alligator arena minigame: walled pit in a testlevel chapter, waves of alligators with several lives (coins pop out on every hit, blink, back off), bites cost energy, exit opens after the last wave; options for lives, waves, energy, coins per hit and chapter

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MineTec committed 2026-11-07 14:53:00 +01:00
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@@ -59,6 +59,21 @@ not want with **Remove…**.
![Removing a level](img/levels_remove.jpg)
## The Alligator Arena minigame
The **Alligator Arena** mod (Levels) puts a small minigame on a TestLevel chapter (default 8):
a walled sand pit where alligators come in waves (wave 1: one, then two at a time). Face an
alligator and **kick** (Action) or **jump and press Action in the air** (the llama dives onto
it). Every hit costs it one life: it blinks, backs off and coins pop out – they count on the
coin counter. A bite costs you energy; with no energy left you get the game's usual
*Continue* screen, which restarts the arena. After the last wave five bonus coins and sparkles
appear on the purple pad at the north wall: step on it to finish the level. Unlock TestLevel on
the **Save games** tab and pick the chapter on the world-9 map. The options set the alligators'
lives, the number of waves, your energy (1–5) and the coins per hit. A level project or
another mod on the same chapter stops the apply with a message – pick another chapter then.
![Alligator Arena: two alligators, coins popping out](img/mod_arena.jpg)
## Command line
LlamaMod can be scripted:
@@ -80,6 +95,20 @@ The following list is generated from the program, so it always matches your Llam
<!-- generated:mods -->
### Levels mods
#### Alligator Arena
A minigame on a TestLevel chapter: alligators come in waves into a walled pit. Each kick or jump attack (jump, then Action) costs one of their lives and coins pop out; the bite costs your energy. Beat every wave and the exit pad opens. Unlock TestLevel on the Save games tab.
*Id* `arena`
| Option | Values | Default | Description |
|---|---|---|---|
| Alligator lives | 1 – 10 | 5 | Hits each alligator takes. |
| Waves | 1 – 5 | 3 | Wave n brings n alligators (at most 2 at once). |
| Llama energy | 1 – 5 | 4 | Energy cap of the llama in the arena (5 = normal). |
| Coins per hit | 0 – 5 | 1 | Coins that pop out per hit (5 more at the end). |
| TestLevel chapter | 2 – 8 | 8 | Chapter of world 9 the arena replaces. |
#### Test World
Turns the hidden TestLevel (world 9, chapter 1) into a playground island: a gallery of every character and object model of all worlds (standing still, grouped by world) and a parkour course with checkpoints. To reach it, click "Unlock TestLevel" on the Save games tab.
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