editor: tile paint and collision strokes are one undo step, no collision option for tiles (visual-only model copy in the build), freed gl buffers and stale pick ids, export level as gltf/glb with textures and vertex colours

This commit is contained in:
MineTec committed 2026-11-07 11:57:22 +01:00
1 parent 59531a60b8
commit 2f22a56cec
30 files changed
+1737 -27

No files matched your search

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 102 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 48 KiB