play-test copies are temporary (levels/.playtest, removed and mod selection restored when the game ends), add to llamamod and keep option in the editor, remove level and open levels folder in the launcher plus --remove-level, unique level mod ids for files differing only in case, esc leaves the waypoint tool
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@@ -57,6 +57,18 @@ mods.category.cheats=Cheats & debug
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mods.category.other=Other
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mods.exeBadge=modifies groove.exe
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mods.exeBadgeTip=This mod changes the game program (groove.exe) in LlamaMod's copy. On Windows, some antivirus programs may wrongly report the changed file.
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mods.playtestBadge=temporary play-test
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mods.playtestBadgeTip=A copy installed by a play-test in the level editor. It is removed automatically when the play-test ends; use “Add to LlamaMod” in the editor to keep a level.
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mods.remove=Remove…
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mods.removeTip=Remove this level from LlamaMod (the file {0} is moved to the backups)
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mods.removeTitle=Remove level
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mods.removeAsk=<b>Remove the level “{0}” from LlamaMod?</b><br><br>The file<br><tt>{1}</tt><br>is moved to a new folder in<br><tt>{2}</tt><br>(nothing is deleted). If this is also your editor project, open it from there to work on it again.
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mods.removeYes=Remove
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mods.removeCancel=Cancel
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mods.removed=Removed “{0}” – the file is in {1}.
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mods.removedActive=Removed “{0}” – the file is in {1}. It was active: click “Apply” to update the game.
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mods.openLevels=Open levels folder
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mods.openLevelsTip=The folder with the level projects shown here (every .llamalevel file in it is a level mod)
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av.noticeTitle=Note about antivirus software
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av.notice=The selected mods (<b>{0}</b>) add extra code to <b>groove.exe</b> in LlamaMod''s private game copy.<br><br>Some antivirus programs (e.g. Windows Defender) may report this changed file as a threat and quarantine it. This is a false positive: LlamaMod only patches its own copy, your original game files are never touched.<br><br>If that happens, add the LlamaMod data folder as an exclusion in your antivirus program:
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