initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual)

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MineTec committed 2026-11-07 08:15:40 +01:00
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com.eliasmueller.llamamod.mods.boottolevel.BootToLevelMod
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editor=true
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# Context help: topic = manual target ("file.md#anchor"). A topic ending in * matches every topic
# with that prefix (exact keys win). Topics: tool.<id>, panel.<id>, tab.<title>, inspector.x:<section>,
# inspector.g:<group>, action.<id>, dialog.<window title>, node.<NodeKind>, window.editor/empty.
# Checked by ManualLinksTest: every target must exist.
window.editor = 03-editor-window.md
window.empty = 03-editor-window.md#the-start-page
# ---- tools
tool.select = 05-selection.md#selecting
tool.move = 05-selection.md#move-rotate-and-scale
tool.rotate = 05-selection.md#move-rotate-and-scale
tool.scale = 05-selection.md#move-rotate-and-scale
tool.geo.brush = 06-geometry.md#brush-tool-b
tool.geo.tiles = 06-geometry.md#tiles-tool
tool.geo.collision = 06-geometry.md#collision-tool
tool.texpaint = 08-textures.md#paint-texture-tool-m
tool.objects.place = 09-objects.md#place-tool-p
tool.objects.coins = 09-objects.md#coin-tool-o
tool.objects.path = 10-waypoints.md#waypoint-tool-n
tool.objects.zones = 11-cameras-triggers.md#the-zones-and-triggers-tool-j
tool.env.zones = 12-environment.md#zones-tool
tool.env.lights = 12-environment.md#lights-tool
tool.env.vpaint = 12-environment.md#painting-vertex-colours
tool.env.regions = 13-visibility.md#paint-regions-tool
tool.* = 05-selection.md
# ---- panels and tabs
panel.outliner = 03-editor-window.md#outliner
panel.inspector = 05-selection.md#the-inspector
panel.assets = 03-editor-window.md#assets
panel.history = 05-selection.md#undo-and-history
panel.problems = 15-build-play.md#check-for-problems
panel.objects.palette = 09-objects.md#the-objects-panel
panel.textures = 08-textures.md#texture-manager
panel.environment = 12-environment.md
panel.visibility = 13-visibility.md#visibility-panel
panel.* = 03-editor-window.md#panels
tab.Tile models = 06-geometry.md#tiles-tool
tab.Objects = 09-objects.md#objects-in-the-assets-panel
tab.Textures = 08-textures.md#texture-basics
tab.Imported = 07-meshes.md#mesh-brushes
tab.Library = 07-meshes.md#the-library
tab.Prefabs = 09-objects.md#prefabs
tab.All worlds = 09-objects.md#the-all-worlds-tab
tab.Zones = 12-environment.md#the-zones-tab
tab.Lights = 12-environment.md#lights
tab.Lighting = 12-environment.md#baking-the-lighting
tab.Texture = 08-textures.md#texture-tab
tab.Animation = 08-textures.md#texture-animations
# ---- inspector sections
inspector.x:Brush shape = 06-geometry.md#brush-shape-section
inspector.x:Tile = 06-geometry.md#tile-section-in-the-inspector
inspector.x:Object parameters = 09-objects.md#object-parameters
inspector.x:Waypoint chain = 10-waypoints.md#waypoint-chain-section
inspector.x:Environment zone = 12-environment.md#environment-zone-section
inspector.x:Light = 12-environment.md#light-section
inspector.x:Imported object = 09-objects.md#importing-and-placing
inspector.x:* = 05-selection.md#the-inspector
inspector.g:* = 05-selection.md#the-inspector
# ---- selected node kinds (Inspector / Outliner without a more specific topic)
node.SETTINGS = 14-level-settings.md#settings-in-the-inspector
node.REGIONS = 13-visibility.md
node.TILE_MODEL = 06-geometry.md#tile-palette
node.TILE = 06-geometry.md#tile-section-in-the-inspector
node.STRAT = 09-objects.md#object-parameters
node.PATH_NODE = 10-waypoints.md#waypoint-chain-section
node.ENV_ZONE = 12-environment.md#environment-zone-section
node.LIGHT = 12-environment.md#light-section
node.TEXTURE_PAGE = 08-textures.md#pages
node.TEXTURE = 08-textures.md#texture-tab
node.TEXTURE_ANIM = 08-textures.md#texture-animations
node.BRUSH = 06-geometry.md#brush-shape-section
node.MESH_ASSET = 07-meshes.md#mesh-brushes
node.* = 05-selection.md#the-inspector
# ---- menu commands
action.file.new = 03-editor-window.md#creating-a-new-level
action.file.openOriginal = 16-original-levels.md#opening-an-original-level
action.file.open = 03-editor-window.md#saving-autosave-and-recovery
action.file.save = 17-sharing.md#sending-a-level
action.file.importMesh = 07-meshes.md#import-mesh-dialog
action.file.importTexture = 08-textures.md#importing-textures
action.file.exportWad = 15-build-play.md#build
action.file.* = 03-editor-window.md#saving-autosave-and-recovery
action.edit.undo = 05-selection.md#undo-and-history
action.edit.redo = 05-selection.md#undo-and-history
action.edit.history = 05-selection.md#undo-and-history
action.edit.hide = 05-selection.md#hiding-and-locking
action.edit.unhide = 05-selection.md#hiding-and-locking
action.edit.lock = 05-selection.md#hiding-and-locking
action.edit.prefs = 03-editor-window.md#preferences
action.edit.select* = 05-selection.md#selecting
action.edit.delete = 05-selection.md#duplicating-copying-and-deleting
action.edit.* = 05-selection.md#duplicating-copying-and-deleting
action.view.theme = 03-editor-window.md#light-and-dark-theme
action.view.snap = 05-selection.md#snapping
action.view.space = 05-selection.md#move-rotate-and-scale
action.view.collision = 04-navigation.md#what-the-viewport-shows
action.viewnav.cube = 04-navigation.md#the-view-cube
action.viewnav.home = 04-navigation.md#the-view-cube
action.viewnav.backFaces = 04-navigation.md#back-faces
action.viewnav.help = 04-navigation.md#navigation-presets
action.viewnav.* = 04-navigation.md#navigation-presets
action.view.* = 04-navigation.md
action.level.settings = 14-level-settings.md#opening-the-settings
action.level.check = 15-build-play.md#check-for-problems
action.level.build = 15-build-play.md#build
action.level.playHere = 15-build-play.md#play-from-the-camera-position
action.level.playBoot = 15-build-play.md#play-test-options
action.level.playQuitOnEscape = 15-build-play.md#play-test-options
action.level.* = 15-build-play.md#play-testing
action.geo.tool.brush = 06-geometry.md#brush-tool-b
action.geo.tool.tiles = 06-geometry.md#tiles-tool
action.geo.tool.collision = 06-geometry.md#collision-tool
action.geo.array = 06-geometry.md#array-duplicate
action.geo.align* = 06-geometry.md#align-and-distribute
action.geo.distribute* = 06-geometry.md#align-and-distribute
action.geo.grid = 06-geometry.md#grid-and-snapping
action.geo.deathPlane = 06-geometry.md#death-floors-and-the-death-plane
action.geo.reimport = 07-meshes.md#re-import-mesh
action.geo.libSave = 07-meshes.md#saving-to-the-library
action.geo.exportObj = 07-meshes.md#export-selection-as-obj
action.geo.* = 06-geometry.md#rotating-scaling-and-mirroring
action.tex.manager = 08-textures.md#texture-manager
action.tex.replace = 08-textures.md#replacing-pixels
