initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual)
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#!/bin/sh
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# LlamaMod launcher: uses the bundled Java runtime next to this script.
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HERE=$(dirname "$(readlink -f "$0")")
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exec "$HERE/runtime/bin/java" -Xmx1g -Dsun.java2d.uiScale.enabled=true \
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-jar "$HERE/lib/llamamod.jar" "$@"
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LlamaMod – mod manager for The Emperor's New Groove (PC, 2000)
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Start: ./LlamaMod
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Menu entry: ./install-desktop-entry.sh
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Requirements: Wine (to run the game), your own copy of the game (ISO or CD).
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Data folder: ~/.local/share/LlamaMod (game copy, mods, save games, settings)
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#!/bin/sh
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# Adds LlamaMod to the desktop application menu (current user only).
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set -e
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HERE=$(dirname "$(readlink -f "$0")")
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APPS="${XDG_DATA_HOME:-$HOME/.local/share}/applications"
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ICONS="${XDG_DATA_HOME:-$HOME/.local/share}/icons/hicolor/256x256/apps"
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mkdir -p "$APPS" "$ICONS"
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cp "$HERE/llamamod.png" "$ICONS/llamamod.png"
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cat > "$APPS/llamamod.desktop" <<EOD
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[Desktop Entry]
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Type=Application
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Name=LlamaMod
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Comment=Mod manager for The Emperor's New Groove (PC)
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Exec="$HERE/LlamaMod"
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Icon=llamamod
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Terminal=false
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Categories=Game;
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EOD
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echo "Installed $APPS/llamamod.desktop"
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