launcher: notice when an interrupted apply was finished or rolled back (retries while another window applies), windows take over config changes made in another window, hints and settings wrap at the minimum window size, data paths with .. cleaned up, boot-to-level starts bound to their level (ignored for other levels)
This commit is contained in:
1 parent
8b78958306
commit
c4fa500198
30 files changed
+695
-102
No files matched your search
@@ -84,7 +84,11 @@ Test World with all mods; boot-to-level + all exe mods (River loading card); pra
|
||||
on-demand files are fragile; the wizard could warn when the chosen folder is under `%OneDrive%`.
|
||||
* ~~**Interrupted apply**~~ – fixed 2026-11-07: `cd-active.new.complete` marker +
|
||||
`ModManager.recoverInterruptedApply()` (GUI start, Play, `--launch`), see llamamod-app.md.
|
||||
Follow-up 2026-11-07: the GUI tells the user once what was repaired and retries when another
|
||||
window held the apply lock (was silently skipped).
|
||||
* ~~A `config.json` saved by a stale window overwrites activeMods/gameExeSha256~~ – fixed
|
||||
2026-11-07: field-level merge-on-save under `.config.lock` (`Config.save`).
|
||||
Follow-up: the window rebuilds its Mods/Settings tabs after a merge or when activated with a
|
||||
changed config.json (`Config.refresh`), so its check boxes no longer show stale values.
|
||||
* ~~Old Wine versions are not detected~~ – 2026-11-07: `wine --version` in Settings, warning below
|
||||
Wine 5.0 (Settings in red, once before Play); missing Wine gives a clear message.
|
||||
Reference in new issue
Block a user