action.tex.eyedropper = 08-textures.md#paint-texture-tool-m
action.tex.* = 08-textures.md
action.objects.copy = 09-objects.md#copy-objects-between-levels
action.objects.paste = 09-objects.md#copy-objects-between-levels
action.objects.savePrefab = 09-objects.md#prefabs
action.objects.repairChains = 10-waypoints.md#chains-must-be-stored-in-one-piece
action.objects.palette = 09-objects.md#the-objects-panel
action.objects.pilot = 11-cameras-triggers.md#look-through-camera
action.objects.showAllWaypoints = 10-waypoints.md#showing-waypoints
action.objects.* = 09-objects.md
action.xobj.* = 09-objects.md#import-a-whole-world
action.env.bake = 12-environment.md#baking-the-lighting
action.env.zones = 12-environment.md#the-zones-tab
action.env.visibility = 13-visibility.md#visibility-panel
action.env.fogPreview = 12-environment.md#fog-preview
action.env.objectLighting = 12-environment.md#lights
action.env.shadeVertex = 12-environment.md#view-options
action.env.* = 12-environment.md
action.help.* = 03-editor-window.md#getting-help
action.* = 19-shortcuts.md#menu-reference
# ---- dialogs and windows (by title; * = title prefix)
dialog.New level = 03-editor-window.md#creating-a-new-level
dialog.Open original level = 16-original-levels.md#opening-an-original-level
dialog.Import mesh* = 07-meshes.md#import-mesh-dialog
dialog.Re-import mesh* = 07-meshes.md#re-import-mesh
dialog.Save to library* = 07-meshes.md#saving-to-the-library
dialog.Library* = 07-meshes.md#the-library
dialog.Export OBJ* = 07-meshes.md#export-selection-as-obj
dialog.Import texture* = 08-textures.md#importing-textures
dialog.Replace pixels* = 08-textures.md#replacing-pixels
dialog.Texture manager = 08-textures.md#texture-manager
dialog.Flip-book* = 08-textures.md#texture-animations
dialog.Scroll* = 08-textures.md#texture-animations
dialog.Level settings = 14-level-settings.md
dialog.Preferences = 03-editor-window.md#preferences
dialog.Array duplicate = 06-geometry.md#array-duplicate
dialog.Grid & snapping = 06-geometry.md#grid-and-snapping
dialog.Death plane height = 06-geometry.md#death-floors-and-the-death-plane
dialog.Height = 06-geometry.md#drawing-a-brush
dialog.Auto-generate visibility regions = 13-visibility.md#auto-generate
dialog.Import objects of a world = 09-objects.md#import-a-whole-world
dialog.Import world = 09-objects.md#import-a-whole-world
dialog.Save as prefab = 09-objects.md#prefabs
dialog.Delete prefab* = 09-objects.md#prefabs
dialog.Link * = 10-waypoints.md#linking-chains-to-objects
dialog.Play-test = 15-build-play.md#play-testing
dialog.Play from camera position = 15-build-play.md#play-from-the-camera-position
dialog.Viewport preferences = 04-navigation.md#viewport-preferences
dialog.Viewport navigation* = 04-navigation.md#navigation-presets
dialog.Keyboard shortcuts = 19-shortcuts.md
dialog.Shortcut sheet = 19-shortcuts.md
dialog.Getting started = tutorial-first-level.md
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# type instances params withWaypoints minChain maxChain values per param (value:count,… most common first)
Alligator 1 0 1 2 2
AlligatorSpawner 2 3 2 4 10 4096:2|8192:2|4096:2
AppearingPlatforms 3 2 3 5 7 0:2,122880:1|0:3
AppearingPlatformsCity 1 2 1 5 5 0:1|0:1
AppearingPlatformsJungle 1 2 1 3 3 0:1|0:1
AppearingPlatformsLab 1 3 1 5 5 102400:1|4096:1|4096:1
AppearingPlatformsVillage 1 2 1 7 7 0:1|0:1
AppleSeedPuzzle 1 3 1 3 3 81920:1|614:1|73728:1
AxeGuard 5 3 3 2 2 0:5|12288:3,16384:1,13107:1|0:3,4096:2
BackgroundRotationChanger 1 2 0 0 0 8192:1|8388608:1
BalanceStatues 1 1 0 0 0 20480:1
Bats 12 5 12 1 1 8192:3,16384:3,20480:2,24576:2,14336:1|4096:4,24576:2,8192:2,49152:1,40960:1|32768:7,24576:2,16384:1,4096:1,8192:1|0:8,4096:4|0:9,1228:2,2048:1
BigCutscenePacha 1 0 0 0 0
BigCutsceneYzma 1 0 0 0 0
BlindMan 1 1 1 2 2 0:1
BlindMansBunny 1 0 0 0 0
Blockhead 14 2 0 0 0 81:6,204:2,2048:2,4:2,245:1|8192:10,4096:3,16384:1
Bucky 4 2 4 8 48 0:3,4096:1|524288:3,262144:1
BuckyBalloon 1 0 1 68 68
Bunny 17 2 0 0 0 2048:14,4096:1,1638:1,1228:1|0:17
BunnyDoor 2 0 0 0 0
BunnyMurderPuzzle 2 2 2 14 17 409:1,1228:1|122880:1,102400:1
BunnyPuzzle 1 0 0 0 0
Butterfly 16 1 0 0 0 0:16
CameraFixedPointBox 4 8 4 2 2 0:4|4096:2,0:2|0:4|0:2,4096:2|0:4|0:4|3891:4|4096:4
CameraFocusPoint 2 8 0 0 0 16384:1,6144:1|0:2|8388608:2|0:1,4096:1|4096:2|0:2|0:2|0:2
CameraForceInsideBox 3 2 3 2 4 4096:3|4096:3
CameraForceInsideBox2 1 1 1 4 4 4096:1
CameraLift 45 6 45 2 2 0:38,4096:7|0:34,4096:11|4096:38,0:7|4096:43,204:2|0:45|0:37,4096:8
CameraSetDistance 2 5 2 2 2 2867:1,0:1|0:1,4096:1|7372:1,0:1|0:1,4096:1|0:2
CameraSide 39 14 39 2 6 0:28,4096:5,11264:3,2048:2,3686:1|0:21,8192:11,7700:3,6963:2,6144:1|0:26,4096:9,12288:4|0:37,4096:2|4096:27,0:12|4096:23,8192:16|0:23,4096:16|0:35,4096:4|4096:31,0:8|0:28,2:8,1433:3|0:24,4096:15|0:35,3686:3,1228:1|0:36,9216:3|0:36,5734:3
Carrot 14 1 0 0 0 4096:7,0:7
CataSwingingBlade 54 4 0 0 0 122880:26,163840:7,143360:5,81920:4,245760:3|4096000:19,819200:12,1228800:9,901120:4,1638400:3|0:52,4194304:2|0:48,4096:6
ChacaChargePotion 1 0 0 0 0
ChacaVillage 2 7 2 1 1 4096:2|0:2|12288:2|4096:2|0:2|0:1,45056:1|0:2
ChangeToBunny 1 0 0 0 0
ChangeToTurtle 1 0 0 0 0
ChargeBooster 226 1 0 0 0 4096:222,0:4
ChargingDoor 5 4 5 1 1 12288:2,24576:1,26624:1,16384:1|4096:5|2867:2,2048:1,0:1,409600000:1|4096:5
CheatTeleport 22 0 22 1 18
CheckPointBox 3 0 3 2 2
CheckPointPost 102 1 98 1 1 819:101,1433:1
Chicken 3 2 0 0 0 819:2,1228:1|4096:3
CircleDoor 2 6 0 0 0 2867:1|2048000:1|4915200:1|-8192:1|16384:1|0:1
CityBunnyMurderPuzzle 1 2 1 18 18 1228:1|61440:1
CityGeneral 1 8 1 9 9 0:1|614:1|4096:1|6963:1|10649:1|16384:1|40960:1|45056:1
CityGeneralBlock 1 0 1 21 21
CityGeneralPlatform 1 0 0 0 0
CityGuard 26 4 26 2 18 8192:24,20480:1,16384:1|16384:23,8192:2,20480:1|0:26|0:24,4096:2
CityGuardWithRubyIdol 4 3 4 2 4 8192:4|16384:3,8192:1|0:4
CityNakedGuy 1 2 1 12 12 24576:1|8601:1
CityPeacock 2 0 2 7 8
CitySecretDoor 4 0 0 0 0
CitySwingingBlade 9 3 0 0 0 122880:7,163840:2|4096000:9|0:7,4096000:2
CityWall 2 5 0 0 0 8192:2|3276:2|0:1,4096:1|1228:2|4096:1,0:1
Coin 787 3 0 0 0 4096:472,0:315|0:784,4096:3|0:702,4096:85
Coin5 81 2 0 0 0 4096:58,0:23|0:76,4096:5
CoinBat 5 2 5 2 2 0:4,4096:1|4096:4,0:1
CoinCircle 8 2 0 0 0 20480:7,32768:1|2048:7,3276:1
CoinLine 9 3 0 0 0 16384:4,20480:3,12288:2|1228:9|4096:9
CoinRollerCoaster 125 2 0 0 0 4096:125|0:125
CoinSpawnOracle 1 2 1 10 10 4096:1|40960:1
Column2 5 0 0 0 0
Condor 2 6 2 8 8 81:2|24576:1,20480:1|16384:1,12288:1|11059:1,0:1|4096:1,0:1|9830:1,0:1
CondorManDoor 1 1 0 0 0 12288:1
CondorManFly 1 3 1 14 14 40960:1|45056:1|49152:1
CowGuard 1 3 1 8 8 28672:1|28672:1|81920:1
CowGuardNoCoin 2 3 2 2 4 24576:1,8192:1|24576:1,16384:1|4096:1,0:1
CowGuardSpawner 8 6 8 2 10 8192:7,24576:1|16384:8|4096:8|40960:5,24576:1,49152:1,8192:1|0:8|4096:8
