save path of the relocated coin and flag arrays verified in game: saves after finishing jungle 2 and village 1 byte-identical to the old exe, testlevel coins never reach the save
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@@ -28,6 +28,8 @@ first free chapter from 32, and old projects on other chapters are moved automat
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LlamaMod additionally relocates both arrays to a 128-entry buffer in unused space of `groove.exe`
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(base exe patch, revision 2), so even picking an empty chapter on the world map is harmless with
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LlamaMod's executable. Mods still keep to 1 and 32–49 so they also work with an unpatched exe.
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Save games are unaffected: a save after finishing a normal or TestLevel chapter is byte-identical
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with and without the relocation, and only the 54 entries of worlds 0–8 are saved.
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## Making world 9 reachable
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