objects: snap to floor follows the engine's cell rule (cell tiles, swap models, then neighbours), alligator, alligator spawner and cow guard spawner schemas with box checks, every way of adding a box walker gives it a box, guard info names the objects that set its event bit, new and moved player starts carry their start camera node (no camera in the llama's head), edit and delete type in the object palettes' context menu

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MineTec committed 2026-11-07 13:51:12 +01:00
1 parent 01208aa36f
commit 6a76cac69f
34 files changed
+1302 -203

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