CutSceneCameraDirectional 84 6 84 1 21 8192:15,4096:12,12288:10,32768:6,16384:5|4096:58,0:22,12288:3,8192:1|4096:71,0:13|0:73,4096:11|0:83,4096:1|0:81,4096:3
CutSceneTrigger 45 7 45 2 24 0:32,4096:13|4096:39,0:6|2048:23,8192:11,4096:6,20480:3,1638:1|0:43,94208:1,61440:1|0:45|0:44,4096:1|0:38,4096:7
CutSceneTriggerEndGame 1 7 1 22 22 0:1|4096:1|2048:1|0:1|0:1|0:1|0:1
DragonFly 2 2 2 2 2 1638:1,1228:1|4096:1,0:1
DrippingWater 20 0 0 0 0
DropDownBridge 1 0 1 2 2
EndGameBucky 1 3 1 7 7 163:1|20480:1|4096:1
EndGameChaca 1 1 1 2 2 12288:1
EndGameCondorMan 1 2 0 0 0 53248:1|0:1
EndGameDoor 1 3 0 0 0 36864:1|409600:1|2048:1
EndGameFlyHover 1 3 1 7 7 286:1|12288:1|40960:1
EndGameGuards 1 4 0 0 0 32768:1|0:1|15974:1|8192:1
EndGameGuardsBottle 1 2 0 0 0 0:1|327680:1
EndGameKronk 1 2 0 0 0 57344:1|2048:1
EndGameKuzcoHuman 1 3 0 0 0 28672:1|409600:1|3686:1
EndGameKuzcoHumanDance 1 4 0 0 0 45056:1|20480:1|98304:1|327680:1
EndGameNakedGuy 1 2 1 7 7 24576:1|4096:1
EndGamePachaDance 1 1 0 0 0 0:1
EndGameTipo 1 2 1 2 2 12288:1|8192:1
EndGameTriggerBox 15 3 15 2 2 4096:1,8192:1,12288:1,16384:1,122880:1|0:5,4096:2,20480:1,2048:1,122880:1|0:14,4096:1
EndGameYzmaCat 1 3 1 13 13 143:1|16384:1|2048:1
FallOffNoHurt 4 2 4 2 2 0:3,4096:1|0:3,8192:1
FallingBridge 13 3 0 0 0 2048:11,2867:2|0:11,4096:2|0:7,4096:6
FallingJungleTree 1 1 1 6 6 8192:1
FallingLog 1 3 1 1 1 2048:1|4096:1|4096:1
FallingMountainTreeLong 1 1 0 0 0 36864:1
FallingTree 1 1 0 0 0 16384:1
FireworksTrigger 6 4 6 4 11 4096:4,8192:1,61440:1|1024:4,409:1,1228:1|20480:2,40960:2,0:2|204:5,368:1
FishBalloon 1 0 1 18 18
FlipFireBlock 12 2 0 0 0 8192:4,24576:3,6144:2,16384:2,20480:1|1048576:12
FlipPlatform 3 4 0 0 0 8192:2,12288:1|8192:2,12288:1|1048576:3|0:3
FloatingPlatformJungleDay 7 0 0 0 0
FlockOfBirds 5 2 5 2 4 6144:3,7372:1,8192:1|0:4,4096:1
FloorTileDoor 1 4 1 1 1 8192:1|0:1|0:1|0:1
FlyHover 3 2 0 0 0 8192:2,4096:1|0:2,20480:1
FlyStuck 2 2 0 0 0 4096:1,8192:1|4096:1,12288:1
ForcePlayerInsideBox 11 0 10 3 4
ForcePlayerMovement 14 5 14 1 3 4096:14|819:6,4096:4,13107:1,2048:1,8192:1|0:7,8192:3,4096:3,16384:1|0:8,4096:6|0:14
FrogDoor 2 0 0 0 0
GhostCatacombs(spawn) 1 1 1 2 2 20:1
GoldIdol 1 2 0 0 0 0:1|94208:1
GoldIdolDoor 2 1 2 1 1 1433:2
GorillaGuard 5 3 5 4 26 8192:2,16384:1,20480:1,24576:1|16384:3,24576:2|0:4,122880:1
Grapes 75 1 0 0 0 4096:73,0:2
HarryRandomBird1 1 1 0 0 0 4096:1
HarryRandomBird2 1 1 0 0 0 4096:1
HarryRandomBird3 1 1 0 0 0 4096:1
Health 96 3 0 0 0 4096:90,0:6|0:96|0:94,4096:2
HealthBanana 11 2 0 0 0 0:11|0:11
HealthFull 23 2 0 0 0 4096:22,0:1|0:22,4096:1
HealthGenerator 28 2 0 0 0 4096:27,0:1|0:28
HelpGirlRiver 3 4 3 1 11 0:1,4096:1,8192:1|4096:1,8192:1,94208:1|4096:2,0:1|0:2,4096:1
HelpGirlSkip 1 6 1 3 3 4096:1|0:1|12288:1|0:1|0:1|0:1
Jar 16 0 0 0 0
JumpingBeetle 6 6 6 2 7 4096:3,8192:1,2048:1,1638:1|4096:5,0:1|28672:6|409:3,204:2,327:1|0:6|0:6
JumpingBeetleBlue 36 6 36 3 19 0:29,2048:3,409:2,1228:1,819:1|0:36|28672:35,24576:1|204:36|0:36|0:26,4096:10
JumpingBlob 5 3 5 5 7 819:4,0:1|4096:4,0:1|28672:5
JungleDartLauncher 6 5 6 3 8 655:3,491:2,819:1|81920:3,163840:2,409600:1|20480:2,16384:1,24576:1,28672:1,245760:1|368640:2,614400:2,409600:1,245760:1|0:3,614:1,4096:1,409:1
JungleDayMovingLift 4 4 4 2 4 4096:2,118784:1,106496:1|8192:2,0:2|0:2,163:2|12288:1,8192:1
JungleDaySlidingDoor 2 6 2 4 8 20480:1,32768:1|8396:1,43008:1|0:2|0:2|0:2|0:2
JungleFallingIdolHelper(spawn) 1 1 1 3 3 819:1
JunglePinata 4 3 4 2 2 4096:2,8192:2|1228:2,204800:1,245760:1|614400:1,819200:1,81:1,40:1
JunglePinataKid 6 2 6 3 3 81:6|4096:3,0:3
JunglePressurePadDoor 1 1 1 2 2 0:1
JungleSneakGuard 13 4 13 4 17 81:13|8192:5,16384:3,12288:3,28672:2|0:9,4096:4|9011:11,9420:1,8601:1
JungleSneakGuardStationary 5 4 5 6 6 8192:5|0:5|368640:5|9011:5
KidOnCanoe 1 5 1 121 121 12288:1|16384:1|20480:1|245:1|49152:1
KidOnLlama 1 5 1 17 17 7372:1|491:1|32768:1|65536:1|512:1
KidOnLlamaCatacombs 1 4 1 27 27 12288:1|282:1|0:1|204:1
KidOnLlamaCity 1 5 1 16 16 16384:1|253:1|0:1|12288:1|237:1
KidOnLlamaFinal 2 3 2 7 7 163:2|4096:1,8192:1|2048:1,28545024:1
KidOnLlamaJungle 1 1 1 8 8 307:1
KidOnLlamaLab 1 5 1 20 20 16384:1|327:1|8192:1|16384:1|163:1
KronkAngel 1 0 0 0 0
KronkDevil 1 0 0 0 0
KronkOnIce 1 7 1 17 17 0:1|28672:1|40960:1|4096:1|45056:1|0:1|8192:1
KronkOnIceDoor 1 0 0 0 0
KronkRace 1 5 1 36 36 4096:1|8192:1|12288:1|331:1|307:1
KronkRaceLab 1 6 1 65 65 8192:1|356:1|4:1|16:1|9:1|364:1
KuscoAndPachaTogetherOnATree 4 2 4 1 17 0:4|102:4
KuzcoStatue 1 3 1 3 3 81920:1|16384:1|4096:1
LabBigCutscene 1 2 0 0 0 28672:1|32768:1
LabDumbGuards 1 1 1 2 2 36864:1
LabFallingPits 2 5 2 6 10 8192:2|4096:1,0:1|4096:1,0:1|4096:1,0:1|24576:1,0:1
LabFlipPlatform 2 4 0 0 0 24576:2|24576:2|1048576:2|0:2
LabFrogDoor 1 6 1 1 1 204:1|0:1|0:1|0:1|0:1|0:1
LabGuardDoor 2 3 2 2 2 0:2|0:2|4096:1,81920:1
LabJengaSpiral 3 3 0 0 0 0:3|16384:2,12288:1|12288:2,20480:1
LabLift 12 7 12 2 2 40:9,81:2,61:1|0:6,8192:4,4096:2|4096:12|4096:10,16384:1,53248:1|4096:6,1228:5,2048:1|0:12|0:12
LabPussyLift 1 0 0 0 0
LabSinkingPlatform 15 3 0 0 0 40:9,20:4,-21:2|4096:12,2048:2,6144:1|0:8,4096:7
LabSlidingDoor 2 8 2 3 4 0:2|20070:1,24576:1|0:2|0:2|0:2|0:2|0:2|8192:2
LabSlidingDoorJamie 1 8 1 3 3 61440:1|245760:1|0:1|0:1|0:1|0:1|0:1|4096:1
LabSwingingBlade 17 3 0 0 0 102400:6,81920:5,122880:3,90112:2,61440:1|2048000:4,3276800:4,2457600:3,1474560:2,2252800:2|0:17
LabTriggerDoor 1 4 1 2 2 0:1|0:1|32768:1|32768:1
LabWall 2 5 0 0 0 8192:1,2048:1|3276:2|0:2|1228:2|122880:1,0:1
LabWaterfall 4 2 4 2 2 12288:1,94208:1,20480:1,24576:1|4096:4
LabWhizzDoor 1 2 1 1 1 20480:1|0:1
Ladybird 12 1 0 0 0 0:12
LevelDoor 31 3 0 0 0 4096:25,28672:6|28672:8,12288:8,32768:4,4096:3,8192:2|12288:9,8192:8,16384:6,28672:6,20480:2
LizardGuard 1 3 1 22 22 8192:1|16384:1|0:1
LizardGuardNoCoin 1 3 1 4 4 28672:1|32768:1|32768:1
Llama 23 3 21 3 47 0:23|4096:23|0:13,4096:10
LlamaChase 1 13 0 0 0 0:1|380:1|466944:1|4096:1|409:1|4096:1|2416:1|798720:1|8192:1|28672:1|28672:1|28672:1|4505:1
LobsterCrate 2 2 2 7 8 3072:2|4096:2
MainMenuCamera 1 0 1 3 3
MainMenuSoldier 3 1 0 0 0 8192:1,12288:1,4096:1
MerryGoRound 2 5 2 2 2 65536:1,73728:1|4096:2|8192:1,4096:1|0:2|0:1,8192:1
Moth 25 1 0 0 0 0:25
MountainRock 2 0 0 0 0
MouthPlatform 5 5 5 3 8 40960:2,61440:1,122880:1,8192:1|4096:5|0:4,90112:1|0:4,4096:1|0:4,1433:1
MusicBox 5 2 5 2 2 69632:2,20480:2,77824:1|4096:4,0:1
NakedPants 1 1 0 0 0 61440:1
NakedPeacock 1 0 1 5 5
NewBlockheadKid 3 2 3 2 2 4096:3|0:1,4096:1,8192:1
NewBlockheadKidHelper 1 2 1 2 2 4096:1|73728:1
NewBossBlock 1 5 1 7 7 69632:1|6144:1|8192:1|20480:1|204800:1
ObjectDontDropInBox 21 1 21 2 2 4096:21
ObjectSuckPoints 5 0 5 2 5
OptionsCamera 1 0 0 0 0
PachaBalloons 1 2 0 0 0 0:1|4096:1
PachaFrogPotion 1 3 0 0 0 4096:1|4096:1|14336:1
PachaGivingInfo 2 5 2 5 16 4096:1,8192:1|0:1,4096:1|0:2|4096:1,12288:1|4096:2
PachaInfoCatacombs 4 5 2 2 3 4096:1,16384:1,8192:1,12288:1|0:2,4096:2|0:4|8192:2,4096:1,12288:1|4096:4
