initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual)
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LlamaMod – mod manager for The Emperor's New Groove (PC, 2000)
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Unzip anywhere and start LlamaMod.exe. No installation and no admin rights needed.
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Keep LlamaMod.exe and the "runtime" folder together - the exe does not work on its own.
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On first start choose your game ISO (or the CD). Everything is stored in
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%LOCALAPPDATA%\LlamaMod (game copy, mods, save games, settings).
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<launch4jConfig>
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<headerType>gui</headerType>
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<jar>@JAR@</jar>
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<outfile>@OUT@</outfile>
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<errTitle>LlamaMod</errTitle>
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<icon>@ICON@</icon>
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<stayAlive>false</stayAlive>
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<jre>
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<path>runtime</path>
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<requiresJdk>false</requiresJdk>
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<requires64Bit>true</requires64Bit>
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<opt>-Xmx1g</opt>
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</jre>
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<messages>
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<jreNotFoundErr>LlamaMod could not find its Java runtime. LlamaMod.exe only works together with the "runtime" folder next to it. Unpack the whole LlamaMod zip file and start LlamaMod.exe from the unpacked "LlamaMod" folder.</jreNotFoundErr>
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<jreVersionErr>LlamaMod could not start its Java runtime. Make sure the "runtime" folder next to LlamaMod.exe is complete (unpack the LlamaMod zip file again).</jreVersionErr>
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</messages>
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<versionInfo>
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<fileVersion>@VERSION@.0</fileVersion>
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<txtFileVersion>@VERSION@</txtFileVersion>
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<fileDescription>LlamaMod</fileDescription>
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<copyright>Elias Müller</copyright>
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<productVersion>@VERSION@.0</productVersion>
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<txtProductVersion>@VERSION@</txtProductVersion>
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<productName>LlamaMod</productName>
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<internalName>LlamaMod</internalName>
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<originalFilename>LlamaMod.exe</originalFilename>
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</versionInfo>
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</launch4jConfig>
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