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MineTec/llamamod
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Code Issues Pull Requests Actions Packages Projects Releases 4 Wiki Activity
4 Commits 1 Branch 5 Tags
86fe26d7863583412f2ff551ffd9274b6965c8f2
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3 Commits
Author SHA1 Message Date
MineTec 1c8b766454 play-test copies are temporary (levels/.playtest, removed and mod selection restored when the game ends), add to llamamod and keep option in the editor, remove level and open levels folder in the launcher plus --remove-level, unique level mod ids for files differing only in case, esc leaves the waypoint tool 2026-11-07 09:42:24 +01:00
MineTec 2386443fac strat scripts: all 434 vm opcodes named from groove.exe handlers (argonaut names via croc 2 lineage), own assembly syntax with byte-exact round trip over all 1461 code units, script view and script panel in the editor, editing values with undo, custom object types from script or clone, manual chapter with the bucky circle tutorial 2026-11-07 09:25:15 +01:00
MineTec b36a366240 initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual) 2026-11-07 08:15:40 +01:00
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