PachaInfoCity 4 5 1 1 1 4096:1,8192:1,12288:1,16384:1|0:4|0:4|4096:1,8192:1,12288:1,16384:1|4096:4
PachaInfoJungle 3 6 0 0 0 4096:1,8192:1,12288:1|0:3|0:3|4096:1,8192:1,0:1|0:3|4096:2,0:1
PachaInfoLab 2 5 2 2 3 4096:1,8192:1|4096:2|0:2|4096:1,24576:1|4096:2
PachaInfoMountain 1 5 1 1 1 4096:1|0:1|0:1|12288:1|4096:1
PachaIntoVillage 1 2 1 23 23 4096:1|57:1
PachaTurtlePotion 1 2 1 47 47 12288:1|4096:1
PachaWalkMountain 1 2 1 15 15 4096:1|32768:1
Panther 8 7 8 1 120 266:2,286:2,253:1,262:1,245:1|327:4,319:2,323:1,299:1|8:5,7:1,6:1,4:1|614:4,819:3,573:1|16384:2,0:2,24576:2,12288:1,20480:1|4096:5,0:3|0:7,4096:1
PotionLlama 4 1 0 0 0 0:3,28672:1
PotionPadBunny 1 2 1 1 1 57344:1|20480:1
PotionPadFrog 1 2 1 1 1 0:1|4096:1
PotionPadTurtle 1 2 1 3 3 36864:1|10649:1
PressurePadCataDoor 1 5 1 1 1 0:1|0:1|0:1|0:1|0:1
PressurePadCityDoor 1 3 1 1 1 0:1|0:1|0:1
PressurePadDoor 9 4 9 1 2 0:5,4096:4|0:9|0:9|0:8,4096:1
PressurePadPalaceDoor 1 3 1 1 1 0:1|0:1|0:1
PumpBlockPuzzle 1 2 1 12 12 204:1|1392:1
Rain 2 3 2 2 2 65536:2|0:2|65536:2
RandomBird1 3 2 0 0 0 4096:3|0:3
RandomBird2 6 2 0 0 0 4096:6|0:6
RandomBird3 6 2 0 0 0 4096:6|0:6
RisingColumns 1 5 1 3 3 81:1|61440:1|4096:1|0:1|36864:1
RiverBats 6 6 6 2 2 10240:2,20480:1,14336:1,28672:1,12288:1|4096:3,0:2,32768:1|16384:2,32768:2,24576:1,49152:1|0:3,4096:3|0:5,12288:1|40960:5,8192:1
RiverBucky 1 1 1 2 2 8192:1
RiverButterfly 4 0 0 0 0
RiverCroc 43 4 43 2 2 8192:21,7372:5,12288:4,10240:3,6963:3|102:14,122:4,163:4,143:4,0:3|40:23,0:20|0:43
RiverCrocGame 1 7 1 8 8 28672:1|36864:1|12288:1|69632:1|32768:1|20480:1|45056:1
RiverCurrentBox 7 4 7 2 2 3072:2,0:2,2048:1,245760:1,1433:1|0:7|0:5,36864:1,4096:1|0:3,36864:2,28672:1,4096:1
RiverDam 1 4 1 4 4 36864:1|4096:1|12288:1|32768:1
RiverDude1 2 0 0 0 0
RiverDude2 1 0 0 0 0
RiverDude4 1 0 0 0 0
RiverFallingSpider 1 2 0 0 0 6144:1|4096:1
RiverGate 2 2 0 0 0 49152:2|0:1,4096:1
RiverHangingSpider 6 2 0 0 0 10240:4,11059:1,8192:1|4096:6
RiverJumpingMonkey 9 5 9 2 2 16384:9|4096:9|5461:9|0:9|4096:7,0:2
RiverJumpingMonkeyRed 14 6 14 1 2 16384:4,20480:3,22528:2,24576:2,18432:1|4096:14|5461:14|4096:13,8192:1|0:11,4096:3|0:14
RiverLog 49 3 0 0 0 -131072:7,65536:5,-65536:5,196608:5,262144:4|4096:49|4096:17,0:16,8192:16
RiverRebound 15 1 0 0 0 614:13,696:1,204:1
RiverSalamander 2 0 0 0 0
RiverStartSign 3 0 0 0 0
RiverSwingingMonkey 2 5 2 2 2 16384:2|4096:2|5461:2|0:2|0:2
RiverSwingingMonkeyRed 1 6 1 1 1 28672:1|4096:1|5461:1|4096:1|0:1|0:1
RiverTrackChange 1 1 1 4 4 45056:1
RiverTriggerBox 1 1 1 2 2 28672:1
RiverTurtle 13 1 0 0 0 0:9,4096:4
RiverWaterfallCamera 7 2 7 3 4 0:5,4096:1,2048:1|0:6,4096:1
RiverWhirlpool 36 2 0 0 0 0:25,4096:11|20480:35,8192:1
RiverYzmaGate 2 1 0 0 0 4096:2
RiverYzmaWompy 1 0 1 4 4
Rock 5 2 0 0 0 0:5|0:5
RockForKid 3 2 0 0 0 0:2,4096:1|0:2,4096:1
RockPadDoor 1 2 1 12 12 8192:1|8192:1
RollerCoaster 3 4 3 18 51 0:3|4096:2,28672:1|28672:3|8192:1,16384:1,28672:1
RollerDoor 14 0 0 0 0
RollingBoulderMountain 6 10 6 6 32 4096:3,6144:3|0:4,33996:1,35840:1|1638:3,1474:1,1433:1,1228:1|1638:3,1474:1,1433:1,1228:1|0:4,4096:2|12288:2,20480:2,8192:2|0:6|266:2,409:2,204:1,327:1|0:6|368640:4,81920:1,102400:1
RollingBoulderNoWalls 1 10 1 4 4 6144:1|0:1|1679:1|1679:1|4096:1|4096:1|0:1|409:1|0:1|245760:1
RubyIdol 20 2 0 0 0 0:20|4096:13,0:7
RubyIdolDoor 19 5 10 1 2 0:15,4096:3|4096:13,8192:5|1433:14,3072:2,2252:1,2048:1|20480:5,0:4,4096:3,12288:3,16384:3|3072:16,2457:2
RubyIdolDoorCata 7 5 2 1 1 8192:4,0:3|4096:4,8192:3|1433:7|24576:4,0:3|3072:7
RubyIdolDoorCracked 2 5 0 0 0 0:2|4096:2|1433:1,2048:1|0:1,12288:1|3072:1,2867:1
RubyIdolDoorLab 4 5 0 0 0 0:4|4096:2,8192:2|1433:4|28672:2,0:2|3072:4
SalamanderSmashPot 4 2 4 6 9 3072:4|4096:4
SandTimerDoor 2 4 2 1 1 11878:1,18432:1|0:1,12288:1|4096:1,0:1|8192:2
SandTimerDoorCity 1 4 1 16 16 57344:1|8192:1|0:1|8192:1
SayCrocodiles 3 0 3 2 2
SayGlassOfWater 1 0 1 2 2
SayPullingBack 2 0 2 2 2
SaySlowDown 3 0 3 2 2
ScorpionSmashPot 5 2 5 1 4 3072:5|4096:4,0:1
Scorpions1 1 1 1 5 5 409600:1
Scorpions3 3 1 3 7 10 6144:1,20480:1,9830:1
Scorpions5 1 1 1 13 13 0:1
Secret 45 1 45 2 3 4096:44,0:1
SinkingStatue 1 1 1 3 3 4096:1
SlidingBlockhead 4 2 4 2 2 40:4|0:4
SlidingBlockhead2 4 2 4 2 2 40:4|0:4
SmartFly 1 2 1 10 10 61:1|2048:1
SmashPot(spawn) 94 3 0 0 0 4096:58,0:34,12288:2|0:83,4096:11|0:57
SmashPotPuzzle 2 2 2 23 28 819:1,1228:1|61440:2
SmashStatueBig 2 1 0 0 0 40960:2
SmashStatueDoor 1 2 1 6 6 8192:1|4096:1
SmashStatueRisingColumn 3 2 3 3 3 4096:3|0:2,4096:1
SmashStatueSmall 2 1 0 0 0 49152:2
Smoker 2 3 0 0 0 24576:1,81920:1|0:2|0:1,4096:1
SneakingGuard 12 4 12 2 2 0:12|1228:11,1638:1|491520:9,368640:3|16384:9,12288:3
SneakingGuardJar 2 0 0 0 0
Spider 18 7 18 6 26 16384:5,4096:3,12288:3,20480:2,8192:2|163:14,122:2,102:1,81:1|4096:17,2048:1|40960:18|0:18|4096:17,0:1|0:18
SpitDropPlatform 5 2 0 0 0 1228:5|20480:5
SpitPlatformTarget 24 1 24 2 2 0:17,40960:3,57344:3,65536:1
SpittingPuzzle 1 4 1 18 18 16384:1|81:1|12288:1|4096:1
SuckingWPs 1 1 1 8 8 819:1
SummonPlatform 5 2 5 3 4 163:3,81:1,102:1|16384:2,45056:2,12288:1
SwitchHorizontalLift 1 7 1 1 1 0:1|20480:1|8192:1|0:1|0:1|8192:1|12288:1
SwitchPlatformPad 4 1 4 1 3 20480:3,12288:1
SwitchPlatformPadLab 1 2 1 3 3 0:1|110592:1
SwitchPlatformPadVillage 1 1 1 1 1 0:1
SwitchVerticalLift 1 4 1 2 2 5734:1|7249:1|184:1|0:1
TalkingCityFolk 2 5 2 1 2 0:2|0:1,4096:1|8192:2|12288:1,0:1|4096:2
TargetRopePlatform 20 5 0 0 0 0:20|16:13,8:6,0:1|1048576:11,1638400:1,819200:1,1024000:1,614400:1|131072:14,102400:1,196608:1,122880:1,159744:1|0:20
TargetRopePlatformCity 5 5 0 0 0 0:5|16:4,0:1|2277376:3,2048000:2|131072:4,163840:1|0:4,8388608:1
TargetRopePlatformJungleDay 4 7 0 0 0 0:4|0:4|1048576:2,983040:1,921600:1|131072:2,196608:2|0:4|6144:3,8601:1|6144:4
TargetRopeSpider 3 4 3 1 37 4096:3|20:1,24:1,8:1|1048576:3|184320:1,159744:1,176128:1
TeleportDoor 2 1 2 1 1 819:2
TentaclePlant 18 2 18 2 2 0:16,20480:2|122880:18
TheNewGroove 1 1 1 1 1 4915:1
ThreePartStatue 1 1 1 59 59 4096:1
TipoCatacombs 2 6 2 1 3 4096:2|0:1,4096:1|12288:2|0:2|0:2|0:2
TipoHelp 1 5 1 1 1 4096:1|0:1|12288:1|0:1|0:1
TipoJungleDay 2 6 2 1 1 4096:1,0:1|0:2|12288:2|0:2|0:2|0:2
TipoLab 1 6 1 1 1 0:1|0:1|12288:1|0:1|0:1|0:1
TipoMountain 1 6 1 1 1 0:1|0:1|12288:1|0:1|0:1|0:1
TipoRiver 2 6 2 1 1 4096:2|0:2|12288:2|0:2|0:2|0:2
TipoVillage 9 7 9 1 3 4096:7,0:2|0:8,4096:1|12288:9|4096:6,0:3|0:7,49152:1,40960:1|0:9|0:8,36864:1
TitleLlama 1 1 0 0 0 4096:1
TitlePacha 1 1 0 0 0 4096:1
TrackSwitch 7 1 7 1 3 655:6,614:1
Trampoline 11 3 0 0 0 4096:8,8192:2,2048:1|4096:11|4096:11
TrampolineBall 4 4 4 2 2 8192:4|85:3,77:1|40:4|2048:4
TreadmillBridge 1 5 1 3 3 4096:1|4915:1|8192:1|0:1|16384:1
TreadmillVerticalLift 1 2 1 1 1 20480:1|3072:1
TurtleDoor 1 0 0 0 0
VenusFlyTrap 15 2 5 1 1 8192:12,10240:2,13107:1|32768:15
VillageEndDoor 1 0 1 4 4
VillagerHerder 3 2 3 2 2 0:3|0:2,4096:1
WarthogGuard 1 3 1 4 4 4915:1|8192:1|0:1
