initial commit: llamamod 0.2.0 – reverse-engineered level formats (wad, map, trak, text, stpc), python tools and notes, java mod manager (iso install, mod pipeline with exe patching, save editor, wine/windows launcher) with mods (test world, debug wireframe, mirror, randomizer, fog, cheats, intro skip, practice, free camera, boot to level, level projects) and the 3d level editor (geometry, objects, cross-world import, environment, textures, play-test, manual)
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"""Kleiner Orientierungstest: Platz, farbige Saeulen in +x (rot), +z (blau), -x (gelb), -z (weiss)."""
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LEVEL_ARGS = dict(name='Orient')
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def build(L):
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L.sea(10, 10, 50, 50, y=-2.0)
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L.box(20, 20, 30, 30, -1, 0, top='platte', side='stein', side_top='graskante')
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L.pillar(29, 25, 0, 3, size=0.8, side='rot', top='rot') # +x
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L.pillar(25, 29, 0, 2, size=0.8, side='blau', top='blau') # +z
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L.pillar(21, 25, 0, 1.5, size=0.8, side='gelb', top='gelb') # -x
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L.pillar(25, 21, 0, 1, size=0.8, side='weiss', top='weiss') # -z
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L.stairs(30, 23, 33, 26, 0, 1.5, 3, '+x', top='stein', side='stein2')
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L.box(33, 22, 36, 27, -1, 1.5, top='gras', side='erde', side_top='graskante')
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L.player(25, 25, rot=0)
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L.checkpoint(23, 23)
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L.exit(35, 24.5)
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L.coins([(26, 25), (27, 25), (28, 25)], y_off=0)
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