tile cell from the map loader formula 2026-11-07 11:57:22 +01:00
MineTec 526f6072f6 translated the remaining german notes, python comments, help and messages to english (in-game strings, parsed report lines and cli values stay german) 2026-11-07 10:51:14 +01:00
MineTec b36a366240 initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual) 2026-11-07 08:15:40 +01:00