Washing 2 1 0 0 0 0:1,4096:1
WaspNew 12 1 12 2 10 1638:12
WaterReboundPoints 48 1 48 1 28 4096:39,0:9
WaterReboundPointsTurnsOff 2 1 2 5 5 4096:2
WaterfallMist 34 4 0 0 0 4096:27,0:7|8192:33,0:1|4096:26,0:8|122:33,81:1
Wompy 20 2 0 0 0 4096:17,0:3|0:19,4096:1
WompyRollerCoaster 3 1 0 0 0 4096:2,0:1
WompySimple 6 2 0 0 0 0:5,4096:1|0:5,4096:1
YzmaCat 1 3 1 47 47 53248:1|32768:1|237:1
YzmaCatIntro 1 1 1 2 2 16384:1
YzmaCutscene 1 1 1 6 6 45056:1
YzmaHammer 1 6 1 8 8 28672:1|32768:1|61440:1|20480:1|20480:1|12288:1
YzmaInCity 1 6 0 0 0 12288:1|0:1|32768:1|18432:1|17203:1|36864:1
YzmaInVillage 1 2 1 4 4 4096:1|36864:1
YzmaRiver 1 7 1 9 9 16384:1|20480:1|4096:1|24576:1|12288:1|40960:1|45056:1
YzmaRubyIdolDoor 1 2 0 0 0 4096:1|1433:1
YzmaThrone 1 0 0 0 0
fat_bird 1 0 0 0 0
1 # type instances params withWaypoints minChain maxChain values per param (value:count,… most common first)
2 Alligator 1 0 1 2 2
3 AlligatorSpawner 2 3 2 4 10 4096:2|8192:2|4096:2
4 AppearingPlatforms 3 2 3 5 7 0:2,122880:1|0:3
5 AppearingPlatformsCity 1 2 1 5 5 0:1|0:1
6 AppearingPlatformsJungle 1 2 1 3 3 0:1|0:1
7 AppearingPlatformsLab 1 3 1 5 5 102400:1|4096:1|4096:1
8 AppearingPlatformsVillage 1 2 1 7 7 0:1|0:1
9 AppleSeedPuzzle 1 3 1 3 3 81920:1|614:1|73728:1
10 AxeGuard 5 3 3 2 2 0:5|12288:3,16384:1,13107:1|0:3,4096:2
11 BackgroundRotationChanger 1 2 0 0 0 8192:1|8388608:1
12 BalanceStatues 1 1 0 0 0 20480:1
13 Bats 12 5 12 1 1 8192:3,16384:3,20480:2,24576:2,14336:1|4096:4,24576:2,8192:2,49152:1,40960:1|32768:7,24576:2,16384:1,4096:1,8192:1|0:8,4096:4|0:9,1228:2,2048:1
14 BigCutscenePacha 1 0 0 0 0
15 BigCutsceneYzma 1 0 0 0 0
16 BlindMan 1 1 1 2 2 0:1
17 BlindMansBunny 1 0 0 0 0
18 Blockhead 14 2 0 0 0 81:6,204:2,2048:2,4:2,245:1|8192:10,4096:3,16384:1
19 Bucky 4 2 4 8 48 0:3,4096:1|524288:3,262144:1
20 BuckyBalloon 1 0 1 68 68
21 Bunny 17 2 0 0 0 2048:14,4096:1,1638:1,1228:1|0:17
22 BunnyDoor 2 0 0 0 0
23 BunnyMurderPuzzle 2 2 2 14 17 409:1,1228:1|122880:1,102400:1
24 BunnyPuzzle 1 0 0 0 0
25 Butterfly 16 1 0 0 0 0:16
26 CameraFixedPointBox 4 8 4 2 2 0:4|4096:2,0:2|0:4|0:2,4096:2|0:4|0:4|3891:4|4096:4
27 CameraFocusPoint 2 8 0 0 0 16384:1,6144:1|0:2|8388608:2|0:1,4096:1|4096:2|0:2|0:2|0:2
28 CameraForceInsideBox 3 2 3 2 4 4096:3|4096:3
29 CameraForceInsideBox2 1 1 1 4 4 4096:1
30 CameraLift 45 6 45 2 2 0:38,4096:7|0:34,4096:11|4096:38,0:7|4096:43,204:2|0:45|0:37,4096:8
31 CameraSetDistance 2 5 2 2 2 2867:1,0:1|0:1,4096:1|7372:1,0:1|0:1,4096:1|0:2
32 CameraSide 39 14 39 2 6 0:28,4096:5,11264:3,2048:2,3686:1|0:21,8192:11,7700:3,6963:2,6144:1|0:26,4096:9,12288:4|0:37,4096:2|4096:27,0:12|4096:23,8192:16|0:23,4096:16|0:35,4096:4|4096:31,0:8|0:28,2:8,1433:3|0:24,4096:15|0:35,3686:3,1228:1|0:36,9216:3|0:36,5734:3
33 Carrot 14 1 0 0 0 4096:7,0:7
34 CataSwingingBlade 54 4 0 0 0 122880:26,163840:7,143360:5,81920:4,245760:3|4096000:19,819200:12,1228800:9,901120:4,1638400:3|0:52,4194304:2|0:48,4096:6
35 ChacaChargePotion 1 0 0 0 0
36 ChacaVillage 2 7 2 1 1 4096:2|0:2|12288:2|4096:2|0:2|0:1,45056:1|0:2
37 ChangeToBunny 1 0 0 0 0
38 ChangeToTurtle 1 0 0 0 0
39 ChargeBooster 226 1 0 0 0 4096:222,0:4
40 ChargingDoor 5 4 5 1 1 12288:2,24576:1,26624:1,16384:1|4096:5|2867:2,2048:1,0:1,409600000:1|4096:5
41 CheatTeleport 22 0 22 1 18
42 CheckPointBox 3 0 3 2 2
43 CheckPointPost 102 1 98 1 1 819:101,1433:1
44 Chicken 3 2 0 0 0 819:2,1228:1|4096:3
45 CircleDoor 2 6 0 0 0 2867:1|2048000:1|4915200:1|-8192:1|16384:1|0:1
46 CityBunnyMurderPuzzle 1 2 1 18 18 1228:1|61440:1
47 CityGeneral 1 8 1 9 9 0:1|614:1|4096:1|6963:1|10649:1|16384:1|40960:1|45056:1
48 CityGeneralBlock 1 0 1 21 21
49 CityGeneralPlatform 1 0 0 0 0
50 CityGuard 26 4 26 2 18 8192:24,20480:1,16384:1|16384:23,8192:2,20480:1|0:26|0:24,4096:2
51 CityGuardWithRubyIdol 4 3 4 2 4 8192:4|16384:3,8192:1|0:4
52 CityNakedGuy 1 2 1 12 12 24576:1|8601:1
53 CityPeacock 2 0 2 7 8
54 CitySecretDoor 4 0 0 0 0
55 CitySwingingBlade 9 3 0 0 0 122880:7,163840:2|4096000:9|0:7,4096000:2
56 CityWall 2 5 0 0 0 8192:2|3276:2|0:1,4096:1|1228:2|4096:1,0:1
57 Coin 787 3 0 0 0 4096:472,0:315|0:784,4096:3|0:702,4096:85
58 Coin5 81 2 0 0 0 4096:58,0:23|0:76,4096:5
59 CoinBat 5 2 5 2 2 0:4,4096:1|4096:4,0:1
60 CoinCircle 8 2 0 0 0 20480:7,32768:1|2048:7,3276:1
61 CoinLine 9 3 0 0 0 16384:4,20480:3,12288:2|1228:9|4096:9
62 CoinRollerCoaster 125 2 0 0 0 4096:125|0:125
63 CoinSpawnOracle 1 2 1 10 10 4096:1|40960:1
64 Column2 5 0 0 0 0
65 Condor 2 6 2 8 8 81:2|24576:1,20480:1|16384:1,12288:1|11059:1,0:1|4096:1,0:1|9830:1,0:1
66 CondorManDoor 1 1 0 0 0 12288:1
67 CondorManFly 1 3 1 14 14 40960:1|45056:1|49152:1
68 CowGuard 1 3 1 8 8 28672:1|28672:1|81920:1
69 CowGuardNoCoin 2 3 2 2 4 24576:1,8192:1|24576:1,16384:1|4096:1,0:1
70 CowGuardSpawner 8 6 8 2 10 8192:7,24576:1|16384:8|4096:8|40960:5,24576:1,49152:1,8192:1|0:8|4096:8
71 CutSceneCameraDirectional 84 6 84 1 21 8192:15,4096:12,12288:10,32768:6,16384:5|4096:58,0:22,12288:3,8192:1|4096:71,0:13|0:73,4096:11|0:83,4096:1|0:81,4096:3
72 CutSceneTrigger 45 7 45 2 24 0:32,4096:13|4096:39,0:6|2048:23,8192:11,4096:6,20480:3,1638:1|0:43,94208:1,61440:1|0:45|0:44,4096:1|0:38,4096:7
73 CutSceneTriggerEndGame 1 7 1 22 22 0:1|4096:1|2048:1|0:1|0:1|0:1|0:1
74 DragonFly 2 2 2 2 2 1638:1,1228:1|4096:1,0:1
75 DrippingWater 20 0 0 0 0
76 DropDownBridge 1 0 1 2 2
77 EndGameBucky 1 3 1 7 7 163:1|20480:1|4096:1
78 EndGameChaca 1 1 1 2 2 12288:1
79 EndGameCondorMan 1 2 0 0 0 53248:1|0:1
80 EndGameDoor 1 3 0 0 0 36864:1|409600:1|2048:1
81 EndGameFlyHover 1 3 1 7 7 286:1|12288:1|40960:1
82 EndGameGuards 1 4 0 0 0 32768:1|0:1|15974:1|8192:1
83 EndGameGuardsBottle 1 2 0 0 0 0:1|327680:1
84 EndGameKronk 1 2 0 0 0 57344:1|2048:1
85 EndGameKuzcoHuman 1 3 0 0 0 28672:1|409600:1|3686:1
86 EndGameKuzcoHumanDance 1 4 0 0 0 45056:1|20480:1|98304:1|327680:1
87 EndGameNakedGuy 1 2 1 7 7 24576:1|4096:1
88 EndGamePachaDance 1 1 0 0 0 0:1
89 EndGameTipo 1 2 1 2 2 12288:1|8192:1
90 EndGameTriggerBox 15 3 15 2 2 4096:1,8192:1,12288:1,16384:1,122880:1|0:5,4096:2,20480:1,2048:1,122880:1|0:14,4096:1
91 EndGameYzmaCat 1 3 1 13 13 143:1|16384:1|2048:1
92 FallOffNoHurt 4 2 4 2 2 0:3,4096:1|0:3,8192:1
93 FallingBridge 13 3 0 0 0 2048:11,2867:2|0:11,4096:2|0:7,4096:6
94 FallingJungleTree 1 1 1 6 6 8192:1
95 FallingLog 1 3 1 1 1 2048:1|4096:1|4096:1
96 FallingMountainTreeLong 1 1 0 0 0 36864:1
97 FallingTree 1 1 0 0 0 16384:1
98 FireworksTrigger 6 4 6 4 11 4096:4,8192:1,61440:1|1024:4,409:1,1228:1|20480:2,40960:2,0:2|204:5,368:1
99 FishBalloon 1 0 1 18 18
100 FlipFireBlock 12 2 0 0 0 8192:4,24576:3,6144:2,16384:2,20480:1|1048576:12
101 FlipPlatform 3 4 0 0 0 8192:2,12288:1|8192:2,12288:1|1048576:3|0:3
102 FloatingPlatformJungleDay 7 0 0 0 0
103 FlockOfBirds 5 2 5 2 4 6144:3,7372:1,8192:1|0:4,4096:1
104 FloorTileDoor 1 4 1 1 1 8192:1|0:1|0:1|0:1
105 FlyHover 3 2 0 0 0 8192:2,4096:1|0:2,20480:1
