translated the remaining german notes, python comments, help and messages to english (in-game strings, parsed report lines and cli values stay german)
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@@ -1,6 +1,6 @@
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#!/usr/bin/env python3
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"""STPC grob durchlaufen (nur Grenzen): Modelle, Animsets, Flag-0x100-Block, dann Strat-Code.
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Nachgebaut aus FUN_0042ab50 / FUN_0041f770 / FUN_0041f8b0 (groove.exe)."""
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"""Rough STPC walk (boundaries only): models, animsets, flag-0x100 block, then strat code.
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Reimplemented from FUN_0042ab50 / FUN_0041f770 / FUN_0041f8b0 (groove.exe)."""
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import struct
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@@ -52,11 +52,11 @@ def animsets(d, o, n):
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def walk(d, wfpc):
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n = u32(d, 0)
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o, mdl = 4, []
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for _ in range(n): # FUN_0041f770(&p,1,..) je Modell: Header direkt gefolgt von Daten
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for _ in range(n): # FUN_0041f770(&p,1,..) per model: header directly followed by data
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o, mm = models(d, o, 1)
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mdl += mm
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na = u32(d, o); o += 4
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for _ in range(na): # FUN_0041f8b0(&p,1,..) je Animset
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for _ in range(na): # FUN_0041f8b0(&p,1,..) per animset
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o = animsets(d, o, 1)
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extra = []
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if wfpc & 0x100:
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