Commit Graph
11 Commits
Author SHA1 Message Date
MineTec 64259ea15b fly key capture lets shift, ctrl and alt through, so the play-here crosshair no longer sticks after flying fast 2026-11-07 19:32:45 +01:00
MineTec ca22c75fac english groove.exe (2000-10-17) supported next to the german one: named exe sites found by signatures per build (german patches byte-identical), base patch and every exe mod on both, unknown builds get a clear message; display diagnostics moved to troubleshooting with a warning (it flashes every monitor black) 2026-11-07 18:14:15 +01:00
MineTec f5fd411592 llama coaster: ride the catacombs coaster cart on a new track (loop or grand circuit with drops, climbs, boosts, spin pads and jumps), 1-3 laps, three speeds, coins; offline cart simulation checks every jump and climb; roller coaster chapter in the strats docs 2026-11-07 16:45:54 +01:00
MineTec 00b2880d67 base exe patch moves the per-chapter coin and flag arrays into free .data space (128 entries), so every testlevel chapter is safe (revision 2, caches rebuilt once); new projects start on a free chapter from 32, manual shows number ranges, texture swatch caches follow texture edits, stray levelbau.md.orig removed 2026-11-07 15:52:00 +01:00
MineTec d6b852a1b6 testlevel chapters 2-31 overwrite game memory (coin counter and flag rows end after world 8: progress, language, options): level projects, play-tests and the arena use chapters 1 and 32-49, old settings migrate; level tally counts the level's own coins and secrets 2026-11-07 15:27:08 +01:00
MineTec ec3c619120 alligator arena minigame: walled pit in a testlevel chapter, waves of alligators with several lives (coins pop out on every hit, blink, back off), bites cost energy, exit opens after the last wave; options for lives, waves, energy, coins per hit and chapter 2026-11-07 14:53:00 +01:00
MineTec d030c9c6c7 test world: gallery of all 253 figures and objects of every world as static display strats (cross-world import, idle animation, no ai), packed rows per world with coloured posts, animal pen removed 2026-11-07 13:59:54 +01:00
MineTec c4fa500198 launcher: notice when an interrupted apply was finished or rolled back (retries while another window applies), windows take over config changes made in another window, hints and settings wrap at the minimum window size, data paths with .. cleaned up, boot-to-level starts bound to their level (ignored for other levels) 2026-11-07 12:48:43 +01:00
MineTec a6708e5fff launcher: interrupted apply recovers cd-active.new (completion marker) or cd-active.old, config.json merged field by field on save across windows, wine version check with warning below 5.0, mirror worlds as check boxes (new multi option type, old values still load), copy progress in mb in the wizard, saves table fits 1280x720 2026-11-07 11:57:22 +01:00
MineTec 1c8b766454 play-test copies are temporary (levels/.playtest, removed and mod selection restored when the game ends), add to llamamod and keep option in the editor, remove level and open levels folder in the launcher plus --remove-level, unique level mod ids for files differing only in case, esc leaves the waypoint tool 2026-11-07 09:42:24 +01:00
MineTec b36a366240 initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual) 2026-11-07 08:15:40 +01:00