106 FlyStuck 2 2 0 0 0 4096:1,8192:1|4096:1,12288:1
107 ForcePlayerInsideBox 11 0 10 3 4
108 ForcePlayerMovement 14 5 14 1 3 4096:14|819:6,4096:4,13107:1,2048:1,8192:1|0:7,8192:3,4096:3,16384:1|0:8,4096:6|0:14
109 FrogDoor 2 0 0 0 0
110 GhostCatacombs(spawn) 1 1 1 2 2 20:1
111 GoldIdol 1 2 0 0 0 0:1|94208:1
112 GoldIdolDoor 2 1 2 1 1 1433:2
113 GorillaGuard 5 3 5 4 26 8192:2,16384:1,20480:1,24576:1|16384:3,24576:2|0:4,122880:1
114 Grapes 75 1 0 0 0 4096:73,0:2
115 HarryRandomBird1 1 1 0 0 0 4096:1
116 HarryRandomBird2 1 1 0 0 0 4096:1
117 HarryRandomBird3 1 1 0 0 0 4096:1
118 Health 96 3 0 0 0 4096:90,0:6|0:96|0:94,4096:2
119 HealthBanana 11 2 0 0 0 0:11|0:11
120 HealthFull 23 2 0 0 0 4096:22,0:1|0:22,4096:1
121 HealthGenerator 28 2 0 0 0 4096:27,0:1|0:28
122 HelpGirlRiver 3 4 3 1 11 0:1,4096:1,8192:1|4096:1,8192:1,94208:1|4096:2,0:1|0:2,4096:1
123 HelpGirlSkip 1 6 1 3 3 4096:1|0:1|12288:1|0:1|0:1|0:1
124 Jar 16 0 0 0 0
125 JumpingBeetle 6 6 6 2 7 4096:3,8192:1,2048:1,1638:1|4096:5,0:1|28672:6|409:3,204:2,327:1|0:6|0:6
126 JumpingBeetleBlue 36 6 36 3 19 0:29,2048:3,409:2,1228:1,819:1|0:36|28672:35,24576:1|204:36|0:36|0:26,4096:10
127 JumpingBlob 5 3 5 5 7 819:4,0:1|4096:4,0:1|28672:5
128 JungleDartLauncher 6 5 6 3 8 655:3,491:2,819:1|81920:3,163840:2,409600:1|20480:2,16384:1,24576:1,28672:1,245760:1|368640:2,614400:2,409600:1,245760:1|0:3,614:1,4096:1,409:1
129 JungleDayMovingLift 4 4 4 2 4 4096:2,118784:1,106496:1|8192:2,0:2|0:2,163:2|12288:1,8192:1
130 JungleDaySlidingDoor 2 6 2 4 8 20480:1,32768:1|8396:1,43008:1|0:2|0:2|0:2|0:2
131 JungleFallingIdolHelper(spawn) 1 1 1 3 3 819:1
132 JunglePinata 4 3 4 2 2 4096:2,8192:2|1228:2,204800:1,245760:1|614400:1,819200:1,81:1,40:1
133 JunglePinataKid 6 2 6 3 3 81:6|4096:3,0:3
134 JunglePressurePadDoor 1 1 1 2 2 0:1
135 JungleSneakGuard 13 4 13 4 17 81:13|8192:5,16384:3,12288:3,28672:2|0:9,4096:4|9011:11,9420:1,8601:1
136 JungleSneakGuardStationary 5 4 5 6 6 8192:5|0:5|368640:5|9011:5
137 KidOnCanoe 1 5 1 121 121 12288:1|16384:1|20480:1|245:1|49152:1
138 KidOnLlama 1 5 1 17 17 7372:1|491:1|32768:1|65536:1|512:1
139 KidOnLlamaCatacombs 1 4 1 27 27 12288:1|282:1|0:1|204:1
140 KidOnLlamaCity 1 5 1 16 16 16384:1|253:1|0:1|12288:1|237:1
141 KidOnLlamaFinal 2 3 2 7 7 163:2|4096:1,8192:1|2048:1,28545024:1
142 KidOnLlamaJungle 1 1 1 8 8 307:1
143 KidOnLlamaLab 1 5 1 20 20 16384:1|327:1|8192:1|16384:1|163:1
144 KronkAngel 1 0 0 0 0
145 KronkDevil 1 0 0 0 0
146 KronkOnIce 1 7 1 17 17 0:1|28672:1|40960:1|4096:1|45056:1|0:1|8192:1
147 KronkOnIceDoor 1 0 0 0 0
148 KronkRace 1 5 1 36 36 4096:1|8192:1|12288:1|331:1|307:1
149 KronkRaceLab 1 6 1 65 65 8192:1|356:1|4:1|16:1|9:1|364:1
150 KuscoAndPachaTogetherOnATree 4 2 4 1 17 0:4|102:4
151 KuzcoStatue 1 3 1 3 3 81920:1|16384:1|4096:1
152 LabBigCutscene 1 2 0 0 0 28672:1|32768:1
153 LabDumbGuards 1 1 1 2 2 36864:1
154 LabFallingPits 2 5 2 6 10 8192:2|4096:1,0:1|4096:1,0:1|4096:1,0:1|24576:1,0:1
155 LabFlipPlatform 2 4 0 0 0 24576:2|24576:2|1048576:2|0:2
156 LabFrogDoor 1 6 1 1 1 204:1|0:1|0:1|0:1|0:1|0:1
157 LabGuardDoor 2 3 2 2 2 0:2|0:2|4096:1,81920:1
158 LabJengaSpiral 3 3 0 0 0 0:3|16384:2,12288:1|12288:2,20480:1
159 LabLift 12 7 12 2 2 40:9,81:2,61:1|0:6,8192:4,4096:2|4096:12|4096:10,16384:1,53248:1|4096:6,1228:5,2048:1|0:12|0:12
160 LabPussyLift 1 0 0 0 0
161 LabSinkingPlatform 15 3 0 0 0 40:9,20:4,-21:2|4096:12,2048:2,6144:1|0:8,4096:7
162 LabSlidingDoor 2 8 2 3 4 0:2|20070:1,24576:1|0:2|0:2|0:2|0:2|0:2|8192:2
163 LabSlidingDoorJamie 1 8 1 3 3 61440:1|245760:1|0:1|0:1|0:1|0:1|0:1|4096:1
164 LabSwingingBlade 17 3 0 0 0 102400:6,81920:5,122880:3,90112:2,61440:1|2048000:4,3276800:4,2457600:3,1474560:2,2252800:2|0:17
165 LabTriggerDoor 1 4 1 2 2 0:1|0:1|32768:1|32768:1
166 LabWall 2 5 0 0 0 8192:1,2048:1|3276:2|0:2|1228:2|122880:1,0:1
167 LabWaterfall 4 2 4 2 2 12288:1,94208:1,20480:1,24576:1|4096:4
168 LabWhizzDoor 1 2 1 1 1 20480:1|0:1
169 Ladybird 12 1 0 0 0 0:12
170 LevelDoor 31 3 0 0 0 4096:25,28672:6|28672:8,12288:8,32768:4,4096:3,8192:2|12288:9,8192:8,16384:6,28672:6,20480:2
171 LizardGuard 1 3 1 22 22 8192:1|16384:1|0:1
172 LizardGuardNoCoin 1 3 1 4 4 28672:1|32768:1|32768:1
173 Llama 23 3 21 3 47 0:23|4096:23|0:13,4096:10
174 LlamaChase 1 13 0 0 0 0:1|380:1|466944:1|4096:1|409:1|4096:1|2416:1|798720:1|8192:1|28672:1|28672:1|28672:1|4505:1
175 LobsterCrate 2 2 2 7 8 3072:2|4096:2
176 MainMenuCamera 1 0 1 3 3
177 MainMenuSoldier 3 1 0 0 0 8192:1,12288:1,4096:1
178 MerryGoRound 2 5 2 2 2 65536:1,73728:1|4096:2|8192:1,4096:1|0:2|0:1,8192:1
179 Moth 25 1 0 0 0 0:25
180 MountainRock 2 0 0 0 0
181 MouthPlatform 5 5 5 3 8 40960:2,61440:1,122880:1,8192:1|4096:5|0:4,90112:1|0:4,4096:1|0:4,1433:1
182 MusicBox 5 2 5 2 2 69632:2,20480:2,77824:1|4096:4,0:1
183 NakedPants 1 1 0 0 0 61440:1
184 NakedPeacock 1 0 1 5 5
185 NewBlockheadKid 3 2 3 2 2 4096:3|0:1,4096:1,8192:1
186 NewBlockheadKidHelper 1 2 1 2 2 4096:1|73728:1
187 NewBossBlock 1 5 1 7 7 69632:1|6144:1|8192:1|20480:1|204800:1
188 ObjectDontDropInBox 21 1 21 2 2 4096:21
189 ObjectSuckPoints 5 0 5 2 5
190 OptionsCamera 1 0 0 0 0
191 PachaBalloons 1 2 0 0 0 0:1|4096:1
192 PachaFrogPotion 1 3 0 0 0 4096:1|4096:1|14336:1
193 PachaGivingInfo 2 5 2 5 16 4096:1,8192:1|0:1,4096:1|0:2|4096:1,12288:1|4096:2
194 PachaInfoCatacombs 4 5 2 2 3 4096:1,16384:1,8192:1,12288:1|0:2,4096:2|0:4|8192:2,4096:1,12288:1|4096:4
195 PachaInfoCity 4 5 1 1 1 4096:1,8192:1,12288:1,16384:1|0:4|0:4|4096:1,8192:1,12288:1,16384:1|4096:4
196 PachaInfoJungle 3 6 0 0 0 4096:1,8192:1,12288:1|0:3|0:3|4096:1,8192:1,0:1|0:3|4096:2,0:1
197 PachaInfoLab 2 5 2 2 3 4096:1,8192:1|4096:2|0:2|4096:1,24576:1|4096:2
198 PachaInfoMountain 1 5 1 1 1 4096:1|0:1|0:1|12288:1|4096:1
199 PachaIntoVillage 1 2 1 23 23 4096:1|57:1
200 PachaTurtlePotion 1 2 1 47 47 12288:1|4096:1
201 PachaWalkMountain 1 2 1 15 15 4096:1|32768:1
202 Panther 8 7 8 1 120 266:2,286:2,253:1,262:1,245:1|327:4,319:2,323:1,299:1|8:5,7:1,6:1,4:1|614:4,819:3,573:1|16384:2,0:2,24576:2,12288:1,20480:1|4096:5,0:3|0:7,4096:1
203 PotionLlama 4 1 0 0 0 0:3,28672:1
204 PotionPadBunny 1 2 1 1 1 57344:1|20480:1
205 PotionPadFrog 1 2 1 1 1 0:1|4096:1
206 PotionPadTurtle 1 2 1 3 3 36864:1|10649:1
207 PressurePadCataDoor 1 5 1 1 1 0:1|0:1|0:1|0:1|0:1
208 PressurePadCityDoor 1 3 1 1 1 0:1|0:1|0:1
209 PressurePadDoor 9 4 9 1 2 0:5,4096:4|0:9|0:9|0:8,4096:1
210 PressurePadPalaceDoor 1 3 1 1 1 0:1|0:1|0:1
211 PumpBlockPuzzle 1 2 1 12 12 204:1|1392:1
212 Rain 2 3 2 2 2 65536:2|0:2|65536:2
213 RandomBird1 3 2 0 0 0 4096:3|0:3
214 RandomBird2 6 2 0 0 0 4096:6|0:6
215 RandomBird3 6 2 0 0 0 4096:6|0:6
216 RisingColumns 1 5 1 3 3 81:1|61440:1|4096:1|0:1|36864:1
217 RiverBats 6 6 6 2 2 10240:2,20480:1,14336:1,28672:1,12288:1|4096:3,0:2,32768:1|16384:2,32768:2,24576:1,49152:1|0:3,4096:3|0:5,12288:1|40960:5,8192:1
218 RiverBucky 1 1 1 2 2 8192:1
219 RiverButterfly 4 0 0 0 0
