MineTec
|
d6f84be125
|
launcher: wizard bar follows the copied megabytes, saves table shows 4 rows at the minimum size, mods tab keeps focus and caret when it is rebuilt, take-over notice expires; geom_export previews in game space; apptest checks every menu step with longer holds, loads slot 2, retries an early crash once and records load
|
2026-11-07 14:00:22 +01:00 |
|
MineTec
|
4a58910fba
|
mesh files use game space (right-handed, y up): obj/gltf import and export no longer mirror models, per-mesh handedness keeps meshes of old projects as they were, python tools follow (--export-space for the old files)
|
2026-11-07 12:48:43 +01:00 |
|
MineTec
|
526f6072f6
|
translated the remaining german notes, python comments, help and messages to english (in-game strings, parsed report lines and cli values stay german)
|
2026-11-07 10:51:14 +01:00 |
|
MineTec
|
b36a366240
|
initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual)
|
2026-11-07 08:15:40 +01:00 |
|