220 RiverCroc 43 4 43 2 2 8192:21,7372:5,12288:4,10240:3,6963:3|102:14,122:4,163:4,143:4,0:3|40:23,0:20|0:43
221 RiverCrocGame 1 7 1 8 8 28672:1|36864:1|12288:1|69632:1|32768:1|20480:1|45056:1
222 RiverCurrentBox 7 4 7 2 2 3072:2,0:2,2048:1,245760:1,1433:1|0:7|0:5,36864:1,4096:1|0:3,36864:2,28672:1,4096:1
223 RiverDam 1 4 1 4 4 36864:1|4096:1|12288:1|32768:1
224 RiverDude1 2 0 0 0 0
225 RiverDude2 1 0 0 0 0
226 RiverDude4 1 0 0 0 0
227 RiverFallingSpider 1 2 0 0 0 6144:1|4096:1
228 RiverGate 2 2 0 0 0 49152:2|0:1,4096:1
229 RiverHangingSpider 6 2 0 0 0 10240:4,11059:1,8192:1|4096:6
230 RiverJumpingMonkey 9 5 9 2 2 16384:9|4096:9|5461:9|0:9|4096:7,0:2
231 RiverJumpingMonkeyRed 14 6 14 1 2 16384:4,20480:3,22528:2,24576:2,18432:1|4096:14|5461:14|4096:13,8192:1|0:11,4096:3|0:14
232 RiverLog 49 3 0 0 0 -131072:7,65536:5,-65536:5,196608:5,262144:4|4096:49|4096:17,0:16,8192:16
233 RiverRebound 15 1 0 0 0 614:13,696:1,204:1
234 RiverSalamander 2 0 0 0 0
235 RiverStartSign 3 0 0 0 0
236 RiverSwingingMonkey 2 5 2 2 2 16384:2|4096:2|5461:2|0:2|0:2
237 RiverSwingingMonkeyRed 1 6 1 1 1 28672:1|4096:1|5461:1|4096:1|0:1|0:1
238 RiverTrackChange 1 1 1 4 4 45056:1
239 RiverTriggerBox 1 1 1 2 2 28672:1
240 RiverTurtle 13 1 0 0 0 0:9,4096:4
241 RiverWaterfallCamera 7 2 7 3 4 0:5,4096:1,2048:1|0:6,4096:1
242 RiverWhirlpool 36 2 0 0 0 0:25,4096:11|20480:35,8192:1
243 RiverYzmaGate 2 1 0 0 0 4096:2
244 RiverYzmaWompy 1 0 1 4 4
245 Rock 5 2 0 0 0 0:5|0:5
246 RockForKid 3 2 0 0 0 0:2,4096:1|0:2,4096:1
247 RockPadDoor 1 2 1 12 12 8192:1|8192:1
248 RollerCoaster 3 4 3 18 51 0:3|4096:2,28672:1|28672:3|8192:1,16384:1,28672:1
249 RollerDoor 14 0 0 0 0
250 RollingBoulderMountain 6 10 6 6 32 4096:3,6144:3|0:4,33996:1,35840:1|1638:3,1474:1,1433:1,1228:1|1638:3,1474:1,1433:1,1228:1|0:4,4096:2|12288:2,20480:2,8192:2|0:6|266:2,409:2,204:1,327:1|0:6|368640:4,81920:1,102400:1
251 RollingBoulderNoWalls 1 10 1 4 4 6144:1|0:1|1679:1|1679:1|4096:1|4096:1|0:1|409:1|0:1|245760:1
252 RubyIdol 20 2 0 0 0 0:20|4096:13,0:7
253 RubyIdolDoor 19 5 10 1 2 0:15,4096:3|4096:13,8192:5|1433:14,3072:2,2252:1,2048:1|20480:5,0:4,4096:3,12288:3,16384:3|3072:16,2457:2
254 RubyIdolDoorCata 7 5 2 1 1 8192:4,0:3|4096:4,8192:3|1433:7|24576:4,0:3|3072:7
255 RubyIdolDoorCracked 2 5 0 0 0 0:2|4096:2|1433:1,2048:1|0:1,12288:1|3072:1,2867:1
256 RubyIdolDoorLab 4 5 0 0 0 0:4|4096:2,8192:2|1433:4|28672:2,0:2|3072:4
257 SalamanderSmashPot 4 2 4 6 9 3072:4|4096:4
258 SandTimerDoor 2 4 2 1 1 11878:1,18432:1|0:1,12288:1|4096:1,0:1|8192:2
259 SandTimerDoorCity 1 4 1 16 16 57344:1|8192:1|0:1|8192:1
260 SayCrocodiles 3 0 3 2 2
261 SayGlassOfWater 1 0 1 2 2
262 SayPullingBack 2 0 2 2 2
263 SaySlowDown 3 0 3 2 2
264 ScorpionSmashPot 5 2 5 1 4 3072:5|4096:4,0:1
265 Scorpions1 1 1 1 5 5 409600:1
266 Scorpions3 3 1 3 7 10 6144:1,20480:1,9830:1
267 Scorpions5 1 1 1 13 13 0:1
268 Secret 45 1 45 2 3 4096:44,0:1
269 SinkingStatue 1 1 1 3 3 4096:1
270 SlidingBlockhead 4 2 4 2 2 40:4|0:4
271 SlidingBlockhead2 4 2 4 2 2 40:4|0:4
272 SmartFly 1 2 1 10 10 61:1|2048:1
273 SmashPot(spawn) 94 3 0 0 0 4096:58,0:34,12288:2|0:83,4096:11|0:57
274 SmashPotPuzzle 2 2 2 23 28 819:1,1228:1|61440:2
275 SmashStatueBig 2 1 0 0 0 40960:2
276 SmashStatueDoor 1 2 1 6 6 8192:1|4096:1
277 SmashStatueRisingColumn 3 2 3 3 3 4096:3|0:2,4096:1
278 SmashStatueSmall 2 1 0 0 0 49152:2
279 Smoker 2 3 0 0 0 24576:1,81920:1|0:2|0:1,4096:1
280 SneakingGuard 12 4 12 2 2 0:12|1228:11,1638:1|491520:9,368640:3|16384:9,12288:3
281 SneakingGuardJar 2 0 0 0 0
282 Spider 18 7 18 6 26 16384:5,4096:3,12288:3,20480:2,8192:2|163:14,122:2,102:1,81:1|4096:17,2048:1|40960:18|0:18|4096:17,0:1|0:18
283 SpitDropPlatform 5 2 0 0 0 1228:5|20480:5
284 SpitPlatformTarget 24 1 24 2 2 0:17,40960:3,57344:3,65536:1
285 SpittingPuzzle 1 4 1 18 18 16384:1|81:1|12288:1|4096:1
286 SuckingWPs 1 1 1 8 8 819:1
287 SummonPlatform 5 2 5 3 4 163:3,81:1,102:1|16384:2,45056:2,12288:1
288 SwitchHorizontalLift 1 7 1 1 1 0:1|20480:1|8192:1|0:1|0:1|8192:1|12288:1
289 SwitchPlatformPad 4 1 4 1 3 20480:3,12288:1
290 SwitchPlatformPadLab 1 2 1 3 3 0:1|110592:1
291 SwitchPlatformPadVillage 1 1 1 1 1 0:1
292 SwitchVerticalLift 1 4 1 2 2 5734:1|7249:1|184:1|0:1
293 TalkingCityFolk 2 5 2 1 2 0:2|0:1,4096:1|8192:2|12288:1,0:1|4096:2
294 TargetRopePlatform 20 5 0 0 0 0:20|16:13,8:6,0:1|1048576:11,1638400:1,819200:1,1024000:1,614400:1|131072:14,102400:1,196608:1,122880:1,159744:1|0:20
295 TargetRopePlatformCity 5 5 0 0 0 0:5|16:4,0:1|2277376:3,2048000:2|131072:4,163840:1|0:4,8388608:1
296 TargetRopePlatformJungleDay 4 7 0 0 0 0:4|0:4|1048576:2,983040:1,921600:1|131072:2,196608:2|0:4|6144:3,8601:1|6144:4
297 TargetRopeSpider 3 4 3 1 37 4096:3|20:1,24:1,8:1|1048576:3|184320:1,159744:1,176128:1
298 TeleportDoor 2 1 2 1 1 819:2
299 TentaclePlant 18 2 18 2 2 0:16,20480:2|122880:18
300 TheNewGroove 1 1 1 1 1 4915:1
301 ThreePartStatue 1 1 1 59 59 4096:1
302 TipoCatacombs 2 6 2 1 3 4096:2|0:1,4096:1|12288:2|0:2|0:2|0:2
303 TipoHelp 1 5 1 1 1 4096:1|0:1|12288:1|0:1|0:1
304 TipoJungleDay 2 6 2 1 1 4096:1,0:1|0:2|12288:2|0:2|0:2|0:2
305 TipoLab 1 6 1 1 1 0:1|0:1|12288:1|0:1|0:1|0:1
306 TipoMountain 1 6 1 1 1 0:1|0:1|12288:1|0:1|0:1|0:1
307 TipoRiver 2 6 2 1 1 4096:2|0:2|12288:2|0:2|0:2|0:2
308 TipoVillage 9 7 9 1 3 4096:7,0:2|0:8,4096:1|12288:9|4096:6,0:3|0:7,49152:1,40960:1|0:9|0:8,36864:1
309 TitleLlama 1 1 0 0 0 4096:1
310 TitlePacha 1 1 0 0 0 4096:1
311 TrackSwitch 7 1 7 1 3 655:6,614:1
312 Trampoline 11 3 0 0 0 4096:8,8192:2,2048:1|4096:11|4096:11
313 TrampolineBall 4 4 4 2 2 8192:4|85:3,77:1|40:4|2048:4
314 TreadmillBridge 1 5 1 3 3 4096:1|4915:1|8192:1|0:1|16384:1
315 TreadmillVerticalLift 1 2 1 1 1 20480:1|3072:1
316 TurtleDoor 1 0 0 0 0
317 VenusFlyTrap 15 2 5 1 1 8192:12,10240:2,13107:1|32768:15
318 VillageEndDoor 1 0 1 4 4
319 VillagerHerder 3 2 3 2 2 0:3|0:2,4096:1
320 WarthogGuard 1 3 1 4 4 4915:1|8192:1|0:1
321 Washing 2 1 0 0 0 0:1,4096:1
322 WaspNew 12 1 12 2 10 1638:12
323 WaterReboundPoints 48 1 48 1 28 4096:39,0:9
324 WaterReboundPointsTurnsOff 2 1 2 5 5 4096:2
325 WaterfallMist 34 4 0 0 0 4096:27,0:7|8192:33,0:1|4096:26,0:8|122:33,81:1
326 Wompy 20 2 0 0 0 4096:17,0:3|0:19,4096:1
327 WompyRollerCoaster 3 1 0 0 0 4096:2,0:1
328 WompySimple 6 2 0 0 0 0:5,4096:1|0:5,4096:1
329 YzmaCat 1 3 1 47 47 53248:1|32768:1|237:1
330 YzmaCatIntro 1 1 1 2 2 16384:1
331 YzmaCutscene 1 1 1 6 6 45056:1
332 YzmaHammer 1 6 1 8 8 28672:1|32768:1|61440:1|20480:1|20480:1|12288:1
333 YzmaInCity 1 6 0 0 0 12288:1|0:1|32768:1|18432:1|17203:1|36864:1
334 YzmaInVillage 1 2 1 4 4 4096:1|36864:1
335 YzmaRiver 1 7 1 9 9 16384:1|20480:1|4096:1|24576:1|12288:1|40960:1|45056:1
336 YzmaRubyIdolDoor 1 2 0 0 0 4096:1|1433:1
337 YzmaThrone 1 0 0 0 0
338 fat_bird 1 0 0 0 0
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# UI strings (English). Add messages_de.properties etc. for translations.
# MessageFormat syntax: {0} = argument; write '' for a literal apostrophe in strings with arguments.
app.tagline=Mod manager for The Emperor's New Groove (PC, 2000)
app.version=Version {0}
cancel=Cancel
error.title=Error
quit.busy=A task is still running. Quit anyway?
play=▶ Play
play.running=■ Quit game
play.pending=Your mod selection has not been applied yet. Apply it before starting?
play.runningTip=The game is running. Click to quit it.
play.quitAsk=The game is still running. Quit it now?<br><br>Progress since your last save in the game is lost.
play.quit=Quit game
play.keep=Keep playing
play.crashTitle=The game crashed
play.crash=<b>The game crashed.</b><br><br>If it happens again, switch off the mods you turned on last (or click <b>Restore original</b> on the Mods tab) and try again. If the original game crashes too, please report it with the log file <b>game.log</b>.<br><br>Wine reported: {0}
play.openLogs=Open logs
status.gameCrashed=The game crashed – see Settings → Logs (game.log).
tab.mods=Mods
tab.saves=Save games
tab.settings=Settings
status.ready=Ready.
status.notInstalled=Game data not set up yet.
status.done={0} – done.
status.doneIn={0} – done (took {1}).
status.failed={0} – failed.
status.cancelled=Cancelled.
status.gameRunning=The game is running.
status.gameEnded=The game has ended.
task.apply=Applying mods
task.restore=Restoring original
task.launch=Starting game
mods.intro=Tick the mods you want, then click <b>Apply</b> and <b>Play</b>. Mods only change LlamaMod's own copy of the game – your CD and original files are never touched. <b>Restore original</b> switches all mods off.
mods.none=No mods available.
mods.version=v{0}
mods.idTip=Id for the command line: {0}
mods.apply=Apply
mods.restore=Restore original
mods.active=Active: {0}
mods.activeNone=none (original game)
mods.pending=Selection changed – click “Apply”.
mods.applied=Mods applied – {0} active (took {1}). Click Play to start the game.
mods.appliedNone=Original game restored – no mods active.
mods.restored=Original game data restored.
mods.gameRunning=Please quit the game first.
mods.groupCount={0} of {1} on
mods.option.random=Random
mods.category.levels=Levels
mods.category.gameplay=Gameplay
mods.category.visual=Visual
mods.category.cheats=Cheats & debug
mods.category.other=Other
mods.exeBadge=modifies groove.exe
mods.exeBadgeTip=This mod changes the game program (groove.exe) in LlamaMod's copy. On Windows, some antivirus programs may wrongly report the changed file.
av.noticeTitle=Note about antivirus software
av.notice=The selected mods (<b>{0}</b>) add extra code to <b>groove.exe</b> in LlamaMod''s private game copy.<br><br>Some antivirus programs (e.g. Windows Defender) may report this changed file as a threat and quarantine it. This is a false positive: LlamaMod only patches its own copy, your original game files are never touched.<br><br>If that happens, add the LlamaMod data folder as an exclusion in your antivirus program:
av.exclusionHint=Windows Defender: Windows Security → Virus & threat protection → Manage settings → Exclusions → Add or remove exclusions → Add an exclusion → Folder.
av.dataFolder=Data folder:
av.copy=Copy
av.copied=Copied
av.dontShowAgain=Don't show again
av.continue=Continue
av.ok=OK
av.problemTitle=groove.exe was removed or changed
av.problemPlain=<b>The game program groove.exe is missing or was changed.</b><br><br>{0}<br><br>Click <b>Rebuild</b> to write it again.
av.problem=<b>groove.exe was removed or changed – probably by antivirus software.</b><br><br>{0}<br><br>Click <b>Rebuild</b> to write it again. To keep it from happening again, add the LlamaMod data folder as an exclusion in your antivirus program:
av.missing=The file game/groove.exe is missing.
av.locked=The file game/groove.exe cannot be read (it is locked or access is denied).
av.changed=The file game/groove.exe is not the one LlamaMod wrote.
av.blocked=Windows refused to start the game ({0}).
av.rebuild=Rebuild
av.openFolder=Open data folder
av.close=Close
task.rebuild=Rebuilding groove.exe
saves.hint=The game has three save slots. LlamaMod makes a backup before every change; to go back, click <b>Import…</b> and pick a file from the backups folder.
saves.slot=Save game {0}
saves.slotSummary=Up to {0}, chapter {1} · {2} gold coins
saves.empty=empty
saves.info=Last played: {0}, chapter {1} · file {2}
saves.emptyInfo=This slot is empty. Saving creates a new game with your settings.
saves.progress=Progress
saves.unlockedUpTo=Unlocked up to
saves.chapter=Chapter
saves.unlockAll=Unlock all worlds
saves.unlockTest=Unlock TestLevel (world 9)
saves.map=World map
saves.cursor=Opens at
saves.llama=Llama
saves.lives=Lives
saves.chapters=Chapters
saves.col.level=Level
saves.col.coins=Coins
saves.col.gold=Gold coin
saves.col.item=Collectible
saves.coinsHint=Coins: the game remembers 0–15 per chapter. Gold coin and Collectible: ticked when you found them in that chapter.
saves.save=Save
saves.reload=Undo changes
saves.import=Import…
saves.backups=Backups
saves.modified=modified
saves.discard=Discard unsaved changes?
saves.gameRunning=Please quit the game first – it would overwrite the save game.
saves.saved=Save game written.
saves.savedBackup=Save game {0} saved. The old version was backed up (Import… restores it).
saves.importTitle=Import a save game into slot {0}
saves.ksvFiles=Save games (*.ksv)
saves.imported=Save game imported into slot {0}.
settings.display=Display
settings.resolution=Resolution
settings.auto=Automatic
settings.autoWith=Automatic ({0})
settings.autoIs=Automatic = {0}
settings.resolutionHint=The game's screen size. “Automatic” uses the size of your screen. You can also type a size such as 1600x900.
settings.virtualDesktop=Run in a window (Wine virtual desktop)
settings.virtualDesktopHint=Recommended. Without it the game switches the whole screen to its resolution.
settings.theme=Appearance
settings.theme.light=Light
settings.theme.dark=Dark
settings.wine=Wine
settings.wineCommand=Wine command
settings.wineHint=Leave empty to use the installed Wine. Only fill in to use a different Wine program.
settings.wineFound=Found: {0}
settings.wineMissing=Wine not found – please install Wine to play.
settings.wineNotFound=Not found: {0} – correct the command or leave the field empty.
settings.data=Data
settings.dataDir=Data folder
settings.openFolder=Open folder
settings.logs=Logs
settings.reinstall=Set up again…
settings.dataHint=<b>Set up again</b> copies the game from the CD or ISO once more, e.g. after an error. Your mods, settings and save games are kept.
settings.cache=Mod cache
settings.clearCache=Clear cache
settings.cacheHint=Built mod files are kept so switching mods on and off is fast. Clearing frees disk space; active mods are built again.
settings.clearCacheConfirm=Clear the mod cache? Active mods will be rebuilt.
wizard.title=Set up LlamaMod
wizard.subtitleFirst=First start: where is your game?
wizard.subtitleAgain=Set up the game data again
wizard.intro=LlamaMod needs your own copy of the game. Choose the <b>CD image (ISO)</b>, an <b>extracted copy</b> or the <b>inserted CD</b>. The data is copied once into the data folder; the source is never changed.
wizard.source=Game source
wizard.chooseIso=ISO file…
wizard.chooseDir=Folder / CD…
wizard.chooseIsoTitle=Choose the game ISO
wizard.chooseDirTitle=Choose the CD or the extracted folder
wizard.isoFiles=CD images (*.iso)
wizard.notFound=This file or folder does not exist.
wizard.cancelled=Setup cancelled. Click Set up to continue – files already copied are kept.
wizard.noSpace=Not enough free disk space in the data folder: {0} MB free, {1} MB needed.
wizard.found=Game found: {0} files, {1} MB. The copy needs about {2} MB of disk space.
wizard.noSource=Please choose a valid game source first.
wizard.target=Data folder
wizard.chooseTarget=Change…
wizard.chooseTargetTitle=Choose the data folder
wizard.targetHint=Game copy, mods, save games and settings are stored here.
wizard.install=Set up
wizard.copying=Copying and checking game data…
wizard.doneTitle=All set!
wizard.done=The game data is in {0}.<br><br>Next: tick the mods you like on the <b>Mods</b> tab, click <b>Apply</b>, then <b>Play</b>. The <b>Save games</b> tab can unlock worlds.
wizard.finish=Finish